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Found 76 results

  1. Roadwarden is an interactive fiction in which you explore and change a hostile, grim realm. Everyone knows to stay away from the wilderness. Most people would never risk a lonely journey. Roadwardens not only accept this struggle, they embrace it. They deliver messages, assist merchants, burn human corpses and, if possible, get rid of beasts and highwaymen. They live on the road, die young or retire early. It’s a dangerous job, but a respectable one. And it pays well. Main Features: Explore and change the world. Travel through a detailed fantasy setting filled with secrets, challenges and uniquely harsh lore. Have immersive conversations. To gain support of dozens of NPCs, you need to earn their trust during complex dialogues and sidequests. Create your own character through role-playing and decisions. Shape your background, abilities, beliefs and personality. Unveil the local mysteries. Investigate, use your wit and make connections to understand the true nature of this realm. Overcome your weaknesses. The wilderness is full of dangers and you can trust nobody. Find your path to success against all odds. You can find more information as well as the free demo on the game's website! So, what do you think? Have you got any idea how can we call this game's genre? : P
  2. (in-game art, depicting several of the characters) Basic plot : A certain class in a university are picked up by their teacher for a special competition held in Japan. 16 kids are sent to Japan to compete in a game and only one of them can win the prize. Each day, somebody is eliminated from the island. They are split in two teams - Tsubame Gaeshi and Sandandzuki. Challenges are inspired by Japan and the losing team votes off one of their member each chapter. The game has mystery themes similar to Danganronpa and each character is eliminated from the island every chapter. We frequently use DG, Umineko, Corpse Party soundtrack and it has quite a similar vibe. So far we have 4 Chapters - Prologue, Chapter 1, 2 and 3. We have designed the characters ourselves and we have a lot of original art, every other asset (such as the backgrounds or the music) has been picked out on the internet and we do not own their copyright. This is not a commercialized project, it’s completely free. The game was never meant to be a public release until now, so I would very much enjoy hearing what must be done so that the work is accessible to a wider audience. (The language used in the game is quite profane for now but I am looking into releasing a censored down version in the future) I would really appreciate it if some of you gave it a chance. Download Link Windows : https://mega.nz/file/wjBgVCoS#TIkCjnGrX096zcr_32R3HEmA0nbO6fMXfZHXuvUgzcE Mac : https://mega.nz/file/VqQ2wCpA#0P2bF9-dhxuaJ-4p0llxjX2ZRxD5t8WD7JdhwszPzYs Default text speed is set to "instant" so you'll have to regulate that from the "Preferences" Come join us at our Discord https://discord.gg/sdYW7g
  3. TEASER TRAILER Hey! I'm Bee, an indie developer working on a game that I figured you guys would be interested in. This game started as what was to be a web comic, but later developed to fit into a visual novel style format. We're both students from Michigan hoping to pursue game development as a prospective career in the future. We're working on this project alongside a talented cast of voice actors to help make it a more immersive experience. Keizu is a visual novel style adventure about forest spirits, corrupt businesses, family heritage and a story of undying love. Some of the biggest inspirations for this title are game's like To The Moon and Phoenix Wright that feature unique adaptations of the classic VN genre. Keizu is inspired by the art direction and storytelling of the studio Ghibli films as well as that of other narratively driven adventure games such as Ori and The Blind Forest and Night In The Woods. The game has something for everyone featuring a story involving the main character Rowan's struggle to find her place in the world after a tragic accident leaves her fiance dead. When she feels hopeless and lost, the spirits of her ancestors help guide her back to finding herself. Rowan meets new friends, finds new hobbies and helps save the woods near her town from destruction in her journey to recovery. Keizu features full voice acting and a diverse cast of characters. Representation is an important factor in the game's development for us. I know some of you want to hear this so I'll just out and say it. It's gay Some features in the game include things like -Fishing -2D Side scrolling exploration segments featuring hand drawn art and tons of unique locations to see. -A diverse cast of characters and NPCs to meet as you venture through the town of Udosa. -Over 10 hours of content with more coming in DLC updates that will be free to Kickstarter backers upon the game's release. -A full length webcomic following the game's characters in their day to day lives in the same time span as the game's story to help broaden the game world. The game is in an early stage of development and should be fully completed by this time next year. When we started this project and up to now all development expenses have come out of pocket with myself working an extra job to help pay for it. Starting my Freshman year of college this upcoming fall semester, it's not realistic for us to continue doing this. To help aid the game's development, we're taking our game to kickstarter! If you'd like more info check out my studio's website at https://sdsvgame.com/ Our twitter page at https://twitter.com/sdsvgame Itch.io sdsvg.itch.io/keizu Don't miss the Kickstarter campaign's launch July 5th where limited edition merch and rewards will be available! https://www.kickstarter.com/projects/sdsvg/keizu-a-life-in-the-woods
  4. Hello everyone I would like to share with you all our latest project, Sword Princess Amaltea - A Matriachal Fantasy Visual Novel! NOW LIVE ON KICKSTARTER This is Visual Novel is a continuation of the Manga series of the same name. It picks up right where the manga left off but dont worry, you dont need to have read the manga to follow along in the story. This is the story of Princess Amaltea and her companion Prince Ossian. The adventure starts with our protagonists on the run, where they end up is up to you We are hoping to make a great adventure, and the Kickstarter has already reached two of its streach goals! Please have a look, on the kickstarter page you will also find a link to the free playable Demo, that covers the first part of their adventure. I hope you enjoy!
  5. RUN, KITTY! --------------- Genre: visual novel, furry, muscle, bara, gay Rating: all ages (demo), 18+ (full version) Developer: Strong & Furry ~~~~~~~~~~~~~~ Patreon - https://www.patreon.com/strongandfurry Itch.io - https://strongandfurry.itch.io/kitty VK - https://vk.com/strongandfurry Twitter - https://twitter.com/strongandfurry Facebook - https://www.facebook.com/strongandfurry Discord - https://discord.com/invite/MYrFD2X ~~~~~~~~~~~~~~ DOWNLOAD DEMO VERSION (Russian and English languages) =========== Android demo version - https://play.google.com/store/apps/details?id=com.strongandfurry.kitty.trial PC demo version - https://strongandfurry.itch.io/kitty ============ Once upon a cat named Simon, who decided to skip classes at the university, alone with nature - in other words, take a walk through the forest. Knowing this forest like the back of his hand, he never expected that he would be able to get lost there... Yes, and even find himself pursued by an unknown predator, in the forest, where they have never lived... Can he get out of the forest on his own?.. Notice: it's a demo version of game. Full version of game with 18+ scenes will be available on itch.io and Patreon (and also on Steam) after collecting funds for development. Thank you so much! -------------- You can also support us on Patreon to see the full version faster! And you also will get some nice bonuses like concept art, development blogs, characters talks etc. Enjoy big strong furries, if you like them! I would be happy to hear your opinions about plot and art also.
  6. Three kingdoms: Conussia Social Media and Links ~~~~~~~~~~~~~~~~~~~~~~~~ Patreon - https://www.patreon.com/kamti Steam - https://store.steampowered.com/app/1285560 Facebook - https://www.facebook.com/Three-kingdoms-storyConussia-114401520267715 Twitter - https://twitter.com/kamtinew ~~~~~~~~~~~~~~~~~~~~~~~~~ Demo download https://uploadhaven.com/download/8c64d6cbc5f290cbf0b25a5f98491099 https://racaty.com/mjxvv9v5h6rz https://mega.nz/#!OclVVDZT!gWtrCqOvYGWX3K6_20R68DztpeLYzaliUgr9QYhVOyI https://workupload.com/file/qAMqrGbE https://nopy.to/k0m9Zl0G/Three_kingdoms_story_Conussia-v103-linuxtar.bz2 ~~~~~~~~~~~~~~~~~~~~~~~~~~ "Three kingdoms story: Conussia" is a story about the Hero, who appeared to become involved in to the under-the-carpet battles of Conussia kingdom. King is disappeared, Princess has to become a Queen, but it seems that won't happen. Army and sorcerers have been destroyed, priests and nobles claim to be better rulers, than the Princess. And all of them are in a real danger, as the Forces of Darkness continuously attack the Castle. 18+ game with sex content and a good story. The game has elements of RPG and visual novel. Difficult to survive. The Castle, where the action proceeds, is frequently attacked by Dark forces - means you have to be sure the defenders can protect the Castle. Intrigues. Characters make an alliance against each other, you'll have to support somebody or even betray... Spirit of desperation — there are no easy solutions. You'll have to choose between the bad and very bad. Broad variety. Plot is revealed by fulfilling or not fulfilling of 13 different tasks. There are more, than 10 endings in the game. Story. Each character in the game has his own story. Try to get to know them better. Craft. There is an inventory and craft system. Make magic scrolls in order to reach your goals.
  7. Chronicle of Beast is a Fantasy Adventure and mostly kinetic visual novel featuring a vibrant world with unique characters. At present the script is 17,937 words and is only just getting started on the introductory arc to the grand adventure still to come. The VN will feature custom artwork for character, backgrounds, and event images, as well as the option to develop stronger relationships between the MC, the ever expanding world, and her companions. Pilgrimage was meant to teach respect, humility, and an assortment of other virtues that the priests in the compound drilled into her head all her life. But the only thing Jindeel felt like she was gaining was distress. At the conditions of the city proper, at the sickness and crime that drove a dagger through the poor streets of old town, and at the temple that loomed brilliant and willingly ignorant above it all. Fed up with the rampant injustice plaguing her home, Jindeel accepts a fortuitous if not questionable opportunity to take matters into her own hands. With the help of her mate, a smooth talking con-man, and a wild dog of a felon - they track down the bandit stronghold, only to find a much more serious threat buried centuries away in the jungle undergrowth. https://drive.google.com/file/d/1hrlr4xUJlrHACcaRHxioye5z9q7o4--Z/view?usp=sharing
  8. Heyo, I'm Sleepy from EXP-resso Mutt! I wanted to share a point-and-click steampunk horror visual novel we've been working on called "Camera Anima"! It's about twin sisters, floating islands, and a soul-stealing automaton who takes the souls of those who meet his face. If you're interested in what it looks like, check our trailer and demo link below: Demo 3.0 HERE (Mac/PC) Kickstarter Live HERE (Feb 15-March 16) We recently launched on Kickstarter, if you're interested in checking it out. Other than that, we always welcome feedback and questions about the game! SUMMARY “One, two, the bell tolls late “Three, four, don’t forget your Face "Five, six, don’t stay out late "Seven, eight, don’t meet his face "Nine, ten, never wake again” Camera Anima is a point-and-click visual novel game about twin sisters, a series of serial killings stretching across decades, and an automaton who takes the souls of those who meet its face. On the Floating Isles of Awyr, citizens live in a society where their livelihoods and social status are defined by the masks or “Faces” they wear. Though attitudes are slowly changing towards the Face-system, there are rumors that those who wander the streets at night without a Face become prey to the Artisan, doomed to turn up as a stylistically arranged corpse. You take control of Essie Flaversham, whose twin sister is taken by the Artisan. Pursue the Artisan, unravel the history behind them, and save your sister before it's too late. KEY FEATURES Exploration Wheel: Using the exploration wheel, players will be able to interact with objects to Look, Interact, Use Item, and Move. Interactive Environments: Explore and solve a number of levels, combining problem solving with a rich narrative. Timed Events: As events occurs, determine whether it is better to wait or act. 40K+ Words: A rich narrative that includes optional texts, secrets, and bad endings. SCREENSHOTS CREDITS Game Design and Narrative: Sleepy/Domini Gee Concept, Item, and GUI Art: Erin Onufrichuk Character and Background Art: George Aguirre Music: BENI.MARU Special thanks to csettdesigns for logo, Laila Aslund for cover art, and KotoriWorks for trailer. FOLLOW@ Itch.io: https://expressomutt.itch.io/camera-anima Twitter: https://twitter.com/EXPressoMutt Mailing List: http://eepurl.com/coHGRX Dev blog: https://camera-anima.tumblr.com FB: https://twitter.com/EXPressoMutt Thanks for stopping in! Hope you consider giving Camera Anima a try. And if you have any questions or feedback, will be happy to reply!
  9. [GxB] [Suspense, Romance, Friendship] Mature content Full Game released: https://letigame.itch.io/up-until-the-end Story This was supposed to be an ordinary day, in an ordinary life. But it isn't. You were in the town library, reading a good book when,,,,You don't really remember. You know you passed out. When you wake up, you are surrounded by flames! Will you get out of danger? Will you create bonds with your companions? And maybe, will you find love on the way? Characters Some screens Features You incarn the namable protagonist. There is no sprite for her, since I wanted the player to identify to the character. - ~ 105 000 words- One romanceable character- Multiple endings- Original Art - Free ( Pay what you want ) The demo is approximately 20-30 minutes reading. About This is a game entirely made by myself and tt is the first visual novel I'm making, but I hope you'll enjoy playing it ! I don't work very fast because of my job so thank you for your patience Full Game released : https://letigame.itch.io/up-until-the-endWhat is new in this version : Release of the full game! Finally, after 4 years of development I’m happy to say that the full game “Up until the end” is released! I hope you’ll enjoy it Thank you again for your patience! Progress Story : 100%Sprites : 100%Backgrounds : 100%CG : 100%GUI : 100%Sounds and Music : 100%Programming : 100%First Proofreading: 100% Second Proofreading: 100% Beta Testing : 100% Edit after beta testing : 100% Please give me some feedback ! -Did you enjoy it overall? What did you like the most in the demo ? -Who is your favorite character and why? -Who is your least favorite character and why? -What do you think of the protagonist ? Can you relate to her ? -What is your opinion of the artwork? -What do you think of the story so far? -Was it something that bothered you about the game? -Did you find any typos or spelling mistakes? -What would you say needs the most improvement? -Do you think you'll play the finished game once it's released? - The protagonist doesn't have a sprite. Did it bothered you? Did it help you to relate to her or would you prefer her to have one? -Any other comments? Thanks Feel free to share any comments, advices or questions ! I would be grateful to know your opinion:) Links Tumblr : https://www.tumblr.com/blog/letigame Twitter : https://twitter.com/LetiGame Facebook : https://www.facebook.com/UpUntilTheEnd/ Updates: 30/04/2016: Demo released. 30/06/2016: Backrounds and Erika sprites. 24/07/2016: Matt sprites. 13/08/2016: New version of the demo released. 22/10/2016: New backrounds, new question for the survey and 47 000+ words count. 20/10/2017: Story and proofread COMPLETE. And update of the presentation cards. 12/11/2017: Programming and improve of Erika's sprites. 21/11/2017: Programming and refine of the GUI. 30/11/2017: A lot of programming. 09/01/2018: Improvement of Matt's sprites and programming 09/01/2018: Improvement of Amanda's sprites and background of the main menu + some programming 11/02/2018 : Version 1.2 of the demo released! 07/03/2018 : Progamming and drawing of a background and a CG. 24/03/2018: Progamming and drawing of two characters sprites + 3 background and a CG. 17/04/2018: Progamming and drawing of two CG. 16/05/2018: Drawing of 3 CG and 6 backgrounds, a little programming. 19/06/2018: Some programming, drawing of 6 CG and 4 backgrounds. 02/07/2018: Drawing of 4 CG and 1 backgrounds, a little programming. 16/07/2018: Drawing of 2 background, 4 CG and some programming. 30/07/2018: Programming, drawing of a lot of CG and some backgrounds. 26/08/2018: Polishing code, sprites, backgrounds and CGs. 22/09/2018: Polishing code, sprites, backgrounds and CGs. 17/10/2018: Polishing and testing. 02/12/2018: Polishing and testing. 05/01/2019: Polishing and testing. 03/03/2019: Testing finished, polishing while first betatesting. 12/05/2019: Polish and edit while first beta test. 24/08/2019: Edit while proofread. 07/12/2019: Proofread done, release date of the full game coming! 14/12/2019: Release date announcement! 29/01/2020: Release date announcement! ( Day) 23/02/2020: Release date approaching 28/02/2020: Release of the full game!
  10. In a world where Fate seems to be set in Stone, there's nothing you can do to change it. Or can you? Download the Game on Itch.io "Moirai" is a Visual Novel Style Game, in which you meet Characters from Greek Mythology with a tragic Backstory, and can influence their course of Fate. Exploring the surroundings in a modern City, you can gather more information about the world you're about to plunge into and maybe spot some snarky comments here and there. In the current Chapter you meet Pandora, a young woman who is a victim to her mighty uncle Zeus' revenge. Can you help her out of that situation? Or... do you even want to? We are a Team of 3 Animation&Game Students from Germany, who created this Game as Part of our Bachelor's Degree. Our Goal was to create a Visual Novel which includes an explorable Environment, increasing the Immersion and Player Interactivity. This Version is showing the first Chapter of Three, so not all of the Consequences and Story can be shown. Due to our limited capacities concerning (wo)manpower and time, we decided to only create this Part as a proof of concept for our Thesis. If you liked this, please let us know and support us so we can create the other two Chapters as well! If you played the Game, please take a couple minutes to answer this survey on Itch.io, it would mean a lot to us and help write our Bachelor's Thesis. Our Team: Anneke Stiehler - Programming & Game Design Malika Widmayer - Environment & TechArt Marlena Themann - Characters & Dialogue Wieland Müller - Sound Design
  11. Kotachi Asterio is a 15 year old boy who wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. It is a kinetic visual novel in terms of story, as there is only one ending. Game Design Document ★ Public Script ★ Concept Art Kotachi Asterio wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. Kotachi has been able to see specters since he was about 10. When his grandfather died, he was given a wooden box that was simply inscribed with “to whoever can grasp it”. Inside were a pair of white revolvers- however, his parents couldn’t see them, leading Kotachi to realize the revolvers were special. He finds that his revolvers are actually forged from the constellation Perseus, and can be used to fight of specters, monsters that fester in dark places. The game starts with Kotachi and his best friend, Ophi, fighting off specters when they stumble upon a talking fox who claims to be an Aligner, someone who fights specters, and makes the two boys her apprentices. They meet several other characters as they all train to become certified Aligners from C.O.I.N., an organization that employs Aligners to dispel and research specters. Throughout the game, it becomes apparent that some constellations actually embody human forms, and are a group known as the Zodiac- a group that was previously thought to be legend, as they haven’t been seen for decades. Kotachi is one of the few people in the world with a weapon strong enough to dispel the specters controlling each of the Zodiac, and thus can become their Protector, someone who shields the constellations from specters and is able to invoke their power in battle. ✩ Kotachi Asterio Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. He's a junior in high school and has no clue what his major in college will be- his backup plan is becoming a "professional" urban explorer. ✩ Ophi Lira Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him. In game, Ophi is an optional love interest. ✩ Ayane Miu Ayane is seemingly cold and standoffish, but she doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest. ✩ Leos Coronil Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. He’s the ace of the soccer team and prefers the company of people as opposed to being alone. ✩ Riko Asterio Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. Riko is mostly the opposite of her brother- she’s outgoing, vibrant, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi. ✩ Dania Truman Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet- instead, she only talks a lot to people she’s comfortable being around because of her shyness. Character Sprites - 25% Done Walking Sprites - 10% Writing - 100% Script Revisions - 40% Programming - 10% Music - 2% Art, writing, scripting - me (Mikomi Kisomi) Music - undetermined Game Twitter ★ Dev Blog ★ Overview Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made in Ren'Py. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. The fights in the game are classic JRPG turn-based style and there are multiple dungeons in the game. As previously mentioned, there are some boys love elements in it, i.e. Kotachi can end up with a boy, but the story itself is very low on romance and it's optional. However, there is only one ending, so choices only change dialogue and some scenes. The word count so far is about 60k words, but the full game after dungeons will be about 10+ hours long. There will be a demo released sometime in 2019, but the full game will be commercial, around $15-20. This will be playable on Windows, Mac OS, and Linux. ★ Questions About the Game ⋆ What are you expecting from this? ⋆ Where you confused at any point while reading the descriptions? ⋆ Who is your favorite character? ⋆ Have you ever played an RPG VN? If so, what would you like to see us do better?
  12. An insecure support mage adventures with a spear-wielding dark elf, defeating slime monsters. One day, he accidentally casts a monster-taming spell on his companion, making her submissive and obedient. The following days are full of trouble, awkward situations, and sexual tension. Will this accident drive them apart, or bring them closer? ---------------------- I'm Belgerum, the developer of Demon King Domination and Magebuster: Amorous Augury, here with another erotic game! Elf Enchanter: Arousing Anima is a visual novel game where you play as Roy the mage. When your companion Miriel comes under your control, will you take advantage of her, or try to salvage your friendship? The game contains three endings, each featuring lovingly-produced HD erotic scenes, an original soundtrack, and full English voicing for Miriel. ---------------------- Store pages: Steam Itch.io Gamejolt Developer's Site: Patreon
  13. Hi all, So I made some YouTube content, a ‘’visual light novel’’ however I noticed nobody is doing this (as far as my research goes, or at least in English - correct me if I am wrong). Shadows on the Azure – [action fantasy adventure genre] Two siblings from royal blood who adventure into an ancient land where a civilization has been eradicated after they served their gods – Leviathans - for an unknown period. Anyways I was wondering if people like it, just be as harsh as you possibly can I try to improve the content by adding more pictures of the characters, better voice acting (yes this is my voice – And yes also the girl is acted by yours truly (freakin tough to do)) and especially better writing. Progress JUL 2019: - Some of the art I can’t make more complex (background) as otherwise it takes too long to make a video, but I do tend to improve each drawing in the same amount of time so quality would slowly improve. - Working on part 3 outline already written and drawings halfway through Your expertise and opinion is highly welcomed! If you know anyone else doing something like this please link their content, I want to learn from it and check it out. If you are inspired to do something similar be my guest! sounds really cool! Questions welcome as well.
  14. This is the sequel to a test Visual Novel I put on Steam a few months ago, but is much longer. Continuing from where Episode 1 left off, the protagonist still believes he is in America. When faced with the truth, however, his world falls apart. What will it take to get him back on his feet ? And what secrets are being kept from him ? It's a comedy/drama/historical visual novel with an over-eager tourist guide (who likes to give lectures about bricks), and the violent (but supposedly) nemesis of the player. Its out on Steam now (with a demo), for those interested. This was updated a while ago.
  15. Hello, We are a small Indie Game studio and developing a Visual Novel Game. Our team consist of programmer, designer, character artist/animator and music composer. We are looking for a Writer. This is a revenue share project. More details and progress of the work will be shared with interested candidates. Kindly share your portfolio and work samples while applying. You can PM or contact through social media. Thanks https://www.freakoutgames.com/ https://twitter.com/freakoutgames https://www.instagram.com/freakout_games/ https://www.facebook.com/freakoutgames/
  16. So I've been working really hard on this VN for the last few months and I'd love to get more feedback of this game. Spectra is a Different Visual Novel that takes your expectation and throws them straight out of the window. You play yourself as you try to help out a mysterious personified color to fix the program they inhabit and to get the Art program Spectra to run again. But beware! Everything isn't always what it seems and things will go crazy the longer you play. The Game is about 2 hours long and features a lot of choices as well as a literally colorful cast of characters. Check it out here: https://daleeny.itch.io/spectra Feel free to tell me what you liked and disliked about the game so I can update Spectra and make it even better over time! Thank you for your time!
  17. Project Introduction My First Castellan is Elysium Studios' first visual novel and it's a romance-mystery in an alternate history universe. Visual Novel Synopsis Ever thought you had a bad day at work? Harlequin Beaumont has you beat. You see, he just got a sweet job as Castellan of Vernon and on his first day in town, his family’s reputation as a bunch of party animals precedes him. This, of course, makes him seem like a young, naive fool to his new personal assistant, Ruby Fox. After trying to joke around with the castle’s security staff, he proceeds to his room to retire for the night… only to be held down and injected with a magical elixir. When he wakes up three days later, he finds his best friend, the Crown Prince of Cordonia, at his bed side… and he is now a she. You both work together to try to hunt down the truth of the conspiracy against you as you fulfill your obligations as Castellan. Navigating both the Royal Court and the nobility, as well as Cordonia’s seedy criminal underbelly, you can discover a plot that stretches to the highest levels of Cordonian society that leaves you wondering, can you really trust anyone? In Episode One, you get to know Northwinter, the capitol of Vernon and your new home. And what better way than a festival? After you are installed as Castellan of Vernon, you get thrown into the celebration of the Greater Feast and culminating with the Winter Solstice. However, the conspirators who changed Harley left something very important behind: one of their own! Because of the crowds and tourists, he's having a hard time leaving Northwinter. Your objective is to hunt him down while not panicking the crowd and get the details about what happened to you. Staff or Team Members Apart from myself, we also have Madison Taylor (artist from the Least Likely Magical Girl web comic) doing the background art and DaphInteresting (character artist who did the Panzermadels art) doing the character art. Matthew Myers (L33tMusic) is doing the original sound track, Atomic-Invasion is doing the logo and GUI, and WhiteCharisma is finishing up the trailer. Progress The project is 100% written and since we've gotten to the point where we've gotten as much assets as we could with the resources we have, we're going to be launching a Kickstarter soon. Background art is around 10-15% completed, character art is 7% done, the theme song for the OST is done, and we're working to get started on the GUI. Originally, the game was a one-off, 100,000 word VN but after serious thought and introspection, we decided to make it into a series because the pacing was wrong doing it in one go with only 100,000 words. We're aiming for an August early release on Steam/itch.io and a December full release. Extra relevant information My First Castellan on itch.io Contact info: hewwo@elysium.coop
  18. -- MISADVENTURES OF LAURA SILVER: CHAPTER I -- STEAM COMING SOON PAGE DEMO AVAILABLE Cheb, Czechoslovakia, 1935. During the interwar period, detective and gun enthusiast extraordinaire Laura Silver and her companion, former police officer Orewell Cooper, are sent to Czechoslovakia to a rather peculiar investigation. Their target? A mysterious creature lurking in the murky waters of Cheb. After their arrival, they are ready to investigate, disguised as two journalists. However, following a suspicious death in the hotel, their plans are interrupted. Also, who is this lost child sitting out in the cold? Features >6-7 hours of gameplay. >70.000+ words. >Eight hours of total gameplay. >Over 100 decisions. >Multiple endings. >Available for Windows, Mac & Linux. We are happy to inform that the development of Laura Silver is mostly complete, and you can play a closed beta copy by requesting a key from HERE! Please let us know what you think about our game, we appreciate every comment! Thank you! LINKS INSTAGRAM / TUMBLR / TWITTER / FACEBOOK / ITCH.IO / WEBSITE / VNDB / PATREON / DISCORD
  19. Itch.io | Game Jolt | Lemma Soft | Deviant Art Summary: It's been 30 years since the last war ended. The people of the world are slowly trying to recover from its devastating effects, but signs of another war are beginning to show themselves. Strange occurrences have been happening throughout the different layers of the world; creatures are running wild and chaos seems to be spreading everywhere. Is it possible that the previous threat to the world has returned? While all of this goes on, you live a quiet life in the Starkwood Forest; completely unaware of what's going on outside of your little patch of Forest. You're about to celebrate your 18th birthday with your parents, when a loud bang upon the door interrupts your party. You soon find yourself on the run, fighting for survival. Discover secrets about your past as you travel the world and come to terms with your role in the upcoming war. Will you be able to help put a stop to the magical disarray that continuously throws the world into war or will you become just another victim? Content Warning: This Visual Novel contains content that might not be suitable for some people: Coarse language, Depictions of Violence, Blood, Depression, Abuse, Suicide, Death, Illness, Disability, Sexuality, and other real life situations. Choose the Name and Gender of the Main Character (Male/Female/Neutral) Choose from 4 Different Story Routes. Each route has its own unique cast and enemies. 13 Different Allies to Romance or Befriend Unlockable Profiles for Each Character104 CGs Total Between Every Route and Character (When Full Game Is Complete) Map that Updates Based On Your Location In Game Clickable Encyclopedia Entries Hidden Easter Eggs Health Bar (Must Keep Healthy or You Will Die. When Full Game Is Complete) 28 Attainable Achievements (When Full Game Is Complete) 6 Good and 6 Bad Endings for Each Route (When Full Game Is Complete) * CHARACTER ART SUBJECT TO CHANGE AFTER GAME DEMOS ARE DONE * Underground Cast: Kaiden - Age 206 - Incubus Demon- Acts as the main guard for the MC. Zander - Age 140 - Dragon - Mercenary who feels like it's his job to protect the innocent (A.K.A The MC).Salem - Age 73 - Vampire - Lone Wolf Assassin trying to save the world. They only protect you because it'll save the world.Whisper - Age??? - Spider Demon - In charge of wrangling spider demons in the Underground. Forest Cast: Felix & Fernie - Age 90/15 - Wolf Demon/Wolf- Guardians of the forest, thus it's their job to defend you. Bennet - Age 28 - Human - Demon Hunter working for the DHA. In charge of protecting civilization from demons/magical creatures.Sylphy - Age 28 - Water Nymph - An innocent nymph caught up in your fight. Chooses to defend you cause you're her new "friend". Fields Cast: Dante- Age 23 - Human - A necromancer who travels the fields to ward off the undead. Hates traveling alone, so he comes with you.Onyx- Age 122 - Deva - The right-hand man of the King of the Surface World. A Family friend who decides to protect you. Iris- Age 17 - Fairy - Spoiled brat who ran away from home and commands you to protect her while she travels. Mountains Cast: Kyo- Age 18 - Halfbreed- Rebellious and harsh teen who wants to see the world. Ryo- Age 18 - Halfbreed- Unlike his twin brother, Ryo is a nice kid who just wants the world to be peaceful. Ebony- Age 138 - Royal Vampire - Cold and Sarcastic, Ebony struggles to find something to live for. She guards the MC in order to protect the world. Each Character comes with a variety of different poses and evolutions. - Plot: 100%- Script: 100% - Character Sprites: 100%- Programming: 30% (1 of 3 Demos Done. Each demo is 2 chapters of the game.)- Backgrounds : 100%- Songs & Sound Effects: 100%- GUI: 100% Update #1- 10/29/2017- Game Demo #1, V1.0, Released! Update #2- 12/20/2017- Game Demo #1, V1.2, Released! Added a history menu, rollback function, made changes to dialogue, added new menus and a little more emotion to the game, all based on BETA tester feedback. Download Demo V.1.0 (Version 2) Through Itch.io: HERE Questions for You: 1.) What made you decide to check out my Visual Novel? 2.) Who is(are) your favorite character(s) and why? 3.) Who is(are) your least favorite character(s) and why? 4.) What did you like least and most about this Visual Novel? 5.) Is there anything you think could be improved? Anything that should be removed? Anything I need to add to this Visual Novel? If you have any critiques, advice, or questions, feel free to message me at: liztehgamer@gmail.com
  20. On December 31, 999 AD, the Pope Sylvester II, an infamous blasphemer, who received his post by beating the Devil at dice, solemnly celebrated the last Mass. The bell rhythmically tolled the last moments of mankind before the Judgment Day. “Our Father in heaven, save and protect us sinners from the infernal flames and the hellhounds that bared their fangs to tear our souls.” It didn’t help. The end of the world came right on schedule and showed no mercy. Only a few fortunate managed to escape the cataclysm on a remote and unknown island. This community subsequently spawned the first Pastor, the hierarch under whose government the new state grew and flourished with time. Eventually, new Pastors came, and with them changed the flock. Changed until the handmade paradise was stricken with the deafening thunderclap — a murder was committed. Then another one and another one… At that time arsons, cattle rustling and robberies began. Gradually, the darkness superseded the sunlight… Lambs grew weary of being laid under a hatchet, so they cried and crawled to their Pastor, begging the Father to hurriedly deal with the flayers, restore order in the common house. Thus, the Devoters appeared, the hope and support of ordinary people, their defenders and protectors, making silver linings seen to the hearts tormented by injustices. There is no cold fierce enough, no heat hot enough, no storm or hurricane deadly enough to stop the Devoters from fighting the wicked with seething zeal and ready swords. They live for the sake of their people. And for the sake of their people, they would die. This is their story, unveiled and unadorned, exactly as the Pastorate chroniclers told it over many generations. Howdy, dear ladies and gents. So, that's how it starts. How it ends will depend on your choices made during the game. As of now we're about 80% ready and plan to release the first episode in april. YOU CAN ALREADY CHECK OUT THIS DEMO ON ITCH.IO It's worth giving a shot I promise. Our TWITTER is out there too. To cut is short: you serve in a special force service that resembles both FBI and Inquisition. You're given an elder partner who is really street-smart and has been doing these drug busts and crib raids for too long. Together you gotta figure out who offed the Prefect of the province and why they did it. That's you - Leonard Pinterro That's your partner - Vinnie Boyd That's what the gameplay actually looks like Also we do have a battle system. It's done in the form of a card game. To reveal more info about the setting, the universe we decided to include the Velvet book which is the encyclopedia of the world. It encompasses most important concepts and notions. I would describe this game as a mix of The Wire + Training day + Mad Max + The Wicker man and maybe some "best" parts of GULAG. Please stay tuned for updates and new info for Project Pastorate. Soon we will have other news. Thank you very much for your attention, ladies and gents. ONE FAITH. ONE FAMILY. ONE FORCE. ALL HAIL PASTOR!
  21. Anybody here likes monster girls? We develop monster girls game and want some input about the story and how can we make it better, It's free to play About This project is still revolves on a man named "Minoru" yes that is you presumably. He is a net and gaming addict that loves to be the top of everything related to game. He was about to finish his current favorite game only to be abducted to another world. Where in this world he lost and search for the way home. He must collect the lust and libido as a key to become stronger and open the way home. The system is RPG Maker default with some gimmick here and there. While there is a lot of meme and reference we inserting, we still hope you can enjoy this game. [SC RPG-August Release] | Siluman on Patreon there is freebies of art-books and sketchbook if you become a patron for only $1
  22. KICKSTART A LOWLY SQUIRE'S LOVE LIFE! Love Esquire's Kickstarter is live now! The game still has a long way to go, but with your help, we can bring this game to life! Support us on Kickstarter and help us realize our dreams for the game! DOWNLOAD: WINDOWS • MAC • LINUX *Please take note that this is an alpha demo; everything is still a work-in-progress and may change in the final game. If you encounter any problems or bugs, please let us know ASAP! Don't forget to answer the survey found at the end for a special wallpaper! Love Esquire is a romantic-comedy visual novel/dating simulator, with a nostalgic touch of old-school RPG combat. In this game, you're not a famous knight, but a good-for-nothing squire who's on a quest to find man's greatest pleasure. Getting the girl won't be easy though, since most of them are waaay out of your league! To make things worse: you have a few months left before this huge war happens, and the only thing you know is how to milk cows. Good luck cramming years worth of training into four months! If it's any consolation, you get a medal if you die. ¯\_(ツ)_/¯ No one believes that a lowly squire can save the world while banging – err, bagging – the girl of his dreams... but with a shitton of dumb luck, well... you might just prove them wrong! Welcome to the world of Love Esquire, and may the fertility god have mercy on your virginity. Nameable Hero – Whose name will these girls cry out during those scenes? You decide! 5 Dateable Waifus – More than just pretty faces, the ladies of Love Esquire have their own unique personalities, story arcs, and backstories! Turn-based combat with a twist – As a squire, you have a number of “unconventional” ways to assist your needy knight. Properly time your actions to unleash the full potential of your skills which are simply... out of this world! Manage your day – Allocate what little time you have in this world by forcing yourself to socialize or doing your job as a squire barely living on minimum wage. Git gud by raising stats – Stats will have an impact on your skills during combat, and they also affect your relationship with the girls. In other words, shape up to be the ideal man for the best results! Forge Relationships – Get to know your waifu on a personal level by being around her and talking about stuff. Sure, she’ll think you’re a creep at first, but persistence is key! As she eventually warms up to you, find out how there’s more to her than meets the eye. Multiple Endings – What’s waiting for your squire at the end of the journey? Make decisions that will end up great or turn out to be otherwise. Partially Voiced – So you can hear your waifus partially express their partially undying love for you! Mature Content – This game contains subjects and themes your parents warned you about as a kid. Moddable Content – The game will support simple modding on release. To be discussed in a future update. Original Soundtrack – We want you to experience the feels while playing this game, and our soundtrack will see to that! Having lived most of his life as a farm boy, you take control of the inexperienced and carefree Squire. Watch him grow to become the ideal man and overcome the various challenges he's yet to face. His fate (and virginity) rests in your hands. Depending on how smooth the development goes, we're looking at a late-2018 to mid-2019 release for Love Esquire. It will be distributed on Steam and Itch.io (Windows/Mac/Linux), followed by a mobile release (Android/iOS) a few months after. We don't have any plans for a console release, but that's something we might possibly consider once the game is out. The Letter was a successful Kickstarter project and a highly-rated game; it is our validation to everyone that we're not only capable of completing this project, but also delivering it up to standards. With your help, we're hoping Love Esquire to become our best game yet! What do you think of the game's concept? Do you like it? Hate it? What do you think of the characters currently presented? Do you have someone you find interesting in particular? Did you enjoy the RPG elements of the game? What were your favorite parts about it? Any other suggestions, comments, critiques?
  23. ❅ Update Log ❅ 6 August 2018 - PV release 14 July 2018 - New demo released 13 July 2018 - Script rechecked 29 April 2018 - Demo Release ❅ DOWNLOAD DEMO FOR WINDOWS, MAC AND LINUX FROM ITCH.IO ❅ ❅ KICKSTARTER PAGE ❅ ❅ Demo Gameplay ❅ ❅ Story ❅ The world is full of mysteries and secrets. In the shadows, beyond what the ordinary people can see, demons, witches and other supernatural beings live and fight. But on a night 20 years ago, the balance of this world was offset. Until today, no one knew what truly happened that night. The only sign, one that even normal humans could sense, was the 'Hoshi no Ame': a rain of colorful stars all around the world. Since then, there have been several mysterious occurrences that even supernatural beings could not explain. One of these occurrences is the appearance of the Shin. The Shin is a mysterious special ability granted to a few human children who were born in the past 20 years. However, this power comes at the cost of great misfortune, bringing danger to to the bearer and those around them. Because of this several tragedies happened. Now those children, who have survived such a cruel fate, are slowly gathering in one place to finally reveal the truth: Aurora Academy. Aurora Academy... ... is a famous school with outstanding results in education and sports, but only in the eyes of normal humans. In reality, it's a place designed to protect the children who own a shin. ❅ Main Characters ❅ ❅ Side Characters ❅ ❅ Features ❅ Genres: Fantasy, romance, school life, mystery, comedy, action Rate: 13+, for violence/blood and suggestive themes Screensize: 1920x1080 Commercial or free? Commercial. Platform: PC (Steam), possible iOS and Android Languages: English (French, German later) Possible Endings: 14 (2 endings/love interest, 2 for the common route) The full game will contain: - High replay value, 70+ hours of gameplay through multiple paths . - 6 characters to romance, 20+ side characters - Partly/fully original soundtrack. Opening and ending video. - Engaging character sprites with several poses and variations. - 30+ locations (with season and daytime variations) - 95+ CGs, 10+ chibi CGs ❅ Progress (Demo) ❅ Writing: 100% Sprites: 80% BG: 32% CG: 72% GUI: 100% Music: 100% Programming: 90% ❅ Project Timeline ❅ Demo Release - 2018 April (first version, Features: 2+ hours playtime, 15-18 CGs, ~14 BGs) Op video Release Kickstarter Campaign ❅ The Team ❅ Project Leader, Writer, Main Artist: Raikon Kitsune Composer, Proofreader: Solo Acapello Assistant Artists: Hana Kuro, kamuiji, Piaalit Vocalist: Lunacy Programming: Raikon Kitsune, dansylverstere, Haseo, Dovahkitteh Maya: Promotional and Reward Production Assisstant Engine: Ren'py Proofreaders: AntiquedFae, Anihime, Venom Wolf KeiiPie: Animator ❅ Socials ❅ I'm eager to hear your comments, questions, suggestions, or any feedback! So go ahead and contact me here or on any of these sites Website I Patreon I Discord I Tumblr I Lemmasoft I Twitter I DeviantArt I Instagram I Facebook I Youtube I ❅ Feedback ❅ 1. What do you think of the premise of the VN? 2. Which character(s) captured your interest the most? 3. Any rewards or stretch goals that you would like to see in the kickstarter campaign? 4. Any other comments or questions? Thank you so much for reading and looking forward to your feedback!
  24. Tap It Games presents to you our project - Perseverance, visual novel about survival & redemption ABOUT Release date: AVAILABLE NOW! Screensize: 1920x1080 Length: 20,000 words Genre: Adventure, Horror, Mystery, Drama Rating: 17+ for Violence MAIN GAME FEATURES PLAY At your own pace IMMERSE yourself in a gripping story EXPERIENCE the first installment of a larger plot CHOOSE and create your own version of Jack UNLOCK dozen Steam Achievements STORY BEHIND THE PROJECT Perseverance is a horror & drama visual novel about survival and redemption. The idea for the project came back in 2011. First works were made, such as the outline of the story and first concept art for characters. Unfortunately, the project went into a drawer for many years. The reason behind it was our focus on developing other games, such as 9 Clues and 9 Clues 2. Fortunately, the project survived and was 'resurrected' by at the end of 2017. We approached to the Perseverance with new energy and fresh look. Our aim was to give players a gripping story and show them the drama of individuals in the face of terrifying events. As we decided to make Perseverance an episodic production, we would like to give you some insight of what to expect from the story in Perseverance: Part 1. SYNOPSIS In Part 1 you play as Jack Cutter, a father who is struggling to keep his family together. He's a ‘go-to' guy in his hometown of Grey Ville. On the surface Grey Ville looks like a peaceful city, but research conducted in a nearby military base gives the town a mysterious aura. Residents prefer to stay away from it, however, they love to speculate on what's going on there. Things take an unexpected turn and the area is quarantined. Meanwhile, a mysterious woman is after a fugitive. Her superiors expect her to fulfill her orders as usual. But they are not telling her everything. The person she's after is more than what she appears to be. Soon both Jack and the mystery agent will find themselves in a middle of a crisis that will change them forever. LINKS TRY OUT THE DEMO TEASER VNDB INDIEDB WEBSITE TWITTER FACEBOOK INSTAGRAM QUESTIONS 1.What do you think about the story/setting so far? 2.Any comments or questions?:)
  25. We are happy to introduce Lisistrata, an unforgiving and unconventional RPG-Visual Novel hybrid that elevates the importance of Tactics, Choices, Character Progression and Resource Management. Immersed in an ancient Greece setting, you will recruit, train and lead a team of Athens’ young girls through battles, challenges, critical choices and beyond. It will be up to you to organize an effective rebellion against every man of Athens. It will be your responsibility to stop a war that has been endured for decades. Once inside the Acropolis everything will be in your hands. Choose different skills, improve buildings, elaborate new tactics, betray, seduce, be a diplomat or a warrior. The game (and its characters) will be shaped entirely by you. Inspired by Aristophanes’ great work Also known as the “Father of Comedy” and “The Prince of Ancient Comedy”, Aristophanes lived between 446 - 386 BC and inspired thousands of people in ancient Greece. We would like to do the same by bringing his legendary work back to life and expanding upon its original linearity while still remaining faithful to the source. “I’ve had enough of these wars!! Enough! We can not keep living like this!” “I'm tired to be neglected by my husband!! His sword will not warm his bed for sure! I've made up my mind: Starting from now we say no more! We shall strike!" “If they won’t listen to us, they will sleep alone from now on. It will be a torture for them!!” And so every woman in Athens left their home and took the Acropolis - the heart of the city, as well as the place where the most important resources are held. They decided to offer no more company or affection whatsoever to those man who have been so busy making war. Finding the means and forcing them to declare peace is your objective… ... but managing the Acropolis and your group at the same time while keeping the morale high, won’t be an easy task. Unlock new abilities, forge your character, make the Acropolis a safer place and assemble your team! Level up and make your build unique During the game you will be able to choose different abilities by gaining experience and leveling up your character. Feel free to choose what you like based on your playstyle, there is no best way to beat the game. 34 Skills gathered in 4 different branches. - Athletics - Intelligence - Charisma - Luck Of course it won’t be possible to unlock them all. Choosing your specialties and making decisions will be incredibly important and it will also increase the game replayability. (the image has been drastically reduced so it lost a big chunk of its original quality, sorry for that) Build the Acropolis Better walls, easier access to water or maybe earning the favor of the Gods? Everything counts! But consider… It will take time, which you won’t be able to spend to acquire new skills. Hmm, decisions, decisions… Every time you level up and/or between chapters the game will give you the following option: What shall we do? What you decide to do it's up to you. A better Acropolis will mean a better defense against incursions, better morale for your heroines and other buffs. There is a lot to build but those kind of improvements are designed to make the general environment a better place for you. On the other side, skills bring more specific bonuses. Of course the angry men and the soldiers will not remain idle for long. They didn’t like Lisistrata’s little plan one bit and they will do everything in their power to sabotage your rebellion. They will strike back quickly and it will be quite challenging to survive. Your Skills under a magnifying glass Everything you do, every path you take, every decision you make will present the player with small challenges to overcome: Skill checks. On a successful skill check the player may acquire various advantages that will help the game progression in general; upon a failed skill check the consequences may vary from minor to catastrophic and they may be suffered immediately or later in the game. Therefore, it’s not advisable to Swim if your character has not yet unlocked that ability, you may regret this... Death in this game is permanent. Turn Based Combat Strategize with party order, party composition, and unlocked skills against a huge variety of enemies. When diplomacy fails, it’s time to put your abilities to good use! Each one of our heroines have their own strengths and weaknesses so be careful and evaluate the situation very carefully before choosing who to bring with you in combat. Managing a good mix of abilities is the key to victory. Also we've added some modern RPG concepts on top of this structure; these include AoEs, DoTs, grapples and combos, creating a tactical battle full of depth. Who will oppose you... Our heroines! More characters to come! Also our game will feature voice acting and handmade frame by frame animations. Like some old anime we decided to refrain from using automatic lip sync and blinking. Here is the result: Thanks for reading so far! We are a young indie studio but this is not our first Visual Novel! We are always looking for new ways to improve so this time we decided to be as much open as possible towards the community. We learned from past experiences that getting some honest feedback is the most important part and this time we will apply this to the letter. - What do you think about our project in general? - Do you like our skill system and the possibility to build your character as you like? - Do you believe the RPG-VN mix could work? - Is there anything you would change or improve? We are eager to work with you guys and keep discussing with you about this project. This is our most ambitious work and we are very passionate about it, we really want to create something that will not be forgotten after a week... at least we hope so! =) We are on Kickstarter! https://www.kickstarter.com/projects/2044603064/lisistrata For daily updates check out our Twitter! https://twitter.com/NeoclassicGames If you don't use twitter so much, we have just created a Facebook page. (it's literally brand new). https://www.facebook.com/neoclassicgames/ Thanks and have a great day!
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