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  1. I decided to remake a scene in my hololive fangame Remnancy, so after some grammar fixes and removing placeholder dialogues, here's the final result. https://youtu.be/4MVuOR8UNIM
  2. The Succubus Throne is up for the taking!? The underworld's power balance has been disturbed and the Succubus Queen dethroned. A certain red-haired succubus' actions have spurred the start of the next Succubus Throne tournament, where a new queen will be crowned! Take the role of a Succubus Handler and train them for the challenges ahead. Will you be a merciful mentor and spoil your succubus or do you prefer discipline? Train them in various mini-games ranging from bondage sessions to filthy hand-holding. In this interactive VN, you will be accompanying your succubus throughout this story of ascension. The player will be revealing secrets, meeting unique characters and participating in events while trying to promote the rightful heir. Rosaria: The former Succubus Queen from the Domain of Conjuration, Rosaria recently lost her throne due to some complex negotiations with rival underworld domains. Will this kind-yet-competitive lady restore her position? Mana: Also known as the Lady of Vices, Mana can be cold and ruthless at times. Not much is known about her ulterior motives, but she is known to have many enemies. Will you lead her to victory despite the potential threats? Yani: A powerful beast from the Domain of Power, this brute succubus has one shot of leaving her life sentence from the notorious prison known as the Burning Pit. Will she take the throne, or will she be isolated for life? Charlotte: Hailing from the Domain of Life and Death, Charlotte wishes to take the throne in order to step out from within her parents’ shadows. Can you help her fulfill this wish? Just be warned that she has an unstable personality… But what about the original cast?! Adjacent to the goings-on of the Underworld, you can also check in with the human girls at the Resting Bean Cafe from the first game! The cafe saga will show players what’s been going on in the human world and provide a slice-of-life gameplay experience as opposed to the chaos of the underworld. Sophie, Colette, Cerise and Mira fans rejoice! There are 8 unique paths planned for Project Cappuccino 2. Each succubus and human will have their own story route to experience. Underworld routes will have your chosen character vying for the Succubus Throne, while the human routes will dive into the day-to-day lives of the Project Cappuccino 1 girls. Our main story takes place in the underworld city of Volga, a sprawling realm divided into four separate domains. Each domain is home to a unique variety of demons, with succubi being the most common in the Domain of Conjuration to the South. From flashy nightclubs to the dark and unsettling dungeons that run beneath the city, the story routes will have you exploring every nook and cranny as you seek entry into the tournament. We’ve also gone above and beyond and are featuring fully animated dialogue portraits with all manner of expressions! The majority of our scenes involving characters are designed to be interactive for the player. Pick up some toys and get to work! Your training methods will increase your succubus’ stats and in turn, give them advantages such as higher stamina or the option to charm characters during dialogue. STAT SYSTEM: The succubi in Project Cappuccino 2 have 4 stats that will alter your gameplay experience. Charm: Influences dialogue decisions and will allow players to talk their way through some situations. While each of the stats have the possibility of adding dialogue branch options, charm is the most direct. Endurance: Affects your succubus’ stamina cap for training. More stamina means longer training sessions, and longer training sessions mean more gains from said training. Lust: Your succubus’ lust stat will affect how fast they can achieve climax during some training sessions, thus reducing the time it takes to gain the benefits of training. Higher lust will also lead to them enjoying more niche fetishes that they may not originally be into. Discipline: This fluctuating stat will vary depending on how hard you push your succubus, and can be increased or decreased by giving them unique items. Discipline will provide a multiplier to some training results, the higher it is, the more you stand to benefit from a training session. There are plenty of ways to train and you’re sure to find what works best for you! There are around 40 toys planned for Project Cappuccino 2, with a good chunk of them available in the demo. Toys and new training scenes can be purchased from our resident Minotaur, Labrys, whose sprawling dungeon is doubling as a shop during the infamous Succubus Throne Tournament. Don’t like what the characters are wearing? Change it! The outfit system will allow players to unlock different looks for the characters and apply them to their dialogue portrait. These looks range anywhere from cute, to edgy, and even completely nude! As the Succubus Handler, you’ll be getting to know your partner more and more as time progresses, and the sparks of romance just might ignite! How well do you pay attention to how they think and feel? Just remember that the succubi will want to know more about you, too! Our robust gallery will feature somewhere around 60-100 art pieces upon completion. A good chunk of the artwork comes from community poll art and in-game story scenes and you're sure to find something up your alley. It even has a fetish filtering tag and can display animated cutscenes from the game. We’re really pulling out all the stops. All of the great music is done by Michi! More information on them down below! You can access the Jukebox from the gallery as well. GAME FEATURES Note that this list includes things that haven’t been implemented yet and we are aiming to include in the finished version. Features that haven’t been fully implemented or may be missing in the latest public build are denoted with a “*” 8 Unique Story routes, 4 for the underworld succubi and 4 for the human characters.* Player Customization. Some parts of the player can be customized such as skin tone, genitals and breasts. You can even pick between a human styled tongue and a forked demon tongue! These changes will reflect in scenes where you are visible. Approximately 4-8 hours of game play depending on how often the player stops to jerk.* Toy based NSFW scenes where you can directly interact with characters to raise their stats. Huge variety of mini games to train your succubus, ranging from dating to a stripping rhythm game. Gallery with 60-100 art pieces upon completion, including variants and a music jukebox.* Animated Dialogue Portraits. Free Play Mode - Pick a character, pick a scene and dive right into the sexy parts. Outfit System* GENRE Our game falls into multiple genres, some of which are: Visual Novel Simulation Rhythm Point and Click KINKS We’re aiming to have a little something for everyone in this game, but our players are really into bondage. Here are a few that you can expect. Please note that this list is not fully complete and we’re likely to add more as development continues. BDSM Public Use Monster Fucking Handholding (Disgusting) Slime Lactation Boob Jobs Anal Body Writing Vanis - Vanis does all of the coding and confusing stuff! Doku - Doku does *all* of the drawing! Michi - Michi is the music master! Ivelog - Ivelog is the intern with initiative! Cat - Cat’s the meowster of marketing! Kickstarter! Discord! Patreon! Twitter! I’d like to use this forum to try and get some feedback! Which of these four fine ladies would you like to see take the throne? What do you think about the mini-games and features? Kinks! We have a plethora of them to appeal to different tastes, have any that aren’t listed? Tell me what you think in the comments, I’ll be checking back often! I'll be sure to also keep this updated with the latest news and demo builds. Thanks, Vanis
  3. Hi, I am writing on behalf of my team at Star Maiden Games. Mystic Destinies: Serendipity of Aeons is an urban fantasy romance novel focused on the journey of twenty-year-old Tsubasa Fujimoto from human to legendary sorceress. It's first route scheduled for release in Q1 2016. We have been greenlit on Steam and will also be releasing on mobile devices. Download demo here Story
  4. The plot revolves around a group of classmates who are entangled in a dangerous social game that threatens their friendship, principles, and questions their nature. With one person leaving the game each day, friends are forced to choose between who stays and who’s eliminated while something sinister gathers around them. Visual Novel “306” was inspired by Umineko no Naku Koro ni (written by Ryukishi07). It's been in development since 2016 and we are proud to show the results. A lot of hard work has gone into this game. I hope you all enjoy it. Every asset used in the game was created by this team, minus the majority chunk of the BGM and SFX. Created by: ReDHoddie/レッドフディー Art: Gegi Petriashvili, Marie Mzareulishvili Code: ReDHoddie/レッドフディー, Mari Babakishvili Original Score: Gegi Kirtadze (But most of the game music is placeholder OST from various official franchises) Voice Cast : Levan - Ryan Pratt Achi - Josh Portillo Marie - Sam Slade Pavle - Vincent Fabbri Teona - Loganne Digma Tako - Katie Otten Irakli - Josh Portillo Gvanca - Rebecca Chiara Marano Salome - Shakyra Dunn Miranda - Kelly Greenshield and Jenna Oliver Nino - Mari Chavez Mari - Cat Protano Giga - Mylo Reid Lika - Veronica Laux Natuka - Bella Sapphire and Kelsey Jaffer Veronica - Cat Protano Tatia - Kelly Greenshield and Jenna Oliver We hope you enjoy our game. ARTWORK Levan, one of the main characters, member of Tsubame. Achi, one of the main characters, member of Tsubame. Marie, one of the main characters, member of Tsubame. If anyone is interested to be a beta-tester, please let me know. None of us on the team are native English speakers so if anyone wants to help out, it'd be much appreciated. LINKS https://redhoddie.itch.io/306thesecondlap
  5. My name is Ziczin About me: - I write in many genres, I experiment a lot. More than 4 years of experience. - I consider awareness to be an important part of the process of creating a composition. Those. the performer is obliged to fully understand all the details of the process of creating a track, since in most cases, this is exactly what is the key to high-quality sound design. Work process: - Make the most detailed TK. Be prepared to write a little more, maybe I'll ask about the project. The quality of the composition depends on the fullness of the TK. - Indicate in advance whether the track is being written for a specific scene or will be used many times, whether this track will characterize a character, root, location, or should simply accompany the mood. It is important. - As a reference (mastering | post-processing) I can request a couple of finished tracks. It is important that the tracks have the same audible volume and are not altered by the engine sequencer (or altered equally). - Edits are accepted only from one person. - Edits must be specific, i.e. phrases like "This is not the mood here" will not be quoted. - The price may depend on the complexity and duration of the composition, as well as on the number of renders sent. Examples of my tracks on SoundCloud: - Plays (Free use) - Experiments - Old tracks - Once upon a time for a short story (Free use) - About~trailer tracks - Tracks for the visual novel "Amalgamms" - Tracks for the visual novel "Golden Leaves" - Tracks for the "Splitlands" Competitive Novel (10th out of 136 by the "Audio" criterion) - Tracks for Anivisual Jam3 Novel "Singularity of Hearts" - Tracks for the modification of Katawa Shoujo: Letters to Venus You can contact me in VK - https://vk.com/ziczin Or by discord - Зишка#7806 Or by mail - [email protected] Well you get the idea/
  6. Super/Human Identity is a dark superhero origin story RPG/visual novel hybrid featuring complex companion group dynamics, romances, action, tough choices and vast variability. Me and my wife have been working on this game for more than a year now, and would love if you checked out the demo on Itch.io and gave us your thoughts. Anything you could do to help us spread awareness of our Kickstarter would also be greatly appreciated. Genre: Dark Superhero Drama Platforms: Demo available on Steam and Itch.io for Windows and MacOS. Release: Oct 2021 Website: www.rockarolegames.com Twitter: @RockARoleGames Facebook Indiedb Warning: This game contains mature themes, including violence, strong language, use of alcohol, and optional consensual sexual content. Available on Kickstarter now! ABOUT In Super/Human Identity, you wake up with superpowers in an unfamiliar facility, the designation “Subject 5" your only clue to a former life you have no memory of. On the run, fighting for your life, you join up with Subjects 1-4. Together, you must cross a ruined city to get to safety and find answers. Beset by an external threat as well as internal conflict, you have to navigate alarming revelations and difficult choices, before finding your freedom. The choices you make as Subject 5 will have a significant impact on your experience. They will – directly or indirectly – affect your companions' attitudes, identities, and relationships with each other, making for major differences in the group dynamics form one playthrough to the next. Any two characters can end up as friends or bitter enemies, and no one is safe from death. Super/Human Identity also allows you to play as the character you want to play. Plenty of dialogue choices means that Subject 5 only says what you want them to say, without being forced to act a certain way. Your control extends to your physical appearance, with two different avatars to choose from, and your pronoun, with three options. As a queer studio, it is also important for us to be inclusive to the LGBTQIA+ community, and try to ensure that no matter who you are, you will be able to play a character who is like you. One aspect of this is our six romances, with both male and female love interests who are available for all genders, and a choice of whether to turn the relationship sexual or not. KEY FEATURES • Choose your avatar, pronoun and name as you develop your main character into who you want them to be with nuanced choices. • Influence each of your companions' fates. Will they live or die? Who will they become if they survive? • Experience different group dynamics as a consequence of your choices. Any two characters can be friends or bitter enemies. • Romance one of 6 different characters – 3 male and 3 female – available for all genders. • Think fast and use your telekinetic powers on the environment to defeat enemies. Choose between 4 difficulty settings ranging from Narrative to Superhuman. • 7+ hours long, highly interactive, narrative gameplay. One story with vast variability. • Stylized, cel-shaded characters and backgrounds, with gorgeous painted CG artworks illustrating key story moments. • Epic, emotional, soundtrack from composer Edwin Montgomery (Warhammer 40,000: Regicide, Wasteland Remastered, Ghost In The Shell, Neverwinter). CHARACTERS CGs
  7. Hi! I would like to introduce our indie game : The Horizon of Stars. The Horizon of the Stars is (Live2D) Visual novel game that is combined with shooting game. In a world where they can use the supernatural powers, high school students get into incident. Decades ago, mankind had found the new materials that can yield human to use supernatural powers. Only selected inborn children can use the powers, and they mostly choose to enter the military academy. The protagonist Eugene was only ordinary military school student, but he inevitably joins the military when the war begins. However, he encounters unexpected truth from the incidents.. *More synopsis & features beneath! Horizon of the Stars is visual novel and text adventure game. Here, we introduce you our characteristics. 1. Live2D. Every character in our game stays alive in the screen. They can blink their eyes, or smile, or breathe. Through using this technique, we are making our visual contents more animate. These moving is not made by video editing, but is by Live2D technology. 2. Shooting. Throughout The Horizon of Stars, Each character has to face the battle, to find their hidden secrets or, simply, to survive. Our game is turn-based shooting game. Player has attack & defense turns. 3. Text Adventure. Story flows only when you can find the clues from the scene. Through clicking the objects and talking to the people in the background, you can continue the investigation and find the clues from the scenes. keep your suspicion, never let your guard down! You are the one who can help main characters to figure out their ways. 4. Miscellaneous. There are the moments you have to decide whether to fight against the enemies, or run away. At the battle, your game control decides characters' battle skills and their fates. Enjoy other various game systems! Synopsis The protagonist Eugene enters the military academy with his supernatural power 'Guard'. However, nowadays he frequently has nightmare about his childhood. While the students in Military Academy still attend the classes, unexpected raid by giant gimmicks attacks the school. Although Eugene and his friends do not know what's going on, he has to fight against. While Eugene participates in the war, he even finds suspicious points on his close people.. Why does he have nightmare? what is the secrets that lies beyond the future? About Background Decades ago, mankind found the materials that they have not seen previously. While all the scholars have been vigorously discussed about materials, a great number of newborn babies were reported for their abnormalities: making jewel-like materials in their hands. Researchers managed meticulous examination on the babies. Researchers soon found out when they merge two materials, selected people can execute the supernatural powers. They called it ‘birthstone’. From that discovery, mankind have established a great development in every field, especially in science, and military. About Birthstone Only 0.1 percents of people born with the birthstone. Children who has their inborn talents are sent to organizations to educate their supernatural powers, and refine their birthstones. Through using their stones as media, they can execute supernatural powers. Supernaturals are divided into three categories: Attackers, Guardians, Amplifiers. The form of weapon is limitless, from swords to the dual wield pistons. They usually hold their stones in the form of accessories, and transform it to weapon when it’s necessary. However, battle planes can only be operated by inserting their stones. Military Academy Only top 0.1 percent inborn talent children enter National Military Academy. Eugene belongs to this school. Student usually joins the military right after the graduation. Relations Between Countries Heden (where Eugene belongs) and Sira have long history of the war. Nowadays, they have built the convivial relationship in various ways. However, when the ambassador was assassinated by the other, they quickly changed into combative relations. This incident influenced the relationships in extremely negative ways, that now they are about to raise the war. The Horizon of Three Seconds Enormous beam of light that covered the sky a decade ago. No one knows the exact reason for this phenomenon. *All these screenshots appear as real CG in gameplay. (live2d supported) *More screenshots available in our homepage : (www.thehorizonofstars.com) I feel very fortunate to share our project in this forum site. Please check our Kickstarter if you are interested in our game. Thank you so much!
  8. Three kingdoms: Conussia Social Media and Links ~~~~~~~~~~~~~~~~~~~~~~~~ Patreon - https://www.patreon.com/kamti Steam - https://store.steampowered.com/app/1285560 Facebook - https://www.facebook.com/Three-kingdoms-storyConussia-114401520267715 Twitter - https://twitter.com/kamtinew ~~~~~~~~~~~~~~~~~~~~~~~~~ Demo download https://uploadhaven.com/download/8c64d6cbc5f290cbf0b25a5f98491099 https://racaty.com/mjxvv9v5h6rz https://mega.nz/#!OclVVDZT!gWtrCqOvYGWX3K6_20R68DztpeLYzaliUgr9QYhVOyI https://workupload.com/file/qAMqrGbE https://nopy.to/k0m9Zl0G/Three_kingdoms_story_Conussia-v103-linuxtar.bz2 ~~~~~~~~~~~~~~~~~~~~~~~~~~ "Three kingdoms story: Conussia" is a story about the Hero, who appeared to become involved in to the under-the-carpet battles of Conussia kingdom. King is disappeared, Princess has to become a Queen, but it seems that won't happen. Army and sorcerers have been destroyed, priests and nobles claim to be better rulers, than the Princess. And all of them are in a real danger, as the Forces of Darkness continuously attack the Castle. 18+ game with sex content and a good story. The game has elements of RPG and visual novel. Difficult to survive. The Castle, where the action proceeds, is frequently attacked by Dark forces - means you have to be sure the defenders can protect the Castle. Intrigues. Characters make an alliance against each other, you'll have to support somebody or even betray... Spirit of desperation — there are no easy solutions. You'll have to choose between the bad and very bad. Broad variety. Plot is revealed by fulfilling or not fulfilling of 13 different tasks. There are more, than 10 endings in the game. Story. Each character in the game has his own story. Try to get to know them better. Craft. There is an inventory and craft system. Make magic scrolls in order to reach your goals.
  9. This is currently in Early Access on Steam, and is up and running, although I am currently updating it with the new gender selection (which hasn't been uploaded yet). Taking place on the second day of your holiday, you arrive in the hotel restaurant nursing a nasty headache, which is not helped by the presence of your nemesis - the megalomaniacal, kleptomaniac and cake mix loving Grendel Jinx. Whilst waiting for breakfast to be served, you start reminiscing about how you both met. Inevitably, the conversation veers onto a period in which your budding "friendship" was nearly permanently severed. Suffering a string of defeats by the handle of Grendel following by an unauthorised beating by her bodyguards, you spend your time in hospital realising that there must be a mole in The Phoenix Custodians, and you set your secretary onto the task of finding out who it is. Meanwhile, Grendel gets news that her bodyguards have been killed, and with all evidence pointing to you, she sets out for revenge.
  10. Hi everyone! After 3 and a half years, a failed kickstarter campaign, and a recent steam ban (https://kotaku.com/visual-novel-sets-out-to-buck-trends-by-being-less-sexu-1840002895) we are finally launching the first entry of our ambitious Crime Opera series! See our itch.io page here: https://crimeoperastudios.itch.io/crime-opera-the-butterfly-effect Please know that all funds will go directly towards helping us create the sequel (which has already been completely written). It's bigger, longer, more intense, and takes place a full nine years later as our main cast reaches early adulthood! Please do not let the steam ban scare you away, as we are still pegging this at 14+.
  11. Watch the Trailer! >Support us today on Kickstarter!< We’ve always wanted to make a visual novel with an emphasis in hand-holding. In Do Not Love - Violators Will Be Shot, you play as an intimus - someone who sells illegal intimacy inside a city-wide quarantine zone. In a place where skin contact means death, all your choices define whether you perish, survive or maybe... Even find love. Please consider helping us raise funds to build the full version of Do Not Love - Violators Will Be Shot! Demo download links: Windows | Mac | Linux Demo also available on Itch.io! Ten years ago, six children in Manila are found dead from a gruesome disease. The pathogen, named instantaneous Nex Aneurysma, or iNA(def: 'Mother') for short, is a contagion found to be fatal, undetectable, and transferable only via human touch. After this discovery, the capital city of Manila is shut off from the world and Republic Act 51001 is passed. 'An act establishing the quarantine of the city of Manila, and the forbidding of skin contact between all citizens preventing further transmission of the iNA disease, to be enforced with whatever means necessary.' No intimacy. No physical connection. Violators shot on sight. Ten years have passed, and twenty-one year old Jericho survives by being an intimus - someone who sells human touch inside the Neo-Manilan walls. Though the crime is considered punishable by death, both police and citizens have come to accept him and intimi as part of "normal" life. Until one day, a new chief inspector comes into power, who’s determined to rid the streets of intimus once and for all. Now Jericho, hunted and starving, is faced with numerous decisions. Choices that will dictate whether he lives, dies... Or maybe, even find something he thought impossible in Neo-Manila - love. Once a former mercenary, Jericho now survives in Neo-Manila by being an intimus - someone who sells illegal hand-holding. However, when the new chief inspector declared the intimi public enemy no. 1, he finds himself hunted and starved in his own grounds. Help Jericho fight for his survival, and unravel the reason why he fights so hard to begin with. Carmen has been with Jericho since before the 'incident' began. From being mercenaries, to selling intimacy as intimus, it made logical sense to keep the winning formula together. Until one day, an offer too good to pass up lands on her lap. But they only want her... A heiress to old money, Mai has never known a life of hollowness and cold. In the world's largest quarantine zone, she lives in the lap of luxury, never needing to work nor want for anything. What else could she possibly desire? Reina is just an ordinary high-school girl. She follows all the school rules, observes the law to the letter, and does what she is told. She's just an ordinary high-school girl. Rising to replace the deceased Chief Inspector, Annabelle comes to power with one goal in mind - rid the streets of Neo-Manila from intimi once for all. Efficient, cunning, and merciless, it seems her goal is coming to fruition. She will take whatever lengths to achieve the peace in her city. --- Hi guys! Chaironiichan here. I wasn't sure how to update my previous post, so I'm not sure if I'm following the rules correctly If I'm not, I hope the mods could point me to the right way on how to go about things. Anyway, I just wanted to update the kind people of Fuwanovel who supported us before, that our project is now Live on Kickstarter! Woo-hoo! Get your own copy of DNL when the full game comes out, along with goodies like early access, the official artbook and OST, and even your own custom character! By pledging to our Kickstarter campaign, you can help us focus on this project full time while working on a living wage. The crowdfunding lasts until September 19, 12mn UTC, and certain tiers are limited! Come check us out and see what the people are calling, "the visual novel with the best hand-holding"! Support us today on Kickstarter!
  12. The last in the current series. What was originally a different, but enjoyable holiday soon takes a turn for the worse as your tourist guide falls ill; Grendel, still refusing to unveil her secrets, takes out her frustrations on the local pet population and you find that Misericordia is on your tail seeking revenge for all the perceived injustices that you've done to her. Will you be able to make it back to America in one piece ? Your last day has arrived. Current in Early Access on Steam, it won't be released until the end of next year (lots of backgrounds to do), but it is up and running
  13. Hi all, So I made some YouTube content, a ‘’visual light novel’’ however I noticed nobody is doing this (as far as my research goes, or at least in English - correct me if I am wrong). Shadows on the Azure – [action fantasy adventure genre] Two siblings from royal blood who adventure into an ancient land where a civilization has been eradicated after they served their gods – Leviathans - for an unknown period. Anyways I was wondering if people like it, just be as harsh as you possibly can I try to improve the content by adding more pictures of the characters, better voice acting (yes this is my voice – And yes also the girl is acted by yours truly (freakin tough to do)) and especially better writing. Progress JUL 2019: - Some of the art I can’t make more complex (background) as otherwise it takes too long to make a video, but I do tend to improve each drawing in the same amount of time so quality would slowly improve. - Working on part 3 outline already written and drawings halfway through Your expertise and opinion is highly welcomed! If you know anyone else doing something like this please link their content, I want to learn from it and check it out. If you are inspired to do something similar be my guest! sounds really cool! Questions welcome as well.
  14. Hello! ^^ I love otome games >w< and here I shared the last otome I made with my team at our studio: www.visuki.com Who we are? We are two people that create games with stories that can not only focus on romance, but also leave warm messages. We want you to be able to have more than just a love story. We want you to be able to identify yourself with a main character that, even in adversity, manage to find a way to push forward. We started as an option for the spanish community to have more otome games in that language. But now we translated our games to english so more people can be able to play them! We value and greatly appreciate the support of our followers! T//T So we do frequently events with interactive activities on our social media to have fun with the characters! For 2 years we were working on our first episodic visual novel! We create a superhero love story <3: About the story: Ayaka is 21 years old and very self-conscious about her scarred body. She reinvents herself as "Nina": a stylish and successful girl, with great influence in social media. She finally gathers courage to start university with her new identify, believing she will be able to have a normal life this way. But she meets a team of boys that also wear masks to hide their identities, but with a sightly different purpose... Tráiler Play it on: Android: https://play.google.com/store/apps/deta ... vD7lXOJwpo iOS: https://itunes.apple.com/us/app/lovely- ... f4qH6c9zoo Some important info: - The game is episodic ^^ We are trying to release each chapter every two months. And we hope we can make it faster >///<! - The game is totally FREE! You can play it and win, totally free. We have a little store there for those who want to support us or want to have some facilities with the character. But you can have it also playing n_n - The game include a mini game! - You can play ALL the routes at the same time. It have a lot of slots to save your game and organice your routes. - Each chapter have special images to unblock. If you like the game, we invite you to join our social media to get all the lasted news and to join the frequently activities we do there ^^ And thank you so much for the +18.000 downloads until now T//T! <3 *.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-* > Web: www.visuki.com > Twitter: www.twitter.com/visuki_otomes > Instagram: www.instagram.com/visuki_otomes > Youtube: https://www.youtube.com/visukiotomes > Wattpad: https://www.wattpad.com/user/VisukiOtomes > Twitter (English): https://twitter.com/visuki_english *.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-* Most of them are in spanish, but we have an english Twitter too <3 As I told, we started for the spanish community so thats why most of our content is in that language. But now that all our games are in english we are trying to be more active in english too!^^ We are only two people in VISUKI and we do everything >///< so sometimes it's a little hard to get everything in all the languages, but we will do our best! >w</ I hope you like the game and I would love to hear your feedback <3 ^^
  15. Play the Demo Here || Discord || Twitter Fifteen years ago, a fatal and near untraceable disease was discovered with the deaths of six children in Manila. After finding out that the disease is only transferable through skin contact, the city is shut off from the world, until a cure could be found. Now in present day, twenty-three year old Jericho survives by being an intimus - someone who sells human touch inside the walls of the Neo-Manila QZ. Though the crime is considered punishable by death, both police and citizens have come to accept them as part of "normal" life. That is, until a new chief inspector is put into position, who’s determined to rid the streets of intimus once and for all. Now Jericho, deprived of clients, is starving. And the decisions he will make will determine if he dies by the end of the day, continue being a survivor... Or maybe, show him something that's thought impossible in Neo-Manila : love. Features Demo is now available! 28k Words Est. playtime : 30m - 2hr, depending on level of completionist 10 Bad Endings, 3 Good Endings Can you find the secret easter egg ending? Genre dystopia, romance, action Rating Teen Characters Screenshots About Us Writer/Programmer/Director: Chaironiichan Character Design: JodTheCod Promotional Art: Hooleeyah Music: Chan Walrus, Mattesar, Geoff Harvey and Chris Martyn (purple-planet.com), Eric Matyas (soundimage.org) We'd really appreciate any feedback you could provide. If you have the free time... 1. Did you like the story? Disliked it? 2. Favorite route/part? Least favorite? 3. Did you find the secret easter egg ending? Thanks for checking our project out!
  16. DEMO https://basileusgames.itch.io/romance-of-raskya PREMISE The city of Dagara is burning. For years the rapacious legions of Raskya killed and looted their way across the land, seeking glory and the addition of new territory to their empire in the south. At last the war seemed to be over, with Dagara conquered and made into a Raskyan province. In truth, it was only the setup for the second and final climax of bloodshed. A traitorous Raskyan general has seized the city and plans to use it and its population as his shield to draw his rival into a final battle against him. That rival and his thousands of bloodthirsty legionaries wait outside the city walls, hammering them with siege engines and delightfully counting the days until they can kill and enslave everyone inside, citizen and soldier alike. Amidst all this, two lovers seek to reunite. A soldier outside the walls knows his beloved is held hostage within, and that if his side wins she will die horribly in the massacre that will surely follow. He seeks to save her above all else, even working to undermine his own side to increase her chances of survival. Within the city, she receives coded messages from him, as they coordinate a plan to reunite and escape from the bloodshed together. Viewing the siege from the changing perspective of both lovers, make decisions that will affect the outcome of the war, and whether or not you will have a future together. Or whether you can even survive. CHARACTERS SCREENSHOTS FEATURES A dark and erotic story in a war-torn world where you must fight for your happiness Set in a fictional history based on the ancient Mediterranean world Switching viewpoints between two protagonists Multiple branching paths and endings CGs highlighting the most dramatic moments of cruel violence and sensual romance (Note: The final game contains nudity, but the demo does not) PROGRESS Script - 100% Sprites - 100% BGs- 100% CGs - 70% Music - 55% GUI - 55% Coding - 70% Updated: 09/19/2019 ABOUT US We are Basileus, and we want to inspire you the way we've been inspired over the years by our favorite stories. Essentially, we're a group of history, anime and video game nerds with a desire to create stories with a historical flavor and an erotic edge. We've got big plans for future games set in the universe of Romance of Raskya and beyond, but it all starts here with the Raskya team: Basileus Jay- Writer, director, coder Email Basileus Doug- Producer, web design Email | Twitter Zachary Pontzer- Music and sound Twitter Morinoir- Character art Email | DeviantArt Stephanie Hess- CG Art Henry Ou- Background art DeviantArt LINKS Website: https://www.basileusgames.com/ Patreon: https://www.patreon.com/basileusgames Twitter: https://twitter.com/BasileusGames Facebook: https://www.facebook.com/romanceofraskya/
  17. An arrogant mage girl summons a powerful spirit to be her servant. He fights back in a duel, using powerful magic spells. Will he defeat the girl and keep his freedom, or will she overwhelm him? ------------------------------------------------------------ Magebuster: Amorous Augury is a visual novel and RPG hybrid, centering around a multi-stage boss fight against Sophia the mage. She changes her tactics time-and-again in an attempt to enslave you, so bring your best spell-slinging ability! Winning or losing will lead to one of six different endings, each involving erotic content. Each line of script has been meticulously animated to arouse, with plenty of variation in character expressions and scene progression. The game also features original music composed in a unique style, featuring classical instruments like harpsichord alongside upbeat symphonic rock. And the cherry on top is full English voice acting performed by Belgerum and Silkymilk, bringing the characters to life and adding further depth to the plot. Get ready to bust that mage and win your freedom! ------------------------------------------------------------ Play the game now! https://store.steampowered.com/app/956600/
  18. Salangan Games team presents you our project - Zeliria Sanctuary visual novel. Rating: 18+ A colorful and dynamic adult story about the adventures of special forces soldier Maxx in the mysterious world of Zeliria. Our visual novel combines fantasy, drama, romance, humor, thriller, and, of course, beautiful girls and fluffy (not)humster. We offer you: 25+ hours of gameplay 100+ CGs 30+ realistic backgrounds 15 endings Multiplatform Piles of additional materials: Bestiary, Pantheon of Zeliria, History of the World, etc You can learn more and try our demo here You can support us on Indigogo
  19. KICKSTARTER https://www.kickstarter.com/projects/1406521641/bios-ex-a-psychological-visual-novel-game DEMO https://gogen-soft.itch.io/bios-ex-visual-novel When Eiza Gaido wakes up on the cold floor of a jail cell, his mind is completely blank. He remembers only two things: His name and that he’s not a terrorist. However, the government seems to think the opposite; they accuse him of a bombing attack to the local university of his hometown. The journals, the media, the police officers…everyone blames it on him. It’s a death sentence. But only if Ori Asylum will declare he was mentally stable at the moment of the attack, it seems there have been objections that have saved him from the grim reaper. To determine his psychological conditions, he’s sent to the psychiatric hospital in Sapporo; there, he finds himself trapped in an unsettling, suffocating reality that makes him doubt the truth of what he’s been told until then. Between mixed memories and unexplainable events, he meets three girls who’ll change his life: Innocent Shizune and her mysterious sketchbook, the alluring vice-director Nao and Supra with her sad eyes If Eiza wants to break free from his cage, he has no other choice than investigate and discover the truth about who he is and what he has done MUSIC To give a better feel old style we decided to use the YM-2608 sound chip (used for many pc-98 games like Yu-No) and some tracks accompanied by MIDI 90s Gameplay and INFO It’s a medium-length novel where the player can interact with the main characters and take crucial decisions that will shape the course of the story. The choices will mostly revolve around the type of attitude the player can assume in response to the characters they’re interacting with, and to the different mysteries they’re bound to encounter and deal with. There are two different routes per possibile love interest, a good ending and 2 bad ending, for a total of six routes. Once it will be reached the goal of 8500$, there will be the opportunity of playing the game from Supra’s perspective. There could be scenes classified as “ecchi”, but nothing explicit. CHARACTERS When Eiza wakes up in jail, he remembers only two things: His name and the fact that he’s not a terrorist, not matter what the government says. He dreams of flames and people screaming, but his instinct tells him he’s missing a piece of the puzzle; there must be more, another explanation. He knows he’s not a terrorist, but the world seems to think the opposite. If only he could remember… Nao’s the seductive vice-director of Ori Asylum. She moves like a queen between the peasants, her tone and words are aimed to please, tantalize and manipulate. Her sparkly eyes know more of what she lets surface, her taunting smirk is a dangerous provocation. She has one priority and it’s herself, she would do anything to protect what’s hers and obtain what she desires. Nao likes to play with people and uses it to her own advantage. She makes use of her power and influence to control the Asylum, even if she despises it and its guests Supra is one of the nurses at Ori Asylum. The woman hides every emotion and thought behind a cold mask of indifference or exasperation; she has a detached attitude and sharp tongue that make it difficult for others to approach her. However, when she’s treating her patients, or when she lowers her guard, a caring fondness emerges and gives the hints of a gentle heart. Supra rarely loses her temper, managing to keep under control both herself and the situation at hand. She’s the main responsible of the patients affected by dementia and other patiens like Shizune Shizune is a shy girl, patient of the Ori Asylum, who seems to have often her head in the clouds; she’s easily frightened and intimidated, but this is not going to stop her curiosity and gentle heart. Her kind smile is a balsam for the soul and, even if she speaks cryptically, a fond sweetness always lies in her tone. Her innocence and naivety resemble the one of a child, but that’s not a reason to underestimate her bravery or passion. Shizune likes walking in the garden or resting under a tree, with her precious sketchbook in her hands; she seems very protective of her drawings and never leaves it around CONTACT https://www.facebook.com/Gogensoft/ https://www.patreon.com/GogenSoft https://twitter.com/GogenSoft
  20. Hello everyone! We have recently launched our Kickstarter campaign for the first entry in our Crime Opera series! Kickstarter Page Here We would love for you all to check us out!
  21. Our Kickstarter campaign is LIVE! Tumblr | Twitter | Itch.io Fantasy | Royal Court | Stats Raising Royal Alchemist is a stats-raising Otome | BL RPG in a high-fantasy royal court setting. Keep the main characters alive through the story while improving their skills and craft various items, fulfill quests and advance the country’s development. The King was murdered. The assassins have not been found. And the threat of rebellion hangs over the land. With the succession thrown open and none of the three Royal Princes ready to take the throne, the King’s brother has assumed the Regency. Hoping to protect the nation and its people and help the rightful heir to the throne, the Regent has sought the help from the High Council, a neutral and influential faction of powerful magicians. The delegate it has sent, however, isn’t someone the Eskian aristocracy prefers, for more reasons than it seems. You are the scion of the ancient Rosenkreuz family, the High Council’s delegate and newly appointed Tutor to the Royal Princes. Can you navigate the maze of Eskian politics and guide the princes on the path of power? Or will you succumb to the murky intrigues of the court, and the ever-present danger of assassins? ♦ Male or female protagonist ♦ 3 dateable characters ♦ 2 stats raising systems ♦ Time management & quest system ♦ 10+ Endings ♦ ...and many deaths Download the Demo on itch.io! Download the Demo on Steam! The following is the progress for the demo. Writing: 100% Quests: 100% Sprites: 100% CGs: 80% Programming: 90% Screen Editing: 80% Audio: 90% This project is highly inspired by survival stats raiser such as Long Live The Queen or Princess Maker >w< Which means you will have to raise yours and your bachelor's stats and keep them alive! (Or try to, anyhow xD) It's been lurking in the background for a while, and it's the first VN I was able to work on with other people! Every feedback / suggestion will be really appreciated! >w< Otherwise here are a few questions for the demo! 1. How did you feel about the characters? Interesting? Likeable? Annoying? xD 2. Which character did you like the most? 3. Was the difficulty alright? Did you die at the end of the demo? 4. Anything you expect, plot-wise and gameplay-wise? 5. Any other comments / questions? Let me know >w<b
  22. Hi, I'm posting on the behalf of team Amaranthine. We are a small indie team of game design students from Scandinavia and we are making a VN/game, Ever End. The game is about two sisters born with psychic powers trying to escape a militarized research organization. Our goal is to make Ever End exciting, stylish and, to some degree, thought-provoking -- exploring existential themes of meaning and purpose. Gameplay The gameplay in Ever End is separated into two types: story and battles sections. The game alternates between the two as the story progresses. Although the two are separate, they function in symbiosis and are dependent on each other. Story sections let the player enjoy the story through the “edgelord” protagonist, End’s eyes. Now and then you’ll get to affect the story by choosing End’s words or actions. Critical confrontations in the story play out as action combat encounters. Here, timing and reacting appropriately with your attacks and dodges is the key to victory. Throughout both systems, End must balance her psyche between her orderly human side and chaotic psychic side to avoid losing herself. Every battle and every choice will drift her towards one side or the other. The state of End’s psyche will then affect both her abilities in battles as well as critical moments in the story. Note: The early alpha is a bare-bones version of these systems and doesn’t include stuff related to the psyche management among other things. Progress Last summer we released our early alpha on itch.io, so you can check that out here if you are interested. The MC defeating one of the bosses with a flashy finisher move. We are currently working on the first chapter of Ever End and have all in all 8 chapters planned. They will each be around the same length as the alpha and are going to be added for free to the base game as they release. We are aiming to release the base game, including chapter 1, sometime early spring (if everything goes as planned). Support Us In order for us to make Ever End happen, we need money . So if you can and want to support us, you can find us on Patreon here, or you can donate to us on itch. If you want to engage with the community or chat with the developers, you can join our Discord server here. If you just want to stay up to date, follow us on whatever social media or PM me an email and I'll add you to our mailing list. But that's all for this post, so thanks for the read. We appreciate all the support we get and really hope that you will enjoy Ever End as much as we do! Twitter Instagram Itch Patreon
  23. We are currently developing an action shooter called "N'SANE SHOOTING", an action shooter with one of the game modes called "On the Rails: Dating Simulator With a GUN" a parody of dating simulators in general with a rail shooter thrown in the middle. The game stars Kyle Ryder, a 22 year old college drop-out who is trying to seduce 1 of his bosses to get a promotion. While the free version of this game will not have a branching story line, the full game mode will. I hope you enjoy the gameplay video and offer some criticism. Please no comments with "it sucks because it sucks" I will not tolerate those comments. That said, ENJOY!!!
  24. ❅ Update Log ❅ 6 August 2018 - PV release 14 July 2018 - New demo released 13 July 2018 - Script rechecked 29 April 2018 - Demo Release ❅ DOWNLOAD DEMO FOR WINDOWS, MAC AND LINUX FROM ITCH.IO ❅ ❅ KICKSTARTER PAGE ❅ ❅ Demo Gameplay ❅ ❅ Story ❅ The world is full of mysteries and secrets. In the shadows, beyond what the ordinary people can see, demons, witches and other supernatural beings live and fight. But on a night 20 years ago, the balance of this world was offset. Until today, no one knew what truly happened that night. The only sign, one that even normal humans could sense, was the 'Hoshi no Ame': a rain of colorful stars all around the world. Since then, there have been several mysterious occurrences that even supernatural beings could not explain. One of these occurrences is the appearance of the Shin. The Shin is a mysterious special ability granted to a few human children who were born in the past 20 years. However, this power comes at the cost of great misfortune, bringing danger to to the bearer and those around them. Because of this several tragedies happened. Now those children, who have survived such a cruel fate, are slowly gathering in one place to finally reveal the truth: Aurora Academy. Aurora Academy... ... is a famous school with outstanding results in education and sports, but only in the eyes of normal humans. In reality, it's a place designed to protect the children who own a shin. ❅ Main Characters ❅ ❅ Side Characters ❅ ❅ Features ❅ Genres: Fantasy, romance, school life, mystery, comedy, action Rate: 13+, for violence/blood and suggestive themes Screensize: 1920x1080 Commercial or free? Commercial. Platform: PC (Steam), possible iOS and Android Languages: English (French, German later) Possible Endings: 14 (2 endings/love interest, 2 for the common route) The full game will contain: - High replay value, 70+ hours of gameplay through multiple paths . - 6 characters to romance, 20+ side characters - Partly/fully original soundtrack. Opening and ending video. - Engaging character sprites with several poses and variations. - 30+ locations (with season and daytime variations) - 95+ CGs, 10+ chibi CGs ❅ Progress (Demo) ❅ Writing: 100% Sprites: 80% BG: 32% CG: 72% GUI: 100% Music: 100% Programming: 90% ❅ Project Timeline ❅ Demo Release - 2018 April (first version, Features: 2+ hours playtime, 15-18 CGs, ~14 BGs) Op video Release Kickstarter Campaign ❅ The Team ❅ Project Leader, Writer, Main Artist: Raikon Kitsune Composer, Proofreader: Solo Acapello Assistant Artists: Hana Kuro, kamuiji, Piaalit Vocalist: Lunacy Programming: Raikon Kitsune, dansylverstere, Haseo, Dovahkitteh Maya: Promotional and Reward Production Assisstant Engine: Ren'py Proofreaders: AntiquedFae, Anihime, Venom Wolf KeiiPie: Animator ❅ Socials ❅ I'm eager to hear your comments, questions, suggestions, or any feedback! So go ahead and contact me here or on any of these sites Website I Patreon I Discord I Tumblr I Lemmasoft I Twitter I DeviantArt I Instagram I Facebook I Youtube I ❅ Feedback ❅ 1. What do you think of the premise of the VN? 2. Which character(s) captured your interest the most? 3. Any rewards or stretch goals that you would like to see in the kickstarter campaign? 4. Any other comments or questions? Thank you so much for reading and looking forward to your feedback!
  25. We are happy to introduce Lisistrata, an unforgiving and unconventional RPG-Visual Novel hybrid that elevates the importance of Tactics, Choices, Character Progression and Resource Management. Immersed in an ancient Greece setting, you will recruit, train and lead a team of Athens’ young girls through battles, challenges, critical choices and beyond. It will be up to you to organize an effective rebellion against every man of Athens. It will be your responsibility to stop a war that has been endured for decades. Once inside the Acropolis everything will be in your hands. Choose different skills, improve buildings, elaborate new tactics, betray, seduce, be a diplomat or a warrior. The game (and its characters) will be shaped entirely by you. Inspired by Aristophanes’ great work Also known as the “Father of Comedy” and “The Prince of Ancient Comedy”, Aristophanes lived between 446 - 386 BC and inspired thousands of people in ancient Greece. We would like to do the same by bringing his legendary work back to life and expanding upon its original linearity while still remaining faithful to the source. “I’ve had enough of these wars!! Enough! We can not keep living like this!” “I'm tired to be neglected by my husband!! His sword will not warm his bed for sure! I've made up my mind: Starting from now we say no more! We shall strike!" “If they won’t listen to us, they will sleep alone from now on. It will be a torture for them!!” And so every woman in Athens left their home and took the Acropolis - the heart of the city, as well as the place where the most important resources are held. They decided to offer no more company or affection whatsoever to those man who have been so busy making war. Finding the means and forcing them to declare peace is your objective… ... but managing the Acropolis and your group at the same time while keeping the morale high, won’t be an easy task. Unlock new abilities, forge your character, make the Acropolis a safer place and assemble your team! Level up and make your build unique During the game you will be able to choose different abilities by gaining experience and leveling up your character. Feel free to choose what you like based on your playstyle, there is no best way to beat the game. 34 Skills gathered in 4 different branches. - Athletics - Intelligence - Charisma - Luck Of course it won’t be possible to unlock them all. Choosing your specialties and making decisions will be incredibly important and it will also increase the game replayability. (the image has been drastically reduced so it lost a big chunk of its original quality, sorry for that) Build the Acropolis Better walls, easier access to water or maybe earning the favor of the Gods? Everything counts! But consider… It will take time, which you won’t be able to spend to acquire new skills. Hmm, decisions, decisions… Every time you level up and/or between chapters the game will give you the following option: What shall we do? What you decide to do it's up to you. A better Acropolis will mean a better defense against incursions, better morale for your heroines and other buffs. There is a lot to build but those kind of improvements are designed to make the general environment a better place for you. On the other side, skills bring more specific bonuses. Of course the angry men and the soldiers will not remain idle for long. They didn’t like Lisistrata’s little plan one bit and they will do everything in their power to sabotage your rebellion. They will strike back quickly and it will be quite challenging to survive. Your Skills under a magnifying glass Everything you do, every path you take, every decision you make will present the player with small challenges to overcome: Skill checks. On a successful skill check the player may acquire various advantages that will help the game progression in general; upon a failed skill check the consequences may vary from minor to catastrophic and they may be suffered immediately or later in the game. Therefore, it’s not advisable to Swim if your character has not yet unlocked that ability, you may regret this... Death in this game is permanent. Turn Based Combat Strategize with party order, party composition, and unlocked skills against a huge variety of enemies. When diplomacy fails, it’s time to put your abilities to good use! Each one of our heroines have their own strengths and weaknesses so be careful and evaluate the situation very carefully before choosing who to bring with you in combat. Managing a good mix of abilities is the key to victory. Also we've added some modern RPG concepts on top of this structure; these include AoEs, DoTs, grapples and combos, creating a tactical battle full of depth. Who will oppose you... Our heroines! More characters to come! Also our game will feature voice acting and handmade frame by frame animations. Like some old anime we decided to refrain from using automatic lip sync and blinking. Here is the result: Thanks for reading so far! We are a young indie studio but this is not our first Visual Novel! We are always looking for new ways to improve so this time we decided to be as much open as possible towards the community. We learned from past experiences that getting some honest feedback is the most important part and this time we will apply this to the letter. - What do you think about our project in general? - Do you like our skill system and the possibility to build your character as you like? - Do you believe the RPG-VN mix could work? - Is there anything you would change or improve? We are eager to work with you guys and keep discussing with you about this project. This is our most ambitious work and we are very passionate about it, we really want to create something that will not be forgotten after a week... at least we hope so! =) We are on Kickstarter! https://www.kickstarter.com/projects/2044603064/lisistrata For daily updates check out our Twitter! https://twitter.com/NeoclassicGames If you don't use twitter so much, we have just created a Facebook page. (it's literally brand new). https://www.facebook.com/neoclassicgames/ Thanks and have a great day!
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