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Showing most liked content on 07/14/2018 in all areas

  1. 5 points
    As many (hopefully) of you know, I like to read a lot of different things, providing my stomach and the laws of my country allow it. My VNDB list will never reach Clephas level of completeness, so I'm aiming for something different instead: to have the most random, hipster, no prejudice, unlike any other VN list. Of course, as slow as I am, I can only hope to achieve this dream within the next 30 years or so, but hey I'm still young! I have conquered otomege, devoured BL, collected EVNs, discovered yuri, threaded in chuuni waters, tiptoed into nakige, read through memeges, tasted horror, and tried my hand with gameplay hybrids. But how can I call myself a Ultimate VN Reader if I never read a single nukige? No, I have to change that. I must to. So I decided to give a chance to the glorious fangame our friendly neighbors Asonn, Arcadeotic, Hanako, HMN, Jptje, Nandemonai, Zakamutt, and other sweeties (because the list is damn long), shared with the West: Maki Fes! What were the impressions of Maggie, guaranteed 12% female readership of Fuwa, someone who totally didn't went in for the memes and that totally knew something about Love Live beforehand? Find out now! There's a catchy song in the title screen, pretty much the only song I remember from the game. In Maki Fes!, you play as Matt yourself! The boyfriend (wait, it should be girlfriend if I had to play as myself. Well, I can stick with Matt just fine) of the cute red haired tsundereish Maki! How lucky are you? Nukige convenience is convenient, alright! Not a bad start to be honest, I was expecting something more stupid, but Maki Fes already proved itself as above average intellectual level than my preconceived opinion of what constitutes an average nukige. Anyway, Maki needs to write a song and you, as a good boyfriend, agree to help her get some inspiration. And yeeeeeees, that means lots of porn! Maki is pretty much the only character you'll meet through the entire game, since more girl means harem or yuri, right? And that's not what this doujinge is about. And she's fully voiced! The actress does a very good job for most part, except during those background moans that goes like a machine gun shooting fast going "a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a" that got annoying after two loops. The art is also quite pleasant to look at, Maki pouting and smiling are just the cutest. I enjoyed her character, but I don't know the original to say if she's going too OOC. So! The game provide you with the following scenarios, and all of them leads to porn. Yes, some of these choices leading to porn is quite creative, I know. The twist would be if the last option didn't, but that's not what happens here. Choices, oh choices. If you don't want to be spoilered, stop reading right here! Not that I consider sexual position a spoiler, but hey, there's weird folks of all kinds out there! So let's go over what I get out of each scenes. And no, it wasn't masturbatory material. "Let's recall our first time!": Exactly what it says on the tin. It was quite a sweet scene, where Matt the protagonist was mindful of Maki, and if she was feeling comfortable. Of course, she had to say the typical "you can be more rough, I know you're holding yourself back", but hey, at least they discussed it! Relationship is all about two people understanding and being respectful with each other after all! Another thing that I have to praise this game is that the classic "Cum inside/Cum outside" option only affect the CG right after it, and not the ending, so I could pick "Cum outside" to my heart's content. "Wear your maid outfit!": This one was nice too, as far as h-scenes goes. It's a blowjob scene and HEY, it have simple ANIMATIONS (*insert here the face of a surprised girl that never saw a animated VN before)! The translation of this scene was pretty good too, I was amazed with how many different porn sound effects this guy could came (get it? ) up with. It also had a marriage proposal discussion there that I liked, but I can guess 80% of the people that played this game didn't even noticed it. "Our good luck charm!": This was one of the last scenes I read, so there wasn't much of my patience left. I think it was something about writing good luck wishes on Maki's butt. Yep. Of course, not with a pen or a penis, but with his finger. Oh yeah, this guy goes on and on about Maki's cellulite free butt but this game don't have a single anal scene. For shame, game, for shame! "I'm hungry!": I can only say one thing. How Maki decided she wanted to feed this guy and do it like this??????????? "Dancing is inspiring!": Probably, but it was the very last scene I read and at that point I just wanted the game to end. Four scenes is my limit for h-scenes one after another. Multiple rounds indeed is a lie. Oh yeah, the scene. I think it was a cowgirl scene and... that's it. "Use traditional elements!": Was it on that scene that Maki came with the penetration alone? God, that was dumb. This guy have such lame foreplay skill it's a wonder Maki can even come once. Oh yeah, there's pee in this scene, weird that Zaka didn't work on this. How does her pee makes an arc in the air though? Pretty sure you need a penis to do that... "You need some excitement!": Man, this scene have one weird dick. It looked like a fishing hook. Animating it didn't make it any better. But I think this scene had some well crafted puns cumversation, so it was somewhat amusing. "I wanna fuck!": (Chorus: FUCK!)* Now that's a scene where Matt truly shines! And Maki as well. How could a forget when she uttered my favorite quote of the game, "My nipples are playing the blues!"? Now that's what I call talented nipples! *Joke stolen from ZakaTM After seeing all scenes, you can finally watch the desired True Ending, that I'll not spoil here. That was... tiring to be honest, but also educational (?) to say the least. It helped me to understand some before unexplored corners of the VN fandom. And I can't really doubt that it must be a nice game if used as intended. Should I be ashamed that this was my first contact with anything related to Love Live? Maybe. But now I can proudly (??) say that my VNDB list is one step closer to perfection. And since I already ticked the nukige checkbox, I can safely remove any other nukiges/games tagged with high sexual content from my wishlist! ...Wait, that one nukige is BL. ... Guess I'm making a nukige misadventures part 2. Unrelated PS: No, I didn't forget about Dankaronpa, chapter 4 is halfway done. Maybe next week!
  2. 4 points
  3. 3 points
    This is something I've posted on Reddit earlier, but I thought I might as well spread the awareness of Valve's BS here too. After a month of keeping the release build in review (SSS was made by Sunrider's developers, Love in Space and is published by Sekai), Valve said that it will not let the game on the platform (even though it seems to have a proper all-ages version and an adult patch, just like Maitetsu, released at the same time by the same publisher) until their new filtering tool, basically the way to make the waifu games invisible for those that are scared of them, are implemented. The problem is, they don't give even an approximate of when that might be. The tools might arrive next week, or next year and devs that put the work and marketing towards their releases this summer might get stuck in limbo for who-knows-how-long. I guess long, because the tools will most likely go live as beta feature and stay like that for a while before they're fully implemented. It seems that SolPress' Newrin is in the same situation, although that company didn't invest their last two year into this one project and can probably live with an indefinite delay. All in all, Valve is a f***** shitty company as always, I at least hope they won't wait another year to implement those filtering tools and that they'll actually make them useful. Then they can go back to not caring what people what people upload on their storefront - that way they'll at least not actively screw over decent developers.
  4. 3 points

    Fate Series Novel Order

    I'll just mention the chronology along with a short description. All of these works take place in the nasuverse, though they largely follow independent timelines. 1. Kara no Kyoukai - Gives a interesting background information about the nasuverse. Nasu's first VN Tsukihime is loosely based on this. This was originally a light novel series, later adapted into an anime movie series by ufotable. 2. The Visual Novel Series following the fate of Tohno Shiki -Tsukihime, Tsukihime+, and Kagetsu Tohya. Melty Blood was a game spin off that used charecters from Tsukihime. 3.The Visual Novel Series that follow the fate of Emiya Shirou - Fate/Stay Night (try to play the reality nua version for the avalon ending), Fate/hollow Ataraxia. The first two routes of the Fate visual Novel have been adapted into anime series while the third route(heaven's feel) is being turned into an anime movie series. This was based on the Light Novel Fate/Prototype which had a female protagonist, and saber (King Arthur ) was male. 4. The light novel Fate/Zero. THis was written after Fate/Stay Night but chronologically takes place before it. Interestingly this was not written by nasu. This LN was also adapted into an anime by ufotable. 5. The game series following Hakuno Kishinami and his servants include - Fate/extra, Fate Extra CCC, and Fate Extella.Fate Extra CCC is currently untranslated. 6.Mahoutsukai no Yoru is a VN released in 2012 following Aoko Aozaki and occur chronologically before Tsukihime. THis is currently untranslated. 7.Fate/Apocrypha, is a 5 book LN series set in a parallel world to the original Fate/stay night, where the Einzbern's summoned a Ruler rather than an Avenger in the Third Holy Grail War, it focuses on the conflict between two factions. (the red and black faction). It is being adapted into an anime and the LN is not yet fully translated. 8.Fate/Grand Order is the new android/ios rpg that adds a bunch of new servants and lore to the nasuverse. The players are the masters and you can collect servants which then undergo turn based battle. (not exactly pokemon, but the turn system is kinda like that.) Several Short LN sides have been released such as Fate/Labyrinth (side for Fate/Apocrypha), or Lord El-Melloi II Case Files, (Side to Fate/Zero) Edit - To answer your question, both Fate/Prototype and Fate/Apocrypha are LN's which deal with the third holy grail war, though different events mean that the very nature of the war is different.
  5. 3 points
    Hello again. It's been a few weeks since I last did this. I was busy with irl stuff and vacations. However, I am back with another progress update that should either be weekly or bi-weekly. We'll see how it goes once the prologue patch is out. Here are the updates. Translation Prologue - 100% (1791/1791) Main School - 70% (1895/2691) Branch School - 10% (572/5846) Total - 6% (4258/68206) TLC Prologue - 100% (1791/1791) Main School - 6% (157/2691) Branch School - 3% (187/5846) Total - 3% (2135/68206) Edit Prologue - 84% (1502/1791) As you can see, the translation for the main school has been going well. Editing is closing in on being finished for the prologue and then all there is is UI Work and QC before the prologue patch is released. Get hyped, everybody. We are still looking for a permanent TLC to work on this project. Please PM me if you're interested in working as a TLC for this project. I'll be back next week with another update. Until then, have a good rest of your week and see you later.
  6. 2 points
    Oh shit, I've crossed 1000 likes! Mom, dad, look, I'm the top no-life of Fuwa! Are you proud of me now? ARE YOU???????
  7. 2 points

    What are you playing?

    Continuing my adventure through the Ebi-hime's free VNs and the emotional rollercoaster only picks up speed. Lucky Me, Lucky You was actually the first non-pure-angst story among the ones I've read and I think it's superb. It's full of LGBT themes (I think it might be one of those degenerate games Bee was talking about when he got banned), but the characters feel surprisingly genuine and interesting. The protagonist (college freshman lesbian) uses foul language like I've probably never seen in a VN before and acts like a brat, but there's something surprisingly likeable about her, just like with her crossdressing, gay friend. And while those main characters sound like weirdos, it's never the main thing you think about or something the narrative focuses on. Their peculiarities are just part of who they are and the issues they face (especially the protagonist, who tries to cope with being dumped by a girlfriend she genuinely loved and to a lesser extent, being rejected by her family) are quite relatable and universal. In the end, it was a really great, casual story - the really nice art helped quite a lot too. And after that came Round the Mulberry Bush, going back to the historical setting, themes of interclass romance etc... And was one of the most devastating things I've ever read. I knew there would be some heavy stuff ahead of me after the first game, but damn, this is harsh.
  8. 2 points
    When I was a child, I was all like, "Why do people say that being an adult sucks? I'll be able to buy and eat whatever food I want when I'm an adult, which sounds awesome." And now that I'm an adult, I realize I was totally right.
  9. 2 points

    Detective VN

    The only worthwhile game
  10. 2 points
    SO much... I would recommend you finish the Grisaia Trilogy for sure with Meikyuu https://vndb.org/v7723 and Rakuen https://vndb.org/v7724. Majikoi is a must-read for most people. Hilariously awesome series. https://vndb.org/v1143 Tsujidou-san no Jun'ai Road is by the same makers as Majikoi, another solid read. https://vndb.org/v9879 Fureraba was a surprisingly fun VN that was recently released. Solid read. https://vndb.org/v11856 I mean with how small your list is, there's just too much to possibly rec. Good places to start tho.
  11. 2 points
    You're not limited to Steam as a release platform. VN devs finally need to stop abusing Steam. If they need porn that badly, maybe they should change their market. There's both Fakku and Nutaku available as well. Steam doesn't allow porn, simple as that. The non-steam patches are only a half-assed grey zone band aid to circumvent the inconvenience, Steam never really approved. At the same time, Steam is ready to actually allow sexual content in vns, providing it has either artistic or intellectual merit. Guess what - vast majority of 18+ vns don't have that - it's either porn or fan service for the heck of it, despite what community thinks. Adult visual novels could easily have more value to them, but so far most devs constantly prove otherwise through their own actions. It's plain hypocrisy and I'm honestly fed up with it. I'm not surprised at all they refused to publish Starnova as it stands now - it's meant to be an edgy, weeb-pandering porn game involving idols, lol. Complaining about this in general - especially as a developer - is just silly. Most devs got what was coming at them. Steam is not a platform to release porn games and 18+ visual novels. Period.
  12. 1 point

    Random drawing: my new fuwa-chan

    Nothing special, but was in drawing mood yesterday so started redesigning my fuwa-chan. with help from bats to decide on things. just got to lazy to get into more detail.
  13. 1 point
    Yuri as a fully-fledged main theme came a bit late to the Sakura Gaming Universe (they’re all connected, I tell you!), but for the last year, it absolutely dominated Winged Cloud’s production, with their last het hentai game, Sakura Magical Girls, released in early 2017. That transition, however, was a long and inconsistent process, which produced both the absolute best among Sakura games (especially Sakura Dungeon with its never-ending stream of good-quality f/f porn and fanservice CGs) and some… Less fortunate projects. Today and two weeks from now I’ll take a closer look at WC’s iterations of Girls’ Love, without ever hiding my intense bias for the genre – one which makes me that more excited when the formula is applied well and that more furious when it’s desecrated by really crappy, uninspired VNs. Sakura Fantasy, chapter 1 Fantasy, one of WC’s most ambitious, but never-finalized projects, proved above anything else the biggest advantage of yuri-themed ecchi VNs – having a protagonist who is more than just a faceless self-insert, given the minimal amount of character development and as few significant traits as possible, to not disturb the player filling this hollow husk with his own fantasies. Realin is not only an actual character, with a sprite and proper personality (and a convenient, voyeuristic gift of “farsight”, mostly used to peek at people in baths), but even gives out traces of interesting backstory and compelling relationships with the other heroines. The game also, as one of the very few entries in the Sakura series, does some effort to build a setting and a linear story of sorts, predictably based on fairly common fantasy tropes, but nonetheless semi-serious and interesting. The biggest problem is, however, that we’re unlikely to ever know what happened with the crumbling Empire, besieged by magical monsters and the quest to retrieve the Fallen Star – as much as anyone can tell, after the first chapter (which is still rather worth reading by itself, but obviously doesn’t conclude the plot in any way), WC buried this series forever. Final rating: Golden Poo! Read the full article at evnchronicles.blogspot.com
  14. 1 point

    Root Double -Before Crime * After Days

    vndb Steam Official website Summary September 16, 2030 - 6:19 AM. At "LABO", a giant scientific research facility built by a lake on the outskirts of "Rokumei City", an "incident" occurs...! And thus, nine souls are trapped in LABO's basement. A world where death eats away at every passing moment. The way out, shut. Frequent inexplicable phenomena. Countless mysteries. And... a bizarre murder that occurred right in that closed space. There are two routes out of this extreme situation: An amnesiac rescue squad captain in LABO- Watase Kasasagi. A nine hour escape drama unfolds from his viewpoint. A high school student trapped in LABO- Natsuhiko Tenkawa. A journey into his memories of the six days leading up to the incident starts from his viewpoint. When two intentions and two sets of memories overlap... all will be revealed. In the end, is there a route for all nine to escape with their lives? Ending Guideline / Suggested Route Order Root Double has an enforced route order so there isn't really a need for a suggested route order. However, if you still want to know the route flow, it is as follows: √After--> √Before --> √Current --> √Double --> Xtend Episode For the fastest reading experience: √After - Bad Endings 1-17 √After - Good Ending and Normal Ending √After CG Recovery √Before - Bad Endings 1-4 √Before - Good Ending √Current √Double - Bad Endings 1-6 √Double - Normal Endings 1-3, Good Endings and True Ending Xtend Episode √Double CG Scenes and a brief (Steam) achievements guide Attribution Based on the Steam walkthrough of the game, with improvements made by me.
  15. 1 point
    It is no secret that I am a huge Higashide Yuuichirou fan and that Evolimit is my favorite Higashide Yuuichirou game. Before I go any further into this, I should note that Evolimit has the dubious honor of being the VN I've played the most often... a total of six times, as of two hours ago. I should also explain what Higashide's unique qualities are as a writer. Higashide Yuuichirou wrote six VNs for Propeller before retiring from VNs completely to work for Type-Moon as a writer. He also worked on the Vita version of FSN, with the Caster and Rider routes, the Muramasa FD, Princess Waltz (as an assistant), and Fate/Extella Link. His qualities as a writer include a peculiar genius for the characterization of 'heroic' characters, the ability to create villains/antagonists worthy of those same heroic characters, and an even rarer ability to both write and integrate SOL with those aspects. For better or worse, most SOL writers fail utterly when it comes to dramatic characterization and most chuunige writers suck at SOL compared to specialists. However, Higashide manages to do both at a very high level and, when he is 'in the zone', does it better than any other writer I've encountered. Some will argue with me about this, naming Shumon Yuu, Masada, or even Hino Wataru. However, it needs to be said that Shumon Yuu writes in a manner that is so unique that it is completely genre-free. Masada writes excellent dramatic characters, but his SOL is average at best. Hino Wataru tends to shift the balance of his games back and forth, and there is usually a huge gap between the quality of the paths of heroines he loves and those he merely likes. I have never felt like Higashide has failed to give a heroine a fair shake. In fact, Higashide almost never makes heroines the true focus of a game/path from beginning to end. Circumstances, events, the protagonist, the antagonist, and the pattern as a whole often far transcend the heroine of a given path. His heroines are often good, but I've yet to encounter a path in a Higashide game where I felt cheated. Higashide is a devout follower of the concept of the 'heroine that is always by the protagonist's side, no matter who he chooses'. This type of heroine pops up in a lot of chuunige. Kagome in Comyu is probably the most blatant example of this, but Higashide takes it to extreme lengths. In Ayakashibito it was Suzu, in Bullet Butlers it was Selma, and in Evolimit it is Shizuku. The key point of each of these heroines is that the bond with the protagonist transcends romantic relationships (though it leads to them in their own paths). Suzu is both parent and older sister to Soushichi, Selma is Rick's master and truest friend, and Shizuku and Shiranui are ridiculously close friends, so close that they easily settle into a familial role toward one another. Why is this important? Because these characters and their relationships form the largest and firmest pillar that serves as a backbone for each of these protagonists' view of the world and how they relate to it. Evolimit Evolimit is a kamige. Yes, that is my opinion, but I'll stand by it until the end of days if necessary. For this entry, I'm going to focus on characters, their interrelationships, and their influences on one another. From here on in, I will intermittently add in spoilers, which I will put in boxes. These spoilers will often reveal aspects of the story you absolutely do not want to know until you've played the game, so I recommend just reading the parts that aren't spoiler-boxed and going back after you've had the opportunity to play the game. The Characters Shiranui (nobody calls him Yoshikazu, interestingly), is an interesting character. Like the other two Higashide kamige protagonists (Ayakashibito's Soushichi and Bullet Butlers' Rick), he is, when it comes down to it, a classic hero. He is the type who will, without hesitation, throw away his life for others if it comes down to it, take a bullet for a friend, or mercilessly destroy someone or something that seeks to harm them. Since this is revealed in the prologue (and my rules about spoilers don't apply to prologues), I'll go ahead and describe his basic set of circumstances. First, Shiranui was one of the Calamity Monkeys, the first colonial/terraforming expedition sent to Mars by the more-or-less unified governments of Earth. Born with a bad heart, he spent much of his youth in horrible pain and fear, wondering if that day would be the day his heart went out. However, he received a heart transplant, and soon after he encountered Kokoro, the spiritual remnants of the young Chinese girl who was his heart's original owner. The reason I reveal this particularly dramatic element in advance is because it is necessary to describe his peculiar personality. On the surface, Shiranui is a slightly pervy young man with an ever-present smile who goes out of his way to be something of a clown. In stressful situations, he is surprisingly perceptive, brave, and compassionate. However, there is one peculiarity that is all-important to grasping his character. He is incapable of sorrow. The reason goes back to the spiritual remnant of his heart's original owner, Kokoro. In order to allow her to remain within him, he, of his own free will, gave up his ability to feel sorrow (as well as odd bits and pieces of other emotions) in order to allow what amounts to a second person to inhabit part of his brain. She is also the reason he chose to head for Mars. When he discovered that her dream was to go to Mars as part of a colonial expedition he, without hesitation, chose to take the baton and run with it, ferociously devoting himself to the duty of taking her there as part of himself. The Heroines
  16. 1 point
    It is a game that was not supposed to be "Key" but ended like rehash of every other Key game due to no good ideas. In my opinion it doesn't suffer from that because let's be honest, who really has read Kanon or Air in this year of 2018? Instead of still trying to come up with NEW COOL stuff for the old fans, it is better to keep going the KEY path introducing the "genre" to new fans. Maeda himself doesn't really agree with this but this is only my opinion after all but I have to wonder if the writers thought this was good too. Maeda gave pretty much free hands to the 3 (there is actually 4) writers of the game and they went with KEY magic instead of something new Maeda wanted. The heroine routes are short, but so is the summer vacation, and has very little actual romance but that is to be expected from these short routes. The quality of these routes range from pretty meh to very emotional. None of this matters to be honest though because the secret of KEY games is the final emotional scene in the true route. People still talk about KEY games like they were MOST POP thing during their time but that is not true at all. They were popular yes but not the most popular ones. The reason why KEY games still have kind of a cult following is that they are all about that emotional final that makes them memorable. Summer Pockets belongs to this category too. Will it still be a big title in 10 years? Who knows. I have no idea really what other people thought about the true end lol. I can see the potential though. In the end it is a very KEY game with its multiple mini-games, hidden events inside the game that are fun to explore with a great cast, funny scenes, and filled with nostalgia. If you are a person that likes KEY (but don't know it yet) this is a game for you. If you are a person that likes KEY and have played all of their titles then not so much I guess. Depends if you mind the similar aspects of the story or not.
  17. 1 point

    What are you playing?

    I just finished Fata Morgana this week and wrote up a little post on it if anyone is interested. (Beware lots of spoilers).
  18. 1 point
    Summer Pockets seems more on the scale of Air instead of Clannad or Little Busters. It seems to be a decently large VN, but not as huge as some of Key's other ones.
  19. 1 point
    Oh yeah now that I think about it that's the case isn't it? I felt curious because the games concept still seems to be from Jun Maeda but I guess it's also a little bit to soon to ask for any kind of opinion when the game isn't even out that long. I'll be patient That's awfully nice of you. To be honest I thought people would shrug their head when seeing this username but it's nice to know that there are people who can find it funny in a way. Thanks!
  20. 1 point
    Well, I didn't read it and can't say for sure, but Summer Pockets has a different main writer than the titles you mentioned here, so I wouldn't expect it to have exactly the same writing style as them. On a bright note, apparently the main writer for this VN is also pretty good. Oh, and your username is pretty funny by the way.
  21. 1 point

    Hello, pleb here

    Light Novels and visual novels are quite different. A light novel as you have experienced is a physical book with occational drawings here and there while a visual novel consist of a combination of text, drawings, sound and often voice acting. The typical way a visual novel is built up is that you have the majority of the time spent looking at character sprites over a background with text at the bottom and often voice acting for the written text. Other than that there are also some drawings that are used for specific scenes these are called CG. There is a wide variety of visual novels so I guess I could tell you some basic info. Most visual novels have some sort of choices that make the story move in a different direction. For instance some feature many cute girls and depending on your choices you get get into her character route where the main character who you play gets together with the girl, think of it as a harem anime, but where you can choose to go after the girl you like the best. It can also be used in things like mystery VNs where your choices determine how things turn out, whether or not you are sucessful or whether you fail. There is also another type called Kinect visual which is a visual novel without any choices, here you just progress through the story by clicking each time you want to move on to the next textline/voiceline, so the important thing is that there is no branching story. There are also some visual novels that are a hybrid with other types of game genres, for instance RPGs or fighters that use visual novel format for the storytelling parts. While they are quite different from light novels they still both have lots similarities in terms of writing and authors can often be writer for both types of media. For instance you mentioned spice and wolf, the author of spice and wolf also wrote the visual novel World End Economica.
  22. 1 point
    Depends on what you're looking for. If it's anime boobs or even straight-up hentai, those are admittedly of consistently nice quality (both character artists that work for Winged Cloud are quite talented). If you're looking for a story, or at least something well written... Some Sakura games, like Dungeon, Fantasy or Nova have their moments, but they're generally shit when it goes to storytelling. And most of them don't even pretend to have a plot, they're just loose collections of fanservice/porn CGs. So, in short, most of them look nice, but saying they're mediocre is being generous. You can try Sakura Dungeon (nicely-crafted dungeon crawler), Sakura Fantasy, Sakura Nova (cool sci-fi/fantasy aesthetic and lovely heroines) or Sakura Santa (no hentai, just a rather cute, dumb ecchi VN) if you want a VN you can burn a few hours with without straining your brain, but they're generally something to be avoided.
  23. 1 point

    Detective VN

    I know a couple of detective Visual Novels since its one of my favorites! Although they are kinda old if that's alright with you, hope you like it!!! Eve: Bust Error Adam: The Double Factor Chain The Lost Foot Footprints Hmm... I still have one to recommend however you say don't like science fiction and supernatural elements and a big no no correct? Anyways here it is and never hurts to try.... Divi Dead Believe what you will, but the Supernaturals are very real... Heck even Hitler was a satanist, he even practices divination. Crazy dude And that's one of the reasons why he hated Jews... As for science fiction, long time ago, Artificial Intelligence, Jet Pack, Robots were a work of fiction. Time has passed then these things are now in the present and is very real... Fiction is a clever way to tell a lie even though it isn't Anyhow wish you all the best and hoping you'll widen your horizons, you'll be missing a lot if you disregard playing VNs/Games with science fiction or supernatural elements... Heck even a hardcore RTS gamer like me wants to take breaks from playing realistic WWII games such as Company Of Heroes, The Commandos Series, Men Of War, Sudden Strike. The list goes on
  24. 1 point
    I bought this and I didn't really expect to the this entertained. Last time I had this much fun playing an eroge was while playing Kamidori Alchemy Meister.
  25. 1 point
    Lol, I'll let you get caught up before throwing more in your face. There are dozens you should probably read. Grisaia is 2 games in itself and Majikoi is 4, plus I gave you 2 more recs. Post an update when you start nearing completion as no one likes having a huge backlog.
  26. 1 point
    You shouldn't. I might be no Clephas, but it's also pretty unhealthy to produce a review every week. I must prioritize reading this a bit more, so many people recommending it. I also apologize for not being able to give you a like, it seems my backer privileges evaporated for some reason. :C
  27. 1 point
    This is actually irrelevant in terms of niche communities. Steam only raises sales in terms of games that are tailored towards Steam users, everything outside that circle won't see much of a difference in terms of sales numbers. Steam also has no control over those people, either. My best advice is that devs should finally learn on how to advertise and promote their games before the release, instead of relying on Steam storefront. Some of the wildly successful indie titles had major exposition years before the release. It also shows how important it is to blog about your game during it's development; you're building your potential customer base that way.
  28. 1 point
    If you ignore the whole 6% thing the other percentages look really good at least =)
  29. 1 point

    Summer 2018 Anime Discussion

    So, I just watched the first episode of Happy Sugar Life and dag all I can say is that is so far a faithful adaption of the manga, with all that entails. Shits only going to get more fucked yo.
  30. 1 point

    Detective VN

    https://vndb.org/v16858 Based in past Japan. The protagonist is a Japanese magistrate in the Edo era. For a bit of background, a magistrate during the Edo era served as investigator chief, prosecutor, jury, and judge all in one. Because of this, magistrates in the later Edo era were often badly corrupt or obsessed with making examples rather than discovering the truth of an incident. The protagonist is a strait-laced type though. Butterfly Seeker would have been a recommendation for me, if the protagonist wasn't a (very limited) psychic. It is one of the few mystery VNs I've honestly enjoyed. The protagonist in this one is part of a school club of detective trainees, each with a peculiar talent (such as the main heroine's extreme empathy, another one's analytical abilities, or the last one's natural talent for subduing suspects). He's got a sort of Hannibal Lector/Clarice dynamic going with an imprisoned killer that makes it more interesting, at least to me. Same thing for Sakura no Mori Dreamers (both are based in cities with extremely high murder rates from serial killings), though Sakura no Mori is a lot more heavy on the fantasy crap.
  31. 1 point
    Yes I've been busy beavering away at the main school translation. I should make it clear that's the common part of the main school route. The bulk of the translation is unique heroine path text, and that's what's not listed there, and why the total is only 6%.
  32. 1 point

    Detective VN

    So no Umineko for you? Well, ~if~ you change your mind about supernatural elements, go for Umineko no Naku Koro Ni. As for games, I really can't remember any. What I can recommend is to read Agatha Christie, and you probably know why.
  33. 1 point
    You are basically arguing that Steam is the defacto platform for selling games, giving them a monopoly. If this is the case, they could be hit with an antitrust lawsuit for abusing their monopoly to prevent publishers from getting a fair chance to reach customers. The inconsistency just makes it worse because it gives the impression that they will indeed keep certain title/people out for no objective reasons. The problem is I find it very unrealistic that they will be met with an antitrust. It doesn't come trough as a high profile "we stand with the people" kind of case. I can find a lot of other reasons, which are more likely to cause an antitrust case against Valve, like you don't own the games you buy. You rent them for a one time fee. This allows them to force changes to you against your will, like 64 bit only updates on 32 bit computers or windows 10 only updates on earlier versions of windows. They kill XP support in half a year or so, yet they have games, which are too old to run on win7. Still no refund. It's also horrible at breaking savegames and mods, not to mention horrible for mod creators. The only good thing about it is the fact that everybody is on it. It sucks in all other aspects. They can also disable accounts, making people lose access to all their rented stuff. There is also the issue of updates breaking savegames/mods, which you can't prevent from being installed. More or less all competitors have better technical solutions and more user friendly. The only reason to use Steam is because they are the biggest. Sure sounds like a monopoly to me. The worst part: we can't do anything about it. Antitrust laws are designed to prevent this from happening, but even perfect laws are worthless if they aren't enforced. Yes and no. Yes in the sense that Valve is a private company and can sell what they want. No because Valve controls the customers. I wouldn't be surprised if VNs on Steam VNs sells 20+ times more than non-Steam VNs even with the same contents. In other words for a publisher, it's entirely possible that getting on Steam is a question of profit or bankruptcy. Moving a VN from Steam to say FAKKU will leave the customers on Steam, which will then buy a non-VN instead. The vast majority will not seek out FAKKU. This is the core issue: Steam is hording most of the customers.
  34. 1 point
    just when i wanted to state the exact same u already did. totally surprised there´s so much of a riot coming to said title´s delayed approval. and before someone´s starts the usual whitenightening of pioneers, nah, its devs are also totally no doing the oelvn scene any good by going the full weeb way of life, including a fuckfest full of jp tropes, casting jp va´s instead of native ones etc...
  35. 1 point

    Detective VN

    That's one of rare genre in the VNs there, so the title itself is quite limited. As for the translated one maybe you can try Phoenix Wright, especially the Investigation spinoffs. While if you want to try untranslated one, perhaps you can try both of Caucasus and Pianissimo (Both from same developer as Kara no Shoujo). Also if you still didn't try that yet, you can try OELVN Lucid9. I hope my recommendations will be helpful to you.
  36. 1 point

    Detective VN

    Have you played Cartagra or Kara No Shoujo yet? If not then go for that.
  37. 1 point
    I'm still peeved at the whole Sakura Fantasy thing because I was genuinely interested in how the series chapters progressed, but nah let's just permanently leave it in an unfinished state so we can work on Sakura Ditch Digging
  38. 1 point
    Well, that would be the ideal state of affairs IMO. Steam that respects its own rules and brings the all-ages VN experience to weirdos like myself, that prefers those versions in the vast majority of cases and would be happy about originally all-ages titles being in a less sketchy environment. The problem is, it was Valve's desition to be consistently lenient towards the 18+ patches and porn sneaking its way on the platform, make some explicit rules on how it should be done (keeping the patches off-steam, not discussing/directing to the porn in the community spaces etc.) and then asks devs who operated under a rather stable set of rules for a long time to wait for possibly months after months, with no timetable (which means no possibility for proper planning/reacting to this setback) and apparently no workarounds that could mitigate the costs of such a delay. Devs are actually pretty quiet about it, as they know they're in "sticks vs nukes" situation against Valve. I just find how shitty the Steam administrations acts pretty inexcusable - no matter what ideal scenario we might come up with, I'm pretty sure Valve won't do much about it, as it would require them actually making some desitions and then curate stuff to a minimal extent. Now they're just stalling, making other people's lives miserable in the process until they make some filters that they hope will make the problem sort itself out. I'm not channelling devs' outrage here - I'm channelling my own, because all sides deserve a storefront with some kind of consistency and responsibility behind it. The only thing Valve does is making sure they're not responsible for anything.
  39. 1 point
    I'm kind of surprised Steam allowed Maitetsu at all... that game is one I don't think should have been localized in the first place, for the sake of the community. I'd feel the same way if someone tried to localize Monobeno, for the same reason... the games are tailor-made to cause a major lolicon debate in public here in the US. I have to wonder if people realize just how thin a line the Western eroge (localization and making both) industry is walking...
  40. 1 point
    By the title alone, we can see you also posted this on reddit Well, Valve's being Valve again. This time they created quite a sneaky but working way to ban "waifu games" without actually banning then. Say that you'll develop a filtering tool, and release it together with Half Life 3. In the meantime, VNs will be forever hidden for everyone. And then there's Maitetsu, it's a surprise it's still there considering what happened with Key to Home. So guess it's a good time to everyone here to learn how to use Mangagamer's store, Denpasoft, Fakku, itch.io and any other alternative and jump ship. I remember seeing some people celebrating that we won the "waifu holocaust" but, as imagined, we lost it.
  41. 1 point
  42. 1 point
    Here is a list of all the VNs that have officially released in english sorted based on numbers of votes on vndb and the average vote of the titles. While it is not really a recommandation it should get you quickly cought up on the official releases you missed while you were gone As for what I recommend well atm I am having a really fun time playing through Princess Evangile so I would recommend that.
  43. 1 point

    English-translated Eroge Recommendations

    Stein;s Gate
  44. 1 point
    maju de watashi ni koi shinasai
  45. 1 point

    English-translated Eroge Recommendations

  46. 1 point


    Maitetsu Lincensed by Sekai Project Buy the Game (Steam)(Fakku)(18+ Patch) 18+ Patch Fix Download (Fix some issues with the 18+ Patch, don't use this if you don't have the 18+ patch installed!) After hearing that an industrial factory is to possibly be built along a landmark river in his hometown of Ohitoyo, Migita Sotetsu returns home to change the minds of those in charge of the factory proposal. Although half of the town's citizens support the building of such a mill, the other half fear the potential for pollution and contamination of their beloved river. Recognizing Ohitoyo's budgetary decline over the last few decades, Sotetsu believes that the town requires a system that allows it to be fiscally independent instead of reliant upon a factory to stimulate its economy, and sets out to identify an alternative method in achieving this goal. It's during this time that Sotetsu comes across an android-like being--a "Raillord" named Hachiroku--while looking through his late adoptive father's belongings. Although inanimate, Hachiroku and Sotetsu forge a deep, unlikely connection, and from this bond, work together in hopes of restoring Ohitoyo to its former glory. [From Steam] *Game Info (Read before using the guide!)* This visual novel has a very simple routing system, there's just one choice and it's quite obvious (you just have to chose to favor one of the heroines and that is it), or you can just access the arcs via menu after the completion of the common path. If you have the 18+ patch installed you'll also unlock extra H-scenes as you progress through the routes. At first only Hachiroku's, Paulette's and Hibiki's respective routes will be available, as you complete those, the side character arcs will unlock via menu. Finish all endings to unlock the ~Grand End~. Aside from that feel free to follow any route order you wish (I have the intention of following the mentioned order, but, that is up to you in the end). If you have trouble getting any achievements, see the "achievements" section at the bottom of this guide. Remember to save on the only choice. *Route-Ending Walkthrough* -Main Heroine Routes- Hachiroku Migita Hibiki Hinai Paulette -Side Heroine Routes- Migita Makura Unlocks after finishing the Common route and Hachiroku's ending. Minokasa Nagi & Hayase Fukami Unlocks after beating Hachiroku's route and finishing the Common path. Houshou Kisaki Unlocks after finishing Hibiki's path and the common route. Reina Unlocks after finishing Hachiroku's and Paulette's respective arcs, and the common path. ~Grand End~ All the other paths (Main, Common and Side) need to be finished before this ending unlocks. *Achievements* If you already got all endings you should've unlocked most of the achievements, the hidden ones requires you to listen to the "Tender Greenery" track on the music gallery and view all tips. But here is a list anyway: Credits: This walkthrough is based on info attained on this Steam Guide by -Nagi-, Exophase.com and Seiya-Saga.com.
  47. 1 point
    The biggest one: We need to stop treating VNs like they're Video Games Lite. I think we're all guilty of this (myself included), but by doing so, we're effectively limiting VNs' potential reader base to just gamers. An assumption I see often is that gameplay VNs like Ace Attorney or Danganronpa are inherently more newbie-friendly than normal VNs or especially kinetic novels. This only makes sense if you're assuming that you're trying to market VNs to gamers. I'm not saying that it's bad to try to get gamers into VNs, but why should we limit ourselves to that? Why are they the only audience that we're trying to get? Other groups who might be interested in visual novels: Regular novel readers. Yes, they still exist. This is such an obvious thing to me (after all, we're trying to promote visual novels) that it almost amazes me that almost nobody considers that people who like to read might be interested in...well, reading. Comics fans, especially fans of indie comics. We're seeing a tiny bit of overlap between indie comics and EVNs already. I read a short yuri VN named Serre by Adrienne Bazir not too long ago that does really nice things with CGs and sprite animations (especially considering she did everything except the music/sound effects). There's also an interactive graphic novel (which I haven't had the opportunity to buy yet) that came out recently named It Will Be Hard that I've seen get a good reception. I don't know if it'd be called a VN per se, but surely it'd be of interest to people who are interested in interactive storytelling? There's a lot of things that our mediums could learn from each other if we bothered to expand outside our normal horizons. People with disabilities who can't/don't want to play "normal" video games. After all, 99% of VNs have no interactivity beyond clicking to advance the text and possibly making choices. This makes them inherently more accessible than 99% of video games. There are some things to keep in consideration (for example, making sure you can access the menu easily; adding screen reader or text-to-speech support for visually-impaired readers; adding an option to use a dyslexic-friendly font like OpenDyslexic), but overall, making a VN accessible is much easier than making your average video game accessible. More things that would help VNs' reputation and encourage people to check out the medium: Stop pretending that porn is a necessary component to VNs. I'm not saying "drop the porn" (that'd be hypocritical of me, since I've wished for more 18+ otome in the past), but it's off-putting to a lot of people, and a lot of time it's shoehorned in anyway. Sex in VNs should be treated the same way as it is in books: some books have sex in them, in some books (erotica) sex is the whole point, but you don't need to have sex in a novel for it to be considered literature, nor does having a sex scene in it automatically disqualify a book from being literature. Longer is not always better. I personally like long stories, but a lot of people just don't have the time (or, yes, attention span) for a 50-hour epic. There's value in shorter VNs that tell a good story not just despite, but because of their length...similarly, by holding longer works up on a pedestal, we're encouraging creators to add pointless shit to pad the length of their stories, which just wastes everyone's time. We need to support diverse VNs by diverse creators. Diverse settings, diverse characters, diverse plots, diverse artwork. Basically have something for everyone. There's nothing wrong with high school stories, but it's boring when it seems like that's the only setting that people will read. Part of this is supporting EVNs and EVN creators, who may not have the budgets that the big Japanese eroge creators do, but who are still doing cool stuff. (There's this weird perception that EVNs try too hard to be like JVNs and are all set in Japanese high schools, which hasn't been the case for years? Katawa Shoujo and DDLC aren't representative of the EVN scene as a whole, for a lot of reasons. I will say that there's a disproportionately high number of anime-style EVNs, but even then there are plenty of exceptions. That's just the first few I found when going through my VNDB collection.) I think the reaction to this year's AX announcements really shows how much pushback there can be against stories that don't fit into the mold of "normal" eroge: JAST USA announced three BL VNs, and MangaGamer announced one BL and one yuri VN, and people are complaining about this year's AX being "overly gay," or about how MG has supposedly "abandoned" the "traditional eroge audience" (never mind that they also announced two Rance games and already have plenty of "normal" eroge in the pipeline) and is now a "fujoshi paradise." I understand the appeal of self-inserting, but some of my favorite stories have been about people very different from me--in fact, a fully-fleshed character who's very different from me can be easier to relate to than a blank-slate protagonist. Basically, if I can read through VNs with straight male protagonists and manage to enjoy them, a straight guy can read through an otome or BL game without...dying, or whatever you think will happen if you touch something not aimed at straight men. Don't promote lolicon/shotacon stuff. This creeps out the vast majority of people, myself included. Maitetsu was a mistake. Just because it's legal (in the US) doesn't mean we have to support it.
  48. 1 point
    The sad truth is, where porn or fanservice aren't involved, those games aren't popular either. VNs are mostly about reading and no one really reads nowadays, especially gamers; the reading rates have been constantly dropping across the world. When you compare the sales numbers of popular games like Nekopara and story-driven, plot-heavy all-ages titles you will see they barely sell at all; no matter how good they are and how well praised they get by critics, Steam curators and gaming websites, they won't ever be able to fight with those. It's another reason why we get so little of them and what gets translated nowadays are typically light charage and moege instead. VNs are destined to remain a niche and interesting vns will always be a niche within a niche. It's because the population those games were once directed at is actually declining and new generation that's ought to replace it remains completely different.
  49. 1 point
  50. 1 point
    Nekopara and Sakura games are easily-accessible, visually flashy sources of porn and that created their broad appeal. DDLC was a viral sensation, but it won't happen again anytime soon and its influence on the popularization of VNs is unclear, also thanks to the elitist VN snobs that consider it an unholy spawn of Satan that should be eradicated along with everyone that enjoyed it. ;p Seriously, though, I think VNs are getting slightly more mainstream over time (things like them entering GOG might be huge in the long run), but how I see it, especially when it goes to Japanese ones, the stigma connected to them and the actual cultural distance (like the approach to loli content)* might be simply not something easily crossable - maybe not in our lifetimes. At least as long as all ages games in the VN format are by default associated with eroge, they'll not break out of their cum-stained little corner, with few exceptions such as Steins;Gate being significant, but not really changing much for the rest of them. Things like JAST parading a pornstar as the face of their AnimeExpo event (or the fact that MangaGamer site is still one of the ugliest things on the Internet) don't help much either. And I don't say that to attack anyone's fapping pleasures, I'm just slowly realizing how foreign most VNs are to Western sensibilities. The real way in which I see them expanding is through the broader distribution of the gateway drugs of quality all-ages releases and non-erotic or mildly erotic EVNs. Katawa Shoujo is such a great entry-level VN because it does a lot to make the player comfortable - it approaches its themes tastefully and with actual thought, makes ero content optional and does not ask you to invest large sums of money into something you're not sure is your thing. Promoting EVNs, making the scene that is more focused on storytelling aspects of the medium rather than smut more visible is the way to go. Fuwanovel once did quite a good job of covering the EVN market, back when nearly everything it produced was pure crap. Now, when there's actually stuff to see there, we're silent. Maybe I'm wrong and there's much more room for VNs to expand simply as a particularly attractive source of porn. Still, investing countless hours into reading your fapping material is also not something I would expect to go mainstream in the West and I'm not sure anyone of this Forums would be happy with nukige being the main thing brought here. The other problem I see and someone can correct me if I'm wrong, is the piss-poor marketing of Japanese VNs in the West, mostly directed towards the already-existing fanbase. Why is something as good as Dies Irae not a freakin' bestseller on Steam? Why most chuunige, with no questionable content and story elements and stylistic beloved by zillions of anime fans in the West, sell like absolute shit? There's little money and little conviction in how most VN companies treat their Western releases and I'm not sure if that will ever change. And what we can do, as fans? I wonder. I'll tell you in three years whether my grassroots effort did anything, because promoting VNs is most of what I do lately. ;p * Not to insult anyone's taste's, but if it was Maitetsu and not Analogue that introduced me to VNs, I would probably run for the hills and never come back.