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Angela DeMille

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Angela DeMille last won the day on October 14 2023

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  1. Hi, everyone! This update basically completes the sub path I was working on for Sayori's Alter storyline, which we saw outlined in the previous release. That's something else crossed off the to-do list~ We also have one new CG for the gallery. This one's for the Redemption storyline, on the path where Kyou attempts to walk back his horrific actions only to give in to temptation later on. See if you can find it! As always you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. For next month I'll be working on one of Hiroko's story paths, so look forward to that and I'll see you then What's New WRITING: The sub-path for Sayori's Alter storyline, mentioned in last month's update, has been written to a conclusionART: New CG that appears during the Redemption storylineWord count is now around 418,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptNumerous typo and grammar corrections
  2. Hello, everyone! I wasn't able to do all that much over the past month but there's still something to show in this update, which expands on one of the previously inaccessible choices in Sayori's Alter storyline. Now, when Kyou maintains Sayori's altered state through an entire day he'll be able to take one last chance to switch her back to normal before things get truly out of control. Will it be enough to save him from Sayori's ire? Or is he already too late? As always you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Next month I intend to finish writing the latest sub-path and hopefully make some decent progress on something else. See you then! What's New WRITING: New sub-path written for Sayori's Alter storyline, albeit with the final parts outlinedART: The rooftop club CG has been expanded for use in one scene during the Redemption storyline and two for the Nozomi Zombie storylineWord count is now around 417,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo and grammar corrections
  3. Hello, everyone! For our first public update of the new year, I tied up the loose ends left over from last time regarding Nozomi's latest story path on her Trance storyline. That means the alternate version of the dark, climactic scene has now been written and has its own CG, replacing the placeholder art from before, and the epilogue is now also illustrated! As always you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Please enjoy the new release and I'll see you next month when I'm hoping to have a little more done on Sayori's pending story paths. See you then~ What's New WRITING: Nozomi's latest Trance story path has been completely scriptedART: New CG for the climactic part of the new Nozomi Trance story path, replacing the earlier placeholder art for one of the versionsART New CG for the ending of the new Nozomi Trance story pathWord count is now around 415,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo and grammar corrections
  4. Hi, everyone! This update sees the new Nozomi Trance story path written up to a conclusion! To find the new path, begin the game on Nozomi's route, give her a reinduction trigger and on the weekend convince her to stay. For a more specific rundown of the choices needed, please check the guide attached to my Patreon article about this release where the new part is marked in green. There are a couple of caveats when playing this story, though. For one thing, while it's fully playable and enjoyable regardless of your prior choices, the much more complete version of the climactic scene can only be witnessed if one has chosen to tickle Nozomi earlier in the story before it branches into this one. The new CG art is in this version of the story and is looking rather glorious if I do say so myself ^^; Selecting the choice that isn't tickling will still give a story that's playable to the end, only the climactic scene contains placeholder art assets and an unfinished script that will be completed for next month. And that concludes another year of free monthly updates for Penlight~ Enjoy the holiday season and I'll see you next year ^.^ What's New WRITING: The "Convince her to stay" branch of Nozomi's Trance story path has been written to a conclusion, albeit with some placeholder script remainingART: New CG for the climactic scene of the new Nozomi Trance path, with one of the versions fully illustrated and the other using placeholder art to be completed in the next updateMUSIC: The music track "Measured" has been cut in length slightly so it loops betterFIX: Corrected a slight discoloration that occurred during the Nozomi Trance argument CGWord count is now over 414,000FIX: Corrected a display bug in the Tennis Bot route where Hiroko's sprite showed the wrong clothing for a couple of lines during one of the weekend scenesLOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo and grammar corrections
  5. Hello, everyone! For this update I fancied taking a crack at another one of the unethical story paths yet to be written... I'm not sure I even *have* any ethical paths left to write at this point?! In this one, taking place about midway through Nozomi's Trance storyline, Kyou compells Nozomi to stay with him for pretty much the entire weekend instead of fulfilling her prior obligations. It's about 40-50% complete, including one CG, and there's a rough outline written for the rest of the path. Go see! And in keeping with the Nozomi focus, I've also added a new CG to her original Trance storyline. This one shows up in the final third if you want to find and check it off your gallery list! As always you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. I hope to have this story path finished in time for next month, so in the meantime please enjoy this latest update and I'll see you next time~ What's New WRITING: Partial script written for the new path on Nozomi's Trance storyline, and an outline written for the concluding partsWRITING: Some minor script edits for the Nozomi Trance storylineART: New CG for the original Nozomi Trance storylineART: New CG for the new path on Nozomi's Trance storylineART: Added Nozomi's side sprite for the climactic scene during the unethical path of Sayori's Alter storylineWord count is now around 408,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo and grammar corrections
  6. Hi, everyone! This latest update brings with it another new ending! This one's on Hiroko's Ticklish story path, where Kyou makes a different choice during the crucial meeting with her on the school rooftop, with new artwork made just for the occasion. Go read it ^^ Last month's ending on Nozomi's Reversal storyline also got a bit more attention, with some edits to the epilogue script and a proper CG to close it all out. As usual you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. And that wraps up another month! See you next time, where I'll be trying to finish another story path as Penlight continues its slow crawl towards completion~ What's New WRITING: New ending added for the Hiroko Ticklish storylineWRITING: Edits made to last month's Nozomi Reversal epilogue scriptART: New CG added to last month's Nozomi Reversal storyline ending sceneART: New CG added for the new Hiroko Ticklish storylineWord count is now around 404,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo and grammar corrections
  7. Hi, everyone! During these past weeks I've been working on a second path for Nozomi's Reversal storyline, which I'm sure will be of interest to a lot of you. I had to rush it terribly to get it written in time, but there's a conclusion of sorts so I'm excited for people to check it out! To see the new writing, start Nozomi's route and when she asks, let her direct things for a while and tell her you loved it. Then during the "turning the tables" roleplay, make sure to ask Nozomi to do a striptease for a slightly altered set of events that ultimately lead to... well, you'll see. I'm being a little vague out of consideration for spoilers, but if you need more help finding the new content please check the flowchart guide linked below and look for the parts marked in green. Oh, and I also had a lovely new CG made to close out Sayori's storyline from last month, so do check that out as well~ As usual you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. For next month, I'm wanting to smooth out the rough edges in the new story path's script and then get a CG made for its ending before I think about the next writing task. In the meantime I hope you enjoy the new content and I look forward to having more to show off real soon What's New WRITING: New path added for the Nozomi Reversal storyline, including a roughly-scripted ending ART: New CG added for the Sayori Alter story path ending ART: New CG assets added for the Nozomi Reversal storyline Word count is now over 402,500 LOCALIZATION: Spanish script is up to date, with various small edits made to the earlier script Minor typo and grammar corrections
  8. 400,000 words! xD This update, beyond that awesome milestone, completes the storyline I've been writing for Sayori's Alter path. I don't think it's as good as some of Sayori's other stories, but on reflection this one's not so bad overall, with some fun character moments and some lovely CG scenes, including two new ones with this update. I hope you guys enjoy reading it! As usual you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Next month will see the addition of a big CG to close out this storyline, plus I'll have something written for one of the other unwritten story paths still to come. So enjoy the latest release and I'll see you then~ What's New WRITING: The latest storyline on Sayori's Alter route has been fully scriptedART: Two new CGs added for the Sayori Alter story pathWord count is now around 400,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  9. Hi, everyone! As expected, my work on Sayori's latest Alter story path continued with this update. I was able to turn a lot of that rough dialogue and outline from before into some proper script and, following some of the feedback I got, reworked some of the earlier scenes too to keep the story somewhat more consistent. We also have two new CGs for this path, with one appearing in one of its earliest scenes and one in the most recently-written. See what you think! You can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. For next month I'll continue working on this story path now that the finish line's in sight. There's just one big scene to come which could be a ton of fun to close with, but it's going to be some challenge to write. See how I get on in August and in the meantime, please enjoy this month's release~ What's New WRITING: Some additional script and editing for Sayori's Alter story pathART: Two new CGs added for the Sayori Alter story pathWord count is now around 399,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  10. Hey, everyone! This month saw me pick up Sayori's most recent Alter story path again after having left it hanging earlier in the year. I'd been meaning to get back to it for some time now, and while I couldn't get much dialogue written I did manage to sketch out a tentative outline for the path all the way through to the end! Finishing the thing properly is going to be one of my goals for next month. I also struggled on with one of the branch paths for Nozomi's Zombie Storyline, following some reader feedback I got last time (Hint: It's the one involving a whisper). There isn't much that's new, but I did at least work out the bulk of the next scene which sets us up for some more penlight-related shenanigans in the story to follow. On the art side of things, two new CGs have been added. One for Hiroko's Gullible story path and one for Nozomi's previously-completed path on her Zombie storyline. As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Anyway, that's your lot for another month and yeah, next time we should see a lot more movement on finishing Sayori's latest storyline! Hope you look forward to it What's New WRITING: A small amount of additional script for Sayori's Alter story path and and an outline for its conclusionWRITING: A small amount of additional script for Nozomi's Zombie story pathART: New CG added for the Nozomi Zombie storylineART: New CG added for the Hiroko Gullible story pathWord count is now around 396,000LOCALIZATION: Various edits and corrections to the Spanish scriptMinor typo corrections
  11. Hi, folks! This month's release adds a little content to two previously greyed-out story paths on Nozomi's "Zombie" storyline, and develops the open path of Sayori's Alter storyline a tad further. I couldn't write nearly as much as I wanted for any of these paths, but we'll get there in the end~ As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. And that, aside from a couple new illustrations, is all for this time. I'll keep working on all these ongoing story paths and you can see where I'm at in the next update. Bye for now What's New WRITING: Some additional script and outline for Sayori's original Alter story pathWRITING: Some additional script for two sub paths of Nozomi's Zombie storylineART: Added one new CG set, used on the Delusion and Villanous Sleeper Agent story pathsART: New CG added for the Villainous Redemption storylineMUSIC: Added two new pieces of piano music to the soundtrackWord count is now around 393,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  12. Hello, everyone! This month's update brings with it a number of new scenes spread across three of Penlight's old unfinished story paths. The highlight this month comes from the fact there's now a new ending written for the Villainous Devotion storyline! To see it, play along the Devotion storyline as usual and towards the end the option for Kyou to declare he still wants Nozomi to be his girlfriend will now be playable to a conclusion. I hope you all enjoy how it plays out~ The other main addition is on Sayori's original Alter path. There's a whole new scene written for when Kyou makes an obviously questionable decision, and is something I know a lot of people wanted to see. It can be found by taking the following choices on Sayori's route: Making you think you're someone else -> Switch her back -> Don't use it ->Apologize -> Hypnotize her again. Oh, and if anyone's confused by anything I've written above, please check out the flowchart game guide linked below. All the parts new/updated for this release are marked in green so you should be able to find any new story content quickly and easily. As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. So alright, that's all for this month! I hope you enjoy the new release and I'll see you next month with some more written content What's New WRITING: One new ending for the Villainous Devotion story pathWRITING: New scene added for Sayori's original Alter story pathWRITING: Some script adjustments for the Hiroko Gullible storylineART: Added a new CG for the Sayori Alter storyline from last monthART: Added two new CGs for the Villainous Devotion story pathWord count is now around 390,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  13. Hello, all! The new Sayori Alter storyline path continues its slow crawl to completion in this update, with one new scene fully scripted out. Progress has been a lot slower than I can be happy with, and I've since taken a little break from writing this particular story path, but I hope I can come back and finish it off sooner than later. We also have the first CG made for this storyline, and there's one added for an old story, Nozomi's Trance route, that marks the start of a fun scene that occurs during the weekend in that particular story path. As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Anyway, that's all I've got for this month ^^; For next time I have a new ending in the works for one of the villainous story routes, plus whatever else I manage to accomplish over the coming weeks. We'll see~ What's New WRITING: One new scene completed for the new Sayori Alter story pathART: Added a new CG for the Sayori Alter storylineART: Added a new CG for Nozomi's Trance storylineWord count is now around 385,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  14. Hi, everyone! The February release of Penlight sees some significant progress made with Sayori's ongoing story path, which if you haven't been following along is a branch of her "Alter" storyline. Its most recently-written scene has had a bit of a rewrite since last time, in addition to one all-new scene and some more outlining has been done for the following scenes which brings us pretty close to a resolution! Besides that we have three new CGs for the game's bulging art gallery. They include one to complete a very long sequence of images for the most memorable scene of Hiroko's Gullible story path, and there's one for Penlight's first ever storyline, Delusion, which also comes with a significant rewrite of the scene it appears in. As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. Yes, it's last month's version of the guide since it's unchanged from last time. Next month I'm looking to be close to done with this Alter storyline branch, and we should start to see a CG or two to accompany the scenes written for this part of the game. See you then! What's New WRITING: Some additional script for the new Sayori Alter story path, plus some outline for the next scenesWRITING: Made some changes to a scene on day 2 of the Delusion storylineART: Added a new CG for the Delusion storylineART: Added a new CG for the Sayori Alter storylineART: Added a new CG for Hiroko's Gullible storylineWord count is now around 383,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
  15. Hello, everyone! Hope we're having a good year so far~ This month's public release brings a little more written content for the new path in Sayori's Alter storyline. It's not much, but it moves the story forward a bit. Elsewhere we have a new CG of Nozomi that can be seen in her Trance storyline (her first one) and depicts an infamous scene that should've been illustrated ages ago! There's also a new CG for Sayori albeit not in her new route. It can be found during her Doll storyline on the eighth day. In addition, I got my artist to fix a number of inconsistencies with several old pieces of art where the shading was wrong because I was using them in scenes they weren't originally intended. We also fixed one of the newer CGs in Hiroko's Gullible storyline where the characters were showing in the opposite places from where they were intended. And finally, I've also added some new sprite expressions for Kyou, Nozomi and Hiroko in some routes, and tidied up some dialogue here and there. So, plenty of little improvements to the game's overall quality that would've needed doing sooner or later. As ever you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. That's all for now! Next month I hope to have a little more written for Sayori's new storyline, although the way things are going I may take a break from it to work on one of the other open story paths in the game. We'll see~ What's New WRITING: A little additional script for the third Sayori Alter storyline pathART: Added a new CG for Nozomi's Trance storylineART: Added a new CG for Sayori's Doll storyline, during day 8ART: Fixed an inconsistency in one of the CGs in the Hiroko Gullible storyline where the characters were oriented the wrong wayART: Fixed the lighting for a few CGs in the Nozomi Reversal, Nozomi Zombie and Hiroko Ticklish story pathsWord count is now around 378,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptMinor typo corrections
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