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Found 259 results

  1. When Paul moves to Paris in 1950, pursuing his dream of becoming a great artist, he meets an assortment of other "bohemians" trying to live out their dreams, being it becoming a painter as Paul, a writer or a jazz musician. Help him to achieve success, choose a love interest, take him on dates, and live a romantic adventure! The game features: Four love interests. Interactive map to choose the location you want to visit. Skippable raising stats (they are not necessary if you just want to see the love interest's route, but it adds more endings and extra scenes). Original soundtrack. Around 200k words. 18+ and 15+ options. Video trailer: We are currently running a Kickstarter campaign to help to fund the art and music. Please, check it out, try our demo on itchio or Steam and share the word! https://www.kickstarter.com/projects/night-and-day/night-and-day-0 Steam page: https://store.steampowered.com/app/1292440/Night_and_Day/ Itchio page: https://ertal-games.itch.io/night-and-day And our social media: https://twitter.com/ertal77 https://www.facebook.com/ertalgames/ https://discord.gg/8xR5hjU
  2. RUN, KITTY! --------------- Genre: visual novel, furry, muscle, bara, gay Rating: all ages (demo), 18+ (full version) Developer: Strong & Furry ~~~~~~~~~~~~~~ Patreon - https://www.patreon.com/strongandfurry Itch.io - https://strongandfurry.itch.io/kitty VK - https://vk.com/strongandfurry Twitter - https://twitter.com/strongandfurry Facebook - https://www.facebook.com/strongandfurry Discord - https://discord.com/invite/MYrFD2X ~~~~~~~~~~~~~~ DOWNLOAD DEMO VERSION (Russian and English languages) =========== Android demo version - https://play.google.com/store/apps/details?id=com.strongandfurry.kitty.trial PC demo version - https://strongandfurry.itch.io/kitty ============ Once upon a cat named Simon, who decided to skip classes at the university, alone with nature - in other words, take a walk through the forest. Knowing this forest like the back of his hand, he never expected that he would be able to get lost there... Yes, and even find himself pursued by an unknown predator, in the forest, where they have never lived... Can he get out of the forest on his own?.. Notice: it's a demo version of game. Full version of game with 18+ scenes will be available on itch.io and Patreon (and also on Steam) after collecting funds for development. Thank you so much! -------------- You can also support us on Patreon to see the full version faster! And you also will get some nice bonuses like concept art, development blogs, characters talks etc. Enjoy big strong furries, if you like them! I would be happy to hear your opinions about plot and art also.
  3. Heyo, I'm Sleepy from EXP-resso Mutt! I wanted to share a point-and-click steampunk horror visual novel we've been working on called "Camera Anima"! It's about twin sisters, floating islands, and a soul-stealing automaton who takes the souls of those who meet his face. If you're interested in what it looks like, check our trailer and demo link below: Demo 3.0 HERE (Mac/PC) Kickstarter Live HERE (Feb 15-March 16) We recently launched on Kickstarter, if you're interested in checking it out. Other than that, we always welcome feedback and questions about the game! SUMMARY “One, two, the bell tolls late “Three, four, don’t forget your Face "Five, six, don’t stay out late "Seven, eight, don’t meet his face "Nine, ten, never wake again” Camera Anima is a point-and-click visual novel game about twin sisters, a series of serial killings stretching across decades, and an automaton who takes the souls of those who meet its face. On the Floating Isles of Awyr, citizens live in a society where their livelihoods and social status are defined by the masks or “Faces” they wear. Though attitudes are slowly changing towards the Face-system, there are rumors that those who wander the streets at night without a Face become prey to the Artisan, doomed to turn up as a stylistically arranged corpse. You take control of Essie Flaversham, whose twin sister is taken by the Artisan. Pursue the Artisan, unravel the history behind them, and save your sister before it's too late. KEY FEATURES Exploration Wheel: Using the exploration wheel, players will be able to interact with objects to Look, Interact, Use Item, and Move. Interactive Environments: Explore and solve a number of levels, combining problem solving with a rich narrative. Timed Events: As events occurs, determine whether it is better to wait or act. 40K+ Words: A rich narrative that includes optional texts, secrets, and bad endings. SCREENSHOTS CREDITS Game Design and Narrative: Sleepy/Domini Gee Concept, Item, and GUI Art: Erin Onufrichuk Character and Background Art: George Aguirre Music: BENI.MARU Special thanks to csettdesigns for logo, Laila Aslund for cover art, and KotoriWorks for trailer. FOLLOW@ Itch.io: https://expressomutt.itch.io/camera-anima Twitter: https://twitter.com/EXPressoMutt Mailing List: http://eepurl.com/coHGRX Dev blog: https://camera-anima.tumblr.com FB: https://twitter.com/EXPressoMutt Thanks for stopping in! Hope you consider giving Camera Anima a try. And if you have any questions or feedback, will be happy to reply!
  4. Kickstarter Campaign live until February 25th! http://kck.st/2GdsDFz Full demo available now! https://thetaugames.itch.io/kosmos-connections Kickstarter Trailer: https://www.youtube.com/watch?v=faMFt1XCG5Q "In this story, the choices you make only matter as much as you want them to. Your perception of these events will determine your outlook on what transpires. 'There is no such thing as a subjective truth… only interpretations of an incomplete picture.'” ***************************************************************** Welcome home! It's been so long since I've last seen you, (Adelfos). Eight years, right? Let's make up for the time we missed out on. This isn't all about me though, as there are others who deserve your time, too: Jennavieve, the stoic and proud boss of Cafe de Luna, and sister-tier friend of mine in your leave; Runia, your dear little sister who wishes to reconnect with you on this vacation; And finally, Tau, your childhood friend (that's me). Let's make the most of your winter vacation and make this week unforgettable! I also have a surprise for you to play while you're here. That's right, I have been making a visual novel! Tada! I would love to hear your thoughts on my pet project, but what's more important is that you have a good time during this week before heading back to college, hehe~ ***************************************************************** This demo is closely representative of the final game (now in the works) and features: -A 16,000 word script (90-120 minutes of gameplay at 10,000 words per hour) -KC's prologue and 1st chapter -11 music tracks -2 CG scenes -Voice acting in important scenes Thanks for your time! I hope that I can only keep making the game better up until release![/b] Gameplay Screenshots Feel free to ask all questions down below! Thank you so much for checking us out!
  5. Coming in 1985 to all 3 major personal home computer system formats!
  6. A coming of age story about a girl who just wanted some free tickets to the local festival but soon found herself on a musical journey. ________________________________________________________________________________________________________________________________________ Try the DEMO itch.io ________________________________________________________________________________________________________________________________________ You take on the role of Hanako. A teenage girl with low self-esteem who prefer to spend her days playing games with her two best friends Tarou and Fumitake. She’s kind but a little absent-minded and this tend to cause trouble for her every now and then. Overall she’s content with life, but she’s feeling boxed in and wishes that there was something more beyond the daily routines. A mistake and a chance encounter forces her out of her comfort zone as she tries to make amends. In the end she finds herself part of a band with people she doesn’t know, with a goal to play the music festival that occurs every year in their city. The Wildfire festival. During the course of the game Hanako find her old preconceptions challenged as she gets closer to the other members of the band and learns more about them. She also learns more about herself as she has to handle various crises that occurs along the road.Over time she learns how to handle problems instead of running away, to voice her own opinions and that her thoughts are not inherently less worth than those of her peers.
  7. https://store.steampowered.com/app/1204 ... ories_Die/ How stories die Time travel, assassins and one demonic magical gangster bunny. Description: "The perfect story... I will do anything to create it" - ??? The kingdom of Alteria is under threat from the demon king. Luckily, there was a prophecy that when a certain child(called "The Hero of Fortune") will reach the age of 18, he will eat a golden fruit and gain enough powers to defeat the demon king and his army. One day, Prince Horace receives a letter from his father saying "The Hero of Fortune is now in the eastern market, escort him to the castle where he can eat the golden fruit". When Horace goes to the market he meets 3 different girls, each claiming to be the Hero of Fortune. Now Horace must look into the girls and determine who is the real Hero of Fortune, who are the impostors and what do they want. But his adventures won't end there... Features -Three unique routes with different atmospheres, each based on one of the classic RPG roles: The mage, the warrior and the rogue. -350,000 words (which roughly translates to 25 hours of gameplay based on what I read online). -Multiple route mystery! -Crazy H scenes that are integral to the story. -About 12 endings + true ending. That doesn't count short bad endings, for instance deciding to have sex with the demon princess in an active volcano(which can happen in the story btw). Characters Nozomi Nozomi is a cheerful and energetic girl. She lived in the forest most of her life with her demonic magician gangster bunny mentor(there is an explanation for that), so she doesn't know a lot about civilized society and gets excited about every little thing(with a lot of funny misunderstandings). Nozomi has an endless supply of sexual jokes and has a talent to use them exactly in the worst time. She isn't the sharpest tool in the shed but she has a great affinity for magic.(magic is mainly used by demons) Riko Riko has a short fuse and quite a lot of ego. She won numerous gladiator championships before with her amazing agility. Her ego is quite fragile, and with her childish and stubborn attitude that's quite the explosive combo. She loves drinking and speaking high language. Riko's former family was a family of gladiators, but they disowned her for being too weak. Now Riko plans to beat her father in the finals and take revenge on him. She also possesses a drawing of Horace for some reason... Haruka Haruka is a shy and insecure girl. She is a genius that solves riddles in the blink of an eye and predicts what others will do based on cold logic. She lives in the slums of the Capital and is very physically weak. Although Haruka is insecure most of the time, when she faces an intellectual challenge she transforms into a strong woman with a lot of confidence. She holds some very strong political views regarding the royal family. Contrary to her innocent looks, she is an avid fan of torture. Horace CG3 Final.jpg (43.26 KiB) Viewed 1278 times Horace is the next king of Alteria and trains everyday to become a better king. He is a little spoiled, but he understands how big his responsibility is. He cares a lot about Alteria and will even risk his life to keep his kingdom safe. He is not a genius, but he finds some creative and crazy ideas to solve hard problems. He is a huge gladiator fan and an otaku. He is also quite handsome.(which does help him in some situations...) Some screenshots Progress Writing- 90%(wrote about 320,000 words and about 30,000 words left to write + some editing and proofreading) Art - 50% (About half of the CGs complete, need another character sprite + some shadows of characters) Music - 10% (Just bought a huge pack of music for a dollar, now I am going over it and categorizing it. Next is going over the story and deciding which kind of music befits each part). Programming- 10%(only programmed the UI teehee *puts a fist on the head, winks and pulls out tongue* but most of the script can be easily reformatted to renpy code so I am not very concerned about that). Mid-goals I don't promise that I won't be late on some of those things but you can roughly expect: Demo(n king)- 1 month. The game itself - ~April 2019.
  8. Hi everyone! After 3 and a half years, a failed kickstarter campaign, and a recent steam ban (https://kotaku.com/visual-novel-sets-out-to-buck-trends-by-being-less-sexu-1840002895) we are finally launching the first entry of our ambitious Crime Opera series! See our itch.io page here: https://crimeoperastudios.itch.io/crime-opera-the-butterfly-effect Please know that all funds will go directly towards helping us create the sequel (which has already been completely written). It's bigger, longer, more intense, and takes place a full nine years later as our main cast reaches early adulthood! Please do not let the steam ban scare you away, as we are still pegging this at 14+.
  9. Hi, guys! This is Nayru writing. Here's my new solo project! >> Play the DEMO on itch.io << >> Wishlist Blankspace on Steam << >> Kickstarter link << (Successfully funded on November 28th, 2019) Not sure what he's been doing the night before, Chris wakes up in a strange room, handcuffed to a pipe. He doesn't recognize the girl that wakes up next to him, but it seems they're both in a similar predicament. What's their story? Can they get out? Blankspace is an escape room visual novel with point-and-click elements. Interact with Beryl, investigate your surroundings, solve puzzles, and find your way out of a strange-looking room! Genres: mystery, puzzle, suspense, romance Romance: BxG Features: - 2-5 hours of playtime - A story-rich, character-driven narrative - Choices that affect your relationship & ending - Multiple endings - Optional free H-patch (available upon release) - Available for Windows & Linux - Content warning - This story will contain general mature themes, strong language, blood, alcohol consumption, sexual content, and will explore some dark topics, including abuse, depression, and suicide. Please take note of this if you're sensitive to such things. Player discretion is advised. Credits: Nayru - Creator Xolf - Proofreading / Coding Assistance Planned release: Q2 2020 Characters: Screenshots: Follow NoBreadStudio on: Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB
  10. DOWNLOAD: https://djnostyle.itch.io/nothing-is-beautiful VNDB: https://vndb.org/v26715 This is the story of a girl who loves whales and a boy who eats too much candy. "What will happen to us in the summer?" A simple question from a simple girl -- but one that Yuu is unable to answer. Cursed with a severe case of psychosis at birth, Yuu sees and hears things that no one else can. These delusions, which come in waves brought on by the weight of God and past traumas, turn his daily life into an endless struggle toward normalcy. The game takes place over a two-week period at the end of high school. Please live a beautiful life. God is watching. Amen. -------------------------------------------------------------------------------------------------------------------------- Hey, everyone! Please check out Nothing is Beautiful. It's a psychological drama I'm writing and producing entirely on my own. Every asset in this game is royalty-free and, as such, the full game will be free as well upon release. Right now, the demo covers the first day of a two-week period. Please be advised, this game does have several dark themes and deals heavily with the impact of religion on the human psyche. If you have an issue with that, I completely understand and hold nothing against you. I do, however, hope that those of you who aren't put off by this enjoy the world I have created. -------------------------------------------------------------------------------------------------------------------------- HEROINES: (All designed by Liah) Saki Your childhood friend and source of free food and laundry. She is very kind and loves whales. Please be nice to her. She is very sad. Reina Your classmate. You used to be close, but you stopped hanging out with her for some reason. You don't know why. Her three sizes are 89/61/88 and she loves horror movies. Miu Your kouhai. She will act brave. She is lying. Do not love her until she learns to love herself. -------------------------------------------------------------------------------------------------------------------------- There is no planned release date for the full project as of yet, but I'll continue working hard to deliver a very memorable experience. Thanks for reading!
  11. In a world where Fate seems to be set in Stone, there's nothing you can do to change it. Or can you? Download the Game on Itch.io "Moirai" is a Visual Novel Style Game, in which you meet Characters from Greek Mythology with a tragic Backstory, and can influence their course of Fate. Exploring the surroundings in a modern City, you can gather more information about the world you're about to plunge into and maybe spot some snarky comments here and there. In the current Chapter you meet Pandora, a young woman who is a victim to her mighty uncle Zeus' revenge. Can you help her out of that situation? Or... do you even want to? We are a Team of 3 Animation&Game Students from Germany, who created this Game as Part of our Bachelor's Degree. Our Goal was to create a Visual Novel which includes an explorable Environment, increasing the Immersion and Player Interactivity. This Version is showing the first Chapter of Three, so not all of the Consequences and Story can be shown. Due to our limited capacities concerning (wo)manpower and time, we decided to only create this Part as a proof of concept for our Thesis. If you liked this, please let us know and support us so we can create the other two Chapters as well! If you played the Game, please take a couple minutes to answer this survey on Itch.io, it would mean a lot to us and help write our Bachelor's Thesis. Our Team: Anneke Stiehler - Programming & Game Design Malika Widmayer - Environment & TechArt Marlena Themann - Characters & Dialogue Wieland Müller - Sound Design
  12. Watch the Trailer! >Support us today on Kickstarter!< We’ve always wanted to make a visual novel with an emphasis in hand-holding. In Do Not Love - Violators Will Be Shot, you play as an intimus - someone who sells illegal intimacy inside a city-wide quarantine zone. In a place where skin contact means death, all your choices define whether you perish, survive or maybe... Even find love. Please consider helping us raise funds to build the full version of Do Not Love - Violators Will Be Shot! Demo download links: Windows | Mac | Linux Demo also available on Itch.io! Ten years ago, six children in Manila are found dead from a gruesome disease. The pathogen, named instantaneous Nex Aneurysma, or iNA(def: 'Mother') for short, is a contagion found to be fatal, undetectable, and transferable only via human touch. After this discovery, the capital city of Manila is shut off from the world and Republic Act 51001 is passed. 'An act establishing the quarantine of the city of Manila, and the forbidding of skin contact between all citizens preventing further transmission of the iNA disease, to be enforced with whatever means necessary.' No intimacy. No physical connection. Violators shot on sight. Ten years have passed, and twenty-one year old Jericho survives by being an intimus - someone who sells human touch inside the Neo-Manilan walls. Though the crime is considered punishable by death, both police and citizens have come to accept him and intimi as part of "normal" life. Until one day, a new chief inspector comes into power, who’s determined to rid the streets of intimus once and for all. Now Jericho, hunted and starving, is faced with numerous decisions. Choices that will dictate whether he lives, dies... Or maybe, even find something he thought impossible in Neo-Manila - love. Once a former mercenary, Jericho now survives in Neo-Manila by being an intimus - someone who sells illegal hand-holding. However, when the new chief inspector declared the intimi public enemy no. 1, he finds himself hunted and starved in his own grounds. Help Jericho fight for his survival, and unravel the reason why he fights so hard to begin with. Carmen has been with Jericho since before the 'incident' began. From being mercenaries, to selling intimacy as intimus, it made logical sense to keep the winning formula together. Until one day, an offer too good to pass up lands on her lap. But they only want her... A heiress to old money, Mai has never known a life of hollowness and cold. In the world's largest quarantine zone, she lives in the lap of luxury, never needing to work nor want for anything. What else could she possibly desire? Reina is just an ordinary high-school girl. She follows all the school rules, observes the law to the letter, and does what she is told. She's just an ordinary high-school girl. Rising to replace the deceased Chief Inspector, Annabelle comes to power with one goal in mind - rid the streets of Neo-Manila from intimi once for all. Efficient, cunning, and merciless, it seems her goal is coming to fruition. She will take whatever lengths to achieve the peace in her city. --- Hi guys! Chaironiichan here. I wasn't sure how to update my previous post, so I'm not sure if I'm following the rules correctly If I'm not, I hope the mods could point me to the right way on how to go about things. Anyway, I just wanted to update the kind people of Fuwanovel who supported us before, that our project is now Live on Kickstarter! Woo-hoo! Get your own copy of DNL when the full game comes out, along with goodies like early access, the official artbook and OST, and even your own custom character! By pledging to our Kickstarter campaign, you can help us focus on this project full time while working on a living wage. The crowdfunding lasts until September 19, 12mn UTC, and certain tiers are limited! Come check us out and see what the people are calling, "the visual novel with the best hand-holding"! Support us today on Kickstarter!
  13. With the end of his high school career approaching, Kyou Koyama is a friendless and troubled young man. However, having recently taken an interest in hypnosis, he supposes he can salvage his relationships with his classmates using the power of suggestion. With the help of a modified penlight of his own design, he sets out the change his world, one class rep at a time... Penlight is a visual novel set in a high-school with a heavy hypnosis/mind control theme with some kink sprinkled in. While still in early development, the current release is fully playable from start to finish. It should be noted that all characters featured in the game are in their senior year of high school and are over 18 years of age. Content warning: Occasional nudity, bad language, sexual themes Download: Free releases available via my Patreon or itch.io Flowchart guide showing all the available story paths (spoilers) Current public release: June 13th 2020 Next public release due on July 11th 2020 Currently Features: Around 198,000 words Five main routes, playable from start to end, with at least one consequential choice for each Hypnosis & Mind Control (Consenting and non-consenting) Mild D/s Dehumanization Petplay Hypno bondage Personality alteration Male protagonist Four female characters 2D Animé-style art Latest Update Notes (June 13th 2020) Written Hiroko's second storyline to about 80% completion, with some scenes (including epilogue) in outline form only Completed the CG for the Villainous Robot path main ending Added a new CG scene for Hiroko's main ending on her original storyline Added a CG for Sayori's original ending on her Alter path Added some additional text for the Villainous Robot path ending Corrected a minor graphical issue during Hiroko's original storyline where Kyou was wearing the wrong outfit on his sprite during one of the scenes Some minor textual changes to the start of Hiroko's route Made some minor edits to Hiroko's ending dialogue on her original storyline Added a little more dialogue to one or two of the early scenes in Hiroko's route Replaced the school bell sound commonly heard throughout the game Word count is now over 198,000 Miscellaneous spelling and grammatical corrections Please note that I tagged the game 18+ on my Patreon and Itch.io pages, more because of the non-consenting mind control that some might find objectionable (although as mentioned above, some nudity is also present). The content is probably more PEGI 16 / ESRB M were it rated for audiences. Support The Project Penlight is very much a work in progress. Over time I intend to improve the game's writing, art and audio into a more complete game with multiple story branches and additional choices that yield interesting consequences for the player. Check in every second Saturday of each month for a new public release with updated content! While I'm confident I can make a functioning and enjoyable visual novel on a super limited budget, any funding I do get will be invested into making a higher quality product. If you would like to make a contribution, please visit my Patreon and consider pledging. $5 and over patrons get access to new content up to 4 weeks ahead of the free releases. Comments and feedback are welcome, too. I appreciate any support!
  14. WATCH THE TRAILER "She's perfect." Clint married the girl of his dreams and moved to a new city with her. He was ready to navigate the highs and lows of their relationship, but nobody expected things to go out of control. Artificial Iridescence is a kinetic visual novel that tells the story of long-time sweethearts, Clint and Ava. In between lifestyle adjustments and a secret project, they learn to compromise. But when the gravity of how far reality is from how they imagined it to be, they realize that there's more to marriage than playing house. Forced to face the consequences of their choices, can they survive as husband and wife?
  15. An insecure support mage adventures with a spear-wielding dark elf, defeating slime monsters. One day, he accidentally casts a monster-taming spell on his companion, making her submissive and obedient. The following days are full of trouble, awkward situations, and sexual tension. Will this accident drive them apart, or bring them closer? ---------------------- I'm Belgerum, the developer of Demon King Domination and Magebuster: Amorous Augury, here with another erotic game! Elf Enchanter: Arousing Anima is a visual novel game where you play as Roy the mage. When your companion Miriel comes under your control, will you take advantage of her, or try to salvage your friendship? The game contains three endings, each featuring lovingly-produced HD erotic scenes, an original soundtrack, and full English voicing for Miriel. ---------------------- Store pages: Steam Itch.io Gamejolt Developer's Site: Patreon
  16. Hi, guys! Nayru here, one of the two developers from NoBreadStudio. I wanted to introduce you to the second project we've been working on. Just like SoulSet, this one's also of the mystery genre, only with supernatural elements instead of fantasy this time. Check it out and give the demo a try! Any kind of feedback is always welcome! >>> Now Live on Kickstarter! Please support us! <<< >>> Play the demo on Itch.io! <<< Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB Summer's here and school's out! Join Kevin and his group of friends as they leave for a much-anticipated trip into the wild outdoors. There will be camping, fishing, hiking... Oh, and campfire stories, of course! But don't believe everything you hear. All the nasty rumors surrounding Wright Lake are surely just that - rumors. Or are they? Whiteheart Woods is a visual novel that explores the themes of friendship, love, and personal secrets, set in a world on the brink of a great change. Experience a story- and character-driven narrative, and make meaningful choices that affect your relationships and determine what endings you get. Genres: supernatural, mystery, comedy, romance, suspense Romance: B x G, B x B 4 pursuable characters (3 female, 1 male) Over 50k words of script (over 5h of gameplay) Multiple endings that depend on your choices Character sprites with blinking animations and various outfits CG, Background and Ending Galleries H-scenes Steam Achievements and Trading Cards Available for Windows, Mac and Linux Just like every summer, Kevin takes a break from the noise and hustle of big city life. Bringing along a group of close friends, he leaves for a week of cabin camping on the shores of a remote lake, deep in the wilderness. But despite being known for its breathtaking, serene beauty and crystal clear waters, the area also holds a reputation for bizarre, unexplained happenings. It isn't long before the group begins to discover that there is more to Wright Lake than even the most outlandish campfire stories would suggest... Content warnings: general mature themes, strong language, use of alcohol, nudity, sexual content. Nayru - Lead Developer / Artist / Writer / Programmer MstMori - Artist / Writer / GUI Designer Marcianek - Background Artist Questions: 1. What parts of the demo did you enjoy/didn't enjoy and why? 2. Which character did you find the most intriguing so far? We'd love to hear what you think!
  17. Roadwarden is an interactive fiction in which you explore and change a hostile, grim realm. Everyone knows to stay away from the wilderness. Most people would never risk a lonely journey. Roadwardens not only accept this struggle, they embrace it. They deliver messages, assist merchants, burn human corpses and, if possible, get rid of beasts and highwaymen. They live on the road, die young or retire early. It’s a dangerous job, but a respectable one. And it pays well. Main Features: Explore and change the world. Travel through a detailed fantasy setting filled with secrets, challenges and uniquely harsh lore. Have immersive conversations. To gain support of dozens of NPCs, you need to earn their trust during complex dialogues and sidequests. Create your own character through role-playing and decisions. Shape your background, abilities, beliefs and personality. Unveil the local mysteries. Investigate, use your wit and make connections to understand the true nature of this realm. Overcome your weaknesses. The wilderness is full of dangers and you can trust nobody. Find your path to success against all odds. You can find more information as well as the free demo on the game's website! So, what do you think? Have you got any idea how can we call this game's genre? : P
  18. Play the Demo Here || Discord || Twitter Fifteen years ago, a fatal and near untraceable disease was discovered with the deaths of six children in Manila. After finding out that the disease is only transferable through skin contact, the city is shut off from the world, until a cure could be found. Now in present day, twenty-three year old Jericho survives by being an intimus - someone who sells human touch inside the walls of the Neo-Manila QZ. Though the crime is considered punishable by death, both police and citizens have come to accept them as part of "normal" life. That is, until a new chief inspector is put into position, who’s determined to rid the streets of intimus once and for all. Now Jericho, deprived of clients, is starving. And the decisions he will make will determine if he dies by the end of the day, continue being a survivor... Or maybe, show him something that's thought impossible in Neo-Manila : love. Features Demo is now available! 28k Words Est. playtime : 30m - 2hr, depending on level of completionist 10 Bad Endings, 3 Good Endings Can you find the secret easter egg ending? Genre dystopia, romance, action Rating Teen Characters Screenshots About Us Writer/Programmer/Director: Chaironiichan Character Design: JodTheCod Promotional Art: Hooleeyah Music: Chan Walrus, Mattesar, Geoff Harvey and Chris Martyn (purple-planet.com), Eric Matyas (soundimage.org) We'd really appreciate any feedback you could provide. If you have the free time... 1. Did you like the story? Disliked it? 2. Favorite route/part? Least favorite? 3. Did you find the secret easter egg ending? Thanks for checking our project out!
  19. KICKSTARTER || Twitter || Demo || Discord Genre: Story/decision driven VN/RPG Overview: CHROMATOSE is a stylishly immersive Visual Novel/Role-playing Game with emphasis on meaningful decisions, character relationships, and a compelling story: You've awakened in a strange nightmare after a fall that should have ended your life. Around you are amnesiac strangers who are also trapped in this world for their own unique reasons. Escape the collective nightmare in 12 hours or never wake up! Emphasis on meaningful decisions, character relationships, and a compelling overarching story. 10 bittersweet stories about redemption and personal growth, each with their own unique, colorful world! A unique, rapid-fire card battle system that interweaves the relationships that you build with how effective you are in combat! A colorful, ultra-stylized artistic direction, drawing inspiration from Catherine (ATLUS), Persona 3 (ATLUS), and the Monogatari (Nisio Isin) anime series! Loaded with difficult choices that significantly affect gameplay and lead you to one of the many endings! Experience 16 possible game setups based on your personality quirks! Click here to see the Kickstarter!! Development progress: Currently in active development with a live Kickstarter, public demo available (2+ hours)
  20. Hello! I'm here again to represent the original work of my team. We called ourselves The Wrecking Crew. Previously we've created a meme card battle visual novel called Dark Lords Don't Give A . Now, our current ongoing project is called CloudNovel Breakdown. Before we start, you need to know that The Wrecking Crew is basically a gathering of CloudNovel developers who want to have fun by trolling players. Kinda like a stress-reliever break from our actual, serious project. So yeah, from times to times, we gathered together and do a small project like this. A HEAVY WARNING: Do not play our game if you're depressed, stressed or anticipating a serious game. STORY Play as the main character (customizable name), a noob developer in an engine CloudNovel. As she is about to publish her first visual novel, a bug occurred! Now, she is responsible to go on the journey, entering the visual novels' worlds one by one to find a magic button that will reset the server as well as fixing all the bugs. Story Origin Actually, the story is inspired by the actual incident that happens in CloudNovel. At that time, the users of CloudNovel was growing in numbers so we had to move to a new server to accommodate those numbers. However, after we moved, something went wrong with the server where the site would slow down abruptly and sometimes just inaccessible. Thus, while we're waiting for the server company to fix this problem, the only temporary solution to solve this was by asking the site owner, Sonya to press the reset button. SO here comes the actual, real and unofficial description of the game. You create a game, you publish it, a bug happens. Called site owner, wait for the bugs to be fixed, but oh shoot! Your bugs are contagious! You are forced to enter the visual novel world to find that magic button in the hope it will fix the engine. NOTE: Due to your contagious bug, the visual novel worlds you entered would have bugs too. Anyway, we hope you a safe journey. FEATURES: We worked with several artists/developers/writers to do this. Each of them will make their own visual novel inside the game. So we will have different styles of art and for non-artist developers cum writers, they will be using a free art material. So in other words, features we'll be having are: FREE! Different art style from different artists (including unfinished art) or free-to-use art Different genres of story (all-in-one VN) Bugs, many bugs Sometimes, MC would transmigrate to a different body in certain worlds, so MC can also be male sometimes. MAIN CHARACTER is a female character who is eager to try out a visual novel engine and somehow she ended up making a bug while she's trying to publish her first visual novel. Original MC Art by fluffness MC in another visual novel world Art by megumi ART AND SCREENSHOT Yup, we've made the MC cries a lot. Art by Haryu If you haven't realized yet, this is a meme game. We've made this for fun. This is our stress-reliever. If you decide to try playing this game, please do note that YOUR ENJOYMENT IS NOT GUARANTEED! We planned to release this game on the 1st April on CloudNovel site.
  21. -- MISADVENTURES OF LAURA SILVER: CHAPTER I -- STEAM COMING SOON PAGE DEMO AVAILABLE Cheb, Czechoslovakia, 1935. During the interwar period, detective and gun enthusiast extraordinaire Laura Silver and her companion, former police officer Orewell Cooper, are sent to Czechoslovakia to a rather peculiar investigation. Their target? A mysterious creature lurking in the murky waters of Cheb. After their arrival, they are ready to investigate, disguised as two journalists. However, following a suspicious death in the hotel, their plans are interrupted. Also, who is this lost child sitting out in the cold? Features >6-7 hours of gameplay. >70.000+ words. >Eight hours of total gameplay. >Over 100 decisions. >Multiple endings. >Available for Windows, Mac & Linux. We are happy to inform that the development of Laura Silver is mostly complete, and you can play a closed beta copy by requesting a key from HERE! Please let us know what you think about our game, we appreciate every comment! Thank you! LINKS INSTAGRAM / TUMBLR / TWITTER / FACEBOOK / ITCH.IO / WEBSITE / VNDB / PATREON / DISCORD
  22. Do you have what it takes to be an Idol? Take the role of a fledgling Idol student in a story filled to the brim with ear-grabbing melodies, soul-binding friendships and eye-catching boys that will set your heart on full-time "doki-doki" mode! Official Website: https://www.i-duelproject.com/ The game will be made using RPG Maker MV. A hybrid Yaoi Visual Novel and Role Playing Game, players control the protagonist (default name: Yuuki Nekota) as he attends the prestigious Andromeda Academy, a school for male Idols. Upon arriving, he realizes that the Academy uses virtual simulation technology known as the I-DUEL System to manage and evaluate their students. The I-DUEL Battle is a core aspect in this System, where two or more Idols duke it out on a simulated stage with the intent of "knocking out" the competition. To climb the ladder to stardom, the protagonist must use his time wisely to attend classes, train each of the eight unique Idol Stats and win as many I-DUEL Battles as possible, using clothing and accessories known as I-Décors to get ahead! The end goal is to emerge victorious in the Academy's year-end musical festival of stars, the Dream Idol Coronation (DIC)! However, there's more to school than studying to be the very best! The main character can form friendships, rivalries and even romances with their schoolmates! There are twelve major characters that can be dated, each with their own unique personalities, principles and plot progression to follow! These same people can also be partnered up on I-DUEL Battles, forming parties known as Idol Units! One such Idol Unit is MYTH4, with their current titles as Crown Princes, having won the previous year's DIC. A member of this Unit even has a connection to our protagonist - the Unit leader Sora Torao, who once helped him out from a bind and inspired him to take the arduous path of an Idol! Even with his days busy with classes, clubs and cultivating closeness with his companions, the protagonist also struggles with a unique power only bestowed to him - the Copycat. Though an Idol possesses an I-Bility - a special yet exclusive skill that can trigger in I-DUEL Battles - the main character has the rare and mysterious gift of learning and using more than one. Why did the I-DUEL System grant this peculiar but incredible power to him? What kind of legacy will you lead him to? His fate splits into many roads, which one is the right path to take? Claim the title of best Idol in the school! Attend lessons, take auditions and aim for the gigs that will propel you to stardom! Every moment counts, so manage your time to hone each of the eight Idol Stats that measure your true star potential~ Compete in hot-blooded I-DUEL battles! Idols just don’t sing and dance, they duel to the last man standing~ Fight in turn-based battles with the intent of depleting your opponents’ Live Points, unleashing charming Appeals, explosive Specials, shocking Counters and more! Who knew Idol shows could be this entertaining?! Challenge your rivals and team up with friends! The road need not be taken alone~ Find people to form Idol Units with or compete against in the search for the event with the best rewards! Whichever path you take, you’re sure to get closer and closer! Cultivate friendships, romance and more?! Twelve unique boys with their own strengths, shortcomings and stories await you! With their fates so closely intertwined with yours, to whom will you selflessly share your spotlight with? Collect outfits, gossip, pictures and musical pieces and experience unique endings! Explore the campus and the town, experiment with I-Décors and examine every little thing that catches your attention! Every choice you make leads you to a different path, so be brave and grasp the ever-changing future with your own two hands… The main character who can be named differently by the player. After being encouraged by Sora Torao two years prior and given a special I-Décor, he finally attends Andromeda Academy as a first year student. However, he knew next to nothing about the I-DUEL System and would have definitely failed his admission audition, if not for the timely awakening of his unique Copycat power. Energetic and positive to a fault, he is extremely nice and sociable to the point of being annoying, but people find his cheerful smile and earnest heart difficult to hate. Though usually good-natured and open-minded, he is also equipped with some biting sarcasm when dealing with unreasonable situations. He greatly idolizes Sora and gets easily excited when his beloved senpai gives him attention. Ranked as the number one Idol of the entire school, MYTH4's leader Sora Torao is a celebrity to most but an enigma to those closest to him. Moving to his own rhythm, he is a bit air-headed and slightly ditzy, but does a complete hundred-eighty degrees turn when performing. Unusually for a top Idol and a Crown Prince, Sora lazes around without a care in the world. Straightforward and perpetually smiling, though he seemed to no longer see the Idol industry as the shining beacon of the future he once preached to an underclassman in his times of trouble. Sora is a Cute-and-Cool-Type Idol and uses the I-Dominion "Tiger's Gaze" in I-DUEL Battles. Several more characters will be introduced soon~ Bonus White Day Illustration: Take our Pre-Game Survey to convey your expectations of the game! We want to hear from you so feel free to answer to your heart's content~ I-DUEL Pre-Game Survey: https://goo.gl/forms/8MEMBr8933pYoduI2 See what's up and follow the project in social media and more! Twitter: https://twitter.com/iduelproject Facebook: https://web.facebook.com/iduelproject Tumblr: https://iduelproject.tumblr.com/ Discord: https://discord.gg/sT54fXx Meet and greet the team! Game Director and Head Writer: mjinxlei Art Director and Character Designer: Kiri (Toxicmilkk) Music Director, Composer and Songwriter: Lydia Primate Game Programmer: AstralWire Logo Designer: Joy Pham Background and CG Designer: Simon Adventure Social Media Manager and Writer: Crystal Editor and Proofreader: Silver Want to join our team? We are currently recruiting Composers and Vocalists for the game! E-mail us at http://iduelproject@gmail.com for more details! Do you have a working demo of the game? Not yet! But we plan to release one as soon as possible. Will the game go through Kickstarter? That's the plan once a demo had been sorted out. Will there be explicit sex scenes? How about rape, sex toys and bondage? Yes, there will probably be 18+ scenes, but they can be skipped. It would always be with consent and sex toys and bondage will not be included in the "base" game, to make sure we don't alienate anyone. Still, it's up for debate. Is the main character an exclusive top or exclusive bottom? Neither. Even though his last name might give you ideas (*winks*), our MC's position depends on his partner. So yes, there will be times where he is the top and a few more where he bottoms. Will there be more BL-related puns? Yes, there will be more and there's nothing you can do about it. ~ o 0 o ~ Thanks for reading the entire post~ We sincerely hope that the game piqued your interest! Lastly, any feedback would be very much appreciated!
  23. KICKSTARTER || TWITTER Welcome to Love Shore, a city that transforms at night. The futuristic metropolis also just happens to also be populated with cyborgs, old gods hidden in the depths of a criminal underground, and humans eager to crawl their way to the top, no matter what the cost. After a fertility crisis changed the landscape of the city for good, a single company stepped in to help the residents: Life S. Incorporated, a biotech firm that claimed to be able to build life out of raw DNA, creating a fully formed human with thoughts, feelings, and morality of their own. Their minds, physical appearance, and personality would be drawn from their parents’ DNA, but the children would be ‘born’ using artificial bodies. This new generation would be called the S.Humans: a non-aging, tough form of new life. Love Shore is a visual novel game that takes concepts we've always loved in sci-fi, action, and horror and blends them together to create something wild. It features a queer, diverse cast, a seemingly endless city, and a story of coming into yourself and doing what you think is right…with a heavy dose of drama and violence mixed in for good measure. Love Shore features two playable protagonists with four romanceable options, each with their own storylines. The cast is entirely LGBT+. The game’s projected features will include 12 chapters, 24 possible endings, 60 CGs, 25 unique locations, and an original soundtrack. Follow one of two protagonists, Farah or Sam, as you investigate the city's criminal underbelly, and help your companions on their quests for redemption, love, and power. Love Shore has a cast of vastly different individuals, from S.Humans to Gods. Each person is unique in their motivations and in the way they interact with the world, and with you. Be careful to choose your friends and lovers wisely. Protagonists Love Shore is a vast and intricate city, and you’re going to need some local help to find out what’s going on. Each of your companions have different strengths, weaknesses, and connections that can either help or hinder you. Your companions can be your love interests, or you can just pursue true bromance: the choice is yours. All companions in Love Shore have an approval rating for Sam or Farah, based on their interactions with them, and these ratings can unlock new dialogue and different paths! If you want to check out all the companions, check out our Kickstarter! THE TEAM The beautiful sprites featured in Love Shore (as well as all the CGs) are done by Kabo. They are the lead character designer with a deep love for fashion and neon. (Hence, perfect for Love Shore). Zi is the amazing individual behind all the environments you see in game! She is an illustrator and concept artist who loves doing promotional work inspired by film. And that beautiful menu you see above? That’s by our UI Designer Sonja, who contributes a retro-sleek and professional look to the game. Besides being a huge memer, they have worked on a variety of design projects and games, both personal and professional. Son M. and Emmett are the co-writers of Love Shore, who additionally moonlight as producers for the game. Jason is a freelance programmer, and founder of indie gamedev studio Stray Basilisk. He's a dedicated sci-fi nerd, and card-carrying Philip K Dick and Stanislaw Lem fanboy. Jason joined the team to help bring Perfect Garbage's creative vision for Love Shore into reality. Jayson is the musical brains behind our soundtrack. He is an independent artist, musician who makes his own music and has worked on sound design for a handful of projects. Our theme song (the one that plays during the credits/menu) was composed and produced by 1X4X44R exclusively for Love Shore. If you like the sound, check out their other music! We are trying to reach $50,000 on Kickstarter! It's a steep goal, I know, but to pay for the art fairly, the music and programming, it's the smallest amount we could ask! The majority of the funding goes straight into the art (53%). Art - 53% UI Design - 4% Game Development / Programming - 22% Sound - 2% Writing - 19% [DEMO FOR MAC OR PC] Features the “First Chapter” of Love Shore and acts as a World/Character introduction to showcase the art, music and storytelling that will be present in the completed game. Two main characters with completely unique, yet intertwining stories to choose from Each character has four romanceable options Rated 17+ for mature language, sexual themes, and violence. THE DEMO DOES NOT INCLUDE MATURE CONTENT. The demo of Love Shore is a work in progress, showcasing our team’s abilities to produce a story of this caliber. There are no save/load options but should take only 30 minutes to play both character introductions. There are an estimated 12 chapters per route included in the final game. Thanks for taking the time to look over this! It's a project I'm very passionate about and I'm still learning my way, even during this kickstarter! Please Enjoy! KICKSTARTER
  24. Alice just wanted a good internship when she gets thrown in the middle of a live singing competition- can you help her rise to be the top idol? Team Violora - Character Designs, Story Concept, & Art Tutty the Fruity - Main Route/Interaction Writing Seigetsu - Opening Day & Contest Writing Kidd - Side Character Interaction Writing MikomiKisomi - GUI & Programming Timka - Side Interaction Programming Social Media Discord ♦ Twitter ♦ Steam ♦ Itchio A bit about this project... this is an older NaNo project from 2016 that was unfinished halfway through- but, now that Violora and I are both much more experienced, we're reviving it for 2019! The finished game will be free and released on Steam, Itchio, Google Play, and Kindle.
  25. DEMO https://basileusgames.itch.io/romance-of-raskya PREMISE The city of Dagara is burning. For years the rapacious legions of Raskya killed and looted their way across the land, seeking glory and the addition of new territory to their empire in the south. At last the war seemed to be over, with Dagara conquered and made into a Raskyan province. In truth, it was only the setup for the second and final climax of bloodshed. A traitorous Raskyan general has seized the city and plans to use it and its population as his shield to draw his rival into a final battle against him. That rival and his thousands of bloodthirsty legionaries wait outside the city walls, hammering them with siege engines and delightfully counting the days until they can kill and enslave everyone inside, citizen and soldier alike. Amidst all this, two lovers seek to reunite. A soldier outside the walls knows his beloved is held hostage within, and that if his side wins she will die horribly in the massacre that will surely follow. He seeks to save her above all else, even working to undermine his own side to increase her chances of survival. Within the city, she receives coded messages from him, as they coordinate a plan to reunite and escape from the bloodshed together. Viewing the siege from the changing perspective of both lovers, make decisions that will affect the outcome of the war, and whether or not you will have a future together. Or whether you can even survive. CHARACTERS SCREENSHOTS FEATURES A dark and erotic story in a war-torn world where you must fight for your happiness Set in a fictional history based on the ancient Mediterranean world Switching viewpoints between two protagonists Multiple branching paths and endings CGs highlighting the most dramatic moments of cruel violence and sensual romance (Note: The final game contains nudity, but the demo does not) PROGRESS Script - 100% Sprites - 100% BGs- 100% CGs - 70% Music - 55% GUI - 55% Coding - 70% Updated: 09/19/2019 ABOUT US We are Basileus, and we want to inspire you the way we've been inspired over the years by our favorite stories. Essentially, we're a group of history, anime and video game nerds with a desire to create stories with a historical flavor and an erotic edge. We've got big plans for future games set in the universe of Romance of Raskya and beyond, but it all starts here with the Raskya team: Basileus Jay- Writer, director, coder Email Basileus Doug- Producer, web design Email | Twitter Zachary Pontzer- Music and sound Twitter Morinoir- Character art Email | DeviantArt Stephanie Hess- CG Art Henry Ou- Background art DeviantArt LINKS Website: https://www.basileusgames.com/ Patreon: https://www.patreon.com/basileusgames Twitter: https://twitter.com/BasileusGames Facebook: https://www.facebook.com/romanceofraskya/
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