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  1. Hi, I'm Miya! I'm the leader of Truth Unveiled Visual Novel. We need artists, programmers, and more writers for this project. We already have two. Here is everything you need to know and every bit of info we have so far: http://forums.fuwanovel.net/topic/15762-truth-unveiled-gxbsupernaturalromancepsychological/#comment-428907 Contact me here, via email, [email protected] or Skype: Miyu "Aoba cake" I look forward to hearing from you. ❤
  2. Hi! Recently I have been creating a new world to set stories in. I am creating a series of shorter games and comics exploring this world. While I am not completely done, I feel as though your feedback would be very much welcome. I want to include you peeps in the development process. What is it? Rooted follows a town built on top of a giant creature wandering through the world. The town is mostly self sufficient - they grow crops and trees on the creature, harvest the giant fur to sew clothes and other materials, and mine the horns of the creature to create more sturdy things such as weapons and foundations. Every once in a while, the creature ceases its endless trot to slumber. For a short while, the giantfolk can visit the ground to trade and mingle before the creature wakes up. To the people living on the creature there are two worlds. The familiar and constant soft and furry world of the town set in the fur of the creature, and the ever changing, moving world of the ground. The world of the ground is always different , forever changing as the creature continues walking onwards. The creature folk are forever moving this way, but also forever rooted to the creature. Intent I want to explore how life on the creature is. To explore their world and use that in context of my own worldview to gain a better understanding of myself. Does the townfolk ever feel trapped? Do their youth run away to the unknown ground world? Does the town traditionally reproduce with people from the ground world to increase their gene pool? What does the ground world think of the creature? What if a city is trampled down, does people get angry and what do they do about it? What happens when they meet another creature with a townt? What if their giant is a predator, for example a spider? Those are some potential plotlines set in this world. For now I am still creating the world and establishing just how it works though! View from a small settlement on the edge of the giant. What do you want from me? I am involving you in the development of Rooted, if you would like to! Here is how it works; Every week or every other week, I will post a new update on the project. I will give you guys a script, a comic, a prototype or simply some artwork. In the same run, I will provide a feedback form, you will hopefully give feedback, and based on your feedback I will pivot accordingly! While I have a vision, I believe it is important to listen to your audience and iterate from there. If you’re into it, I would love to take your opinion into consideration. Okay, let me join! You can leave some feedback and sign up as a tester here - https://docs.google.com/forms/d/e/1FAIpQLSfs_tElhyRJ2VJ0tuiVjBKdcRynAH2Zihld8DfQm_xjpVZe9Q/viewform Who are you? My name is Sebastian Larsson. I am a game design student from Sweden. I am into creating things ranging from games, to comics, to stories. I have been working on Rooted independently for the past couple of weeks. You can follow the development of Rooted here - http://rootedstory.tumblr.com/ ..or hit up my twitter here https://twitter.com/Mnniska Thanks a ton for reading, let me know what you think :)
  3. Please Vote YES Kim Yoon-Ji has a fantastic opportunity come up during her spring break; her affluent architect uncle has a business trip to New York and has asked her to housesit his luxury Seoul apartment for him. Comedy and romance ensues as she moves to Seoul for this time period and meets an interesting set of locals who proceed to show her around! What will happen next? It’s up to you! Live out this charming romantic comedy Otome visual novel and see if you can find your Seoulmate! Featuring A fun, light and comedic storyline. A pleasant and charming soundtrack An entertaining and addictive mini-game. Loveable and charismatic characters Six endings
  4. Hi, guys! We just started with a project called "Monster Prom". It's a game meant to be played from 1 to 4 players that mixes "choose-your-own-adventure" and "dating sim" mechanics. You will have a limited number of turns to explore a highschool full of weird and amazing events that will let you meet your six classmates. Each event will let you raise or lose your stats and improve or mess with your relationship with the NPCs. In the end you will ask one of the NPCs to go to prom with you. Similar to The Yawhg (Awesome game, check it out!) We're planning to launch a Kickstarter campaign soon! (October 25th) STRENGHTS OF THE GAME > Cool art > Funny situations and dialogues > A Multiplayer game to play with friends and laugh w/ the situations. A funny experience to share! What do you think?
  5. Hello! I'm back with Sweet Volley High and it could use your help on Greenlight! http://steamcommunity.com/sharedfiles/filedetails/?id=722210428 I've learned a lot of lessons on my journey (Number 1: Use Ren'Py.) and will be making a big post-mortem post here soon. Lots of lessons, perhaps I can help someone else. But, if you like what I do check out my Patreon for previews of all my upcoming things https://www.patreon.com/NewWestGames Yuri is life, yuri is love friends!
  6. Hey there guys, I have updated my page to include information on the three main characters in my VN Elsewhere High! I will update it with secondary characters soon. In the meantime, check out the page, tell me what you think of the art, and maybe leave a comment/vote! Thanks a bunch http://steamcommunity.com/sharedfiles/filedetails/?id=782686123
  7. Tears Yggdrasil Windows 1.0 Description Our story revolves around our protagonist Yamakazi Kusanagi, an ordinary boy whose life was dramatically altered upon waking up in Alfheim, the land of elves, after a colossal Earthquake. Upon arriving in this magical land, our protagonist strives to find out if there are any connections between a phenomenon in Alfheim known as the universal tremor and the earthquakes back home while attempting to stay alive and discover who is trying to assassinate the princess of Alfheim and usurp the throne. Or perhaps, he has intimate connections with the very mysteries of the world itself... Features Tears of Yggdrasil is a fantasy themed, slice of life Visual Novel with a some elements of dating-sim and of course some echi and fanservice. It is fully voiced and extensively interactive! Each path you take will get you to a unique ending.– A unique story with unique plot. 1. Full Voice Acting 2. Original Soundtrack 3. High Quality Artwork 4. Full HD 1080p 5. Fluid Gameplay 7. Every Choice you make has impact on the story 8. Multiple Unique Endings 9. Music Gallery 10. CG Gallery 11. Scene Gallery( aka scene replay gallery) Artwork Characters Yamakazi Kusanagi While he's a lazy ass pervert who dreams of having a harem of girls at his feet, Kusanagi has a surprisingly kind hearted side. When he sees someone in trouble, he feels compelled to help them whether they be a family member, close friend or even a stranger. He started practicing jujutsu(an old kind of martial art) and kendo together with his childhood friend Kogara Sachi at the age of five, but stopped after breaking a bully's arm in a fit of rage. Besides his fruitless dreams of having his own harem, all he wants to do is become a NEET/hikikomori. It is not to be though, as Sachi has made a habit of waking him up and dragging him off to school whether he likes it or not. Kusanagi can be a charming, intelligent man when he has to, and knows how to carry himself in a fight whether it be fought with the sword, shinai, or his fists alone. Kogara Sachi Sachi is Kusanagi’s childhood friend since she was five, when Kusanagi saved her from a pack of stray dogs (which she believed to be wolves.) From then, she has helped him with everything from preparing his daily meals to helping him study. They both started martial arts around the same age, a sport that fostered their friendship and rivalry. Alvaerele Ikeshia Ikeshia the elven princess of Alfheim, who after the death of her brother she was declared the next heir to the throne by her father. She is very cold in nature and trusts no one else other than her father and her maid Elisven. Elisven Elisven is a maid at the elven palace (and Princess Ikeshia’s personal and most trusted maid, despite being somewhat awkward.) Due to her more darker skin tone, she has always been seen as a spy of the dark elves; thus, she has always been bullied and persecuted while growing up. Even now, after many years in service to Princess, she is often threatened and sometimes beaten by prejudiced individuals who still believes she’s only a spy. She is extremely loyal and feels indebted to the princess for seeing what she truly is beyond her physical appearance. Tears of Yggdrasil Staff Main Staff: MoonStar and Mafuda Artists: Character Design: pinguin-kotak Backgrounds: Uncle Mugen and Aswaforce. CG: Artemisumi Logo: LucaMadison GUI: Aleema Writers: Writer: MoonStar Voice Actors Scripter: Marisa Lenti and MoonStar. Music: Composer: Florenz Dominic Sison and N.H.C Voice Cast: Yamakazi Kusanagi: Matthew Curtis ( En-Vision America; The Adventures of Lord Dinby, Duke of Space!; Conquest of Champions; LEGO Harry Potter and the Order of the Phoenix.) Kogara Sachi: Helen Ni Alvaerele Ikeshia: Marisa Lenti (Hasbro/Playdate Digital: My Little Pony: Twilight's Kingdom App: Princess Celestia & Cadance; ScrewAttack: DEATH BATTLE!: Noin; MirageV: Sacred Earth: Promise: Relima; A Wolf's Tale: Lina; The Mouth: Dragon , Libra & Eclipse Libra Fairy Tail(Funimation dub)) Elisven: Adoxographist Please feel free to provide any feedback you may have! What im looking for so far is feedback critic preferably honest cruel and honest opinions with arguments why you think that. http://strawpoll.me/3069411 https://www.surveymonkey.com/s/BZVH3GY Follow the development of the story here :yggdrasil.vnovel.com/ Also Like; Rate and Follow us on Indie DB: www.indiedb.com/games/TOY Facebook: www.facebook.com/YggdrasilVN Twitter: twitter.com/YggdrasilVN/ Patreon
  8. Along the Edge is a visual novel set in the European countryside, where your choices impact the main character's personality and appearance. Story: Daphné is at a dead-end. She's unsatisfied by her personal and professional life. So, when she inherits an old family house in a remote part of the country, she jumps at the opportunity to start anew. Does she decide to embrace her legacy or does she hang on to her old way of life? Along the Edge is developed by a small team located at Bordeaux (France). It's our second narrative project, and our first one for desktop computers. Here's a link to our website: http://alongtheedge-game.com/ Trailer: Progress: Finished. Available on itch.io: https://nova-box.itch.io/alongtheedge Now available on Steam : http://store.steampowered.com/app/504390/
  9. Hello! First of all, this is my second post (but is like the first one) so I want to say: hey everyone. This web is like a VN paradise, I love it haha I've been working on a Cyberpunk VN for a month, mostly on the script but I have some art already and I wanted to show it to you. Hope you like it. I have a lot more but of couse I can't post it. So, thats the art but I want to talk a bit about the story and all of that, just because this is my first VN and I'm excited about it. As is said on the title the game will have a Cyberpunk/Sci-fi thematic with some soft philosophy on it and a lot of robots. All the protagonists are girls (with a bit of Yuri even if this is not an eroge~) Right now I'm thinking about using TyranoBuilder as engine, because I don't know anything about scripting, I'm not sure if is the best option though. I'm a bit worried about the music and the translation because: even if I have experience drawing and writing, this is my first time composing music so I will upload a couple of tracks in the future and you can tell me if they are any good. And since I'm spanish, I need to translate the script but my english is nowhere near perfect, so I may need help to correct the mistakes I will make translating the script. Thats all for now, I'll gladly answer any questions ;D Thanks everyone for reading me. Cheers.
  10. Released "Treasure of blizzard" is a fantasy themed visual novel inspiring with beautiful arts and interesting game characters. The fate of the protagonist completely depends on your choice. Probably your character may meet his partner in life; however he may also meet the end of his life. You’re the ones to choose. Game features: Based on the original story in a Fantasy World Two girls to start a relationship (and one additional secret character) 10 alternate endings Effects animation Estimated Gameplay Length: 2-10 hours Available for Windows, Mac, and Linux High replay value The young officer is transferred to the capital where he is supposed to be under 24/7 control of the Emperor’s people as a sign of loyalty towards his mutinous father. It’s ironic that the young officer is convoyed by his Childhood friend, Lin. Now she’s serving as one of the Emperor’s guardian and each mission will be valuable for her career. However first, these two have to get over the Mountain Pass and here is a rumor stating the mystical things happen in that place. Steam was allowed to publish it without censorship(Girls Topless). The level of censorship is selected in the settings. Steam - http://store.steampowered.com/app/508260/ Twitter - https://twitter.com/Irich555 (Demo with old graphics) Old demo
  11. TLDR: Hey! I'm shilling our business sim / dark comedy Idol Manager that offers a more realistic, "grimbright" take on the genre. Coming 2017 for PC, Mac and Linux. The premise: You take on the role of manager at a small (but growing!) talent agency. As you cultivate and train the newest generation of young pop stars, you'll have to decide who to hire and who to fire, who gets promoted when things go well and who gets reprimanded when things get sour. The personal lives of these young celebrities are a part of your business, and the life of a pop star isn't always a happy one. Their crowning personal achievements can be your greatest commercial successes, but their emotional meltdowns and PR nightmares can spell financial disaster for your company. Features: Idol Manager is a more realistic take on the Japanese pop idol industry, with a strong focus on the controversial issues that real producers have to deal with. Decide how to deal with crises including gossip, vandalism, stalkers, or threats directed at your agency and the pop idols you manage. Manage relationships between the different pop idols in your group, as you deal with cliques, internal feuds, and bullying. Grow your fanbase by varying your tactics and appealing to a wide variety of demographics. Produce singles, hold concerts, and organize overseas tours to capitalize on your group's popularity and bring in revenue. Hire staffers to help deal with logistics and keep your agency running smoothly. Screenshots Project status: About 40% done We do plan to have a small Kickstarter for it in the future to fund more features (including 18+ content) and speed up the development, but we'll finish the game regardless of its success. Keep up with the project: Website @idolmanagergame Tumblr @sadambober - designer, programmer @kuiperdesu - co-designer, writer @ai_wa_ - artist Cover art by @Ninamo_lcr
  12. We at 7 Keys Studios have finally launched the crowdfunding campaign for Angels - our vision of a next generation SciFi VR Visual Novel. This comes in parallel to making Chapter 1 available for free on Steam. Find the media kit here. The goal of the campaign is to raise enough money to finance the production of the rest of the story, which is fully voiced and works on a variety of platforms. The production began when Milan Kazarka the creator of the Invisible Apartment visual novel series met with Stan Kuhn who’s been creating virtual and augmented reality products for an assortment of clients. Angels & Demigods was a story which Milan had in store for years, waiting for the right platform to release it on. Stan had the software platform ready to create a new visual novel engine that would bring the genre into VR. The plan was not to reinvent the genre in 3D, but rather to use the best of the principles from making traditional visual novel games, keep the art number one priority and work around the fact that high resolution illustrations are better than 3D textures. We managed to create an immersive experience by carefully working with high-resolution illustrations rather than 3D models. This focus on art-style, the atmosphere makes the experience so authentic and the game so unique and fit for VR. Unlike many current VR games we designed Angels & Demigods around the idea of storytelling in VR, so it’s not just straight up port of existing game mechanics. It’s a unique experience. We work with some great artists and musicians - Henrique “Kite” Xavier who has worked on the Invisible Apartment series, Roly Porter who’s been recognized by Rolling Stone as a musician you should know, Sebastian Bach combining classical and electronic music and voice actors like Sally Feng and JB Coleman. Angels & Demigods is a tribute to both SciFi and anime. It’s a manifestation of ideas collected over the course of many years. - “Angels & Demigods is a story and a set of ideas I had on my mind and on paper in my drawer for a long time waiting for the right moment. I’ve been writing down ideas for stories for fifteen years now. I’m a huge fan of sci-fi, anime. My huge inspiration are movies like The Dune, The Fifth Elementand manga like Battle Angel Alita and works by Tsutomu Nihei. I like to imagine worlds far in the future, beings with superpowers and a the environment a cultural mix. I never really wanted to release any of my stories on paper, since I found the book form of publishing quite limiting. I’m a huge fan of comics, though I never embraced the medium myself for my own work. Still, I like to express my ideas visually. Discovering the visual novel medium was a blessing. I realized that I was able to publish a story in an interactive format and that opened new possibilities. My first visual novel was Invisible Apartment, which transformed to a series of four parts over the course of the last years. With Angels & Demigods we’re taking things further. I was blown away by the first prototypes in which we just experimented with putting a few characters and music into a 360° space. As someone who writes interactive fiction I couldn’t imagine a better platform.” - Milan Kazarka - - in the media: https://versions.killscreen.com/new-game-studio-making-visual-novel-vr/ - pre release article on Killscreen http://www.mobilevrdaily.com/coming-soon/angels-and-demigods-preview/ - pre release article on MobileVRDaily Gameplay videos: https://www.youtube.com/watch?v=uPmyrZ50a4c https://www.youtube.com/watch?v=bo-NoYjJB1U https://www.youtube.com/watch?v=ZHSk7DVvq8Y
  13. "The Herbalist" is a calm and meditative logic puzzle game from the creators of "Everlasting Summer". Along with Slavya you will need to recreate magical potions recipes. The game features colorful anime style graphics, pleasant soft sounttrack and fruity plot scenes. Plot: One day Slavya came to spend summer at her Grandma's place, but nobody was there to greet her — the hut was empty. Slavya found an old book containing barely readable alchemy recipes. She decided to restore the knowledge lost — maybe she would be able to find out why did her Grandma disappear. Game features: Searching and gathering magical and normal herbs Scores of unique potions and items Lots of rich and spicy plot scenes Game modding with new recipes, locations, events, etc. Links: Our Website Facebook Twitter Download free mobile version Steam Greenlight Download demo
  14. The White Violin. An instrument that hasn't been finished with a soul. A device that only resonates with certain beings. Join Luna as she finds out the mystery behind the white violin, the people in the castle, and her own self. Download Demo Screenshots: Support us on Kickstarter here! Also on Greenlight Hi everyone. I haven't been very active on Fuwanovel so I hope I didn't make a mistake posting here. Sorry if I did. We released Vision of Aurora Borealis last year and I really want to thank Fuwanovel and Fuwanovel forums for helping us. This year we are trying to create a different kind of visual novel. I hope you guys will enjoy it too.
  15. Story Premise Become Aurelia, a rare winged Sylph of Avalon who makes her living as an information broker in the red light district of Yoru. Despite Aurelia’s job, she prefers to live life as peacefully as possible— unless there’s an adventure involved. In her past lies many exploits, some so old they’re nearly forgotten, and some so fresh she can still feel the chills. But there’s one Aurelia cannot forget. One that has come back to haunt her. In the dark depths of the mythical ruins of Atlantis, Aurelia and her best friend—known as the “Pirate Queen” Pax—searched for both knowledge and treasure. But when Aurelia unleashed something far beyond their realm of comprehension, the two barely managed to escape with their lives. When Pax one day comes crashing through Aurelia’s window, only managing to whisper “...that thing...it’s back”, it’s with a resigned and grim determination that she takes on the task of correcting her mistake from the past. Having to choose between having the world obliterated or attempting to save it at the cost of their own lives, the two gather up an assortment of some of the most dangerous people in Yoru. It’s together with these men that they set off to try and stop the ancient and immensely powerful threat. But how do mortals even begin to stop a power that presides over all creation? How can mere mortals stop the power of Chaos? About the Project Mystic Destinies: Echoes is our second planned game, focusing on the antagonists of MDSOA and a new protagonist. This game is planned to be a dark epic that will explore mature themes. Since we have already reached our main Kickstarter goal for the Deluxe version of MDSOA we are now trying to reach the stretch goal for Echoes. If you like what you see for Echoes please consider helping us out by pledging on our Kickstarter! Mystic Destinies: Serendipity of Aeons is an ongoing otome visual novel that has been in development for over a year. To date, three routes have been released that are over 5+ hours each and completely stand alone as separate games. Due to the large scope of our project, we're running low on funding to finish the last two routes in the way we want to and would also like to add extra features and content to flesh out the game. You can try the first three chapters of each available route on Steam. The Team Gesso - Lead Artist/Graphic Designer Xelestial - Leader/Scriptwriter/Editor - [Fuwa] Stormvalkyrie - Lead Creative Writer/Scriptwriter - [Fuwa] Social Media You can find us at: Website || Tumblr || Twitter || Facebook || Patreon Support us on Kickstarter here! If you're interested MDSOA, you can find it here!
  16. Oakwood Academy of Spells and Sorcery is a fun adventure visual novel game filled with romance and intrigue. You play as Toma Tokisawa, a first year student, who tries to get by while encountering a diverse cast of characters along the way! Oakwood features an engaging story with rich dialog accompanied by vivid scenery and character artwork! ^-^ There is also some choice making involved for the player which can lead to side paths/dialog, but is for the most part a kinetic story with one end! The game includes tons of high quality CGs, Backgrounds, and Character sprites! Please check out our link here for any and all information! We are new and could use help! https://www.kickstarter.com/projects/1916629652/oakwood-academy-of-spells-and-sorcery-a-visual-nov
  17. When you're the only one who remembers... can you trust your own memories? You have been told not to ask questions. Working in isolation, this has never been a problem. That is until you develop an unlikely friendship with a fellow employee, who breaks protocol to talk to you. When that person then disappears without a trace, and no one but you has any memory of their existence, you are forced to search for answers. The others tell you that you must be mistaken, that you are confused, that the isolation has started to get to you. They may be right. You think you might be losing your mind. But I know more about you than you realize...and I know you'll come looking for me. Project Breach is a non-linear adventure/visual novel, currently in development for PC first. Key focus is placed on story, characters, problem solving, and making choices that matter. Project Breach features • a deep storyline with mature themes, and a thrilling mystery at its heart. • multiple plot threads, with multiple endings. • a dynamic dialogue system, with varied and optional paths and fully voiced characters. • a seamless experience, weaving story, problem solving, and cinematic moments together, without having isolated sections for each. Greetings everyone, we are Eastwatch studio. Project Breach is our first title, and is truly a passion project. Our goal is to create something with high production value, and deliver an unforgettable story. As of now we are still early stage, though much of the foundation is in place. The overall story is complete, with the first few chapters completely written. While influences are many, the Zero Escape series is a prime inspiration in terms of storytelling and utilizing the medium. In terms of the art style for Project Breach, inspiration was drawn from cg films from the mid 2000s(such as appleseed ex machina), a style you don't see much of anymore, but we love. Much effort is being put into the development of the environments, making them feel alive and atmospheric. The intent is to build things in a way that when there is a cut to cinematic, it blends seamlessly and doesn't feel disjointed. In Project Breach, you can expect a lengthy, winding thriller mystery, with rich characters and choices that directly effect the story. Thanks for checking out Project Breach, we'll have more to share soon! The official website and cg trailer are just around the corner, so please look out for that. We're very excited for everyone to see more! We invite you to come check out our facebook page for up to date developments. Also if any are interested, I'll be posting some high res shots throughout development on my personal deviantart page, MisterJL (that's me!), where you are also welcome. Official website - http://www.projectbreach.com
  18. Under development by EggDev. Synopsis Satan has urgent matters to attend to and must leave Hell! He is unsure that the demons will properly live up to his expectations in his absence and be able to truly represent what Hell is. To remedy the situation he decides to issue a true test of demonic will power. The Chaos Championship An all out competition between the three highest ranking demons in Hell to see who can destroy and spread what Satan will deem as true Chaos. The victor is offered their very own circle of Hell to rule over. An entire domain personalized to their tastes, no request too large! Faced with this irresistible offer, Jaya, Meridia and Kijo agree to undertake the challenge in order to prove which one of them is the greatest demon in all of Hell. The Demons Meridia Resident bookworm and owner of the nicest hair in all of Hell. A stern believer in rules and an aspiring writer. (Rumor has it her books aren't very good) Her ghostly companion follows her wherever she goes and tries to keep her safe. (Emphasis on tries.) She decides that using demons is the best way to win the Chaos Championship. What better way to raise Hell than using Hell itself? Sprite Jaya - (PROMO ART COMING SOON) Brash and difficult to handle, Jaya acts before she thinks and has a huge appetite. Physically the strongest of all demons and she is usually seen bragging about it. She decides to invade Heaven in an attempt to win the Chaos Championship. Sprite Kijo The demon with the split personality. Incredibly lazy and always wanting to sleep. Everything is too much of a hassle and she has a difficult time controlling her sudden personality flips. Ends up drawing the short straw and has to go to Earth in order to attempt to win the Chaos Championship. Sprite Other Characters Coming Soon! The EggDev Team We are a married couple that has dabbled in gamedev before. One day we decided to actually devote to it when we were able to afford a sandwich from our old crappy flash games. Gauzra In charge of all the writing/music and actual programming of the game. Fortunately I've got a bit of experience with audio and music and have worked in IT, giving me a somewhat rounded skill set. Zombzilla The in house artist. Been drawing since she was about 12 or 13 years old. Huge work load on her for all art assets but we are progressing at a rapid pace. Additionally responsible for ghost writing and catching any mistakes I make. (There are a lot of them.) Progress Report - 6/28/16 Progress Report - 8/31/16 It's been a while since we've posted an update, we recently moved states and it took us about a month to finally get everything together and back on track. Never fear though, we've got a mockup teaser with a completed background. Hope you guys enjoy bright colors! Social Media and More Little bits and pieces of our day to day work can be found on Twitter, Instagram and Tumblr. You guys should follow us for instant updates! Twitter Instagram Tumblr We are planning on completing an 18+ version and a SFW version that will be hopefully releasable on Steam. There is also the possibility of taking our idea to kickstarter but there are no solid plans for that in place yet. At least not until we have more completed CG's and are further along production. Thank you so much for taking the time to read this! Stay tuned!
  19. “...A world is supported by four things...the learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these are as nothing without a ruler who knows the art of ruling.” - Frank Herbert When your brother, the King, is killed in an ongoing war with the neighboring country of Tawar, you are named next in line for the throne. No one said wearing a crown would be easy, however. It will take all of your charm, cunning, and strength as a ruler to keep it. There is also the small matter of your suitors... ... An elegant former tutor who seems a little too determined to hold you at arms length, a tempestuous lord whose bid for your hand could decide the fate of the kingdom, and even a surprisingly witty ambassador from the very country you are at war with... Settle the conflict in your kingdom and decide who - if anyone - will be at your side when it ends. Play the official Queen's Crown demo HERE. If you enjoy it, please consider supporting us on Kickstarter and give us an upvote on Steam Greenlight! Nameable, customizable protagonist whose personality is determined completely by you! A stat-building system made up of 3 different stats: Intelligence, Strength, and Charisma Opportunities to build stats manually as well as in casual conversation for heightened role-playing potential! 4 romanceable characters with routes that branch heavily depending on your choices, plus a mini route for any yuri fans! About 30 different endings An estimated 200,000 words of content World-building out the wazoo! Agashi - Project Lead, Creator, and Writer Nero279 - Sprite Artist Saitoki1582 - Secondary Sprite Artist Harliqueen - Graphic Designer ShojiAmasawa - Logo Designer LadyofGatsby - GUI Artist Lady_Luck94 - Character Concept Artist Noyemi K - Composer Barzini - PR and Marketing Atomic-Invasion - Promotional Artist Bonesy - Programmer UPDATED - 09/06/16 DEMO COMPLETE! Only 5 days left in our Kickstarter campaign, and then we'll hit the ground running! If you'd like to follow our progress more closely, we are on Facebook, Twitter, and Tumblr! Thanks all!
  20. Project Introduction Hello everyone. As you can see by looking to the side, my name is Lavinder. As head of the Saturday Crush Productions, I woud personally like to present our first project "Midsummer Daydream" Visual Novel information Midsummer Daydream is an Otome Eroge visual novel, which promises a refreshingly modern take on romance. The player will fill the shows of our heroine, Yumiko Shirayuki, a recent college graduate who's life is turned upside-down over the course of one eventful summer. Navigate Yumiko through the unique ups and downs that come with open relationships. Midsummer Daydream seeks to break the mold of romance storytelling with it's organic, character-driven conflict. I am very passionate about telling this story using the medium ov visual novels, and Im confident that you the plsyer will enjoy yourself from start to finish. About Us Saturday Crush is a team of like-minded visual novel fans. We were brought together by our shared experiences in developing our own visual novels, and the failiures we've experienced going it solo. It was this commonality that brought us together that brought us together. Together we will see eachother through to success where we once failed indevidually, and we are confident that Midsummer Daydream will be the first of many fine stories told by Saturday crish Our staff consists of: Myself: As the ambiguous leader, my primary responsibilities are that of resource management and allocation of talent. As well, I am one of Saturday Crush's two artists, and programmers. I will dealprimerily in character and CG assets, but offer a wellrounded skillset that fills any role nessecary. Bluebolt: Saturday Crush's second artist, lending his talents to set design. His unique pallets and lush enviormental designs will bring our world to life Snailmusk: Saturday Crush's primary writer. His unique litterary style will be breathing life into our characters and make you feel things you didnt know possible. Sagic: Saturday Crush's eccentric composer. A passionate musician who has been a godsend to us. I'm certain his soulful scores with really take us to the next level. Wolfscythe: Rounds out the team as our general affairs manager and head of project planning. Hes an everyman similar to me who can help out wherever needed, but primarily serves to keep everyone on task and on time. Always pays to have a strict one jn the group. Progress: Ideation: 90% - Midsummer Dayream is pretty much planned out from start to finish. All of our broad strokes are in place. FULL STEAM AHEAD!! Audio Assets: 40% - Sagic has been kicking ass on our soundtrack. It's amazing how much free time students have this time of year. Brings back fond memories Xp Visual Assets: 5% - Rough designs are finalized and in place. Work on animated sprites has begun. Script: 12% - Common Route and all special routes completely outlined. Common route final script started. Programming: 0% - 0 is typically self-explanitory Misc: 0% - playable demo planned. In Closing: Thank you for taking the time to read all of this. It really means a lot to me and all of us at Saturday Crush. We look forward to crafting a story you can enjoy. If you have anything you want to ask or just want to show your support, we would love to hear from you right here on this thread.
  21. What happens when a conspiracy theorist, a demonologist, a psychic, an abductee, a Voodoo Queen, a paranormal investigator and a psychologist-in-training are brought together for a one-time TV show called Paranormal Teens? Paranormal Teens is a unique visual novel project that looks into the real perspective and stories of the supernatural - with a special emphasis on demonic involvement. Additional character info and demo links: http://www.godline.ga/paranormal-teens.html UPDATE: Writing at 97% Menial coding to be finished Everything else: DONE! FEATURES - 20-ish CGs - Around 40,000 words per path. Hope to give further updates soon!
  22. A BL Visual Novel ☩ DOWNLOAD THE GAME! ☩ Additional Links: Visit our Tumblr! Visit our Twitter! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Genre: Fantasy, Romance, Adventure Rating: 16+ [General Version], 18+ [Full Version] Progress: Demo = 100% complete, Full Game = ~7% complete ・ 125,000 words (~15 hours playing time!) ・ 3 different (romance) routes ・ 6 different endings ・ 23 original CGs ・ A 13-track OST ・ 1080x720 HD resolution ・ An experience of adventure, mystery, and trials We're Argent Games, a small (2-person!) indie dev team from Bloomington, Indiana. Today we'd like to present to you our first project: Requiescence. Requiescence follows the story of Kymil, a young mage who sets out on an adventure to discover the mystery behind his uncle's death. Along his journey through an arcane, mysterious cathedral, Kymil meets a number of powerful friends - and enemies. The game is also a BL (boy's love) game, which means both the main character and the love interests are male. Inspired by the famous Nitro+CHiRAL games, Requiescence aims to present a spiraling story and intriguing characters along with engaging romance routes, all entwining to form a rich experience. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's been a year of hard travel, but finally, the young mage Kymil arrives at his destination. He's a Cyromancer - a spellcaster who wields the power of ice to smite down his enemies. Kymil learned how to harness his power thanks to his uncle, a well-renowned adventurer who hunted down treasure on every corner of the continent. But his uncle was murdered in his home by an unknown assailant, and Kymil is driven to uncover the mystery behind his death. The only clue he has is an unfinished entry in his uncle's notes about a mysterious cathedral in the middle of the sprawling Dead Plains... When he arrives at the cathedral, Kymil has no idea what he's searching for or where to go. But something in him presses him forward, and he's determined to figure out the cathedral's secrets, no matter how dire the cost. Along the way, he meets a host of powerful - and dangerous - explorers. Will you find room for romance as the world you know crumbles around you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks for reading! ☩
  23. Our Kickstarter is now live! Please, check it out! The Kickstarter has ended, thanks for your support! The Demo for our game is released! We hope you'll enjoy it~ Hi everyone! I'm one of the members of an English VN project that's been going on for a while, and with our demo coming out hoooopefully next week, I wanted to go ahead and post about it here! (You might also recognize me from the other project I work on, the yuri VN Starlight Vega). My team is called AlienWorks, and our game is called The Human Reignition Project, and it's a bishoujo VN with some sci-fi elements. You play as a guy called Ken, who attends a lecture on "The impacts of technology on society," which is just what it sounds like. See, in our setting, communication between people is almost entirely digital. Text messages, instant messaging, or even phone calls; the element of face-to-face interaction is mostly gone. A lot of jobs have vanished, too, being replaced by more efficient robots that don't need a salary. Kojo, the guy organizing the lecture, comes from an older generation, and while he knows his little group isn't going to change the world, he'd at least like to try to change a couple lives. So far it all sounds pretty slice-of-life, I know, but there are some action-y, thriller-y elements that come into play later on. Can't spoil those quite yet though. What we wanted to do was create a bishoujo game with the romance focus that we all love without setting our game in a school. Yeah, there are a couple similar elements to, say, Grisaia or what have you, but for the most part we've tried to steer clear of a lot of the plot and character tropes native to the genre. That said, the game will still include 18+ content in the form of H-scenes. Real quick, I just wanted to mention a couple quick notes about the game. First off, like I said, our demo for the game should be out soon. Like, very soon. It's probably 90% done right now. The demo is all of our Act 1, which is about 30 scenes and I think somewhere around 40,000 words? We're going to launch it at the same time as a Kickstarter for our game. I know, I know, another VN on Kickstarter. Because we work with such talented artists though, we need the funding (we're talking a few hundred dollars per CG). Of course, you'll be able to play the demo without pledging money to the KS. Once the demo's done, we'll be putting in on Steam Greenlight. We're published and also somewhat funded by Sekai Project, so you'll see it under their name, not ours. Same for the Kickstarter. At the moment, I'm not entirely sure what the final price of the game will be, but I do know that if you pledge for a digital copy on KS, it'll be cheaper than buying the game off Steam. No other pre-order bonuses though; sorry CoD fans. Finally, most of us are gonna be at Anime Expo. I'll be at Sekai Project's table in the vendor hall for a lot of the time, and I might be at their panel, too. We're going to be selling a few prints done by our artists, as well as one guest piece by Doomfest. Here are previews for a couple of those: If you're interested in following along more with the game, you can follow me on twitter @Raithfyre or the team @AlienworksDev (though I also run that, heh). Also, our website is reignitionproject.com, and we post major news to blogs there. Thanks for reading, and I hope you enjoy our game~ Just below, you can check out the character cards for our six heroines, and get an idea of what they're like. Yukino best girl, though.
  24. Hello! I wanted to take a moment to mention a new VN project that our studio has just released, Errant Heart. I won't blather on too much about it. If you're curious, you may want to check out our Itch.io page, watch our promo video or our sample game play video to get some idea of what to expect. We never got a whole lot of feedback in our later development phase. So we'd appreciate any insight anyone might have on the current v1.0 build. It doesn't have to be much. Even simply describing how well the animations run on your particular computer (and the general specs of said system) would be a great help in allowing us to do things like fine-tune graphics. One way or the other, I hope you enjoy! Thanks much.
  25. Bunka no Kenkyū - Revival of Queen Leyak - Hey everyone, DEVGRU-P back again! After the success of Panzermadels, we wanted to reinvest the money we made into the OELVN community and help get more games made from small teams! One of the groups we have been working with has their game on Kickstarter right now! It's a horror-drama visual novel about an ancient curse and the hunt for the Necronomicon in the jungles of Bali! The team behind the game is based in Indonesia, so we were really excited to help them with this, since it's moving away from the typical 'high school in Japan' setting. Take a look and tell them what you think! (Full disclosure to be transparent about our relationship to the other dev team, we used our money from Panzermadels to help partially fund this game for them, and as such get a small royalty on sales made once it's done). Bunka no Kenkyū -Revival of Queen Leyak- BnK is a thriller-drama visual novel with spices of romance and the supernatural. The story is set in Bali, an exotic island where technology, tradition, and supernatural horrors all lurk under the guise of a modern paradise. The protagonist, Tetsuo Kobayashi is the son of Kyoto University’s leading historian. With his friends in the Culture Research Club, they stumble upon an ancient curse, and are drawn into an international hunt for Queen Leyak’s Necronomicon. With, multiple endings in this visual novel, you can build a relationship with girls such as, Ida Ayu, a native of Bali, and reveal the hidden secrets of the Necronomicon. Or reconnect with your childhood friend, Kyoko Nakamura, and her dark past. Check it out on Kickstarter! And ask us any questions here and we'll do our best to answer them!
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