Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/15/18 in all areas

  1. I've been analysing the sexual content of VNs, what's become more common, what gets the best ratings, and what content tends to come together; and thought I'd present some of my results in a slightly different way: in a quiz! Using the extensive character database on vndb, I tracked which appearance and personality traits were more or less likely to engage in types of sexual activity, and put the results in a quiz format so you can enter the tropes and it'll tell you how the percentages diverge from the average. This is a slightly silly way to present the results, but I thought you guys might enjoy it. You can try the quiz here.
    2 points
  2. This was one of the group of about forty VNs I played in my first year after I began playing untranslated VNs. It was also the fourth chuunige I played that was untranslated. For those who are interested, this game was written by Takaya Aya (the writer of several kamige, including Komorebi no Nostalgica and Otoboku 2). He is a writer who can handle just about any genre, including nakige, chuunige, charage, serious drama, and deep science fiction. Alicematic is his first chuunige, written in 2006, during the 'golden age of VNs'. It is based in a version of our world where the dimensions that comprise reality are collapsing, and as a result entire swathes of the world are becoming unlivable, the survivors driven mad. The protagonist, Marume Kuroudo, is summoned to an experimental facility based on an artificial island in the Tokyo Bay in order to participate in an experiment to alter the currently unavoidable extinction of humanity and the end of the world as we know it. He and the others summoned, are told that they must fight to the virtual death (pain and sensation included) in a virtual realm to supply the mental energy to alter the fate of the world. Now, this game has a pretty diverse cast. The protagonist, Kuroudo, is a wild, pure-hearted type who knows his own limitations as a person and devotes himself to the things he feels are important without hesitation (he uses the odachi). Sayane, a young woman constantly dressed in the goth-loli style, is a master swordswoman with a passionate heart and an iron will (she uses the standard katana). Kuroe and Shiroe are twins, with the older sister Shiroe being hesitant and gentle and her younger sister Kuroe being an overprotective siscon (their weapons are kodachi). Iori is an unsociable young woman whose hobby is observing people (her weapon is an executioner's sword). Rikka is a cheerful, talkative, and active young woman (and the most normal of the heroines) who wields a crescent-spear. Fuyume is a blind and innocent miko who is also a talented onmyouji and can see the souls of people and objects. Nobotsuna is a seemingly light-hearted womanizer who quickly befriends Kuroudo and the others, his surprising wisdom coming out at just the right moments. Kei is a cross-dressing young woman who is also a master of western sorcery (also a confirmed lesbian). Common Route This game's common route changes depending on what choices you make throughout it leading up to the heroine branch-off, the events occurring after the prologue changing the most dramatically. While there is a lot of repeated text, it can mostly be skipped using the skip function on subsequent playthroughs. This is a technique used a lot in early chuunige, because events tend to accelerate rapidly in chuunige once you get into the heroine paths. The differences mostly lie in which heroines you interact with the most and the fate of a certain antagonist that appears early on... as her fate is usually related to how things turn out in the heroine paths, somehow. Route Order Suggestion I honestly suggest that you use the exact route order found in the Foolmaker walkthrough: http://sagaoz.net/foolmaker/game/s/alice.html The reason is fairly simple... despite not restricting any of the paths but Fuyume's, there are assumptions made about your preexisting knowledge for each path. Sayane Nine out of ten people who play this game through the end of the prologue without picking a heroine will choose to do Sayane's path first. Why? Because she is the heroine who leaves the most vivid impression in the prologue, by far. As a result, for the second time around... I ended up picking her again (it was a toss-up between her and the twins). Sayane's rather twisted value system is the basis for why the actual buildup to relationship formation is so... long. However, the reasons make sense, given the events of the prologue, and the romance is... beautiful in a sense that is rare in visual novel romance in general. The battles in this path are first-class (really all the battles in this game are), and the last battle is just... superb. I laughed, I cried (a lot), and I felt my heart wrench with empathy for Sayane and Kuroudo. This is an excellent path, and, even if you play none of the other paths, this one would make the game worth playing (though I might end up saying the same for some of the others as well, lol). Kuroe and Shiroe I just ignored my own advice... but I don't like Rikka, so that was inevitable (her type of heroine is my least favorite, because they are so common). Kuroe and Shiroe are a pair of twins that are one year younger than Kuroudo. Shiroe is the older sister, a gentle-mannered girl with a tendency to view her own motivations negatively, particularly when it comes to Kuroe. She is rather obviously in love with Kuroudo almost from the start (the incident that brings it on is fairly obvious). Kuroe is the younger sister, and the dependent half of the pair (most otaku media twins operate on the theory that one is dependent and the other dominant). She loves her sister first, second, and last, lol. She is also an aggressive violent tsundere with a fondness for jump kicks and a generalized dislike of men. Kuroe and Shiroe's path has a much different focus than Sayane's... the swordsmanship aspect is far less important (the fights in this path are mostly short ones), and it is very much about the twisted psychology of the twins' dependent relationship, their past, and how it effects the experiments when Kuroudo gets mixed up with them (hint: the results tend to be mixed). Generally speaking, the path itself can probably be called one of the weaker ones in the VN from a chuunige perspective, but it is emotionally rich and generally enjoyable to read. Rikka I'll say it right out. Rikka is the heroine I like the least in this game. She is mostly a comedy relief character. She is genki, she eats a lot, she makes random sexual jokes, and she is in a deep manzai relationship with the protagonist and other characters. That said, her path is of even quality to the others so far. This path... will probably be hard on people who like Sayane (I won't go into details), and I had to wince at some of the things that happen to the characters here. However, in exchange you get a series of three first-class swordfights, a bunch of lesser fights, some seriously crazy turns of events, and a nice ending. Iori Iori... by the time you get to this path (I recommend doing it last amongst the initially-available paths for reasons I'll mention in a moment), you'll have some idea of her personality. On the surface, she is calm and collected, but underneath, she is very much like a lonely child who desperately wants the love she never received from her parents. However, she also has a tendency to instantly make decisions others would procrastinate on, and there is little in the way of hesitation to her personality. Her path... is split into two parts. The first part, which is treated pretty much the same as the other heroine paths, is a sad ending (almost like a Tsukihime-style normal ending), that feels bittersweet. It is also fairly revealing about Iori's personality and her limitations as an individual. The second part has you start from the beginning of the game from a slightly different point, and it dramatically alters events when it comes to how Iori, Fuyume, and Kuroudo interact with one another and eliminates a major story element common to all the other paths, including Iori's first path. How it differs most radically from the first version, however, is in how Iori deals with her personal issue that pops up in almost every path of the game. Let's just say that the issue is confronted much earlier, at least in part because Iori held close contacts with the others at a much earlier point. This is also the most revealing path so far for the Cthulhu Mythos elements in the story. Fuyume Because of Fuyume's tendency to refer to herself in the third person, whenever she talks, I get the feeling she is putting herself down (my backbrain keeps interpreting her name as Fuyu and 'me' as that deliberately servile appellation some retainers to wealthy or socially high-ranking individuals use for themselves). However, her personality is fundamentally kind-hearted and gentle with a strong flavor of curiosity about new things and a tendency to carry the weight of the world on her shoulders. This path... is very emotional, both in the romantic and in the story/drama parts. While this path doesn't have any superlative fights, the flow of the story is the most 'complete', and I honestly loved the way the relationship between Fuyume and Iori strengthens throughout the path. I smiled, I laughed, and I cried... and in the end, I was left with a sense of completeness, as this path put an end to the story as a whole. Overall This game is one of those that was hard to appreciate fully on the first playthrough. Part of it is that, when I first played it, I was unfamiliar with much of the terminology (occult, scientific, and swordsmanship) involved. However, the largest part was that I simply didn't have the understanding of the concepts involved necessary to fully appreciate how this story plays out. Most who read this game will be satisfied entirely by the sword-fights and the story, but, later on, if you have a wider understanding of the concepts involved in this game, it becomes a much richer/deeper read.
    2 points
  3. I will take that as a White Album 2 and Sakura no Mori confirmed
    2 points
  4. It seems i would be into a twin boobjob but not into a normal boobjob. why?
    2 points
  5. "Hello everyone, I come with a translation project And it is the visual novel "Otome Domain" Vndb: https://vndb.org/v18149 Description from VNDB: thinks about how he was blessed to have family, but dryly laughs about how he’ll need to take care of himself now. However, during the funeral of his grandmother, someone named Kazari approaches him and offers to admit him into a prestigious school, in addition to providing him a place to reside. Minato immediately and thankfully takes up on this offer, but soon realizes that the Suzu Academy is an all-girl’s school, and the "ojou-sama" that he’ll be residing with has flaws of their own which really shattered his expectation for a high-class lady. "I have already managed to modify the texts." "I do not speak japanese" (Update) Translated: 2/83 Files Staff: Project leader: Harushio Hacker: Harushio Traslator: New: Showhey (and searching) Editor: searching TLC: searching QC: searching Beta tester: searching Contact: E-mail: [email protected] discord: Harushio#1083 FAQ: Q: Where are the patches? A: You can find all and any available patches on the 'Downloads' page. Q: Can I beta test? A: Of course yes Q: I want to donate to you! A: Thanks you.
    1 point
  6. Jérôme

    Looking to learn

    Hello everyone, I am new to this forum and from Canada. I don't typically use forums, but this one appealed to me because fan translations have always played an integral role in my life and have shaped many of my life decisions. I joined because I want to learn more about how fan translators extract, translate, and repackage text files in visual novels. I also want to know how fan translators organize the translation workflow and which tools they typically employ. Currently, I speak French and English, but I'm also learning Japanese (at a snail's pace) in my spare time, and I hope to help the community translate visual novels into English once I have reached a high enough level of fluency (I'm legit still a complete n00b at the language). I hope that I can learn from everyone and help out one way or another.
    1 point
  7. Hope you'll get through all of it mate! I also have family issues so I understand how frustrating or depressing it must be... My sincere condolences regarding your cat, I'm a cat lover too and understand the pain, mine died decades ago and I felt pretty lonely and ghastly for quite a while At least not everything is lost, at the end of the day, there's always something to be grateful about despite how gloomy or hopeless a situation might appear... Wish you all the best!
    1 point
  8. Guys, can we agree that this anime season is probably one of the strongest anime season we've got since a lot of time? I mean, the amount of excellent anime we are getting this season is just way too big, i can't count how many great anime are being released this season (except tokyo Ghoul cause Poor Tokyo Ghoul, and Persona 5 the animation too, poor Persona 5).
    1 point
  9. Dreamysyu

    Birthday thread

    Happy birthday, @tahu157!
    1 point
  10. Twitter Page Store Great offers for a lot of titles, especially on Grisaia no Kajitsu (50% off) and Chrono Clock (20% off). Those who haven't gotten these 2 games, buy it while the sale lasts Edited: Got the Denapsoft sales news in my email. Dug around for a bit and found out that Sekai Project is having a similar sale: https://mailchi.mp/sekaiproject/sekai-project-steam-spring-sale Found something interesting on the pricing on Grisaia steam vs Grisaia unrated though: Grisaia no Kajitu Sekai Project spring sale Grisaia no Kajitsu Denpasoft 2018 spring sale Wtf .... Edited 2: The pricing (sales or normal) for this Saku Saku is extremely interesting as well: Saku Saku Sekai Project Sping Sale Saku Saku Denpasoft Spring Sale
    1 point
  11. Bloody hell. Drink away but not astray.
    1 point
  12. God, seeing people's results makes me wonder what exactly they answered to get these results. I tried several different variants, and the most fucked up thing I got was... outdoor sex or something.
    1 point
  13. Confession: I've had some pretty nasty two weeks because of family issues, but life decided that it wasn't clear enough with it's stance on my humble person, so today my cat died. My girlfriend make an observation that this seems like a good day to get drunk together and I honestly don't see any holes in that logic. I'm drinking to you guys then! 乾杯!
    1 point
  14. adamstan

    What are you playing?

    I just finished Yukizakura. It was nice. Lighthearted high-school rom-com with a little drama. Comedy in this was really good, and characters are likeable (except for EvilGrandVizier Vice Principal of course ) The best route was definitly Saki - her relationship with Yuuji (protagonist), as well as her character had some nice developement and route had pretty good flow. Other routes were enjoyable, but significantly weaker - officially game doesn't have main heroine, but for me it feels like Saki is the one. Other notable highlights would be Misaki epilogue and Rei route was good too. Misato-sensei and Kozue endings were somewhat disappointing for me (the routes themselves were OK, just the endings felt little lackluster). Nice thing about this game is that other characters don't disappear when you enter heroine route. They play important role throughout whole game. OTOH there is no clear distinction between common and heroine routes, with most key events repeating, so after the first route you'll probably be skipping a lot. Character sprites and CGs were quite good for such ancient game, backgrounds were OK (except for traincar, which could use some more detail). Nice, but IMO weaker than To Heart 2, so I give it 7.5 Game can be bought really cheaply on JAST site, so you may give it a try. PS To have sound on Win7 (and upwards probably) you have to download "imaadp32.acm" codec and put it inside game directory. Otherwise it will complain that the system cannot play ADPCM and there will be no sound. Same goes for Heart De Roommate and other similar games from that era. And continuing my adventure with old VNs, I'll now try aforementioned Heart De Roommate.
    1 point
  15. - sex with monsters - sex with tentacles (consensual) - skull-fucking and best of all - Selfcest ...
    1 point
  16. I get the kanji part, but hiragana should be strait forward. You already know the idea of characters representing sounds and hiragana is just different characters based on the same system. Find a good hiragana cheat sheet online (yes, they are actually called that for some reason) and print it. Place the paper next to the monitor and then use hiragana furigana. This way you will be forced to look at the cheat sheet whenever you read a hiragana. That way you will force yourself to look at the paper frequently and fairly quickly you will remember some hiragana without looking at the paper and over time you will remember all of them. Combine this with other approaches to study hiragana as you need the theory behind some of them, like what's the difference between か and が. You really should learn how "sound modifiers" work instead of remembering each case they are used in as new characters. If your hiragana studying consist of going through a list of hiragana trying to remember them all, then you will fail. It's so easy to remember them while you read the list and then forget them by the time you need them and reading the list again will not solve the problem. It's a matter of keeping a constant exposure, preferably daily to prevent yourself from forgetting what you learned during your last studying session. Language studying not just a question of time spent. 30 minutes a day is more efficient than 4-5 hours once a week. The daily exposure and hence forcing your brain to not forget between studying sessions is quite valuable.
    1 point
  17. Well, the percentages are quite small, so it's understandable.
    1 point
  18. I'd say the Kururururugi thing is simply cuz he IS that good. Karen is super important to the Black Knights cuz she's a great pilot, and Kururugi is even better, so any fight he joins becomes very problematic. He's like the ace of a sports team, easily changing the dynamics of any match. In regards to the "peace zone": Have you watched HxH 2011? It's pretty much along the lines of FMA: B in terms of style.
    1 point
  19. Or you can always make a second Steam account.
    1 point
  20. The interwebs are now complete. Thanks.
    1 point
  21. The staff rolls say that they used Kawashima Rino both times.
    1 point
  22. 1 point
  23. I made it further in the test than I'd like to admit before I realized that this quiz was for women. But I thought it'd be a waste if I dropped it, so here are my results:
    1 point
  24. Trying to imagine myself as an female VN character i got the most plain, boring and vanilla tags possible. Really entertaining to just create any character type and see the results though.
    1 point
  25. Hmm... 2 highest were Not Sexually Involved and Mindbreak... How should I interpret that?
    1 point
  26. Pretty interesting quiz to say the least although I somehow didn't understand the results? Incest: +1.98% The Hell? Sex with monsters: +1.4% I'll rather kill myself
    1 point
  27. Mine too. But apparently Monsters are fine ....... in water.
    1 point
  28. ittaku

    re:

    From Japanese art forms it usually means "We don't understand English well enough to know this title is gibberish."
    1 point
  29. This looks pretty interesting! I like the art style and the diverse cast of characters!
    1 point
  30. Here's the full opening of ef Latter Tale (Emotional Flutter), and the most interesting part to me here is the bridge between the first part and the second part (The violin).
    1 point
  31. Fiddle

    A Tribute to Tiag

    In response to my friend @Mr Poltroon's grammatically-questionable-but-nevertheless-generous patronage, I've decided to utilize my artistic skills and produce a drawing that does justice to his favorite character, Kilometers Edgeworth. In short, I labored to reproduce the following piece that I found on an insider artists' hub known as Google Images: (I forgot to replace the transparency in his eyes with whiteness, so please don't use a dark skin or he'll look scary and deformed.)
    1 point
  32. I have re-attained a reputation:post ratio > 1, a ratio that I am not willing to compromise under any circumstances; as such, I will now retire this account from the forum forever. Instead I'll be using my alternate account with which I liked all of this account's posts: Dergonu.
    1 point
  33. Nurse Love Addiction Steam link VNDB Summary Description "The bitter-sweet love story of the white robe angels." Oosachi Asuka was a high school girl who lived life in a carefree, easygoing way while holding the nickname "Jellyfish Club Leader." But as graduation approaches, her classmates started to seriously think about college and their futures, which made Asuka feel uneasy. The self you want to become... Dreams of the future... Unable to answer those two thoughts, Asuka wandered in her closet for a change of pace and discovered an old picture book. The writing was faded, but enough to make out the meanings behind the words. "I will become a nurse." Without a doubt, those were her letters she herself wrote down inside that favorite picture book of hers growing up. That wasn't the only source for her resolve as she has her younger sister "Oosachi Nao": Younger by one year, same grade level, adores her older sis, and is the self-proclaimed "Responsible Imouto" and "Onee-chan's Special Medicine." Thanks to Nao who's looked after her and encouraged her to work hard, Asuka didn't have a lot of obstacles in her way. After taking the first steps to becoming a splendid nurse, they both succeeded in entering "The Imperial Capital Nursing Technical School" based in the holy site of Yurigahama. ——Spring. Upon entering, Asuka encounters two classmates: "Amatou Itsuki" and "Takeda Sakuya." Both are attractive, in-shape, excel in school, and possess many other things... none of which she has. Asuka, who tries to get along with them, gets treated coldly by Sakuya for really no apparent reason... Along with the guidance of their instructor "Oohara Kaede", the white robe angel (as Asuka puts it), Asuka and Nao spend their busy days as nursing students. From classroom lectures and nurse basics to on-the-site training. In hospitals where the death of people exist close by, Asuka and friends grow together as people, and then as nurses. They also experience many things not often encountered: Words of gratitude and words of abuse... Lives that are saved and lives that are not saved... The meanings behind life and death... The meanings behind the entirety of a person—— the truth of a person. What fate awaits Asuka and everyone else within these three years? The answer can only be... Ending Guideline / Suggested Route Order Information. (If you are too lazy, the suggested route order is: Kaede>Nao>Sakuya>Itsuki.) * The after school ending is basically just a large portion of the plot without the heroine route additions. You will get a some information, but then the game just ends abruptly. It's not recommended playing this until the other routes are completed, as it's just a pointless bad ending that will spoil some of the heroine routes. ** I would recommend playing the routes first in the suggested order, then doing the bad endings and finally the after school ending. The route order is up to you, but I'd recommend Kaede>Nao>Sakuya>Itsuki. The bad endings are all quite dark and I personally wouldn't recommend playing them seriously right after finishing a route, but instead do them all later on after you have finished the good endings. In the end though, it's up to you. *** The number in front of each choice is refering to which choice from top to bottom you should choose, if you are too lazy to read the actual choice itself. Walkthrough Oohara Kaede Good end Bad end Oosachi Nao Good End Bad end Takeda Sakuya Good End Bad end Amatou Itsuki Good End Bad end After school ending Attribution This walkthrough is based on info attained on seiya-saiga.com, translated and fitted for the English version by me.
    1 point
×
×
  • Create New...