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Eastwatch Studio

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  1. The official site and first teaser are now up! It is just a prettier version of what you see here, but we'd love to hear some initial impressions. http://www.projectbreach.com There will be a full trailer with more details in the near future.
  2. When you're the only one who remembers... can you trust your own memories? You have been told not to ask questions. Working in isolation, this has never been a problem. That is until you develop an unlikely friendship with a fellow employee, who breaks protocol to talk to you. When that person then disappears without a trace, and no one but you has any memory of their existence, you are forced to search for answers. The others tell you that you must be mistaken, that you are confused, that the isolation has started to get to you. They may be right. You think you might be losing your mind. But I know more about you than you realize...and I know you'll come looking for me. Project Breach is a non-linear adventure/visual novel, currently in development for PC first. Key focus is placed on story, characters, problem solving, and making choices that matter. Project Breach features • a deep storyline with mature themes, and a thrilling mystery at its heart. • multiple plot threads, with multiple endings. • a dynamic dialogue system, with varied and optional paths and fully voiced characters. • a seamless experience, weaving story, problem solving, and cinematic moments together, without having isolated sections for each. Greetings everyone, we are Eastwatch studio. Project Breach is our first title, and is truly a passion project. Our goal is to create something with high production value, and deliver an unforgettable story. As of now we are still early stage, though much of the foundation is in place. The overall story is complete, with the first few chapters completely written. While influences are many, the Zero Escape series is a prime inspiration in terms of storytelling and utilizing the medium. In terms of the art style for Project Breach, inspiration was drawn from cg films from the mid 2000s(such as appleseed ex machina), a style you don't see much of anymore, but we love. Much effort is being put into the development of the environments, making them feel alive and atmospheric. The intent is to build things in a way that when there is a cut to cinematic, it blends seamlessly and doesn't feel disjointed. In Project Breach, you can expect a lengthy, winding thriller mystery, with rich characters and choices that directly effect the story. Thanks for checking out Project Breach, we'll have more to share soon! The official website and cg trailer are just around the corner, so please look out for that. We're very excited for everyone to see more! We invite you to come check out our facebook page for up to date developments. Also if any are interested, I'll be posting some high res shots throughout development on my personal deviantart page, MisterJL (that's me!), where you are also welcome. Official website - http://www.projectbreach.com
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