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Site Work Failed, But We Didn't Die

Ugh. Still more roadblocks. Need to get an as-yet unknown password from Nay in order to get this sucker changed. For now, please enjoy the mess of a forums we've got, and dream of the forums we will probably never one day have.

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  1. Past hour
  2. Main school alone is the length of a medium-length VN, as it's around 34k lines.
  3. Today
  4. Rewrite+ Kickstarter

    Surprised conjueror didn't finish his work.
  5. Rewrite+ Kickstarter

    Happily spent $200+ bucks for my love to Kotori and physical stuff. You guys are for a treat who thought Kotori's route ending was lacking in Harvest Festa. Also if anyone is interested in discussing Rewrite or getting hype for this release, make sure to join the Rewrite discord https://discord.gg/FCBb8M4
  6. Yesterday
  7. People read the VN for the Main School anyway, so that's totally fine.
  8. Rewrite+ Kickstarter

    *long sigh* *throws blanket over reminders of financial responsibility* Alright, let's do this.
  9. Rewrite+ Kickstarter

    key-fanboys are plenty and so is their backing as well. no doubt this goal´s getting reaching pretty soon-ish
  10. Rewrite+ Kickstarter

    A VN Kickstarter with a 180.000 $ goal - that's quite... ambitious. It's a popular Key VN so it has probably good chances to reach it, but I don't think I've ever seen such an expensive Kickstarter campaign for a VN. Would have been nice if they'd listed the differences between Rewrite and Rewrite+ in the FAQ section, since I've actually no clue what they are.
  11. What are you playing?

    God dammit. I was checking some stuff on Nanairo and read something I definitely shouldn't have. Ooooh well, onwards with courage, I guess.
  12. Rewrite+ Kickstarter

    It was very sudden, but, apparently, it's live . https://www.kickstarter.com/projects/sekaiproject/digital-and-physical-release-of-keys-rewrite The translation, started by late Conjueror, will be finished by Steiner. And here I was thinking that I would never back anything by Sekai again.
  13. What are you playing?

    I'm fine with the design, but I think they look a bit too glossy, like they're coated in a layer of oil or something.
  14. Hello again. It's been a long time, and many of you probably thought this project was dead. However, we are still alive, just going through a few changes. I'll list everything that's happened since the last update. First of all, Hasa is no longer a part of the team. He had many irl stuff to deal with and couldn't contribute as much as he would've liked to the project. So we're without a second translator, and are currently looking for on good enough to work on this project. Second of all, since we don't have a good enough translator to fill Hasa's boots, the team and I have to decided that we will focus our efforts on finishing the editing and QA of the Main School half of KaniShino and release that as a patch. That means that the Branch School routes' future is in doubt atm, but if we find another translator willing to help us complete that half, then it should be finished. TLDR: We'll be releasing the main school patch as the final patch unless we find a second editor and translator to help us finish the second half. Progress will be slow, but I assure you that the Main School patch will come out as soon as we can manage it. Thank you for sticking with us, and we hope you're excited to see the patch.
  15. What are you playing?

    Almost, but something is off with her face. Uncanny. When I browsed through screenshots gallery on vndb, all those characters looked somewhat scary to me. Something about face proportions and expressions doesn't feel right. Guess this art style just doesn't work for me.
  16. What are you playing?

    Thanks, guess I'll give it a shot then. While I'm allready in this thread might as well mention a few things to my recently played VNs, mostly ones that date back a bit, but that's just me catching up on my backlog. Shining Song Starnova was much better than expected. Played the other love in space games, which were kinda hit and miss for me. Shining Song Starnova mixes up tropes well enough to get a more unique experience that was overall very enjoyable. 8/10 Hatsukoi 1/1 was great at its best and frustrating at its worst depending on the route. 6/10 Sabbat of the witch was more of a negative experience for me. 4/10 Oniikiss was a guilty pleasure, I enjoyed it for what it's worth. Lighthearted, stupid, exactly what one needs sometimes, if it's in your strike zone. 8/10 Started reading Hoshizora no Memoria and Chrono Clock now. First impressions good on both. Especially Chrono Clock looks georgeous and the protagonist seems more interesting than most. (Or the setting makes him more interesting)
  17. feng is filing for bankruptcy

    Most Japanese VN companies that go under do so because they either misjudge the market or they 'go adventuring' (which adds to the conservativism of Japanese companies in general). Light's parent company went under because they over-invested in the mobile game Pantheon's development, when they didn't have any in-house experts, as an example. Other companies have gone under because they failed to adapt when their type or style of game was left behind by the mainstream (a lot of Feng's fellows from the same era fell apart because they couldn't transition from 'pure moege'). Yet others have attempted to enter saturated areas of the market and were unable to ever really get started (for the last half-decade, new charage companies have mostly failed after their first project or have been absorbed by other companies). In Feng's case, they were highly dependent on a niche of the charage market known as low-price games. Their charage were no-frills affairs that had a slightly lower base quality line than is the standard for the industry in general, and with the trends of the last few years, with charage at saturation levels and the fanbase's purchasing power falling slowly, it was inevitable that a company that is barely hanging on will implode at some point. The low-price charage market has pretty much vanished, as people just aren't as willing to pay for sup-par charage, even at the lower prices.
  18. What are you playing?

    Do you really not find her cute!? https://i.gyazo.com/f7bda17d10b6a27a908dda4b4a4c8125.jpg I followed up on my initial plan and got both games, so I guess I'll be playing each for a while.
  19. feng is filing for bankruptcy

    Just saying that these strong feelings (either positive or negative) exist towards any company, no matter what they produce. For VNs, other games, movies, etc. this especially rings true, since the goods they produce are allready meant to sweep you along emotionally to some extent. The gap you have to cross there to get an emotionally motivated reaction (of any kind) is even smaller. Not sure if I'm wording that understandably.^^
  20. feng is filing for bankruptcy

    I hope that Pulltop dies everyday
  21. feng is filing for bankruptcy

    That's a different matter. For one, most people hate Activision. We desire their and similar companies' demise. I don't have such strong feelings for VN developers or localization companies (except SakuraGame and their ilk).
  22. feng is filing for bankruptcy

    I'd make an argument that a VN dev closing for making subpar games could at least give a kind of "They had it coming" satisfaction. I don't feel that strongly about any VN dev, but if I extended that argument to regular video games I could see myself having that kind of satisfaction if, for example, a Call of Duty tanked hard enough to make one of their devs go belly up.
  23. feng is filing for bankruptcy

    That's fair. Don't know about ALcot's titles, but I'd be grieving over PULLTOP, even though some of their newer titles seem to be on a downward trend in quality.
  24. feng is filing for bankruptcy

    People should be prepared for even more studio closures in the near future. Many of them will most probably be quite famous. At this point and time, under current circumstances the shrinking otaku market is simply unable to support this colossal industry by itself. It's either restructuring or a complete burst that will swallow many companies in the process.
  25. Tamayura 魂響 [Akabei Soft2]

    Foreword: I'm quite excited to see the first professional Akabei Soft2 work after their doujin past as Akabei Soft. I'm mostly interested in the initial release of the game, so review will be based on that. I'll also compare initial release with the remake Enkan no Kizuna. VNDB: https://vndb.org/v85 Youtube:https://www.youtube.com/watch?v=AOJQFOpc5cs&list=PLs4Gp5VU4Fv93uWlEWyCml-A4kSkxsz4E Synopsis: Touma busily lives everyday with Kasumi and Nami. One day, they receive an offer. That is to exorcize a monster. And they go hunting at night as usual. But, the monster is too tough to beat, and Touma and Kasumi get injured. Nami tries to beat it up by herself to protect Touma and Kasumi, but she is defeated... Game type: Monster fighting action story Character Design rating: 7/10 Protagonist rating: 5/10 Story rating: 5/10 Game quality: 7/10 Overall rating: 6/10 The evaluation actually changed several times during playthrough. At first it was so-so with the ordinary SOL scenes after the prologue. Then by the end of Kasumi route there's a huge twist that fascinated me enough to consider it a masterpiece for a short time. But in the end I was not persuaded by heroes' motivation and the whole resolution. The absolute passiveness of protagonist Touma also gave a huge dent to the evaluation. The synopsis retells the quite long prologue of the game, so it's pretty much impossible to conceal the fact that Nami is not just defeated by the monster. She is also raped, delivered multiple piercing and tear wounds and then eaten alive limb by limb. It's the most emotional scene of the game that determines the whole flow of the game, so this fact must be stated absolutely clearly to go on. That's why I really appreciate it that that Nami is NOT a heroine for capture in this game unlike PS2 release. But I'll get to releases comparison later. The composition of the game is pretty simple. There are two main parts - prologue till Nami death and the main part where Kasumi has to rely on Touma's help. There are SOL moments in both of the parts. Ai the coffee shop assistant almost entirely governs the SOL scenes and gags. But what surprises me the most is that there is no conflict line in the game. The killer of Nami dies just a few minutes later, so there is no direct antagonist. During the main part we meet a mysterious masked person several times, but short fights never lead to anything serious. We meet shrine maiden sisters who also exterminate lesser demons, but that's it. The greater is the shock of main twist of the game. As for heroines routes, Kasumi one is definitely the best. Shrine maiden routes are kind of paired with a lot of scenes being the same. They are fighting heroines, which is a great plus, but these routes aren't as fun as Kasumi. Ai is the only heroine that kind of does not fight. Her route just develops the SOL and gag concepts presented in the common route. Ok, time to mention the "Enkan no Kizuna" edition. It's so much worse than initial edition. Every change done in it is absolutely horrible: 1) Nami route is introduced. Even if some plot twist allows us to etch a dead heroine, such step is absolutely bad for the structure. From a game with a concept it becomes a cliche game where every heroine must be etched no matter what. It kills the soul of the game. 2) All the extreme or sexual scenes outside the H events are concealed. Well, it's again a horrible step. Those scenes actually contribute a lot to the charm of the game. Sometimes it just becomes stupid. Like when Touma wakes up to see naked Machiru on his bed who urges him not to rise voice or Kasumi might get it all wrong. It makes perfect sense with Machiru naked breast, but it looks and sounds just stupid when Machiru wears a fully closed sleeping gown in Enkan no Kizuna. There are a lot of such scenes. But the most horrible part is that the most emotional core scene of the Nami rape and dissection gets pretty much ruined by the black screen that we see in Enkan no Kizuna. 3) Remake adds a ton of filler choices and stupid meaningless battles with some lower beasts. From a normal story it becomes a tormenting selection of the same 10 choices each game when we need to consequently choose each one and fight 3-4 monsters. I actually remembered that I played remake version like 10 years ago without a walkthrough and those stupid choices and battles absolutely confused me to the point of dropping the game. There are a lot of comments about the game from players who dropped it without seeing the end of any route. It's just so bad. 4) Enkan of Kizuna does not include the Another story extra episode. That episode was voiceless in original version and gave an alternative look at the heroines including Nami. It was done mostly to show an extra H event with each of the heroines, but it's still a little nice thing to have. Those nice things contribute to the individual image of the game. In conclusion, Tamayura is a nice game with a great twist and even midfuck elements. It does not live up to the masterpiece status, but it could easily be one if ending was not failed. But Enkan no Kizuna managed to absolutely devaluate the game to the point that it only brings negative emotions. All the poor votes of the game are probably based on Enkan no Kizuna version. This great action story actually only reestablishes my belief in Akabei Soft brand. I wish I could find the copies of its first doujin plotge - Azazel and Yoru no Kakera. Narumi is not Looseboy, but still a pretty talented scenario writer.
  26. Sharing My Music and Sound FX - Over 1900 Tracks

    Happy Thursday! Here are this week’s new tracks…100% free to use with attribution: “MYSTICAL HIGHLANDS” – (Looping) – Perhaps atop faraway mountains where the clouds drift below you. Or maybe in the quiet alleyways of an ancient city. https://soundimage.org/fantasy-9/ Here are a couple new music tracks that might work for Halloween projects…or perhaps other things: "CREEPY HOLLOW" - Will you venture into the mist-filled forest? This track loops easily, btw. https://soundimage.org/dark-ominous-2/ “THE ATTIC OF SECRETS” – (Looping) – A dark, drafty place filled with long-forgotten things. What will you find? https://soundimage.org/fantasy-9/ Have a good weekend…and keep being creative!
  27. feng is filing for bankruptcy

    I'm not celebrating... well, maybe a little. I played at least part of all their games after Somaru Saka, and each one was a complete waste of time, even before I got sick of charage. If it was one of the better companies like Alcot or Pulltop, I'd be grieving, but this one literally has no redeeming games/qualities.
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