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Showing content with the highest reputation on 07/27/17 in all areas

  1. All you have to do is set it to 100%, assuming you're a man.
    2 points
  2. Well, uh, if you have a USB auto sex sleeve then you can adjust the speed of it there, and ... "enjoy" the H-scenes even more. I'm not sure if that was something that they sold with the original Libra, or if this was some kind of special item sold with the localized version. Either way, if you don't have the sleeve, they I wouldn't worry about that setting. If you do have one... then go nuts.
    2 points
  3. Why can I only give a post one like. If I ever write something in English about beef stew and someone translates it to Japanese, I hope they'd do me the common courtesy of translating my beef stew as "nikujaga" instead of writing "beef stew" in katakana. Regarding numerals, AP and Chicago (and probably the others) agree that numbers ten and under should almost always be written out, and certainly in this case. If you're making mistakes like that in publicly-released materials, you probably need a style guide, so here's a free starter kit, a lightweight, VN-centric style guide: https://github.com/FredTheBarber/EditingPublic/blob/master/style guide.md
    2 points
  4. It's not cloud, mate. It's smoke
    2 points
  5. Disagreed, it looks bloody stupid. Just unweeb all of them pls I disagree, Internet Friend (bonus!) actually feels better to say to me. Either should be fine, though you do have a point in that "online" and "childhood" are both two syllables. I agree with the numeral part, at least
    2 points
  6. I've seen this kind of thing in Little Busters as well, and I wonder if it's because of some ambiguity in the fapanese (maybe 晴れ?). I remember fred saying he'd actually made the same mistake himself, too. Also low budget stuff where there aren't enough HCGs to show the progression of the actual written scene are the worst. That's usually cost cutting rather than downright errors though, as said earlier in the thread.
    2 points
  7. Even worse when CGs spoil the events that come several lines after they appear. I usually don't care when CGs don't follow the text very closely, but these moments usually irritate me.
    2 points
  8. Hi there! I'm so sorry I didn't check Fuwanovel until today! Just as a note, I own Sol Press. We're building Sol from the beginning to directly communicate with the community. Anyone can contact me when i'm awake on discord (Xeviax#9453) since I use that for a lot of my communications. If you want to communicate with any specific members of the team about your concern (such as the editor or translator), you can send me a message and i'll connect you to them. The website is without a doubt old. We were originally planning on only doing light novels and manga, which is why the site looks like it was specifically designed for that. We've since updated the VN portion of the site to directly link to the project page. I saw @littleshogun and @novurdim mention volumes, and this was just a byproduct of that book system. We've updated the about us page to more accurately reflect our company goals. I have had the exact same complaints as most of you, which is the main reason for starting this company up. You guys can ask me any questions. As long as it's not confidential, I am more than willing to answer anything! Also, if you're wondering why I don't have a picture up on the about us page yet, it may be because I'm ugly and am getting some professional photos taken tomorrow to try to hide that.
    2 points
  9. The problem with this thread is --what do you mean Never7 has a mediocre soundtrack?!!!1 Fight me, mate. It's one of my favourites. and such. I don't think you can quite define things like that. But best of luck to your endeavours. Edit: So as to actually partake... there's only about 4 tracks I like in Hoshizora, Chinamiism being one of them.
    2 points
  10. Youjuu Senki 2 -Reimei no Senshi-tachi- and Eve: Burst Error are the masterpieces of the month, but the upper hand is naturally with the legendary Eve: Burst Error 1. Moon Gate ムーンゲート [951102] Fairytale 1 Zion is an adventurer who lives with girl Lina. One day a mysterious person brings him a shining gem and calls it a present to his excellency Zion from his majesty. His best friend Tolland appears from the stone and requests to go to imperial capital and revive the Agarta Empire together. Tolland restores a part of Zion's power, burns down the village to cut off the road back and disappears in a flash. A rare RTS fiend in visual novel row. Game's not very friendly with emulators not launching on ntkp and eventually hanging on anex. 2. D.P.S. Zenbu D.P.S.全部 [951110] Alice Soft 1 2 3 D.P.S. Zenbu, is, as the name implies, a complete collection of scenarios (total of 15) from all the previous D.P.S./Dream Program System series entries: D.P.S. D.P.S. SG D.P.S. SG Set 2 D.P.S. SG Set 3 Super D.P.S. No changes have been made to graphics or gameplay in any of the scenarios. As a bonus, the game also contains the 16th scenario, entitled Megumi's Story. The scenario is non-interactive (the player simply has to press a button to scroll the text) and depicts the first sexual experiences (some of them violent) of an innocent teenage girl. There is an English review. 3. Hare Nochi Munasawagi 晴れのち胸さわぎ [951110] Cocktail Soft 1 2 The story of Harenochi Munasawagi does not start in a very original way: the protagonist is a high-school boy named Kazuhiko, who is - surprise! - permanently horny, displaying his "affections" at any given opportunity to anyone young and female, including even his childhood friend Chihiro. But while the focus on the story is on Kazuhiko and his quest for physical intimacy (which often results in girls getting angry and beating him up), there are other rather disturbing elements that come into play later - in particular, bunny-like demons who share Kazuhiko's passion for the opposite sex... There is an English review. 4. Youjuu Senki 2 -Reimei no Senshi-tachi- 妖獣戦記2 -黎明の戦士たち- [951110] D.O. 1 Over 10 months has passed since fierce battle with the beasts. They should have been weakened by A.S.S.P. by now, but a new threat rose again... Is there a future for mankind? The battle with the stakes of A.S.S.P. and humankind existence starts now! The final chapter in the strangebeasts confrontation story. Gameplay-wise it's the most refined in the series with all the irritation factors eliminated. Events happen one after another and story develops in a very severe and tough fashion. Interaction with your subordinates now also brings important implications, they aren't just bio soldiers anymore, they are your battle buddies that followed you to the end of the world. The deployment is realistic and final battle can have a big impact if you got attached to the girls. 5. Eve: Burst Error Eve: Burst Error [951122] C's Ware 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 A Bizarre Serial Murder Mystery. There's A Serial Killer Close By. A Prohibited Psychothriller. The Multi-Sight System Reveals Surprising Truth! In this game there are two heroes, Kojiroh and Marina, who are each called to solve their own cases. This game allows you to switch characters at any time to solve the mysteries these heroes encounter. This "Multi-Sight Adventure" allows you to view what's happening behind-the-scenes from the other character's perspective, bump into each other, and sometimes even help each other out. Together, they come closer and closer to the shocking truth through their combined actions and skills of deduction. Marina's Episode: Marina is a national intelligence agent with a 99% success rate. Her new assignment is to protect the daughter of a Japanese embassy official stationed abroad. As you encounter numerous attackers, you become aware of a dangerous government dispute that is the root of all these attacks. Kojiroh's Episode: A seemingly down-on-his-luck private investigator finally gets a break, as he is hired to locate some mysterious piece of art. Even though he feels a little weird about this case, the pay is huge! Yet he may be drawn into an unexpected nightmare involving a string of bizarre murders. Probably the best known old game. Lots of English reviews. 6. Messenger from Dark Night メッセンジャー フロム ダークナイト [951123] TopCat Hero is half-demon who has his demon part "dark night" awake every evening. Such person transfers to a new school that accepts half-humans as students. The game can be called an adult sound novel. There are multiple branches and new branches open up after main branches clearance totaling 80 endings. Some of those endings have only slight differences, but just dig the number. The content is different for various branches, but it's not lovey-lovey, on the contrary it's rather dark and has multiple confrontations prepared. If it came out a bit later and was a bit more like a visual novel and not like a book, it would have all the chances to take away the pedestal of originator of visual novels from Leaf. 7. Koukan Nikki Dai 2 Shou ~Seiya o Anata to~ こうかん日記 第2章 ~聖夜をあなたと~ [951124] Fairy Dust New love adventure takes place during winter. While at part-time job hero gets acquainted to different girls and by the Christmas Eve he can confess his feelings to one of them. Characters are lively and overall mood is bright. There is an ending for each heroine. 8. Majo-tachi no Nemuri 魔女たちの眠り [951124] Pack In Video 1 2 The protagonist (default name Toshio) is working at his office one day when he receives a call asking for help from a girl he knew as a child (default name Yoriko). The next day he discovers that this same girl apparently killed herself by way of self-immolation. He decides to go investigate the girl's mountain village, and depending upon the choices the player makes, may uncover the truth of the matter... Literary adaptation of famous horror writer. Year 1995 was a boom for so called "sound novels" which are NVL novels with walls of text on some background with music. It's the closest thing to a book and these are usually short horror stories and I've blocked previous such games since they had multiple stories. This one is the first one with long and more or less long coherent story. There are four parts presented as trials and after completion a true story opens up. 9. OL Sousamou OL操作網 [951129] Witch's 1 Akizuki is an ordinary Japanese man who works in an office. One day his boss asks him to discreetly investigate a case of stolen prospects that could damage the company's reputation. Akizuki must talk to the female co-workers and find out the truth. However, his mind is more occupied with his own personal expectations from these attractive ladies... The most fun feature of the game is an ability to roleplay either a serious co-worker or a full-scale playboy. 10. Coming Heart [951130] May-Be Soft 1 The hero of this game is a teenage boy who failed his high-school examination; as a result, his parents decided to transfer him to a special school in another city. The young hero is at first sad and depressed, but soon discovers that the situation might not be so bad after all: the mansion in which he is going to leave is not empty, and his neighbors are all young pretty girls... Story itself is a commonplace, but with an addition of torments over university entrance. Character designs are quite good and atmosphere is bright. 11. Jack ~Haitoku no Megami~ JACK ~背徳の女神~ [951130] Silky's 1 2 3 Jack Martin is a private detective. Long time ago, a terrible accident has left deep scars on his psyche, and he tries to atone for what he has done. On board of the space shuttle Gold Mary, Jack joins an organization that fights interstellar terrorism, employing people with psychic abilities. Soon thereafter, the captain of the shuttle is found murdered. Have terrorists infiltrated the shuttle, or is one of Jack's comrades a double agent? Jack must solve the mystery, at the same time discovering his own special abilities... whatever they might be. There is an English review and also my review now. Protagonist is actually quite elaborate. He accidentally shot a child in the past and suffers from this trauma trying to find ties to that child murder and being depressed about it. 12. Mahou no Tenshi Creamy Mami - Futatsu no Sekai no Monogatari 魔法の天使クリィミーマミ 二つの世界の物語 [951130] Wishbone 1 Based on the anime Creamy Mami, the Magic Angel. The original tells the story of a 10-year-old girl named Yuu Morisawa, who gains a magical ability to transform into a grown-up young woman, eventually becoming a pop star and acquainting the inhabitants of the Earth with the rest of the galaxy. Yuu appears in the game, but is not the protagonist; the player controls four young women in four different scenarios: two of them, Yuri and Aya, on the Earth, and the other two, Ora and Sita, in an alien world, mixture of sci-fi and medieval fantasy. The story goes beyond the original anime by introducing a magical, sacred land known as Finality, populated by fantasy being, and calling the guardians (the four girl protagonist) to bring peace to the galaxy. There are so many early games about ability to transform into grown-up woman that they all start to look the same. But here there are four distinct stories targeted at girls, naturally. 13. Memories ~Shiroi Yozora ni Mau Tenshi~ メモリーズ ~白い夜空に舞う天使~ [9511] Petit 1 Memories is a dating-oriented game that can be describe as a light simulation with elements of a visual novel. The game's story premise is abstract: the player character explores a small town, hoping to meet and eventually date young women. The game world consists of photorealistic still pictures of locations; the player's only interaction with the game consists of choosing to travel to these locations and advance the time. Female characters will appear in specific locations at specific times of the day. Several meetings are usually needed to initiate a date. Presents and money can be given to the girls as well. A very generic dating sim from a fresh company. And very exhausting since girls can appear any minute anywhere so need to basically stay at the same location and advance time all the time and create chart of when someone appears.
    1 point
  11. There aren't masterpieces this month, but among more traditional visual novels Trouble Chaser Dai 4 Wa - Saishuukai definitely stands out, it's also the most interesting episode in the series being the final one. 1. A Hard Day's Night 吉永サユリがやってくる ヤァ!ヤァ!ヤァ! A Hard Day's Night [951006] Hard Teacher instructs the class that at summer vacation textbooks are prohibited and only erotic journals are ok to read. And then he visits students at various locations to check if they follow instructions properly. Game is made like a parody, but things go ecchi very fast. 2. Manami ~Ai to Koukan no Hibi~ 真奈美 ~愛と交換の日々~ [951006] Red Zone Manami sex life with her partner has become dull, but everything changes with meeting a swinger couple at dancing lessons course. The most weird thing in the game is that Manami whose name is in the title does not have much action during the game after the opening sequence. The focus is on her partner and different swinger club wives. 3. Trouble Chaser Dai 4 Wa - Saishuukai トラぶるCHASER 第4話 最終回 [951006] Nihon Create In the final episode Daisuke gets kidnapped and it's revealed why he's been hunted for this whole time. All the mysteries get uncovered and we get to look at villain point of view. There's of course a grand battle involved. Since 3rd episode of the game is a lost piece we also meet some new girl pilot for the first time here. 4. Majo Gari no Yoru ni 魔女狩りの夜に [951013] Ail 1 2 Majo-gari means "witch-hunt"; indeed, that is the only thing the protagonist of the game, a young priest living in an unspecified European-like town, thinks about. According to his own words, he believes neither in God nor in the devil; his life is dedicated to one horrifying passion: torturing innocent women... There is an English review. 5. Gakuen Bakuretsu Tenkousei ! 学園爆裂転校生! [951020] ZyX A fighting girl transfers to a girls school. Rules and student council are very strict there. After the girl refuses to dress normally and give away her gloves and kneel-pads the student council kidnaps her roommate. There are several endings with some being bad ones. The aim is to go around the school, trigger events and beat enemies which leads to les scenes. The overall playtime and the number of CG are small. 6. Immoral Study Scenario 3: Asakura Manami インモラルスタディ シナリオ3 朝倉まなみ [951020] Scoop 1 2 3 The third scenario of Immoral Study describes yet another somewhat unusual teaching experience in the life of Mr. Hitosuji, a young and handsome private tutor. This time, the victim... err... pupil is Asakura Manami, a shy, quiet girl who lives together with her mother. Hitosuji is supposed to make Manami a better student - but instead he chooses to participate in S&M relationship between mother and daughter... Game is localized and has impressions in English. 7. Koko wa Rakuensou 2 ここは楽園荘2 [951020] Foster 1 2 3 4 5 The Paradise Heights apartment has changed after half of your uncle's company got liquidated. After the money went, so did some of the tenants. Now Keigo Nakadai (You) works for a toy making company (but still stays at Paradise Heights). Rumor has it that a competiting company is stealing your brilliant ideas...and the source of the leak is someone with high rank in your company! Fortunately, the new tenants also work at the company as you join forces with them to find out who is conducting industrial espionage behind your back...as well as some entertainment on the side... There are English reviews. 8. Briganty ~The Roots of Darkness~ ブリガンティ ~The Roots of Darkness~ [951027] Giga 1 2 3 4 Gady is a black magician and a skillful martial artist who travels around with his personal fairy Leena. Gady is more interested in sexy girls than in anything else, and Leena calls him "the pervert of the century". One day the two of them find a girl in the woods who begs for help. After Gady agrees to help her, she robs all his money and disappears. Before long Gady and Leena meet a sword master girl named Sephina, who explains that her sister started acting strangely after finding a mysterious sword. This is where Gady's adventure begins. One of the most hated VN creators Giga makes it appearance on the visual novel scene! But they are praised for action game and their first game is actually an action, or rather a platformer. There's a good English review for this game. 9. Charade [951027] Apple Pie 1 Charade describes the daily high-school routine of a girl named Kazumi. The game proceeds from one school day to another, putting Kazumi in the same situations, facing the same choices. Those choices, as well as random events and meetings with other characters, schoolmates and teachers (only female), change Kazumi's viewpoints as well as relationships with the other girls. Yuri school ADV. The weirdness of this game is that you set the setting yourself, like this girl will be in the theater and arts clubs and we'll start to pay her attention. And at any time in the morning we can choose - forget it all and get a new setting. Characters aren't cute enough to empathize as well. Game is fully voiced, but making a setting yourself and participating in constant loops just in hope to find an action that would lead to some branching is not the most exciting occupation if you're expecting a story to be told. 10. Leap Toki ni Sarawareta Shoujo LEAP 時にさらわれた少女 [951027] Ange Hero has finally confessed and made love to his childhood friend Ai. But as he wakes up in unfamiliar place, he can't find Ai anywhere. He begins his search. Hero needs to travel through the time by having sex with school nurse and find traces of Ai in different time segments. There are multiple endings depending on whether he chooses some local girl or keep on his search. There are a lot of selections and branches in addiction to already confusing time travel. It's an experimental work with a lot of edges, oh well, and it's not hookable. 11. Power Slave パワースレイブ [951027] Umitsuki Production 1 Tetsuya is a rather ordinary Japanese teenager, who prefers hanging out with his sweetheart Rika than going to school. His passion are 3D video games. The newest game machine which allows the player to completely submerge into the virtual world, modeled according to his desires, has captured his heart. But one thing is strange: lately, Tetsuya keeps seeing himself as a killer and rapist. Dreams begin to haunt him. Is this just a side-effect of the game, or does he have a dark side he knows nothing about? Or maybe the game took him to another world, which will from now on become part of his life?.. Quite an unusual mix of genres and with animated scenes on top of that. The first work of the company we all know as Jellyfish for being the only ardent adept of fully animated eroge. A merry game, but not hookable and rather short.
    1 point
  12. 1 point
  13. I only said that using nabe would be more consistent. 'Hot-pot' and 'beef stew' would be my preference.
    1 point
  14. Well, okay then if the reason was to be very careful with the pregnancy as well. Better safe than sorry if we talk about that here, and I think it'll be cause major problem to the family if Bethly was pregnant iirc. Nice '12-years-old French girl' joke be the way. PS - Look forward to your next readthrough.
    1 point
  15. iRAWR

    Wagamama High Spec Release

    I saw that there won't be a 18+ patch for the steam version. Just a heads up.
    1 point
  16. Some veterans of reading untranslated VNs refer to the period between 2004 and 2010 as 'The Golden Age of Visual Novels'. However, you shouldn't really take that statement at face value, as the meaning is a bit more complex than you'd think. There are some significant differences between VNs today and VNs during that period that both made it the peak of the medium's sales in Japan and produced the greatest ratio of quality VNs to crap VNs. One of the primary differences was that, other than moege, there were no strict genre boundaries and genre conventions had yet to slide into place in the minds of fans and writers both. Companies were mostly experimenters during that time, sometimes basing their projects on previous works (Tsukihime and the Key games got a lot of knock-offs during this time, of varying levels of quality) and sometimes forging out on their own. Since there were few genre boundaries, companies were more likely to give the creative staff free reign as to what kind of story they could write, and - ironically - this actually helped define the various genres in the years to come, as people explored the boundaries of how they could stretch a concept or theme in a story. Some of these attempts were abortive (ie- thematic moege where all the heroines are of the same type, such as tsundere or yandere, generally didn't catch on) but others were immensely successful (ie- the definition of the chuunige genre and its gradual escape from gakuen battle mania). However, the point is that the writers, directors, and producers of the time were allowed to fiddle with the formula a lot more than they are now. Most major companies nowadays have a 'signature style', that was formed during that period, even if their greatest successes weren't during that period. This period also killed the 'pure moege' as a genre, ending the majority genre of the previous half-decade (moege having dominated during that period due to the Da Capo series and Key's games). The rise of the charage, a demi-moege genre that was much wider in scope and more adaptable, occurred during this period, mostly unrecognized until after the fact. At the same time, nakige, which had previously been enslaved to the moege genre through Key and others like them, came to define itself as a new, standalone genre that wasn't necessarily dependent on moe stylization. Even Key itself moved beyond pure moe, though it didn't entirely abandon some elements of it (as the existence of Kud testifies). However, this age was already ending in 2009, as clearly-delineated genre norms began to form, and charage became the driver for the industry, taking us back, in spirit, to the age before that. By 2011, the ratio of truly creative works to derivative works was overwhelmingly in favor of the latter, in comparison to the previous decade. That isn't to say that the years since haven't produced some great works. That is patently untrue in my experience... but the fact remains that fewer and fewer writers are able or willing to look outside the 'genre boxes' for answers as to what to write. I sometimes refer to our current age as the Age of Stagnation, where there is an overwhelming industry pressure to stick to genre norms and those that break the mold are so exceptional they stand out more than they should. It is possible to create a charage kamige... but it is much easier to make a kamige out of a game that breaks genre boundaries, lol.
    1 point
  17. I disagree. I think a CG helps paint the initial picture of the scene, then you can use that as a base to let your imagination + the writing do the rest. As the text changes, you still have that initial image of what was going on, and you can now more easily picture the rest of the scene unfolding. In my opinion, that's what a CG is supposed to do.
    1 point
  18. Sure, but that wasn't my point. If the text is describing one thing but the CG shows another it is very distracting and makes the reader too conscious. It's best to stop showing the CG as soon as the text changes to something else.
    1 point
  19. Most of the time the CGs or the backgrounds don't really reflect what is happening in reality. They are there to give you an idea. In most vns you'll see an image of one thing while the text says something else entirely. Like an image of some people holding hands but the text already moved on to describe how the characters slap each other. It's annoying but every vn does that.
    1 point
  20. I'll bring up the idea of a prefundia/ks delay with the sakura sakura team and original creators tomorrow. If you haven't seen it, we have released the project page over at http://solpress.co/projects/sakurasakura/. If you see anything we need to improve on regarding the website and content we just put out, please be sure to let me know! It'd be great to fix something early before it becomes habit.
    1 point
  21. Ryechu

    [curiosity] Errors in VNs

    Sometimes the writers of the game never see the CG until after they've wrote the game, and this can lead to inconsistencies when translated directly (and, since I don't want to start that argument, just know that if people want a literal translation, they will get it, even if it doesn't match what's going on). This happens a number of times in Shadows of Pygmalion, especially when it came to describing (spoiler) These sorts of inconsistencies do occur when the writers and artists aren't working together, and since creative rewrites are often looked down upon, they just remain there.
    1 point
  22. My suggestion is to launch the campaign after doing a Prefundia page and having more material to show now in the beginning of the process. An out of nowhere Kickstarter may not be the best way to start, since your brand is still not known, and a Prefundia page would be the better way to show costumers what you intend to do and create trust and receive constructive feedback.
    1 point
  23. Holy smokes, I haven't heard about Black Cat in a while. A friend I knew in high school use to love that anime too, but sadly I never got around to watching it. I probably will once my PTW is cleared. (Oh man, remember the days when Gonzo made good anime?) But I hear ya, I had a very similar experience with Karin. I started watching this anime around the time I was hitting up random Chatango rooms asking for recommendations to satisfy a newfound rom-com craze I developed after watching Toradora, and Karin was one of the anime suggested to me. Watched it, loved it, thought rom-coms were the greatest things in existence, then I moved on to others in the genre and became even more obsessed, and eventually I lost my innocence after watching Clannad. But Karin always stood out to me in its own unique way and never really left my mind (it still hasn't). So eventually I decided to check out the manga about 2 years later and I pretty much came to the same conclusion as you did with Black Cat. There were some key plot elements that were kept in the adaption, but it differed so much from the source to the point that the atmospheres on opposite ends of the spectrum. The version of Karin I viewed in the anime was light-hearted, sweet, and every bit a 2006 rom-com anime. The mangaka even requested that the adaption have its own original character who would compete with the protagonist in a love triangle. The manga, however, did not have any love rivals, and it was a lot more thick in the way the story was told. It was dark, and it had a bittersweet ending that completely threw me for a loop. It was very interesting though, and definitely a lot more thought-provoking than the adaption. To me, they were both very good on their own merits, and I'd probably still enjoy the anime if I ever decided to re-watch it. And wouldn't you know it, both our anime aired right around the same time frame. I guess anime producers back then had little to no care at all about sticking to the source back then, which might be a reason their work tends stand out a little more. Not to say they aren't enjoyable, or even great for that matter. But I still get the impression that anime producers have picked up some nasty habits by playing it safe and avoiding risky creativity. Ya know, I'd have a hard time arguing against that myself since I've never really enjoyed an anime that I've read the source material for. Hell, even with Shokugeki no Souma, which I started out watching the anime, but then I got super hyped and started reading ahead in the manga. Once I read a fair amount of the manga, I stopped caring about the anime, lol. I guess it does have that kind of affect on ya. That being said, whenever I didn't like an adaption, it's usually one that isn't viewed very favorably, so it might just be coincidence on my part. Now while there is a fair bit of division on this subject, some of the people that read Koe no Katachi beforehand were praising the movie and claiming it to be better than the source. And the only arguments I read opposing this viewpoint basically mentioned scene removal, but no one ever really expanded on why that bothered them so much.
    1 point
  24. Degica isn't really what I'd call "good", though...
    1 point
  25. 1 point
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