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Showing content with the highest reputation on 10/10/17 in all areas

  1. Yeeeees, my candidate is doing well. Go, Maho, go!
    2 points
  2. First, I should mention that this VN, despite having a different writer, is in a style that is very similar to that of Oni Uta, a VN made by 130cm using the same artist back in 2009. I say 'the same style', because the character dynamics are eerily similar. First, there is the ponkotsu oneechan who is open about her desire to reverse-rape the protagonist (though she prefers it the other way around). Second, there is the stalker osananajimi, who casually steals his underwear, toothbrushes, and chopsticks. Third, there is the little oni-goddess who appears and serves as the game's true heroine. Now, first I should say that this artist has a style that is greatly differentiated from the current industry standard... mainly because he has nothing against chubby faces, heroines who make unattractive expressions, and old art cliches like heart-mark eyes, lol. Story-wise, this game moves back and forth between emotional scenes and old-fashioned cat-fight filled slice-of-life (the osananajimi and the oneechan are constantly at each other's throats), and the protagonist is about as dense as they get (though part of that is that he is simply numb to anything more subtle than Haruko's blatant attempts to get him into bed with her). Though the game's title proclaims that this game is about his sister's disease, the reality is that, once it goes onto the heroine paths, it generally ends up being about his personal hangups when it comes to matters of affection and family. This isn't necessarily a bad thing. His parents rank up with the ten worst monster parents I've encountered in a VN (currently the twin tops are the father of Kaito from Akatsuki no Goei and the father of Suu Sasamaru from Kitto, Sumiwataru Asairo Yori mo ), and his past experiences definitely explain why he and Haruko are so interdependent (it is actually as bad as the twins from Yosuga no Sora that way... almost worse, really). Kohime's path is the exception to the rule... by her very nature, Kohime is a free spirit, and she easily overcomes his relationship limitations... but in exchange, the conflict in her path is definitely a tear-jerker. Of course, it is also a familiar one to those who have played numerous VNs with Shinto kami heroines. Koihime's path falls into one of the classic tropes of such heroines, but it is executed pretty much perfectly. I honestly spent the last hour crying almost constantly... which is a good thing, because that is what I wanted. Overall, this VN was highly emotionally satisfying, even if some aspects (such as Haruko's apathy toward anyone and everyone outside her small circle of people she met through Haruto and her insane jealousy... not to mention Haruto's denseness) were annoying as hell. At times, this game feels really 'old' to someone who has played most of the good VNs made in the last ten years (because it uses tropes like the constant catfights), but it was generally an enjoyable read.
    1 point
  3. Yes, that would be the second part.
    1 point
  4. Kabu

    Saku Saku Route Quality

    I haven't gotten around to actually starting it up yet so I can't say much but I will say that it seems like you should probably avoid incest routes in their entirety as that same plot seems to be the premise for at least 90% of other imouto routes from the vns that I've read at least, most of them also having the same shortcomings.
    1 point
  5. The outlook so far after just over one week (since I start out watching almost everything.) Animegataris looks kind of interesting. I don't know how black clover managed to have 2 episodes with about 15 seconds of plot stretched out by nothing but shouting shouting shouting over and over again. Dropped that shit. Blend S looks cute enough and harmless. Dies Irae already mentioned looks pretty bad. Evil or Live was pretty bad. Dropped. Houseki no kuni was really interesting. Imouto sae ireba is disconcerting with its perversion rather than amusing but I'll keep watching. Just because seems interesting. Juuni taisen I couldn't even remember what happened which is a bad sign but I'll check out ep2 shortly. Death match? 12 signs of the zodiac again? Kino no tabi was engaging. Konohana Kitan was cute and harmless. Kujira is mildly interesting. Mahoutsukai no yome was very interesting as expected. Netjuu no susume is pretty straight forward predictable romcom so easy to continue. Ousama game there's something about it that pisses me off but Hocchan as heroine ffs, I find it hard to drop any series with her as VA. Sengoku Night Blood. Bishounen stuff, not interested in pretty boys. Dropped. Shokugeki more of the same which I don't mind but it is in danger of feeling too repetitive now. Shoujo shuumatsu was most unusual but intriguing enough to keep watching. Two car looks like an easy to watch sport anime. Hopefully it has some depth to it. UQ holder as discussed above. I'll keep watching. Urahara was absolutely not my cup of tea. Magic girls and dress ups only as the story? I think not. Ballroom e youkoso still enjoying this quite a bit. Omiai aite - lol more porn which should excite me but I'm sick of watching guys force girls to like them through foreplay. That's so wrong on so many levels I can't find this titillating. Might be others' cup of tea though. Osake wa fufu - very cute with mature characters for a change. Gintama - being stored up for binge watching. That's it so far. Quite a few I didn't bother with even the first episode and there are still a few others to try. Looking forward to more 2022 Yamato. Overall nothing really looking awesome one week in, but sometimes it's a few weeks before the real gems stand out.
    1 point
  6. Because it's Ruuuuu \o/ Don't know why, but after clearing 6 routes I'd felt... hmmm... some 'special' chemistry between Taka-kun and Ruuko. P.S. Scene with Ruuko and Sango ruuring is absolutely top!
    1 point
  7. Just finished reading it. What can i say? Good VN. Not masterpiece, not legend (sorry, Ittaku) of course... but quite well. I think it's good "time killer" VN, if you not needed serious things, but also if you don't want amebic-like VNs. Good graphics, "okay" music, girls for every taste... But there's one claim that i have - route length scatter. Yuuki route was so short, and Sasara's route looks really longer in comparison with rest. My personal rating: 7.7/10 My personal top: routes: 1.Ruuko 2.Sasara 3.Yuma, Twins 4.Tamaki 5.Manaka 6.Yuuki 7.Konomi 8.Karin girls: 1.Tamaki 2.Ruuko 3.Sasara, Twins 4.Karin, Yuuki 5.Manaka 6.Yuma, Konomi
    1 point
  8. Crippled with emotions, nice snd you did I just wanted to see how you would react
    1 point
  9. Just flip that number upside down Satan owo ill play it mate
    1 point
  10. Clephas

    True Routes...

    You proceed along the common route, you get a choice at the end of an arc between proceeding down one heroine's path or continuing with the main story. If you pick the heroine, you end up on that heroine's path, cutting the main story short. This continues until all that is left is to go down the main path to the last ending. G-Senjou no Maou, Aiyoku no Eustia, Leyline, Amatsutsumi, and Sen no Hatou all use this type of structure. Edit: the reason it is called 'ladder-style' is because you can consider choosing the non-true heroine paths along the way to be 'getting off the ladder' and staying on the main route as going to the top. Edit2: This is probably the most flawed true-route structure, because it essentially screws all the heroines except the true one over. This is particularly bad in the case of Eustia, where all the paths except the true one (Eustia's) are essentially impossible within the setting. Sen no Hatou was just as bad, that way... but then, August has always sucked at true routes anyway.
    1 point
  11. I just want to toss out a recommendation that people give the twins' bad ending route a try (as well as their good ending route, naturally). The bad ending is a downer, of course, but there's some hilarious stuff along the way, including (I guess this is technically a spoiler, but it's the farthest thing from a big deal so I'm not spoilering it) a bishoujo game-within-a-bishoujo game, which I have a good deal of fondness for, and it would make me sad to imagine nobody but me and ittaku ever reading it.
    1 point
  12. Clephas

    True Routes...

    There are a lot of different approaches to 'true' routes. I generally split them into four types. 1- The 'all other heroines are irrelevant so lets fuck their path over' type seen in Eustia and G-senjou no Maou. While the true paths of these VNs are often quite excellent, for some reason the side-heroines are always better than the 'true' ones, lol. The premier sign of this type of VN is a 'ladder-style' story structure. 2- The 'all routes are true because it is a loop' structure. There are many examples of this one, but I'm going to avoid naming names, because it is always a spoiler to do so. 3- The 'we randomly decided one of the heroines was the true heroine, so we made her path only unlockable after playing all the others'. This one is perhaps the most common true-route VN. It is also the one that probably causes all this controversy, since the heroines are generally treated equally in all ways except that one of the heroines has slightly more emphasis on her path. Sometimes, this type of VN works out just fine, when the 'true' heroine in question is just that much better as a true heroine than the others would be (Bullet Butlers, Ayakashibito, Evolimit, Hapymaher etc), other times it is frighteningly bad... 4- The 'Grand Route' VN, where the true route is not stuck to a particular heroine but actually encompasses all of them, regardless of sexual relations or romantic issues. Most of the best 'true path' VNs are of this type. Some rather obvious examples are Vermilion Bind of Blood, Bradyon Veda, Silverio Trinity, Komorebi no Nostalgica. However, one thing that should be noted, in light of my personal experiences... about 75% of all the best VNs I've read are true path VNs. A lot of this is because of the passion of the writers, artists, and producers put behind such paths (which is why they probably ended up as true paths in the first place), but at least some of this is because, by picking a canon path, they often actually succeed in bringing a conclusion to the story as a whole, as opposed to merely resolving a single heroine's personal difficulties.
    1 point
  13. Akshay

    True Routes...

    Depends on the VN. A lot of the time the true route is only unlocked after finishing the other routes. Playing the other routes give different insights and allows different interpretations of the same events. Also several VN's branch out significantly during the routes and therefore the story for each character is very different. Further, important information such as back stories may be revealed. And all this information may be necessary to appreciate the true route. For example, in 9 hrs 9 persons 9 doors, the true ending would not make any sense if you haven't cleared the safe ending. (I'm using this as an example because I just cleared the VN). Even in VN's where the other routes may not be necessary, in rom/slice-of-lifey VN's we may find ourselves more attracted to a heroine not covered by the true-route. For example, in Kira Kira, neither Chie's nor Serena's route were truly necessary to enjoy the true route however they are still route's I enjoyed. Ultimately, the purpose of different routes is to create a scenario with multiple possible endings and it is perhaps best enjoyed when you select your favorite ending as your interpretation/conclusion of it.
    1 point
  14. Got a new translator to translate Eris' chapter (Chapter 2), so progress is still on track. Also, I'm more than halfway through translating Fione's chapter (Chapter 1) Still going to take a while before the partial patch is released though (editing and QA still to come).
    1 point
  15. And don't even get started on Grisaia, the morons took it to the next level when they tried to merge the common route and 5 others into 13 episodes. The only VN adaptations I deemed passable were Steins Gate, Clannad and ef. And in all of these they devoted a large number of episodes to a single route. I feel there simply isn't enough time to develop a story or flesh out characters well in so little episodes.
    1 point
  16. It's not about it being good or bad. The original meme of replying "What anime?" (pretending it doesn't exist) was first started by Type-Moon fans who couldn't stand the lack of development of the characters. And while it wasn't terrible if watched on its own, many people who have played the VN find it terribly offensive, doing little justice to any of the characters. Remember, most anime adaptations of Visual Novel's are made because the VN was very good/largely successful and had a large fanbase. So the expectations put on these animes are far higher and the criticism far harsher.
    1 point
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