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About PiggiesGoMoo

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    Fuwa Regular

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  1. How can we make visual novels more popular in the west?

    I think VN's will get more and more animation as the market develops, which will help. Eventually I even think that the standard practice of reusing sprites will become a dated feature of VNs, and they will have more animation instead. I say this because I think people put a lot of value on the visuals of VN's, and there are definitely companies that have improved their standards over the years. Like anime, at a certain point the quality will be high enough to where it will break into a western audience.
  2. What are you playing?

    Reading Danganronpa 2. It has a lot of entertaining characters, and the trials have all been really good so far (and really sad and dramatic in some cases). I must say though, I find myself rushing through free time to get to the trials, and not bothering to buy gifts. I don't really like the clear delineation between "free time" and "oh no someone got murdered" in the game, it makes the pacing seem predictable... Like "oh it's a free time day? Welp, I guess nobody is getting murdered." Still, I think the trials make the free time worth doing.
  3. What are you playing?

    +1 Asahi best girl. You like Michiru and Asahi... you my friend have good taste!
  4. Evenicle Release by Mangagamer (on June 28th)

    At chapter 3. I don't think the gameplay mechanics compare to something like Kamidori Alchemy Meister, but Evenicle definitely has a major pacing advantage over that game. You can speed through combat scenes and encounters if you want by just holding CTRL. It even speeds up movement on the minimap. There's even an auto-combat mode. Pretty nice. I also think there is more dialogue in Evenicle than in Kamidori, at least on a "percentage of time playing" basis. I'm not sure I'd rate it higher overall than Kamidori, though. The romance is very rushed by comparison. I guess that's because Kamidori is less of a "nukige" than evenicle.
  5. What are the things that you hate the most in VNs?

    Lazy fight scenes. Honestly I wish more VNs would just use a manga-esque style for fight scenes. Funnily enough Cartagra does the "manga-style fight scenes" (I haven't read KNS 1 or 2 yet, maybe they do too), and it looks great. Of course, this demands more on the part of the artist(s). More broadly, I guess I'm asking for more artistic effort when it comes to these scenes, in whatever way it can be done. The "lazy" type I'm talking about are where CGs are reused, and the fights involve text and "colored slashes" on the screen, plus sound effects. This is the style in a lot of the highly rated VNs. It even includes some very action-scene oriented VNs where you'd expect there to be more artistic emphasis on the action. This problem might be because of budget issues.
  6. Grisaia no Kajitsu denpasoft vs Steam

    Funny that you mention Subahibi, I actually thought there were more "unjustified fanservice" h-scenes in Subahibi than in Grisaia. Sure there are h-scenes in Subahibi which fit the plot, but there are several I can think of that definitely don't. With Grisaia, all of the character arcs are romantic, and the romance leads to the h-scenes, so I'd say the h-scenes are "justified".
  7. What are you playing?

    I was playing Utwarerumono. So far it's pretty decent, and I've heard the sequels are top notch. However, I'm now discouraged because I found out that the sequels are PS4/Vita only.... I thought I'd be able to play them on my PS3. The funny thing is that I actually developed and published a Vita game in college for a senior project, but I don't own a Vita I guess I'll switch to another game for now.
  8. The percentage that do
  9. I'd be curious to know the percentage that make them optional. Seems like some of the newer ones do, like Chrono Clock and Sorcery Jokers.
  10. What are you playing?

    Have been reading Grisaia. I'm really impressed by the writing in all of the slice-of-life scenes. Not just the humor, but in the way that it explores the depths of personality of the characters. That includes the common route. So far I've done the routes of Makina and Amane, and am currently in Michiru's. I saved Sachi and Yumiko's routes for later because I was very curious about WTF is wrong with Michiru... a very unusual character lol. Michiru's character + route might end up being my favorite. The only character I find kind of uninteresting is Amane, although her route is very riveting (it felt like I was reading a totally different VN). I also read Cartagra recently, and it was decent. It almost felt like I was reading a nukige, with all of the very short routes and h-scenes. Looking forward to KNS 1 & 2.
  11. Regarding MoeNovel and what can be done.

    I think the steam audience is pretty clueless about Moenovel. Posts on the steam forum might help, it can spark a chain reaction. By the way, Moenovel's If my Heart had Wings has sold quite a few copies according to this: https://steamspy.com/app/326480
  12. What are you playing?

    Reading Cartagra. Nana looks like harry potter. She's also very annoying. These two in combination make her a very unlikeable character
  13. Finished Umineko. I ended up ditching the VN near the end of episode 7 for the manga, because I was losing patience and had a lack of emotional investment in the story... not that I didn't enjoy many parts in the story. I heard that the manga has more plot points answered. I also heard that the extra information that the manga reveals is canon, as Ryukishi07 himself confirmed. I didn't want a wishy-washy "figure it out yourself" ending for a visual novel that took me weeks to read, so I had to read the manga. I was really surprised by the manga because it felt like an improvement from the VN in many ways. Much more dramatic, with crazy character expressions and illustrations. The only thing missing was the music, and color. In hindsight, maybe I would have enjoyed the story of Umineko more had I read the manga. The ending is very satisfying and surprising. Regardless of the format, there are some things that bother me about the story. I felt much less tension and investment in the characters than I usually do for a serious story like this. That's certainly true compared to Higurashi. Higurashi had piss-your-pants levels of tension, at least for me. I was sweating like crazy while reading the first episodes of Higurashi. That didn't happen once while reading Umineko, and I don't think this lack of thrill is because I'm getting burned out by VNs, or even my high expectations. I think it's because of the nature of the plot of Umineko:
  14. Is that really still true? I have a list of like 30 plotge VNs to read, and they're all translated. Hey, maybe this is an answer to OP's question. An experienced VN reader is someone who has read enough VNs to complain about the lack of translated VNs
  15. Not my type of VN, but I think the intro song is good. I haven't heard this type of intro sung in English very often: