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Showing content with the highest reputation on 10/18/19 in all areas

  1. It was very sudden, but, apparently, it's live . https://www.kickstarter.com/projects/sekaiproject/digital-and-physical-release-of-keys-rewrite The translation, started by late Conjueror, will be finished by Steiner. And here I was thinking that I would never back anything by Sekai again.
    2 points
  2. It employs a very classic nakige structure. The first part is comedic and light-hearted. Then there's romance, the tragic climax and a bittersweet ending. It surprised me too, because the thing about the demons made me thing it would be a simple story peppered with h-scenes everywhere, contrasting oddly with its nakige tag, but it most definitely isn't so. It's fairly short (even if you do more than one route, which isn't all that necessary), so do tell me if you play it! Fair enough. I'll start it either way, as I had originally planned, be it comedic enough or not Otherwise I might just play it and rewatch some comedy anime or smth haha.
    2 points
  3. Good luck. You're gonna need it. Most worthwhile TLers/editors already work only officially, so finding fresh blood for any kind of fanTL project is incredibly difficult. But, if you manage to polish ittaku's work and release that as a patch, it's still gonna be a great success. This was a beast of a project to pick up, so managing to finish even a half of it is amazing.
    2 points
  4. Hello again. It's been a long time, and many of you probably thought this project was dead. However, we are still alive, just going through a few changes. I'll list everything that's happened since the last update. First of all, Hasa is no longer a part of the team. He had many irl stuff to deal with and couldn't contribute as much as he would've liked to the project. So we're without a second translator, and are currently looking for on good enough to work on this project. Second of all, since we don't have a good enough translator to fill Hasa's boots, the team and I have to decided that we will focus our efforts on finishing the editing and QA of the Main School half of KaniShino and release that as a patch. That means that the Branch School routes' future is in doubt atm, but if we find another translator willing to help us complete that half, then it should be finished. TLDR: We'll be releasing the main school patch as the final patch unless we find a second editor and translator to help us finish the second half. Progress will be slow, but I assure you that the Main School patch will come out as soon as we can manage it. Thank you for sticking with us, and we hope you're excited to see the patch.
    2 points
  5. Hi, guys! This is Nayru writing. Here's my new solo project! >> Play the DEMO on itch.io << >> Wishlist Blankspace on Steam << >> Kickstarter link << (Successfully funded on November 28th, 2019) Not sure what he's been doing the night before, Chris wakes up in a strange room, handcuffed to a pipe. He doesn't recognize the girl that wakes up next to him, but it seems they're both in a similar predicament. What's their story? Can they get out? Blankspace is an escape room visual novel with point-and-click elements. Interact with Beryl, investigate your surroundings, solve puzzles, and find your way out of a strange-looking room! Genres: mystery, puzzle, suspense, romance Romance: BxG Features: - 2-5 hours of playtime - A story-rich, character-driven narrative - Choices that affect your relationship & ending - Multiple endings - Optional free H-patch (available upon release) - Available for Windows & Linux - Content warning - This story will contain general mature themes, strong language, blood, alcohol consumption, sexual content, and will explore some dark topics, including abuse, depression, and suicide. Please take note of this if you're sensitive to such things. Player discretion is advised. Credits: Nayru - Creator Xolf - Proofreading / Coding Assistance Planned release: Q2 2020 Characters: Screenshots: Follow NoBreadStudio on: Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB
    1 point
  6. This scene is the opening of Silverio Vendetta, and the two monologues (one from Zephyr, one from a spoiler character who isn't named in the scene) define the nature of the game's theme. โ€œๅ‹ๅˆฉโ€ใจใฏใ€ไฝ•ใ ๏ผŸ What is victory? โ€œๆ „ๅ…‰โ€ใจใฏใ€ไฝ•ใ ๏ผŸ What is glory? ใใ‚Œใ‚’ๅพ—ใ‚Œใฐใ€ไฝ•ใ‚‚ๅคฑใ‚ใšใซๆธˆใ‚€ใฎใ ใ‚ใ†ใ‹ I choose that path, will I be able to live without losing anything? ๆ•‘ใˆใ‚‹ใฎใ‹ใ€‚ๅฎˆใ‚Œใ‚‹ใฎใ‹ใ€‚ๆœฌๅฝ“ใซใ€ๅนธใ›ใซใชใ‚Œใ‚‹ใฎใ ใ‚ใ†ใ‹ Can I save what is mine? Can I protect it? Can I really find happiness? ใ€€ๅ•ใ„ใฏๅˆ‡ๅฎŸใ€‚ใชใœใชใ‚‰ใ€ๅ‹ๅˆฉใจใ„ใ†ใ‚‚ใฎใฏใจใฆใ‚‚ๆใ‚ใ—ใ„ใ‚‚ใฎใ ใ‹ใ‚‰ใ€‚ใใ‚ŒใŒ่ผใใฎๅ†…ใซ็ง˜ใ‚ใฆใ„ใ‚‹ๆฏ’็‰™ใ‚’ใ€ไฟบใฏ่ชฐใ‚ˆใ‚Š็—›ๆ„Ÿใ—ใฆใ„ใ‚‹ใ€‚ I ask this earnestly. For victory is by nature frightening to me. I know the poisoned fangs hidden within its glorious light better than anyone. ใ€€ใ€€่บซใฎไธˆใ‚’่ถ…ใˆใŸๆ „่ช‰ใ€ไฝฟใ„ๅˆ‡ใ‚Œใชใ„ใปใฉใฎๅคง้‡‘ใ€ไบบ็›ฎใซไป˜ใ‹ใ–ใ‚‹ใ‚’ๅพ—ใชใ„ๅคงๆˆๅŠŸโ€ฆโ€ฆใใ†ใ„ใฃใŸใ‚‚ใฎใฏใฉใ†ใ—ใฆใ‚‚้Žๅ‰ฐๆ‘‚ๅ–ใ—ใฆใ—ใพใฃใŸ้€”็ซฏใ€้€†ใซๆ‰€ๆœ‰่€…ใ‚’่‹ฆใ—ใ‚ใซใ‹ใ‹ใ‚‹ใ€‚ Honors that leave capability in the dust, more money than one can spend, success that can't help but be noticed... Those things can't help but cause the holder suffering the moment they overdose upon them. ใ€€ใ€€ใคใพใ‚Šใฏๅไฝœ็”จใ€‚ In other words, it is a reaction. ใ€€ใ€€ๅˆ†ใ‹ใ‚Šใ‚„ใ™ใ„ใจใ“ใ‚ใงใฏๆ•—่€…ใ‹ใ‚‰ใฎๅฆฌใฟใคใ‚‰ใฟใซๆœ‰ๅ็จŽใ€ไบบ็‰ฉๅƒใฎไธ€ไบบๆญฉใใซใ€ใ‚ใ‚‰ใฌๆœŸๅพ…ใ‚„ๅ™‚่ฉฑใ€‚้Žๆฟ€ใชใ‚‚ใฎใงใฏๆฎบๅฎณไบˆๅ‘Šใ€ๅด‡ๆ‹่„…่ฟซใชใฉใชใฉใจโ€ฆโ€ฆ Amongst the more obvious would be jealousy from the defeated, the price of fame, the public's view differing from reality, and unfounded rumors and expectations. The more extreme end can even go to death threats, worship, blackmail, etc... ใ€€ๆ‚ชๆ„ใ‹ใ€ใ‚ใ‚‹ใ„ใฏ้€†ใซๆšด่ตฐใ—ใŸๅ–„ๆ„ใ‚†ใˆใ‹ใ€‚ใฉใกใ‚‰ใซใ—ใฆใ‚‚ๆใ‚ใ—ใ„ใ“ใจใซใฏๅค‰ใ‚ใ‚Šใชใใ€‚ Whether it is malice or berserk good will, they are both terrifying. ใ€€ใ€€ใใ‚Œใฏๆ™‚ใจใ—ใฆๅ˜็ด”ใชๆ•—ๅŒ—ใ‚’ไธŠๅ›žใ‚‹ๆฟ€็—›ใจๅŒ–ใ—ใ€ๆ›ดใชใ‚‹็ ดๆป…ใฎๅ‘ผใณๆฐดใจใชใ‚‹ใ€‚ At times, that even becomes a suffering far more terrible than simple defeat, and it can even become the cause of utter ruin. ใ€€ใ€€ๅคงใใชไบ‹ๆฅญใŒๆˆๅŠŸใ—ใŸไปฃๅ„Ÿใซใ€ๆ„›ใ™ใ‚‹ๅฎถๆ—ใซ็ดฏใŒๅŠในใฐๆœฌๆœซ่ปขๅ€’ใ€‚ใใ‚ŒใจๅŒใ˜ใ ใ€‚ It is the same as losing your family as the cost for succeeding in business. It's counterproductive. ใ€€ใ€€ๆ™‚ใจใ—ใฆใ“ใ“ใฏ่ฒ ใ‘ใฆใŠใใ ใจใ‹ใ€ๅฐ‘ใ—้ ๆ…ฎใ‚’ใ—ใฆใฟใ›ใ‚‹ใจใ‹ใ€ใใ†ใ„ใฃใŸ้…ๆ…ฎใŒๅฟ…่ฆใช็žฌ้–“ใฏ้–“้•ใ„ใชใๅญ˜ๅœจใ—ใฆใ„ใ‚‹ใ€‚ๅ‹ใฆใฐๅฎ˜่ปใจใฏๆ—ฉใ€…ใ„ใ‹ใชใ„ It is an absolute truth that there are times when it is best to consider allowing defeat or showing humility. ใ€€็„ก่ซ–ใ€ใ ใ‹ใ‚‰ใจใ„ใฃใฆๅ‹ๅˆฉใ™ใ‚‹ใชใจ่จ€ใฃใฆใ„ใ‚‹ใ‚ใ‘ใงใ‚‚ใชใ„ใฎใ ใ€‚ใใ‚“ใชใ“ใจใ‚’็œŸๅ‰ฃใซ่ชžใ‚‹ใ‚„ใคใฏๅฟƒๅบ•้ฆฌ้นฟใ ใ—ใ€็›ฎใŒๆ›‡ใฃใฆใ„ใ‚‹ใจ่จ€ใ†ไป–ใชใ„ใ€‚ Of course, I'm not saying 'don't win'. Anyone who says that is a total idiot and is blind to reality. ใ€€ใ€€ไบบใชใ‚‰ใฐ่ชฐใ—ใ‚‚ใ€ใ„ใ„ใ‚„ใฉใ‚“ใช็”Ÿ็‰ฉใงใ‚ใ‚ใ†ใจไพ‹ๅค–ใชใๅ‹ๅˆฉใจใ„ใ†็ตๆžœใ‚’็›ฎๆŒ‡ใ™ใ€‚ใใ‚ŒใŒ่‡ช็„ถใงใ€ๅฝ“ใŸใ‚Šๅ‰ใฎ่กŒๅ‹•ๅŽŸ็†ใ ใ€‚ใใ‚‚ใใ‚‚่ฒ ใ‘ใฆใฐใ‹ใ‚Šใงใฏ็”Ÿใใ‚‹ใ“ใจใ•ใˆ้›ฃใ—ใใ€็„กๅˆถ้™ใซๆ•—่€…ใ‚’่จฑใ—ใฆใใ‚Œใ‚‹ใปใฉไธ–ใฎไธญใฏ็”˜ใ„ๅฝขใซๅ‡บๆฅใฆใฏใ„ใชใ„ใ€‚ Humans... no all living things regardless of origin seek a victorious result. That way of being is perfectly natural and a matter of course. It is truly rare that victory is unadulterated. In the first place, if you are always on the losing side, it is hard to even live, and the world isn't so kind as to infinitely forgive the defeated. ใ€€ใ€€ใ ใ‹ใ‚‰ใใ„ใคใฎๅ™จใซ่ฆ‹ๅˆใฃใŸๅ‹ๅˆฉใจใ€ๅฆฅๅ”ใงใใ‚‹็จ‹ๅบฆใฎๆ•—ๅŒ—ใ€‚ใใฎไธ€็ทšใ‚’่ฆ‹ๆฅตใ‚ใฆ่กŒๅ‹•ใ™ใ‚‹ใฎใŒๅ……ๅฎŸใ—ใŸไบบ็”Ÿใ‚’้€ใ‚‹ใ‚ณใƒ„ใงใฏใชใ‹ใ‚ใ†ใ‹ใจใ€ๆ€ใ‚ใ–ใ‚‹ใ‚’ๅพ—ใชใ„ใฎใ ใ€‚ That's why the ideal is to seek victories one is capable of handling and defeats one is capable of accepting. I can't help but believe that the key to living a full life is acting while keeping an eye on that thin line. ๅคงใใชๅคขใ‚’็›ฎๆŒ‡ใ™ใ“ใจใงๆƒจใ‚ใซๆ•—ใ‚Œใ‚‹ใใ‚‰ใ„ใชใ‚‰ใ€ๆœ€ๅˆใ‹ใ‚‰ๆŒ‘ๆˆฆใ›ใšใซใใ“ใใ“ใฎๅ‹่ฒ ใงๆธˆใพใ›ใฆใŠใใฎใŒๆœ€ใ‚‚่ณขใใ€ๅ‚ทใ‚‚ๆต…ใ„โ€ฆโ€ฆใจใ€‚ 'Rather than suffering a terrible defeat as the result of pursuing a great dream, it is much smarter and less painful to avoid challenging your limits and be satisfied with minor victories and losses...' ๅๅใฎๅ‡บใใ†ใชๅผฑ่€…ใฎ่ซ–็†ๅฑ•้–‹ใ ใŒใ“ใ‚Œใ‚’ๅฃใซใ—ใฆใ„ใ‚‹ใ‚„ใคใฏๅญ˜ๅค–ๅคšใใ€ใ‹ใใ„ใ†ไฟบใ‚‚ใใฎไธ€ไบบใ€‚ That's the nauseating thought process of the weak, but there are a lot of people out there who talk this way... and I am one of them. ๅ‘ๅฐ๏ผŸ ๅ‡กไบบ๏ผŸ ใใ†ใ ใชใ€ๆŒ‡ๆ‘˜ใ•ใ‚Œใฆใ‚‚ใใฎ้€šใ‚Šใ€‚่‡ชๅˆ†่‡ช่บซใงใ‚ˆใๅˆ†ใ‹ใฃใฆใ„ใ‚‹ใ‚ˆใ€‚ไบˆใ‚่ฒ ใ‘ใŸๆ™‚ใฎใŸใ‚ใซไบˆ้˜ฒ็ทšใ‚’ๅผตใฃใฆใ„ใ‚‹ใ ใ‘ใ ใ‚ใ†ใจ่ชนใ‚‰ใ‚Œใฆใ‚‚ใ€ใพใฃใŸใใ€ใใ†ใฎ้Ÿณใ‚‚ๅ‡บใชใ„ Pathetic? Mediocre? Yes, what you are saying is correct. I know that very well. Even if you say I'm just making excuses for the time I lose in advance, I can't refute you. ใใ†ใ ใจใ‚‚ใ€ไฟบใฏๅฐ็‰ฉใ ใ€‚ That's right, I'm a pathetic man. ไบบใจใ—ใฆใ‚‚็”ทใจใ—ใฆใ‚‚ใ€ๅฐใ•ใชๅ™จใ—ใ‹ๆŒใฃใฆใ„ใชใ„ใ€‚ Whether as a person or a man, I am only capable of so much. ๅคงใ—ใŸ็†ๆƒณใ‚„ไฟกๅฟตใ‚‚ใชใใใฎๆ—ฅๆšฎใ‚‰ใ—ใฎ้‡‘้Šญใ•ใˆๆ‰‹ใซๅ…ฅใ‚Œใ‚‰ใ‚Œใ‚Œใฐๆบ€่ถณใจใ„ใ†ใ€็ฟปๅผ„ใ•ใ‚Œใ‚‹้ขจ่ฆ‹้ถใ€‚ I live without any real ideals or convictions, an opportunist who is quite satisfied as long as he can make enough money to live day by day. ๅ—ๅ‹•็š„ใ€ใ‹ใคๅŽญไธ–็š„ใ€‚ใŸใ ไธ€่จ€ใ€ๆƒ…ใ‘ใชใ„ใ€‚ I'm passive as well as pessimistic. To sum me up in a single word... pathetic. ใ‘ใ‚Œใฉโ”€โ”€ However... ใใ‚Œใงใ‚‚ใŸใ ไธ€ใคใ€่จ€ใ„่จณใ‚’ใ•ใ›ใฆใ‚‚ใ‚‰ใ†ใชใ‚‰ๆ‚ŸใฃใŸใพใงใฎไบบ็”Ÿใซใคใ„ใฆๅ…ท็”ณใ—ใŸใ„ใ€‚ Still, if you'll let me make one excuse, I would like to report on the life I lived until I came to this realization. ไฟบใฏไฝ•ใ‚‚่ฒ ใ‘็ถšใ‘ใŸใ‹ใ‚‰ใ“ใ†ใชใฃใŸใ‚ใ‘ใงใฏใชใใ€ๆฑ‚ใ‚ใฆใ‚‚ใ„ใชใ„ๅ‹ๅˆฉใฎใ›ใ„ใงใ“ใ†ใชใฃใฆใ—ใพใฃใŸใฎใ ใ‹ใ‚‰ใ€‚ I didn't end up this way because I kept losing but rather because of an unwanted set of victories. ใใ†โ”€โ”€ๅ‹ใฆใฐ็ขŒใชใ“ใจใซใฏใชใ‚‰ใชใ„ใ€‚ That's right... nothing good comes of winning. ๅฟ…ใšใ€ใ‚ˆใ‚Šๅผทๅคงใชๅงฟใจใชใฃใฆๆฌกใฎ่‹ฆ้›ฃใŒ่จชใ‚Œใ‚‹ใ€‚ Without fail, the next, much larger tribulation follows it up. ใใ‚Œใฏๅ†—่ซ‡ใฟใŸใ„ใช่จ€่‘‰ใ ใŒไฟบใซใจใฃใฆใฏ็ด›ใ†ใ“ใจใชใ็œŸๅฎŸใ ใฃใŸใ€‚ That might seem like some kind of joke... but it was an absolute truth for me. ๆœฌๅฝ“ใซใ€ใ‚ใ‚ๆœฌๅฝ“ใซใ€ใ„ใคใ‚‚ใ„ใคใ‚‚ใ€ใ„ใคใ‚‚ใ„ใคใ‚‚ใ„ใคใ‚‚ใ„ใคใ‚‚โ€ฆโ€ฆ Really, oh really... every time, always, always always... ๆ•ตใซใ€ไปปๅ‹™ใซใ€้›ฃๅ•ใซใ€ๅ‹่ฒ ใซใ€ๅ‹ใฃใŸใจใ“ใ‚ใง็ŠถๆณใŒไธ€ๅ‘ใซๆ”นๅ–„ใ•ใ‚Œใชใ„ใ€‚ใใ‚Œใฉใ“ใ‚ใ‹ใ€้›ฃๆ˜“ๅบฆใŒใ‚ขใƒƒใƒ—ใ—ใŸ็Šถๆ…‹ใงไผผใŸใ‚ˆใ†ใชไบ‹ๆ…‹ใŒ้€ฃ็ถšใ™ใ‚‹ใจใ„ใ†ๅง‹ๆœซใ€‚ใพใฃใŸใ่จณใŒๅˆ†ใ‹ใ‚‰ใชใ„ใ€‚ Whether an enemy, a mission, a difficult question, or a competition, achieving victory fails to improve the situation. Moreover, I found myself facing similar situations at escalating levels of difficulty. Seriously, what's with that? ่บซใ‚’ใ™ใ‚Šๆธ›ใ‚‰ใ—ใฆๅ‹ใฃใŸ้€”็ซฏใ€ใ‚ˆใ‚Šๆใ‚‹ในใ้›ฃ้กŒใŒๅฟ…ใš็›ฎใฎๅ‰ใซใตใ‚Šใ‹ใ‹ใ‚‹ใ€‚ The moment I won by running myself ragged, an even worse problem would always, without exception, pop up before me. ่ก€ๅๅใ‚’ใฏใ„ใฆ็”ŸใๆŠœใ„ใŸ้€”็ซฏใ€ใฉใ“ใ‹ใ‚‰ใ‹ๅฎนๆ˜“ใซ่ถ…ใˆใ–ใ‚‹ๅคงๆ•ตใŒๆฌกใฏไฟบใฎ็•ชใ ใจๅ‡บ็พใ—ใฆใใ‚‹ใ€‚ The moment I came out victorious, puking blood, another great enemy would appear before me. ใพใ‚‹ใง้‹ๅ‘ฝใจใ„ใ†ๅฎ็ฎฑใ‚’ใถใกใพใ‘ใงใ‚‚ใ—ใŸใ‹ใฎใ‚ˆใ†ใซใ€‚้š›้™ใชใๆนงใๅ‡บใฆใใ‚‹ๆฌกใฎๅ•้กŒใ€ๆฌกใฎๆ•ตใ€ๆฌกใฎๆฌกใฎๆฌกใฎๆฌกใฎโ”€โ”€ๅ‹่€…ใŒ่ฒ ใ‚ใญใฐใชใ‚‰ใฌ็พฉๅ‹™ใ€‚ It was almost as if the contents of fate's treasure box were scattered before me. Problems, enemies, and every tribulation you could possibly imagine welling forth endlessly... the duty a victor must bear. ใŠใพใˆใฏ่ฆ‹ไบ‹ใซๅ‹ใฃใŸใฎใ ใ‹ใ‚‰ใ€ๆ „ๅ…‰ใ‚’ๆ‰‹ใซใ—ใŸใฎใ ใ‹ใ‚‰ใ€ๆฌกใฎใ‚นใƒ†ใƒผใ‚ธใซ้€ฒใ‚€ใฎใฏๅฝ“็„ถใงใ‚ˆใ‚Š็›ธๅฟœใ—ใ„ไบ‰ใ„ใซ่บซใ‚’ๆŠ•ใ˜ใชใ‘ใ‚Œใฐใชใ‚‰ใชใ„ใจใงใ‚‚๏ผŸ Is the world saying that, since I won, since I achieved glory that proceeding to the next stage is a matter of course, and I have to throw myself into a more fitting conflict? ใใ‚ŒใŒๅ‹่€…ใฎๅฎฟๅ‘ฝใ ใ‹ใ‚‰๏ผŸ ใตใ–ใ‘ใ‚ใ‚ˆใ€ใ“ใ‚“ใช้ฆฌ้นฟใ’ใŸ่ฉฑใŒใ‚ใ‚‹ใ‹ Because that is the duty of a victor? Screw that! Can there be anything more idiotic than this?! ่ชฐใ—ใ‚‚ใฟใช็พ็Šถใ‚’ใ‚ˆใ‚Š่‰ฏใใ—ใŸใ„ใ‹ใ‚‰ๅ‹ๅˆฉใ‚„ๆ „ๅ…‰ใ‚’้ก˜ใ†ใฎใซใ€ใชใœใ‹ไฟบใซ้™ใฃใฆใฏใใ‚ŒใŒ่‡ชใ‚‰ใฎ้ฆ–ใ‚’็ตžใ‚ใฆใ„ใใฎใ ใ‹ใ‚‰ใ€ไธๆก็†ใจใ„ใ†ไป–ใชใ„ใ ใ‚ใ†ใ€‚ Everyone seeks victory and glory to make their present better, but for some reason, in my case, that just strangles me. You can't call that anything other than absurdity. ใใ—ใฆๅฝ“็„ถใ€ๅ‡กไบบใชใฎใ ใ‹ใ‚‰่ฒ ใ‘ใ‚‚ใ™ใ‚‹ใ€‚ใ„ใ„ใ‚„ใ‚€ใ—ใ‚ใ€ไฝ•ใ‚‚ๅ‡บๆฅใšใซๅœฐใ‚’้€™ใ†ๆ–นใŒๅคšใ„ใใ‚‰ใ„ใ ใ€‚ And of course, since I'm just a normal person, I lose as well. No, it was actually more common for me to be crawling the earth, helpless. ใใ‚ŒใŒๅซŒใ ใ‹ใ‚‰็ ”้‘ฝใ‚’็ฉใฟใ€ๆ…ฃใ‚Œใชใ„ๅŠชๅŠ›ใซๆ‰‹ใ‚’ไผธใฐใ—ใŸใ“ใจใ‚‚ใ‚ใ‚‹ใ€‚ There was a time when, because I didn't like that, I took the unfamiliar path of working hard. ใ‘ใ‚Œใฉๅ‹ใฆใฐใ€ๆฑบใพใฃใฆ่จชใ‚Œใ‚‹ๆฌกใฎๅ›ฐ้›ฃใ€‚ๆฐธ้ ใซ่„ฑๅ‡บไธ่ƒฝใฎ่Ÿปๅœฐ็„ใ€‚้ ญใŒใฉใ†ใซใ‹ใชใ‚Šใใ†ใ ใฃใŸใ€‚ However, if I won, I was doomed to face the next tribulation. It was a hellish existence I was incapable of escaping. I felt like I was going to go mad. ใใ‚“ใช็Šถๆ…‹ใซ็ฝฎใ‹ใ‚Œใฆๅฐšไธๅฑˆใฎๆ„ๅฟ—ใ‚’ไฟใฆใ‚‹ใปใฉใ€ไบบใฎๅฟƒใฏๅผทใใชใ„ใ€‚ Placed into that kind of situation, the human heart isn't so strong as to be able to maintain an indomitable will. ใ ใ‹ใ‚‰ใ€ไฟบใฏใ‚‚ใ†ๅๅˆ†ใ ใจ็–ฒใ‚Œๆžœใฆใฆใ€‚ And so, I decided I had enough, exhausted. ใ“ใฎใพใพใ€ใŸใ ๆตใ•ใ‚Œใฆ็”Ÿใใ‚‹ใ“ใจใ‚’้ธๆŠžใ—ใ€‚ I chose to live going with the flow. ่‡ชๅˆ†ใŒๅกตใ ใจใ„ใ†ใ“ใจใ‚’ใ€ๅซŒใซใชใ‚‹ใปใฉๅ—ใ‘ๅ…ฅใ‚ŒใŸใฎใซใ€‚ Though I hated it, I even accepted the fact that I was worthless trash. ใ‘ใ‚Œใฉโ”€โ”€ However... ใใ‚Œใงใ‚‚ใ€ๅฎˆใ‚‰ใชใ‘ใ‚Œใฐใชใ‚‰ใชใ„ๅญใŒๅ‡บๆฅใŸใ‹ใ‚‰ใ€‚ Yest still, I found a girl I had to protect. ๅฝผๅฅณใ‚’ๆ•‘ใ†ใŸใ‚ใซใ€ใ“ใฎใกใฃใฝใ‘ใชๅ‘ฝใ‚’ๆ‡ธใ‘ใ‚‹ใจ่ช“ใฃใŸใ€‚ใ‚†ใˆใซๅพŒใ‚‚ใ†ไธ€ๅบฆใ ใ‘ใจๅฅฎใ„็ซ‹ใŸใ›ใฆใ€ๅ†่ตทใ™ใ‚‹ใ€‚ I vowed to use this pathetic life to save her. For that reason, I forced myself to stand and go forth once again. ไธ€ไธ–ไธ€ไปฃใ€ๆœ€ๅพŒใฎๅšๆ‰“ใ€‚ใใ—ใฆไฟบใฏไฝ•ใฎๅ› ๆžœใ‹ๅ‹ใฃใฆใ—ใพใ„โ€ฆโ€ฆ It was a once in a lifetime, final gamble... and for some reason I won... ใฉใ†ใ—ใ‚ˆใ†ใ‚‚ใชใโ€œๅ‹ๅˆฉโ€ใ‚’ๆ‰‹ใซใ—ใฆใ—ใพใฃใŸใฎใ ใ€‚ And I achieved yet another terrible victory. ใใ‚ŒใŒใ™ใชใ‚ใกใ€ๅœฐ็„ใธใฎ็‰‡้“ๅˆ‡็ฌฆใซๅค‰่ฒŒใ™ใ‚‹ใจใ„ใ†ใ“ใจใ‚’ใคใ„ใž็”˜ใใฟใŸใพใพใซโ€ฆโ€ฆ I foolishly failed to realize that that was doomed to transform into a one-way trip to hell... (at this point, it changes narrators from Zephyr to another) ๆญป็ฅžใŒๅ‘ผใณๅฏ„ใ›ใ‚‰ใ‚Œใ‚‹ใ€‚ๆ‰‹ใซ่ฒ ใˆใชใ„่‰ฑ้›ฃ่พ›่‹ฆใŒ่จชใ‚Œใ‚‹ใ€‚ The grim reaper is called forth. Trials and tribulations beyond my ability to handle arrive. ๅฎˆใ‚ŠๆŠœใใชใฉ็ตถๅฏพไธๅฏ่ƒฝใ€‚ๅ‹่€…ใธใฏๆฐธ้ ใซ่‡ณใ‚Œใชใ„ใ€‚ Protecting her to the end is absolutely impossible. He will never become a true victor. ่จชใ‚Œใ‚‹ๆฌกใฎๅคงๆ•ตโ”€โ”€ๆฌกใฎไธๅนธใ€‚ๆฌกใฎ่‹ฆ้›ฃใ€‚ๆฌกใฎ็ ดๆป…ใ€‚ What comes is another enemy, another misfortune, another tribulation, another ruin. ๆŽดใฟๅ–ใฃใŸใฏใšใฎๆœชๆฅใฏๆš—้ป’ใซ่•ใพใ‚ŒใŸใพใพ็ถš่กŒใ—ใฆใ„ใใ€‚ The future he thought he'd reached continues to move forward, eaten away by darkness. ใ‚€ใ—ใ‚ๆ‰‹ใซใ—ใŸๅฅ‡่ทกใ‚’ๅ‘ผใณๆฐดใซใ€ใ‚ˆใ‚ŠใŠใžใพใ—ใ„ๆ–ฐใŸใช่ฉฆ็ทดใ‚’็ต„ใฟ่พผใ‚“ใง้‹ๅ‘ฝใ‚’้ง†ๅ‹•ใ•ใ›ใ‚‹ใฎใ ใ€‚ Rather, the miracle he managed to create becomes fuel for another challenge, turning the wheels of fate. ใใ‚ŒใŒโ€œ้€†่ฅฒโ€ใจๅ‘ผใฐใ‚Œใ‚‹ใ‚‚ใฎใฎๆœฌ่ณชใ€‚ That is the nature of a 'counterattack'. ๅผฑ่€…ใŒๅผท่€…ใ‚’ๆป…ใผใ™ใ‹ใ‚‰ใ“ใๆˆ็ซ‹ใ™ใ‚‹ๆฆ‚ๅฟตใฏใ€ใ‚†ใˆ้€†่ชฌ็š„ใซใ€ๅ‹ๅˆฉใฎๆ „่ฏใ‚’ๆ‰‹ใซใ—ใฆใ—ใพใˆใฐๅŸท่กŒ่ณ‡ๆ ผใ‚’ๅคฑใฃใฆใ—ใพใ†ใ€‚ As it is a concept that exists through the weak destroying the strong, if the glory of victory is achieved, the right to use it is lost. โ€ฆโ€ฆๅฝผใฏๆฐธ้ ใฎ่ฒ ใ‘็Šฌใ€ๅ‘ชใ‚ใ‚ŒใŸ้Š€ใฎไบบ็‹ผใ€‚ ... He is an eternal loser, the cursed silver werewolf. ๅธธใซๆ•—ไบกใฎๆทตใงๅ˜†ใใชใŒใ‚‰ใ‚ใ‚‰ใ‚†ใ‚‹ๆ•ตใ‚’ๅทจๅคงใชๅ’ข้–€ใงๅ™›ใฟ็ •ใใ€็—ฉใ›ใ•ใ‚‰ใฐใˆใŸ่ฒ ใฎๅฎณ็ฃใ€‚ The gaunt evil beast who crushes all enemies in its great jaws while howling its despair from the depths of defeat. ๆฌกใซใ‚„ใฃใฆๆฅใ‚‹็‹ฉไบบใŒๆ›ดใซๅ‡ถๆ‚ชใชๅญ˜ๅœจใซใชใ‚‹ใจๅˆ†ใ‹ใฃใฆใ„ใฆใ‚‚ใ€่‡ชๅˆ†่‡ช่บซใฎๅฎฟๅ‘ฝใ‹ใ‚‰้€ƒใ‚Œใ‚‰ใ‚Œใšใซ่ถณๆŽปใ„ใฆใ„ใ‚‹ใ€‚ He continues to struggle, even though he knows that the next hunter will be even more terrible than the last, unable to escape his destiny. โ€œๅ‹ๅˆฉโ€ใ‹ใ‚‰ใฏ้€ƒใ’ใ‚‰ใ‚Œใชใ„ใ€‚ It is impossible to escape from victory. โ€œๅ‹ๅˆฉโ€ใ‹ใ‚‰ใฏ้€ƒใ’ใ‚‰ใ‚Œใชใ„ใ€‚ It is impossible to escape from victory. โ€œๅ‹ๅˆฉโ€ใ‹ใ‚‰ใฏ้€ƒใ’ใ‚‰ใ‚Œใชใ„ใ€‚ It is impossible to escape from victory. ใ€Œใชใ‚‰ใฐโ”€โ”€โ”€โ”€ใ€ "Then..." โ”€โ”€ใ•ใ‚ใ€ใฉใ†ใ™ใ‚‹ใ‹๏ผŸ ... now, what will you do?
    1 point
  7. Usually, I focus mostly on the perspective of a consumer when I write in this blog. I do this because I am and always have been primarily a consumer of material rather than a creator. However, that doesn't mean I've never created anything... just that I haven't published anything (well, under my own name... ghost writing doesn't count) since some early fiction on Deviantart over a decade ago. So, since I'm not writing as many reviews, I chose to start a small corner describing the techniques I use when I'm writing fiction (which I still do as a hobby, though I stopped posting it after the last site I posted massively on went under). Today's corner is about the techniques I use when creating a character (usually the protagonist and his immediate surrounding characters, as well as the antagonist) in the brainstorming process. There are two types I use... the flow of thought type and the 'important points' type. The flow of thoughts (similar to flow of consciousness style of writing) involves simply writing out all the qualities, the basic history, and abilities/talents/weaknesses of a character as they occur to you in prose form. This is very similar to the character summaries given on official websites, but in much more detail, with specific important points (to you) described in detail. Immediately after I complete this process, I ink out the setting (I usually create a setting in parallel to the characters) and then I start the 'sculpting' process. The sculpting process involves slowly shaving away or altering parts of the character that don't quite fit with the full setting, are excessive (it is easy to make fantasy protagonists over-powered, for instance), or just don't seem to be internally consistent in retrospect. The final step is to try to write an intro scene for that character that would make sense for that character in the universe you've created, giving you an impression that you can use to form their role in a story. The second method I use is more mechanical. In this case, I write out all the qualities in list form, based on what kind of character I'm interested in making. I usually use this for side-characters, as it is a much 'dryer' approach. Essentially, I create Personality, History, Relationships, and Abilities/Talents/Quirks/Weaknesses categories. Relationships is generally the first category I focus on, connecting their strand of the web to that of the protagonist and/or other characters. The second is usually either History or Personality. The reason is that this defines the nature of the Relationships, giving it a more distinct form. Last is the Abilities/Talents/Quirks/Weaknesses category. To be blunt, while this is important to their role in the story, it is the aspect that is most likely to be subject to change based on what is necessary to keep the plot going. These are the basic techniques I use... to be honest, since I've never been formally educated in creative writing, I don't know how close my methodology is to that which is commonly used, but I find that this works best for me.
    1 point
  8. Seraphim

    What are you playing?

    Ooooh, I was under the impression it's a comedy nukige and was going to pass on it either entirely or at least for the moment, but now I'm actually interested (like the masochist I apparently am)! I might give it a go when I'm done with Yukizakura!
    1 point
  9. As someone who was really disappointed with how she I'm quite looking forward to this, hoping she'll redeem herself.
    1 point
  10. Plk_Lesiak

    Rewrite+ Kickstarter

    Because Sekai is evil and an existential enemy of the weebkind. Seriously though, even though this might still take a while and you can always count on SP to screw up some part of it... The translators involved are no con-artists and I actually quite like how the campaign is structured โ€“ I don't see any far-reaching promises there and even the top tiers are fairly reasonable. Hopefully it will give Sekai an opportunity to repair its reputation a bit.
    1 point
  11. Saosin

    What are you playing?

    Finished Vel route for Love Esquaire. The journey was great, and that romance was charming me with that cute little red-head brawler. I liked that dating sim a lot for the comedy value... I think you can't go wrong with it. Even though I had to replay the whole thing since one choice screwed me up and left me in Friendzone. It is really not a lot of change between endings sadly. Hentais were added only just to say it may be patched for +18 but that's it. Maybe I will do a third playthrough. The gameplay though and the girl events... damn they kept me glued into my chair. Sort of review below. https://steamcommunity.com/id/SaoTheDreamer/recommended/849740/
    1 point
  12. Main school alone is the length of a medium-length VN, as it's around 34k lines.
    1 point
  13. Happily spent $200+ bucks for my love to Kotori and physical stuff. You guys are for a treat who thought Kotori's route ending was lacking in Harvest Festa. Also if anyone is interested in discussing Rewrite or getting hype for this release, make sure to join the Rewrite discord https://discord.gg/FCBb8M4
    1 point
  14. By oversaturation I mean there are too many companies for the existing market. If you look back to the early years of eroge when Fate and Clannad were released, there were much less companies at work that released products of adequate quality, so the few that did exist could sell a lot more titles. I'm also not sure if the total number of companies is really getting smaller since there are also new companies joining the competition, and there's usually not a extra forum post when that happens. So the overall negative impression might be misleading.
    1 point
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