Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/11/16 in all areas

  1. Hollow Ataraxia happens after Fate... But that one is a fandisc and story-wise it doesn't have a lot to offer. It will give you more of the FSN characters, though. Fate/Extra and Fate/Extra CCC are PSP games and don't really have anything to do with the main universe of the series, other than having a few cameos... CCC is like the best thing ever if you're a Sakura fan, though. Fate/Zero is a prequel-sequel anime, dealing with the story of Emiya Kiritsugu and the previous holy grail war. The Fate series is generally linked to Tsukihime and Kara no Kyoukai, and people slap them together as the "Nasuverse" - Tsukihime is more dated than Fate and the stories going on are unrelated, but they're of the same type and have the same atmosphere (I'm yet to meet someone who likes one and doesn't like the other, lol.) After you read Tsukihime you can also watch the Carnival Phantasm anime, which is a crossover between Fate and Tsukihime and quite possibly the most rolf thing I've ever watched. Kara no Kyoukai is a great series of anime movies, too. While you'll see very few relations between characters in those series, they all share the same lore, so to speak. If you don't mind older art, I'd definitely start with Tsukihime (the VN. The tsukihime anime is probably one of the worst abominations I've seen, and the fandom has a running gag that "there is no tsukihime anime" because of how bad that was), though the Fate/Zero anime is also a great place to go.
    4 points
  2. I came down with a pretty bad fever after mothers day, and feel so incredibly weak and meh right now that I want to die. And to top it all off, insomnia strikes again. Doesn't matter what it is, if you think it could cheer someone up, feel free to post it
    3 points
  3. This is a partial remake/rewrite of Sengoku Koihime, which was released back in 2013. It is by Baseson, the makers of the Koihime Musou series, and the protagonist is the nephew of the protagonist from that series. It is based on the Moeshouden fandisc ending (where the Shin Koihime Musou heroines are all together). In addition to h-scenes, the text itself has been partially rewritten (it is more noticeable later in the game), and they added on the Houjou Chapters, a ten-hour after story. The story begins at the battle of Dengaku Hazama (the point where about ninety percent of all Sengoku Jidai-based historical fiction begin), where Oda Nobunaga, the lord of Owari, ambushes and kills the Imagawa Yoshimoto, who was considered to be one of the greatest lords of Japan at the time. The protagonist is pulled from his own (modern) world and arrives there in a ball of light, where he is taken in by the female version of Nobunaga (Kuon). Unlike the Koihime Musou series, there is no battle system involved here, which is great, considering that the story of this thing alone is about 1.5 times the size of Shin Koihime Musou, which was twice as long as the original Koihime Musou. In other words, this is probably the longest kinetic VN in existence, right now, easily surpassing ChuSinGura and leaving works like Grisaia in the dust as far as sheer size goes. This has its upsides and downsides... but it does manage to develop the heroines to a decent level, if at the cost of a certain degree of fatigue on my part. In terms of structure, this VN is actually a bit closer to the original Koihime Musou, in that there is only one path and all the heroines from the various clans end up with the protagonist. There are five major arcs... first is the Owari and Mino chapters, where the protagonist earns the trust of the Oda clan and begins to build his own unit. The second is the Kyouto/Oumi/Echizen chapters, whose ending is the midgame turning point. The third one is the Echigo chapters, where the protagonist gets involved with Kagetora (Miku) and her clan. The fourth is the Takeda arc, where the protagonist gets involved with the equivalent of Takeda Shingen (Hikari), who was considered one of the best strategists of the era. The fifth and final arc of the main story is the violent conclusion to the battle with the oni. The Houjou arc, which is an after-story, I count separately since the main conflict of the original story is over before it starts. In terms of raw narrative quality... this VN is top-level. Baseson has a lot of talent available, and this VN shows it off to best advantage. The writing is detailed and gripping, the dialog generally interesting and/or dramatic, and the VN as a whole is well-paces for something so long and drawn out. If I have a complaint, it is that they didn't voice the protagonist... considering how completely central to the story he is, there really was no reason not to do so, considering the sheer amount of money they have to have spent on this thing in the first place, lol. In terms of raw numbers, there are also a massive number of h-scenes, but they don't dominate things, for the most part (main heroines generally get two or three, with sub-heroines getting one for the most part). This is inevitable, as there are something like thirty heroines in all, making for a rather massive cast, lol. One huge difficulty at least some readers will experience is the sheer amount of historical background knowledge this VN demands of the reader. For someone born in Japan, it is all learned as a matter of course by the end of middle school, but for those of us on this side of the puddle, it takes research to really grasp a lot of what is going on. In particular, things like the Southern Court and the Onin War aren't generally given much attention in most anime or VNs based in the era, so even if you've played other games or read other stories based in the same era, you might not be able to grasp what is going on fully. Another issue is that the traditional roles of the Imperial Court and the Bakufu (whichever Bakufu that is) are things non-Japanese will have trouble grasping. The role of the Imperial Court after the Heian era ended is very much symbolic, cultural, and religious rather than political, though it is used as a political tool by each incarnation of the Bakufu (Shogunate). The duality of the reverence held for the Imperial line and the disregard (though it isn't presented as such) for them in political matters is a bit hard for Westerners to grasp... it took me a while, too. The second huge difficulty is... the sheer amount of archaic language involved. A lot of terms that went out of use in common Japanese decades ago are common throughout this VN, and I can guarantee that even people who are able to follow Dies Irae might have trouble with this VN at times due to this. In particular, the political terms of the era can be difficult to grasp and actually require some research to fully understand, as their translation doesn't really get across their actual nature without a lot of context. My conclusion? If you liked Shin Koihime Musou, you'll probably love this VN, though it is quite a bit darker and more visceral at times. The sheer length of this VN means you'll probably suffer from fatigue long before you finish it, so I recommend taking it in smaller doses (finish one of the major arcs, then take a day off, for example), as it takes a while to process all the information involved at times. The addition of the Houjou arc, which is about equal in length to the Echigo arc, is a huge plus for the VN, but finishing this thing has left me pretty exhausted, hahaha.
    2 points
  4. After trying both of them, I dropped Anata o Otoko ni Shiteageru and Sankai, for similar reasons. However, this leaves me with two VNs that have varying levels of interest from the community to play... Island by Frontwing and Wagamama High Spec by Madosoft. Madosoft... produces thematic VNs, rather than your standard charage. They pick a theme and unify all the heroines into that type. This tends to have pretty awful results so far (both Yakimochi and Namaiki were kusoge, though they were fairly popular with the fans of older-style moege), so I'm honestly not hopeful for the VN. Island... I plan to give it a chance, and I'm honestly hopeful for it, after reading up on it.
    2 points
  5. Hello, Here, the true story: >https://twitter.com/sayori_nw/status/724052293230813185 -tweet deleted- Huh? I didn't hear anything about an uncensored English version being distributed... I drew this believing it would be censored, do all of Wanimagazine's authors know about this? >https://twitter.com/sayori_nw/status/724053401244327937 -tweet deleted- Am I wrong for thinking that I still have the rights to my manga because I was only paid for a magazine publication >https://twitter.com/sayori_nw/status/724054742809206785 I didn't hear about it even once, and the only money I received was the magazine publication fee. And then: >消してもらったのは事実ですが、無修正は原因ではありません、FAKKU側の勘違いですね。 >It's true that I asked for it to be removed, but the uncensoring wasn't the cause/reason. FAKKU is misunderstanding it.
    2 points
  6. oh lord... sounds like one massive pain in the ass.
    2 points
  7. Confession: I signed up for therapy at my university, they said they'd send me an email in 2 or 3 weeks. It's been almost 2 months. Feels like job hunting all over again
    2 points
  8. Flutterz

    Hey guys!

    Welcome to the forums! Hope you enjoy your stay! Have a moe:
    2 points
  9. Lekkuen

    Book of Zhu: Legacy

    Book of Zhu: Legacy is a visual novel starring Aya, princess, martial artist, and future empress of the Zhu empire, who will find herself faced with the reality of what the future holds for her. The world depicted in-game is inspired by Wuxia films, as well as anime such as Fist of the North Star, Kenichi, and Katanagatari, and is being painstakingly brought to life by my team and I for this Visual Novel and beyond. Over the course of the game you will experience firsthand the upper class of society within the country of Zhu, glimpses of the larger world, and of course many martial arts battles. The game will follow a central storyline focusing on Aya and how her life starts to change over the course of about a year, with differing choices available that change the details presented during the story and what aspects of the world come into focus. In addition to the central storyline there are several side paths focusing on specific characters that are mostly determined by who you spend the most time with and whose story you progress the most during the early parts of the game, though some alternate versions of paths are triggered by hidden flags and events. Some of these will be romantic in focus, but others will allow you to see different sides of various characters, experience different aspects of the world, as well as different fight sequences. The game will also be free. Aya: The protagonist, heiress to both the Imperial Throne and her family's martial arts style. She is a girl eager to prove herself as both a future leader and a fighter to her mother, the Empress. Rin: Aya's cousin and a fellow princess. She is renowned for both her beauty and talent in the magical arts. She doesn't take her position seriously and prefers to indulge in pleasure instead of studying or training. Rani: Aya's loyal bodyguard and best friend. Despite living in the palace she has a reputation as a thug and spends a lot of her free time dealing with low-lifes and delinquents. Dokura : Rani’s mother, loyal retainer for the Imperial family, and one of the Empire's most respected warriors. She is seen by Aya as an aunt of sorts, someone always looking out for her that she can turn to. The Empress: Aya's mother and the absolute ruler of their people. She is loved as a living representation of Zhu tradition and feared for the swift and harsh retribution that tradition demands. For better or worse every action she makes is part of a legacy she will leave behind for Aya someday. There are many more characters than just those, so expect more soon. Lekkuen (me): Head Designer/Head Writer - The creator of the setting and main creative voice behind the project. Mahenbu: Lead Artist - An artist who has worked on several games and other projects. He draws the character sprites and the fight sequence, and dictates the overall art style. http://mahenbu.deviantart.com/ Kopianget: Artist - An artist for several games (most notably Huniepop), he mostly does the full screen CGs but also helps with character design. http://kopianget.deviantart.com/ Missing: Artist - An artist who has been a part of several visual novels, he is drawing all of the backgrounds present within the game as well as helping with overall world design. http://lordless.deviantart.com/ Startwo: A pair of artists who have been essential toward bringing the overall look of the setting together. They put in a lot of work towards helping to design the outfits and general look/feel of the setting. While only a select few things will be drawn by them, a lot of their work will be in the art book and related projects. http://www.startwo.net/ For more info and stuff, visit the Kickstarter: https://www.kickstarter.com/projects/1070798205/book-of-zhu-legacy
    1 point
  10. Released: can be found here https://store.steampowered.com/app/686760/Carpe_Diem_Reboot/ Hello everyone, Firstly, I want to say that I'm fairly new here so if there is anything I need to add, change or remove in this post, kindly let me know. Thank you for your consideration in advance! Backstory Last year, I attempted to make a short visual novel titled 'Carpe Diem' which I released on Steam for free. It was a small solo project I did for fun. It was more of a 'i-made-something' project that time and I really wasn't expecting much, but it surprisingly did pretty well. Until now, it sits at 91% positive feedbacks out of about 4k reviews, which for me is a pretty big deal. Over the past few months, I've gotten a lot of requests to make more of it. Inspired by these, I decided to give VN development another shot, thus the project I am currently working on which is the sequel. The following contents can be found on the Kickstarter page as well, but I'll try to expand a bit. Team Most of the negative reviews of Carpe Diem were about its assets (art, music, etc), which I admit are subpar since I'm not very good at making those. I want to overcome these shortcomings for the sequel, so I made a team and looked for people who can help me make a better product than the previous one. So far, I've found great people for my team: Editor: DJ Horn [he posts reviews on a certain blog site, and so far he's been a great help refining and polishing my narrations and dialogues] Programmer: Bonesy [he is a game developer himself but he's very proficient in Ren'Py] Sprite Artist: Sabie [DeviantArt] CG Artist: Thai Chau [DeviantArt] Backgroun Artist: Alexis [DeviantArt] Music Composer: Jonathan [he did soundtracks for indie games before but this is his first time composing for a VN] These are the positions essential for the current project. However, I'm also looking around for a web designer/developer who is interested to join the team (in case anyone here is interested). http://eyzi.xyz/images/moonlitstudios.png Information The sequel will still be coded with Ren'Py. I plan the story to be about 50k words long (around 3-5 hours gameplay) but seeing how I already have 8k words written down just for the introduction part, this number may increase. I'm also thinking of putting some mini-games relevant to the game but this will be discussed later on with the programmer once and if the kickstarter campaign turns out to be successful. The genre is Romance Drama, although there will be a lot of Comedy and Slice-of-Life elements throughout the story. Synopsis [Carpe Diem] What makes someone perfect? Experience this short bittersweet story in the shoes of the main character, Jung, where you will spend your time hanging out with a girl named Ai. Ai is everything Jung wishes for in a woman... except for one very important thing. A thing he prefers to disregard in order for them to have the best time of their lives. You have a day to enjoy your date and see the world from Jung's point-of-view. [Carpe Diem: Reboot] Jung's last date with Ai ended with a hard slap back to reality. Each day the two spend together is just one step closer to their inevitable fate. Ai doesn't have much time left. Even knowing this, Jung refuses to let her go and decides to stay by her side until the very end...Or at least that's what he planned. After receiving an unexpected letter from Ai about having to leave sooner than expected, Jung's life is turned upside down. Now, Jung must face a long road of loss and self-discovery as he attempts to reclaim the few pieces left of himself. [A special additional description about the story just for you, lovely people of FuwaNovel] The following is a major spoiler unless you've already seen the prequel. Characters **For voice samples of these characters, you can check it out on the Kickstarter page. Assets The following are asset samples that some team members provided: [Music] Check out the first music sample. The 'mystery theme' for the story. [Others] I also made a short pre-production trailer with the resources I have currently Unfortunately, these are the only samples I can ask from the team members right now but I assure you that, once funded, you will not be disappointed with the quality of the product. Links I would really appreciate your support to make this project come to life! Kickstarter Page Steam Greenlight If you have questions, comments, suggestions, objections, or violent reactions, I'd love to hear or answer them in this thread or via PM. Thank you and have a great day!
    1 point
  11. Hello again, Fuwanovel forums! So I recently finished the Clannad VN + anime 100% (thanks to the useful guide on these forums!) and one thing that reaaaaaaaally irritated me was the artwork at the end of the Kyou arc. Her nose looked like she had some sort of scab or something weird like that on it. So I loaded it up in Photoshop and gave her the old-fashioned rhinoplasty. Figured someone somewhere could use it to make a wallpaper or something. Here's a download link; it's in PSD format so you can modify it easier.
    1 point
  12. Go Rance or go home.
    1 point
  13. I'm really sorry for being late, you have to realize that i'm not that free actually, i have my examinations that are near the gate, and they are extremely important for me, so...sorry. Oh, btw, you'll have more time to accomplish the game, also, i'll close the poll earlier, so no worries, at the end, you won't have to hurry yourself.
    1 point
  14. Well I'm quite interested in playing Rance so I'll vote for that. These polls are coming in quite late in the month. 11 days have already passed, and these VNs take up a lot of time, especially for people with full time jobs / school etc. Might be good to make them a little earlier or something. For scrubs like me, it will be hard to complete either of these titles in such little time alongside school.
    1 point
  15. Really nice. Good work. https://imgur.com/A7mUulo How it originally looked.
    1 point
  16. Welcome to the fuwa nice project.
    1 point
  17. Planetarian, tbh.
    1 point
  18. Why would you play a KEY VN when the glorious Snow is out there waiting for you!?
    1 point
  19. Hey, welcome to the forum, nice to meet you I checked out the demo, and it was interesting, though a little short. There wasn't a lot of time to get into the story, but the little I saw was good. There was a few small typos and it ends rather abruptly, but yeah, it was interesting. I'll leave some more feedback in the actual thread you made. Best of luck on the project, and again, welcome.
    1 point
  20. Welcome to Fuwanovel, and good luck with your project there. Although personally I'm not much interested in your VN, but still I wish your goal to bring the VN to the PC was successful.
    1 point
  21. Welcome, aspiring new developer Have a good time, see ya around
    1 point
  22. Ah nice, vagina lady. Been awhile since I have seen this story pop up 2-3 years ago.
    1 point
  23. Sorry to hear that! As per internet tradition here's a picture of a cute cat. If that's not doing it for you, here have these videos too. Enjoy and get better soon!
    1 point
  24. Lord, I shall repent for my sins of stalling Tokyo Babel by un-stalling it...in the near future. ~~ I previewed Norn9 Var Commons. Coming in hot with the Otome hype train, let's just say that the first impressions of this VN storywise are not good. The art and music on the other hand are good. Art definitely isn't Code:Realize tier, but it's charming enough. The music is Fantasy-Surreal sounding, which I have a bias for, so it beats Code Realize in this department The Prologue is some 30 minutes snorefest of a 12 year old boy named Sorata, a realist type of kid who swears by science-explains-all logic narrating his average school life He then mysteriously gets thrown into the past a century into Taisho Era (year 191X) after hearing some gal singing in his head. Then he meets a pink haired 17 year old girl who doesn't know her own name and is the caring-but-lacking-common sense type -> she's one of the three protagonists They board some alien ship thing and then you get slapped with introducing the nine heroes, and the other two female protagonists. TOO MANY NAMES, I CANT HANDLE They're all Espers, y'know, magic power people, and they're a part of The World - a world-police type organization. And the pink haired girl is the new recruit, and Sorata just happened along for the ride. Being the realist that he is, he quietly laments to himself that he can't wait to wake up and resume his normal life. Of course, that ain't happening -Prologue End- ~~ It's only 30 minutes, but it was a poor 30 minutes because of the decision to have Sorata (he's ultimately a side character) narrate it and the sudden transition from Hi I have normal life to OMG ESPERS, TIME TRAVEL AND FLYING SAUCERS along with introducing the entire 12-man cast right off the bat. But hey, at least it's not as bad in comparison to KnS2's 5 hour grind you had to do before the real story started WHY COULDN'T I JUST START WITH THIS INSTEAD OF HAVING TO DEAL WITH THAT BS 12-YEAR-OLD-KID-BEING-THROWN-INTO-WONDERLAND SETUP
    1 point
  25. Kaykeiokay

    What do next??

    @Eclipsed First impressions would be much obliged. I thought watching the anime would help me decide on whether to jump in or not, but it just made my indecision worse. What can I say, Code;realize is the most solid otome I've played so far.(Cardia was a step above the average self-insert protagonists normally found in otome.) I'm happy you liked it too!
    1 point
  26. So all I have with such short notice are these two that go well together? SORRY!
    1 point
  27. I'll be 80 in 2050 if I'm still around. I'm not going to start holding my breath waiting any time soon...
    1 point
  28. イカレてる = crazy に決まってんじゃん = に決まってるじゃないですか = of course/for sure/duh/no shit That's all I can really say without context.
    1 point
  29. 1) He won't look at me. Or look me in the eye, or face or whatever. He refuse to look at me. All depends on the context how strong you want to make it. 2) "Of course he/she/it/you/me is crazy!" Can't tell you want whoever means by that without context.
    1 point
  30. I lasted maybe 2 hours before dropping this VN. Uninteresting MC and heroines I just wanted to shoot. God I hate tsunderes.
    1 point
  31. I remember that one time where I was drunk and posted in this thread
    1 point
  32. My mommy hasn't bought me fud since Collage, so when I came home today to some Chineese fud after a long day of fasting at skoo 'cos too cheap, I was more happy than normal wtf is my inglish
    1 point
  33. Oh shit, I’m cooking today and it’s like one hour til I have to start. I really should have remembered to take something out of the freezer to thaw… I really don’t want to thaw something in the microwave, so my options are basically gradually peeling off a block of ground meat in the pan (huge pain), krögarpytt (brand of frozen mix of potato, onion and various meats, plus lots of things I’d have to look at the ingredients list for), or… oh yes, my saviour – that lovely meaty cylindrical thing I first had back in Eastern Europe. Regrettably, I am not speaking of dicks. The frozen ćevapčići lidl sells in 1kg bags is both delicious and affordable, but we’ve had it a few too many times recently. I should probably cook something else… maybe I’ll change the condiments from rice to pasta or fries… fuck fries turning them is a huge pain… meh fuck pasta too… okay it’s rice again… wait, I could make a sauce! …but what exactly? It’s not like I have the time to make tomato sauce from scratch, and frankly it’s not like it’s that great anyway (I’ve done it according to a legit recipe once!). Well, if you don’t like a recipe you can always change it! I quickly search the fridge and find a fairly small red onion, garlic (not an option, was rotting), and okay that was all I was looking for in the fridge to begin with. Next I reach for the box of strained tomatoes I know is in the larder next to the fridge. Surprisingly it has not been abducted by aliens (maybe the red on the packaging scared them off), allowing me to wrest it from the depths of the… just kidding, it was at chest height on the second shelf. I get a bouillon cube, a knife, put some rapeseed oil in a saucepan, and set to business; the business is making the bouillon cube submit to my knife (not the easiest), and cutting the onions. I managed to not cry. The preparation of the ćevapčići and rice was easy (and irrelevant). Anyway, the sauce. I heat the oil at medium-high for a bit, pop in a piece of onion to see if it’s ready, and the bubbling around it assures me that this is the case. I put in the rest of the onion and stir it around a bit, lower the heat, and pour in some of the strained tomato and the semi-powdered bouillon cube (it did not submit fully, but I was able to impose strict limits on its military and generally destroy its infrastructure), let it boil, add salt (used a lot, which was a bad idea – try not to do that, the bouillon cube prolly has it already), white pepper, and finally the x-factor ingredient I just had to put in: chili flakes. A bit too many, I reflected after I had thrown in a bunch. After letting it boil slightly and stirring it around a bit, I decided it was done, used a spoon to try it, and was promptly greeted with something strong and edible, probably in that order. It was actually not too bad, and if nothing else it proves that whipping something up on your own isn’t necessarily too bad. At least if you’re a Zaka. I may or may not make it ever again, but I’ll probably take it a bit easier with the chili flakes and use less salt. Thus concludes this episode of Cooking With Zaka. Ingredients: 1 bouillon cube 1 red onion strained tomatoes white pepper salt (maybe) chili flakes / seeds / whatever rapeseed oil (olive oil might be better) Serve with other stuff, if you actually think it’s worth trying. There are probably better recipes. View the full article
    1 point
  34. 1 point
  35. If I got a brain aneurysm as the result of reading Ikikoi, can I hold the writers responsible?
    1 point
  36. Onigase's would be the best... everything-wise, really. As for Tsumugu's, I thought the way it was presented and delivered was hilarious. Like, bloody brilliant. However, it seems the method may not be particularly popular. Much like the game.
    1 point
  37. ^ that looks nice, and would fit a concerned look niche. Who wants it?
    1 point
  38. http://i.imgur.com/atKz4cg.webm
    1 point
  39. Well, I won't bash the review as it was Kaguya's honest thoughts, but I still love the title to death I'd give my own impressions on it, but I've already done so a couple months back It was a rather enjoyable read
    1 point
  40. AaronIsCrunchy

    Birthday thread

    Happy birthday @KaoDoroSesu, hope you're having a good one! \ /
    1 point
  41. He's right you know. Everyone knows Amane is the best girl. I would totally pork her. Also, her ass is wonderful.
    1 point
  42. Mosaic censorship is an ingrained part of Japanese culture. This shouldn't be confused with other types of censorship that are often applied specifically for Western release (to address real and imagined cultural differences, dangers, and audience expectations).
    1 point
  43. Mmm... probably because mosaic-censoring has become a part of otaku H-artist culture. For better or worse, the Japanese are fundamentally 'conservative', in the sense that they hate changes in the status quo. In her mind, the 'censored' form is the form it is meant to be in, most likely. Edit: I hate to say it, but I actually understand the mentality that would drive that kind of thinking. Basically the thought would be 'this is the line I don't step over, and if I do, I am a true degenerate', and by Japanese industry standards, it would be unethical for an artist to produce uncensored hentai art.
    1 point
×
×
  • Create New...