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Nayru

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About Nayru

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    https://twitter.com/Nayru774

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    Nayru-chan

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  1. Hey, guys! After working on this project a little over a year, I'm proud to announce that it's finally out! >> itch.io store page << >> Steam store page << Blankspace is an escape room visual novel with point-and-click elements. Interact with Beryl, investigate your surroundings, solve puzzles, and find your way out of a strange-looking room! Genres: mystery, puzzle, suspense, romance Romance: BxG Features: - 3-8 hours of playtime - A story-rich, character-driven narrative - Choices that affect your relationship & ending - Mult
  2. Hey, guys! The awaited day is finally upon us! Blankspace is OUT NOW! °˖✧◝(⁰▿⁰)◜✧˖° Steam: https://store.steampowered.com/app/1228600/Blankspace/ itchio: https://nobreadstudio.itch.io/blankspace We've put a lot of heart and soul into this project and made it the best it could possibly be to the best of our abilities. We dearly hope you'll enjoy the experience! Be sure to leave us an honest review once you play it, too! We'd love to hear your thoughts, and those always help out immensely! Art by MstMori Cheers! - Nayru & Xolf
  3. Hello, friends! This month has been really hectic in a lot of ways on my side of things, but we're finally here! At the time of writing, Blankspace is in a completely playable state from beginning to end with its six main endings. The only things missing are: the Secret End, the Extras (including the CG Gallery and such), a proper credits roll, achievement implementation, and lastly: polish. That being said, I'm confident to announce a date! Blankspace Release Date - July 23rd! Mark your calendars, guys, because those two weeks will pass by faster than you think! After working
  4. Hello, friends! Buckle up, because there's a hefty, important update this month! I believe the graph speaks for itself - there's been a lot of good progress since my last update. Gamedev can be tricky to predict with its workload sometimes, but I'm actually hoping I can get the full game build to a completely playable state by the end of June. We'll see how that goes yet, but for now I'm staying focused and positive. (°◡°♡) Once that happens, the second early access/beta testing phase will begin - and along with it, I'm going to announce an official release date for the game. (Curre
  5. Hello, friends! I'm posting this month's update two days earlier than usual, since I will be absent from the Internet for the next two days. (*꒦ິ꒳꒦ີ) So, without further ado! The entirety of the graph is now revealed! It's been another busy month with a lot of good progress! Chapter 3 is now basically done and completely playable, aside from its bonus "spot the differences" puzzle which I'm still waiting for Awnalia to finish drawing. As you can see, the Epilogue + Endings and H-patch progress graphs managed to join in - and they are the last things that need finishing for this proj
  6. Hello, friends! I hope you're all doing fine and staying safe during these unforeseen crazy times. As far as Blankspace goes, the current state of the world hasn't affected its development much, since I'm basically doing what I've been doing so far - staying home and working on the project. That being said, I have some more happy numbers to share with you in this month's update! Work on Chapter 3 has been going really well overall, and I'm confident the "Epilogue + Endings + H-patch" sections can join the graph in the next update. A June release date is what I've been aiming for all
  7. Hello, friends! I have some happy numbers and exciting news to share with you in this month's update! Chapter 3 progress hitting the scene! It's been another productive month on my side of things - and yes, you're seeing that right! I managed to finish the entirety of Chapter 1 & 2! \(★ω★)/ There's still a lot of work left to be done, but it's a big milestone reached, with basically more than half of the game in a completely playable state now. Guest Art in Blankspace I'm super excited to announce there will be some bonus puzzles in Blankspace with guest art by my good frie
  8. Hello, friends! Time sure flies by, doesn't it? Here's my development update for February. Buckle up, because it's gonna get lengthy! The faded green is the last state of progress, the more vibrant green is the current month's - I believe it's more readable this way, to show how much progress has been made this past month specifically. To be honest with you guys, I thought Chapter 2's investigation phase would take me less time to code than the demo's did, since it's technically smaller in size, but it turned out it has a lot more investigation points to take care of. Things might b
  9. Hello, friends! I'm happy to announce two things today: 1. The Steam store page for Blankspace is up!☆・゚✧ Please check it out and add the game to your wishlist! You'll be sure not to miss the release date that way - and it will also help me out immensely by making the project more visible on Steam! (๑˃ᴗ˂)ﻭ 2. The updated demo for Blankspace is now available! Updates for the demo include: 5 original music tracks from Odd (I've swapped out all the old music) custom cursor images for hover areas during investigation phases minor fixes You can find the updated de
  10. Hello, friends! I hope you had a nice holiday break and an enjoyable New Year's celebration! I caught a cold after the festive break so things have been going a bit slow on my end of things. Now that the new year is upon us, it's time to pick up the pace, though! That's how the numbers are looking at the moment. Like I've already mentioned, the demo is essentially an incomplete Chapter 1, so there's still a bit more to it than what you've seen so far. Currently, one puzzle is missing, and I'll get to implementing it in once the last pieces I need for it are complete. Modeling and ba
  11. We made it, everyone! The Blankspace Kickstarter campaign is now officially over. The finish line got crossed with a whole 319 backers with 251% funded, which is amazing! To everyone who decided to believe in this project, thank you so much for your support! We didn’t manage to hit the partial voice acting stretch goal, but I’m super happy with the outcome as is - the main goal behind this campaign managed to get reached, after all! Blankspace is going to have an original soundtrack! And an extended one at that! It’s what I truly wished for for this project, and it’s definitely some
  12. Hello, friends! The final week of the campaign is upon us! Time sure flies, doesn't it? _(:3 」∠)_ The reception for Blankspace has been very positive so far! It's truly heartwarming to hear whenever someone mentions that they are looking forward to playing the full game. It gives an additional boost in motivation! (๑˃ᴗ˂)ﻭ Check out some great Demo Let'sPLays and Fanart that I shared in the latest update! Jax - https://www.twitch.tv/videos/501482089 GirlGotGame - https://youtu.be/x2ZOxrcU8U0 Lamoleon - https://youtu.be/H5szfAP0u98 by Awnalia by MstMori by mintstea Also, mee
  13. The Blankspace Kickstarter is going strong with 162 backers and 177% funded! The extended soundtrack stretch goal is in sight! (๑˃ᴗ˂)ﻭ Today I've been showing some artbook sneak peeks! https://www.kickstarter.com/projects/nobreadstudio/blankspace-mystery-puzzle-escape-room-visual-novel/posts/2675542
  14. Hi, guys! This is Nayru writing. Here's my new solo project! >> Play the DEMO on itch.io << >> Wishlist Blankspace on Steam << >> Kickstarter link << (Successfully funded on November 28th, 2019) Not sure what he's been doing the night before, Chris wakes up in a strange room, handcuffed to a pipe. He doesn't recognize the girl that wakes up next to him, but it seems they're both in a similar predicament. What's their story? Can they get out? Blankspace is an escape room visual novel with point-and-click elements. Interact with Bery
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