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Eclipsed last won the day on April 8 2018

Eclipsed had the most liked content!

About Eclipsed

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    Authentic Idol☆
  • Birthday January 12

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  1. What are you playing?

    I've been putting off Chaos;Child solely because I hated Chaos;Head with a fiery passion and thought it was a sequel but apparently they're not related at all story/character wise(just same setting) So time to check it out~
  2. What are you playing?

    Finished Al Somnium Files Overall a pretty satisfactory murder mystery with plenty of pseudoscience thrown in to keep you from being able to *logically* deduce the truth behind the murders until they literally spit out the secret behind said pseudoscience at you some 80% of the way through the VN. It's definitely not like Danganronpa/Ace Attorney where you can figure out the culprit early on/throughout; you'll have to wait until nearly the end for this one to learn the truth. Still was very entertaining just going through the motions though. First off, I have this BGM playing on repeat as I type this. Glad Spike Chunsoft was able to come up with another catchy interrogation theme~ Let's get the introductions over with. In Al Somnium you play as (first name) Date Kaname, an amnesiac (go figure) police officer/detective/agent of Metropolitan Police Department's (MPD) secret elite Advanced Brain Investigation Squad (ABIS). The ABIS have access to a highly classified technology known as the PSYNC (PsychoSYNaptic Neurological Connection(?)) system, our main pseudoscience plot element machine that allows one individual designated as the PSYNCer to connect and neurologically dive into another individual's- the PSYNCee's-subconscious in order to find the secrets hidden within their "Somnia", or dream realm. So I thought this VN would have a pretty straightforward formula akin to, say, Danganronpa, which had a basic flow consisting of 1. Murder happens 2. Gather evidence 3. Solve the murder through class trials. Rinse repeat for 6 Chapters. Al Somnium would do the same: have a murder, gather evidence, then bust the perp through PSYNCs, rinse repeat right?! LOL NOPE!!! Instead what you basically get is a narrative where the once the first murder happens, you then go on a massive wild goose hunt chase only to always be a step behind and playing catch up wondering who the eff the killer is for nearly the entirety of the story. The further you go, the more bodies pile up, and instead of finding answers, you'll only pile on more and more questions. I'm making this sound like a bad thing, but I think it was actually pretty well done and effective at keeping you engaged purely on the WTF IS GOING ON, I NEED TO KNOW!@# aspect. Date is missing his left eye, which is instead replaced by an ABIS provided advanced artificial intelligence eye-ball dubbed Aiba (clever right?). Aiba serves as Date's main investigation partner/companion- she's the Navi or Midna to Link from the Zelda series. Really great partner character, I really love stories that are able to incorporate a partner for the main protagonist. Other characters include Mizuki (Date's tsundere 12yr old roomate living with him due to special circumstances); Iris Sagan (18yr old rising-in-fame net idol) and her mother Hitomi Sagan (raised Iris single); Ota (24yr old otaku/Iris fanboy), So (a shady gruff politician). A decent bunch. Minus So. Iris Sagan. Net idol. Best Girl fo' sho There is an accessible at all times Flowchart where you can return/jump to any point of the story at anytime. If you know Spike Chunsoft, you know the significance of these Flowcharts >.> Gameplay was satisfactory, although unfortunately was never able to achieve the same thrilling highs as Zero Escapes' escape rooms or Danganronpa's Class Trials imo. Throughout the entirety of the story you are given moments to cursor-point-and-click the backgrounds for extra scenic info/banter between characters. This ultimately degrades into a fluff/padding mechanic: you will never be able to miss key information that a certain Kara no Shoujo was infamous for (in that it locked you into a bad ending for missing something in one of the point and click investigation segments). So 80% of the time you will be clicking a chair in the background just to result in "this is a chair" description, but you'll find yourself checking everything anyway just so you can completionist grey out everything on the map and see all the character banters if any. Quite a chore. You can probably shorten your playthrough of this VN by half if you completely skip clicking everything. Interrogation scenes. They're honestly pretty barebones and lackluster interrogation scenes compared to the bombastic DR's Class Trials or Ace Attorney's back and forth Courtroom Trials since this VN doesn't revolve around this gameplay mechanic like those aforementioned do. They were fairly entertaining to playthrough though, mainly because of that catchy theme that plays during them (linked in the youtube vid above). But yeah I would've liked there to be more substance to them. PSYNC/ entering Somnia worlds: the flagship core gameplay mechanic of Al Somnium Files. This is the trumpcard method Date utilizes as an agent of ABIS to interrogate key persons of interest. By Psyncing with them and entering their subconscious (Psyncees are usually rendered unconscious/sedated beforehand), Date is able to visit their Somnia, an ethereal dream realm where the Psyncee is "the author, director, and actor of their play" (without any conscious control over it), and Date is the Psyncer "the audience witnessing this play". It's all very abstract- the VN shifts to a 3D free roam surreal environment where you can move around and perform tasks while in another person's mind with the goal of breaking through their Mental Locks to reveal their secrets buried deep within. Btw, did I mention that PSYNCs have a 360 sec (6min) time limit? Any further and the Psyncer risks having their mind/consciousness absorbed by the Psyncee completely. Walking around and performing Actions consumes Time, so Date is always racing against the clock. It's an artificial way to add difficulty to this gameplay, but you're never really punished too hard for failing since you can always reload and then skip to where you last left off. Unfortunately, even this flagship PSYNC mechanic left me feeling unsatisfied: while there are indeed some epic wow moments to be had, most of the time Somnia experiences are RNG/trial and error based; you cannot logically deduce what action would progress you deeper into someone's mind. What should I do with this fan? Blow on it? Kick it? Grab onto it? Whoops one choice was wrong. Whoops the second choice was wrong. Whoops the third choice is wrong. So the fan's not the answer, how about that random pot over there? Shit, out of time, gotta restart and try again. One of the lategame PSYNCs is ESPECIALLY guilty of this: After going through a fairly lengthy and confusing labyrinth to break through several Mental Locks and actually running fairly low on time by the end of it, the devs actually had the gall to slap you in the face and choose from (not really spoilers i guess?) To give credit where it's due though, here are some Somnia moments I enjoyed: (MASSIVE SPOILERS) Other random misc. comments/thoughts/moments: (ULTRAMASSIVE SPOILERS): Overall this VN is a solid 8/10. Engaging murder mystery plot that utilizes pseudoscience, fairly likeable characters, solid sound track, decent gameplay that has its moments. Didn't feel like ermergawd mindblown masterpiece, but was definitely a fun experience. Oppai-lady
  3. What are you playing?

    I had the most randomest "Oh hey I wonder what Spike Chunsoft made over the past couple years, I was a real big fan of Danganronpa/Zero Escape" Not really feeling up for 'dungeon crawling rpg' so I skipped Zanki Zero But I splurged on Al Somnium Files, an adventure sci-fi murder mystery (?) https://vndb.org/v26532 Also randomly picked up the modern 2019 version of YU-NO even though they're just the publisher for that https://vndb.org/v1377
  4. What are you playing?

    Muv Luv Alternative spoileryish The first few chapters are Unlimited-recap-but-I-know-teh-futures-and-am-more-mature-and-buff It was nice to see Takeru be considered a natural talent this time around rather than the wimpy holding everyone back loser he was in Unlimited Then 12-5 happens and it was kinda draggy but a good outlook on the world political dramas going on and Meiya's philosophies (Yuuhi's hawt btw) XM3 trials were nice, always liked how Takeru's Valgern-On expertise in Extra pays off for the TSFs Then the CHOMP happens and you're like whoa whoa WHOAAA HOLD UP!!!!! THAT DID NOT JUST HAPPEN!!! Really disappointed that Sumika and her diaries actually failed in Return to Extra, I mean Extra BEGAN with her diary excerpts, they're just so damn iconic, and then you get blasted with "Good morning Shirogane-kun" and you're like WHAT.THE. SOME CHILDHOOD FRIEND YOU ARE. Isumi's Valkyries... Despite being introduced pretty damn late in the trilogy I was still able to grow fairly attached to them. Michiru+Mitsuki+Haruka ranting about their love lives at first felt kind of out of place, it's like huh I know there's no way we're ever gonna get to see the people they're talking about, then you learn that Kimi ga Nozomu Eien / Rumbling Hearts exists and it's like dammit, y'all told me to read extra/unlimited so I could be attached to the main cast, but you forgot about these for the secondary cast!@#$#(Jk they're not even TLed sadface) 00Unit and Causality Conductor jargon was quite interesting, it's the meat of the Sci-Fi content comparable to other VNs involving time travel / multiverses. Topics concerning the BETAs behaviorals and objectives were always worthwhile to read. Military debriefing sections were cool but often difficult to keep up with; actual combat scenes were very well done. Would've liked some more Takeru x Sumika dialogue, it actually feels like they didn't get to interact that much all things considered. Mass Effect 2 Final suicide mission... If I red MLA back in 2006 I probably would've loved it, but now in 2020 overall it felt pretty meh and average to have an outcome like that. Or maybe at that point I was so battle hardened and so it didn't phase me. Or maybe I'm just still in denial to the reality that THAT is the ultimate fate of all of those beloved characters in this world. Superordinate encounter was a real climax-y moment, but writers fell short by having to wrap up the story at this point. I would've preferred this encounter being at like the halfway point and then having a whole half to explore the rest but oh well. Biggest whamline: "The superordinate will display the newest specimen designated for recycling as Soldier Class". Fking Christ the CHILLS I got. The final letter I got was from Class Rep, admittedly shedded some tears. Extra Alternate ending was some good feels. Overall this trilogy really does the whole "don't take peaceful everyday life for granted" theme justice. As much as Muv Luv Extra was super super basic, at the end of the day after going through the monster that is Alternative it just made me so nostalgic and really appreciative of the simpler times. 9/10
  5. What are you playing?

    Oh sweet, I managed to make it through Unlimited, the Shuckle Pokemon that told me about bad news must've reverse psychology'd me or something so I didn't really find it a slog to read as much as Extra was. Not much to say about Unlimited, it was more enjoyable for me than Extra with its more "serious" tone but it's basically the same generic high school harem 'cept with mecha sci-fi military the world's ending!!@# elements thrown in to keep things interesting. Kind of missed Sumika, never thought I'd say that l0l ..Well, now it's time to see what all the Alternative hype is all about..
  6. What are you playing?

    I've been slogging through Muv Luv on and off for the past few months Still in Extra lol But I've managed to finish Sumika, Meiya, and Chizuru's Extra routes MuvLuv Extra is truly... Average. Which means it's probably boring af to seasoned readers who've seen all the cliche high school SoL shenanigans by now. Doesn't help that Muv Luv is technically 2003 so it has the older type of writing/humor/dialogue and outdated graphics with them lovely body proportions. I found both Sumika and Meiya to be fairly annoying, it's the classic should I bang my lifelong airheaded clingy and naggy childhood friend who's been by my side through thick and thin since forever, or this enigmatic super-privileged-super-rich and lacking-in-normal-people-common-sense/mannerisms girl that popped out of nowhere who seems to have larger than life fate/destiny ties to me? I did like the moral crisis Takeru faced when it came to choose time, the writers did a good job setting it up by making Takeru reflect on both girls via inner monologuing flashbacks reinforcing the whole "childhood friend vs destiny girl" dilemma. Needless to say I banged Chizuru first (Jk about "banged", I'm playing the Vita version LOLOL). Anyway she's the class rep strict by the book hardhead who tries to shoulder everything by herself. And she looks damn good when she lets her hair down and takes off the glasses. Her drama was pretty eh, a lot of LEAVE ME ALONE, I CAN HANDLE IT!!! And Takeru being NO YOU CANT, LET ME HELP!!! But yeah, Chizuru's my best girl atm. I really really don't feel like slogging through Miki and Kei's Extra routes, might just start Unlimited now...
  7. What are you playing?

    Finished Collar X Malice, no energy to do a lengthy write-up on every route. 7/10 for decent-good, most hero routes leave much to be desired.. They all have their own personal issues and morals that'll need to be solved along with the X-Day Incidents and corresponding peeps, but I ultimately was always left unsatisfied. Classic case of expecting too much. After you finish all hero routes you can finally do Yanagi's route which is considered the true route. Things like confronting the Mastermind behind Adonis, learning Ichika's and Yanagi's troubled past, the morale dilemma of justice vs. corruption and Ichika's vital role in X-Day...these were all extremely hyped up plot points for me that were finally going to be explored in depth, but they simply failed to deliver. It was just underwhelming. Nothing WOW-worthy True end is a standard golden end where everyone's problem is solved, the big bad defeated, and the canon couple profess their love happily ever after style I actually liked the bad ending, where ... Those bad ends were wow-worthy. If the writers actually made a fleshed out narrative for these ends I would've given this VN a 9/10. I hear the fandisk actually has an epilogue for the true route bad end, but what are the odds I'll ever get to read it huh ~~ Ok, my next Otome is a tossup between: Bad Apple Wars- Heroine awakens in NEVAEH Academy, a school for those whose souls were left behind after death. 7 Scarlet- Heroine looking for long lost brother joins Okunezato Supernatural Club to investigate the town's legends Period Cube- Heroine is transferred into a Fantasy RPG world called Arcadia as she is looking for her long lost brother, wait didn't i just say something similar Hmm
  8. What are you playing?

    Suitable for males: if in anyway the gender disconnect is what made you think playing otomes is 'appalling' (being a female protagonist + romancing males + the males look 'gay') then yeah I guess you should probably avoid. It doesn't bother me though. Other than that the story is usually decent enough to keep me interested. I just like playing a female protagonist
  9. What are you playing?

    Okay, so I tried to read Muv-Luv on my Vita, and gave up. I just can't do HS SoL anymore no way am I going to slog through extra and unlimited just to get to the alternate goodies So instead I'm finally tackling my mountain of otomes: Collar x Malice is the one I picked. It's another otome by the Otomate/IdeaFactory/DesignFactory/Aksys combo who made Code:Realize and others. Simple premise, the heroine-protagonist is one cutie (first name) Ichika Hoshino who lives in city of Japan called Shinjuku which has been under terrorist attack by an organization known as Adonis who have been committing publicized mass murders on alleged corrupt people. After each crime they have been counting down the number of months until "X-Day", a day where they will supposedly enact a scheme so grand, so legendary it will purge Japan of all evil and enable an of era of 'Rebirth'. Damned cults. Shinjuku has been quarantined from the rest of Japan as a result of the murders. So that civilians could protect themselves, the Swords and Firearms law prohibiting anyone from carrying weapons was repealed in Shinjuku. Great idea right, fight fire with fire. Police reputation is at an all time low, with the public losing faith in their ability to stop the terrorism coupled with Adonis's heavily publicized murders claiming injustice and corruption. Ichika is a rookie police officer, working for SRCPO (Special Regions Crime Prevention Office?) which has been formed in response to the 'X-Day Incidents' to gather intel from the public. Yes, this cutie is a police officer: She looks waaay too badass for her own good in this CG, because she's actually pretty pathetic LOL. It's not like she's one of those shy types or anything, she has an average, normal personality for the most part. She's just not really a fighter. Will be damsel-in-distressed quite a few times in the VN. Literally one scene early on is just her accidentally bumping shoulders with a thug and then they gang up on her so the male hero has to step in and save her. And even though she's a police officer working for a fancy sounding SRCPO they're actually more like a hotline for complaints division rather than a crime busting division. TL;DR there's a lot to be desired if you came into this VN expecting badassery female protagonist and legit crime busting narratives. You'll mostly slog around in the dark, always one step behind. More synopsis backstory, in the prologue Ichika and her supervisor go onsite to a distress all and then Ichika gets ambushed and gets a poison collar placed on her by Adonis. Collar x Malice yeee. Adonis is able to spy on her via the collar, and they tell her to solve the mystery and truth behind the X-Day Incidents. They claim she was chosen because she is a sympathizer for them and that she'll have a very important part in the days to come. The collar is unremovable, and any attempts to get the police involved will result in her death. So she'll eventually meet and seek help from the heroes of this story, most of them being ex-cops who are investigating the X-Day Incidents for personal reasons. There's waaay too many X-Day Incidents that you'll get lost really really fast when they infodump you on cases that happened months ago that supposedly link to today's case and all the suspects and motives. It's pretty overwhelming: Luckily it looks like the VN is structured so that each of the male hero's route will cover specific X-Day Incidents and so you'll get a piece by piece revelation experience until you finally make it to the true route where everything will be revealed (hopefully.). The heroes: Ugly bunch aren't they The fine dude with the white hair is (first name) Kei Okazaki. I think the writers wanted you to experience his route first, because jesus they slam him in your face the most in the common route once he's introduced. Kei is a member of SP, Special Police, who protect VIPs with their life at all costs. He was apparently tasked with keeping an eye on the other four heroes who have banded together to freelance investigate X-Day and Ardonis. Kei's route is like the Kotori route of Rewrite, you get glimpses of the big bad and plot going on but are left mostly in the dark the entire time, and by the end of it you get some bittersweetness between the couple and nothing plotwise really answered. Ok, time to continue reading.
  10. What are you playing?

    Jacopo's actually a really decent / likeable guy in Requiem of Innocence, it makes no sense how he utterly fks up so bad in Fata Morgana other than the writers just demanded it. Kind of like how evil characters are evil for the sake of being evil, 'cept Jacopo ended up being a dumbass for the sake of being a dumbass Still slogging through, but uhhhhhhh i think i'm gonna take a break right here ~~ But yeah, the very long term conclusion b/w Jacopo and Morgana has to be the most tragic thing I've ever witnessed
  11. What are you playing?

    Gonna slowly slog my way through FataMorgana: Requiem of Innocence I'm a major Jacopo hater but so far he's doing decent
  12. Fata Morgana. i have saves dating from 2016 finally finished it yesterday though. Koisuru natsu no last resort, though its mainly rip for sol moeges in general for me, ive outgrown them
  13. What are you playing?

    OK, i finished fata morgana, the 'ill never finish it' meme that's been going on for years is finallly over It's a 9-10/10 VN honestly A simply fantastic tale about tragedy, betrayal, vengeance, and a touch of romance spanning across centuries and generations The narrative starts off episodic, with an amnesiac protagonist witnessing the memories and tragedies of the various inhabitants of a cursed mansion over multiple time periods under the guidance of the enigmatic Maid, in order to eventually witness their own tragedy in an attempt to find out who they really are. Every story has its own characters, each facing their own conflicts and trials before inevitably succumbing to tragedy. Eventually the protagonist does indeed witness their own tale, and the fun part begins when its revealed that every single major character from every story witnessed, despite being centuries apart, are all deeply intertwined in the glorious web of fate, all stemming from and revolving around a single focal point: an origin tragedy that predates them all and was so brutal it cursed these people and resulted in the creation of the cursed mansion and this endless cycle of despair and torment. And so naturally it'll be up to the protagonist to save the day and it is a sight to behold. They are not without their share of baggage though, and witnessing their own personal story and the decisions they were able to commit to despite all the hardships they went through... was simply inspiring. One of the best protagonists in my VN career for sure. Spoilersduh The mystery behind the white haired girl is a decent one, I implore all new Fata Morgana readers to pay attention in particular to her interactions with the Maid throughout the episodic portions of the narrative, will make the midgame where you are finally learning about the protagonist more fun. There will be at least three plot twist revelations as to her identity and I got oof'ed in all of them cuz I'm ez. Soundtrack phenomenal, at first can be hard to appreciate the more mature atmosphere and background vocals if you were more of a cutesy moe happy SoL type but once you do accept it these tracks augment the reading experience immensely. Many bgms eerily have the right amount of length and buildup that they are able to reach their high points just as the narrative does. idk if that made sense but you should see what i mean when you get to the many climaxes and plot revelations of the story and pay attention to the music The Mutilated Body is probably hands down my favorite tragedy bgm ;-;;; It starts picking up at 2:15 and i swear its what made me finally start tearing up at EXTREME SPOILERS Misc. comment about the witch spoilersduh: ~~ Ok, i'll have to check out a Requiem of Innocence since it's short and covers a pretty important segment regarding FataMorgana but lolwow i'm so behind Then it's time for some MuvLuv, jesus i wonder how long it'll take me to get through this one
  14. What are you playing?

    Wow Fata Morgana is insanely good, totally deserved all the shilling I'll do a proper misc. comments thingy later cuz busies but for now I'm ALMOST done (for realzies this time, I'm at the part where you learn the ultimate truth about the white haired girl but I gtg work so gg me ._.)