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adamstan

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adamstan last won the day on January 18

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About adamstan

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    All-Ages Junkie ;)
  • Birthday 08/11/1984

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    Poland
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  1. Yes, that's right. Starting in '90s, adventure games started to have more and more developed stories, and puzzles ceased to be the main point I think one of the reasons for going different ways might be influence of dating sims - which also gave birth to the concept of "routes". Western adventure games just kind of evolved on their own, and stayed linear most of the time, while VNs started as a hybrid between adventure and a dating sim.
  2. I remember one western mid '90s adventure game that seems to sit at similar point that proto-VNs of this time, such as Sakura no Kisetsu. I'm talking about Eric The Unready (and apparently there were also other similar titles from this dev). It was pretty funny, and presentation is what would be called "ADV" in the VN world Wiki seems to categorize it as "Interactive Fiction" and this game, just like the other adventure games you mentioned, still focuses more on environment interaction than the character interaction. Also, that list of commands is enormous - since it was there to pro
  3. It seems that it isn't. I guess JAST or Mangagamer don't have it since it's released directly by Frontwing, and not by one of localization companies. DLSite also doesn't have it. Still I find it strange for Frontwing to limit themselves only to Steam, but what do I know... BTW it looks like original physical release from 2015 was also split into all-ages version and adult patch - card with download code for the patch was sold only to customers who were 18 or older (If I'm understanding the notes correctly)
  4. Today I started Aonatsu Line - and made it to the OP movie, so I guess I completed the prologue ;) So far I'm really liking what I'm seeing - mainly the nice friendship between the characters. Even though this game isn't about saving the school club on the verge of demise, I got similar warm, fuzzy feeling like when reading Konosora :) I'm reading Switch version, and this presents additional challenge, since I have no H-code for this version so far. But OTOH this VN seems to be on the easier side language-wise, so this might be a good thing - I have to concentrate more on the text
  5. I think you might like Planetarian from KEY and PARQUET from Yuzusoft. They're both bittersweet tales set in the future, like ATRI (although Planetarian leans more towards sad side).
  6. No, it's not The "censorship" was already done by Elf (original developer) for Windows version in 1999 - current version is just a remaster (and translation) of that version. The only "uncensored" version is 1992 one - available for PC98 and MS-DOS. (On the other hand, it seems that after all they indeed spend lots of rather pointless efforts to make yet another more censored "all-ages" version for Steam - honestly, being all-ages junkie that I am, I can't imagine the game with the premise like Doukyuusei working well as an all-ages title. It's one of those games that seem to be projecte
  7. It's also worth noting, that all those alterations were made already in 1999 for the Windows remake, and current version is just remaster of that edition - it isn't something enforced by Steam
  8. The project isn't dead (it just smells funny ) Today I pasted another few hundred japanese lines into Ren'py script, reaching 32% (or, near the end of 6th chapter). Also, for those interested, here's the comparison of various image versions, using the train station background as an example. 1. Original 16 color version - this will be the default mode: 2. "Enhanced" version from english-only "JAST Memorial edition" - it's just the original with some basic blur applied: 3. My "256 color version" - made with few layers of blurring and re-sharpening - this will be used as an
  9. Okay, so yesterday I finished StarTRain It wasn't without problems, but I enjoyed it. It's kind of mix between high-school rom-com and KEY's classics - I feel like it borrows some ideas from Kanon and Clannad. Main focus of this VN seems to be the true meaning of happiness - and, to extent, how relationships fit into that. At the beginning of the actual common route (after the prologue) Tsukasa is quite depressed after breaking up with Nami (I previously tagged it as a spoiler, but it's such a big part of the setting, that it's hard to talk about this VN without mentioning this
  10. Yes, that seems to be the reason Now that I think about it, I've read yet another shinigami VN - Shinigami no Kiss wa Wakare no Aji, it was nice, but the setting a bit different
  11. It looks nice - I don't think I'll jump into it immediately, but I'll bookmark it on Steam When reading the summary for some reason I thought about Palette's SakuSaku and Chrono Clock.
  12. Yes, I compared the all-ages versions. Of course after applying the +18 patch Sekai/Denpasoft edition is the same as Palette's adult version. Another difference is resolution - Palette's complete edition is 1080p. But that's also only for all-ages - they didn't make +18 complete edition at all. So all +18 editions and Steam all-ages edition are 720p only.
  13. Not only that, there were also some scenes and graphics missing. Details below:
  14. This. And I guess for Palette, they rather aimed for consoles than for Steam itself - they created all-ages complete edition, which they released for PC, while PS4 and Switch releases are scheduled for June. BTW Steam version of Nine (Ep. 1-4) is more censored than complete edition, and, as I mentioned in my review, while I really liked the complete edition, I think Steam version removes too much.
  15. Which reminds me that perhaps one day I should check out the sequel
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