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  1. 10 points
    I know it’s hard being a fan translator because for one you might get cease and desisted if the company finds out you’re translating their intellectual property, two it could be such an arduous task, third people will shit all over your translation for being “too literal”, “ bad prose” etc. I sincerely want to thank you all for helping the medium grow to this level. So, if you’re struggling right now with a translation: Please. Don’t. Give. Up. Because learning Japanese isn’t like picking up Spanish or French, it’s such a huge learning curve and nobody aside from the most dedicated of fans are willing to learn it just to read JVNs. I became a fan of this medium the moment I read Fate/Stay Night by the God and Goddesses of Mirror Moon. After that, I read Fate/Hollow Ataraxia. That wouldn’t have been possible without you guys. While there’re companies that will localize VNs, they have to localize only the ones they can make a profit off of or have permission to do so. Which is very limiting. There’s so many God-Tier JVNs like Mahoyo that remain untouched or the fan translation group gave up. You guys translate visual novels out of the kindness of your heart. I couldn’t be any more grateful. If I met any of you in person, in real-life, I would buy you a beer and give you hug. It’s the least I could do, because people forget how small this community really is. We’re extraordinarily niche. There’s many otaku who have no idea what a visual novel is and they might never even heard of it unless there’s an anime adaptation of said visual novel. But they wouldn’t be able to read it, unless it was translated. Such as the case with Fate/Stay Night and many other visual novels that were adapted into anime. If you’re working on translating a visual novel, please finish it, you may not know, but there could be someone out there who will read your translation and join this amazing community. I am proof of that, and everyone else here who cannot read Japanese is proof of that. I want you all to know that. I want you all to know how important each of you are. Especially, when elitists are quick to belittle all your efforts. Keep going. Keep pressing forward. Fan translators are the unsung heroes of the visual novel medium. You sacrifice time, effort, and many other things to put something out there without any pay. Translating has been such a thankless job, so I will extend my thanks and I hope many others will do the same. Especially since Fuwanovel is home to fan translations. There wouldn’t be a EVN renaissance without you. Hell. There wouldn’t be a fandom or a community here, since you guys literally make visual novels popular in the west.
  2. 8 points

    Hello everyone

    After reading VNs for over 2 years now and coming here again and again to either read some walkthorughs or to get ideas for new VNs to read I decided to create an acount, something I usually never do. But I did so in this case because I know that the VN genre will continue to fascinate me for a long time to come and it is fun to discuss VN related things. As my name may indicate I am not a native English speaker so please be lenient with me if I use overly complicated or weird expressions from time to time. Also, as you may see from my vndb profile, I read a lot of different VNs, I am not stuck with just one kind of VNs. A good story is the most important thing for me, although I also like romance and good heroines to chase. Mind you, I even read an otome VN although I am male and might do so again, if the story is good. And I will conclude this post with a real newbie question: How can I change my profile pic? I mean the one on the left side of the posts - the one which is currently just the letter 'A' in my case? Help is very much appreciated!
  3. 8 points
    They also announced that they're no longer working with the PR team they outsourced to for the original Kickstarter campaign. Apparently they're hiring steiner (one of the translators for the original VN) to as a brand manager, and there isn't going to be any kind of middleman company involved. He's also going to be the sole translator for Kaziklu Bey as well. I dunno about anyone else, but I'm pretty hyped. It's definitely the kick in the pants I need to get around to finishing the original.
  4. 8 points


    Hello, Good-bye You can buy the game uncensored at NekoNyan's website "Toubu Kaito" That is the fake name assumed by a young military officer from the United Provinces of Japan. He has been tasked with infiltrating Tenshudo Academy, located in Special District Morino, impersonating a transfer student. He is to cast aside his former identity, and 'become' Toubu Kaito. Special District Morino, also known as the neutral zone, is a region of historical significance, and right now, it is the one area which 'both Japans' have their eyes on most. Upon first entering Morino, Kaito decides to walk around and familiarize himself with his new home. After visiting many different places, he then ends up in a park harboring a memorial statue that honors a certain peace treaty. Kaito wanders a little too far, and finds a remote area where he is presented with a vast flower bed that covers every inch on the ground. And he is not alone. There is a single girl there, tending to the flowers. "Why hello there. How do you do, sir. Ah, I suppose I ought to say 'good evening' considering the time of day. " The girl gently smiles at Kaito, and asks for his name. "Toubu Kaito's my name... at least, it will be during my stay here." He responds to her, quickly, and in doing so, inadvertently reveals his 'secret.' Little did Kaito know, but this slight 'slip of the tongue' would be the single action to put an end to his hapless fate. One tiny mistake, and his life forever changed... "If it was a mistake that came about through love, then I think there can be nothing more wonderful than that." [From The English Website] *Game Info (Read before using the guide!)* HGB has very few options to choose, the only thing that you have to keep in mind is that Koharu only becomes available after finishing the initial routes and clicking 'continue', also keep in mind that after finishing a path and starting a new game the choices will have changed to the same options as behind the continue screen. The game also has an built-in achievement system and a mini-game, both are located at the bottom of the guide. *Route-Ending Walkthrough* Yukishiro May Rindou Natsume Saotome Suguri Hiiragi Koharu Only becomes available after finishing all of the above. Select 'Continue'. *Achievements* *Find Azrael! (Minigame)* Credits: Based on Otaku Lair's guide.
  5. 7 points
    (where do you even put a complete release post, oh well vntalk will do) It's the evening before the end of the world, and Sumire's spending it with her big sister, Azami. But will she be able to convey her true feelings before it's all over? The world ends tomorrow is a short yuri visual novel originally released by Natsukon, who those of... amber, eclectic tastes may know for their rather different title Yurinate!. No need to worry about anything lewd in TWET though, bar handholding I suppose. Ahem. Anyway I like, released a translation of it today, so have at it, or something. Release post: https://memeshii.home.blog/2019/02/14/the-world-ends-tomorrow-v1-translation-released/
  6. 7 points
    For folks skeptical/worried about future releases, the upcoming localization of Volume 2 just got rather quietly announced on twitter: And I'm here to tell you, there's no coincidence the ratings for volume 2 are consistently a lot higher than those for volume 1. Volume 1 can be a bit slow at times and in the end doesn't feel like it accomplishes much (presumably because it's the intro volume), but volume 2 constantly kicks all kinds of ass.
  7. 7 points
    And with that, my promised commitment to this project is over. As I listen to the last movement of Beethoven's 9th symphony and watch the ring dissolve in the fire of mount doom, I bid this project farewell and godspeed.
  8. 7 points
    Do people on here get a kick out of telling people to learn Japanese? Like, I would love to learn Japanese, but having to study for college, working on days I don't have class, and then hanging out with friends when I get the time, only leaves very little time to even read VNs, let alone dedicate myself to learning hiragana, kanji, and katakana along with learning the grammar rules for spoken japanese. Not everybody can really dedicate the time to learn a new language. I mean, complaining about him complaining doesn't do much for anyone, including yourself. Back to the original post, yeah a lot of things are in the works currently, I'm sure if you reread the current translation list, you'll find something being translated that you'll like.
  9. 7 points
  10. 6 points
    Whee, a game I worked on is being released! 9-nine- is a pretty fun series, with a little bit of everything: mystery, chuuni action, and romance. The heroine for volume 1 is super sweet and super cute, too. Check it out on Steam: https://store.steampowered.com/app/976390/9nineEpisode_1/. 18+ is gonna be on Denpasoft (probably up soon?) VNDB page is here: https://vndb.org/v19829 Give it a shot!
  11. 6 points
    Mm. Sorry it's not to your taste, but she uses unique-to-her, made-up nicknames for her brother, so when she does that, we localized them. That particular line has her call him "nii-yan", for example. Translating them helps her come off as quirky in English, the way she comes off as quirky in Japanese. If it's any consolation, literally every time she uses everybody's favorite actual word, "onii-chan", it's just transliterated as "onii-chan". Nicknames are still the weirdest hill for VN fans to die on, honestly...
  12. 6 points
    Almost ready to send to QC. So hopefully the patch will be ready by late February February is also when the QCer is most free, so high hopes that the patch will be released by then.
  13. 6 points
  14. 6 points

    Guess who's back, back again

    Hey Fuwanovel forums! I was active on here years ago, and am back now after getting back into eroge after the release of Subahibi. I'm a big fan of eroge because I enjoy reading, and love the incorporation of art and music as effective means of storytelling. I have also started a Wordpress blog that you can check out at https://tsuinoblog.wordpress.com/. Don't know if I'll end up writing much, but I hope I do. I have a few posts planned, including the importance of music in visual novels as well as an analysis of Mio's route in A Profile - as I thought it was quite unique and have plenty of thoughts regarding the character and the complex emotions it evoked. If any of you have blogs you wanna share, drop the link and I'll follow you! I love reading different peoples' perspectives of eroge. You can read an in-depth introduction of my interests under the About section on the blog, but I'll keep it short here. I'm currently a university student studying economics, but I always make time for VNs (for better or for worse). I love more serious, thought-provoking eroge with unique plots. My favorites are Saya no Uta, G-Senjou no Maou, Subarashiki Hibi, Kikokugai -The Cyber Slayer-, Kara no Shoujo, Dra KoI, Sharin no Kuni, and A Profile. My favorite authors are Gen Urobuchi and Looseboy (In case you couldn't tell). Currently waiting for the next installment of Higurashi Kai, and reading Planetarian and Muv-Luv (Alternative here I come!). Other than eroge, I'm really into music (and my vinyl collection). My favorite genres are synthpop, post-punk, and industrial, and my favorite bands are Depeche Mode, New Order/Joy Division, Nine Inch Nails, The Cure, KMFDM, and The Electric Light Orchestra. And yes, I also frequently listen to eroge OSTs as well. Happy to be back on the forums! Feel free to hit me up if we have anything in common, I really don't have anyone to talk to about my hobbies in real life (my real life friends and boyfriend tease me about my weird Japanese games), so it's always nice to interact with people who I can relate to.
  15. 5 points

    Steam Prison Otome released today!

    https://store.steampowered.com/app/977460/Steam_Prison/ http://mangagamer.org/steamprison/ https://vndb.org/v19397 We have a new Otome release by Mangagamer. This looks really interesting. I will definitely read this in the future. Anyway have fun reading, and feel free to discuss the vn in this thread.
  16. 5 points

    System Requirements for VN

    this potato could run Symphonic Rain. Hope it helps.
  17. 5 points

    Fuwanovel Confessions

    I'm afraid that it's not a collection just yet, as I have literally only two dinos at my hands right now ;w; Maybe when I get to my family house on the weekend I'll find some of my old stuff to bring back, tho If it didn't get thrown away, of course. My parents never liked dinos much. Right now the only thing I can show you are those Ramphorynhus and Coelophysis I've bought today:
  18. 5 points

    VN Collection Post

    Let's revive this thread! I posted my collection in 2016, but here it is as of 2018. It'll probably be a while before I can take a photo again.
  19. 5 points
    Ya know, it's completely fine to complain about the english scene even if you simply have no desire to learn the language right now, loving VNs and not learning yet another lang to read them are not contradictory things in the slightest. Ridiculous that people even have to make excuses why they don't learn japanese yet every time some localization team fails at their job. The "time to learn japanese" meme is but a mockery at this point. Not many people would do something that demands such a serious dedication for the sake of light entertainment. I actually had an interesting conversation on a similar topic with a friend who did manage to learn japanese after quite some time and now rarely reads visual novels. He says that since learning japanese takes quite a lot of effort for most people, in the end they start feeling that reading translated novels is something akin to cheating and get this perverse desire to force others go through the same things, make a serious effort to enjoy the medium. If they persevered why shouldn't the others just do the same? At first such logic sounded absurd but now I feel like some people at fuwa are dead set on proving his point to me
  20. 5 points

    Free Online Visual Novel

    Hello, everyone. In this post, I will give a few recommendations of free online visual novels I have played on CloudNovel. In my opinion, these visual novels need more love than what they currently had. Since I said they are online, does that mean they absolutely have no way to download it and play it offline? Some of them are available both online and offline so you can choose which method do you prefer. NOTE: The order of this list is random. These visual novels are not arranged by a ranking of “Which one is better” or “Which one I like the most” NOTE #2: These are my personal recommendations. It's okay if you don't feel the same but please don't throw hate to me. Let's be nice to each other ^^ Insidious (Play it here) Downloadable: NO I wake up on a dark, abandoned island. I can feel immediately that something is very, very wrong. But will I last long enough to discover what it is? High School Otome (Play it here) Downloadable: YES (Please go to the site and read the description. Download link is there) This is a story about a lonely girl named Sabrina. She lives the everyday life of a normal high schooler, and this is her story about a day in the life of Sabrina. Red Grimly Tale (Play it here) Downloadable: YES (Please go to the site and read the description. The method of downloading is there) Red is going to visit his grandma, who lives in a village across the wood. However, rumors say that there's a dangerous wolf living in the forest. The Red Wood (Play it here) Downloadable: YES Note: Sequel to Red Grimly Tale. Note from developer: This game is a sequel to Red Grimly Tale and it contains spoilers to Red Grimly Tale’s true ending. But Red Grimly Tale’s true ending also contains spoilers for The Red Wood, so you decide which one you want spoiled XD (you can't run from the spoiler bwahahahahaha) Cursed to see the deads, Golda must run from the ghost as they try to possess her for their own personal vendetta. All Golda wants is to find her mother, who disappeared, deep within the woods. But now Golda must battle not only the deads, but she has to stop something much... more... sinister. Helen’s Doll House (Play it here) Downloadable: Premium only. (Please go to the site and read the description. The method of getting premium and its advantage are stated there. Price: $3) Helen is the daughter of a famous doll maker. Her wish is to become good like her father. One day, a stranger with a red scarf dropped a magic book for her… Fluffland (Play it here) Downloadable: Premium only. (Please go to the site and read the description. The method of getting premium and its advantage are stated there. Price: $3) What if you're suddenly being kidnapped in a world full of cute beings called fluffs?? They're soft! They're fluffy!! What will you do? Find a way to go home? Stay there? Find the culprit who threw you in this unreal place? Live your new life and work, study, go shopping, take care of your garden! Discover Cemetery, the land of night parties, and become the top fighter in the arena! What are you waiting for? Come and join us! I want to recommend some more but it's 3 AM by the time I wrote this so I want to go to sleep now. Maybe I will edit this post and add some more tomorrow. Have you played any of these? What do you think?
  21. 5 points
    Just ignore their BS. Translations get bashed. That is the default. The only real thing you need to keep in mind is internal consistency and readability. If something doesn't make sense to you based on the character reactions or previous lines (when editing), don't be afraid to ask advice from a translator who might not necessarily have time to do a full tlc of the game.
  22. 5 points
    Do people really only have the mental capacity to think and talk about one game? If SubaHibi had a month to blow up and didn't, nothing less than a half year of radio silence would help it get noticed much more. Blaming DDLC on it is such a weird thing to do. Would YouTube let's players or Twitch streamers pick it up? Would it produce a meme and modding culture around it, getting the attention of non-niche players? Would it have a major success on Steam, with the shitty marketing it got? And even beyond your thesis being delusional, what's the point of frustration here? We received a high-quality Western release of SubaHibi, can share it with others and appreciate it within the community. It was never going to be as popular in the West as it was in Japan, just because of how alien its formula is for the Western audience. It probably flopped much harder than it ever had to and might possibly discourage some companies from pursuing similar localisation projects... But as we can't really prove any of that, there's nothing to mourn here. Often good things don't get fully appreciated, while crap gets elevated to the Heavens (I still disagree on your assessment of DDLC BTW), but good things still get made and find their audience. Can't we just appreciate the good things, instead of obsessing over mass culture and how shitty it is?
  23. 4 points
    Quite surprising that Sol Press already opened their Steam store for this with the release date is very near (At 15th later), so I should give them some praise here. Anyway, while I did say that I'm not interested with this now that I look at it again perhaps it wasn't so bad there. That said, my word still the same though that this is the combination of Aokana (Fictional sport with detail rules), Haretaka (Four girls that could be romanced form the club alongside MC), and Konosora (Obviously the plane making). Here's the page to the Steam store, and I hope that Steam wouldn't banned this despite there's a risk of that because recently Steam being indecisive. Hitotsuba Steam store
  24. 4 points
    Sakura, Moyu is the latest game by Favorite, the producers of Hoshimemo and the Irotoridori series. For those who aren't yet familiar with Favorite, I should tell you that there are three things this company is known for. For one, they produce first-class 'nakige' in a unique style full of pastel colors and manipulation of visual and narrative perspectives. Second, they are known for their excellent stories and characters, regardless of which writer they have on the job. Last of all, they are known for being lolicons (lol). No, I'm not kidding. The fact that every one of their true heroines at least looks like a loli at first glance says everything, hahahaha. Sakura, Moyu was written by Urushibara Yukito, the same writer as the Irotoridori games. As such, it should surprise no one that the setting is layered and complex and the story not at all what it seems on the surface. It should also surprise no one that there is a lot of emotionality in this game... but I don't think anyone was expecting just how emotional this game is. To be blunt, I spent roughly 80% of this game either on the verge of or in tears. Considering that the game is one of the longest games I've ever played (at least partially so because I so thoroughly relished Urushibara's writing style), that's a lot of tears... and a lot of tissues *glances at the overfull wastebasket next to his pc and the empty tissue boxes lying around it*. However, there are some issues with this game that need to be mentioned to get them out of the way. Few games are perfect, and this one is no exception. To be specific, Urushibara has always been mediocre at the romantic elements of his games. Unless the romance exists at the end of a path full of suffering and despair or occurs in an incredibly stressful situation, he can't seem to write it very well (in other words, he is good at dramatic love but only a bit less than average at everyday love). As a result, the romance in the first two paths (Chiwa's and Hiyori's) feels abrupt and forced... not to mention the fact that the beginning of Chiwa's path is so at odds at first with the game's atmosphere that I had to put the game down for two days to get past the emotional disconnect it created. Hiyori's path is somewhat less problematic but still feels forced and abrupt, so I'm basically saying that readers who have high hopes for romance in these two paths will probably be disappointed, at least to an extent. One other issue that always nags at you as you play the numerous paths is the treatment of Kuro, the game's true heroine... to be blunt, like all of the Favorite true heroines, the story is set up so that if you aren't on her path, she gets screwed over to one extent or another. Now, if you don't instantly fall in love with Kuro during the opening scenes, like I did, this might not be a problem for you, but one reason I spent the end of every path in tears and couldn't empathize with the characters' happiness was precisely because of this. This game is very much a story of self-sacrifice... to the extent that it feels like every time you turn around, someone is sacrificing something for the sake of someone else. The creatures of the Night (the underworld-like dream realm the characters fought in ten years before the story's beginning) are, as is openly stated, driven to feel unconditional love for humans, and as such, their excessively kind hearts spend much of this game suffering as a result of human actions and the tendency of humans to disregard their own happiness at the oddest of times. This is also a game full of loneliness... to a degree that 'loneliness' or 'lonely' (さみしさ and さみしい) are the two most common words in the game by an exponential level. All of the main characters in this game suffer from loneliness to one degree or another at some point. Some take it on of their own will, others have it inflicted upon them, and yet others endure it because it is their fate. As such, there are very few points outside of the relatively few standard SOL scenes (compared to the game's over length) where the game isn't somber in atmosphere. This game is also unbelievably layered and complex... so much so that it reminds me of games like Harumade Kururu and Ever17 in retrospect. It has been a long time since a writer managed to keep me so thoroughly in the dark about so much of the game's general story for so long (the last time was Bradyon Veda), and, in that sense, I'm grateful for this game's existence. I do, in fact, like how it all (the main story) ends, and I even liked how each of the individual paths ended, taken by themselves (If i ignore how Kuro gets screwed over). I also found myself to be completely satisfied once I finished the game... to the extent that I don't think I'll ever be able to replay this game. This game was very high stress in the sense that I was constantly being bombarded with the characters' emotions, and as such, it isn't a game that would be easy to come back to any time soon. The sheer length of the game also adds to this. In conclusion, this is a game that is worthy of the legacy of Favorite as a company, worthy of being the first mainline project since the release of AstralAir in 2014. It has problems and the game is probably one that is emotionally stressful. However, for catharsis addicts, it is a worthy addition to their collection of nakige and utsuge, lol.
  25. 4 points

    Fuwanovel Confessions

    Looks like I'm back to figurine collecting But no, not the cool (and expensive) anime figurines - I mean dinosaur figurines. Yes, really. I'm regressing back to my 8-year-old self, Lord have mercy... Damn you, YT science channels, for re-sparking my interest in paleontology! >:( I can't help it, they're so cool... ;v;
  26. 4 points
    An update worth mentioning for anyone who is still hoping for this to come out. I got an editor who has more free time than me. Everyone, welcome @Krisaia! Now that there's fresh blood in the team, progress will speed up a bit. Next update - probably when we are done completely at least with Hikari's H-scenes.
  27. 4 points
  28. 4 points

    Pure x Connect Translation

    Status update Prologue progress: Translation: Complete Editing: 1258/2120 Overall progress: Translation: 4719/43896 Editing: 1258/43896
  29. 4 points
    After ten years playing VNs, you would think I would have completely lost faith in them by now, especially considering just how many I've played (744 not counting most of the nukige, replays and incomplete/dropped ones). Most VNs that aren't nukige are SOL-fests that exist solely to promote nostalgic fantasies about life in high school and getting into bishoujos' pants... not that that is an entirely horrible goal, but it isn't something I want to see five hundred times over. The romance is usually puerile and has no relation to reality, the characters have all their hard edges filed away by the needs of the archetype, and drama is used solely to add 'spice' (like one sprinkle of pumpkin spice, not cracked red pepper) to an otherwise endlessly sweet and bland recipe. So how is it that someone who has experienced that much essentially boring and pointless repetition of the same scenarios able to continue to enjoy VNs, even if he can't stand meaningless SOL anymore? At one time, it was a sense of duty, a belief that I was doing the community good by digging gems out of the piles of crap that are the SOL genre. I also had a sense of pride that I made an effort of objectivity that I have literally seen no one else attempt. I played games no one else bothered with because they didn't have the time or patience, and I did it because I thought someone looking at the games would want to know what they were getting into. I paid a price in a growing sense of bitterness, of boredom, and of a sense that I was forgetting the reason why I began to read fiction in the first place. I paid a price in people continually being trolls and trying to draw me into fights over my opinions on these games. I had people start reddits and send me pms being sympathetic about the very conversations they'd started (yes that happens). I also had people who respected what I was doing, and I knew there were people in the community who benefited from the fact that I was doing it. I watched VNs I had pushed get localizations and fantls (usually to my surprise), and I saw others that I had labeled as mediocre get hyped to a ridiculous degree. I tried to get other people to help with what I was doing, only to find that, without a reading speed similar to mine, it was too much of a burden on their lives and ate up the time to read the VNs they wanted to read. The bad generally outweighed the good immensely while I was doing VN of the Month, and even after, I found that the after-effects of my years of playing games I wasn't interested in personally had left me with scars I was unable to feel while my sense of duty was keeping me going. However, I can say that I still haven't given up on VNs. Why? The reason is ridiculously simple and at the same time profound (at least to me). I love the medium. For someone who likes an experience that combines the reading, visual input, and music without the need for a lot of input from the one experiencing it, VNs provide a unique storytelling experience. Books are great for the imagination and can send our souls exploring across landscapes that exist only in our own minds, but VNs provide a more filled-out framework for those who don't necessarily have the imagination to fill in all the gaps on their own, without rotting the imagination to the degree manga and anime do. I've been able to get people who had trouble reading books into VNs, then led them straight back to books and opened the world of imagination to them. I've seen people who had begun to feel the otaku community offered nothing more to them come alive again after playing a chuunige or a charage. I've picked up a random moe-looking VN and found a deep and compelling story that remains within me dozens of times. In the end, it is moments, experiences like that that keep me coming back, believing in the possibilities of VNs even now. It is the desire to find more such experiences that keeps me looking at new releases each month, and it is the belief that those experiences will never entirely vanish that keeps me from condemning the industry as a whole for the way it sabotages itself at times.
  30. 4 points
  31. 3 points

    Lilium x Triangle [JAST USA]

    Lilium x Triangle follows the story of Haruka, a succubus from the demon world, who came to the human world with one desire: To kiss cute human girls and suck their vital energy! However, she had no luck with anybody and collapsed in the street, only to be found by sisters Yuuna and Sana. Haruka comes to a realization that's going to turn her world upside-down. Lilium x Triangle
  32. 3 points
    SUMMARY Isis, your average American teenager, happens upon a part-time job opening at Café Rouge. During the day, it is your normal quaint cafe and bakery. When the night takes over, it is transformed into a five-star restaurant theatre cafe, with live stage performances and first class customers coming in the middle of the night. As Isis delves deeper into this strange cafe, she becomes tangled in the mystery of its haunted world. Will she find friends or foe? Will she follow fate or make her own destiny? Will she find love? That's for you to decide... Features: + Complex, branching storyline + Change the protagonist's main name + 3 Dateable Ikemen + Original GUI + Original OST + FREE (Earn 1 point by sharing on social media PER DAY) + Pay $2.49 for 1000 CP immediately. Hello everybody! We're so so excited to tell you guys that Café Rouge is coming back, on CloudNovel, as CloudNovel's first commercial game! That means it will only be available online on the web and on mobile devices, with in-game purchases (there will be no download for PC or Mac). To play the full 8+ hour long game, it'll only cost $2.49 to purchase 1000 CloudPoints (CP OR you can earn points for free per day by sharing Cafe Rouge's official CloudNovel play page on your social media (Twitter, Reddit, etc)! The only thing different is the brand new character art (and slightly rewritten the story to fix all plot holes, THE MYSTERY WILL BE REVEALED FINALLY)!!! The artist who is doing the art for Cafe Rouge has worked for Rejet (creator of Diabolik Lovers) and Otomate (PlayStation 4, PlayStation Vita, and PC otome games company in Japan) For those interested, or who don't know Diabolik Lovers or Otomate, they are very popular brand name otome games in Japan. We are PRETTY sure if you are an avid otome games fan, you heard of them. So for those who don't know Cafe Rouge, it is an online flash game created back in 2012. Sonya created it back when she was 18 years old, and it grew viral with 1.6 million plays. The video trailer with the original 2012 game is below. She didn't finish telling the story because She grew bored of it back then, but now she's ready to remake Cafe Rouge on CloudNovel, fix all the plotholes by rewriting the story (most of it will be the same) and use brand new art from artists who've worked on professional otome games from Japan. This will be CloudNovel's first commercial game with in-game purchases of 1-5 points cost per choice button. What I'm going to do is make Cafe Rouge up till chapter 3 FREE as a demo, and after chapter 3 it'll cost you points to continue playing the game. Don't worry, if you can't spend money YOU CAN EARN POINTS FOR FREE. A new feature coming soon to CloudNovel is earning free points by sharing CloudNovel visual novels on social media. You will earn 1 point per day for sharing a visual novel on your twitter, Redditt, etc. (That point earned can only be used as in-game purchases on the visual novel you shared). Here is the progress: Characters: ( Sketches: [12/20]| Completed Sprites: [0/20] ) CG Illustrations: (0/40 completed) Writing/Script: (150,000 words | Complete, with minor revisions to fix plot holes) Original Sound Track: (7/7 completed) Logo: (Not Started) GUI: (Not Started) Text box (0/1) Choice boxes (0/1) Settings Screen (0/1) Option Buttons (0/8) Save/Load screen (0/1) Extras/CGs screen (0/1) Main Menu (0/1) Characters (Main Character & 3 Dateable Bachelors) Other Characters Background Sample Watch 2012 Video Trailer (Trailer for 2019 will be coming soon!) FOLLOW US Follow us to get the update: Twitter: https://twitter.com/cloudnovel CloudNovel: https://cloudnovel.net/sonya
  33. 3 points
    If you are competent and have delivered a quality product (i.e. translates from one language to another properly, reads well in the second language), then I agree, endless gratitude and praise to you. If you have not, I'll still give you many thanks and compliments if you can recognize your issues, fix them, and learn for later. If, however, you don't care about quality or are too stubborn to accept constructive criticism, and you fail to acknowledge your issue or improve, then fuck you, you're a cancer to the VN community and only promote the accumulation of garbage.
  34. 3 points

    Kami no Rhapsody Translation

    Hello everyone, I'm back with another progress update. On the translation side, the script for the Append and the New Game+ contents is about 10% translated. As for the images, glupak has already edited all of the images for the tutorials. He's currently working on the images for the Basic Info. Now, for the partial patch, I'll try to release it within this month or the next. Since glupak has edited the tutorial images, I'm sure you will have a much easier time playing through the game . I'll try to finish with the translation for the menu before the partial patch is released as well. That's about it for this update. Thank you for reading and see you again soon ^^.
  35. 3 points
    And <drum roll> porting of the original english script is finished! All flags routes and choices seem to work correctly. Now comes the hard part - restoring removed parts, and trying to fix overall TL-awkwardness. Also I want to add some sound effects.
  36. 3 points
    I actually have some firsthand knowledge about this! It 100% depends on the company. Some actually try to structure their games towards a western audience (and are beginning to make changes to all future games to do this, including making them all-ages or story-based), while others still see the west as an after-thought.
  37. 3 points

    Hidden Pearls

    The Shadows of Pygmalion. I only started reading the demo because I was in the mood to read something trashy, but, as the game progressed, I found myself enjoying it more and more. Almost everyone on Fuwa agrees that this game was a pure disappointment, but I actually kind of liked it overall, even though I definitely see all its flaws.
  38. 3 points
    So this was just announced. Here's a link https://gematsu.com/2019/02/pqube-and-art-co-announce-visual-novel-kotodama-the-7-mysteries-of-fujisawa-for-ps4-switch-and-pc Welcome to Fujisawa Academy—an educational institution where nothing is as it seems and every pupil hides a secret. Having enrolled as a transfer student, everything feels pleasantly familiar. The pupils are friendly, the staff attentive. All the ingredients for a successful academic career. But you’re not here for a quiet life. Having made a pact with Mon-chan, a sarcastic demon fox, you wield the power of Kotodama – a means of coercing the truth from those who seek to lie to you. It’s not a power to be used lightly. Tasked with infiltrating the secretive Fujisawa Academy it soon becomes apparent that uncovering the sinister goings-on behind the seemingly normal façade may give you more than you bargained for…
  39. 3 points
    Fred the Barber

    Fuwanovel Confessions

    Those are some pretty sweet figurines tbh.
  40. 3 points
    I've been brainwashed by my Stockholm Syndrome to love mosaic. If there is no mosaic, I can't fap.
  41. 3 points
    Idk I kinda like them for some reason.
  42. 3 points
    I wonder, it's hard to get reliable data at this point, with Steam Spy being dead, but I was under the impression that Dies Irae did better than Little Busters. Are sales on the level of 5-6k copies on Steam enough to justify a translation project of this scale? I guess barely, but it's not like most of these project were just attempted in a "traditional" way, just being dumped on the market with the hope they sell decently enough. They were Kickstarted, guaranteeing at minimum a return on investment (if the campaigns are handled competently). It's hard to say those companies made a huge gamble, considering they already dumped most of the investment risk on the fans (Key being a major exception I guess) and did dogshit to promote their games. Although, maybe nothing less than the Western market being a goldmine would motivate some of them to expand. I can't say I ever got anywhere close to understanding the logic behind how some of these companies operate. For every 9tail and Key we seem to find 20 that see the West as the land of fire-breathing dragons, and only like 20% of it seems to be connected to loli and rape porn. I would love to see someone try to quantify that (ex. by the influx of people into r/visualnovels or VN groups and curator accounts on Steam). I've noticed that the problem is at least a double-edged one - that is, people trying to get into the VN fandom after being intrigued by DDLC were treated like lepers by the community and the burning hatred for the game is just as alive in the more obnoxious parts of it to this day. Can't say I'd be encouraged by it if DDLC was my point of entry. Even more, as someone who was introduced to the niche by an EVN, it was mostly my peculiar state of mind at the time (I was unreasonably motivated to explore the niche and write about it) that made me not run for the hills after seeing how most people treat those non-JP games. Katawa Shoujo, on the other hand, was such a crystallized piece of JP VN appreciation that I've seen some people being weirded out by the realization that it's "technically an EVN". In the end, I find it quite predictable that games which rely on community marketing alone, with a community that is too good to even fraternize with the lesser breeds of weeb, won't get very far. :>
  43. 3 points
    I see you're a man of culture.
  44. 3 points
    An arrogant mage girl summons a powerful spirit to be her servant. He fights back in a duel, using powerful magic spells. Will he defeat the girl and keep his freedom, or will she overwhelm him? ------------------------------------------------------------ Magebuster: Amorous Augury is a visual novel and RPG hybrid, centering around a multi-stage boss fight against Sophia the mage. She changes her tactics time-and-again in an attempt to enslave you, so bring your best spell-slinging ability! Winning or losing will lead to one of six different endings, each involving erotic content. Each line of script has been meticulously animated to arouse, with plenty of variation in character expressions and scene progression. The game also features original music composed in a unique style, featuring classical instruments like harpsichord alongside upbeat symphonic rock. And the cherry on top is full English voice acting performed by Belgerum and Silkymilk, bringing the characters to life and adding further depth to the plot. Get ready to bust that mage and win your freedom! ------------------------------------------------------------ Play the game now! https://store.steampowered.com/app/956600/
  45. 3 points

    What Anime are you watching now?

    I've just rewatched Nanoha Reflection again (for the the X time, i just can't get enough of it): And i gotta say i ~april can't come fast enough to see Detonation! (That's when i estimate the BD release) They did such an amazing job with this reboot, the visuals are amazing, the action, characters and soundtrack amazing as well, i didn't think it was possible to make Nanoha as a character even greater then before but by god they did it! I really suggest giving this one a go, its mostly Mahou Shoujo in title only, as the main settings are more in the line of military, amazing level of action plus fights: And lastly sci fi , plus some cute girls doing cute stuff, that said it has an interesting world build up, interesting lore just freaking awesome, the movies are great! So yeah... just really excited about the 4th movie Detonation!
  46. 3 points
  47. 3 points

    Insecure heroine

    Face > Pillow Even if they did communicate ugliness via face, they would probably still have anime-perfect skin and bodies. I would hope it wouldn't take a God-like intervention for an ugly person to be loved. That said, I've love to see it. It's really amusing to see a cast respond to an unusual choice by the protag (if he chooses a loli, or those scenes in Grisaia) I'd love to choose the ugly heroine with the good personality and see it reflected in dialogue in the rest of the game. Probably not going to happen. We have other types of pity-choices already, and there's no reason to make anyone in an anime/vn world anything less than beautiful (unless it's representing otaku-type people/the reader, apparently.)
  48. 3 points

    Kami no Rhapsody Translation

    Hello everyone, I'm here with an update. But this time, it's not a progress update, but rather, an update about the team! Glupak has officially joined the team as our image editor!! And with him, we now have a full team to work on this project (finally XD). This does not mean we won't be accepting any more members. As I've said before, the more the merrier. No matter what you can do, new members are always welcomed . If you've read my reply to 1v0's question, you probably knew that I planned on releasing a partial patch in the near future. While I don't know the exact time frame for that, I'll try to release it within a month or two. And now, you can look forward to some translated images this time as well . That's about it for this update. Thank you for reading and see you again soon ^^.
  49. 3 points
  50. 3 points