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Unpopular Opinions About VN's


Funyarinpa

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:Kappa:

 

There's a difference between one's personal viewpoints on a topic and judging someone because of their oppinion. Yes, it may sound hypocritical that I hate eroge but don't care if you like them, but put simply, that's a really, really dumb reason to judge someone. My personal beliefs and what I think about others are totally different. 

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Little Busters! is a 6/10 game. It has great moments, yes, but overall it isn't all that impressive. IMHO it does not deserve very high a place in the hallmark of VN's.

LB is dog shit and I hate almost every fucking thing about that VN. Anyone who sings its praises is clearly an idiot and needs to check themselves into a psychiatric care ward. 

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Wether you consider a VN a game or not doesn't change its content/enjoyability.

I never understood this war.

 

Also I don't think VNs being called games is such an unpopular opinion. I hear lots of people (including myself) saying "I'm playing *insert VN here*"

 

Does it really make any difference?

 

Wether they're a game or not, the point is I still will fap to them ヽ༼ຈل͜ຈ༽ノ

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I fail to see what's good about Comyu  (Kagome) and Hoshizora and all it's cast, I couldn't even play more than 3 hours to those two vn before hating every character, just to be sure I searched some spoiler about the endings and ended hating those two even more.

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So you played 3 / 50 which means you didn't even *play* 47 of them but can assume that they're ALL 'extremely boring' huh :P

No, the fact that I didn't even WANT to play them is the problem.

Btw, what I mean by "boring" is the list itself, not those vns. I have different reasons for not interested in those (art, theme, story, blah blah...)

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Wether you consider a VN a game or not doesn't change its content/enjoyability.

I never understood this war.

 

Also I don't think VNs being called games is such an unpopular opinion. I hear lots of people (including myself) saying "I'm playing *insert VN here*"

 

Does it really make any difference?

 

Wether they're a game or not, the point is I still will fap to them ヽ༼ຈل͜ຈ༽ノ

Case closed...

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I absolutely hate H-Scenes and I wish that they would just die. I love VNs as a storytelling medium, but just hate hate hate the eroge aspects of visual novels.

 

On that aspect, I'm really tired of nukiges. I mean, why would you read a VN if you want to jerk off? I mean, I have no issues if someone else likes it, but i'm really not a fan. Same thing for these joke VNs.

 

I prefer a linear VN over ones with many routes. I appreciate multiple routes at times, but sometimes it can get annoying.

 

I dont hate H-scenes but i think VNs should stop to shoe horn it into them, im talking of those VNs that have like one or two H-scenes per girl near the end of the story. Nothing scream louder of tack on than that.

 

Dont be hating nukiges, the very reason the industry is even alive is thanks to them. And you know context in nukiges are very important and in VNs you are the one doing it instead of watching two people do it, thats the very reason why nukiges are thriving.

 

I prefer routes however im really tired of all of them being character routes, sometimes VNs have very interesting stories and world building that is a shame that the only thing we are allowed to branch the story is in the females the protag fug. VNs should take a page from games like Der Langrisser and Tactics Ogre by offering routes that allows us to explore the world and its events, VNs are wasted potential.

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I prefer routes however im really tired of all of them being character routes, sometimes VNs have very interesting stories and world building that is a shame that the only thing we are allowed to branch the story is in the females the protag fug. VNs should take a page from games like Der Langrisser and Tactics Ogre by offering routes that allows us to explore the world and its events, VNs are wasted potential.

 

While I've no doubt that many VNs fit that mold (what you gave is probably only a slightly unfair assessment of KonoSora's branching, for example), I can easily think of at least some excellent VNs that don't work that way. I would say that most of the VNs I've played at least use the "which heroine did you choose" decision fork to tell you a completely different story for each one, and that alone makes your claim unfair. Moreover, several of them have additional stories beyond the heroine routes that are unlocked once you play enough.

 

Of the small number of VNs I've played, Rewrite is the perfect counterexample to what you describe: not only do you get a completely different story line depending on the heroine you choose (the only similarity between them is the setting of time, place, and main characters, really), but once you've completed the five heroine routes, you unlock further, interesting extensions of the plot that aren't tied to a heroine choice.

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You guys sure about that?

 

I expect the last year of fiction-highschool to be done at the age of 17/18. Counting down five years to the freshmen, the first years are 12-13.

 

Furthermore, we learn that Asa's age is half of Amane's and how she is in a simillar range as Tatsuya and Isuka. Neither of those three seem to be hitting their thirties, so I predicted them to be 24-25, which adds up to my previous proclamation. 

 

So the twins are ~12. Is 12 too old for a loli? 

 

At first, did I miss it? But where we learn that Asa's age is the half of Amane? (i can't remember that but maybe you can enlighten me)

 

And now I'll enlighten you about the school stuff. The Keifuu Academy is a College of technology (kōtō-senmon-gakkō). It combines a high school with 2 editional years and it's a bit more specialized. After the graduation, you have some kind of professional qualification... So that means the Kazato-Twins are 15 at the "beginning". And I wouldn't call that loli, also there appearance is small but not loli like imo. Well enough about that ;)

 

Unpopular opinions about VN's... You know what now follows... Grisaia no Kajitsu -> totally mediocre, with some bad writing

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*Clephas screams in horror* Ohmygod, I actually agreed with kratostar!!!

 

lol, but yeah, though I reflexively call them games regularly, they really aren't. 

 

Why not? I personally would disagree here... If I look at wikipedia, the first sentence says the following: "A game is structured playing, usually undertaken for enjoyment ... " Thats the also way I see it and so I would say that fits relatively perfect for me when i play/read a VN... I think we should not be that strict with that stuff... ;)

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Aside from the soulless jerks dearly respected members' opinions on how Little Busters! wasn't that great (though in all fairness, I did zoom through Mio and Komari's routes halfway through), I haven't seen anything all that controversial here.

 

Well then, guess I'd best throw my hat into the ring and see if I can't stir up a bit of hate then, eh?

 

A'ight then, here goes. YU-NO - A Girl who chants lover at the Edge of the World does not live up to its hype and is, perhaps, one of the most prominent examples of failing to live up to its potential and what not to do in a VN. There are a number of reasons for this, of which some of the more glaring are...

 

- Without a walkthrough, this game is damn near impossible. And even with one, it's still really confusing.

 

Seriously, look at this beast. The first time I saw it, I had to double-check just to make sure that this was actually a VN. Indeed it is though, and easily the most confusing and difficult one I have ever seen in all the lonely years spent at my desk.

 

That said, even if you're just looking to complete the game itself, that in itself is something of a herculean task. Various key items, which are scattered throughout YU-NO's first half, need to be collected, and even though the game does tell you if said item is in a specific character's route, that's about all the help you get. And in a game where damn near anything and everything can be clicked and examined, often times you need to need to click everything - and I do mean everything - in a given area, over and over and over again, in order to progress. It's very frustrating at times, and even then (again, without a walkthrough), there's no guarantee that you're going to find the item you need as - with the exceptiion of maybe one or two times - it's never a necessity to progressing through a given route.

 

But then for people like me who actually have a vested interest in seeing our heroines' good endings, that's where things get really fun. See, YU-NO has this cute little quirk about it where, more often than not, you need a specific item in order to access a given heroine's good ending. Now, if said item could actually be found in that character's actual route, that would be one thing.

 

Oh no though, often times you have to slog your way through another heroine's route - sometimes all the way to the damn end - to get the item you need. And, again, if you don't have a walkthrough or you're one of those unfortunate souls who played this game when it first came out, best of luck with choosing the right one. Seriosly, you're gonna need it.

 

- The voice acting

 

M'kay, I realize that YU-NO first came out in the stone age that was the 1990s. Even so though, there should be a decent standard of quality to expect, particularly in the exceedingly rare case that we have here where the MC was actually voiced. Seriously, when was the last time that happened?

 

Maybe YU-NO was a trial balloon to see how it could work out? If so, safe to say that it failed quite spectacularly.

 

Now, I don't have anything personal against Nouyuki Hiyama (I've thought he's done rather well in his recent roles, tbh) as a seiyuu, but here... he's a one note trainwreck. Seriously, it's like they recorded various lines and just played them over and over and over again, because they sound exactly the same. It's amateurish, irritiating crap, and I've honestly lost count of the number of times I've wished I just could just turn him off because I was so sick of having to listen to him.

 

Example: Listen to him in Ayumi's route, saying "Ayumi-san! Ayumi-san!". Like nails on a damn chalkboard.

 

- The fan service

 

Just to have it out there, I'm no different from any other hot-blooded young guy out there. I like fan service as much as anyone, as long as it's done well and it's not shoved down my throat.

 

Not so with YU-NO, not even close. In fact, the game, quite literally and shamelessly, starts off with you staring up the skirt of the school nurse. And this is but a precursor to various instances in the game where, time and time again, virtually all of the relevant females in the game have their panties exposed.

 

My particular favorite was the cafe with a see through table top, unbeknownst to all relevant female parties involved, of course.

 

RLY? RLY.

 

Now, of course, that's not to say that a MC can't be a fun little pervert, lusting after beautiful women and getting himself in trouble (I like Alcot VNs as much as the next guy). All well and good, but make it fun. This right here? Lazy and insulting.

 

- The story

 

Alright, just hear me out on this one. For all my complaints thus far, I still genuinely enjoyed YU-NO's first half. We had a mystery that was slowly but steadily building up, characters that, while flawed in some ways, were still enjoyable overall (with the exception of Mitsuki, whom I regard as amongst the dullest of the lot by far) and I was looking forward to seeing how everything would be wrapped up in the second half.

 

And then it all just went flat. YU-NO made the terrible mistake of trying to give everything a proper explanation, even if it meant having to force the proverbial square in the round hole to do so, and it resulted in an ending that, really, made you feel as if the first half was... well, kinda useless.

 

Really, even as the second half was kicking into gear; honestly, I was so bored with it that I was just looking forward to it ending so I could get to the main heroines' good endings back in the first half. It just seemed so preoccupied with clearing up all the mysteries and what not and giving the characters themselves secondary attention.

 

In a way, it was a lot like Rewrite's Terra route, which I also thought was by far inferior to the Moon route and, to be frank, sucked. It gave precedence to the story instead of the characters, which doesn't work.

 

Sigh.

 

I do have other problems with YU-NO, but those are my main gripes with it. With a remake coming out though, I do hope they'll be able to clear up a lot of them and give us a more enjoyable experience, hopefully one that doesn't end up so consumed by its own ambition that it leaves the players as an afterthought.

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Another one of my unpopular opinion: I find the list of "50 translated VNs you should read before you die" extremely boring and I have pretty much zero interested in most of them. (I have only played 3 vns from that list so far, and have no plan to play any others)

 

No offense to Marie  :P

 

Were you trying to bait out hate and win the thread or something? I'm skeptical that someone could claim this without realizing how silly it sounds.

 

[Long Post about YU-NO]

 

In the olden days, back when you didn't have an endless list of games to occupy your time, a game being a daunting task to complete was considered a good thing. 

 

 

 

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Alright, let's see how much fire we can ignite .

 

VNs have the potential of becoming an amazing story telling medium. Some can argue that they already are, but that's not what their reputation says about them, right? Most people don't even know what they are, while the minority who have heard of them casually dismiss them as nothing more than hentai games. I absolutely despise this current state. How come books are regarded as a story telling medium, the same with movies, and to a lesser extent games, but VNs are just hentai games?

 

If there was anything I can do to change the reputation of VNs from"A hentai game with slightly more plot than your average porn" to "A great story telling medium with slightly more hentai than your average book" , I'd do it. 

 

Rewrite is the best VN ever.

 

Also, Rewrite haters have 0 taste.

 

AkabeSoft 2 needs to make more VNs. Either that or translators need to pick up their work more. (please translators?  :yumiko: )

 

Okami is the best thing this site had.

 

I am Tay.

 

People who review VNs in Videos deserve more credit. And need their own group-thingie, much like the people with written VN reviews.

 

And with that, let's watch za world burn :mare:

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While moege served to greatly increase the popularity of VNs both in Japan and over here, they have become a poison that is stagnating the medium as a whole precisely because of their sheer numbers.

 

The same could be said for their anime/manga counterparts.

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Since this is a real thread now...

 

Hoshizora no Memoria is boring with some terrible routes, and Mare is the worst character in the game. Se is predictable, one note, and not cute at all.

 

Katawa Shoujo is trite garbage and the whole thing stinks of a "me too!" attitude that just wants to do a thing because Japan does too, without an ounce of creativity.

 

Yumiko is the most boring heroine in Grisaia no Kajitsu by a mile, and her route is by far the worst as well. In a game where every heroine becomes overly dependent on Yuuji, she was by far the worst in that regard. Her transformation into a super docile waifu who can barely even breathe without her man being there to protect her was atrocious, and the route's general plot was a worse, rehashed version of Makina's. Her backstory could not possibly be more boring.

 

Also with GnK, Yuuji is a total blowhard. If he was american, he'd be spending all day posting in the MRA subreddit and tending to his fedora collection. Thankfully his character is used in really hilarious manners, but the story is at its worse when you're meant to take his attitude seriously, because it's just impossible to do so. It's really depressing how many people see him as practically a role model.

 

999 is unremarkable, its twists not all that interesting, and the characters are really boring. VLR is more of the same, but it drags on even longer. I couldn't even finish Ever17.

 

Eden* does not have a single compelling character and despite it trying so incredibly hard to make you cry, it completely fails at evoking any strong emotions. Largely because it's impossible to give a shit about any of the characters.

 

Koi ga Saku Koro Sakura Doki was the most disappointing releases in years and it's a mystifying that it is retaining a strong rating on VNDB after the partial patch was released. The heroine routes are god awful. The melodrama feels super unnatural and the writing takes a sharp nosedive, and it wasn't even that good to begin with.

 

Sengoku Rance's gameplay feels sub-par and I'd rather play a real strategy game. Rance himself is extremely unlikeable and there is no humor in anything he does.

 

I can keep going all day.

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