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Found 170 results

  1. Watch the Trailer! >Support us today on Kickstarter!< We’ve always wanted to make a visual novel with an emphasis in hand-holding. In Do Not Love - Violators Will Be Shot, you play as an intimus - someone who sells illegal intimacy inside a city-wide quarantine zone. In a place where skin contact means death, all your choices define whether you perish, survive or maybe... Even find love. Please consider helping us raise funds to build the full version of Do Not Love - Violators Will Be Shot! Demo download links: Windows | Mac | Linux Demo also available on Itch.io! Ten years ago, six children in Manila are found dead from a gruesome disease. The pathogen, named instantaneous Nex Aneurysma, or iNA(def: 'Mother') for short, is a contagion found to be fatal, undetectable, and transferable only via human touch. After this discovery, the capital city of Manila is shut off from the world and Republic Act 51001 is passed. 'An act establishing the quarantine of the city of Manila, and the forbidding of skin contact between all citizens preventing further transmission of the iNA disease, to be enforced with whatever means necessary.' No intimacy. No physical connection. Violators shot on sight. Ten years have passed, and twenty-one year old Jericho survives by being an intimus - someone who sells human touch inside the Neo-Manilan walls. Though the crime is considered punishable by death, both police and citizens have come to accept him and intimi as part of "normal" life. Until one day, a new chief inspector comes into power, who’s determined to rid the streets of intimus once and for all. Now Jericho, hunted and starving, is faced with numerous decisions. Choices that will dictate whether he lives, dies... Or maybe, even find something he thought impossible in Neo-Manila - love. Once a former mercenary, Jericho now survives in Neo-Manila by being an intimus - someone who sells illegal hand-holding. However, when the new chief inspector declared the intimi public enemy no. 1, he finds himself hunted and starved in his own grounds. Help Jericho fight for his survival, and unravel the reason why he fights so hard to begin with. Carmen has been with Jericho since before the 'incident' began. From being mercenaries, to selling intimacy as intimus, it made logical sense to keep the winning formula together. Until one day, an offer too good to pass up lands on her lap. But they only want her... A heiress to old money, Mai has never known a life of hollowness and cold. In the world's largest quarantine zone, she lives in the lap of luxury, never needing to work nor want for anything. What else could she possibly desire? Reina is just an ordinary high-school girl. She follows all the school rules, observes the law to the letter, and does what she is told. She's just an ordinary high-school girl. Rising to replace the deceased Chief Inspector, Annabelle comes to power with one goal in mind - rid the streets of Neo-Manila from intimi once for all. Efficient, cunning, and merciless, it seems her goal is coming to fruition. She will take whatever lengths to achieve the peace in her city. --- Hi guys! Chaironiichan here. I wasn't sure how to update my previous post, so I'm not sure if I'm following the rules correctly If I'm not, I hope the mods could point me to the right way on how to go about things. Anyway, I just wanted to update the kind people of Fuwanovel who supported us before, that our project is now Live on Kickstarter! Woo-hoo! Get your own copy of DNL when the full game comes out, along with goodies like early access, the official artbook and OST, and even your own custom character! By pledging to our Kickstarter campaign, you can help us focus on this project full time while working on a living wage. The crowdfunding lasts until September 19, 12mn UTC, and certain tiers are limited! Come check us out and see what the people are calling, "the visual novel with the best hand-holding"! Support us today on Kickstarter!
  2. WATCH THE TRAILER "She's perfect." Clint married the girl of his dreams and moved to a new city with her. He was ready to navigate the highs and lows of their relationship, but nobody expected things to go out of control. Artificial Iridescence is a kinetic visual novel that tells the story of long-time sweethearts, Clint and Ava. In between lifestyle adjustments and a secret project, they learn to compromise. But when the gravity of how far reality is from how they imagined it to be, they realize that there's more to marriage than playing house. Forced to face the consequences of their choices, can they survive as husband and wife?
  3. Hi, guys! Nayru here, one of the two developers from NoBreadStudio. I wanted to introduce you to the second project we've been working on. Just like SoulSet, this one's also of the mystery genre, only with supernatural elements instead of fantasy this time. Check it out and give the demo a try! Any kind of feedback is always welcome! >>> Now Live on Kickstarter! Please support us! <<< >>> Play the demo on Itch.io! <<< Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB Summer's here and school's out! Join Kevin and his group of friends as they leave for a much-anticipated trip into the wild outdoors. There will be camping, fishing, hiking... Oh, and campfire stories, of course! But don't believe everything you hear. All the nasty rumors surrounding Wright Lake are surely just that - rumors. Or are they? Whiteheart Woods is a visual novel that explores the themes of friendship, love, and personal secrets, set in a world on the brink of a great change. Experience a story- and character-driven narrative, and make meaningful choices that affect your relationships and determine what endings you get. Genres: supernatural, mystery, comedy, romance, suspense Romance: B x G, B x B 4 pursuable characters (3 female, 1 male) Over 50k words of script (over 5h of gameplay) Multiple endings that depend on your choices Character sprites with blinking animations and various outfits CG, Background and Ending Galleries H-scenes Steam Achievements and Trading Cards Available for Windows, Mac and Linux Just like every summer, Kevin takes a break from the noise and hustle of big city life. Bringing along a group of close friends, he leaves for a week of cabin camping on the shores of a remote lake, deep in the wilderness. But despite being known for its breathtaking, serene beauty and crystal clear waters, the area also holds a reputation for bizarre, unexplained happenings. It isn't long before the group begins to discover that there is more to Wright Lake than even the most outlandish campfire stories would suggest... Content warnings: general mature themes, strong language, use of alcohol, nudity, sexual content. Nayru - Lead Developer / Artist / Writer / Programmer MstMori - Artist / Writer / GUI Designer Marcianek - Background Artist Questions: 1. What parts of the demo did you enjoy/didn't enjoy and why? 2. Which character did you find the most intriguing so far? We'd love to hear what you think!
  4. Hello! ^^ I love otome games >w< and here I shared the last otome I made with my team at our studio: www.visuki.com Who we are? We are two people that create games with stories that can not only focus on romance, but also leave warm messages. We want you to be able to have more than just a love story. We want you to be able to identify yourself with a main character that, even in adversity, manage to find a way to push forward. We started as an option for the spanish community to have more otome games in that language. But now we translated our games to english so more people can be able to play them! We value and greatly appreciate the support of our followers! T//T So we do frequently events with interactive activities on our social media to have fun with the characters! For 2 years we were working on our first episodic visual novel! We create a superhero love story <3: About the story: Ayaka is 21 years old and very self-conscious about her scarred body. She reinvents herself as "Nina": a stylish and successful girl, with great influence in social media. She finally gathers courage to start university with her new identify, believing she will be able to have a normal life this way. But she meets a team of boys that also wear masks to hide their identities, but with a sightly different purpose... Tráiler Play it on: Android: https://play.google.com/store/apps/deta ... vD7lXOJwpo iOS: https://itunes.apple.com/us/app/lovely- ... f4qH6c9zoo Some important info: - The game is episodic ^^ We are trying to release each chapter every two months. And we hope we can make it faster >///<! - The game is totally FREE! You can play it and win, totally free. We have a little store there for those who want to support us or want to have some facilities with the character. But you can have it also playing n_n - The game include a mini game! - You can play ALL the routes at the same time. It have a lot of slots to save your game and organice your routes. - Each chapter have special images to unblock. If you like the game, we invite you to join our social media to get all the lasted news and to join the frequently activities we do there ^^ And thank you so much for the +18.000 downloads until now T//T! <3 *.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-* > Web: www.visuki.com > Twitter: www.twitter.com/visuki_otomes > Instagram: www.instagram.com/visuki_otomes > Youtube: https://www.youtube.com/visukiotomes > Wattpad: https://www.wattpad.com/user/VisukiOtomes > Twitter (English): https://twitter.com/visuki_english *.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-*.-* Most of them are in spanish, but we have an english Twitter too <3 As I told, we started for the spanish community so thats why most of our content is in that language. But now that all our games are in english we are trying to be more active in english too!^^ We are only two people in VISUKI and we do everything >///< so sometimes it's a little hard to get everything in all the languages, but we will do our best! >w</ I hope you like the game and I would love to hear your feedback <3 ^^
  5. My First Castellan

    Project Introduction My First Castellan is Elysium Studios' first visual novel and it's a romance-mystery in an alternate history universe. Visual Novel Synopsis Ever thought you had a bad day at work? Harlequin Beaumont has you beat. You see, he just got a sweet job as Castellan of Vernon and on his first day in town, his family’s reputation as a bunch of party animals precedes him. This, of course, makes him seem like a young, naive fool to his new personal assistant, Ruby Fox. After trying to joke around with the castle’s security staff, he proceeds to his room to retire for the night… only to be held down and injected with a magical elixir. When he wakes up three days later, he finds his best friend, the Crown Prince of Cordonia, at his bed side… and he is now a she. You both work together to try to hunt down the truth of the conspiracy against you as you fulfill your obligations as Castellan. Navigating both the Royal Court and the nobility, as well as Cordonia’s seedy criminal underbelly, you can discover a plot that stretches to the highest levels of Cordonian society that leaves you wondering, can you really trust anyone? In Episode One, you get to know Northwinter, the capitol of Vernon and your new home. And what better way than a festival? After you are installed as Castellan of Vernon, you get thrown into the celebration of the Greater Feast and culminating with the Winter Solstice. However, the conspirators who changed Harley left something very important behind: one of their own! Because of the crowds and tourists, he's having a hard time leaving Northwinter. Your objective is to hunt him down while not panicking the crowd and get the details about what happened to you. Staff or Team Members Apart from myself, we also have Madison Taylor (artist from the Least Likely Magical Girl web comic) doing the background art and DaphInteresting (character artist who did the Panzermadels art) doing the character art. Matthew Myers (L33tMusic) is doing the original sound track, Atomic-Invasion is doing the logo and GUI, and WhiteCharisma is finishing up the trailer. Progress The project is 100% written and since we've gotten to the point where we've gotten as much assets as we could with the resources we have, we're going to be launching a Kickstarter soon. Background art is around 10-15% completed, character art is 7% done, the theme song for the OST is done, and we're working to get started on the GUI. Originally, the game was a one-off, 100,000 word VN but after serious thought and introspection, we decided to make it into a series because the pacing was wrong doing it in one go with only 100,000 words. We're aiming for an August early release on Steam/itch.io and a December full release. Extra relevant information My First Castellan on itch.io Contact info: hewwo@elysium.coop
  6. Hello everyone! this is my project of Visual Novel named "5 stages of..." It's the story of Yoji and his brother Kenta. One day Yoji discover that Kenta have to leave for a new job, so he sends Yoji to a female academy called "Yakame institute" for 30 days. Yoji is a prisoner, but here he mets his classmates: Sarah, Nari and Misato. Only one of this girls is the true heroine of the story, until dramatic epilogue. 50.000 words written at the moment! But I need a composer who can improves my amateur demo tracks, a designer of sprites (there are some sprites) and an italian language editor. So. thank you for reading! See you soon, bye! ♥
  7. Play the Demo Here || Discord || Twitter Fifteen years ago, a fatal and near untraceable disease was discovered with the deaths of six children in Manila. After finding out that the disease is only transferable through skin contact, the city is shut off from the world, until a cure could be found. Now in present day, twenty-three year old Jericho survives by being an intimus - someone who sells human touch inside the walls of the Neo-Manila QZ. Though the crime is considered punishable by death, both police and citizens have come to accept them as part of "normal" life. That is, until a new chief inspector is put into position, who’s determined to rid the streets of intimus once and for all. Now Jericho, deprived of clients, is starving. And the decisions he will make will determine if he dies by the end of the day, continue being a survivor... Or maybe, show him something that's thought impossible in Neo-Manila : love. Features Demo is now available! 28k Words Est. playtime : 30m - 2hr, depending on level of completionist 10 Bad Endings, 3 Good Endings Can you find the secret easter egg ending? Genre dystopia, romance, action Rating Teen Characters Screenshots About Us Writer/Programmer/Director: Chaironiichan Character Design: JodTheCod Promotional Art: Hooleeyah Music: Chan Walrus, Mattesar, Geoff Harvey and Chris Martyn (purple-planet.com), Eric Matyas (soundimage.org) We'd really appreciate any feedback you could provide. If you have the free time... 1. Did you like the story? Disliked it? 2. Favorite route/part? Least favorite? 3. Did you find the secret easter egg ending? Thanks for checking our project out!
  8. Produced by MIYU Studio, MIYU is an upcoming commercial episodic kinetic visual novel about depression, mental health awareness, time, space, life and love. One fateful night you’re walking along the beach a few days before your vacation finishes and you see a girl standing by herself. Not wanting to leave her alone you decide to interact with her. For this one simple action it catches the attention of Yahdeus the God Of Gods, it leads to a domino effect that changes your life forever and also the world. An episodic story that expands beyond multiple time and dimension where you must uncover the secrets of the universe and potentially discover a secret that has been kept away from humanity since the beginning of time. CHARACTERS: Takeru: A shy but smart young adult who just finished college and has decided to take a break before setting off and finally starting his career as a Counselor. He's known for being shy and curious with knowing everything that there is to life. However, even his close friend Tomoya finds him distant at times. He loves to play games and read manga during his free time. Unbeknownst to everyone, Takeru suffers from depression and anxiety due to his traumatic childhood. Miyu: She’s a very sweet girl who wants to do her best in the world and leave her mark on it. However, she’s been raised by an abusive father and mother who constantly verbally abuse her for having mental development issues. There’s also this sense of mystery surrounding her life. Sometimes she hears voices in her head talking to her but the only word she hears is “Yahdeus”. She’s never figured out what it means but has decided to not tell anyone about it. Her hobbies consist of painting, bird watching and playing video games. FEATURES: Kinectic Episodic Novel, 5 hours long Screenshots DEVELOPMENT UPDATES * Please check back around 3/31/2019 for the next update! FUTURE PLANS: Demo, Kickstarter, Website Episode 2, Patreon for future projects NOTE: MIYU is an episodic kinectic visual novel that will be broken up to 5 parts. The writing for part 1 is around 60% done. It needs a significant amount of editing and proofreading, but I’m hoping this story should be released in late July/August. The character art that is currently displayed is a place holder until future notice when I am able to swap them out for the final character art. The story will be commercial and should cost around $6.99 For more updates please check this post weekly for weekly updates. I am hoping to have a demo done in a month. Tell me what you think about what is shown so far. We will soon have a website completed for the project.
  9. Hello! I'm here again to represent the original work of my team. We called ourselves The Wrecking Crew. Previously we've created a meme card battle visual novel called Dark Lords Don't Give A . Now, our current ongoing project is called CloudNovel Breakdown. Before we start, you need to know that The Wrecking Crew is basically a gathering of CloudNovel developers who want to have fun by trolling players. Kinda like a stress-reliever break from our actual, serious project. So yeah, from times to times, we gathered together and do a small project like this. A HEAVY WARNING: Do not play our game if you're depressed, stressed or anticipating a serious game. STORY Play as the main character (customizable name), a noob developer in an engine CloudNovel. As she is about to publish her first visual novel, a bug occurred! Now, she is responsible to go on the journey, entering the visual novels' worlds one by one to find a magic button that will reset the server as well as fixing all the bugs. Story Origin Actually, the story is inspired by the actual incident that happens in CloudNovel. At that time, the users of CloudNovel was growing in numbers so we had to move to a new server to accommodate those numbers. However, after we moved, something went wrong with the server where the site would slow down abruptly and sometimes just inaccessible. Thus, while we're waiting for the server company to fix this problem, the only temporary solution to solve this was by asking the site owner, Sonya to press the reset button. SO here comes the actual, real and unofficial description of the game. You create a game, you publish it, a bug happens. Called site owner, wait for the bugs to be fixed, but oh shoot! Your bugs are contagious! You are forced to enter the visual novel world to find that magic button in the hope it will fix the engine. NOTE: Due to your contagious bug, the visual novel worlds you entered would have bugs too. Anyway, we hope you a safe journey. FEATURES: We worked with several artists/developers/writers to do this. Each of them will make their own visual novel inside the game. So we will have different styles of art and for non-artist developers cum writers, they will be using a free art material. So in other words, features we'll be having are: FREE! Different art style from different artists (including unfinished art) or free-to-use art Different genres of story (all-in-one VN) Bugs, many bugs Sometimes, MC would transmigrate to a different body in certain worlds, so MC can also be male sometimes. MAIN CHARACTER is a female character who is eager to try out a visual novel engine and somehow she ended up making a bug while she's trying to publish her first visual novel. Original MC Art by fluffness MC in another visual novel world Art by megumi ART AND SCREENSHOT Yup, we've made the MC cries a lot. Art by Haryu If you haven't realized yet, this is a meme game. We've made this for fun. This is our stress-reliever. If you decide to try playing this game, please do note that YOUR ENJOYMENT IS NOT GUARANTEED! We planned to release this game on the 1st April on CloudNovel site.
  10. Do you have what it takes to be an Idol? Take the role of a fledgling Idol student in a story filled to the brim with ear-grabbing melodies, soul-binding friendships and eye-catching boys that will set your heart on full-time "doki-doki" mode! Official Website: https://www.i-duelproject.com/ The game will be made using RPG Maker MV. A hybrid Yaoi Visual Novel and Role Playing Game, players control the protagonist (default name: Yuuki Nekota) as he attends the prestigious Andromeda Academy, a school for male Idols. Upon arriving, he realizes that the Academy uses virtual simulation technology known as the I-DUEL System to manage and evaluate their students. The I-DUEL Battle is a core aspect in this System, where two or more Idols duke it out on a simulated stage with the intent of "knocking out" the competition. To climb the ladder to stardom, the protagonist must use his time wisely to attend classes, train each of the eight unique Idol Stats and win as many I-DUEL Battles as possible, using clothing and accessories known as I-Décors to get ahead! The end goal is to emerge victorious in the Academy's year-end musical festival of stars, the Dream Idol Coronation (DIC)! However, there's more to school than studying to be the very best! The main character can form friendships, rivalries and even romances with their schoolmates! There are twelve major characters that can be dated, each with their own unique personalities, principles and plot progression to follow! These same people can also be partnered up on I-DUEL Battles, forming parties known as Idol Units! One such Idol Unit is MYTH4, with their current titles as Crown Princes, having won the previous year's DIC. A member of this Unit even has a connection to our protagonist - the Unit leader Sora Torao, who once helped him out from a bind and inspired him to take the arduous path of an Idol! Even with his days busy with classes, clubs and cultivating closeness with his companions, the protagonist also struggles with a unique power only bestowed to him - the Copycat. Though an Idol possesses an I-Bility - a special yet exclusive skill that can trigger in I-DUEL Battles - the main character has the rare and mysterious gift of learning and using more than one. Why did the I-DUEL System grant this peculiar but incredible power to him? What kind of legacy will you lead him to? His fate splits into many roads, which one is the right path to take? Claim the title of best Idol in the school! Attend lessons, take auditions and aim for the gigs that will propel you to stardom! Every moment counts, so manage your time to hone each of the eight Idol Stats that measure your true star potential~ Compete in hot-blooded I-DUEL battles! Idols just don’t sing and dance, they duel to the last man standing~ Fight in turn-based battles with the intent of depleting your opponents’ Live Points, unleashing charming Appeals, explosive Specials, shocking Counters and more! Who knew Idol shows could be this entertaining?! Challenge your rivals and team up with friends! The road need not be taken alone~ Find people to form Idol Units with or compete against in the search for the event with the best rewards! Whichever path you take, you’re sure to get closer and closer! Cultivate friendships, romance and more?! Twelve unique boys with their own strengths, shortcomings and stories await you! With their fates so closely intertwined with yours, to whom will you selflessly share your spotlight with? Collect outfits, gossip, pictures and musical pieces and experience unique endings! Explore the campus and the town, experiment with I-Décors and examine every little thing that catches your attention! Every choice you make leads you to a different path, so be brave and grasp the ever-changing future with your own two hands… The main character who can be named differently by the player. After being encouraged by Sora Torao two years prior and given a special I-Décor, he finally attends Andromeda Academy as a first year student. However, he knew next to nothing about the I-DUEL System and would have definitely failed his admission audition, if not for the timely awakening of his unique Copycat power. Energetic and positive to a fault, he is extremely nice and sociable to the point of being annoying, but people find his cheerful smile and earnest heart difficult to hate. Though usually good-natured and open-minded, he is also equipped with some biting sarcasm when dealing with unreasonable situations. He greatly idolizes Sora and gets easily excited when his beloved senpai gives him attention. Ranked as the number one Idol of the entire school, MYTH4's leader Sora Torao is a celebrity to most but an enigma to those closest to him. Moving to his own rhythm, he is a bit air-headed and slightly ditzy, but does a complete hundred-eighty degrees turn when performing. Unusually for a top Idol and a Crown Prince, Sora lazes around without a care in the world. Straightforward and perpetually smiling, though he seemed to no longer see the Idol industry as the shining beacon of the future he once preached to an underclassman in his times of trouble. Sora is a Cute-and-Cool-Type Idol and uses the I-Dominion "Tiger's Gaze" in I-DUEL Battles. Several more characters will be introduced soon~ Bonus White Day Illustration: Take our Pre-Game Survey to convey your expectations of the game! We want to hear from you so feel free to answer to your heart's content~ I-DUEL Pre-Game Survey: https://goo.gl/forms/8MEMBr8933pYoduI2 See what's up and follow the project in social media and more! Twitter: https://twitter.com/iduelproject Facebook: https://web.facebook.com/iduelproject Tumblr: https://iduelproject.tumblr.com/ Discord: https://discord.gg/sT54fXx Meet and greet the team! Game Director and Head Writer: mjinxlei Art Director and Character Designer: Kiri (Toxicmilkk) Music Director, Composer and Songwriter: Lydia Primate Game Programmer: AstralWire Logo Designer: Joy Pham Background and CG Designer: Simon Adventure Social Media Manager and Writer: Crystal Editor and Proofreader: Silver Want to join our team? We are currently recruiting Composers and Vocalists for the game! E-mail us at http://iduelproject@gmail.com for more details! Do you have a working demo of the game? Not yet! But we plan to release one as soon as possible. Will the game go through Kickstarter? That's the plan once a demo had been sorted out. Will there be explicit sex scenes? How about rape, sex toys and bondage? Yes, there will probably be 18+ scenes, but they can be skipped. It would always be with consent and sex toys and bondage will not be included in the "base" game, to make sure we don't alienate anyone. Still, it's up for debate. Is the main character an exclusive top or exclusive bottom? Neither. Even though his last name might give you ideas (*winks*), our MC's position depends on his partner. So yes, there will be times where he is the top and a few more where he bottoms. Will there be more BL-related puns? Yes, there will be more and there's nothing you can do about it. ~ o 0 o ~ Thanks for reading the entire post~ We sincerely hope that the game piqued your interest! Lastly, any feedback would be very much appreciated!
  11. KICKSTARTER || TWITTER Welcome to Love Shore, a city that transforms at night. The futuristic metropolis also just happens to also be populated with cyborgs, old gods hidden in the depths of a criminal underground, and humans eager to crawl their way to the top, no matter what the cost. After a fertility crisis changed the landscape of the city for good, a single company stepped in to help the residents: Life S. Incorporated, a biotech firm that claimed to be able to build life out of raw DNA, creating a fully formed human with thoughts, feelings, and morality of their own. Their minds, physical appearance, and personality would be drawn from their parents’ DNA, but the children would be ‘born’ using artificial bodies. This new generation would be called the S.Humans: a non-aging, tough form of new life. Love Shore is a visual novel game that takes concepts we've always loved in sci-fi, action, and horror and blends them together to create something wild. It features a queer, diverse cast, a seemingly endless city, and a story of coming into yourself and doing what you think is right…with a heavy dose of drama and violence mixed in for good measure. Love Shore features two playable protagonists with four romanceable options, each with their own storylines. The cast is entirely LGBT+. The game’s projected features will include 12 chapters, 24 possible endings, 60 CGs, 25 unique locations, and an original soundtrack. Follow one of two protagonists, Farah or Sam, as you investigate the city's criminal underbelly, and help your companions on their quests for redemption, love, and power. Love Shore has a cast of vastly different individuals, from S.Humans to Gods. Each person is unique in their motivations and in the way they interact with the world, and with you. Be careful to choose your friends and lovers wisely. Protagonists Love Shore is a vast and intricate city, and you’re going to need some local help to find out what’s going on. Each of your companions have different strengths, weaknesses, and connections that can either help or hinder you. Your companions can be your love interests, or you can just pursue true bromance: the choice is yours. All companions in Love Shore have an approval rating for Sam or Farah, based on their interactions with them, and these ratings can unlock new dialogue and different paths! If you want to check out all the companions, check out our Kickstarter! THE TEAM The beautiful sprites featured in Love Shore (as well as all the CGs) are done by Kabo. They are the lead character designer with a deep love for fashion and neon. (Hence, perfect for Love Shore). Zi is the amazing individual behind all the environments you see in game! She is an illustrator and concept artist who loves doing promotional work inspired by film. And that beautiful menu you see above? That’s by our UI Designer Sonja, who contributes a retro-sleek and professional look to the game. Besides being a huge memer, they have worked on a variety of design projects and games, both personal and professional. Son M. and Emmett are the co-writers of Love Shore, who additionally moonlight as producers for the game. Jason is a freelance programmer, and founder of indie gamedev studio Stray Basilisk. He's a dedicated sci-fi nerd, and card-carrying Philip K Dick and Stanislaw Lem fanboy. Jason joined the team to help bring Perfect Garbage's creative vision for Love Shore into reality. Jayson is the musical brains behind our soundtrack. He is an independent artist, musician who makes his own music and has worked on sound design for a handful of projects. Our theme song (the one that plays during the credits/menu) was composed and produced by 1X4X44R exclusively for Love Shore. If you like the sound, check out their other music! We are trying to reach $50,000 on Kickstarter! It's a steep goal, I know, but to pay for the art fairly, the music and programming, it's the smallest amount we could ask! The majority of the funding goes straight into the art (53%). Art - 53% UI Design - 4% Game Development / Programming - 22% Sound - 2% Writing - 19% [DEMO FOR MAC OR PC] Features the “First Chapter” of Love Shore and acts as a World/Character introduction to showcase the art, music and storytelling that will be present in the completed game. Two main characters with completely unique, yet intertwining stories to choose from Each character has four romanceable options Rated 17+ for mature language, sexual themes, and violence. THE DEMO DOES NOT INCLUDE MATURE CONTENT. The demo of Love Shore is a work in progress, showcasing our team’s abilities to produce a story of this caliber. There are no save/load options but should take only 30 minutes to play both character introductions. There are an estimated 12 chapters per route included in the final game. Thanks for taking the time to look over this! It's a project I'm very passionate about and I'm still learning my way, even during this kickstarter! Please Enjoy! KICKSTARTER
  12. Alice just wanted a good internship when she gets thrown in the middle of a live singing competition- can you help her rise to be the top idol? Team Violora - Character Designs, Story Concept, & Art Tutty the Fruity - Main Route/Interaction Writing Seigetsu - Opening Day & Contest Writing Kidd - Side Character Interaction Writing MikomiKisomi - GUI & Programming Timka - Side Interaction Programming Social Media Discord ♦ Twitter ♦ Steam ♦ Itchio A bit about this project... this is an older NaNo project from 2016 that was unfinished halfway through- but, now that Violora and I are both much more experienced, we're reviving it for 2019! The finished game will be free and released on Steam, Itchio, Google Play, and Kindle.
  13. DEMO https://basileusgames.itch.io/romance-of-raskya PREMISE The city of Dagara is burning. For years the rapacious legions of Raskya killed and looted their way across the land, seeking glory and the addition of new territory to their empire in the south. At last the war seemed to be over, with Dagara conquered and made into a Raskyan province. In truth, it was only the setup for the second and final climax of bloodshed. A traitorous Raskyan general has seized the city and plans to use it and its population as his shield to draw his rival into a final battle against him. That rival and his thousands of bloodthirsty legionaries wait outside the city walls, hammering them with siege engines and delightfully counting the days until they can kill and enslave everyone inside, citizen and soldier alike. Amidst all this, two lovers seek to reunite. A soldier outside the walls knows his beloved is held hostage within, and that if his side wins she will die horribly in the massacre that will surely follow. He seeks to save her above all else, even working to undermine his own side to increase her chances of survival. Within the city, she receives coded messages from him, as they coordinate a plan to reunite and escape from the bloodshed together. Viewing the siege from the changing perspective of both lovers, make decisions that will affect the outcome of the war, and whether or not you will have a future together. Or whether you can even survive. CHARACTERS SCREENSHOTS FEATURES A dark and erotic story in a war-torn world where you must fight for your happiness Set in a fictional history based on the ancient Mediterranean world Switching viewpoints between two protagonists Multiple branching paths and endings CGs highlighting the most dramatic moments of cruel violence and sensual romance (Note: The final game contains nudity, but the demo does not) PROGRESS Script - 100% Sprites - 100% BGs- 100% CGs - 70% Music - 55% GUI - 55% Coding - 70% Updated: 09/19/2019 ABOUT US We are Basileus, and we want to inspire you the way we've been inspired over the years by our favorite stories. Essentially, we're a group of history, anime and video game nerds with a desire to create stories with a historical flavor and an erotic edge. We've got big plans for future games set in the universe of Romance of Raskya and beyond, but it all starts here with the Raskya team: Basileus Jay- Writer, director, coder Email Basileus Doug- Producer, web design Email | Twitter Zachary Pontzer- Music and sound Twitter Morinoir- Character art Email | DeviantArt Stephanie Hess- CG Art Henry Ou- Background art DeviantArt LINKS Website: https://www.basileusgames.com/ Patreon: https://www.patreon.com/basileusgames Twitter: https://twitter.com/BasileusGames Facebook: https://www.facebook.com/romanceofraskya/
  14. SUMMARY Isis, your average American teenager, happens upon a part-time job opening at Café Rouge. During the day, it is your normal quaint cafe and bakery. When the night takes over, it is transformed into a five-star restaurant theatre cafe, with live stage performances and first class customers coming in the middle of the night. As Isis delves deeper into this strange cafe, she becomes tangled in the mystery of its haunted world. Will she find friends or foe? Will she follow fate or make her own destiny? Will she find love? That's for you to decide... Features: + Complex, branching storyline + Change the protagonist's main name + 3 Dateable Ikemen + Original GUI + Original OST + FREE (Earn 1 point by sharing on social media PER DAY) + Pay $2.49 for 1000 CP immediately. Hello everybody! We're so so excited to tell you guys that Café Rouge is coming back, on CloudNovel, as CloudNovel's first commercial game! That means it will only be available online on the web and on mobile devices, with in-game purchases (there will be no download for PC or Mac). To play the full 8+ hour long game, it'll only cost $2.49 to purchase 1000 CloudPoints (CP OR you can earn points for free per day by sharing Cafe Rouge's official CloudNovel play page on your social media (Twitter, Reddit, etc)! The only thing different is the brand new character art (and slightly rewritten the story to fix all plot holes, THE MYSTERY WILL BE REVEALED FINALLY)!!! The artist who is doing the art for Cafe Rouge has worked for Rejet (creator of Diabolik Lovers) and Otomate (PlayStation 4, PlayStation Vita, and PC otome games company in Japan) For those interested, or who don't know Diabolik Lovers or Otomate, they are very popular brand name otome games in Japan. We are PRETTY sure if you are an avid otome games fan, you heard of them. So for those who don't know Cafe Rouge, it is an online flash game created back in 2012. Sonya created it back when she was 18 years old, and it grew viral with 1.6 million plays. The video trailer with the original 2012 game is below. She didn't finish telling the story because She grew bored of it back then, but now she's ready to remake Cafe Rouge on CloudNovel, fix all the plotholes by rewriting the story (most of it will be the same) and use brand new art from artists who've worked on professional otome games from Japan. This will be CloudNovel's first commercial game with in-game purchases of 1-5 points cost per choice button. What I'm going to do is make Cafe Rouge up till chapter 3 FREE as a demo, and after chapter 3 it'll cost you points to continue playing the game. Don't worry, if you can't spend money YOU CAN EARN POINTS FOR FREE. A new feature coming soon to CloudNovel is earning free points by sharing CloudNovel visual novels on social media. You will earn 1 point per day for sharing a visual novel on your twitter, Redditt, etc. (That point earned can only be used as in-game purchases on the visual novel you shared). Here is the progress: Characters: ( Sketches: [12/20]| Completed Sprites: [0/20] ) CG Illustrations: (0/40 completed) Writing/Script: (150,000 words | Complete, with minor revisions to fix plot holes) Original Sound Track: (7/7 completed) Logo: (Not Started) GUI: (Not Started) Text box (0/1) Choice boxes (0/1) Settings Screen (0/1) Option Buttons (0/8) Save/Load screen (0/1) Extras/CGs screen (0/1) Main Menu (0/1) Characters (Main Character & 3 Dateable Bachelors) Other Characters Background Sample Watch 2012 Video Trailer (Trailer for 2019 will be coming soon!) FOLLOW US Follow us to get the update: Twitter: https://twitter.com/cloudnovel CloudNovel: https://cloudnovel.net/sonya
  15. Hello, KONEKO our upcoming Comedy-romance ANIME visual novel: Tokyo Re:Connect, this is a Commercial game. [Status Update (2/25/2019): DEMO Coming Soon] Support us on Patreon for more contents and rewards (。・ω・。)ノ♡ Game Information: ■ Game: Tokyo Re:Connect ■ Languages: English Subtitles / Voice Acting ■ Interface (GUI): English/Japanese ■ Genre: ADV, Anime, Cute, Comedy, Drama, Slice of life, High School Student, Romance [Boy x Girl] ■ CG: 40-45 CG (plans) ■ SD: 6 (plans) ■ Background: 15-20 BG (plans) ■ BGM: 15-20 tracks (plans) ■ 3 Heroine Girls > 3 Endings ■ Resolution: 1920 x 1080p (Full HD) / 16:9 - Up to 4K ■ Control: Keyboard, Mouse, Touch Screen, Xbox/PS4 Controller support. ■ Release date: Q1 2019 ■ Platform: Steam (PC/MAC)/IOS/Android - All-Age/18+ Patch Later (Fan Service) - Commercial Spring is the season of first meetings. On the advice of his older sister, Touki transfers into Ainoshima Gakuen in the middle of the spring term. His heart is full of expectation of a new life in the city of Tokyo – a vast contrast to the countryside that he grew up in. As he begins to settle into his new life, he encounters fresh faces in the student council president, Ayumi, and an underclassman who admires her, Kuon. What Touki was not expecting was to converge paths with Saya, his childhood friend from a few years ago, who he hadn’t talked to since a certain incident. To make matters more complicated, a mysterious transfer student arrives shortly after. She seems to loathe him immediately and Touki feels that he has met her somewhere before. Within the chaos of the present and the mystery of the past that is chasing him, there is uncertainty in the air as he forges a path towards his future and his desire to connect with others. ■ SCREENSHOT: ■ FEATURE: ■ Total Play Time: 10-15 hours ■ Branching story arcs and multiple endings depending on your choices. ■ Unexpected and surprising plot points that will keep you reading until the very end. ■ Unique characters. ■ High-quality artwork. ■ CG Gallery | Music Gallery Progress: ■ Outlines: Rough Draft ~40% ■ Script: 25% ■ Character Designs : 100% DONE ■ CG Artwork: ~20% ■ Backgrounds: 70% ■ GUI Coding: 40% ■ Script Coding: 15% ■ GUI: 100% DONE ■ Music BGM: 55% ■ Voice Acting : 0% ■ Risks and challenges: Although there’s always a chance that the game’s release might be delayed, the completion of Tokyo Re:Connect is extremely likely at this point. Even if you can't support us, you could contribute by helping us spread the word! It's very important for more people to know about our game. You could make Fanarts or do let's plays, or tell your favorite Youtuber/Twitch Streamer/Press/Media about us! While we cannot promise a smooth sailing development period moving forward, what we can promise is that we’ll be as transparent as possible regarding the setbacks that we’re facing, and what our plans of actions are towards resolving them. We’re not new to game development, so we’re more than ready and equipped to overcome the various challenges we’ve yet to face. We hope we’ve garnered enough credibility, trust, and goodwill in the past to prove to everyone that we always keep our promises to the best of our abilities. Thank you so much for considering to support KONEKO. Have a good day! KONEKO Patreon | Twitter | Facebook
  16. [Marching Band] [Otome] [GxB] [Romance, Comedy, Drama, Friendship, Mystery, Psychological Thriller] Rating: T (Language, Suggestive Humor, Violence, Instrument Abuse) Check Out Our Kickstarter Trailer! tumblr - youtube - facebook - twitter -STORY- "Band, Atten Hut!" Hello there! My name is Cadence. I’m a junior in high school and the new drum major of my school's band: The Blue Mountain Marching Bandits! I’m so excited (and a tad nervous...) for my first year in such an important role. I’ll try to be the very best conductor and leader I can! To be honest, the past few years have been rough for the Bandits...it’s been pretty demoralizing. Directors have been coming and going, students are dropping out, and competition scores have been lower than ever. But all of that is about to change! This year, we're getting a new band director named Mr. Victor Wiley, a passionate alumni of Blue Mountain High School. I can tell he's determined to salvage the declining band program and take us to new heights when competition season arrives, just like I am! For Band Camp this year, Mr. Wiley said we'll be going away to a literal camp in the middle of nowhere--to "focus on learning this year’s field show and attain the ultimate level of band bonding." Words cannot describe how much I’m looking forward to this! I’m going to use this precious time to grow as a leader and make tons more friends. After all, it’s a fresh new year filled with hope and opportunity. I hope the band is ready to experience plenty of blood, sweat, and tears, because this is going to be a marching band season unlike any other! -GAMEPLAY/FEATURES- In Band Camp Boyfriend, the player’s choices will greatly influence day-to-day events, Cadence's leadership style, and her relationships with other characters. Eventually, her choices will determine which boy’s route the player ends up on. FEATURES -At least 7 Story Routes -20+ Endings -20+ Unique Sprites with a Wide Range of Personalities and Expressions -At least 24 CGs -Original Soundtrack -Partial Voice Acting -Unlockable Sidequest -Band Geeks STATS? - Stats will remain mostly hidden from the player as we would like the focus to be on the unfolding story. We believe stat systems should serve the story first and foremost, and will be using them behind the scenes to assist in creating the most authentic and engaging experience possible. DIFFICULTY LEVEL - The game will be difficult enough that players have to use their heads when making decisions, especially in the latter half of the game. But it will not be so difficult that everyone will be absolutely required to use a walkthrough to reach all the true/good endings. There is some room for error. We're a bit traditional in the way that each character has one good or "true" end and one or more bad ends, with no "neutral" endings. However, we hope the bad endings will be satisfying in their own twisted way. They should be experiences players won't want to miss out on! -CHARACTERS- Each of the dateable guys is based on the popular personality stereotype of the instrument they play. For example, Peter the trumpeter has a huge ego and Clark the clarinetist is a no-nonsense perfectionist. There are many other personalities band musicians will recognize! Sprites by FloraDrawz -CG ILLUSTRATIONS PREVIEW- Some CGs will have Light Animations. Check it out here! -CURRENT DEVELOPMENT TIMELINE/PROGRESS- We are aiming to release our full game in June 2020! Here is our current progress, broken down by asset... The script will undergo a number of revisions over the next year, but here is the current progress on the draft for the full base game. As of October 2018, only Poptart's arc needs to be finished. Every other route is completely drafted and in the editing stage. WRITING Common Branch: 100% Peter Arc: 100% Clark Arc: 100% Doug Arc: 100% Garth Arc: 100% Tom Arc: 100% Samuel Arc: 100% Poptart Arc: 17% SPRITES: 80% CGS: 20% BACKGROUNDS: 60% GUI: 50% MUSIC: 45% PROGRAMMING: 10% -STAFF- CO-CREATORS/CO-DIRECTORS Mello-Knight - Writer, Video Editor, Co-programmer, Character Design, VA (Felicity) Xandra - Composer, Programmer, Co-writer, Character Design, VA (Sabrina) ARTISTS FloraDrawz - Sprite Artist, CG Artist, Character Design BunnyVoid - Background Artist Potouto - Logo Artist mayunnaise - Chibi Artist Inferno - Concept Artist, Character Design VOICE CAST Joe Goffeney - Tom & Clark Jonathan David Bullock - Peter Devon Kay - Samuel Jared Raman - Poptart Richard Barcenas- Doug Joseph Ryan - Garth Mark Coutu - Victor Wiley Emily Woolf - Susie Melody Muze - Marian Daisy Guevara - Alex Daniel Acosta - Aaron Lasli Tran - Olive -RECRUITMENT- We are not recruiting new staff members at this time but we will definitely have needs in the future. Check back periodically! -FEEDBACK- Don’t feel obligated to answer every question if you don’t always have something to say. Every bit of feedback matters! 1. What piqued your interest in this game? Are you/were you in band or do you play a musical instrument? 2. What do you think of the premise and setting? 3. What are your initial impressions of the dateable characters? Which one(s) stands out to you most, or which do you think you would pursue first? 4. What do you think of the protagonist? 5. Do you have any expectations? 6. Would you consider supporting the Kickstarter? 7. Any other questions, comments, suggestions or feedback? Apologies for the length of this post; I still have work to do making some new graphics and streamlining things. Thanks so much for taking the time to check out our game and keep an eye out for more news!
  17. How would you like to play a visually stunning adult visual novel paired with an amazing soundtrack? What if it also comes with a sensually erotic and compelling storyline with branching routes based on your choices to top it off? Hi, my name is K and I'm the founder of Select GameWorks. First of all, a very big thank you for giving us an opportunity to share exactly what we are doing here. I started this team with one purpose. "To develop quality yet different." We want to create beautiful visual novels with amazing soundtracks and high-quality artworks but deviates away from the conventional themes like Magical Fantasies, Sci-Fi, Anime, Japanese high school romance and the such, focusing instead on a more realistic setting which we can actually relate to and fantasize in real life. We have a game in development just like that. It's called Lust Selection! About the Game Lust Selection is a dramatic episodic visual novel with branching storyline routes and is based on the erotic web story "My Adventures in the Office" by James Sunny. You play as the main protagonist James. The story begins with James joining a new architecture firm as Senior Projects Manager. Unknown to him, this new workplace has a fair share of hot and attractive office ladies, however, what may look like a completely ordinary and friendly office environment on the surface is actually just a facade for what really lies beneath. As the story progresses, James will unfold conspiracies, dirty deals and dark secrets kept from its very own employees. How would James handle each and every situation will completely be in the hands of the player. How far would you go to clinch a deal worth millions? What dirty deals would you stain your hands with or would you abide by your moral compass and stand to lose everything? When you are so close to reaching your goals, do you give it all up for that tender touch of a woman's embrace? Join James as he begins his journey into this beautiful and ugly world of the construction industry. An industry where favors, money, deals, and secrets changed hands right under our very nose. Your methods, your endgame. Welcome to the theater of Lust Selection! Your choices matter... Current Development Progress Lust Selection will be released in episodes and we target to release the first two episodes in early 2019. This is a fairly huge game with close to 200K words in dialogue. We are a pretty young development team with a small budget but we are doing our best with all we've got. Here is the development progress at the current moment: Episodes 1 & 2 Script: 80% complete Programming: 70% complete Character Models: 90% complete Background Art: 95% complete Music and Sound: 100% complete Sex Scenes: 70% complete Voice Acting: 5% complete Our Team of Talents Executive Game Writer - James Sunny http://sensualsingapore.com Character Artist/Illustrator - Windboi Trung Nguyen https://www.artstation.com/windboi Character Artist/Illustrator - Ndoll Tran Thu Huong https://www.behance.net/ndolltran Background Artist - Iris phan https://www.deviantart.com/kjkjmulo GUI Designer - Laura Sasquatchii Henderson https://www.laurahenderson.design/ Music Producer/Composer - Hyde Vu Nguyen https://soundcloud.com/chaosringen Our A-Team Voice Talents Phillip Avalos https://www.youtube.com/user/philsterman10 Aika Intong https://www.youtube.com/aikalockheart Olivia Steele https://www.youtube.com/user/AuroraGuiniverePrice Jeff Werden https://www.jeffwerden.com/ DJ Horn https://soundcloud.com/user-92101212 Feel free to ask us any questions about the game! Oh and also... Support us on Patreon for a copy of the game at release as well as some awesome rewards. https://www.patreon.com/selectgameworks Download the free demo now at: https://selectgameworks.itch.io/lust-selection-demo Follow us on Twitter @sgameworks Feedbacks will be most welcomed. Cheers everyone and have a good one! K Creative Director/Developer Select GameWorks
  18. Hello! We're Stella Circle, a small indie game development circle that focuses on story rich visual novel games. We're currently working on our first visual novel game, Forgotten Wish, and we would like to share our development progress. General Information Title: Forgotten Wish Language: English, Japanese Genre: Music, Slice of Life, Drama, Romance Format: Kinetic Visual Novel Platforms: Windows-PC, MAC OS Voice Acting: Japanese Release Date: TBD Synopsis What would you do if you were to give up the things you loved the most and there was no way for you to get them back? What would you do if -one day- you got the chance to re-live what you once tossed away? Would you embrace your dreams if you had one last chance... Or would you walk away? Takahashi Yoshirou is an uninspired student in his final year of high school. He follows his father's footsteps and one day will inherit his father's legacy to own one of the biggest company holdings in Chiyoda, Tokyo. When final year started, he decided to create a reading club, a club that is solely for Yoshirou and serves as a relaxing -napping- room for him. However, his peaceful days are interrupted by his friends, Eguchi Tomoya and Iwasaki Junpei, who start to come to the reading club room regularly for their band practice. One day, a mysterious female classmate decides to join the reading club despite Yoshirou's efforts to present the club's posters in the most awful way possible. Join Yoshirou and his friends in a story of dreams, painful life, fated love, and forgotten wishes. Main Characters Demo Progress Writing/Editing/Translation - 100% Art (Characters/BGs/CGs/UI) - 100% BGM and SFXs - 100% Vocal Songs - 30% Programming - 80% Full Game Progress Writing/Editing - 100% Translation - 50% Art (Characters/BGs/CGs/UI) - 25% BGM and SFXs - 20% Vocal Songs - 30% Programming - 10% Links Twitter Website Patreon Tumblr Thank you for your time, Stella Circle Team
  19. KICKSTART A LOWLY SQUIRE'S LOVE LIFE! Love Esquire's Kickstarter is live now! The game still has a long way to go, but with your help, we can bring this game to life! Support us on Kickstarter and help us realize our dreams for the game! DOWNLOAD: WINDOWS • MAC • LINUX *Please take note that this is an alpha demo; everything is still a work-in-progress and may change in the final game. If you encounter any problems or bugs, please let us know ASAP! Don't forget to answer the survey found at the end for a special wallpaper! Love Esquire is a romantic-comedy visual novel/dating simulator, with a nostalgic touch of old-school RPG combat. In this game, you're not a famous knight, but a good-for-nothing squire who's on a quest to find man's greatest pleasure. Getting the girl won't be easy though, since most of them are waaay out of your league! To make things worse: you have a few months left before this huge war happens, and the only thing you know is how to milk cows. Good luck cramming years worth of training into four months! If it's any consolation, you get a medal if you die. ¯\_(ツ)_/¯ No one believes that a lowly squire can save the world while banging – err, bagging – the girl of his dreams... but with a shitton of dumb luck, well... you might just prove them wrong! Welcome to the world of Love Esquire, and may the fertility god have mercy on your virginity. Nameable Hero – Whose name will these girls cry out during those scenes? You decide! 5 Dateable Waifus – More than just pretty faces, the ladies of Love Esquire have their own unique personalities, story arcs, and backstories! Turn-based combat with a twist – As a squire, you have a number of “unconventional” ways to assist your needy knight. Properly time your actions to unleash the full potential of your skills which are simply... out of this world! Manage your day – Allocate what little time you have in this world by forcing yourself to socialize or doing your job as a squire barely living on minimum wage. Git gud by raising stats – Stats will have an impact on your skills during combat, and they also affect your relationship with the girls. In other words, shape up to be the ideal man for the best results! Forge Relationships – Get to know your waifu on a personal level by being around her and talking about stuff. Sure, she’ll think you’re a creep at first, but persistence is key! As she eventually warms up to you, find out how there’s more to her than meets the eye. Multiple Endings – What’s waiting for your squire at the end of the journey? Make decisions that will end up great or turn out to be otherwise. Partially Voiced – So you can hear your waifus partially express their partially undying love for you! Mature Content – This game contains subjects and themes your parents warned you about as a kid. Moddable Content – The game will support simple modding on release. To be discussed in a future update. Original Soundtrack – We want you to experience the feels while playing this game, and our soundtrack will see to that! Having lived most of his life as a farm boy, you take control of the inexperienced and carefree Squire. Watch him grow to become the ideal man and overcome the various challenges he's yet to face. His fate (and virginity) rests in your hands. Depending on how smooth the development goes, we're looking at a late-2018 to mid-2019 release for Love Esquire. It will be distributed on Steam and Itch.io (Windows/Mac/Linux), followed by a mobile release (Android/iOS) a few months after. We don't have any plans for a console release, but that's something we might possibly consider once the game is out. The Letter was a successful Kickstarter project and a highly-rated game; it is our validation to everyone that we're not only capable of completing this project, but also delivering it up to standards. With your help, we're hoping Love Esquire to become our best game yet! What do you think of the game's concept? Do you like it? Hate it? What do you think of the characters currently presented? Do you have someone you find interesting in particular? Did you enjoy the RPG elements of the game? What were your favorite parts about it? Any other suggestions, comments, critiques?
  20. Agent of Love Agent of Love VNDB Link Shiro Main Story now available on AppStore, PlayStore and Steam!!! GAME SUMMARY As the adopted daughter of the Police Chief Commissioner of Japan, you have learnt to navigate the glittering world of celebrities and politicians that come with your father's position. But as a detective in the force, your occupation exposes you to an underground society, full of crime and intrigue. Your eventful, action-packed lifestyle, leaves you susceptible to danger, putting you at risk with no time for romance. So when you receive a call from your father, asking you to meet him in his office... ...you never expected love to come your way. But things are not always what they seem, especially when it comes to matters of the heart. What mysteries surround the men that come into your life? Can you wade through all the lies and deceit to find the truth? Or... Will your love lead you on a destructive path of heartbreak, misery...and death? GAME DESCRIPTION Agent of Love is a dark* romantic drama about a woman and the struggles she will face as she treads through various personal and social expectations. She will also come across cases so disturbing, that you may hesitate on the choices she has to make as the stories reach their respective endings. Agent of Love is written from a first person perspective to encourage user immersion allowing the player to engage and empathise with the protagonist.To see through her eyes, feel her emotions and choose the path that best suits her situation or be ready to face the consequences. You can find more information on our website Agent of Love Website The game can be downloaded using the below links Agent of Love IOS Apple AppStore linkAgent of Love Android GooglePlay Link Agent of Love Steam Store Link Agent of Love - In game trailer Agent of Love - Hitorikiri no Michi Theme song About Delusional Delusional is an independent and self-funded developer of interactive Visual Novels (VN), based in Sydney, Australia, focusing on the genre of Josei Romance in Otome games, a Romance Dating Simulation for the female audience. Delusional started with a couple of friends having a common goal: to provide realistic stories that have richer content, deeper and darker* storylines, engaging characters and an immersive delusional world to heighten the user experience. With Josei as a genre of our Otome games, Delusional aims to develop and create a romantic world to deliver a rollercoaster ride of emotions for fans to explore josei romance at their fingertips. Please follow us on the below social media links to keep updated Delusional Inc - FacebookDelusional Inc - TwitterDelusional Inc - TumblrDelusional Inc - Instagram Thank you all for your support!
  21. Project: Mizuchi 白蛇心傳 Developer: Aikasa Collective STORY: "Is there a true path to happiness?" Abruptly finding herself at the bottom of a snake pit, an impoverished girl named Linh is bound and helpless for a crime she did not commit. Left to the mercy of the village snake god, a mysterious entity appears before her, offering to save her in exchange for her soul. Finding herself in a new reality, she is torn between staying with the beautiful temptress, Ai, who had rescued her from death, and the resourceful wanderer, Jinhai, who promises to set her free. Who is the real savior? Will Linh discover the strength to change her own fate? Journey with Linh as she is forced to question her understanding of life, happiness, and what it means to be human. Every decision matters in this tale about identity, friendship, love and loss. CHARACTERS: Linh (MC): Growing up in poverty, she does what she must to survive. She's learned to keep her emotions and opinions in check to protect herself. She is extremely loyal to those she cares about, which gets her into trouble. Will she be able to protect what's most important to her? Jinhai: A former nun, she is open and friendly to everyone. She finds the most joy in cooking and making medicine for others. What is her connection to Ai? What secret hides behind her unwavering smile? She also has a pet chicken that has yet to leave her side. Ai: A serpent who reveals itself to be a shapeshifter with magical powers. Blunt, with a hatred for humans. Is she a goddess or villain? What is her true motive behind it all? Or perhaps, she really is a danger to everyone... DEMO SCREENSHOTS: FEATURES: 2 Girl x Girl Romance routes 5 Endings (including Friendship only) Original Soundtrack CG Art, Character, and Music Galleries R15 Mature Rating Steam and Itch.io planned TEAM: Roxie - Creator, Lead Writer Moonsta - Art Director, Lead Artist NatalieAO - Artist, Colorist Amori - Writer, Editor, Tester Kidoairaku - GUI Designer GLim - Audio Vui - BG Artist DragoonHP - Programming Help Demo Progress: Writing - 100% (9.9K wordcount) Sprite / CG Art - 100% UI Art - 100% BG Art - 100% Coding - 100% Music - 90% Twitter (Most Updates) || Tumblr || Website PendingAny feedback or questions highly appreciated! The Beta Demo available on Itch.io https://aikasacolle.itch.io/mizuchi Kickstarter Campaign was a success!
  22. Our Kickstarter Campaign is now live. Our campaign will last from today until the Friday, November 9 2018 12:00 AM EDT. Please click here to go to our Kickstarter Page ---> https://kck.st/2Ekj35M Demo is Available On Itch.io and Steam. Video Trailer Now Available! What is Caffeine: Victoria's Legacy about? Coffee. Yes, you guessed it. It's about coffee - Cappuccino, latte, flat whites and single origin pour over coffee. But it's not just about coffee...... It's about coffee in a steampunk fantasy world where caffeine is magical. The Story Taka, the protaganist, has not seen his mom since his 6th Birthday. One day he decides to embark on a journey to search for her whereabouts. He falls off a plane after drinking a bottle of cold brew coffee given to him by a mysterious barista. This leads him to arrive at a city called Victoria, a Victorian / Steampunk alternate reality where technology is at least a century behind. He soon finds himself in front of a coffee house called Taka Coffee House, the same coffee house he and his parents used to work and live together as one family. Desperate to understand the situation he is in, he vows to find out what happened to his parents. But before doing so, he needs to learn about the power of caffeine. And in order to learn about the powers of caffeine, he needs to learn how to...... brew coffee. In this journey, he's not alone, helped by 4 lead characters with amazing talents: The Main Characters Eliza - The Coffee Cupping Prodigy Favourite Coffee: Mayan Single Origin Medium Roast Quote: "Caffeine isn't just for coffee duels, it's for building a better world. Can't everyone just live in peace and harmony with each other?" Alice - Energetic Pastry Chef Favourite Coffee: Actually, she prefers tea. Quote: "I eat sweets everyday to remind myself what happiness feels like!" Mel - The Espresso Lady Favourite Coffee: Caramel Latte with cream on top Quote: "I can brew 200 espressos in a day, beat that!'" Oceane - The Pour Over Queen Favourite Coffee: Anything she brews for herself - She's just that good. Quote: "Even if you're so poor you're homeless on the streets, you still shouldn't give up on good coffee. No coffee, no life." Supporting Characters The visual novel also features a full array of supporting characters with rich background stories of their own: Victoria - The City Caffeine: Victoria's Legacy, is also a story about the city of Victoria. The world's coffee capital, and the most powerful city state in the world. Numerous background scenes have been created to portray the city and its coffee house, done to create a fully immersive environment. Become an active participant in uncovering the history and lore of the city. Around 20,000 words have already been written dedicated to world-building ONLY - History, Geography, folklore and politics. Why Follow Us Story-Rich - There will be romance elements, but story is king. 20,000 words have already been written on world-building ALONE. Choice Matters - Every choice matters. Characters will remember what you said and react accordingly in later chapters, opening up different dialogues. Non-Branching Main Plot - From beginning to end, you get to interact with every character, while still enjoying different endings and scenarios. Animated Sprites - All sprites have been animated in Live2D, giving you a lively experience. Original Music Composition - Original music have been composed, to create an atmospheric victorian / steampunk / fantasy environment We're serious about coffee - Yes, we are. Progress Demo - To Be Launched Late August For now,if you want to get weekly updates, you can follow us on this page as well as on these channels: https://www.facebook.com/caffeineVL/ http://kikaidigital.com https://instagram.com/caffeineVL The Team Story By - Peripherypro Character Artist - Nori Chia Background Artist - ExitMothership CG Artist - Tanuma-san Arisa-Chibara Music Composition - David Salazar Geoff Moore Animation & Video - WhiteCharisma Please refer to this page for Full credits - http://kikaidigital.com/the-team/ Question: Is this a visual novel which you are interested in? Would you like to have the opportunity to alpha test the demo? If both your answers are YES, then please PM or reply to this thread.
  23. Tap It Games presents to you our project - Perseverance, visual novel about survival & redemption ABOUT Release date: AVAILABLE NOW! Screensize: 1920x1080 Length: 20,000 words Genre: Adventure, Horror, Mystery, Drama Rating: 17+ for Violence MAIN GAME FEATURES PLAY At your own pace IMMERSE yourself in a gripping story EXPERIENCE the first installment of a larger plot CHOOSE and create your own version of Jack UNLOCK dozen Steam Achievements STORY BEHIND THE PROJECT Perseverance is a horror & drama visual novel about survival and redemption. The idea for the project came back in 2011. First works were made, such as the outline of the story and first concept art for characters. Unfortunately, the project went into a drawer for many years. The reason behind it was our focus on developing other games, such as 9 Clues and 9 Clues 2. Fortunately, the project survived and was 'resurrected' by at the end of 2017. We approached to the Perseverance with new energy and fresh look. Our aim was to give players a gripping story and show them the drama of individuals in the face of terrifying events. As we decided to make Perseverance an episodic production, we would like to give you some insight of what to expect from the story in Perseverance: Part 1. SYNOPSIS In Part 1 you play as Jack Cutter, a father who is struggling to keep his family together. He's a ‘go-to' guy in his hometown of Grey Ville. On the surface Grey Ville looks like a peaceful city, but research conducted in a nearby military base gives the town a mysterious aura. Residents prefer to stay away from it, however, they love to speculate on what's going on there. Things take an unexpected turn and the area is quarantined. Meanwhile, a mysterious woman is after a fugitive. Her superiors expect her to fulfill her orders as usual. But they are not telling her everything. The person she's after is more than what she appears to be. Soon both Jack and the mystery agent will find themselves in a middle of a crisis that will change them forever. LINKS TRY OUT THE DEMO TEASER VNDB INDIEDB WEBSITE TWITTER FACEBOOK INSTAGRAM QUESTIONS 1.What do you think about the story/setting so far? 2.Any comments or questions?:)
  24. TEXT-ONLY ALPHA DEMO ON ITCH.IO The Bitter Drop: 1. Sparrows is a long Fantasy/Horror/Gay Romance Visual Novel currently in development by writer Isak Grozny. Deeply inspired by Slavic and Ashkenazi Jewish folklore, Russian Imperial history, weird fiction and queer culture, it is the first of a planned trilogy of Visual Novels. In a divided capital of a crumbling decadent Empire, a bigender failed rabbi and a flamboyant, gay doctor-necromancer uncover ominous occult happenings that not only hold clues to the Febrile Rebellion's failure eight years ago, but also implicate the Czarevena-Regent and her White Guard in eldritch crimes against humanity. Impoverished and disfranchised, they must not only prevent the White Guard from unleashing a reality-shattering evil but also survive the cruel realities of life on the margins, and nurture their vulnerable found family and their blossoming love for each other. Narrative design, words and code by Isak Grozny; GUI design and assets by potouto; sprite, background and CG art by [TBA]. July 16, 2018: the artist is working on character design and the sprites necessary for the demo the artist is working on promo art, including profile portraits of the narrator and the major NPC/Love Interest the writer is working on the first two chapters, scheduled to be released as a demo in October 2018 The GUI is about 90% complete and coded in. The soundtrack remains a mere concept July 19, 2018: the artist has completed the sketch sprites of the narrator and LI, allowing the writer to start programming scenes the artist is working on further sketch sprites necessary for the demo. current progress: 2/15 sketch sprites the writer is still working on the first two chapters. scene one has been outlined by major conversation choices the GUI is about 90% complete and coded in, might require extra assets? the soundtrack has been conceptualised but we still need budget and a composer Currently, we don't have finished sprites/BGs/CGs, but the GUI's almost entirely complete! Just a few minor tweaks left, plus implementing a Gallery screen, an Endings screen and potentially a Music Box screen. We'd love to hear from you! Here's some prompts, but any kind of feedback is very much valued and appreciated. Does the story sound appealing to you? What kind of thing would you be interested in exploring in a fantasy city? Would you be interested in playing a test build, e.g. one with the final GUI, but no backgrounds or sprites, just the dialogue and narration text? Would you support a Patreon if you could play such early test builds as part of the rewards? In a story that isn't just about romance, do you prefer sex scenes to be explicit or fade-to-black or having the choice between the two? How do you find the aesthetic of the GUI? If you played the text-only proof-of-concept: what were your overall impressions? As above, what was your main impression of the narrator character? How about of Anzu? --- CHANGELOG: July 16, 2018: new thread made! July 16, 2018, sometime later: the pitch has been revised and edited. July 19, 2018: added small progress update, screenshots, a link to a text-only proof of story concept.
  25. Hi everyone! We are two swedish person who is called Snowy Owls Studio. Our latest game is: Otter of My Life! A queer visual novel game were you get to befriend 5 otters at a high school. Each otter studies aesthetic programes like art, music, dance, theater or media. Features: CG Gallery Main & side otter characters Good ending, bad story & relationships endings Available for Mac & Windows, And more. . . Available on itch.io: https://snowy-owls-studio.itch.io/otter-of-my-life Thank you for reading. If you want then you are free to play our game. Have a otterly nice day
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