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Found 54 results

  1. Pixel Pineberry Studios Presents... Idols are the most popular thing in the media right now, and the top idol manufacturer Lyriq has a convention to run this weekend. One catch–the virtual idol, Aiko, is malfunctioning. Only one thing can fix Aiko, and that is finding the person who programmed her. But it isn’t easy for a sapient computer program to find her creator–that is, without help. That’s where superfan Hana and a ragtag team of convention attendees come in to save the day. Website Twitter Facebook IndieDB Format: Visual Novel Genre: Slice of Life, Friendship, Light Scifi Platforms: Windows, Linux, OSX Engine: Unity AIdol: Artificial Intelligence Idol is a visual novel that is programmed in Unity. Features include light character animations, panning backgrounds, and an interactive story involving a virtual idol, a PR team, and a pack of misfit convention attendees. Featuring relaxing, upbeat music as well as cute art, we hope this will be a visual novel to enjoy. Characters More coming soon! Demo on Itch.io! AIdol will be coming soon to Kickstarter and Steam Greenlight! Team Pixel Pineberry is the creative force behind AIdol. With the help of a few freelancers, the Pixel Pineberry team hopes to bring AIdol to you. Creator, Director, and Manager Mystery Corgi, or Morgana, is the head of Pixel Pineberry and the original creator of AIdol. She has assisted in the writing, programming, and other creative tasks of various visual novels. Some of her previous works include Afterthought Studios' A More Beautiful World, Forgotten, Not Lost, and When Our Journey Ends. Look forward to her upcoming project Connection Pending. Writer Ebi-hime is the writer who helped make the script of AIdol a reality. She has penned a good many visual novels. Some of her previous works include The Way We All Go, The Sad Story of Emmeline Burns, Asphyxia, Strawberry Vinegar, This World Unknown, and Empty Horizons. Her latest projects, Sweetest Monster and Once on a Windswept Night, are now on Steam. Sprite, CG, and GUI Artist Melow is the artist who helped bring the GUI and characters of AIdol to life. She has drawn for several visual novels, including When Our Journey Ends and Chronotopia. Look forward to her newest project Once on a Windswept Night on Steam. Background Touchup Artist JWhitney is the artist who is helping us touch up our background art for AIdol. She has worked on Caramel Mokaccino as an assistant artist. Look forward to her as the lead artist in the upcoming project Connection Pending. Musician and Composer Mock Off is the musician who composed the soundtrack for AIdol. He has lent his talent to Syrup and the Ultimate Sweet, Sickness, and Sweetest Monster. Look forward to his work in the upcoming project Connection Pending. Programming and Engine provided by Talemason
  2. A collaborative group of friends and I decided one summer's day to begin creating a visual novel like no other. Turmoil of the Seven is a sci-fi RPG visual novel that takes seven factions of cultures widely known around the world, and places them in a futuristic, but chaotic universe. The protagonists of the Visual Novels depend on which of the four characters you would choose to pick. Tristen Talon, Ryou Hidekari, and Heinz Ritter are currently the three protagonists we have right now, the fourth protagonist is still being decided. The seven factions in the game are: The Alliance of Free Systems, The Honorable Shogunate of Hidekari, The Imperium of Weisslande, The Holy Mandate of Alvan, The Absolute and Royal Systems of Arthuria, The Galacian Empire of Alyssandria, and finally, The Union of Ursan Republics. These seven factions are the primary forces in the game right now, while we are currently creating minor factions that will be somewhat nomadic during gameplay. Magic is in this game, and we are also devising how that will turn the tide of battle in the game. The game is currently in development and we need your support and feedback to make it a reality! Feel free to check out our Kickstarter at: Feel free to follow us on Twitter, where most of the game's updates will be posted Twitter: https://twitter.com/OfficialToTSVN Thank you all so much for taking the time to look through our Kickstarter. Your contributions won't go to waste
  3. Alpha's Adventures is now live on Kickstarter: https://www.kickstarter.com/projects/1847704475/alphas-adventures-an-adult-yuri-visual-novel Please check it out and help spread the word/consider supporting it if you can! Synopsis Follow Alpha as she changes herself and others across 4 unique routes. The setup differs from most visual novels in that there is no common route - you simply pick the heroine of your choice from a selection screen and enjoy their self-contained story. Completing all of the heroine's endings allows you to unlock Alpha's and ??? shared route. Project overview I plan to launch a kickstarter so that I can finish (and if stretch goals are met, extend) this project. I'm aiming for an early January 2017 launch date, which is also when I will release the demo I am currently working on. The demo will cover a portion of each heroine's route. Links Out http://officeryou.tumblr.com/ https://twitter.com/officer_you Information -3 heroine routes -3 choices per heroine route -Each heroine has 2 endings -1 unlockable character/route for completing every ending -10+ CG's -For 18+ only (will contain scenes of an intimate nature and themes some may find distressing) Main Character Heroines Side characters (stretch goal exclusive) ??? CG Previews With all of that said and done, I welcome any and all feedback and questions! *Except the kind of questions that invite spoilers, of course.
  4. Heya. I don't know if this is the correct place ~ if it's not allowed please feel free to let me know or delete it of whatever! I'm currently trying to raise funds towards my visual novel, Akuma no Ken. I need funds for voice actors and translators and such and there's only 3 days, only being 42% funded. If you could share around or help me out at all, I would be honoured! I really want to make this as good as I can just being on my own so any help would be appreciated! Once again, if this is in the wrong place or just not what you like here, feel free to delete. I've just run out of social platforming to place it on, and you seem like a cool bunch! http://kck.st/2jVtFch
  5. Hey guys! This is a new OEVN by Neat Studios. They've already been fully funded and are reaching their stretch goals. Pitch - Cat girls have gained their independence but you alone have the power to conquer their heart. A secret only you know and a power only you possess. Is a cat girl themed visual novel with a good storyline and gameplay something you want? Well boy do we have a story for you! Summary - It's been 25 years since the nekos were freed, but things are no better now than they were years ago. Most live in slums and some resort back to selling their bodies or doing domestic work. Now with rumors of a conspiracy arising to send them back to slavery, a charismatic, charming, influential, likable, intelligent, and compassionate man is tasked and given the power to help hide the Nekos that poses as students in his school and help close the racial divide in society. Unfortunately however...you got it instead... Genre - Romantic Comedy/Mystery/Ecchi Gameplay - The players will play as Yutei Nagamichi, an angsty, stubborn, and hilarious smart-ass who has to collect clues to help him befriend and earn the trust of his peers and the Nekos in his school in order to convince them to join the Neko Club. Yutei must get them to join before they are captured by Detective Kowayama. The players will be given uneasy choices to choose from to try and achieve this goal. The players will face several obstacles. First and foremost is that the cat girls he has to help start off as very irritating and provocative, which might make the players want to choose certain options like witty comebacks instead of more friendly and submissive choices. Second is that on occasions, Detective Kowayama will interrupt the flow of the story with plot twists in an attempt to put the main character on edge. A third obstacle in this game is the main character himself. If he suppresses his emotions too much, Yutei will begin to detonate and his rash emotions will definitely hurt his chances of befriending the Nekos. In short, it's a balancing act between making friends and being true to himself. The players should pay very special attention to what the characters in the game are saying and piece together the clues to evoke the right reactions. This takes some social skills which Yutei does not have. When provoked, Yutei will start to unravel the dialogue choices the players have made and naturally self sabotage his own goals due to anger and impulsiveness. Andrew Trinh (Writer/Director) https://www.facebook.com/neatvns https://twitter.com/neatvns haxsu (Programmer/Co-Director) https://www.facebook.com/neatvns https://twitter.com/neatvns https://osu.ppy.sh/u/1042325 Frank (Editor/Artist/Co-Director) https://www.facebook.com/neatvns https://twitter.com/neatvns RyThae (Lead Artist) https://www.facebook.com/Ryrythae https://twitter.com/Rytha_e Rosuuri (CG Artist) https://www.facebook.com/Rosuuri https://twitter.com/rosuuri Carlos Figueroa (Composer) https://www.facebook.com/phermatamon https://soundcloud.com/carlosfigueroa-3 Amber Barile (Voice Actor/Casting Director) https://twitter.com/Hikari_VA Kaila Nicole (Voice Actor) https://www.facebook.com/KainicoVA https://twitter.com/KainicoArt John Van Doren (Voice Actor) https://twitter.com/Nintendaholic Ice Queen (Voice Actor) https://twitter.com/IceQueenVA Reichuu (Voice Actor/Singer/Team Mascot) https://www.facebook.com/reichuu15 Griffin Puatu (Voice Actor) http://griffvoices.com https://www.facebook.com/griffvoices https://twitter.com/griffvoices Jaime Aguilar (Animator) Genesis (Programmer) https://vndb.org/v20586 Leave a comment of your thoughts!
  6. ✧✧✧✧✧ In this barren world of endless deserts, almost all live their lives upon large fractions of land floating above the surface. Here there are two types of people: Normals and Abnormals. ✧✧✧✧✧ Buffalo Seer is an eccentric Abnormal who wants nothing more than to use the magic ability within them; future seeing. However, even within their society where everyone has a special power, future seeing is considered dangerous and advised against. Unable to be swayed, Seer finally gains permission to look into their own future, only to receive an unbelievable revelation. Not only have they left Abnormal society, they're married to someone they've never met before. With visions of happiness in their mind, Seer leaves everything behind and ventures to the part of the land fraction where those without magic live; Normal society. Seer is going to convince this stranger that they are meant to be together no matter what it takes, even if it means tagging along on an adventure. In only a few days Seer will learn just how far away that pleasant future is. -Game Purchase Page- Full game features: A 145,000 word script 3 romance-able characters (one male, one female, one agender) Choosing the name and pronouns (he, she, or they) of the protagonist Lite sprite and background animations A variety of choices, all of which are worth selecting (there are no ‘incorrect’ options) 20 beautiful CG images 25 gorgeous background locations (complete!) A lovely soundtrack with almost 40 minutes of original music (complete!) Extra unlockable scenes Buffalo Seer is a driven, goal oriented individual. For most of their life their goal was to use their ability at least once. After that was achieved there was no plan, Seer simply expected to be satisfied with life. However, upon seeing what the future holds Seer immediately created a new goal, finding their future spouse. But then after finding them Seer decided they’d have to get married before they could be fully content. Once that inevitably occurs, who knows? Seer has an odd habit of phrasing things in unnecessarily suspicious ways, that coupled with the way they dress causes them to come across as creepy within Normal society. Seer doesn’t seem to mind. Kea is a police officer who recently transferred to the capital of Vespen in order to work undercover. The job requires an officer to infiltrate a street gang that mainly recruits young teens off the street, hence the outfit they’ve got on. Kea was requested specifically due to their youthful stature and fitting personality, since in informal situations Kea is chatty, fast-talking, and can easily come across as rude or uncultured. While on the job Kea speaks and behaves (somewhat) more seriously. Despite technically being in charge, they are the black sheep of the group. While everyone else is perfectly comfortable bending or even out right breaking the law Kea is, naturally, not so keen on that. But, no matter how often Kea intentionally or accidentally isolates themselves from the others and how much they cause disagreements, they don’t actually want it to be that way. They’d like to get along with the team and have a positive impact on situations, it just seems impossible because of their position. Mapmaker and item collector extraordinaire Piper wouldn’t normally have a reason to be in the capital, however this is an unusual time for her. She is currently on hiatus. She chose to take a break because constant work had worn her down. Before she felt duty call and joined the adventure she had been spending her days wearing nice clothing and drinking tea while discussing good books with pleasant ladies. However, Piper has no intention of wasting time sulking over the loss of the last part of her time off from ruin trekking. In fact, she doesn’t seem to ever spend time being in a poor mood. Piper treats others in a friendly and casual manner but is nothing near an open book. She’s deeply enigmatic. Her courteous nature stems entirely from social obligations rather than genuine interest and that fact becomes rather obvious if you try speaking with her for any extended period of time. January is a man of massive importance and wealth in the region of Vespen, though only due to inheriting it. He has been the Duke of a significant family ever since his mother passed away a few years prior. That title is no longer bestowed and every other house in Vespen that had the title at one point has had the lineage die out. With an heirless only child as a Duke, January’s family is currently one step away from joining those other houses in being stripped of their clout. The weight of being the last true noble in the region has not been lost on January. The entire point of the trip is escorting January to a safe house, so in that sense he is an important member of the team. But only in that sense. January isn’t allowed to do anything, much to his frustration. Because of his sheltered upbringing January has spent his entire life having people assume he’s useless or an easy target. It is unclear if the group thinks the same way or if they are simply overprotective. Upon first meeting January he comes across as rather skittish. After Seer shows him his future he resolves to change the way he lives his life. From then on he begins to act more indignant and reckless. He is going to be a contributing member of the team, whether the rest of the group wants him to or not. *Not Pursueable* Trinette is the leader of a bounty hunting gang. The group is famous for its efficiency and willingness to work outside what is legal. However, lawlessness is the last thing you’ll find within the group itself. It is highly organized and functions essentially the way a normal business does. Every employee has a set wage, time off, health coverage, etc. The reason this criminal gang functions this way is because Trinette’s background is mainly in finances. After working for many reputable companies she decided to start a company of her own. She chose a bounty hunting gang simply because it was a position that needed to be filled in the area. If you can look past all her wrongdoing and not take what she does in her job personally, Trinette is a rather amiable woman. Thanks for checking this thread out! Feedback is always appreciated~ ✦Twitter (updates daily) ✦Facebook (updates multiple times a week) ✦Tumblr (updates weekly)
  7. Osozaki 遅咲き Late Blooming - Rewrite is a romantic comedy about drama and tragedy set in Thais, a quiet little town lost in the world. But what at first seemed as an opportunity to disconnect from worries, will become an unavoidable source of misfortune, danger, commotion, mystery and romance. Currently we are in development process: 14 CGs / backgrounds / costumes, and around 50.000 words left. From the producers of: Osozaki 遅咲き Late Blooming - First (90% positive reviews) Book Series - Alice in Wonderland (100% positive reviews) Please help us on Greenlight Please help us on Indiegogo Or visiit us on: Deviantart Facebook Twitter YouTube
  8. TRAILER: Check out the demo! We've developed a pre-alpha demo for a brief look at the project. It features two backgrounds, one pose per main sprite, and a brief selection of music and story. While there are some placeholders and limited features, we hope it provides a glimpse of our vision! The main goal of the demo is to convey the overall atmosphere of the game in how we handle visuals and music. The demo is 2500 words long (around 7 minutes of material). We'd like to shoutout Youngha Hwang for programming the demo via the Ren'Py engine, and putting truckloads of work into custom functionalities! S T O R Y Here's the rundown: you play as Alison Hart, a fresh-out-of-college journalism graduate who is desperate for a job. In fact, you're so desperate that you're willing to apply for an infamous (yet successful) online tabloid that specializes in "supernatural events"—though, really, it's just a collection of tinfoil hat conspiracies. So, when you're assigned to investigate six people who are rumored carry the Spirits of the Zodiacs—whatever that means—you're not worried. After all, the whole idea is just sheer nonsense. Right? A light and fluffy adventure ensues in which you: Are almost crushed by a chandelier. Find yourself in a burning house. Witness an execution. And somewhere along the lines, you start to think that journalism is a lot more complicated than you expected. A B O U T Zodiac•Axis is a commercial visual novel game that will be developed in Ren'Py and released for Mac, PC, and Linux. It is a fusion of suspense, romance, and supernatural fiction with a splash of psychological horror. With a thoroughly developed worldlore, it mixes a contemporary environment with whimsical Asian fantasy. Romance five guys! (Not simultaneously.) Pick from an array of choices. Feign insanity, write a cheesy love song, and assimilate with cardboard boxes. Choices shape Alison’s skillset and allow her to stay alive. Er, that is to say, write good articles. Experience a narrative begins with humor and intrigue, then evolves into heartwarming depth. C H A R A C T E R S L I N K S Dev Blog / Tumblr Twitter
  9. We've been Greenlit & funded on Kickstarter! Try our demo, tell us what you think and give a little bit of money to the campaign if you liked it Chronotopia is a dark rewriting of the fairytale Donkeyskin: the young princess lives a peaceful existence in her castle, enjoying her days with her best friend and confidant, Nahima. That is until her father, gone mad since the death of his beloved, decides he should wed the princess instead. Donkeyskin has to find a way to escape from this fate, but how? She doesn’t know it yet, but it’s the beginning of a long nightmare that will take her to the edge of madness. Inspired by a wide range of influences (literature, anime, videogames), Chronotopia is a unique and more mature take on a forgotten fairytale that includes many twists and choices that affect the ending: Donkeyskin can either escape with her servant, become a fairy, or die a horrible death. Multiple times. It’s up to you to save…or doom her. Demo available on itchio (Window, Mac, Linux) (if you click here, there's a more detailed video about exploring the castle) A unique take on a forgotten fairytale with many twists Branching story with around 10 endings and 30 hours of playtime! Beautiful artwork, with animated backgrounds and special stained-glass illustrations Extensive use of RenPy 3D camera for a more dynamic presentation (see that in action here) Several segments allowing you to freely explore the castle to discover its secrets A full original soundtrack with celtic influences Two GxG (Nahima and the Fairy) and one GxB (the "Prince") romances possible! Website | Devblog | Twitter | Facebook | Tumblr | VNDB Writing / Programming / Project Leader: Helia Art: Anako, MelowBee, PyriteKite Music: Butterfly Tea, Roganis English Translation: MelesBadger
  10. Here’s the link to the demo (Windows, Linux, and Mac): https://naivesprites.itch.io/a-very-important-date Fill out this form to be invited to our Google Play and iOS demos You’re invited to The Looking Glass, Mimsboro’s finest restaurant. Join my four employees and myself as we take you on a wonderful journey through the café world. New in town? The Looking Glass is a grand place to start fresh. Troubling day? Cleanse the nonsense of the world with one of our special herbal teas. Looking to meet new people? When the sun sets, The Looking Glass becomes the most vibrant hotspot in town. But the heart of The Looking Glass isn’t the world class cuisine or nightlife, it’s our employees. Take time to get to know each of us and you’ll make friends for life. Our magical personalities are sure to relieve the doldrums of everyday life. So mark your calendars, my new friend, you wouldn’t want to be late for this will be [A Very Important Date]! - Gwyn Arkwright, Owner of The Looking Glass Cafe A Very Important Date is a café romance set in a strange, yet familiar world, with loose ties to Lewis Carroll's Alice stories. But this isn’t the typical Alice in Wonderland styled story! While A Very Important Date takes a few notes from the Carroll classics, you don't have to be a big fan of them to enjoy this game for its rich dialogue, witty humor, and unique art style! Our story follows Alison Sunderlund, an average small town Ohio girl. By day she can be found working as a server in a local café and by night she takes care of her house and family: her dad and younger brother. Though she doesn't have a lot on her plate, the life she has gives her very little free time. But Alison's life changes one morning when she wakes up sitting under a tree in a brand new world. Confused, Alison sets out to discover more about her new surroundings, accidentally stumbling upon the Arkwright estate, home of Gwyn Arkwright and The Looking Glass Café. With no place to go and a way back home seeming impossible, Gwyn, being the kind soul that he is, gives Alison a job and a place to stay for the time being. Everything's peachy except... now Alison must choose which of The Looking Glass' five employees will train her! Will Alison stick with what she knows and remain a server? Will she a cut a new path as a cook's assistant? Will she wipe away her past burdens as a low-level dishwasher? Will Alison ever figure out what strange world she's in? Will she ever return to her old life? Will she want to? All stories* are written by Noëlle Hyzy, the winner of Voltage Inc.'s 4th Annual International Script Writing Contest for Romance Apps. The full finished release of A Very Important Date will feature: * 5 suitors (with 4 more planned) * Expressive animated characters * 12 chapters for each Suitor's Main Story * 3 possible endings per Main Story * 3 chapter Epilogues for each Suitor * 40+ hours of content across all stories * ≈50,000 words per Main Story * 300,000+ words across the whole game * At least 6 CGs per Main Story * Main character CG options * 14 amazing tracks from Composer Geoff Moore * 60+ beautiful backgrounds * Episodic content * Will be available for Windows, Mac, Linux, iOS, and Android Naïve Sprites is an up-and-coming visual novel developer that makes games for iOS devices. The company is housed in Franklin, Ohio, but it has six talented artisans from all across the world on its team. Our mission is to provide visual novel readers with strong, female-led stories that are entertaining, engaging, and do away with "damsel in distress" cliché. Chibi Subaru: Project Director, Executive Producer, Writer, Conceptualizer Justin V: Co-Writer, Editor, Art Editor, Background Concept Artist Joe "Bonesy": Marketing & Advertising kooriesque: Character Concept Artist darkenmarr: Sprite and CG Arist furude and lordless: BG Artist IchBinJager and WolfBorg: Programmers Geoff Moore: Composer Season 1: Main Stories Current word count: ≈266,000 Gwyn FINALIZED Outline: 100% Writing: 100% Editing: 100% Emil FINALIZED Outline: 100% Writing: 95% Editing: 95% Rory Outline: 70% Writing: 60% Editing: 10% Harlan Outline: 80% Writing: 75% Editing: 25% Sven Outline: 100% Writing: 80% Editing: 0% Season 1: Epilogue Gwyn Outline: 50% Writing: 10% Editing: 0% Season 1: Sequels Gwyn Outline: 20% Writing: 0% Editing: 0% CGs: 5% Sprites: ≈ 50% (For Demo: 95%) - Undergoing Redesign in Live2D Backgrounds: 46/?? (For Demo: 100%) Music: 5/14 In-Gameplay UI: 95% Rest of GUI: 45% Coding: ??% 12/28/2016 12/11/2016 12/6/2016 11/29/2016 11/19/2016 11/18/2016 11/16/2016 11/13/2016 8/24/2016 7/19/2016 4/26/2016 4/1/2016 3/31/2016 1/1/2016 12/16/2015 You can follow our progress and learn more about A Very Important Date by visiting the links below: Facebook Tumblr Twitter DeviantArt
  11. Beta Demo | Indiegogo InDemand | Kickstarter | Steam Greenlight Social Media: Facebook | Twitter | Tumblr | Official Website The Letter is a non-chronological, horror visual novel game with seven playable characters. It is inspired by famous Japanese horror films, Ju-On: The Grudge & The Ring, by the Korean web-comic, Bongcheon-Dong Ghost, and by horror jRPG games such as Mad Father and Corpse Party. Development for The Letter is currently work-in-progress. Once the game is complete, it will first be released on Windows, Mac and Linux. It'll then be ported mobile, for both iOS and Android, shortly after. Features: Non-chronological storytelling with seven chapters, spanning over 300,000 words. Seven playable characters with varying personality and approach to difficult situations. Countless butterfly effects; the choices and endings you get for the previous chapters heavily affect how the succeeding chapters will play out. Full English Voice Acting. Animated backgrounds and sprites. Beautifully painted art style, with over 80 backgrounds and 100 CGs. Original soundtrack, with opening and ending theme songs. Quick-Time Events (optional). Mend or break relationships. A branching tree that keeps track of your progress/route. A journal that narrates the events in chronological order, and jots down the clues found about the Ermengarde Mansion. Over 50 achievements. Synopsis: In the outskirts of Luxbourne City stands a 17th-century English mansion, rumored to be haunted by vengeful spirits. After reading a letter discovered inside on the day of its open house, seven people find themselves trapped in a vicious cycle of madness plaguing the Ermengarde Mansion for centuries. Will they be able to free themselves from it, or will they become another casualty? English Voice Cast: Amanda Lee (LeeandLie) as Isabella Santos Melissa Sternenberg (Mippa) as Rebecca Gales Howard Wang (TehExorcist) as Ashton Frey Anthony Sardinha (Antfish) as Zachary Steele Amber Lee Connors (Shudo Ranmaru) as Hannah Wright Curtis Arnott (Takahata101) as Luke Wright Elsie Lovelock (Sweet Poffin) as Marianne McCollough Amanda Julina (Amanda Gonzalez) as Amy Lorraine Jeff Werden as Andrew Clarke Steven Kelly (Sarifus) as Johannes Schröcken Natalie van Sistine (NvanSistine) as Rose Cooper Jason Marnocha (Lord Jazor) as Norman, G & Lee Brittany Lauda as Kylie Suarez Sample Voice Clips via Soundcloud Beta Demo In-game Screenshots! Download the Beta Demo via Itch.io | Beta Demo Patch Notes | Beta Demo Survey The Letter's Beta Demo (V0.2.0) is finally ready for public consumption! Thank you so much for patiently waiting, and we sincerely hope you'll enjoy the game! The beta demo is a testament to what we've been doing these past couple of months, and we're proud of how much the game has evolved since its alpha phase. This is more or less how the final game is going to look/feel like, and covers the same scenes as alpha. Except for that, every element from the first demo was changed. Beta is now feature complete, but we're continuously enhancing every aspect of the game in preparation for the full release. Please take note that not everything you'll see in this demo is final. After you finish playing the game, please answer this short survey we've prepared. We value your feedback, so please don't hesitate to tell us what you think! We'll use the data gathered to further improve the game. And as a token of our appreciation, all survey respondents will receive a special wallpaper! Questions about this new demo: 1. Do you like it? Hate it? 2. What do you think of the characters currently presented? Do you have someone you like in particular? 3. What do you think of the art style? 4. How do you find the writing style compared to the alpha demo? 5. Any other suggestions, comments, critiques? Thanks so much for your time!
  12. http:// Our kickstarter is open here. What it's about: Passion Peaches is a dating sim in which you can go on a date with any of the four girls at any time. After you choose who to spend your night with you decide where to take them. Each location has a unique date for each girl. Answer their questions and connect with them to end the date well. Each successful date will reward you with an image on the girls "instaglam". Once the girls like you enough it's time to get intimate with them. After that you can decide to end the game by going steady with her or go on more dates with her or one of the other girls. Your ending will be based on how many of the dates you were able to end well. The setting is current time in the U.S. with current technology. The girls: Samantha is an otaku who loves everything Japanese. She is kind and a bit shy. She currently works a retail job to help her pay for her college classes. She has no idea what she wants to do with her life but is working towards her future nonetheless. Piper is living with her parents and spending her days hanging out with the ducks at the park. She is laid-back and has no plans for her future. She graduated from high school a year ago but has no plans to go to college or get a job anytime soon. Kim spends her nights at the club. She loves dancing and drinking. She is confident and experienced. She doesn't share her history or current status with anyone, but may if you can manage to get close enough to her. Haley is working at a vape shop for the employee discount. She has a very upfront personality and can be temperamental. She has no plans for her future and is working to support her partying habits. Progress: UI and coding 90% Art 10% Script 40% We don't have a demo for this game yet because we need to finish 2 more backgrounds for the introductions to the girls, but we do have a short dating game we made right before this one. You can download it here. https://drive.google.com/open?id=0B_k77xi7gLy4NlhPV1lwY2ZlVTA I would really appreciate some comments and criticism. Is there anything I should fix? Is my UI not as good as I think it is? Honestly I'm really nervous about getting exposure. Anyone have any tips? Well thanks for taking the time to look at our project. I'm really looking forward to whatever you have to say. https://www.kickstarter.com/projects/1751284447/passion-peaches
  13. (11/15/16 -- CAMPAIGN IS CURRENTLY LIVE AT: http://kck.st/2fSVMXm MAID MANSION VNDB AT: https://vndb.org/v20191 Background When the Great War ended seventeen years ago, things were looking grim for the formerly proud nation of Zipang. Defeated by the forces of the Western Coalition, they fell into a state of constant civil unrest and uprisings against the foreign forces. Eventually, a new nationalist movement claiming to restore the old order managed to establish itself and forced the Coalition troops off the mainland within a decade after the end of the war, with only the westernmost island of Honto remaining firmly under control of the foreigners. In the rest of the country, the established democratic structures were abolished and replaced by a pseudo-democratic feudal system in which everybody still has the right to vote but the vote of someone not born into a low class is only worth one tenth of that of higher blood. Of course, with large parts of the Western world against them, the government of Zipang (calling itself the Gohzoku) has more than enough problems running the country, especially economically. Many people live in poverty, and the Gohzoku blames that on the influence of saboteurs, spies and traitors working for the foreign devils. Each week, people suspected of collaboration are arrested and disappear. Every week, someone found guilty is publicly executed. Basic Plot In this bleak world, Yuu has lived a relatively sheltered life. His father died during the war, and his mother took him with her to her parents's house in the countryside until she disappeared in the years of civil unrest in Zipang. Yuu's grandparents on his mother's side raised him, but neither of them could replace his real parents, and he grew up a self-absorbed and egotistical young man. Now his life has suddenly taken a turn for the better. His grandfather on his father's side – a former navy admiral who managed to keep both his fame and wealth during the years of turmoil – recently died and left Yuu his mansion and his wealth under the condition that he never fires the head maid, Takako. This seems quite strange since Takako is still a young woman – could she have meant something more than just a maid to the old man? As Yuu moves in and finds himself in the position as the household's master, he slowly learns that the mansion is more than he thought: Some of the maids act in strange manners, and a government inspector of the Gohzoku is keeping a close eye on the place, determined to uncover its secrets. Rumours say that Yuu's grandfather was a dissident to the government, and that he actively used his mansion as a grounds to hide his co-conspirators. However, now with Yuu taking over the household, many in the government and local townsfolk question whether or not there was any validity to such tales to begin with. Having said that, the fact that Takako was specificially mentioned in his grandfather's will that she not be fired, is troublesome to Yuu, and makes him especially curious about why she's so important. Can she be trusted? He wasn't even all that close to his own grandfather to begin with, as the shared a troubled, strained relationship. How can he trust anyone at this newly-inherited mansion? When the story begins... While playing, you will get to decide whether or not Yuu will tread carefully with his newfound lordship over others. Based on your own actions and actions with other characters, you may end up with one of several different endings (10) for the initial game... Will you allow yourself to be easily influenced? Or will you be harsh and stern, demanding "favors" in return for your hospitality? Are you sympathetic to the government's rebels or are you a staunch protector of the status quo? Regardless, its made clear that the government is watching you, and is keeping tabs on where your loyalty lies - that their secret police examine your every move. The safety or yourself, your maids, and the Gohzoku government may rest with you - all because you inherited a mansion in the countryside. Will the transition to you as the master of this Maid Mansion be tranquil and easy, or downright chaotic? The choice is yours. SPECIAL NOTE: Misaki and Reiko are stretchgoal characters of the game, as shown by stretch goals below. They are not in the main game unless their goal is reached during initial funding next month (November 2016). In addition, there are some editing errors in the character profiles listed above that are known to me, and are being fixed at this time. SPECIAL NOTE#2: Editing errors in the character profiles have been fixed as of October 24th, 2016, and Miyuki sprite profile has been added to this list. © Crazy Cactus Entertainment LLC, 2016 Project Lead: M-G @ Crazy Cactus Entertainment LLC Character Concepts: Hakei Character Sprites (clean-up): Bonkiru CG Artwork: Shunkaku Backgrounds: Ruderoo Lead Writer: B E A N Graphics and GUI: Atomic Invasion Programmer: Bonesy Music: MellowNightz and (other) Trailer: Sunasrose Partnership with: DEVGRU-P FEATURES/NOTES: - The whole point is to choose to be good, deceptive, devious, or downright bad, and these choices will critically change how the story unfolds, both positively and negatively. Based on what you do, you might get the perfect ending with the lady of your dreams and a harem of your own, or be five feet under. Its up to you. - The early focus is on well developed, intricate, and fleshed out romantic pursuits. Further funding helps give all romances a lot of development, growth, and individuality. - Two (2) romance-able characters (quickly expands to 5 with stretch goals). - Story has a focus on light and dark elements, with lots of drama! - Multiple endings (10) for main game, including perfect, neutral, and bad endings (some very bad)... - Some story elements, are both mildly violent but more often than not, very risque. [18+] PROGRESS: - Art (100%) - CGs for demo are complete. - GUI and Coding (95%) - GUI is fully completed, awaiting final assets and demo programming will be finalized tonight (11/15/16). - Writing/Story (95%) - Demo writing is all complete, main story is about 42.5k words down, with half of endings still to go. - Graphics (100%) - All planned graphics are done, but if I need more, this will change. RELEASE DATE: Tuesday, November 15th (LIVE NOW!! -- LINK AT BOTTOM OF PAGE) This will be launched on Kickstarter on that date, and the demo will be ready beforehand, thus abiding by rules set here when the project launches and I will link directly to the campaign. My goal is to be much more active here in the community and will continue to support as many other projects as I can, both with my own feedback and financially. You can even check out my Kickstarter name by searching it, where you will see I have helped fund over 100 different projects, with half or more of those being visual novel projects. But enough of that... Here are my questions for this community. Any help/feedback/support you all give is very much appreciated. I wish I could've gotten this thread up sooner, but I felt I didn't' want to post anything until I had more. As a matter of fact, I do have more I could post here, but I don't want to overwhelm. Anywho, onto the questions!! CAMPAIGN IS CURRENTLY LIVE AT: http://kck.st/2fSVMXm
  14. Hi, guys! We just started with a project called "Monster Prom". It's a game meant to be played from 1 to 4 players that mixes "choose-your-own-adventure" and "dating sim" mechanics. You will have a limited number of turns to explore a highschool full of weird and amazing events that will let you meet your six classmates. Each event will let you raise or lose your stats and improve or mess with your relationship with the NPCs. In the end you will ask one of the NPCs to go to prom with you. Similar to The Yawhg (Awesome game, check it out!) We're planning to launch a Kickstarter campaign soon! (October 25th) STRENGHTS OF THE GAME > Cool art > Funny situations and dialogues > A Multiplayer game to play with friends and laugh w/ the situations. A funny experience to share! What do you think?
  15. Book of Zhu: Legacy is a visual novel starring Aya, princess, martial artist, and future empress of the Zhu empire, who will find herself faced with the reality of what the future holds for her. The world depicted in-game is inspired by Wuxia films, as well as anime such as Fist of the North Star, Kenichi, and Katanagatari, and is being painstakingly brought to life by my team and I for this Visual Novel and beyond. Over the course of the game you will experience firsthand the upper class of society within the country of Zhu, glimpses of the larger world, and of course many martial arts battles. The game will follow a central storyline focusing on Aya and how her life starts to change over the course of about a year, with differing choices available that change the details presented during the story and what aspects of the world come into focus. In addition to the central storyline there are several side paths focusing on specific characters that are mostly determined by who you spend the most time with and whose story you progress the most during the early parts of the game, though some alternate versions of paths are triggered by hidden flags and events. Some of these will be romantic in focus, but others will allow you to see different sides of various characters, experience different aspects of the world, as well as different fight sequences. The game will also be free. Aya: The protagonist, heiress to both the Imperial Throne and her family's martial arts style. She is a girl eager to prove herself as both a future leader and a fighter to her mother, the Empress. Rin: Aya's cousin and a fellow princess. She is renowned for both her beauty and talent in the magical arts. She doesn't take her position seriously and prefers to indulge in pleasure instead of studying or training. Rani: Aya's loyal bodyguard and best friend. Despite living in the palace she has a reputation as a thug and spends a lot of her free time dealing with low-lifes and delinquents. Dokura : Rani’s mother, loyal retainer for the Imperial family, and one of the Empire's most respected warriors. She is seen by Aya as an aunt of sorts, someone always looking out for her that she can turn to. The Empress: Aya's mother and the absolute ruler of their people. She is loved as a living representation of Zhu tradition and feared for the swift and harsh retribution that tradition demands. For better or worse every action she makes is part of a legacy she will leave behind for Aya someday. There are many more characters than just those, so expect more soon. Lekkuen (me): Head Designer/Head Writer - The creator of the setting and main creative voice behind the project. Mahenbu: Lead Artist - An artist who has worked on several games and other projects. He draws the character sprites and the fight sequence, and dictates the overall art style. http://mahenbu.deviantart.com/ Kopianget: Artist - An artist for several games (most notably Huniepop), he mostly does the full screen CGs but also helps with character design. http://kopianget.deviantart.com/ Missing: Artist - An artist who has been a part of several visual novels, he is drawing all of the backgrounds present within the game as well as helping with overall world design. http://lordless.deviantart.com/ Startwo: A pair of artists who have been essential toward bringing the overall look of the setting together. They put in a lot of work towards helping to design the outfits and general look/feel of the setting. While only a select few things will be drawn by them, a lot of their work will be in the art book and related projects. http://www.startwo.net/ For more info and stuff, visit the Kickstarter: https://www.kickstarter.com/projects/1070798205/book-of-zhu-legacy
  16. We at 7 Keys Studios have finally launched the crowdfunding campaign for Angels - our vision of a next generation SciFi VR Visual Novel. This comes in parallel to making Chapter 1 available for free on Steam. Find the media kit here. The goal of the campaign is to raise enough money to finance the production of the rest of the story, which is fully voiced and works on a variety of platforms. The production began when Milan Kazarka the creator of the Invisible Apartment visual novel series met with Stan Kuhn who’s been creating virtual and augmented reality products for an assortment of clients. Angels & Demigods was a story which Milan had in store for years, waiting for the right platform to release it on. Stan had the software platform ready to create a new visual novel engine that would bring the genre into VR. The plan was not to reinvent the genre in 3D, but rather to use the best of the principles from making traditional visual novel games, keep the art number one priority and work around the fact that high resolution illustrations are better than 3D textures. We managed to create an immersive experience by carefully working with high-resolution illustrations rather than 3D models. This focus on art-style, the atmosphere makes the experience so authentic and the game so unique and fit for VR. Unlike many current VR games we designed Angels & Demigods around the idea of storytelling in VR, so it’s not just straight up port of existing game mechanics. It’s a unique experience. We work with some great artists and musicians - Henrique “Kite” Xavier who has worked on the Invisible Apartment series, Roly Porter who’s been recognized by Rolling Stone as a musician you should know, Sebastian Bach combining classical and electronic music and voice actors like Sally Feng and JB Coleman. Angels & Demigods is a tribute to both SciFi and anime. It’s a manifestation of ideas collected over the course of many years. - “Angels & Demigods is a story and a set of ideas I had on my mind and on paper in my drawer for a long time waiting for the right moment. I’ve been writing down ideas for stories for fifteen years now. I’m a huge fan of sci-fi, anime. My huge inspiration are movies like The Dune, The Fifth Elementand manga like Battle Angel Alita and works by Tsutomu Nihei. I like to imagine worlds far in the future, beings with superpowers and a the environment a cultural mix. I never really wanted to release any of my stories on paper, since I found the book form of publishing quite limiting. I’m a huge fan of comics, though I never embraced the medium myself for my own work. Still, I like to express my ideas visually. Discovering the visual novel medium was a blessing. I realized that I was able to publish a story in an interactive format and that opened new possibilities. My first visual novel was Invisible Apartment, which transformed to a series of four parts over the course of the last years. With Angels & Demigods we’re taking things further. I was blown away by the first prototypes in which we just experimented with putting a few characters and music into a 360° space. As someone who writes interactive fiction I couldn’t imagine a better platform.” - Milan Kazarka - - in the media: https://versions.killscreen.com/new-game-studio-making-visual-novel-vr/ - pre release article on Killscreen http://www.mobilevrdaily.com/coming-soon/angels-and-demigods-preview/ - pre release article on MobileVRDaily Gameplay videos: https://www.youtube.com/watch?v=uPmyrZ50a4c https://www.youtube.com/watch?v=bo-NoYjJB1U https://www.youtube.com/watch?v=ZHSk7DVvq8Y
  17. The White Violin. An instrument that hasn't been finished with a soul. A device that only resonates with certain beings. Join Luna as she finds out the mystery behind the white violin, the people in the castle, and her own self. Download Demo Screenshots: Support us on Kickstarter here! Also on Greenlight Hi everyone. I haven't been very active on Fuwanovel so I hope I didn't make a mistake posting here. Sorry if I did. We released Vision of Aurora Borealis last year and I really want to thank Fuwanovel and Fuwanovel forums for helping us. This year we are trying to create a different kind of visual novel. I hope you guys will enjoy it too.
  18. Story Premise Become Aurelia, a rare winged Sylph of Avalon who makes her living as an information broker in the red light district of Yoru. Despite Aurelia’s job, she prefers to live life as peacefully as possible— unless there’s an adventure involved. In her past lies many exploits, some so old they’re nearly forgotten, and some so fresh she can still feel the chills. But there’s one Aurelia cannot forget. One that has come back to haunt her. In the dark depths of the mythical ruins of Atlantis, Aurelia and her best friend—known as the “Pirate Queen” Pax—searched for both knowledge and treasure. But when Aurelia unleashed something far beyond their realm of comprehension, the two barely managed to escape with their lives. When Pax one day comes crashing through Aurelia’s window, only managing to whisper “...that thing...it’s back”, it’s with a resigned and grim determination that she takes on the task of correcting her mistake from the past. Having to choose between having the world obliterated or attempting to save it at the cost of their own lives, the two gather up an assortment of some of the most dangerous people in Yoru. It’s together with these men that they set off to try and stop the ancient and immensely powerful threat. But how do mortals even begin to stop a power that presides over all creation? How can mere mortals stop the power of Chaos? About the Project Mystic Destinies: Echoes is our second planned game, focusing on the antagonists of MDSOA and a new protagonist. This game is planned to be a dark epic that will explore mature themes. Since we have already reached our main Kickstarter goal for the Deluxe version of MDSOA we are now trying to reach the stretch goal for Echoes. If you like what you see for Echoes please consider helping us out by pledging on our Kickstarter! Mystic Destinies: Serendipity of Aeons is an ongoing otome visual novel that has been in development for over a year. To date, three routes have been released that are over 5+ hours each and completely stand alone as separate games. Due to the large scope of our project, we're running low on funding to finish the last two routes in the way we want to and would also like to add extra features and content to flesh out the game. You can try the first three chapters of each available route on Steam. The Team Gesso - Lead Artist/Graphic Designer Xelestial - Leader/Scriptwriter/Editor - [Fuwa] Stormvalkyrie - Lead Creative Writer/Scriptwriter - [Fuwa] Social Media You can find us at: Website || Tumblr || Twitter || Facebook || Patreon Support us on Kickstarter here! If you're interested MDSOA, you can find it here!
  19. A Sun Of Salt Kickstarter / Greenlight A character-centric, horror/romance game made in RPG Maker MV that draws inspiration from Persona 4, Saya No Uta, and To The Moon. - - - - - - - You are captain of a 4 man ship out on a year-long mission. Unbeknownst to your crew and the rest of humanity, the mission acts as the first test of a new technology that will allow you access to your crews thoughts as they sleep. How you use this information, if you use it at all, is up to you. What would you do if you knew the every thought of those around you? - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FEATURES - Live life among crew-mates who have relationships, thoughts, and lives of their own that you'll grow to understand as you become friends, rivals, lovers, and enemies. Experience passion and despair in the 4+ endings and branching dialogue. Learn what people truly think with the ability to see the deepest secrets and most revealing thoughts of those around you Solve social puzzles. Use your hidden knowledge of each character's mind to resolve problems and help the crew, manipulate and control OR ignore temptation and follow your heart. A Sun of Salt will launch early to mid 2017 for $5.
  20. “...A world is supported by four things...the learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these are as nothing without a ruler who knows the art of ruling.” - Frank Herbert When your brother, the King, is killed in an ongoing war with the neighboring country of Tawar, you are named next in line for the throne. No one said wearing a crown would be easy, however. It will take all of your charm, cunning, and strength as a ruler to keep it. There is also the small matter of your suitors... ... An elegant former tutor who seems a little too determined to hold you at arms length, a tempestuous lord whose bid for your hand could decide the fate of the kingdom, and even a surprisingly witty ambassador from the very country you are at war with... Settle the conflict in your kingdom and decide who - if anyone - will be at your side when it ends. Play the official Queen's Crown demo HERE. If you enjoy it, please consider supporting us on Kickstarter and give us an upvote on Steam Greenlight! Nameable, customizable protagonist whose personality is determined completely by you! A stat-building system made up of 3 different stats: Intelligence, Strength, and Charisma Opportunities to build stats manually as well as in casual conversation for heightened role-playing potential! 4 romanceable characters with routes that branch heavily depending on your choices, plus a mini route for any yuri fans! About 30 different endings An estimated 200,000 words of content World-building out the wazoo! Agashi - Project Lead, Creator, and Writer Nero279 - Sprite Artist Saitoki1582 - Secondary Sprite Artist Harliqueen - Graphic Designer ShojiAmasawa - Logo Designer LadyofGatsby - GUI Artist Lady_Luck94 - Character Concept Artist Noyemi K - Composer Barzini - PR and Marketing Atomic-Invasion - Promotional Artist Bonesy - Programmer UPDATED - 09/06/16 DEMO COMPLETE! Only 5 days left in our Kickstarter campaign, and then we'll hit the ground running! If you'd like to follow our progress more closely, we are on Facebook, Twitter, and Tumblr! Thanks all!
  21. A BL Visual Novel ☩ DOWNLOAD THE GAME! ☩ Additional Links: Visit our Tumblr! Visit our Twitter! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Genre: Fantasy, Romance, Adventure Rating: 16+ [General Version], 18+ [Full Version] Progress: Demo = 100% complete, Full Game = ~7% complete ・ 125,000 words (~15 hours playing time!) ・ 3 different (romance) routes ・ 6 different endings ・ 23 original CGs ・ A 13-track OST ・ 1080x720 HD resolution ・ An experience of adventure, mystery, and trials We're Argent Games, a small (2-person!) indie dev team from Bloomington, Indiana. Today we'd like to present to you our first project: Requiescence. Requiescence follows the story of Kymil, a young mage who sets out on an adventure to discover the mystery behind his uncle's death. Along his journey through an arcane, mysterious cathedral, Kymil meets a number of powerful friends - and enemies. The game is also a BL (boy's love) game, which means both the main character and the love interests are male. Inspired by the famous Nitro+CHiRAL games, Requiescence aims to present a spiraling story and intriguing characters along with engaging romance routes, all entwining to form a rich experience. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's been a year of hard travel, but finally, the young mage Kymil arrives at his destination. He's a Cyromancer - a spellcaster who wields the power of ice to smite down his enemies. Kymil learned how to harness his power thanks to his uncle, a well-renowned adventurer who hunted down treasure on every corner of the continent. But his uncle was murdered in his home by an unknown assailant, and Kymil is driven to uncover the mystery behind his death. The only clue he has is an unfinished entry in his uncle's notes about a mysterious cathedral in the middle of the sprawling Dead Plains... When he arrives at the cathedral, Kymil has no idea what he's searching for or where to go. But something in him presses him forward, and he's determined to figure out the cathedral's secrets, no matter how dire the cost. Along the way, he meets a host of powerful - and dangerous - explorers. Will you find room for romance as the world you know crumbles around you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks for reading! ☩
  22. Bunka no Kenkyū - Revival of Queen Leyak - Hey everyone, DEVGRU-P back again! After the success of Panzermadels, we wanted to reinvest the money we made into the OELVN community and help get more games made from small teams! One of the groups we have been working with has their game on Kickstarter right now! It's a horror-drama visual novel about an ancient curse and the hunt for the Necronomicon in the jungles of Bali! The team behind the game is based in Indonesia, so we were really excited to help them with this, since it's moving away from the typical 'high school in Japan' setting. Take a look and tell them what you think! (Full disclosure to be transparent about our relationship to the other dev team, we used our money from Panzermadels to help partially fund this game for them, and as such get a small royalty on sales made once it's done). Bunka no Kenkyū -Revival of Queen Leyak- BnK is a thriller-drama visual novel with spices of romance and the supernatural. The story is set in Bali, an exotic island where technology, tradition, and supernatural horrors all lurk under the guise of a modern paradise. The protagonist, Tetsuo Kobayashi is the son of Kyoto University’s leading historian. With his friends in the Culture Research Club, they stumble upon an ancient curse, and are drawn into an international hunt for Queen Leyak’s Necronomicon. With, multiple endings in this visual novel, you can build a relationship with girls such as, Ida Ayu, a native of Bali, and reveal the hidden secrets of the Necronomicon. Or reconnect with your childhood friend, Kyoko Nakamura, and her dark past. Check it out on Kickstarter! And ask us any questions here and we'll do our best to answer them!
  23. I am in a library. That's good. My name is Ordell Harrison and I am good at libraries. I'm not very good at anything else. Talk to me - kickstarter campaign About the story we want to tell: Due to a recent tragedy in Ordell's life he fell to the "emotional bottom" and he needs help, your help! It's up to you to help him on his journey through life and maybe even find the love of his love. Or maybe not. Main characters: Evan Park Evan is the librarian.He is one of Ordell’s only friends in town. He’s mostly really nice, and everyone likes him, but even Evan has his secrets… Jasmin Rosales Jasmin is a bartender at the Lucky Lounge. Some people would say she’s pretty shy, but mostly she’s just really exhausted. She works a lot. So you better be interesting if you want her to spend any of her precious time talking to you. Summer Holiday Summer is an event planner. Fun and bubbly, her fun demeanor usually makes people forget that Summer is one of the most ambitious driven people out there, despite her complicated past. Liberty Lee Liberty is a PhD candidate in physics. She’s kind of shy and very career driven, but super smart and hilarious, just when she’s not studying. Alayna Lott Alayna is a park warden. She’s a current biology student and she spends her free-time lobbying for endangered species, trying to get people to clean after themselves instead of littering, hanging out with Evan and defying expectations. Side characters: Sylvian Sylvian is Ordell's best friend. Ordell's a bit jealous of him, because he seems to have his life completely together. But Syl really worries about him... Rhiannon Rhiannon used to be an important person in Ordell's life, before everything went to hell. She doesn't like him at all, but it's not like she speaks to him, so he can't ask her why Key game features: • Over 85k words of interactive fiction. The game can be completed in one sitting, but can also be saved for your convenience. One full playthrough should take anything from 2 up to 4 hours • • Nearly 600 unique encounters. Different encounters will be available to you depending on the choices that you make • • 20 different outcomes See how your choices have affected Ordell's life • • Extensive cast of characters • • Full HD resolution • • 20+ CG's • Music sneak-peek music Credits: Editor: Dubisek Programming: I.G Writer: L. M. Langley Character artist: fmjaye Background artist: Sigma.pibond Music: Fluffyrobotdog, jimmy changa Gif Screenshots:
  24. Synopsis Willow Bates: a recent college graduate, who works at a small cafe, lives alone in her childhood home. Lonesome and suffocated by the tedium of working at an unfulfilling job, Willow found a quiet joy in otome games. With few friends and a non-existent love life, shes grown attached to the happiness brought by romance novels. We join our heroine as her mundane days are interrupted the morning she stumbles across strikingly handsome, vaguely familiar men. After a second glance, it all becomes clear: her favorite characters are now real. “Be careful what you wish for.” Quick Info Developer: Audilis Platforms: iOS/Android/Windows/Linux/Mac Main Routes: 6 (Alister, Jin, Dimitri, Faust, Milo, Enzo) Expected Release: Summer 207 KickStarter: Go to Campaign Demo: Download Team: See who they are FAQ: View frequently asked questions Links: Website Tumblr Twitter Facebook Progress Demo/Prologue completed. Work on first two routes started. KickStarter fully funded Greenlit on Steam Features 100% ORIGINAL STORY, ARTWORK AND MUSIC! We are making every cutscene, sprite, background and song ourselves in order to provide an immersive world and consistent experience. 30+ CGs! Each route will feature at least five gorgeous custscene images that can be unlocked throughout the story. SIX ROUTES! Each route features a unique experience. Six romanceable character each offer their own personality and flaws that you will need to approach differently. 18 POSSIBLE ENDINGS! With three different endings for each of the six storylines, there is plenty of replay value. Your ending depends on the choices you make, so choose wisely! GAMEPLAY YOUR WAY! Change the main character's name, remove her sprite, adjust text speed and more. Arrange your settings as you wish to enhance your experience. Videos Teaser Gameplay Screenshots Characters Demo Download Tell us what you think! If you like this project and would like to see it succeed, we can definitely use your help. First, consider pledging to our KickStarter! With that funding, we can complete the game to the quality that we want and have a much better chance of meeting our deadlines for rolling out routes. Also, if you have a Steam account, consider voting for us on Steam Greenlight. Every vote counts, and helps us reach a much broader market for Windows, Mac, and Linux users. Finally, if you have any constructive feedback we would **LOVE** to hear it. We are a young company, and your thoughts, criticism, and suggestions are highly valued. Please leave a reply here or contact us directly if you have anything you'd like to share.
  25. Story Serment - Contract with a Devil is a Visual Novel - Dungeon Crawler - Management Simulation hybrid where you play as 1 of the 4 young and beautiful girls who recently died but is brought back to life by a devil (who also happens to be a young and beautiful girl). Though, instead of claiming your ever so cliche human soul, the devil demands a huge sum of money for payment. You also learn of the dreadful fact that you will die again if the payment is not in time. Can you make enough money in time to save your life? Despite the premise sounding as dark as it is, most of the game will actually be light-hearted slice of life events. Vndb link Features - Choose to play as 1 out of 4 main characters (named by players). - All female characters (main and side). - 3D first person perspective dungeon crawler. - JRPG Classic turn-based Active Time Battles (Like Final Fantasy VII). - Fishing, Cooking, Crafting minigames. - Multiple difficulty options so anyone can enjoy the game. - Potential GxG romance. - Capitalism, ho! Characters Lucifer: The devil who revived our protagonist. One of the most powerful beings in the demon world, but that doesn't stop her from acting like a child sometimes. Maria: Lucifer's assistant and also her best friend (though Lucifer doesn't want to admit it). An easygoing fairy who is a bit of an airhead. Ninja: 1 of the 4 MCs. She enjoys freedom and usually just ends up doing whatever she wants without thinking about consequences. Mercenary: 1 of the 4 MCs and the only one in the demo. Usually a rational girl unless money is involved since she loves money as much as her life. Imagine the horror when she find out about the contract Mage: 1 of the 4 MCs. A dependable girl who's both resourceful and responsible. However, she appears to be carrying a secret ... Freelancer: The last of the 4 MCs. She is rather shy and lacks self-confidence, despite being a jack of all trades. Credits Sprite/ CG Artist: Estherfunworld Background/ Sprite Artist: Thai Chau Studio Chibi Artist: Rosuuri (Artist of The Human Reignition Project/ Highway Blossoms) Logo Artist: Atomic Invasion Animal Artist: ScentOfIvy aka RazzWings Composer: Joshua1207 Story writing and programming are done by our own team (NKT Studio). Progress - 12 July 2016 We recently released a short demo, which can be downloaded here. The demo only has Mercenary as the main character and covers the game up to the first week. Playtime is approximately 1 hour. In addition, Serment is currently on Steam Greenlight. Multiple in-game screenshots and a gameplay video (including the battle system) are available on the Greenlight page. We're also running a crowdfunding campaign on Indiegogo. Do support us if you're interested!