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Found 57 results

  1. "My name is Guywood Thrilegs, and I want to be a pirate" Join us to discover the secrets of the Caribbean islands, the stories of brave pirates, wise advices of the voodoo maiden, great deeds ... Well, and above all, of drunks drinking grog and, yes, beautiful women! Video Trailer: More than 400 3D FullHD images. Dozens of animations. Game available in English and Spanish. Four full H events. https://discord.gg/MAcgjJY https://www.patreon.com/GrogsDevs
  2. ❅ Update Log ❅ 29 April 2018 - Demo Release ❅ DOWNLOAD DEMO FOR WINDOWS, MAC AND LINUX FROM ITCH.IO ❅ ❅ Story ❅ The world is full of mysteries and secrets. In the shadows, beyond what the ordinary people can see, demons, witches and other supernatural beings live and fight. But on a night 20 years ago, the balance of this world was offset. The happenings of that night are unkown till today for all. The only sign, that even normal humans could sense, was the 'Hoshi no Ame', a rain of colorful stars all around the world. Since then several mysterious occurrences happened that no one can understand, not even supernatural beings. One among these occurrences is the appereance of the Shin. A mysterious special ability that some of those human children own who were born in the past 20 years. However, this power means great danger for its bearers and the people near them as it attracts misfortune. Because of this several tragedies happened. And now the children whose fate has been cruel but still survived are slowly gathering in one place, in Aurora Academy. Maybe the time to reveal the secrets has come... Aurora Academy ... is a famous school with outstanding results in education and sports in the eyes of normal humans. But it's also the main location of the attempts to save those bearing a shin in the form of a special class, the Crystal Rose. ❅ Main Characters ❅ ❅ Side Characters ❅ ❅ Features ❅ Genres: Fantasy, romance, school life, mystery, comedy, action Rate: 13+, for violence/blood and suggestive themes Screensize: 1920x1080 Commercial or free? Commercial. Platform: PC (Steam), possible iOS and Android Languages: English (French, German later) Possible Endings: 14 (2 endings/love interest, 2 for the common route) The full game will contain: - 70+ hours of game content with branching paths. - 6 characters to romance - 20+ side characters - Partly/fully original soundtrack. Opening and ending video. - Partial voice acting - A big set of sprites (main cast- 3 poses, 3+ outfits) - 30+ backgrounds (several versions as the story takes up a year) - 80+ CGs, 10+ chibi CGs, 15+ reappearing combat CGs ❅ Progress (Demo) ❅ Writing: 100% Sprites: 80% BG: 30% CG: 45% GUI: 100% Music: 100% Programming: 90% ❅ Project Timeline ❅ Demo Release - 2018 April (first version, Features: 2+ hours playtime, 15-18 CGs, ~14 BGs) Op video Release Kickstarter Campaign ❅ The Team ❅ Project Leader, Writer, Main Artist: Raikon Kitsune (me) Composer: Solo Acapello Assistant Artist: Hana Kuro Vocalist: Lunacy Programming: Raikon Kitsune, dansylverstere, Haseo, Dovahkitteh Engine: Ren'py Proofreaders: Anihime,IronForPistons, Venom Wolf ❅ Socials ❅ I'm eager to hear your comments, questions, suggestions, or any feedback! So go ahead and contact me here or on any of these sites Discord I Tumblr I Twitter I DeviantArt I Instagram Facebook I Youtube I Coming; own website ❅ Feedback ❅ 1. What do you think of the premise of the VN? 2. Which character(s) captured your interest the most? 3. Any rewards or stretch goals that you would like to see in the kickstarter campaign? 4. Any other comments or questions? Thank you so much for reading and looking forward to your feedback!
  3. Hello! We prepared the first localization of the alpha version of our new game. This game is a genre of visual novell - clicker - dating simulator. We look forward to your feedback and ideas! The main heroine is tsundere; so be careful... Thank you ) Alpha version (Android): https://drive.google.com/file/d/1j3-yuy8_TPTeg7ih3q2Zwvm-BvzrIw7A/view Twitter: https://twitter.com/sugoi_studio
  4. We are happy to introduce Lisistrata, an unforgiving and unconventional RPG-Visual Novel hybrid that elevates the importance of Tactics, Choices, Character Progression and Resource Management. Immersed in an ancient Greece setting, you will recruit, train and lead a team of Athens’ young girls through battles, challenges, critical choices and beyond. It will be up to you to organize an effective rebellion against every man of Athens. It will be your responsibility to stop a war that has been endured for decades. Once inside the Acropolis everything will be in your hands. Choose different skills, improve buildings, elaborate new tactics, betray, seduce, be a diplomat or a warrior. The game (and its characters) will be shaped entirely by you. Inspired by Aristophanes’ great work Also known as the “Father of Comedy” and “The Prince of Ancient Comedy”, Aristophanes lived between 446 - 386 BC and inspired thousands of people in ancient Greece. We would like to do the same by bringing his legendary work back to life and expanding upon its original linearity while still remaining faithful to the source. “I’ve had enough of these wars!! Enough! We can not keep living like this!” “I'm tired to be neglected by my husband!! His sword will not warm his bed for sure! I've made up my mind: Starting from now we say no more! We shall strike!" “If they won’t listen to us, they will sleep alone from now on. It will be a torture for them!!” And so every woman in Athens left their home and took the Acropolis - the heart of the city, as well as the place where the most important resources are held. They decided to offer no more company or affection whatsoever to those man who have been so busy making war. Finding the means and forcing them to declare peace is your objective… ... but managing the Acropolis and your group at the same time while keeping the morale high, won’t be an easy task. Unlock new abilities, forge your character, make the Acropolis a safer place and assemble your team! Level up and make your build unique During the game you will be able to choose different abilities by gaining experience and leveling up your character. Feel free to choose what you like based on your playstyle, there is no best way to beat the game. 34 Skills gathered in 4 different branches. - Athletics - Intelligence - Charisma - Luck Of course it won’t be possible to unlock them all. Choosing your specialties and making decisions will be incredibly important and it will also increase the game replayability. (the image has been drastically reduced so it lost a big chunk of its original quality, sorry for that) Build the Acropolis Better walls, easier access to water or maybe earning the favor of the Gods? Everything counts! But consider… It will take time, which you won’t be able to spend to acquire new skills. Hmm, decisions, decisions… Every time you level up and/or between chapters the game will give you the following option: What shall we do? What you decide to do it's up to you. A better Acropolis will mean a better defense against incursions, better morale for your heroines and other buffs. There is a lot to build but those kind of improvements are designed to make the general environment a better place for you. On the other side, skills bring more specific bonuses. Of course the angry men and the soldiers will not remain idle for long. They didn’t like Lisistrata’s little plan one bit and they will do everything in their power to sabotage your rebellion. They will strike back quickly and it will be quite challenging to survive. Your Skills under a magnifying glass Everything you do, every path you take, every decision you make will present the player with small challenges to overcome: Skill checks. On a successful skill check the player may acquire various advantages that will help the game progression in general; upon a failed skill check the consequences may vary from minor to catastrophic and they may be suffered immediately or later in the game. Therefore, it’s not advisable to Swim if your character has not yet unlocked that ability, you may regret this... Death in this game is permanent. Turn Based Combat Strategize with party order, party composition, and unlocked skills against a huge variety of enemies. When diplomacy fails, it’s time to put your abilities to good use! Each one of our heroines have their own strengths and weaknesses so be careful and evaluate the situation very carefully before choosing who to bring with you in combat. Managing a good mix of abilities is the key to victory. Also we've added some modern RPG concepts on top of this structure; these include AoEs, DoTs, grapples and combos, creating a tactical battle full of depth. Who will oppose you... Our heroines! More characters to come! Also our game will feature voice acting and handmade frame by frame animations. Like some old anime we decided to refrain from using automatic lip sync and blinking. Here is the result: Thanks for reading so far! We are a young indie studio but this is not our first Visual Novel! We are always looking for new ways to improve so this time we decided to be as much open as possible towards the community. We learned from past experiences that getting some honest feedback is the most important part and this time we will apply this to the letter. - What do you think about our project in general? - Do you like our skill system and the possibility to build your character as you like? - Do you believe the RPG-VN mix could work? - Is there anything you would change or improve? We are eager to work with you guys and keep discussing with you about this project. This is our most ambitious work and we are very passionate about it, we really want to create something that will not be forgotten after a week... at least we hope so! =) We are on Kickstarter! https://www.kickstarter.com/projects/2044603064/lisistrata For daily updates check out our Twitter! https://twitter.com/NeoclassicGames If you don't use twitter so much, we have just created a Facebook page. (it's literally brand new). https://www.facebook.com/neoclassicgames/ Thanks and have a great day!
  5. On December 31, 999 AD, the Pope Sylvester II, an infamous blasphemer, who received his post by beating the Devil at dice, solemnly celebrated the last Mass. The bell rhythmically tolled the last moments of mankind before the Judgment Day. “Our Father in heaven, save and protect us sinners from the infernal flames and the hellhounds that bared their fangs to tear our souls.” It didn’t help. The end of the world came right on schedule and showed no mercy. Only a few fortunate managed to escape the cataclysm on a remote and unknown island. This community subsequently spawned the first Pastor, the hierarch under whose government the new state grew and flourished with time. Eventually, new Pastors came, and with them changed the flock. Changed until the handmade paradise was stricken with the deafening thunderclap — a murder was committed. Then another one and another one… At that time arsons, cattle rustling and robberies began. Gradually, the darkness superseded the sunlight… Lambs grew weary of being laid under a hatchet, so they cried and crawled to their Pastor, begging the Father to hurriedly deal with the flayers, restore order in the common house. Thus, the Devoters appeared, the hope and support of ordinary people, their defenders and protectors, making silver linings seen to the hearts tormented by injustices. There is no cold fierce enough, no heat hot enough, no storm or hurricane deadly enough to stop the Devoters from fighting the wicked with seething zeal and ready swords. They live for the sake of their people. And for the sake of their people, they would die. This is their story, unveiled and unadorned, exactly as the Pastorate chroniclers told it over many generations. Howdy, dear ladies and gents. So, that's how it starts. How it ends will depend on your choices made during the game. As of now we're about 80% ready and plan to release the first episode in april. YOU CAN ALREADY CHECK OUT THIS DEMO ON ITCH.IO It's worth giving a shot I promise. Our TWITTER is out there too. To cut is short: you serve in a special force service that resembles both FBI and Inquisition. You're given an elder partner who is really street-smart and has been doing these drug busts and crib raids for too long. Together you gotta figure out who offed the Prefect of the province and why they did it. That's you - Leonard Pinterro That's your partner - Vinnie Boyd That's what the gameplay actually looks like Also we do have a battle system. It's done in the form of a card game. To reveal more info about the setting, the universe we decided to include the Velvet book which is the encyclopedia of the world. It encompasses most important concepts and notions. I would describe this game as a mix of The Wire + Training day + Mad Max + The Wicker man and maybe some "best" parts of GULAG. Please stay tuned for updates and new info for Project Pastorate. Soon we will have other news. Thank you very much for your attention, ladies and gents. ONE FAITH. ONE FAMILY. ONE FORCE. ALL HAIL PASTOR!
  6. Hello everyone. I have just updated my kickstarter campaign by adding a link to the demo (just the first few scenes). Please be aware that the music is just a temp track for the moment. Thank you for your patience. I hope you find it of interest. If there are any issues please let me know. I'll try to fix it as soon as possible. Thank you again. Joel Portillo Yelth+Zhana (Prologue: Dawn of Descent) KS yelthzhana01.zip Deep within the jungles of Mesoamerica, sometime after the Spanish Conquistadors established a foothold in the New World, a young man bent on vengeance accidentally calls down an evil as old as the universe itself. The consequences are not his alone to bear. Gameplay Yelth + Zhana is a visual novel. Similar to the adventure books of the 70s and 80s, the player is given an opportunity to interact with the story by choosing a path for the protagonist to follow. The path can lead to a "good", "bad" or "neutral" ending. Depending on the ending, the story may or may not continue onward. The ultimate goal for any player and completest is to discover all the endings. Game Art
  7. Hello everyone We are a new indie game development studio that is launching a Kickstarter for our first visual novel: Analog Fantasy! Please check it out here: [link] This is a small preview of what the characters will look like: Some of the game art: More information and images can be found on the campaign page: [link] We'd be happy to answer any questions here !
  8. RockTheClockGaming, an independent game company of two, Caty Herndon and Marty Duff, presents to you, its first game, The Cold Case of Noella Bejerot! We've been working hard at this game for almost 2 years now and we're still not done! So please keep in mind that everything you see here may change in the future. The Cold Case of Noella Bejerot, is an exciting point and click adventure game where you search for clues, question witnesses, and put together the facts to figure out who dun it! In addition to this, it is also a visual novel with a rich story driven by the ever optimistic protagonist Grace Sinclair! Available for PC, Linux, and Mac. Download here!!! Please Support Us Here: Kickstarter Trailer Synopsis Grace Sinclair is a less than stellar student. In fact, she’s flunked out of her high school at 20 years old! That’s not even the worst of her problems. When she gets home later that day, her dad kicks her out! Now starving and homeless, our hero bravely steals a snack from the convenience store on the other side of town. Just then, a masked man comes in! He holds up the store, waving a gun around and demands for all the money in the register or there’ll be consequences.The police show up and out of luck, Grace is able to help them find out the identity of the robber. The head detective, Delilah Araceli, is so impressed she offers Grace a job. Feeling that this may be her chance to make a true difference in the world, she accepts the job! The only problem is, Grace does NOT have good reasoning skills and on top of that has a condition where she faints at the sight of blood! As you progress through the story, it’s up to Grace to solve cases from homicide to domestic abuse to the legends of the mysterious and murderous serial killer known only as “The Banshee”. All while she’s hiding her secret from her quirky co-workers, who I remind you are DETECTIVES, or else she’ll end up back on the streets! She’ll have to solve her hardest case yet when she faces, The Cold Case of Noella Bejerot. Here's what other people thought of our game when they play tested it! Characters Grace Sinclair Very optimistic, caring, and naive. She’s terrible at English (held back twice because of reading problems and started school a year late). Absolutely, adores her dad and takes care of him when he has episodes of intense depression. Faints at the sight of blood. Lem Yasui Very perceptive and sarcastic. He finds others in awkward or uncomfortable situations funny, and takes great enjoyment in placing them there though he’d never do anything to cause others harm. Has a lot of confidence and this can sometimes lead him to do odd things that he is convinced is normal such as ride elevators with his back turned to the door. He is also not very good at expressing his feelings or hearing feelings from others and can be rightly classified as a tsundere. Delilah Araceli Smart, clever, beautiful, and kind. Though she is intelligent and fun to be around, she is unaware of these qualities and as a result is self doubting and socially awkward. She believes that using the younger generation’s lingo will make her seem younger and more attractive but often comes off as trying too hard. George Poppell Family-oriented, can’t talk enough about his kids. Even carries around their sonograms and birth certificates. He’s not very social, and usually declares dramatic statements incorrectly when excited. For example, when he proposed to his wife, he told her he was having heart failure. When she insisted on bringing him to the hospital, he frantically apologized and said he meant that she had stolen his heart and he wanted to spend the rest of his life with her. Bernard Bejerot At his job, Bernard is very enthusiastic and no rule is too small to break. Off the clock, he is very endearing and kind. He cries at every movie where a county law is broken. He can’t get angry without tearing up and sincerely believes world peace can be achieved. Game Mechanics Finding Clues The Cold Case of Noella Bejerot isn't about clicking everything on the screen hoping you'll find everything. When you search for clues, everything that Grace thinks is important to the case will light up! This is done when you scroll your mouse over an important item. Everything you find is kept in the little evidence folder in the top left corner. Blood Meter Not all evidence is pretty. Sometimes they're covered in blood! Since Grace faints at the sight of blood, she can only look at 4 bloody items before passing out! It's up to you to decide which pieces of evidence will help your case or drive you around in circles! Don't worry though, the game will ask you whether or not you want to look at an item if it has blood on it. Questioning Witnesses Questioning witnesses is an important way to find clues and catch the villain! If you play good cop, some witnesses may feel comfortable opening up to you, but other witnesses will use it as a chance to take advantage of you and completely ignore your questions! If you play bad cop, some witnesses may feel scared and completely gush all the juicy details of the case! But! Other witnesses will get offended and not want to speak with you! It's up to you to figure out what kind of personality your witness has and what kinds of things you'll have to say to make them talk! If you don’t get any information out of your witness, the case will be that much harder to solve! Please support us here! Our Development Blog: https://thecoldcaseofnoellabejerot.wordpress.com Our free demo comes out this December so please follow us here so you don't miss its big release! Twitter: https://twitter.com/CCNBdev Facebook: https://www.facebook.com/TCCNB/
  9. Hey everyone! I made a post here a while back about a Kinetic Visual Novel series I'm working on called Viridescent Dragon. A few days ago I released the third chapter of my visual novel on itch.io, gamejolt and indiedb. I used Ren'py and it's available on Windows, Mac, Linux and Android devices. Official Website: http://viridescentdragon.weebly.com/ Here's the general story: After waking up in a forest, meet Charlotte, the smack-talking, amnesic dragon girl who travels with her friends on a quest to regain her memories... Who is she and where did she really come from? The journey won't be easy, as she will have to conquer many obstacles and find out the hidden truths about the world she travels through, the friends she makes, the reigning monarchs, and the deities that are worshiped... Thank you very much for checking out my game! Please be sure to leave feedback as I would love to hear from you! Also be sure to share with your friends!
  10. Panzer Hearts is a visual novel filled with romance and adventure. The setting is an alternative WW2 where the Third Reich is replaced with a war mongering “Empire” that is terrorizing its neighbors. The Empire has been in existence for a long time and it’s architecture and mythology combine European and ancient Egyptian themes into a unique concoction. The young men and women born and raised in the Empire see the war of aggression as justified. In our protagonist’s case, a chain of events and a cry from his past make him question his loyalty and his side on the conflict. The game contains a minigame where the player gets to build WW2 tanks. In Panzer Hearts you take the role of a young soldier, Bastian. Wounded in battle, Bastian gets a second chance to serve the Empire in a factory producing tanks. Some of the people in the factory are linked to Bastian’s past and some to his future. They say love is blind, but in this case love and where it leads our young protagonist can completely change his future and the course of the war. Progress 78/100 % We are developing our character art from Western Cartoon style to Anime style! Otherwise the game is pretty closed to finished! Staff or Team Members We are three friens from Helsinki, Finland (Europe). Also we have support members all over the world (U.S.A, Brazil, Russia...). Please consider helping us on social media. It would help tremendously! <3 Facebook: https://www.facebook.com/panzerhearts/ Tube: https://www.youtube.com/channel/UC3LM74CiiWragQduYU-OEbA Instagram: https://www.instagram.com/panzerhearts/ Twitter: https://twitter.com/PanzerHearts <3 THANK YOU FOR YOUR INTEREST in Panzer Hearts! <
  11. Itch.io | Game Jolt | Lemma Soft | Deviant Art Summary: It's been 30 years since the last war ended. The people of the world are slowly trying to recover from its devastating effects, but signs of another war are beginning to show themselves. Strange occurrences have been happening throughout the different layers of the world; creatures are running wild and chaos seems to be spreading everywhere. Is it possible that the previous threat to the world has returned? While all of this goes on, you live a quiet life in the Starkwood Forest; completely unaware of what's going on outside of your little patch of Forest. You're about to celebrate your 18th birthday with your parents, when a loud bang upon the door interrupts your party. You soon find yourself on the run, fighting for survival. Discover secrets about your past as you travel the world and come to terms with your role in the upcoming war. Will you be able to help put a stop to the magical disarray that continuously throws the world into war or will you become just another victim? Content Warning: This Visual Novel contains content that might not be suitable for some people: Coarse language, Depictions of Violence, Blood, Depression, Abuse, Suicide, Death, Illness, Disability, Sexuality, and other real life situations. Choose the Name and Gender of the Main Character (Male/Female/Neutral) Choose from 4 Different Story Routes. Each route has its own unique cast and enemies. 13 Different Allies to Romance or Befriend Unlockable Profiles for Each Character104 CGs Total Between Every Route and Character (When Full Game Is Complete) Map that Updates Based On Your Location In Game Clickable Encyclopedia Entries Hidden Easter Eggs Health Bar (Must Keep Healthy or You Will Die. When Full Game Is Complete) 28 Attainable Achievements (When Full Game Is Complete) 6 Good and 6 Bad Endings for Each Route (When Full Game Is Complete) * CHARACTER ART SUBJECT TO CHANGE AFTER GAME DEMOS ARE DONE * Underground Cast: Kaiden - Age 206 - Incubus Demon- Acts as the main guard for the MC. Zander - Age 140 - Dragon - Mercenary who feels like it's his job to protect the innocent (A.K.A The MC).Salem - Age 73 - Vampire - Lone Wolf Assassin trying to save the world. They only protect you because it'll save the world.Whisper - Age??? - Spider Demon - In charge of wrangling spider demons in the Underground. Forest Cast: Felix & Fernie - Age 90/15 - Wolf Demon/Wolf- Guardians of the forest, thus it's their job to defend you. Bennet - Age 28 - Human - Demon Hunter working for the DHA. In charge of protecting civilization from demons/magical creatures.Sylphy - Age 28 - Water Nymph - An innocent nymph caught up in your fight. Chooses to defend you cause you're her new "friend". Fields Cast: Dante- Age 23 - Human - A necromancer who travels the fields to ward off the undead. Hates traveling alone, so he comes with you.Onyx- Age 122 - Deva - The right-hand man of the King of the Surface World. A Family friend who decides to protect you. Iris- Age 17 - Fairy - Spoiled brat who ran away from home and commands you to protect her while she travels. Mountains Cast: Kyo- Age 18 - Halfbreed- Rebellious and harsh teen who wants to see the world. Ryo- Age 18 - Halfbreed- Unlike his twin brother, Ryo is a nice kid who just wants the world to be peaceful. Ebony- Age 138 - Royal Vampire - Cold and Sarcastic, Ebony struggles to find something to live for. She guards the MC in order to protect the world. Each Character comes with a variety of different poses and evolutions. - Plot: 100%- Script: 100% - Character Sprites: 100%- Programming: 30% (1 of 3 Demos Done. Each demo is 2 chapters of the game.)- Backgrounds : 100%- Songs & Sound Effects: 100%- GUI: 100% Update #1- 10/29/2017- Game Demo #1, V1.0, Released! Update #2- 12/20/2017- Game Demo #1, V1.2, Released! Added a history menu, rollback function, made changes to dialogue, added new menus and a little more emotion to the game, all based on BETA tester feedback. Download Demo V.1.0 (Version 2) Through Itch.io: HERE Questions for You: 1.) What made you decide to check out my Visual Novel? 2.) Who is(are) your favorite character(s) and why? 3.) Who is(are) your least favorite character(s) and why? 4.) What did you like least and most about this Visual Novel? 5.) Is there anything you think could be improved? Anything that should be removed? Anything I need to add to this Visual Novel? If you have any critiques, advice, or questions, feel free to message me at: liztehgamer@gmail.com
  12. Risqué Vice is an adult game about Rebecca and her journey to become a successful girl and (hopefully) pay the rent. Rebecca - or Becca, if you prefer - will start as a hot humble girl and with your help, she'll become a true star of the porn industry! ~ Start from the bottom: build your destiny. From a broke girl to a Porn Industry's Diva. ~ A journey-driven adventure with arcade aspects. ~ 3D rendered scenes with post-processing to assure not only sexy but also creative and beautiful scenes. ~ Manage your own Porn Studio! ~ Gather materials for the artisan and she'll create everything you need for your studio! ~ Meet famous pornstars, such as Elisa Lan, Natasha Gray and Jewel Jetson! ~ Lots of fetishes! ~ And much more! Risqué Vice 0.1.3 for Windows Risqué Vice 0.1.0 for Mac If you honestly enjoy the game and also would like to support what I'm doing, please, consider supporting me on Patreon. There are some cool rewards there! Thanks a lot for making it possible, people! Yous truly, Langdon Alger
  13. The Cold Case of Noella Bejerot

    Hi there! I'm developing my first ever visual novel called The Cold Case of Noella Bejerot. It's a detective story about a girl named Grace Sinclair who gets kicked out of high school, kicked out of her house, and wanders the streets in search of a home. Things start to look up when she gets offered a job as a detective! The only problem is... how can a girl who faints at the sight of blood solve murder cases? If that sounds interesting, feel free to look at exclusive sneak peak into the actual writing of the game here: https://thecoldcaseofnoellabejerot.wordpress.com/2017/09/27/short-excerpt That's a pretty basic of the synopsis I have on the story. Here's a more detailed version of the story here: Grace Sinclair is a less than stellar student. In fact, she’s flunked out of her high school at 20 years old! That’s not even the worst of her problems. Her dad kicks her out, and now starving and homeless, our hero bravely steals a snack from the convenience store on the other side of town. Just then, a masked man comes in! He holds up the store, waving a gun around and demands for all the money in the register or there’ll be consequences.The police show up and out of luck, Grace is able to help them find out the identity of the robber. The head detective, Delilah Araceli, is so impressed she offers Grace a job. Feeling that this may be her chance to make a true difference in the world, she accepts the job! The only problem is, Grace does NOT have good reasoning skills and on top of that has a condition where she faints at the sight of blood! As you progress through the story, it’s up to Grace to solve cases from homicide to domestic abuse to the legends of the mysterious and murderous serial killer known only as “The Banshee”. All while she’s hiding her secret from her quirky co-workers, who I remind you are DETECTIVES, before she ends up back on the street! She’ll have to solve her hardest case yet when she faces, The Cold Case of Noella Bejerot. You'll meet some interesting characters that I will be posting about next week on my wordpress. I post a blog every Wednesday. Next Wednesday, is the start of character spotlights, so you won't want to miss it! Please feel free to check it out here: https://thecoldcaseofnoellabejerot.wordpress.com For more real time updates on the development of the game, I post them here: https://twitter.com/CCNBdev I would love to here feedback on your thoughts about the story! Our demo will be released late November/early December!
  14. Hey what is up guys! My name is Stone and i am a visual novel creator. Currently i am looking for a character design artist for our upcoming visual novel. We do Pay you per character design. If you are intrested please reply to this post or email me at simplyappproductions@gmail.com THANKS FOR READING!
  15. Hello, we are Broken Hammer Games. Our current project in development is: All is Fair in Dust and Air. VNdb: https://vndb.org/v21699 We are originally a fan team, turned indie developer who has a contract with Muse Games, the creators of Guns of Icarus. Our VN is based on the Guns of Icarus world. A steampunk/dieselpunk kind of world where airships are the main method of travel. Our story currently spans every nation faction within the world of Guns of Icarus and is expected to clock in past 700,000 word count. Being based within the world of Guns of Icarus, Dust and Air attempts to tell a story based on the pieces of lore that Muse has created. Their world lore is very open and vague, giving us plenty of room to flesh it out with this story. Our story is not canon, but it is within the realm of possibility and Muse could certainly choose to make some of it canon later. For more details you can check out our website: https://www.brokenhammergames.com or visit our IndieGoGo page: https://www.indiegogo.com/projects/all-is-fair-in-dust-and-air-visual-novel-anime/x/16780722#/ Our current progress is we are in active development on our initial neutral arc story. Between 40-50%. There is an alpha demo up here which offers the first day of that story: https://www.brokenhammergames.com/demo-download The story arcs are all finished in at least draft format. Edit passes are taking place in prep for production. Recruitment is open but we are looking only for serious people who are interested in long term commitments with the project. Most of us work day jobs or have college so we're understanding about limitations for workloads. But more than that, we seek people who will mesh well with our current team. Art styles/writing styles/etc. We want this project to be as much your project as it is ours. You can drop us a line at feedback@brokenhammergames.com . Most recruitment decisions will take place on conclusion of our IndieGoGo campaign. Thanks! SCREENSHOTS!
  16. (full video trailer coming soon) Download the free demo and delve straight into the adventure...! Kickstarter: Coming Soon! Capital punishment hasn't occurred in the United Kingdom since 1964, but, on the 15th March 2019, a colossal domestic terrorist attack on the state's most prestigious law school leaves the criminal legal system in chaos. With thousands of deaths, survivor Storm Sente, a mere 20-year-old law student, finds himself called to the bar to fulfil his premature duty. But as the so-called People's Movement for the Revival of Capital Punishment grows into an ever-larger, ever-present threat, the bar is by no means a safe place to be. With even the long-standing local police corruption rearing its ugly head, there's more to fight against than the cases themselves as friends become almost indistinguishable from enemies – the very future of law and order hangs in the balance, from forces both inside and out. Join Storm and investigate crime scenes, defend clients in court, achieve justice for the innocent and – with a bit of luck – uncover the truth of the fateful terrorist attack and the sprawling cult behind it. Acquittal: Induction™, the first instalment in a planned series, was born from inspiration from Capcom's Ace Attorney series and is in many ways a homage. Alternating between the investigation of criminal cases at the crime scene and the defence of clients in heated courtroom trials, it inherits its basic mechanics from the classic visual novel series, while taking and running with those core concepts. The game draws more inspiration from both British courtroom dramas and real-life cases, also adapting the genre to a format more befitting the PC/Steam platform, featuring updated, stylish graphics and new Sherlockian game mechanics (such as Testimony Analysis, Brainstorming and Concatenation) in the way of divergent thinking. These new game modes allow for logic and puzzle-solving like never seen before, moving from pointing out simple contradictions in testimonies to deducing complex facts and theories in order to fight your case and uncover the truth. Featuring a distinctive style, innovative gameplay mechanics and an epic story with a colourful cast of characters to match, Acquittal: Induction is comprised of five episodes, each longer and more challenging than the last. The 1st of these (The First Daybreak) is available to be sampled in the demo. The subsequent episodes will be released incrementally (as free updates included in the purchase) as development completes with funding. This law-drama adventure game will be available for PC, Mac and Linux, to be released on Steam. The first episode of Acquittal: Induction has been completed, of which the entire first half is available for free to download as the demo. With further funding, the remaining four episodes will be completed in turn and released incrementally, as updates to the original game. Releasing episodes in this pseudo-agile way ensures security for the project, allowing players to be able to download and start playing content as soon as it's ready, rather than waiting a potentially painfully long time until the entirety of the game is completed. In addition, we'll be launching on Steam in order to get the game released on one of the best and most powerful distribution platforms around, supporting cloud save services, achievements, and much more! Though produced, developed, programmed and written by Procella Games, a great number of hugely talented people have already contributed to the various elements going into the game: Composers |Caleb Cuzner · Sherrick Wiegel Arranger |Ryuno VFX artist |Lazcht (Stellar-Ø) Sound designer |Clea Leshlick (Stellar-Ø) Character artist |Daphne Robinson Character animator |David Fuentes Background/incidental artists |Badriel · Julian Seifert GUI/logo designer |Juan Mojica Videographer |WhiteCharisma Prototype concept artist |Nicole Aniceto Prototype character artist |Karl Rillera Prototype background/animation artist |Alexis Rillera Prototype GUI designer |Angel Wareman Not to mention the wide range of voice talent: Storm Sente |Austin Lee Matthews Sebastian Donovan |David J. Dixon Lizzy Harrison |Kira Buckland Charlie Lawrence |Corey Holland Howard Silberling |Joshua Tomar Terri Wonder |Kristyn Mass The graphical interfaces and sound design for the entire game have already been fully completed. The original soundtrack has been fully composed (available physically as a reward tier...!), while the tracks for the first episode have been fully mastered - funding will also complete mastering for the rest. Here's a sample of the orchestral/electronic soundtrack as composed by Caleb Cuzner/Sherrick Wiegel and arranged by Ryuno. Acquittal: Induction's sleek GUI was designed by Juan Mojica, allowing for streamlined organisation of collected evidence and personnel profiles, with the dynamic screen animations and stylish divergent thinking interfaces being designed by Lazcht of Stellar-Ø. As such, the majority of funding for the remainder of the game will go into producing more of the vibrant character designs and animations and stunning backgrounds. The backgrounds for the courtroom were designed based on real British Crown Courts, expertly brought to life by Badriel, with the colourful cast of characters vividly designed and realised by Daphne Robinson and fluently animated by David Fuentes. - - - - - I've always been interested in English criminal law, and have toyed around with the idea of bringing the magnificent British courtroom dramas into a collaboration with one of my favourite game series, Ace Attorney. I hope fans of Phoenix Wright, Britain, criminal law, visual novels and PC gaming can all come together and hopefully enjoy this exciting project! Please do check out the demo, share your feedback and comments, follow us on social media and help share with others! In particular, liking us on Facebook and/or following us on Twitter is by far the best way to stay up-to-date with all the incoming news.
  17. Kotachi Asterio is a 15 year old boy who wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. It is a kinetic visual novel in terms of story, as there is only one ending. Game Design Document ★ Public Script ★ Concept Art Kotachi has been able to see specters since he was about 10. When his grandfather died, he was given a wooden box that was simply inscribed with “to whoever can grasp it”. Inside were a pair of white revolvers- however, his parents couldn’t see them, leading Kotachi to realize the revolvers were special. He finds that his revolvers are actually forged from the constellation Perseus, and can be used to fight of specters, monsters that fester in dark places. The game starts with Kotachi and his best friend, Ophi, fighting off specters when they stumble upon a talking fox who claims to be an Aligner, someone who fights specters, and makes the two boys her apprentices. They meet several other characters as they all train to become certified Aligners from C.O.I.N., an organization that employs Aligners to dispel and research specters. Throughout the game, it becomes apparent that some constellations actually embody human forms, and are a group known as the Zodiac- a group that was previously thought to be legend, as they haven’t been seen for decades. Kotachi is one of the few people in the world with a weapon strong enough to dispel the specters controlling each of the Zodiac, and thus can become their Protector, someone who shields the constellations from specters and is able to invoke their power in battle. ✩ Kotachi Asterio Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. ✩ Ophi Lira Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi- however, even with Kotachi he’s very tsundere. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. As he’s known him since they were little, Ophi is closest to Kotachi. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him. ✩ Ayane Miu Ayane is seemingly cold and standoffish, but she generally doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest. She’s worked most her life to further her father’s business when she takes over, so most of her development is her learning to relax every once in awhile. ✩ Leos Coronil Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. Although he’s easy going, he is somewhat outgoing as well and likes talking to people. He’s the ace of the soccer team and prefers the company of people as opposed to being alone. ✩ Riko Asterio Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. She’s grown sort of blind to this shift, and is surprised when she finally comes home to see how far apart Kotachi has grown from her. Riko is mostly the opposite of her brother- she’s outgoing, loud, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi. ✩ Mitra Jesser Mitra is somewhat a lone wolf who has been hunting specters on his own for years like Ayane. However, Mitra received all of his training from his father, a retired Aligner who worked for C.O.I.N. Although he is somewhat of a loner, Mitra is not overly rude or standoffish- instead, he’s more quiet and concise. He agrees with Ayane’s thinking of “say what you need to say and nothing more”, except his approach on this comes from a soldier’s point of view rather than a business person’s point of view. He is often seen studying- because of this most people think he's an A+ student, when in reality he's a C-. ✩ Dania Truman Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. After she met the rest of the characters, she began trying to go with them on their quests, even if it meant skipping out on work. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet like Mitra- instead, she only talks a lot to people she’s comfortable being around because of her shyness. She’s a very hard worker, and frequently works until told by a superior to take a break. Character Sprites - 10% Done Walking Sprites - 2% Writing - 50% Script Revisions - 15% Programming - 0% Music - 0% Art, writing, scripting - me (Mikomi Kisomi) Music - undetermined Game Twitter ★ Dev Blog ★ Overview Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made on RPG Maker MV. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. As the title says, there are some boys love elements in it, i.e. Kotachi ends up with a boy. This is a kinetic novel in terms of storytelling however, so there's only one ending. I'm aiming for a final word count of around 50k, and right now I'm sitting at 25k~ words of dialogue. ★ Questions About the Public Script Here are some questions for those of you who feel ambitious and would like to read the tentative script for Asterism in the link above! It's currently halfway done and about 100~ pages long, so don't feel like you have to read all of it- reading even a few pages and giving me your thoughts on it is more than enough! ⋆ Did you feel like you were able to understand/know the characters well? ⋆ Where you confused at any point? How long did it take for you to figure out what was happening / are you still confused about any part or concept? ⋆ Who is your favorite character? ⋆ What's something you'd like to see explored / expanded upon in the full story?
  18. We are happy to announce that Spirits: Ciel Bleu is now on steam! Here is the link >>>> STEAM Thank you so much for all the people that supported the project!
  19. For complete information check out in our IndieGoGo! >>> https://www.indiegogo.com/projects/nusantara-bermuda-triangle-visual-novel-adventure-fantasy/x/16687918#/ Genre: Otome Fantasy, Adventure, Romance, Comedy, Mystery WARNINGS: swearing, blood, death, psychological, and a little gore Rating: 16+ In 20XX, an enormous earthquake shook the world and caused a triangular crater to suddenly appear in the middle of Bermuda Triangle. The world was aghast with this discovery; even more so when scout teams discovered an ‘invisible wall’ around it, preventing further investigation. As if it wasn’t enough, spiritual events also increased all over the world after this phenomenon occurred. Our heroine, Maya (19), was a young adult who was busy earning her living so this kind of event was of little importance aside from adding an exciting spice into her life. But then her world crumbled when a Goddess came and announced that her family would die in a car accident in the near future. The Goddess offered Maya a deal: She would alter her family’s fate in exchange for closing the Bermuda Crater. To do that, Maya would have to go to a place called Forgotten Isles, find what caused it, and look for a solution. If she agreed, three men will accompany her, acting as bodyguards. Apparently, they each have their own circumstances and a wish to be granted. Characters: Here's our rename-able Heroine -And many more! x'D Background & GUI Samples: Game Info: Hi! This is SweetChiel who is responsible for the fantasy adventure visual novel with winged guys in loin cloths*cough* -I mean, traditional Indonesia Batik clothes. Remember this baby of mine? The warm welcome I received for Nusantara: Legend of the Winged Ones pushed me to make more visual novels with Indonesian elements in it. Please take note that Nusantara: Bermuda Triangle is NOT a sequel of Nusantara: Legend of the Winged Ones. It is set in the same world, but it will be in a wider horizon and a brand new story. I really didn't expect myself to jump head first into becoming a visual novel developer since I didn't know a thing about programming 3 years ago, but who knew! After a trial of errors and tears, I feel that Ren'Py now is like a magic item which allows me to create a whole new world! Features: - 4 Love interests (The last bachelor will be unlocked once you finished with all 3 main bachelors routes, more info later in IndieGoGo) - 9 Endings - 1 Minigame - Casual Status Raising - Regular & Time-Limited Choices - Translation/Definition Notes - Mini Encyclopedia - lots of original CGs & BGs (I haven't calculate the exact number yet) My Honored Proofreaders: - KrystalFlare - crystalscm - Blasé&Voracious I found awesome proofreaders! It's so much fun working with them and I love the result <3 :'3 Game Progress: - Plot: 75% - Script: 25% - Character Sprite: 60% - Programming: 25% (Demo Finished) - Backgrounds : 55% - Songs & Sound Effect: 75% DOWNLOAD DEMO HERE (Windows, Mac, Linux) Questions for you: 1. Which character caught your attention the most? 2. What do you expect to see in Bermuda? 3. Will you guys be happy if I add a route to romance the antagonist? xD 4 It will took awhile until I publish a demo since I still have things to experiment with Ren'Py -but feel free to give suggestion/critiques :'3 I will update once every Monday in lemmasoft forum/facebook fanpage/tumblr/itch.io <3 Oh, I also opened a Patreon: there will be more sneak peeks, step by step WIPs of my backgrounds, behind the scenes, and even a spot for beta-testing without strings attached if you want! I hope to see you around! xoxo, SweetChiel
  20. Hi everyone! We're a u7committee — a small team of people from different parts of the world with backgrounds in gaming and video industry. We'd like to announce our Kickstarter project on Fuwanovel. It's called Minotaur, and it's a crossover between visual novel and point and click adventure/puzzle game. Zero escape and Danganronpa series are, of course, a big inspiration (the other side being LucasArts classics... And The Neverhood. Did anyone play The Neverhood?) Please take a look at our Kickstarter trailer. It's pretty short, but it tells a lot about the game: If you like the trailer, you can actually give the game a try. We have a one hour playable demo (which has a complete voice over from some great actors, by the way) for Windows PC and Mac available. You can download it from: Game Jolt | itch.io | IndieDB | Our website Remember: that's VN/adventure game — you'll need to solve puzzles, use inventory etc. But if you don't like that part (or get stuck doing it), jsut use this spoiler-free walkthrough that we wrote. We'd be happy to hear your feedback about the game. And if you liked it, you can check out our Kickstarter page and consider supporting Minotaur (at the moment of writing this, we're nearing €20K of our €30K goal): Our Kickstarter page A couple of words about the game... Minotaur is a sci-fi murder mystery set in the world we've spent two years creating. The game is now 50% done, and we expect to release at the end of this year. (If you're interested, you can read more about it here.) The game is split into five routes and features nine characters. The cast is pretty diverse... there's even a penguin (no EVA reference, I swear): These poor creatures wake up to find themselves trapped in their own apartment building, and (naturally) try to get out, struggling to understand what had happened in the process. More often than not, they die. Graphics are a mix of hand-drawn artwork and 3D modelling. Here are some screenshots from the game: (Did I already tell you there are no EVA references?) And that's that... I hope that you give Minotaur a try. If you happen to have any questions or feedback, let me know and I'll be there. Cheers and thanks for your time! Nick PS: I just can't not say it... Fuwanovel UI is really sexy. And the editor is one of the best I've seen. Writing this post was a pleasure!
  21. Hi there, I'm currently free for commissions and am a keen bg artist I have a very adaptable style and a great grip on perspective, and frankly, I really enjoy it! I'm UK based so work in £s, but paypal handles this very easily so dont let that deter you!! Email me at: itstalburt@gmail.com with any questions you may have! Portfolio Link: chsmith11.carbonmade.com Min Cost of 1 BG: £100 (negotiable) Max Cost of 1 BG: £250 (negotiable) Cost For Variations: Day / Night / Weather £50 Max Cost of 1 CG: N/A Turnaround Time: It takes me 10-20 hours per image depending on complexity. have competed 3 backgrounds in the space of 1 week for another company. Royalties Desired: No Resume: please check out my profile for some of my recent artwork. I'm also creating my own comics tapastic.com/series/bajo-mano Please inform me how many images you need for your project! BG artwork in a comic page Lineart BG in a comic page lineart BG solo
  22. Hi! I would like to introduce our indie game : The Horizon of Stars. The Horizon of the Stars is (Live2D) Visual novel game that is combined with shooting game. In a world where they can use the supernatural powers, high school students get into incident. Decades ago, mankind had found the new materials that can yield human to use supernatural powers. Only selected inborn children can use the powers, and they mostly choose to enter the military academy. The protagonist Eugene was only ordinary military school student, but he inevitably joins the military when the war begins. However, he encounters unexpected truth from the incidents.. *More synopsis & features beneath! Horizon of the Stars is visual novel and text adventure game. Here, we introduce you our characteristics. 1. Live2D. Every character in our game stays alive in the screen. They can blink their eyes, or smile, or breathe. Through using this technique, we are making our visual contents more animate. These moving is not made by video editing, but is by Live2D technology. 2. Shooting. Throughout The Horizon of Stars, Each character has to face the battle, to find their hidden secrets or, simply, to survive. Our game is turn-based shooting game. Player has attack & defense turns. 3. Text Adventure. Story flows only when you can find the clues from the scene. Through clicking the objects and talking to the people in the background, you can continue the investigation and find the clues from the scenes. keep your suspicion, never let your guard down! You are the one who can help main characters to figure out their ways. 4. Miscellaneous. There are the moments you have to decide whether to fight against the enemies, or run away. At the battle, your game control decides characters' battle skills and their fates. Enjoy other various game systems! Synopsis The protagonist Eugene enters the military academy with his supernatural power 'Guard'. However, nowadays he frequently has nightmare about his childhood. While the students in Military Academy still attend the classes, unexpected raid by giant gimmicks attacks the school. Although Eugene and his friends do not know what's going on, he has to fight against. While Eugene participates in the war, he even finds suspicious points on his close people.. Why does he have nightmare? what is the secrets that lies beyond the future? About Background Decades ago, mankind found the materials that they have not seen previously. While all the scholars have been vigorously discussed about materials, a great number of newborn babies were reported for their abnormalities: making jewel-like materials in their hands. Researchers managed meticulous examination on the babies. Researchers soon found out when they merge two materials, selected people can execute the supernatural powers. They called it ‘birthstone’. From that discovery, mankind have established a great development in every field, especially in science, and military. About Birthstone Only 0.1 percents of people born with the birthstone. Children who has their inborn talents are sent to organizations to educate their supernatural powers, and refine their birthstones. Through using their stones as media, they can execute supernatural powers. Supernaturals are divided into three categories: Attackers, Guardians, Amplifiers. The form of weapon is limitless, from swords to the dual wield pistons. They usually hold their stones in the form of accessories, and transform it to weapon when it’s necessary. However, battle planes can only be operated by inserting their stones. Military Academy Only top 0.1 percent inborn talent children enter National Military Academy. Eugene belongs to this school. Student usually joins the military right after the graduation. Relations Between Countries Heden (where Eugene belongs) and Sira have long history of the war. Nowadays, they have built the convivial relationship in various ways. However, when the ambassador was assassinated by the other, they quickly changed into combative relations. This incident influenced the relationships in extremely negative ways, that now they are about to raise the war. The Horizon of Three Seconds Enormous beam of light that covered the sky a decade ago. No one knows the exact reason for this phenomenon. *All these screenshots appear as real CG in gameplay. (live2d supported) *More screenshots available in our homepage : (www.thehorizonofstars.com) I feel very fortunate to share our project in this forum site. Please check our Kickstarter if you are interested in our game. Thank you so much!
  23. THE GRAND BALL PLAY ON The year is 1882 and Queen Victoria has sat on the British throne for 45 years. The British Empire is at the height of its power and over a quarter of the world’s population lives under her reign. Sadly House Blakely, one of Britain’s oldest noble families, does not share in the Empire’s good fortunes and has seen a strong decline in its riches over the past few years. Edgar Blakely, the eldest son and heir apparent to the Viscount Blakely, has just received an invitation to one of the most lavish and opulent events in all of England; Lady Amelia Camberwell’s Grand Ball. Edgar’s father, the Viscount Blakely, has informed Edgar that their estate is nearly bankrupt and that Edgar is to see this gala as an opportunity to secure himself a wealthy bride to save House Blakely. Can Edgar restore his family’s position in Britain? Will he find true love? The only way to find out is to attend “The Grand Ball”… “The Grand Ball” is a Visual Novel like none other that will whisk you away on your most indulgent Victorian dreams. Choose your own adventure and see which of the eight endings you end up with!
  24. DOWNLOAD FREE FROM: TRAILER Did someone ask for: * 90 unique-ish endings? * 30 profound-ish life lessons to learn? * Sock puppet humor and violence galore? The Story of Socks Serena "This isn’t even the worst place I’ve been locked in. * sigh * We don’t think about that, Serena." What would you do if you were trapped somewhere for a long time? Put A Sock In It! dares ask the question: How far would you go to entertain yourself? With all her coworkers gone for the weekend, no way of contacting the outside world, and no hint of rescue in sight, Serena will discover that maybe, just maybe, her best friend is actually herself. And these puppets she just made from her socks... You play the game by selecting each pair of characters, for a total of four combinations: Princess x Wizard, Ghost x Stable Boy, Wizard x Ghost, and Stable Boy x Princess. Each pairing gives you control of the situation and relationship from one of the characters' point of view. For example, in the Princess x Wizard pairing, the Wizard has abducted her and you play as the Princess, guiding the story with her reactions -- do you hate him, or could this be love? Princess Hobbies: Being happy, exploring, upkeep of castles, keeping tabs on neighboring princes. Dislikes: Stuffy high society, imprisonment. Wizard Hobbies: Being powerful, subjugation, kidnapping, stealing, hexing, destroying enemies, summoning magical creatures. Dislikes: Disobedience, paying for things. Ghost Hobbies: Being spooky and mysterious, haunting, revenge. Dislikes: Traitors, killers. Stable Boy Hobbies: Spending time with animals, pitchforking things, dreaming of princesses. Dislikes: Non-vegetarians, the dark past. Summary Having locked herself in a stairwell, Serena is quickly beginning to run out of distractions. Thankfully, she has two colorful socks and a penchant for amusing herself. So, to pass the time she will weave short, humorous skits based on your selections between characters of your choice, with storylines ranging from romantic melodrama between princess and stable boy to violent quarrels with an evil wizard. This game features one setting (Magic Kingdom) with four characters (Princess, Ghost, Evil Wizard, Stable Boy), altogether coming in at a little over 20, 000 words with all the variations. * The game has sock puppet violence, and some suggestively risqué dialogue on the odd occasion. Genres ♦ Comedy ♦ Slice of Weirdness ♦ Romantic Misadventure ♦ Tragic Nonsense Team ♦ Writing: Leonid Pilchin ♦ Character Art & Animation & UI: Leonid Pilchin ♦ Background Art: Alexander Kaloyan ♦ Programmer: Istvan Orosi ♦ Music: Various Wonderful Contributors Progress ♦ Writing: 100% ♦ Sprites: 100% ♦ CGs: What CGs? ♦ BGs: 100% ♦ UI: 100% ♦ Programming: 100% Questions ♦ How did you like the game (and what about it)? ♦ Who is your favorite sock character? ♦ What were some of your favorite endings/developments (use the spoiler tag please)? ♦ What did you think about the lessons (did you learn them all and finish the game)?
  25. A collaborative group of friends and I decided one summer's day to begin creating a visual novel like no other. Turmoil of the Seven is a sci-fi RPG visual novel that takes seven factions of cultures widely known around the world, and places them in a futuristic, but chaotic universe. The protagonists of the Visual Novels depend on which of the four characters you would choose to pick. Tristen Talon, Ryou Hidekari, and Heinz Ritter are currently the three protagonists we have right now, the fourth protagonist is still being decided. The seven factions in the game are: The Alliance of Free Systems, The Honorable Shogunate of Hidekari, The Imperium of Weisslande, The Holy Mandate of Alvan, The Absolute and Royal Systems of Arthuria, The Galacian Empire of Alyssandria, and finally, The Union of Ursan Republics. These seven factions are the primary forces in the game right now, while we are currently creating minor factions that will be somewhat nomadic during gameplay. Magic is in this game, and we are also devising how that will turn the tide of battle in the game. The game is currently in development and we need your support and feedback to make it a reality! Feel free to check out our Kickstarter at: Feel free to follow us on Twitter, where most of the game's updates will be posted Twitter: https://twitter.com/OfficialToTSVN Thank you all so much for taking the time to look through our Kickstarter. Your contributions won't go to waste
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