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Showing content with the highest reputation on 01/06/18 in Posts

  1. G-Senjou no Maou. No matter what people may say about it, it's an unforgettable experience, and no VN of the same genre could be on par with this
    2 points
  2. Translated: Saya no Uta - It's incredible how many things this novel gets right even with it's short length. The atmosphere is incredible, the characters will make you happy, then rage, then afraid, then cry then everything at once. Untranslated: Shingakkou - Best piece of horror I read, it's creepy without relying too much on gore, and it still have an incredibly beautiful message in the end (unlike the above one), SoL parts are also endearing, characters are very well written, especially the main character.
    2 points
  3. Oh man, oh jeez. Quite the task to put on someone. But I'd say probably Katawa Shoujo or Everlasting Summer, not because they are the greatest visual novels out there, but because they are different.
    2 points
  4. One? Technically speaking, Muv-Luv Alternative, but you would also need to read the two prequels, so it would not qualify as one. So I'd go with Sharin no Kuni, Himawari no Shoujo. It has its issues, but it touched my soul in a way I would not have believed possible.
    2 points
  5. I'd go for FSN for pretty obvious reasons. The reasons: It's timeless classics. It's pretty good and really popular. As opposed to the other highly rated VNs, it doesn't require any previous experience and doesn't have any obvious drawbacks. And the main reason: it's probably one of the best examples of what the VN genre/medium can do with what it has.
    2 points
  6. Probably Steins;Gate. If you want an absolutely gripping plot (with quite a lot of sci fi). Otherwise, if you don't know what you want, The Fruit of Grisaia (has everything from awesome dialogue, endearing characters, LOL comedy, some nice fanservice, and some serious tearjerker scenes).
    2 points
  7. Like you could harm us, filthy mortal.
    2 points
  8. Chewy

    New Member

    PUNY EARTHLING HERE STEALING JOKE FROM HERE FELLOW EARTHLING IS NOT COOL. WE HERE COEXIST HERE ON THIS PLANET SO WHY WOULD YOU DO SUCH A THING HERE
    2 points
  9. I read a blog post by Darbury on this topic quite a while ago; I think you might find both it and the discussion in the comments interesting. There are also a couple other posts where he attempts to define what a visual novel is. Personally, I don't fuss too much over whether or not I consider something with gameplay elements a visual novel. I hold some heretical opinions. I consider the Ace Attorney series to be visual novels. I consider the traditional formula of having heroine routes (or heroes) in nigh every VN to be unimaginative and banal, and embrace new ideas and formats within the genre. With that in mind, I welcome VNs with gameplay elements, or VN hybrids as one might call them, so long as the time spent playing doesn't outweigh the time spent, er, novel-ing. The Danganronpa and Kara no Shoujo series are good, but certainly not perfect, examples in my humble opinion.
    2 points
  10. So I can spend time I could use to read VNs to complain about not having enough time to play VNs.
    2 points
  11. Kaguya

    Hey, can you please

    It does, I've banned like 10 people the past few days for alt-spaming and trolling. The coliseum of chatter, however, was always pretty much a place for shitposting. Way back we had threads about cereal or what someone are for dinner or some dumb shit. Not much to do about it.
    2 points
  12. primarily to shill the house in fata morgana to people, at this point guys play the house in fata morgana it's the best vn ever made peace bye
    2 points
  13. I did. I felt it contributed a fair bit to my enjoyment of the story by selecting the generals and strategists. Gameplay in a story doesn't always have to be about the gameplay itself. I mean, even the OP presented Koihime as an example of gameplay he liked.
    1 point
  14. I'll be the obvious one and say Fate Stay Night because out of all the Visual Novels I have played(I'm no slouch) it still stands above the rest in terms of quality. I would say that it's due to the fact that there is a huge cast of very well developed characters, fantastic world building, good writing and a intriguing story that will keep you engaged throughout.
    1 point
  15. Very well. Breathless is a tough term, since I generally experience breathlessness during nukiges if you catch my drift , but to answer your original question... I say it a lot, but Kara no Shoujo gets my vote on this one. The soundtrack mixed with a stellar translation and chilling scenes left quite the impression on me.
    1 point
  16. 1 point
  17. Natsuyume Nagisa. Nijima Yuu's magnum opus in my opinion. The way he throws hints about the big mystery surrounding the whole game, the twist as cruel as gratifying, and the suffering; but above all, the final message of the game, that there's hope.
    1 point
  18. KINIRO LOVERICHE YOU need some delicious SEISHUN in your life with a beautiful true route that makes you shikushiku
    1 point
  19. r0xm2n

    ~~~FAVORITES!!!~~~

    I'll add a few question types..... Favorite 'Violent" girl: Kyou (CLANNAD). Bonus points for throwing dictionaries with remarkable skill, and having a demonic death glare.... Favorite Airhead: Michiru (Grisaia) Favorite 'Super Genius': Amane (IMHHW). Actually, she's a somewhat eccentric, airheaded super genius ..... with big breasts xD Favorite Male sidekick: Sunohara (CLANNAD). Though he does kinda tick me off at times too... Best Dialogue: Makina (Grisaia), EASILY. Though Sachi (Grisaia) comes somewhat close.... Favorite 'unlucky idiot': Honestly, I can't pick between Sunohara (CLANNAD), and Michiru (Grisaia). They both have chronic bad luck.... Most Lewd Heroine: Can't pick between Sachi (Grisaia), Amane (Grisaia), and Mihiro (Wagamana High Spec)
    1 point
  20. the best answer
    1 point
  21. Dreamysyu

    ~~~FAVORITES!!!~~~

    Favorite vn: Umineko Favorite route: Heaven's Feel, I guess? Favorite loli: -> Favorite kyonyuu: - Favorite shota: - Favorite best girl: Rin Tohsaka Favorite art style: Fata Morgana Favorite genre of vn: pseudophilosophical stuff Favorite "dere" type: tsundere Favorite yuri game: Pygmalion, but it's the only one I actually finished so far. Seabed will most likely beat it. Favorite non- canon pairing: idk. Favorite side character: Yuuko Favorite otome game: no experience except for a pretty trashy one. Favorite best boy: - Favorite translation: Grisaia, I guess. Favorite OELVN: DDLC, but it's the only one I actually liked. My experience is pretty limited though. Favorite trap: Riki from LB. Favorite jrpg: don't play them. Favorite waifu: don't get them. Onee-san or imouto: neither. Choosing from the lesser evils, onee-san. Favorite Kemonomimi animal type: human. What?..
    1 point
  22. Ranzo

    New Member

    Welcome to this rambling house of torment, please take your shoes off and make yourself comfortable.
    1 point
  23. Tyrael

    top 1 vns of all time

    That's his name tho, isn't it
    1 point
  24. Dergonu

    New Member

    Hi, welcome! (/ăƒ»Ï‰ăƒ»)/
    1 point
  25. Walkthrough is the same for both. And yes, it is absolutely alright to do it in the order of Acta - Amantes, (I know people who have done it, and plan to myself,) but on the note of what was actually censored: Generally speaking, you are better off reading Amantes first, unless the cropped CGs annoy you. (Only Acta is in the original 4:3 as of now.) No gore was censored in the English version of Amantes. (It was restored in the ENG version.) Now, for the things that were changed, from what I hear it's only a few CGs with nudity that had said nudity covered up. Other than that, (and of course, the removed H,) Amantes is the same + it has more story. So, if you're like me and H matters a lot to you, go with Acta first, but if H isn't that big of a deal to you, then reading Amantes first is definitely the "best way" to go. (You can then just go back for the H in Acta later.)
    1 point
  26. Benji Price

    New Member

    Welcome pal ! Enjoy your stay!
    1 point
  27. Tyrael

    New Member

    Hope you have a great time around here!
    1 point
  28. Plk_Lesiak

    New Member

    Hello there, Earthling! I have to say that for an inhabitant of this planet your punctuation still feels a bit alien, you should be a bit more mindful about that in future posts. ;p Anyways, I hope you'll have fun around here.
    1 point
  29. Fiddle

    New Member

    Welcome!
    1 point
  30. Chewy

    New Member

    I too here from Earth, I enjoy earthling desires such as that of reading visual novels here and sharing here with my fellow earthling friends welcome to earthling forum here, many people good here Hope here we will going along well here, fellow friend
    1 point
  31. Asonn

    New Member

    Welcome here, I hope I see you a lot here. It was nice to meet you here. And if you here want to discuss VNs I'm always here to tell you about here!
    1 point
  32. Yuuko

    New Member

    Nice to meet you too here,Fuwa here is a nice place to discuss VNs but not many good friend here tbh Hope you well too here
    1 point
  33. Zander

    New Member

    Welcome here! Looking forward to seeing your posts around here. Feel free to let me know if you need help navigating the forums here.
    1 point
  34. Well, I would usually avoid calling RPGs visual novels, as the gameplay/story ratio is usually heavily skewed in the direction of gameplay. That's why I've stopped playing RPGs, I've realized that I've played things like DA Inquisition or Star Wars: The Old Republic mostly for the story, while burning dozens of hours on mindless grind I didn't really care about. For me, VN is every medium where the text-based story content reigns supreme while any gameplay it offers is supplementary to that. In this way it's very hard for me to accept this kind of purist definitions that Palas creates, where VN is created only by stripping the game from any visible, number-based gameplay mechanics. What do I care that my story route in Long Live the Queen is some ways guided by the stats? The core content is still that of a visual novel, in a very literal understanding of the term. Same goes for most VN-hybrid games and dating sims - in most of them, the story content is the central part of the experience. Closer to the original topic, I think that gameplay can both make a VN better and break it. If gameplay elements are well-connected with the story and support its main themes, I can appreciate them even if they're mediocre by themselves - they simply work as that additional flavour that adds to the immersion. But I also hate then the gameplay lacks proper difficulty settings or skip option, so it could stall experiencing the story. For me, it's all about how it's implemented and how much time it takes - I really didn't switch from playing sandbox games to reading VNs just to play with mindless minigames for hours on end, but anything less extreme and somewhat approachable is ok with me, as long as it fits the story.
    1 point
  35. We should round them up and exterminate them.
    1 point
  36. Hello Ladies & Gentlemen! So, yesterday I've published a review of a very disappointing VN - I'm always a bit wary about giving time and publicity to bad games, when you can give the spotlight to good ones that desperately need it, but I think there's some value in dissecting failed projects and talking about why they couldn't deliver, often despite the author's honest attempts. Obviously, bad games that are just lazy aren't that interesting, but bad games that tried hard and failed are often fascinating to me. Also, it seems that my review discouraged at least two people from buying the title in question, so it's already worth it. Either way, I hope you'll have fun reading it! In other news, as my activities on the blog focuses mostly around Steam, I thought it would be a logical extension to create a Curator Page connected to it. I don't expect anything out of it, but it's something I can expand while writing the blog in a somewhat seamless way, so I have few reasons not to do it. Obviously, if anyone wants to follow my recommendations there (or join the group linked to it), I will be very thankful. Have a great week everyone!
    1 point
  37. I think you should edit "when they cry" section a bit. First, I would recommend to list all VNs that belong to these series. Reasoning: if someone actually uses your list they will most likely ether have read these series or be a noobie. New people would like to know such things. Furthermore, if you were a new reader would you pick something that would have been listed as 150+ hours long? Oh, one more thing. If I were you I would split it into Higurashi and Umineko and list approximate length of each story
    1 point
  38. confession : i think i missed this place u.u
    1 point
  39. I personally hate gameplay in my VNs, and will do anything I can to skip it. (In many cases, a 100% save file will allow you to skip the gameplay.) I read VNs to read, not play minigames. Gameplay breaks my immersion, and since you can also "fail" gameplay aspects, it can literally stop you from continuing the story. That kind of distruptive feature has no place in a VN, in my opinion.
    1 point
  40. Silvz

    Hey, can you please

    I do post a lot of good-quality things sometimes.
    1 point
  41. I finished QC very recently so hopefully it isn't much longer for the full patch to come out.
    1 point
  42. On request, I'm making up this list. These aren't necessarily on my absolute favorites list (check my blog for that one), but many of them are among my favorites. These span most of the genres I've played, with the notable exception of nukige (I'll leave that for the true connoisseurs of the genre). Feel free to argue with me. This is my opinion, based on my overall impressions of these games as a whole. This is not in a specific order, since I don't have an absolute favorite VN. This list is restricted solely to untranslated games, so ones that made it into my favorites list that are translated - such as Dies Irae, Ayakashibito, Tokyo Babel, and Tsukihime, are excluded. On the other hand, I am including some that have planned translations, simply because I feel no reason to trust that they will actually ever be finished, lol. Evolimit- There are a number of reasons to choose this, and any other work by Propeller before its main crew disbanded (in other words, everything after Tokyo Babel sucks). The biggest one, though, is that it is a chuunige kamige. This is one of the few games I give the maximum rating for a reason. The story is great, the characters are awesome, and the setting is fascinating. If you like science fantasy, heroic characters, and fascinating antagonists, this is a great VN. Nanairo Reincarnation- This was VN of the Year, 2014, for good reason. Like many kamige, there is a sense that this VN is much greater than the sum of its parts... and the parts are pretty good, at that. This is a fantasy mystery-horror VN with a side of comedy, slice-of-life, and nakige elements. It startles you, it makes you cry, it makes you laugh, it warms your heart, and it engages your mind. What more could you want from a VN? Hapymaher- VN of the Year, 2013. This competed with Komorebi no Nostalgica for the title, and that competition was tight. It is slated for a translated release, but from the looks of it, the translation isn't going to do the game justice. This game is a somewhat psychedelic fantasy nakige, where you spend most of your time following the protagonist and the other characters as they walk through a dreamscape, trying to find a way back to waking life... while the protagonist is never quite sure if he wants to wake up. It is worthy to mention that this game currently holds my title for the number one original soundtrack of all the visual novels I've played, as well as the music direction (placement of the BGMs in scenes). Some say the story loses out to the music, but that is a matter of opinion, lol. Komorebi no Nostalgica- This is an emotionally and intellectually powerful science fiction (not science fantasy) VN based in a world where in the past self-aware AIs fought humanity for their freedom and won. Now they coexist with humanity, and an entire generation has grown up seeing AI self-determination as being a matter of common sense. This game tackles issues of AI human emulation with both heart and intelligence, and the end result is a VN that is intellectually stimulating and emotionally satisfying. Tiny Dungeon (series)- It should be mentioned that the art for these games is retro/behind the times, and this entire series was carried by the genius of its writer. This is a fantasy series about a young man named Hime struggling against fate as he tries to choose the best outcome for his friends. The most powerful element of this game is the characters' growth across the games (each of the games is a story arc based on heroine choice and the resulting fate, save for the fourth game, which is the final episode of the main series). This series is well-written, strongly emotional, frequently hilarious, and definitely worth reading. Haruka ni Aogi, Uruwashi no- Written in the era in which nakige were at their peak, this is perhaps the single best nakige to come out of that time. Many VNs have attempted to imitate it, using more modern art styles in futile attempts to match this VN's quality, but they have universally failed, the narrative never even approaching this game. This is a story of mutual salvation, between the protagonist, a teacher, and his students (the heroines), as they strive against a world that seeks to crush them beneath the weight of their own experiences and fates. Kitto, Sumiwataru Asairo yori mo- For those not into chuunige, this VN is usually the absolute best VN ever produced by Propeller. With the now-legendary Shumon Yuu writing this highly emotional, strange story, it is no surprise that those who read this game to the very end tend to come out singing its praises. Unfortunately, like a lot of games by Shumon Yuu, getting into it in the first place is something of a hurdle, though, lol. Harumade, Kururu- Beginning as a comedy nukige, this game shifts rapidly into a much stranger genre (won't spoil it for you). This game frequently makes you go wtf, from the beginning all the way to the end, but as a whole it leaves you strangely satisfied... if you can get past the first chapter, lol. Ninety percent of the people who try to read this game drop it before the first chapter is over, but those who get past the first chapter will find out why it was done that way fairly quickly, since what comes after wouldn't be a good intro to what is going on by itself, lol. Karenai Sekai to Owaru Hana- It should be noted that the reader shouldn't seek for the setting as a whole to make sense. This is a game of feels, not logic... and immense feels they are. If you have a heart, you will spend most of this game crying, for the heroines, the protagonist... and all the denizens of that world. The sweet and cheery side shown on the surface barely conceals the despair and broken lives and hearts beneath. Houkago no Futekikakusha- Despite its flawed setting, I've never encountered a 'hard' utsuge so perfectly orchestrated to prevent the numbness that is usually born during the progression of such games. The horror of what is going is unrelenting... salvation brutally torn away, love broken in despair. Konata yori Kanata made- It should be mentioned that anyone who spoils any aspect of this game should be crucified, for the sake of everyone around them. That said, I will go so far as to say that this is a classic 'soft' utsuge that has gone unmatched to this day. The utter humanity of the characters in this game, the deep love, the compassion, the kindness, and the suffering... Despite having played this three times in the past, it still hits me like a stone from a catapult every time. Bullet Butlers- It should be noted that Bullet Butlers, until recently, was unique amongst VNs for having a fantasy setting with orcs, elves, dragons, and demon gods, yet also possessing firearms, movie noir style detectives with tommy guns, and zombies. Just the fact that the writer managed to balance so many disparate elements without making them feel off is impressive, but that he did so while writing a powerful story with fascinating characters is all the more impressive. Chrono Belt- This is the only fandisc on this list, with good reason. Despite being a fandisc, this game is almost more impressive than the original material (Ayakashibito and Bullet Butlers), in that it not only brought two immensely popular antagonists forward as new protagonists (Kuki-sensei and Alfred), but it also shoved them into the other's setting and linked them together in a way that was, within the bounds of the setting, believable. It was also just flat out cool to watch Kuki-sensei fighting an army of dragons, orcs, elves, and humans... and winning. Jingai Makyou- I debated with myself on whether to include this game. To be honest, Nitroplus's early works just haven't aged well, and this one is no exception. However, in the end, I had to include this, as one of the three games from Nitroplus worthy of this list. Jingai Makyou follows a young man who literally possesses no heart and only weak emotions in his interactions with a horrific underworld of non-humans, most of which want to eat him (literally). Muramasa- It should be noted that this was the VN where Nitroplus's love of infodumping was perhaps the most ubiquitous outside of Hanachirasu. It is also frequently opaque early on, to the point of frustration. However, as dark chuunige go, there are few that even approach this in quality. Bloody, merciless, and morally ambiguous at all times, this game is a fun ride, if you don't mind that it is devoid of anything resembling a good ending. Tokyo Necro- I was tempted to ignore this one, despite it being my VN of the Year 2016. The reason? I hate zombies, and zombies are portrayed in all their gruesome glory... and in the most horrifying way possible in this game. In this world, technology has allowed humanity to raise and control the dead, the more skilled necromancers managing to retain the dead's intelligence and skill, and even modifying their bodies with various... 'mechanical wonders' as necessary. The story in this game is twisted and frequently confusing, the characters are almost devoid of admirable qualities (other than the true heroine), and I found myself wondering if anything good would ever emerge in the future after the game ended. However, it is undeniable that this game's story is a work of art, despite the writer's lack of taste in subject matter. Otome ga Tsumugu, Koi no Canvas- One of the few charage on this list... and for good reason. Most charage simply aren't good enough to be something you should play before you die, lol. This game is a trap protagonist VN based in a town revolving around art. The protagonist has a lot of personal issues, but they all revolve around art and his own attitude toward it... and how that attitude involves the heroines. Otome wa Boku ni Koishiteiru Futari no Elder- Yes, yet another trap protagonist. It should be noted that I do not recommend the original game. This game is a rare charage kamige, and it should be treated as an entity unto itself. There is little that can be said about games like this except play it. Floral Flowlove- This game competes with Hatsuyuki Sakura - and wins - for the best VN made by Saga Planets. For raw quality, this game and Hatsuyuki are almost even, but Hatsuyuki's flaws drag it down just enough to make it a win for Flowlove. Hatsuyuki Sakura- Hatsuyuki Sakura was the first VN by Saga Planets I played. Sometimes a nakige, sometimes light horror, and sometimes a mystery, this VN was one of the more unusual experiences of my early days reading untranslated VNs. I can honestly say I don't remember every detail of this game (it has been half a decade, after all), but I remember the points I liked most... and what pissed me off about it, lol. Bradyon Veda- This game's biggest flaw is that it is so hard to read, lol. That said, this is a rare hard science fiction game hiding behind a fantastical setting. In fact, the concepts (theoretical physics, chemistry, etc) require so much preexisting knowledge that I doubt most people will get half of what is going on. However, the action in this game is great and the story is fascinating. Too bad that it is so hard to read, lol. Abyss Homicide Club- This game is worth mentioning, despite the fact that its artwork is equally as dated as Tsukihime. A dark, horrific story with a series of mysteries and layers of lies between you and the truth... it is definitely worth reading if you like this kind of thing, though it should be mentioned that this game's setting is as unbelievable as that of the Secret Game/Killer Queen series. Kikan Bakumatsu Ibun Last Cavalier- VN of the Year, 2015. While this was the single weakest VN of the Year I've ever chosen (2015 was a poor year for VNs, overall) it was the single best release of that year, in my mind. This story is based in an alternate Japan, where mystic stones turn women barren in exchange for immensely increased physical and mental capabilities. It follows an alternate Okita and Shinsengumi through a Bakumatsu era warped by mysticism and steampunk elements. Akeiro Kaikitan- Based in the same setting as Nanairo Reincarnation, this story follows a young man who attracts supernatural beings like a magnet but has no defenses against them as he tries to deal with murderous ghosts infesting his school's old campus. With endings ranging from shocking in their excess of sorrow to gentle in their endless kindness, this is a game that draws on your emotions, plucking them like strings. Koisuru Otome to Shugo no Tate- One of the first 'classic' VNs I've played and my intro into AXL's art and style of creation. This duology is interesting as being typical of what is best about AXL as a company (excellent settings, solidly developed characters, and a story worth reading). Since AXL's style for its serious games and the level of quality is relatively identical compared to other companies, I should mention that playing this, Ou no Mimi, or any of their other serious titles will give you a similar experience, if with different emphasis. Inochi no Spare- Making a 'hard' utsuge satisfying is difficult, but sometimes, as in this case, they manage it. Inochi no Spare is a masterfully oriented trip through the characters' own personal version of hell, and the catharsis that comes from reading this the first time is immensely satisfying. Love Kami (the original game)- No, I don't mean those shitty later games focused on kami idols that came out over the last few years. I mean the game from over six years ago that focused on the first co-ed school for the gods of Japan and humans. As an intro to some of the concepts from Shinto, this is an excellent choice, and it also happens to be one of the single best charage in existence. Too bad the sequels are so... not. Tsuisou no Augment- This is a game and its FD as well (same name, different kanji). Honestly perverted, almost constantly hilarious, and frequently hard-hitting emotionally, this game that begins with the protagonist committing suicide in his old age by plunging a kitchen knife through his own throat is one of the more memorable reads I've come across over the years. Vermilion Bind of Blood- The most solid title by Light's second team, a kamige focusing on the vampires of a fictional city called Foggy Bottom in the modern US. It is a dark, violent glimpse into the life of a vampire who, just by being who he is, defies the expectations of those around him, even as he seeks to fit in, as the Guardian of vampiric law in the city. Tenshi no Hane o Fumanaide- Sometimes referred to as the 'title by Shumon Yuu that almost doesn't feel like it was written by Shumon Yuu' this is a fantasy title about a world where god is not only known to exist, but he regularly grants miracles that change the very fabric of reality through chosen humans he takes to his side on a yearly basis. This game takes a hard look at the Christian and Gnostic views of Deus, as well as self-determination as a philosophy. Typical of Shumon Yuu, the characters have their own answers, but you are left wondering whether he agrees with any of them. Semiramis no Tenbin- This game is remarkable for two things (other than its excellent story), its brutally honest portrayal of the essential flaws in Japanese law and society and the uniqueness of its heroines. This is a game full of psychological manipulation, moral ambiguity, and philosophical questions about the fragility of absolutes. Minamijuujisei Renka- The third charage on this list, remarkable for its funny and interesting characters (as is appropriate in a charage) and the excellent heroine paths, this game shows off the largest non-nukige VN genre at its best. Natsuiro Recipe- A rare 'gentle and sweet' VN, based in a backwoods community in Japan. It is a perfect choice for a reader looking for a healthy, soft, and warmhearted read. Kaminoyu- The first thing that needs to be mentioned about this game is that there are no human heroines in this game. It is also a well-written mild romance that manages to be interesting without being excessively complex. Baldr Sky Dive games- These science-fiction third-person action/VNs are notable for being the masterpiece works of Team Baldrhead at its best. They present a dark, thoughtful picture of a dystopian future, where the unification of humanity into a single world state and the advancement of technology has only served to emphasize the ruin humanity has brought upon itself... Baldry Sky Zero- A side story told in a parallel version of the same time period and universe as the Sky Dive games, it is a brutally honest look at how humans can dehumanize one another and themselves, given the chance... and again, how technological advancement is not always a good thing. Ikusa Megami Zero- A grand story that covers centuries, following Serika in his journey from a paladin of the god of storms and adventurers to the legendary Godslayer. This is perhaps one of the three most well-written jrpgs I've ever played, as well as an excellent VN. Sakura, Sakimashita- A science-fiction story about a distant future where humanity has found the secret of immortality... and an asteroid threatens to destroy Earth. Suddenly, the tokoshie (meaning 'eternals') must face certain death. As immortals doomed to die, how shall the characters choose to live??? Gin'iro Haruka- A romance story of immense length and incredible quality covering a decade of the characters' lives. Few visual novels can match this game for character development, romance, or character growth. Kamikaze Explorer- A 'representative' of the Clochette's story-focused charage. Anyone who likes a good story in a VN or likes charage should try this one. Hikoukigumo no Mukougawa- If it weren't for Mishio Eiri's path, I wouldn't be considering this game for this list... but Mishio's path has a force of its own that definitely pushes this into the area of being a 'must play' VN. Akatsuki no Goei series- Say what you want about this series and the writer's bad habits, it is definitely worth playing. Highly amusing, sometimes brutal, and strangely dystopian, this is definitely a world and a set of characters worth experiencing. Reminiscence- Setting aside links to the Akagoei series, this game would be worth putting here on its own... and in particular for the fact that it has the best little sister path I've ever seen in a VN. Soreyori no Prologue- This is Minori's token entry on this list and the game I found to be the most tolerable amongst their lineup. Really, feel free to play any game in this company's lineup... you won't see much of a difference between them, in retrospect. Shirogane no Soleil- The first game and introduction to the heavily Norse Mythology influenced Soleil series. While its art, story, and characters are somewhat retro by modern standards, this game's quality still shines through even today. Izuna Zanshinken- I almost didn't add this VN to the list, but there is literally no other VN in existence that can take this one's place. This is the story about a vigilante assassin associated with a yakuza group, making examples of villains with the sword and the claw. Re:Birth Colony- A dystopian sci-fi based in a post-apocalyptic arcology with a highly stratified society. There are so many reasons to play this and none not to. Bokura no Sekai ni Shukufuku o- This place could go to Sakura Iro Quartet or Otomimi Infinity, but I chose this one for accessibility amongst the three shining stars of the mimikko revolution! Sanzen Sekai Yuugi- The sole otomege on this list and the only one I have read (of about two dozen) that completely escapes the sin of Damsel-in-Distress Syndrome (otherwise known as DIDS). Sengoku Koihime X- This place could be taken by Shin Koihime Musou as well, but I picked this one. Baseson's feminized historical revisionism at its best!
    1 point
  43. Zander

    Hey, can you please

    Would you rather have a forum with active moderators, or a forum with consistent quality content like this very thread here?
    1 point
  44. DarkZedge

    Hey, can you please

    God damn weebs and their cancerous posts I tell you.
    1 point
  45. To procrastinate.
    1 point
  46. When I meant the writing I meant the original story writing, not the translation writing lol.
    1 point
  47. Having grown in a musical environment , I always make a huge deal of the soundtracks of everything that I play or watch. Sometimes its almost a deal-braker for me, so I'm not sure if this is a good or bad thing lol. Anyway, I've played only 6 VNs so far, but here are some memorable moments for me. I really love jazz(watched Sakamichi no Apollon just for the sake of it), finding a good piece in a VN was a pleasant surprise, the piano bits at the end are cool, the sax melody is chilling and the bass solo part is awesome. Also, Katawa Shoujo was my entry to this genre, so it holds a dear place in my hearth even though I've played it years ago. Classical is the only genre that i love more than jazz. This one is based on a piece known as Revolurionary Etude by Chopin (which is meant to butcher your left hand every time you try to play it). Its by far my favorite etude and I was blown away when I recognized the melody that started at 1:03. What a pleasant surprise. There are many tracks from this VN that I like alot (even the ones that weren't based on classical music) but i will just leave this one here. This also was the VN that got me back into these kind of games. Ah the Kasabuta/Scab. I still can't figure out why I like this music so much, and this is a rare ocurrence. I did not like Grisaia very much (which made me play only one route of the first game, i will eventually come back to it tho), even so, this song in conjunction to "that" part of the story is an almost perfect match. It's a little unsettling, while being a bit chill at the same time(???). Some ppl said that they got bored of it pretty quickly. As for myself, I used to halt the reading for a few seconds just to hear this melody one more time. That subtle slapping bass that tells that the song is about to start gets me every time. Also thanks for whoever revived this discussion, I could easily decide to play a VN that the description didn't appeal me, after hearing a good bgm. Just added Fata Morgana to my eventual reads. Could talk about music all day.
    1 point
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