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Getchu Bishoujo Game Awards 2022
Ottes and 4 others reacted to littleshogun for a topic
It's time for Getchu Awards again, even though it's later than usual. The winner for Getchu Awards 2022 here is Hentai Prison, and I'll list top 20 below. Oh yes, as usual you can view the source from this link. 1. Hentai Prison - Qruppo 2. Jewelry Hearts Academia -We will wing wonder world- - Cabbage Soft 3. Hamidashi Creative Totsu - Madosoft 4. Ambitious Mission - Saga Planets 5. Same to Ikiru Nanokakan - Cube 6. Tsui no Stella - Key 7. Unless Terminalia - Whirlpool - 8. Motto! Haramase! Honoo no Oppai Isekai Oppai Maid Gakuen! - Milk Factory 9. Criminal Border: 1st Offence - Purple Software 10. Houkago Cinderella 2 - Hooksoft 11. Futamata Ren'ai - ASa Project 12. Anetomo - Atelier Kaguya Bare & Bunny 13. Study Steady 2 - Marmalade 14. Ao no Kanats no Four Rhythm EXTRA 2 - sprite The after story for Misaki. 15. RE:D Cherish - CRYSTALiA 16. Amanatsu - Azarashi Soft 17. Role player: Tororo Shimai no Nenmaku Portrait - Gurigucha LIVE! - AKABEiSOFT2 18. Yuunagi-sou no S-kyuu no Kanojo-tachi - Moonstone Cherry 19. Tomodachi Kara Koibito e - Azarashi Soft 20. Mahou Senshi FINAL IGNITION - Triangle Of course as usual we have the awards for each categories, and here's the best VNs for each categories. Best Scenario: Hentai Prison Best Game System: Role player: Tororo Shimai no Nenmaku Portrait - Gurigucha LIVE! Best Graphic: Unless Terminalia Best Soundtrack: Jewelry Hearts Academia -We will wing wonder world- Best Movie: Hentai Prison Best Character: Izumi Hiyori from Hamidashi Creative Totsu Best Erotic Contents: Motto! Haramase! Honoo no Oppai Isekai Oppai Maid Gakuen! Well it's interesting to note that both of high rated VNs for both RAW and the translated version are happen to be fandisc, moreso with Aokana EXTRA2 is conveniently available for both sides with it currently has the best average score for translated VN in 2022 on VNDB, although the one who vote for Getchu are apparently prefer Hamidashi Creative Totsu (I still lament on how Sekai decide to release the main game in Chinese language first despite that it make sense from business perspective). Anyway once again I'll try to comment more on this later, but if anything else at least we'll going to have two VNs from top 20 being translated, with another VN is Tsui no Stella that Key already announced the localization of it.5 points -
Nursery Rhyme Translation Project
rimvydasm and 2 others reacted to Chifuyu-chan for a topic
Almost done with testing. After 75,000 years3 points -
Hey! My name is Emily and I'm a writer for All Ages of Geek along with a Visual Novel Line Editor and Beta-Reader. Main project right now is editing "I Married a Monster on a Hill". I really want to dedicate my articles to visual novel creator interviews so I want to interview 3-5 visual novel creators per week. I mainly focus on Boys Love/Yaoi topics but I'm open for all genres. What I need: Name/Alias: Project Link: Email (I only contact people via email since I don't have social media. You can contact me here if you don't want to share your email) *** You can also contact our PR at [email protected] Your genres: Your social media: Your website: You sharing your work really is awesome since this will give me more content to write about, and will also help us network! Thanks you guys!2 points
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Mangagamer 2023 licensing survey is up
Dreamysyu and one other reacted to littleshogun for a topic
Mangagamer released the result for the survey, and it's nice to see that two out of three suggestion from mine are in top 25 (Even though honestly speaking it's not say much). The most notable thing is that there's still WA2 and Fate on top 20, although it's not as prominent like in the past. Other than that, well the result is quite balanced (Between usual VN, BL, and otome).2 points -
Description: Hana Awase was originally released for PC in 4 parts starting in 2012. The last part was first released in 2019. Along with the usual visual novel and adventure game gameplay it also features a Hanafuda battle system. The Switch port will be released sometime in 2023. I don't know much about the game but have heard some things about it. Like that it was jokingly called Yu-gi-oh the otome game lol I will definitely get it. Whether I'll get the physical edition will depend on if they release all 4 parts in one game or not. I would rather not import 4 separate games... God 2023 is loaded with English otome game releases!2 points
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Tsurezure's New Project - Gin'iro Haruka
rimvydasm and one other reacted to littleshogun for a topic
There's an update from the Daybreak Translation member on Reddit, and I feel that it would be better to fully quote his post below. By the way I'm very late to repost the update here. So yeah the update can be concluded as the team still working on Mizuha's route QA, and more importantly Irru finally began his editing work on Yuzuki's route. That said, since there's real life matter, Daybreak can't make an estimation on when the exact date of Yuzuki's patch release, but at least the plan is still to release the patch within 2023, so let's wait and see if we can see Yuzuki's patch release before December 31st at the latest.2 points -
Garden of Roses ~Demo~
Kajahara and one other reacted to Happiness+ for a topic
You play as Will Getz, a hot-headed young man with unfinished businesses and a score to settle. When you were seven years old, you left the town you'd grown in middle of the night--never to return. 15 years later, you return to the quaint town of Edelton to finish things where you left off. Everything is exactly as you remember it, even the arrangement of the furniture. While in town, you find yourself draw to a harpy girl named Rosa Oaks, a pitiable girl inheriting a cursed family fortune and all of the misery that accompanies it. Figures from the past and presence cross paths over the two weeks you spend closing the lid on the past, culminating in an ending of your own choosing. At the end of it all, surrounded by your new friends, you try with all your might to remember something you've been forgetting for well over a decade? What happened, on that night? Welcome to Edelton, a twilight town of Rose and Ash https://imgur.com/5i3TE2I Play Now2 points -
What are you playing?
SpacemanSpiff and one other reacted to ChaosRaven for a topic
Just want to get two VN's off my list I didn't like too much and therefore dropped. The first is Kin'iro Loveriche - a story about a boy accidentally ending up in a noble private academy for rich kids. Felt a bit like a poor man's Yuzusoft VN. Not the worst thing to be compared with, but the VN has a few peculiarities which I found rather off-putting. First, the protagonist is lazy, dumb and perverse, which made the whole heroine cast fawning over him rather unbelievable. Carrying tons of porn magazines around, drawing nude girls in lessons instead of studying and 'enlighten' his comrades about new fetishes on a daily base like a pimp. And not to mention the running gag going on about his countless hardcore sex fetishes - you get the picture! That said, I wouldn't go so far to say that he's a bad guy, and his interactions with Ria in particular were almost mature and well above the rest. Unfortunately, besides Ria the rest of the cast was pretty generic. I played Elle's route, which was trash, with no chemistry whatsoever between the two and little to no plot. I also tried Sylvia's route, but almost died of boredom and Sylvia's absolutely bland personality didn't help either. And I found Reina's 'I'm more lude than you' attitude pretty annoying, so I just skipped it. Maybe Ria's would have been better, but it just wasn't worth having to go through all the other routes, just to 'maybe' get a decent route. Besides Ria, I had an odd liking for Akane, but she didn't seem ready for a relationship yet and especially not with the protagonist. Though to be fair, it's not the worst moege you can play and I've certainly played worse. However, this VN had a strong 'lude & cute' vibe going on, which I simply found unfitting and tasteless. Just not my cup of tea. Heroine ranking: Ria > Akane > Don't care Overall rating 5/10 I also played Amatsutsumi, but didn't like it. First, from the three Purplesoft VN's I've played so far, this was certainly the most boring one by far, with absolutely nothing happening whatsover. But well, a VN can still get decent without much plot if it offers at least good romance. However, the protagonist was apparently taken straight out of a nukige. Pretty much a walking boner who barely thinks about anything else than sex and seems to think that the world is his personal brothel. He therefore bangs all the heroines already in the common route - who needs a romance anyway? Ironically, the VN would have been way better if it would have been at least honest enough to fully commit to a nukige. Instead it tried an inbetween ride with the most misplaced and unfitting H-scenes you can imagine. Kinda "Oh I'm so down and depressed - let's f*ck?!" cringe. I also found the character designs - with the exception of Mana maybe - rather bland in comparison to previous works, with HapyMaher in particular standing out with an incredible audio-visual design. Though, to be fair, the visual effects of many backgrounds (usually involving water) in this VN are off the charts. While all PurpleSoft VN's I have read so far had their issues, they at least got the basics of romance right. This VN fails even at that. So yeah, if that's the future of PurpleSoft VN's, it'll be a future without me. Heroine ranking: Don't care Overall rating: 3/10 (I added one bonus point for the visual effects)2 points -
Frozen Capital of the Dead Review
Kajahara reacted to littleshogun for a blog entry
Since we have Tokyo Necro release with he VN has a lot of zombie and fighting against it, I figure that I should make a parody of a manga with similar premise, Highschool of the Dead (Which sadly can never be finished because of the author's passing), by changing 'Highschool' into 'Frozen Capital', so we have 'Frozen Capital of the Dead' as the title. For the info, the kanji 'To' in Tokyo Necro Japanese is meant 'ice', which is different for the kanji 'To' that usually used to write Tokyo in Japanese (Said 'To' kanji itself meant 'east'). As for this week, with a bunch of new title and releases, I can say that this is an exciting one, especially with both of Tokyo Necro and Walkure Romanze Mio's patch releases. Let's see what I can write in regard of this week. Cherry Kiss will release another nukige Sex x Hex on 31st later, and I can say that it involving the prince MC will have a lot of sex with the sisters of three with those three are the witches. Speaking of release announcement, Mangagamer also announced that they'll release Lkyt on April 20th later. Sekai did release both of Kanojo no Seiiki and Slobbish Dragon Princess 3, and I suppose I can say that both VNs are quite good graphically wise, especially with the latter in that another VN from the same company (Unless Terminalia) won Best Graphic category in Getchu 2022 awards. For the premise, Kanojo no Seiiki is about the MC who is encounter his tsundere childhood friend through some dramatic event, and for Slobbish Dragon 3 the lazy MC did encounter yet another sexy dragon. Well go get both if you interested with those, and with this now we have Sekai's backlog slightly thinned out. Ninetail had a new surprise license, and said license is Soushin no Ars Magna in that they already had the release date on 31st later. It's interesting to note that Ninetail didn't use their usual partner JAST to help with the localization, but instead they ask a less known publisher to do so. For Soushin Magna itself, from what I see it's about the MC who study alchemy in a world where the man-made Goddess Soushin gone mad and causing chaos. I only know that the gameplay might be not too good according to mod Clephas, so I might need to lower my expectation on this. Other than Ninetail, we also have Shiravune announced that they licensed Kunado Kokuki (Proving that Purple Software indeed very flexible when it come to localization partner) with the exact release date will be on April 7th later. It's also interesting to note that Kunado Kokuki managed to be in Steam, which mean that Purple Software did indeed change a lot of things in order to had it on Steam. For fan translation updates, right now we have ChuSingura is at 19.73% translated, H2O is at 24.2% edited, Senmomo is at 92.56% edited with side stories is at 73.97% edited, 4 out of 56 script files for Bishoujo Mangekyou 4 are translated, Koiyasumi ia at 72.72% translated along with past a quarter (26.39%) edited, and Akagoei FD is at 9.2% in QA. For the aforementioned Walkure Romanze Mio's patch release, it should be obvious that the patch will translate Mio's route along with Common, Celia, and Lisa routes. With Mio's patch release, all that left is to finishing the work on Noel's route in which currently it's at 70% translated/edited, and I'll call Walkure Romanze full translation patch as Noel's patch. That's all for fan translation updates. The biggest release of this week is obviously Tokyo Necro. While it's another Nitroplus VN, of course we shouldn't expect this as another Muramasa, but rather expect it as another Gekkou no Carnevale (Same writer and all) with action that was shown in 3D. For the premise, in 2199 the world has experience another ice age (Thus the reason on why kanji 'To' in Tokyo Necro mean ice) on top still reeling from both the aftermath of the big war and the worst pandemic. To make it worse, there's several people who animate the corpse into zombies, and such people are called Necromancer. Our male MC Sooun and female MC Ethica are belonged in an organization that hunt the Necromancer, and the VN itself was started by their mission to hunt one of those. I should mentioned that Ethica is only like female and she never have sex scene with male, so we can say that Tokyo Necro here is half GL VN lol. Go get Tokyo Necro if you've been waiting for it, and have fun. That's all for what I can write in regard of this week, and see you next week.1 point -
What are you playing?
Nemesis reacted to Shinyun226 for a topic
Just finished up Kizuato (specifically the original win 95/98 version) Liked it overall, and thought it was a pretty significant improvement over Shizuku as a whole - Music was really good - I was a bit worried that the soundtrack would be a disappointment compared to Shizuku due to Orito Shinji leaving Leaf, but ended up really liking the music. Also, like with with Shizuku, I really like the aesthetic that the original version of the game has, with the digitized photos as backgrounds etc.. Just looking at screenshots of the remakes, they definitely don't quite have the same charm or atmosphere. Anyways really looking forward to continue playing through the Leaf library. Next up will be To Heart which I'm definitely excited to play, even if just because of how historically important it is for the genre. (well technically Saorin to Issho is up next, but that's a fandisc so I'm sure it won't take me long to knock out).1 point -
Man... I've been away from this thread for so long... Little update: I finally bought a Steam Deck! I was torn between that or the Switch, but I own all my games on my Steam account haha I'm almost finished with Steins;Gate , but I'm waaay too lazy to write on each route asjhbdaswvd Let's just say Suzuha's ending was the one I found the most interesting. I finished Mayuri's ending today and next week I will read Kurisu's route. Phew! Finally one "classic" scratched from the big list! I'm not forcing myself to read it, and I'm really enjoying it!1 point
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KagariSoft Sale - Creator Day Sale
Emi reacted to KagariSoft for a blog entry
Roses Of Love and Dark Butterfly: after dream. Each item 50% off! or buy everything for $2.90! Regularly $8.98 Save 67%! https://itch.io/s/89945/march-2023-creator-day-and-sale1 point -
I uploaded a version of data9.pack earlier that has some of my changes as well as HMFan's, but it's not especially recent. You can just put that in your GameData folder to try out an outdated patch. I don't plan on repacking the patch as frequently as I plan on pushing changes though, because it's a bit of hassle. My computer marks arc_conv.exe as a virus too, but I just turned off Windows Defender temporarily and it worked fine.1 point
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3/14 Happy Birthday Tia!1 point
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Tokyo Necro receives official announcement (English localization)
ChaosRaven reacted to littleshogun for a topic
Finally we have Tokyo Necro released, so go get it if you've been waiting for this and have fun.1 point -
Hi, I'm new here!
Blue Lace Agate reacted to Mist Ephemeral for a topic
Welcome! About mahou shoujo VNs, sadly, the most recent non-smut mahou shoujo game overall (not just VNs) that I remember having checked is some Sailor Moon RPG for the SNES (and tbh, I can't remember many smut ones either), so sadly, I can't help on that front. About the parakeets' names, they're not as usual. I liked the creativity! And on the topic about stones, a little trivia: amethysts are a type of quartz. Certainly don't look like so to me, with how fragile amethysts tend to be.1 point -
Technically it was finished in November, but all my QC volunteers keep disappearing so I had to do most of the corrections myself. I go by a different username here, but I'm the translator, Tsukishiro. I also did Snow and those short Rewrite side stories. This is a nice, fairly short, kinetic story by the same writer of Hoshizora no Memoria and Astralair. And don't let the cover fool you, there's more to the story than the cute loli heroine. You may come away from the story having learned something invaluable. The patch is available on the vndb page. If there are any further spelling issues or critiques on sentence structure, be sure to let me know. I want my translation to be the best it can be and I'm fine with any criticism. Link to vndb page1 point
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Getchu Bishoujo Game Awards 2022
ChaosRaven reacted to Dreamysyu for a topic
It's there, you know. Look at #6. Honestly, I thought the same thing. I don't know, maybe some of these VNs are actually better than they seem from the descriptions, but so far the only VN from this list I find myself interested in is Tsui no Stella, and only because it's Key.1 point -
H-scene clichés
ztrepzilius reacted to Zakamutt for a topic
For all my fapping to h, I am a bit tired of just how formulaic they are. I figured I'd make one of them bingo thingies for h scenes. Feel free to suggest replacement standard phrases for defloration / simultaneous orgasm.1 point -
I'm playing Little Busters and sometimes Hoshizora no Memoria -Eternal Heart-. Since so many males are aware of Little Buster's engaging tale, I give it a go! In addition, I recently finished Hoshizora no Memoria, therefore I'm currently playing the fan disc.1 point
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I just pushed my changes to my fork of the repository. I finished up to the route change of Rui's route.1 point
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Ange's Top 100 Visual Novel Characters in a "Bingo Card" format
NowItsAngeTime reacted to esenilson for a topic
I love this Bingo, thanks for sharing!1 point -
What are you playing?
adamstan reacted to SpacemanSpiff for a topic
I've been playing Dies irae which I wanted to finish during this month, but some parts honestly give me a splitting headache to read so I've also started White Album 2 in the meantime to clear my head a bit. Not really fond of the fact that the text isn't completely enclosed though. Plus the full blown conversations going on in the background are kinda distracting.1 point -
Tutorial: Extracting Visual Novel Images, Audio, and Scripts with GARBro
Emi reacted to NowItsAngeTime for a topic
Ever been interested in extracting high quality assets from visual novels like sprites, CGs, art, music, sound effects, and scripts? Let me introduce to a tool called GARBro! This 10 minute tutorial will go over a few different visual novel examples.1 point -
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Sono Hanabira Translations
Tokimime reacted to kenShiroSML for a topic
Here are English patches for Sono Hanabira ep 13, 14 and 15, and well as for Angels 1-3, with Yuricycle as a bonus. I recommend watching Angels in order. https://www.mediafire.com/folder/tjcim2etjoxmz/Documents That is all, We will be moving on to other series now! https://stmichaelslobby.wordpress.com/1 point -
LIP! Lewd Idol Project Vol. 2 Available on Steam and Denpasoft (all +18) Summary A new girl is in town, Yuki appears! Join Kairi and Ranko as they do everything they can to make this mysterious gamer girl join the group. A new romance is born? A love triangle maybe? More yuri action than ever before? YES! These girls got you covered. Ending Guideline There is only one ending, no matter what you choose. However, you can miss h-scenes if your affection gauge is low. I'll make the guide for 0% love playthrough for both girls, a 50% one and a 100% one (bad, neutral, and true ending, respectively). Walkthrough Yuki Bad Ending Neutral Ending True Ending Ranko Bad Ending Neutral Ending True Ending Attribution Summary stolen from VNDB. If there is anything wrong, let me know ASAP via PM!1 point
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Complete English Patch for Inochi no Spare is now released!
The Dub Lover reacted to PyroCyan for a topic
The English patch for Inochi no Spare is now released! You can download the patch here. I hope all of you guys will enjoy it!1 point -
The retro-style VN Queen Beast is now out for free!
Kajahara reacted to Shiawase_Rina for a topic
Announcement on Twitter: Queen Beast was released on December 5th for free on Steam and Itch! Here is the intoduction: This looks really good and I hope that the devs will get all the support they deserve!1 point -
Cafe Stella Analysis (Spoilers) – There Is Only One Yuzusoft Game
AKA Rabin Studio reacted to Pallas_Raven for a blog entry
This is a condensed version of the full article which can be found on my Main Blog HERE. Secrets Of The Dead My relationship with Yuzusoft’s work has been a mixed one. The quality of the artwork and the likeable characters draw me to their games, but I often find myself burned out on them due their often unnecessary length and inability to handle their core premises with any depth or consideration. Despite these feelings, I continue to come back to their games so I can only assume the good outweighs the bad. Fortunately, Cafe Stella managed to hold my attention from the duration of its narrative and reminded me why I still play their games. It also reminded me that Yuzusoft’s writing often leaves a lot to be desired. In this analysis I will cover my thoughts on Cafe Stella in more detail than I could in my review due to their spoiler based nature. Please read the original review here to gauge my overall thoughts before continuing onward. The Many Paths To Love - Route Analysis -Common Route - Overall I would say that the common route is a strong example of how the genre should strive to open its narratives. An immediate inciting incident which wastes no time in setting up the premise (Kousei’s death and revival), the gradual introduction of our heroines and then the establishing of the location in which our routes will take place (the setting up of Cafe Stella with everyone’s help). These events all complement each other to form a memorable whole. It is just a shame that the common route keeps going even after it has finished setting up for the main routes. This extension mostly takes the form of a sub-story where the cast helps to cheer up a father by holding a surprise birthday party with his daughter. While this little narrative is sweet, it is completely vestigial and kills the pacing by focusing on a minor character who does nothing for the characterisation of the main cast. It feels as if the writers were trying to pad out the runtime of the game. -Akizuki Kanna - If there is a single word which describes this route perfectly it is inconsistent. This is mostly due to its close connection to the supernatural element of Cafe Stella and, as I noted in my review, the writers do not know how to properly handle this aspect. The opening section is the strongest with the focus on building the relationship between Kanna and Kousei and the reality of Kanna’s transient nature hanging over the whole thing (since she is already dead). Having the two accept that despite the limited time they might have together it is still worth loving one another is a powerful sentiment and when she fades away as the two ride the Ferris wheel the catharsis of the moment is palpable. Unfortunately, it is after this point that the writers cannot seem to decide where to go next with the narrative. Obviously Kanna was never actually going to ‘die’ given the overall positive tone of the game, but to reach the point of her rebirth the game takes a sequence of odd turns. Firstly, the initial solution to the problem of Kanna’s death is presented to Kousei on silver platter without him having to do anything or find the motivation to seek it out. This makes it come across as rushed and undeserved. Secondly, this initial solution (time travel using the butterflies) turns out to be a red herring with Kousei forced to say goodbye to Kanna for a second time in a very similar scene to that first one on the Ferris wheel. This section creates feeling that the writers are just repeating themselves. Finally, when Kousei returns to the present it turns out that Kanna has been given a new body by the power of the butterflies with no drawbacks and this makes you question why the time travel sequence even exists at all if the goodbye scene is just going to be immediately invalidated. Overall, this section makes me think that the writers did not have a plan and just wrote whatever they thought of in the moment as this portion comes across as a mess. -Hiuchidani Mei - I have surprisingly little to say about this route. It sits firmly in the middle of the pack in terms of quality and does nothing special nor terrible. There are only two real point of note. The first is having Mei being the one who has to ‘man up’ and declare their love rather than the protagonist is a nice change of pace. Placing the heroine in the proactive role is a good way to switch the dynamic up and it is executed here with a suitable degree of finesse. The second is the Insect Devouring Eye which acts as the supernatural element of this route. Unlike in Kanna’s route, this is not mishandled and is a relatively inoffensive addition which adds little to proceedings but also doesn’t detract from them either. However, it is a prime example of Yuzusoft simply not knowing what to do with their gimmicks as they do nothing with it for most of the narrative only to have it resolved quickly at the end, almost as if they would rather not have to deal with it at all. -Shiki Natsume - Shiki’s route is one of the strongest ones in the game. This is mostly because of her distinctive character mixing well with Kousei and the fact it does not focus on the supernatural element. The themes of finding a purpose in life and the value of your dreams are at the heart of this route and since both Shiki and Kousei are manifestations of the same character failing as they cannot reach either, they complement and reflect each other to make for a stronger message. Helping this dynamic along is their strong banter which sells their growing relationship in an amusing and heart-warming manner. As they become each other’s strength and find the direction to a life worth living, you cannot help but cheer for them with every shaky step they take forward. -Shioyama Suzune - Despite being the shortest route in the game and for a sub-heroine, Suzune’s route is by far my favourite and she is definitely my favourite character. There is something refreshing about an older adult character who does not lord that age difference over the main characters and is instead cool with meeting them on their level and rolling with their pace. Her passion for baking is infectious as she puts her utmost into her work so she can have pride in it, but at the same time the narrative uses this quality as her weakness. She has to learn the value of compromising while being inventive within limitations rather than having everything being perfect. In addition, the almost complete lack of the supernatural element allows the narrative to squarely focus on what the writers do best, characters and their interactions. The shorter run time also aids this approach as there is no space for excess fluff and ensures that the narrative adheres to its core direction. Helping this along is the sweet romance between Suzune and Kousei which endears them to the reader even when it has to share the limited space with the main thrust of the route. Suzune’s realisation that she has fallen in love with a younger guy is one of the highlights of the route. All these elements come together to form the purest example of why I still like Yuzusoft’s work and convinces me that their style is better suited to short form routes rather than the long ones they generally focus on. The Butterfly Effect – Overarching Thoughts -Yuzusoft and their gimmicks - As I mentioned in my review, Yuzusoft tries to spice up their slice of life visual novels by introducing a gimmick element. For Cafe Stella this was the Shinigami and butterflies and it was one of the less problematic examples of this practice. The introduction of new gimmicks in each Yuzusoft game is understandable as it is an easy way to differentiate them from one another and avoid the feeling that their games are all the same. However, there is a price to be paid for the loose way in which they use these elements and this is that they often rub against the light nature of the game’s genre. In Cafe Stella there are a lot of small examples of this such as with the previously mentioned issues regard the use of God, but previous games have suffered from it in different ways like Riddle Joker's complete unwillingness to deal with the realities of spying even when the protagonist is caught doing exactly that very thing. This desire by Yuzusoft to have their narrative cake and eat it brings the reader out of experience more than they seem to realise. Maybe this problem could be avoided if they chose lighter topics for their gimmicks rather than things like death and spying, but it seems that they want their gimmicks to have some spice to them even if it comes at a cost. -Pure blushing virgin maidens- There is a habit among those who create visual novels in the slice of life / romance genre to make all their heroines virgins, likely due to the cultural value placed on ideas of purity. However, Yuzusoft takes it much further than most with almost all their heroines suffering from a condition I like to call Pure Blushing Virgin Maiden Syndrome. This generally manifests in a heroine’s route and this heroine will occasionally lose all their defining characteristics and start to blush while behaving in an innocent and pure manner even if they were previously established to be flirty and mildly perverted or assertive. They will give over all control to the protagonist and let them lead even if it makes no sense for them to do so. The problematic misogyny this invokes is a result of an attempt to pander to their target male audience as well as a failure to understand how to build even power dynamics between a couple. It is also reflected in other odd choices such as the aforementioned issue of Shiki owing her life to Kousei in her route. All of these missteps harm the strength of the characterisation on display by undermining their established traits and breaks their believability. The only thing this achieves is leaving an unnecessary bad taste in my mouth and is a stain which could easily to removed without offending the target audience as it is the variety of their heroines which is one of Yuzusoft’s strengths. -Fear of interpersonal conflict - As a company Yuzusoft have a strange fear of interpersonal conflict, particularly within the main cast. The characters never have anything more than minor disagreements and generally exist in harmony with each other even when it makes no sense for them to agree on the subject. This no doubt stems from their choice to work within the slice of life genre and results in them being afraid of breaking the warm and comfy atmosphere by introducing conflict. However, this does not mean they do not understand the need for interpersonal conflict and it is this contradiction which plagues their games. What this manifests as are false conflicts which initial seem as if they are going to pit characters against one another but are later revealed to be a misunderstanding or harmless trick. They use this to have interpersonal conflict without it having any consequences. A sanitised form without any possible negative elements. The most notable example from Cafe Stella is the initial conflict surrounding Suzune where her former boss is presented as undermining her attempts to get a new job after she left when they had a disagreement. They even go so far as to have the very mention of her name in the shop she used to work by a taboo which causes the staff to go silent. However, later in an almost throwaway line Suzune reveals that it was all a misunderstanding and there was never any conflict at all. There are similar examples to this throughout Yuzusoft’s work such as the false climax in one of the routes of Noble Works and demonstrates this as a common issue in their work. Conclusion Cafe Stella, and by extension all of Yuzusoft’s work, is flawed but engaging example of the strengths and weaknesses of the genre. While there has been a fair degree of criticism here, there is undeniably something endearing about the mood and characters of Cafe Stella which is difficult to find elsewhere. The flaws outlined here could be solved with a little bit of conscious effort on Yuzusoft’s part and elevate their work to greater heights within the genre. Whatever the future holds for Yuzusoft, their next work will be something fans of the genre are sure to enjoy.1 point -
"Under the same roof" comedies
ihateuall34 reacted to r0xm2n for a topic
* Princess Evangile . Has a Tsundere, but she doesn't have a route (unless you get the fandisc Princess Evangile W Happiness ). * DS Dal Segno . * If My Heart had Wings . Not all heroines live in the same dorm. * Little Busters! . It's not all fun and comedy (the comedy IS really good though), but this VN really does the whole "best friends" theme justice. * Sakura Sakura . * Nekopara series. * Onii-kiss . Not quite under the same roof, but the heroines are all little sisters. There's supposed to be a Tsundere sister too. * Muv-Luv Unlimited and Muv-Luv Alternative. Technically, they do live in the same place, and technically, it does have some comedy, but....1 point -
I've been working on a tool for extracting and patching LiveMaker/LiveNovel games and figured I should post it here. It started out as a fork of tinfoil's irl which I guess was kickstarted and then abandoned a while back? Current status is: LiveMaker assets can be extracted from .exe or .dat files LiveMaker's binary .lsb format for their "chart" scripting can be dumped as text or xml LiveNovel scripts can be extracted from LiveMaker's binary .lsb format (Translated) LiveNovel scripts can be compiled and inserted back into a .lsb file Modified .lsb's can be patched back into a livemaker game and run with (cp932 encoded) english text, but currently the application will lock up when you try to exit. My current code is here: https://github.com/pmrowla/pylivemaker/tree/wip (you have to use the wip branch link since I'm not pushing anything into master until I figure out the crash on exit thing) The code itself is mostly fully commented but I haven't published any of the actual docs yet, so there's a github issue w/a summary of what works right now and what doesn't: https://github.com/pmrowla/pylivemaker/issues/1 Honestly idk if there's even any livemaker games worth patching but I was bored and felt like reversing something so I picked an obscure engine that afaik hasn't been dug into very much before. I think GARbro supports viewing .gal CG's from LiveMaker archives, but that doesn't cover the text extraction and patching side of things.1 point
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Saku Saku: Love Blooms with the Cherry Blossoms/Koi ga Saku Koro Sakura Doki
ihateuall34 reacted to Mr Poltroon for a topic
Saku Saku: Love Blooms with the Cherry Blossoms Fully Translated Summary Spring is the flowering season, the season of the cherry blossoms. It is the time for first meetings and partings, when the buds start sprouting. Yuma is a second-year student at Mihaya Academy who listens to love problems from girls at the school and gives them thoughtful advice. This has made him quite popular and loved, resulting in a 21,000 yen (taxes included) ‘love bounty’ placed on him. The girls came to him with problems ranging from jealousy to infidelity. Having heard about so many troubles related to love, Yuma lost any desire he had for it. One day, a mysterious girl appeared before him. She had never been in love, but she believed that it was a wonderful thing. She asked him if he would like to be in love, and that as a love fairy, she will help his love come true. A girl who cannot fall in love. A boy who has no interest in love. If they end up falling in love with each other, how will the world change? Ending Guideline / Suggested Route Order There are 5 routes. Mio (childhood friend), Konami (blood-related sister), Yuri (Easily embarrassed Disciplinary committee chairman), Ann (Student Council Prez/Senpai) and Tina (Shinigami). Tina's route only unlocks after Ann's route. Walkthrough You probably won't even need this Walkthrough, since the choices are so straightforward. Nevertheless, here you have it. If you find you are missing certain choices, they may be choices tied to the adult content. If your version of the game does not include these, do not worry. Should you be missing any CGs, consider selecting both choices during the adult sections. Konami Route Mio Route Ann Route Yuri Route Tina Route How Flags Work and Other Useless Notes Attribution This walkthrough is based on info attained by playing the game over 20 times, trying pretty much all relevant combinations of choices. Summary stolen from Hau Omochikaeri (according to VNDB) Thanks to CalneCA for telling me how Tina's route works! [Current Tasks: -Make sure the choices remain accurate after official release. -Make sure there are no further choices during the H-Scenes]1 point -
lets talk about incest. :mare emote:
ihateuall34 reacted to Plk_Lesiak for a topic
Incest is not my "fetish" in any way, but I find it a good material for all kinds of "forbidden love" storylines and those, when well written, can have a lot of charm (as I've mentioned a few times before, I can be hopelessly romantic). Obviously in many games it's done to attract people with taboo porn and incest is simply the strongest, most universal sexual taboo out there. It's just like in "real" porn industry, you have brother/sister, father/daughter (etc.) themed videos all over Pornhub. But when done seriously, I think it can be an interesting story premise and because it's already an established trope in manga and anime, VN developers don't have many reasons to avoid using it. Also, as usually VNs doesn't force into romance routes, it's not even that risky to include incest when it goes to reception by the readers - people that don't like it will just avoid it. Also, in more general terms of incest as a social taboo, I had a long discussion about it lately, in this thread:1 point -
Random VN: Tasogare no Sinsemilla
ihateuall34 reacted to Clephas for a blog entry
This is a VN frequently recommended to those who have just gotten used to playing untranslated VNs, a story-focused mystery VN focused on the village of Minagami, a small farming town in the mountains somewhere on the main island of Japan. I remember playing this back when it came out and enjoying it immensely... but since it was like the twentieth untranslated VN I'd played, I was still not quite to the point where I was able to grasp every single detail of the story. In addition, I was still devouring primarily chuunige at the time, so 'in-between' games like this one and Kurenai no Tsuki tended not to be very satisfying for me, lol. As such, while I remembered a lot of the big points of the story, I found a lot of details on my return to it that I didn't recall. The protagonist, Kousuke, returns there after ten years away, visiting his cousin and aunt on a long summer vacation from college. At first, he primarily focuses on re-connecting with old friends and getting along with his shy younger cousin, Shouko. However, after he encounters a monster made of a rotting bear in the mountains, he begins to pursue the mysteries of the village he was born in. This game has seven heroines in total, with four of them main heroines and three sub-heroines. The main heroines are Ginko (the mysterious silver-haired beauty), Shouko (the protagonist's shy younger cousin), Iroha (the successor to the local Shinto Shrine and the protagonist's osananajimi), and the protagonist's younger sister Sakuya. The three sub-heroines are Sachiko (Shouko's former best friend and a 'traditional' violent tsundere), Akane (a hired miko at the shrine who is slightly older than the protagonist), and Misato (a girl from the neighborhood who is a bit older than Kousuke and serves as the homeroom teacher for Shouko's and Sachiko's classes). There are two paths for the heroine routes. One is the Left Route, containing Shouko's, Sakuya's, and Sachiko's routes. The Right route contains Ginko's, Iroha's, Akane's, and Misato's routes. The Right route is based off of you choosing to follow, then trust Ginko early on and changes the protagonist's relationship with her (and thus how he treats the mystery). The recommended path order is Ginko>Iroha>Akane>Misato>Shouko>Sachiko>Sakuya>True. If you just want to get the true ending, you should take this route: Ginko>Iroha ending 2>Shouko ending 2>Sakuya ending 2>True. Ginko Ginko really is mysterious, with her spending most of the VN only revealing stuff about herself in scraps. Part of this is because in paths other than her own, there is no need for her to reveal herself, and part of it is pretty much habit and reflex, lol. She is lonely, kind-hearted, and somewhat impulsive. However, if needed she is quite capable of being ruthless. Her path focuses on her secrets primarily, while also touching on what happened ten years before in general without going into details. To be clear, the rest of the VN is just too frustrating if you think of it without the information from this path (you'd probably hate Ginko in some of the other paths if you didn't see hers first). This doesn't reveal the whole of the secrets of what is going on, pretty much because Ginko herself only has bits and pieces of knowledge and a few theories. However, I found this to be a touching path in and of itself. Shouko Shouko is a shy little girl (seriously, if this VN were ever localized, they'd probably have to completely erase her path or up her age by five years) who is deeply troubled by nightmares and gets chased by the monster in the prologue. Curious, impulsive, and as childish as she appears to be, she is also stubborn and focused when she needs to be. Both in her path and in the rest of the VN, she is someone to be protected by almost everyone, precisely because she acts on impulse at all the wrong times. Nonetheless, her path provides a valuable puzzle piece to the mystery that envelopes Minagami Village. I'll be blunt, in that while the romance was sort of cute at first, I have no taste for loli... so this path was only of interest to me for the ending, which I remembered from way back at the beginning. I honestly don't like her as a heroine, but this game shares one of the primary qualities of the best VNs of the past... the heroine paths are greater than their heroines. Sachiko Sachiko's path focuses on more mundane family issues that sprout out from Shouko's path, ignoring the fantasy aspect of the story. As a result, it is fairly humorous and cute overall, without becoming dull or feeling like it was a waste of time. It does add something to the reader's viewpoint, because it is the only path in the VN that actually makes the protagonist's mother into a person rather than an archetypical 'deceased mother' figure. Iroha Iroha is an active, ever-smiling miko who is also the protagonist's childhood friend. She is generally warm-hearted and forgiving of others' faults, willing to get along with just about anyone and devoted to the shrine at which she serves, if not the deity it enshrines. Her path focuses on the yamawaro (the monsters) and their nature, going into more detail than Ginko's path as to what they are and their behavior. Unlike Ginko's and Shouko's paths, this one doesn't have as much of a bittersweet edge, though some parts at the end of Ending 2 are worth crying over. Sakuya Sakuya is the protagonist's little sister (by around three years). She is cool-mannered, calm, and pretty much the only character other than Ginko that can keep up with Kousuke's teasing. She and the protagonist have an easy relationship that seems unnaturally close to those who know them. Her path is a preliminary to the true path (her second ending leads directly into the events of the true path, with the epilogue scene being the starting scene of the true path). However, it is primarily focused on the formation of their romantic relationship, which has the usual barriers you see in cases where the people around an incest couple have at least some common sense. The Fragments The Fragments are a set of four scenes that are accessible on the flowchart after the four main heroines' second endings that tell the story of the Tennyo from the point where she arrives in the village to the point where the curse of the yamawaro comes into being. While the beginning is sweet, the ending parts are pretty horrible (guro), and it puts a lot of what happens in Shouko's and Ginko's paths into perspective, helping you put together the pieces of the puzzle from the main heroine paths into a more complete picture. The True Path (Sinsemilla) This path finally confronts the core of the curse inflicted on Minagami Village, and there is some serious action in here. The actual length of this path is about half that of the heroine paths, but since it is basically an extension of Sakuya's path, that makes sense. Honestly, even after all these years, I can't name more than three non-chuunige VNs that did as good a job at presenting a story as this game has done overall... though that doesn't necessarily mean this is one of the best ten VNs I've played. For one thing, It doesn't, despite the fantasy aspects, match my personal tastes. I don't really enjoy mysteries and this definitely is a mystery (a multi-path mystery that is only solved in the true path). In addition, presentation isn't the only factor I look at when judging the overall quality of a game. This is definitely a kamige... but that doesn't mean it is one I'm going to want to replay again anytime soon. I can definitely recommend this to anyone who liked Kurenai no Tsuki, Higurashi no Naku Koro ni, and any number of other VNs that combine this type of setting with a multi-part mystery/thriller setup. However, this isn't something I'd recommend for someone who just wants to sit back and enjoy the slice-of-life. For better or worse, the story is very tightly-focused, despite its immense length. For those who want extra slice-of-life, they should read the fragments that pop up occasionally on the flow chart as you read (alternate perspectives, optional scenes, etc). I do have one huge complaint, though... (Don't read this unless you want to be spoiled about the ending) I WARNED YOU!!!1 point -
Hey, it has been a while since I wrote a blog entry. I did make one not too long ago, when the Maggot Baits TL got announced, but thanks to the forum rollback, that got purged. (Thanks a lot Nosebleed. Yeah, we know it was you!!!) Anyways, in this blog entry I'll be talking about the guro game that got released by Bug System about 3 weeks ago, Shi ni Iku Kimi, Yakata ni Mebuku Zouo. I picked this up after @Kawasumi told me about it and asked if I wanted to read it with him, (thanks for that by the way, love you <3), and I was completely hooked after just a few minutes in the game. Now, I know guro isn't everyone's cup of tea, but I just really wanted to write something about this game, so here we are. The game has a very simple but effective plot and story, though it was a lot longer then I was expecting. (The 2-10 hour marking on VNDB is right on the edge; the game is a hell of a lot closer to 10 than 2. Depending on your reading speed, it could definitely feel like a medium game.) At first glance, I thought this was a mere guro nukige, but that was not the case at all. A few small details before we start: The game is NOT translated, at least not at the moment. The difficulty of the game is honestly not very high. I'd say beginners can give this a go without running into many issues. You'll find some words you aren't familiar with unless you read a lot of guro, but it's not very hard to understand it if you use a text hooker and parser. Honestly, if you really want to try out the game, you might actually be fine with a machine translation. Test it out and see for yourself. Main point is, the game isn't very difficult to read. Let's get into the story: It happened without any warning. In a world that was peaceful, superior beings suddenly appeared. They one-sidedly massacred humans, and the world was swallowed by a whirlpool of chaos. While our heroine Mia was shopping with her family, she also fell victim. With her father, mother, and older sister dead, she desperately tried to escape, but before she could a different superior man appeared before her. Falling into desperation and prepared to die, Mia took up a knife and stabbed the man. The next second, she lost consciousness. Not knowing what had happened to her, she felt a great pain on her stomach. "You hurt my body, now I can't allow you to die easily. Your sin... deserves ten thousand deaths..." Pulled from the VNDB description. Basically, Mia stabs a "superior-man" (that is literally what they are called in the game,) and he swears she will die ten thousand times as punishment for her grave sin. Some more information on these "superior beings", they look like humans, but are seemingly immortal, can use magic, feed on humans and the lot of them are just a gang of messed up bastards. Mia wakes up in a mansion, and soon finds out that this mansion has been taken over by the superior-man she stabbed. He explains the "rules of the mansion" to her in a completely calm and collected tone of voice. (Then crushes her arm to bits after the explenation. What a nice guy!) To sum it up, Mia can do whatever she wants inside the mansion and no one will try to stop her, (she can even try to escape if she wants, but it will be futile, as a barrier has been put up around the house, and the only way to turn off the barrier is to kill the man.) Mia's room is "magic", and it will heal any injury, no matter how serious it is. Basically, even if Mia is dead, as long as a part of her corpse is brought up into her room, it will heal over time and bring her back. The reason this room exists is simple: the man will do horrible things to Mia whenever he feels like it, torturing and killing her, and the only way to stop the loop of her being murdered then resurrected is to kill the man with her own hands. Now the game begins; Mia has to look for a way to kill the Superior-Man in order to stop the loop. Also, one small detail that is important to add in is that whenever Mia dies, her memories get all messed up. (The ressurection magic isn't perfect.) This means that you as a reader will be confused as hell a LOT of the game, because you see things from Mia's point of view, and many times she will wake up having forgotten lots of things while the game kept on going, which means you won't get what the fuck is going on at first. (This is a good thing though, as the confusion adds to the suspense in the game when Mia walks around trying to figure out what is going on and how she can save herself and the others trapped in the mansion. Of course, all the confusion is cleared up in the end, so if you stick with it, you'll get all the answers you want.) Sadly, it did also make the game repeat itself a lot, which wasn't a deal-breaker, but it did get a bit boring after a while. "Mia wakes up, wonders where she is, puts on clothes, walks out into the hallway, goes down to the dining hall." Rinse and repeat. The art, music, CGs and backgrounds used in the game are all freaking stellar. It's very high quality stuff. The music is great, and adds to the feeling you have of being trapped in a mansion with a psycopath walking around. It's such a simple horror setup, but it's pulled off so well in the game. The art is quite hilarious actually, because it has a strong moe feel to it. (But, this game is not a moege, obviously ) Here is a CG from the game, so you can see the amazing moe art in all its glory: And to get a taste of the dark elements, and the great music in the game, here is the game's opening. (The censored youtube version.) Anyways, like I mentioned in passing earlier, there will be other people in the mansion as well. These people are humans the Superior-Man caprutres for food, and some of them he chooses to use for toys, kind of like Mia. During the game, you get several choices that will let you choose Mia's and the other girls' fate in the mansion. Make a wrong turn, and ... well, you'll figure that out on your own if you choose to play the game Some of the other characters will try to help Mia plot out a plan to kill the Superior-Man, and you will be able to decide how you proceed with the plan and so on. Some of the choices will "reward" you with unique CGs and scenes that you cannot get otherwise, making for some decent replay value. The game also has a large amount of endings, (I believe it has around 7 or 8,) so you can keep getting different outcomes depending on your choices. All in all, the game is freaking awesome for those who likes dark horror games. Of course, the game focuses heavily on H-content, and several of the scenes contain some fairly "spicy" fetishes, so it's not a game everyone will enjoy, but like I said before, this is not a pure nukige. There is a clear story and the game has a purpose. Everything that happens in the game adds to the story in some way, and as you continue to progress through it, you'll be dying to figure out what happens next. That's about it, (this might have turned out a bit messy, sorry for that. Just really wanted to write something about this game real quick.) I'll be trying to get out more blog posts in the future, as I have been way too inactive with my blog after I finished The Last GM Standing. Anyways, thanks for reading! Go play the game!1 point
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Kara no Shoujo Licensed by Mangagamer Summary "I want you to look for something ---- Me. My true self." The year is 1956; a series of bizarre murders rocks the city of Tokyo. Tokisaka Reiji, an ex-cop turned private eye, joins the investigation at the behest of his friend Uozumi Kyozo, a detective in the MPD. At the same time, he takes on a missing persons' case at a private all-girls high school, as well as a mysterious request from a girl named Toko to find her true self. As Reiji frantically struggles to crack the case, he learns that the murders bear an uncanny resemblance to a case in which his own fiancé was murdered six years ago. But try as he might, the body count just keeps rising... Ending Guideline / Suggested Route Order Kara no Shoujo is a linear story for the most part; there are no in-depth character specific routes (mainly just H-scenes and endings for them instead). There are many game overs & bad endings, three normal endings, and one true end. True end is accessible upon completing at least one normal end. Route Guideline *Due to the murder mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough! Use this walkthrough only after you get your first normal end to get the other endings that you didn't get! To save you some time from control-skipping, I have included Save Points in addition to the full route guides. Mizuhara Toko's guide has all of the Save Points, and from there you can Ctrl-F to find the closest Save Point to another ending. First Playthrough Tsukishima Orihime Mizuhara Toko Yosomiya Tsuzuriko Akazaki Nene Hazuki Kyoko Bad Ending There is a certain bad ending that you can get if you are a bad detective. Second Playthrough Amemiya Hatsune Kuchiki Toko Attribution This walkthrough is based on info attained on tlwiki.org with some adjustments made by Eclipsed. " KnS is all about finding cool and fun ways to break the player. ". You know what to do. Above. it was Toko... If I derped something let me know ASAP via PM!1 point
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Corpse Party: Book of Shadows Summary "I'm going to save you! I swear!" This sequel tells a series of short stories that help develop many of the characters introduced in the first game and even explores some hypothetical scenarios, answering those “What if they survived?” questions. Players will be given an opportunity to change the fates of the game’s characters – for better, or, in classic Corpse Party fashion, for worse. Despite the apparent benefit of knowing the first game’s events, players should not expect to have all the answers, and at times will find themselves asking if the destiny of these unfortunate souls can truly be altered. Ending Guideline / Suggested Route Order In order to move onto the next chapter, you must obtain the current chapter's True End. To unlock the final chapter Blood Drive, you must obtain all True & Wrong Endings OR import a Corpse Party: Blood Covered save file. Chapter Guideline Chapter 1: Seal True End Wrong End(s) Chapter 2: Demise True End Wrong End(s) Chapter 3: Encounter True End Wrong End(s) Chapter 4: Purgatory True End Wrong End(s) Chapter 5: Shangri-La True End Wrong End(s) Chapter 6: Mire True End Wrong End(s) Chapter 7: Tooth True End Wrong End(s) Chapter 8: Blood Drive True End Attribution This walkthrough is based on info attained on Gamefaqs.com (Ajogamer's walkthrough) with some adjustments made by me. Good, now go check the next least popular walkthrough by 'him'. Starts with a K. v .01: basic walkthrough template created. (9-19) v .02: Wrong Ends added. (9-20) v 1.0: True Ends added. (9-20)1 point
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H-scene clichés
ztrepzilius reacted to ittaku for a topic
Here's a few I think may or may not have been missed: "I started to feel like teasing her" from an otherwise gentle protagonist Stopping stimulating her till she says what she wants by name "My voice is coming out by itself" It got even bigger Women urinating after orgasm Painful first experiences that always wane and turn into ecstasy Insides that squirm like they have a life of their own All semen is tasty or at least enjoyable because "it has your taste" My mind went all white I feel numb from pleasure I'm going to feel strange I want yours (not what, just whose) but that's just literal Japanese translation1 point -
To Heart 2 Xrated
CatsEyeJewel reacted to Ivan A. for a topic
To Heart 2 Xrated (https://vndb.org/v20) Game Description Following her graduation from middle school, Konomi Yuzuhara enters the same high school as Takaaki Kouno, her childhood friend. As the new school year begins, they meet their childhood frien Tamaki Kosaka, as well as well as many accquaintaces. Unbeknownst to the group, their encounters with each other will soon lead to many memorable adventures. Ending Guide This walkthrough covers the PC version of the game, that has a total of 9 routes (not including bad ending). There's a total of 9. 6 from the start, 2 unlockables after 1 route completed and 1 unlockable after 2 routes completed. The game has a map system that shows you where the girls (and Yuuji) are. If you want to enter a route you'll need to (basically) stalk the girl you're after. Individual Route Guide The names for places are in JAP so I had to figure out how to name them. Help with this is appreciated. Sentences in " signs are choices. Yuzuhara Konomi Kosaka Tamaki Komaki Manaka Tonami Yuma Sasamori Karin Kusakabe Yuki Lucy Maria Misora Himeyuri Sango/Himeyuri Ruri Kusugawa Sasara Bad End - Kosaka Yuuji Last Words Huge thanks to ittaku for translating this almost 100k lines beast and for the Lucy section. The rest was done by me, through trial-save-error-load from save-repeat proccess ( ) Edit August 29: It was discovered that you need to clear 1 route to unlock Lucy and the Twins. Thanks to ittaku for the help in ensuring this. Enjoy1 point -
Ikinari Anata ni Koishiteiru
ihateuall34 reacted to Eclipsed for a topic
Ikinari Anata ni Koishiteiru Summary "Choujo-sama... You're a healthy young male so maybe it's impossible to avoid it but... How long are you going to keep groping me?" High-spirited Tane, bitter smiling Eika, cold gazing Ryou and new resident Tsumugu. How did Chouji's normal life suddenly become like the Palace of Versailles? The story is constructed like a slice-of-life light novel, albeit with lots of ichaicha since there's four heroines who are already at max affection with him. Ending Guideline / Suggested Route Order There are four heroines: Tsumugu, Tane, Eika, and Ryou. You may play in any order you like based on your preferences. Route Guideline I *think* the first three choices don't matter when it comes to locking in a heroine. Never got around to fully testing; PM me if otherwise. Yourou Tsumugu Onigase Tane Yanagise Eika Yukawa Ryou Bad End Attribution This walkthrough was created, formatted, and tested by Eclipsed. Yes, this walkthrough has the most views ands 'his' credentials on it, but it wasn't created by him, he just stole it bwahahaha, try again! Special thanks for information provided by predecessors who attempted to make this walkthrough (Sioxz, HackRabbits).1 point -
H-scene clichés
ztrepzilius reacted to OriginalRen for a topic
What if the protagonist actually responded to the "You can't, stop!" during sex and then the girl was like "Oh...I didn't expect you to actually stop..." and then he lost interest and their relationship spiraled downward at an alarming rate.1 point -
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H-scene clichés
ztrepzilius reacted to Nosebleed for a topic
They also have multiple orgasms in a short span of time which is physically impossible due to the human body's phisiology. The creatures in eroge which we often refer to as male protagonists have a portal to a different dimension in their genitals that allows for unlimited storage of fluids. They also deny negative feedback in their brains which allows for multiple orgasms. They are not human.1 point -
H-scene clichés
ztrepzilius reacted to Nosebleed for a topic
Imagine if they went "waah it's so average sized!" though1 point -
What do you think of incest?
ihateuall34 reacted to Down for a topic
From a biological point of view, not good. From a moral point of view, not a care. From a sexual point of view, exciting. I understand the nips on that one. (Both 2D and 3D). From the point of view of me and my family, unthinkable and not even remotely exciting.1 point -
What are your thoughts on sibling routes in VNs?
ihateuall34 reacted to Clephas for a topic
1) Yes, a definite yes. I love sister routes, especially twin sister routes. I have a thing for the forbidden and obsessively passionate relationships when it comes to romance, and sister routes tend to provide that more often than the regular 'I just met you but I love you' sort of VN romance. 2) I don't believe in censorship in literature or complete fiction, though I personally despise rape and am not fond of hard BDSM (anything beyond a blindfold or maybe tying the hands makes me wither, lol). My only stipulation is that one should also understand where pro-censorship people are coming from. In their eyes, fiction is not just fiction, it something a writer could see themselves doing in many cases. Also, you shouldn't underestimate the amount of influence the written word can have on the reader. A half a decade ago, I would have considered it disgusting to speak about my personal fetishes with others, and now I have no problem making jokes about it. That is almost entirely due to my obsessive playing of VNs. It is this influence that pro-censorship people fear, and it is a legitimate fear... though fear is not a good enough reason to ignore the principles of free speech. Vulgarity and the like are matters of subjective perspective, and as such they are not legitimate reasons to suppress the freedom of expression.1 point