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Found 73 results

  1. *Commissioned by Lady G"Love x Lust", a choice-based RPG/Visual Novel game about confessing your love and save the world from the lust!(Very rough and unfinished. Just to show the idea of the "Tag Pulling" gameplay. No affection system yet.)(Non RTP) : http://www.mediafire.com/file/5e7g6hc8aa4276i/Love+x+Lust+Beta+1.1.rar (+RTP) : http://www.mediafire.com/file/mgywzqttvshmyt0/Love+x+Lust+Beta.rar Engine: RPG Maker VX Ace *(The reason I used this engine is simple enough. It's because of the knowledge and an experience with it. It also has some abilities to utilize what I need that I don't know how to do it in Ren'Py, TyranoBuilder or other engines. And I'm too bothered to study all of them. I personally don't like programming that much anyways.) One day, an angel named Luvi appeared before a boy named Gris and told him he is a "Tag Puller", the one who can save this world from the lust-spreading machine, Xesor. Gris needs to find his true love and retrieve the "Vanilla Tag" from her and use it to stop the machine before it plunged humanity down into the lust.But, things aren't so easy with an intervention from Luzi, a demon who want to spread the lust throughout the world. And Afylos, a mysterious scientist whose goal is to use Xesor machine to erase the sexual hormones and reproduction system in order to achieve "true love" he believed in. Can Gris and Luvi be able to save the world and stop those enemies? Find out in the journey ahead! *Noted: It is not a direct H-games but it does contains some elements relating to sexual things.*By MA-EYES1. Gris: The main protagonist of the game. A boy who becomes a "Tag Puller". A bit harsh and straightforward, but righteous and overprotective toward girls in trouble.*My adopted I bought from Mook Mook Mook Mook2. Nay: Gris's senior. Gentle, modest and clever like a perfect ideal girl. But she has a hidden side. (The size of the butterfly hair clip will be reduced.)*My adopted I bought from Donny Artery3. Luula: Gris's junior in school. Energetic and jovial. Favors boys's love and like to tease guys, including Gris. (Her legs will be changed into the human's. Her tail and cape will also be removed.)*My adopted I bought from Donny Artery4. Cheiria: Gris's classmate. A little bit shy and clumsy. She has a secret behavior that no one could know. (Her heart eyes will be removed.)*By PLukung5. Luvi: An angel who came from heaven to find "Tag Puller" in order to stop Luzi and save the world from the lust.*By PLukung6. Luzi: A demon who came from hell to manipulate people into the lustful ones. She's also trying to stop the "Tag Puller" and protecting "Xesor" machine.*By MA-EYES7. Afylos: A mysterious scientist man whose goal is to eradicate the lust in human by using the Xesor machine to erase the sexual hormones and reproduction system.*By Lady G8. Unsa: A self-proclaimed android who assists Afylos in anything he needs. (Just doing a rough transparency process.)And a lot more characters will appear in the game!*Noted that those arts are just a character design art.- Visual novel storytelling style. This game will use mostly texts and pictures. No controllable sprites and tilesets.- Collecting various Tags in the "Tag Pulling" conversation!!Choosing the best choices to persuade the "Tag Holders" and pull their tags in the "Zone"!- Dating Simulation System! Strengthen your relationship with 1 of 3 girls until she falls in love with you! Try interacting with her by talking, giving things, dating and a lot more!- Time System!Choosing what you are going to do in your day! Each actions you choose will consume your time differently. 1. Types of "Tag" - There are two ways to define the types.- By "Name" : There are "Blank Tag" and "Named Tag". > "Blank Tag" are the mass-produced version of an incomplete "Named Tag". It can increase one's attraction and lust to a certain level. But, it is not as specific and strong as the "Named Tag". The "Tag Pulling" will be a lot more easier in this case. It might be identical to a normal battle in most RPG games.> "Named Tag" are the tags with a specific name on it, which defined what power it holds. There is only one "Named Tag" for each name. It is similar to the boss battle in RPG games.You can use the "Blank Tag" to give the "Named Tag"'s power in order to recharge its power in order to use the Tag Skill. Each "Named Tag" consumes different amount of "Blank Tag". It can also be used to upgrade the "Named Tag" and "Act" effects or acquire some new "Act". - By "Category" : The Tags have three categories. > Chara(Beige); defining character, appearance or personality, such as Tsundere, Loli etc.> Act(Black): defining actions or feelings, such as Vanilla, Blackmail etc. > Object(Brown): defining objects or body parts, such as Stockings, Armpit etc."Blank Tags" (Grey) can technically be any or none of these categories, maybe just one or even mixed up.*Character by Elzee (Placeholder)2. "Tag Pulling" and "Conversation" - In order to collect the Tag, you will have a conversation with a "Tag Holder" within a special area called the "Zone". There are three types of main actions to choose.- Act : Interacting by using various kinds of action. There are two default sub actions.> Listen : Listen or wait for the other without acting anything. > Talk : Tell something or ask some questions. *There will be more additional actions.- Inventory : Using whatever inside your own bag.> Items : Use various items to help you in a Tag Pulling, such as .> Tags : Activate their various helpful skills, such as reading the holder's mind, viewing some part of a message log etc.- Pull Tag : Pull out the tag to end the "Tag Pulling" conversation. There are 6 levels show as a percentage for the success rate. 0%, 10%, 25%, 50%, 75% and 100%. It can be changed depends on your actions. If you failed to pull it, it will be a game over.There are also a "Negative Levels" for the main character which show as the same with the tags pulling levels. It increases if you choose the wrong choices or acting recklessly. If it reaches 100%, it will also be a game over. *Character by ppppantsu.blogspot.com (Placeholder)*Script and pictures for script by Moghunter"Named Tags Pulling" will be harder and longer than "Blank Tags" ones. And the "Named Tags Holder" also wields special skills such as timed choice, QTEs, button-mashing, scrolling choices etc.3. Time System & Interactions*Bedroom picture by Chocolate Berry*Kitchen picture by BASS(All of these are just placeholders.)There will be Sun.-Mon. cycles and each days will feature different events. There will be an options for you to choose what to do and where to go in each days. Each actions will consume different "Time Slots". There are 6 slots in total, 5 for morning to evening and 1 for night. But, you have to spend 2-3 slots in the school during weekday. You can also save your progress in your house.You only have 49 days or 7 weeks (Not yet decided) in order to get the "Vanilla Tag". If you failed, it will lead to a Bad End. Also, you can tell Luvi anytime after you get the Tag or just waiting until it reaches the last day as it will promptly lead to the Xesor machine's event.4. Raising an affection and Confessing*Character by ElzeeSince your primary goal is to find true love and collect the Vanilla Tag, you will need to raise an affection towards the 1 out of 3 girls you want with a 10 points head start. An affections can be increased or decreased depends on your actions in each an amount of 5-15. But it may require multiple actions or time, e.g. giving a flower 5 times for a 5 affection (so, it's like each flower give 1).You can raise any other people's affections as well but most of them won't be higher than 50 with an exception of the girls. You can't raise affection over 75 with more than one girl or else it will lead to a Bad End. There will also be a special event in every 25 you achieved for every possible characters. You can check everyone's affection level from asking Luvi. It won't consume any time slot so feel free to ask!*Character by Elzee*School picture by BASSYou can confess anytime once you have reached 25% or more affection level. Your success rate will depends on your affection level range. For 25-49 = 1/8 , 50-75 = 1/4 , 76-99 = 1/2 and 100 = 3/4. But, when reaching 100 affections, there will be one last special events which will guarantee the succession. And there's a 50% chance that the girl will come confessing to you by herself, which is basically 100% succession if you accepted her! *Noted that these system are all just a production plan. They might have changed later.- Story & Developer: Goddiga (me) and few from Whateverzone (Not yet certain).- Music: Ryan Fogleman, DaveyBright, black-san, http://wingless-seraph.net/material-music.html- Character Designs Idea: Goddiga (me)- Character Designs Illusts: MA-EYES, Natsu'no.to, PLukung and Donny Artery- Character Portraits & Event CGs: Not yet decided.- Background: Mayko (Main Planned) , Greerenz (Planned&Spare1)- Interfaces: Goddiga (me) , Kurovector (Tags) and ItaHoly (Windowskin)- Logo: Kurovector- Scripts: Galv, Tsukihime, Black Mage, Kyoui (modification), Enelvon, NerdiGaming, Yanfly, Moghunter, Sixth, RaizenMore Screenshots: All of these are just still in a production plan and major changes can be made. I'd like to know your feedback about the gameplay and the summary plot so feel free to comment! I also planned to release this commercially if the crowdfunding goes well (not now). If not, I might have to find other ways to hire artists or release it for free.Thank you very much!
  2. Well hello there! In the name of Moral Anxiety Studio I’m glad to announce that we currently work on our second story-focused video game project for Windows. Tales From Windy Meadow is a single-player collection of interactive stories focused on the community of small village set in bittersweet fantasy world. This Visual Novel explores topics like finding your place in life, loneliness, pursuing your goals and dealing with your past and disadvantages. Unlike most VNs, we decided to use to our advantage the world of pixel art. Inspired by games such as VA-11 Hall-A and Sword & Sworcery, we want to create distinctive visuals and combine them with immersive, relatable writing and amazing folk music composed by Doctor Turtle. We also experiment with other features to make the game as pleasant as possible. The text-based narration is going to be replaced by various animations, limiting the on-screen text almost exclusively to dialogues. Significant character decisions, “skip a scene” button, an in-game map... The GameMaker Studio engine is a perfect tool to add to our game everything it needs to entertain you. The game still has a long way to go. We’re currently working on concept arts, story improvements and programming alike, so we plan to release the game in March of 2018. And if you liked our previous game, The Tavern, you may want to know that Tales From Windy Meadow are set in the same universe, though a couple of decades later. Nalia’s cameo is definitely going to please those wondering what happened to her after her struggles. : ) Very soon I’m going to share with you some more details related to the story we want you to experience. Until then, please let us know if you have any questions or suggestions. : ) I also want to know - do you think there is a place for experimental, weird games in the VN community? Especially ones that don't include romance, porn and manga characters (especially waifus/moe)? To stay in touch with us, follow us on Twitter (@MoralAnxiety) and Facebook (@MoralAnxiety) to make sure you won’t miss any updates! Much love, Maciej Aureus Gajzlerowicz Moral Anxiety Studio
  3. About Our Feelings (No Pun Intended) “What memories can you trust?” Our Feelings is an engaging Visual Novel about returning to high school life, love, and lost memories. You are a used-to-be college girl Yukimura Hiyoko thrusted into three years prior, as she encounters girls who claimed to be her friends at her high school. And the catch is: Hiyoko didn’t recall knowing them at all. As she struggles to understand her ‘new’ friends while keeping her future self a secret, then came a transfer student complicating matters more at hand. The girl, Ayano, even went so far as claiming to know about who Hiyoko really is. As Hiyoko, what will you do? Is Ayano even telling the truth? Will Hiyoko ever find out what really happened in the past? Her fate is in your hands. Out of the seven possible endings, there will be only one true answer of the mystery. Can you find it? Our Feelings >> kickstarts << into action right now! (This is not a Nigerian Prince scheme. Please trust us. Go click it.) So, YOU will be playing as... Yukimura Hiyoko You are Hiyoko, a girl who suddenly gets thrown to the past by an unknown force, aside from Michiko, she doesn’t really know the other girls who claimed to be her friends. Despite the predicament she’s in, happiness of others is always the utmost priority for her. Features - Seven Multiple Endings! - Your choice definitely matters. - Three Romance-able Girls! - 18+ Hot and Steamy Yuri contents Our Staff Vazurea Studio is a dedicated game circle in creating an amazing Original English Language (OEL) Visual Novel experience that will set a new bar for every OEL Visual Novels. We also have a backing of an established video game publisher to release our games in Steam, Nutaku, and physical DVDs! Along with DEVGRU-P of DPRK fame, we hopes to bring *ahem* Our Feelings into fruition! Project Leader & Story: Y.Piyoko Illustrator: MasaBodo Background Artist: Avyrouz Programming: Azinudin Achzab Music: Farhan's Music Works Public Relations & Marketing (Also the one who loves to abuse this account): Nyasuverse Please spread the word about our project by Social Media, pretty pretty please? Every bit of your support helps us. No, like, freaking really. We meant it. (We should use these cute buttons as our signatures later on, but well...) Updates 11/27/17: Hey, the demo's out. Get it HERE
  4. The Witch in the Forest is about a young woman who lives in the forest and is mystified by all things magical and natural. One day, however, she meets another young woman living deep in the forest- a real witch! 🎃 Characters 🎃 Fidelia Fidelia has lived in the forest for all of her life, as she lived there with her parents and grandparents. She's 20 years old and has her own garden where she grows vegetables and herbs. She likes taking walks through the forest and reading fantasy books. Jastiline Jastiline lives in a cottage in the forest towards a section Fidelia never realized she'd never seen before until she takes another route one day. Jastiline is 21 years old and teaches young kids from the city nearby about home skills. Her real passion is flower arranging and she has her own flower garden. She also loves to read fantasy books. 🎃 Setting & Plot 🎃 The Witch in the Forest (TWITF) is centered around Fidelia, a somewhat introverted and socially awkward girl who stumbles upon Jastiline's house one day and befriends her. It's a short, NVL-style kinetic novel about their lives as they prepare for their favorite holiday, Halloween! It's set in a some-what modern time, but with a more fantasy take on it- there are cities but things such as cellphones, Internet, etc. don't exist. So, think more along the lines of 30+ years ago. The novel is about one hour long. 🎃 Credits 🎃 Character Art, Writing, Programming - Me, Mikomi Kisomi Backgrounds - various photos from Unsplash Music - Alyx This is made for Yuri Jam 2017. 🎃 Download 🎃 Download on Itch.io for Free!
  5. Hello everyone! Our two-person team at Woodsy Studio is excited to officially announce Echoes of the Fey - Episode 2: The Last Sacrament. It's actually pretty far along in production right now (about 75% complete), but we're running a Kickstarter to help us to the finish line and fund all of the features we want to implement (such as more CGs and voice acting). The Echoes of the Fey series mixes a high fantasy setting with the mysteries and conspiracies of pulp detective fiction. Play as Sofya Rykov, a private investigator with a secret of her own: she is the only Human able to wield unlimited magic. Her country of Oraz is recovering from a 30-year war between Humans and Leshin (elves) over the use of Fey energy, so her unstable magic is best kept secret. Sofya herself is an unusual protagonist. For starters, we gave her personality traits typically given to the male leads of hard-boiled mystery tales. She sports a sassy, optimistic attitude that laughs in the face of danger, but this is a cover for the fear and helplessness underneath. As a result she sleeps around, drinks heavily, and knows she could die at any moment from the strange magic trapped inside of her. In The Last Sacrament, Sofya’s childhood love and the Emperor’s daughter, Katerina, seeks her protection from threats near the border. Meanwhile Katerina’s rival, Nikolai, needs a dangerous drug stolen from the powerful Krovakyn Church and uses blackmails to force Sofya’s assistance. Nikolai wants a dose of the Sacrament, a mysterious substance from the Krovakyn Church that can cure illnesses and extend lifespans. But repeated use of the Sacrament causes strange side effects, such as hallucinations and physical deformities. Nikolai wants to give the Sacrament to his grandmother, who has already received the maximum dosage allowed. It’s up to you, the player, to solve each case and determine its outcome. Can you track down Katerina’s enemy? And if you manage to steal the Sacrament, what will you choose to do with it? You also have several romance options in The Last Sacrament. If you proceed carefully, you can develop a romantic relationship with Katerina, Arkady, Nikolai, or Heremon. Most of The Last Sacrament consists of traditional VN scenes with choices to direct the story. You can also roam the town of Vodotsk freely as a side-scrolling environment, which opens up side quests and optional investigation opportunities. But the most experimental aspect of Echoes of the Fey: The Last Sacrament is a complex mini-game called RiftRealms. This is a tabletop game that exists in the world of Echoes of the Fey, and as Sofya you can play with other characters. We thought this would be an interesting way to showcase each character’s personality based on how they treat you as a Dungeon master. It also explores the question: what do people fantasize about in a fantasy world? What I'd love to hear from you: 1) Feedback about RiftRealms Via the download-able demo, you can see the first few scenes of the game and try RiftRealms for yourself! We'd love to hear what people think of the mini-game and whether you feel it will be an enjoyable addition to the narrative experience. If you have any other specific feedback about the game right now we'd love to hear that, too 2) Feedback regarding technical game performance Due to the fact that we're building this game in Unreal Engine 4 and implementing some fancy 3D environments, we realize that playing the game will require a better graphics card and CPU than most visual novels. You can set the Overall Visual Quality to LOW in the Options menu if you have a lower-end computer. Either way, we'd love to get a general feel for how the game performs for the average player.
  6. New Game--Erospace

    Hey there! Come check out the Patreon for Erospace, a new erotic dark sci-fi game coming soon. Our Patreon will have all of the latest updates and versions of the game, so keep a look out! We're new to the game development world, so any feedback/words of widsom would be greatly appreciated. Right now, we're still developing our first version, but plan on putting up new posts just about every day. Thanks for your time and help!
  7. Itch.io | Game Jolt | Lemma Soft | Deviant Art Quick Summary: It's your eighteenth birthday. Everything is normal until a loud bang interrupts your celebration. You soon find yourself on the run, fleeing through a magical world to safety. During your journey, you will run into allies who are willing to guard you, since your enemy is their enemy, too. Together, you must find a way to defeat your immortal enemies and save the world from another world war or else the world will be completely destroyed. Longer Summary: You play as Alex (You choose Name/Gender of the MC), an "ordinary" teenager living in the forest with your parents. On the day of your eighteenth birthday, you go out to pick berries for dessert and accidentally prick your finger. This sets into motion a chaotic chain of events. As you fight for your survival, you will meet a variety of allies, who all have a common goal: fighting off the same enemy as you. You team up with these allies (who you can befriend or romance) as you try to find a way to defeat your enemies. Throughout your journey, you will discover a variety of different sceneries and creatures, learn about the different layers of the world, and gain insight into the past, present, and future. You will come to learn that there's more to your adventure, than just trying to survive. You play an important role in the world. Depending on the choices you make, you could either save the world or completely destroy it. Content Warning: This Visual Novel contains content that might not be suitable for some people: Coarse language, Depictions of Violence, Blood, Depression, Abuse, Suicide, Death, Illness, Disability, Sexuality, and other real life situations. Choose the Name and Gender of the Main Character (Male/Female/Neutral) Choose from 4 Different Story Routes. Each route has its own unique cast and enemies. 13 Different Allies to Romance or Befriend Unlockable Profiles for Each Character104 CGs Total Between Every Route and Character (When Full Game Is Complete) Map that Updates Based On Your Location In Game Clickable Encyclopedia Entries Hidden Easter Eggs Health Bar (Must Keep Healthy or You Will Die. When Full Game Is Complete) 28 Attainable Achievements (When Full Game Is Complete) 6 Good and 6 Bad Endings for Each Route (When Full Game Is Complete) Underground Cast: Kaiden - Age 206 - Incubus Demon- Acts as the main guard for the MC. Zander - Age 140 - Dragon - Mercenary who feels like it's his job to protect the innocent (A.K.A The MC).Salem - Age 73 - Vampire - Lone Wolf Assassin trying to save the world. They only protect you because it'll save the world.Whisper - Age??? - Spider Demon - In charge of wrangling spider demons in the Underground. Forest Cast: Felix & Fernie - Age 90/15 - Wolf Demon/Wolf- Guardians of the forest, thus it's their job to defend you. Bennet - Age 28 - Human - Demon Hunter working for the DHA. In charge of protecting civilization from demons/magical creatures.Sylphy - Age 28 - Water Nymph - An innocent nymph caught up in your fight. Chooses to defend you cause you're her new "friend". Fields Cast: Dante- Age 23 - Human - A necromancer who travels the fields to ward of the undead. Hates traveling alone, so he comes with you.Onyx- Age 122 - Deva - The right-hand man of the King of the Surface World. A Family friend who decides to protect you. Iris- Age 17 - Fairy - Spoiled brat who ran away from home and commands you to protect her while she travels. Mountains Cast: Kyo- Age 18 - Halfbreed- Rebellious and harsh teen who wants to see the world. Ryo- Age 18 - Halfbreed- Unlike his twin brother, Ryo is a nice kid who just wants the world to be peaceful. Ebony- Age 138 - Royal Vampire - Cold and Sarcastic, Ebony struggles to find something to live for. She guards the MC in order to protect the world. Each Character comes with a variety of different poses and evolutions. - Plot: 100%- Script: 100% - Character Sprites: 100%- Programming: 30% (1 of 3 Demos Done. Each demo is 2 chapters of the game.)- Backgrounds : 100%- Songs & Sound Effects: 100%- GUI: 100% Update #1- 10/29/2017- Game Demo #1, V1.0, Released! Download Demo V.1.0 Through Itch.io: HERE Questions for You: 1.) What made you decide to check out my Visual Novel? 2.) Who is(are) your favorite character(s) and why? 3.) Who is(are) your least favorite character(s) and why? 4.) What did you like least and most about this Visual Novel? 5.) Is there anything you think could be improved? Anything that should be removed? Anything I need to add to this Visual Novel? If you have any critiques, advice, or questions, feel free to message me at: liztehgamer@gmail.com
  8. Hey everyone! I made a post here a while back about a Kinetic Visual Novel series I'm working on called Viridescent Dragon. A few days ago I released the third chapter of my visual novel on itch.io, gamejolt and indiedb. I used Ren'py and it's available on Windows, Mac, Linux and Android devices. Official Website: http://viridescentdragon.weebly.com/ Here's the general story: After waking up in a forest, meet Charlotte, the smack-talking, amnesic dragon girl who travels with her friends on a quest to regain her memories... Who is she and where did she really come from? The journey won't be easy, as she will have to conquer many obstacles and find out the hidden truths about the world she travels through, the friends she makes, the reigning monarchs, and the deities that are worshiped... Thank you very much for checking out my game! Please be sure to leave feedback as I would love to hear from you! Also be sure to share with your friends!
  9. Tumblr | Twitter | Facebook | Itch.io | LemmaSoft | VNDB | Indiegogo >>> SoulSet's Itch.io store page <<< >>> SoulSet's Steam store page <<< SoulSet is a Mystery/Romance Visual Novel, in which you can try to avoid death and pursue a relationship with both male and female characters. You play as Mariko, who finds herself trapped in an eerie mansion with 5 other people who claim to have no recollection of their past. Who will you trust? This game contains content typically considered mature, such as: strong language, blood, violence, disturbing content, use of alcohol, partial nudity, implied sex and sexual content. Player discretion is advised. Note: There are no H-scenes in the game, hence why it's considered 17+ rather than 18+ (no actual Adult Content) a total of 7 pursuable characters (both male and female) over 20 possible endings 100k+ words with an estimated 10-15 hours of gameplay multiple story lines with unlockable, alternative paths multiple route mystery (only by playing all of the routes will you be able to learn the entire story behind the game's events) a fantasy setting where magic is a part of everyday life mystery, suspense, romance, comedy, fantasy 18 beautiful backgrounds, spiced with the arcane over 30 character sprites, including alternative outfits a CG, BG and Ending Gallery to help keep track of your progress Steam Achievements and Trading Cards available for Windows, Mac and Linux You find yourself in a world where magic is a common sight, dragons are rare but exist, spirits roam the lands and people's souls hold a lot more potential than one might expect. The player follows the predicament of Mariko Blairnot, a young woman who finds herself trapped in an eerie mansion with five other people who claim to have no recollection of their past. Mariko herself can only remember scattered bits and pieces of an event that supposedly happened years ago, involving the death of her mother and the appearance of a mysterious stranger who offered his help to her and her closest dragon companion, Isshin. With both of them nowhere to be seen inside of the mansion, Mariko and the rest of the cast investigate their surroundings, only to find more questions with no answers. When someone comes up with a way that could help in getting their memories back, Mariko is presented with the option to pair up with someone for the experiment. Who will you trust? Nayru - Story / Script / Programming / Character Sprites / GUI MstMori - Interior BG / CG Marcianek - Exterior BG / Item Icons Progress: 2015/11/22 - Official SoulSet Demo ver 1.1 release 2015/12/15 - SoulSet gets greenlit on Steam Greenlight 2016/01/29 - Indiegogo campaign successfully founded at 105% 2016/03/15 - development progress for March (see below) 2016/04/15 - development progress for April (see below) 2016/05/15 - development progress for May (see below) 2016/06/15 - development progress for June (see below) 2016/07/15 - development progress for July (see below) 2016/09/04 - SoulSet Prologue Demo 2.1 release; development progress for September (see below) 2016/10/15 - development progress for October (see below) 2016/11/22 - development progress for November (see below) 2016/12/11 - development progress for December (see below) 2016/12/17 - SoulSet Full Version release on Itch.io 2016/02/07 - SoulSet Full Version release on Steam
  10. Dear all, a new story of 5000 words visual novel has been launched with the AOM girls! There are EIGHT different endings depends on your choice, so remember to replay the game to find out all the Moes! Click this link to read: https://goo.gl/i8R77t The Awesome Trolls - oice: visual novels You are an adventurer. You and you friend, Aesop and Gada, go to explore a mysterious forest, but one day Aesop is missing. You are Gada is now going to rescue him from the danger. Please feed back, thanks!
  11. Memory Trees RPG Life+Farming Game the game will be quite big. I plan that there would be shops to buy tools, items for harvesting, planting, fishing, etc. Then there would be mini events to score our crush. I believe that this will take a long time to finish:We want to make a game that make you happy and enjoy it Public version 7.8 is out! Download it here Main Character and Bachelorettes/Bachelors Some some screenshots
  12. Hello, we are Broken Hammer Games. Our current project in development is: All is Fair in Dust and Air. VNdb: https://vndb.org/v21699 We are originally a fan team, turned indie developer who has a contract with Muse Games, the creators of Guns of Icarus. Our VN is based on the Guns of Icarus world. A steampunk/dieselpunk kind of world where airships are the main method of travel. Our story currently spans every nation faction within the world of Guns of Icarus and is expected to clock in past 700,000 word count. Being based within the world of Guns of Icarus, Dust and Air attempts to tell a story based on the pieces of lore that Muse has created. Their world lore is very open and vague, giving us plenty of room to flesh it out with this story. Our story is not canon, but it is within the realm of possibility and Muse could certainly choose to make some of it canon later. For more details you can check out our website: https://www.brokenhammergames.com or visit our IndieGoGo page: https://www.indiegogo.com/projects/all-is-fair-in-dust-and-air-visual-novel-anime/x/16780722#/ Our current progress is we are in active development on our initial neutral arc story. Between 40-50%. There is an alpha demo up here which offers the first day of that story: https://www.brokenhammergames.com/demo-download The story arcs are all finished in at least draft format. Edit passes are taking place in prep for production. Recruitment is open but we are looking only for serious people who are interested in long term commitments with the project. Most of us work day jobs or have college so we're understanding about limitations for workloads. But more than that, we seek people who will mesh well with our current team. Art styles/writing styles/etc. We want this project to be as much your project as it is ours. You can drop us a line at feedback@brokenhammergames.com . Most recruitment decisions will take place on conclusion of our IndieGoGo campaign. Thanks! SCREENSHOTS!
  13. Kotachi Asterio is a 15 year old boy who wants to help people that can’t fight for themselves. However, he isn't some sort of superhero- he can just see things other people can't. During the day, he goes to high school with his best friend, Ophi. At night, the two fight off specters, monsters that lurk in shadows and can harm people. It is a kinetic visual novel in terms of story, as there is only one ending. Game Design Document ★ Public Script ★ Concept Art Kotachi has been able to see specters since he was about 10. When his grandfather died, he was given a wooden box that was simply inscribed with “to whoever can grasp it”. Inside were a pair of white revolvers- however, his parents couldn’t see them, leading Kotachi to realize the revolvers were special. He finds that his revolvers are actually forged from the constellation Perseus, and can be used to fight of specters, monsters that fester in dark places. The game starts with Kotachi and his best friend, Ophi, fighting off specters when they stumble upon a talking fox who claims to be an Aligner, someone who fights specters, and makes the two boys her apprentices. They meet several other characters as they all train to become certified Aligners from C.O.I.N., an organization that employs Aligners to dispel and research specters. Throughout the game, it becomes apparent that some constellations actually embody human forms, and are a group known as the Zodiac- a group that was previously thought to be legend, as they haven’t been seen for decades. Kotachi is one of the few people in the world with a weapon strong enough to dispel the specters controlling each of the Zodiac, and thus can become their Protector, someone who shields the constellations from specters and is able to invoke their power in battle. ✩ Kotachi Asterio Kotachi almost always has a grin on his face and, when he isn’t being lazy, he’s typically upbeat. However, he’s not very outgoing, and Ophi is his only real friend until Vulpe comes along and forces him to meet new people. Kotachi would be perfectly content staying a nobody and destroying specters on his own time, as he hates change. ✩ Ophi Lira Ophi is a very standoffish character who is both distrusting and generally doesn’t like the rest of the cast, save for Kotachi- however, even with Kotachi he’s very tsundere. However, aside from their “teacher”, Vulpe, Ophi is the most experienced in the group, as he’s been able to see specters “for as long as [he] can remember”. As he’s known him since they were little, Ophi is closest to Kotachi. Even with Kotachi, though, there are things he doesn’t like to talk about- specifically his family, or lack thereof. However, through all of his rude and snide comments directed at Kotachi, Ophi does care about him. ✩ Ayane Miu Ayane is seemingly cold and standoffish, but she generally doesn’t like people who waste her time or slack off. She is the tentative valedictorian of their class and also the incognito PTA president while also learning the ropes of running a national bank, her father's business. It's safe to say she doesn't exactly like to rest. She’s worked most her life to further her father’s business when she takes over, so most of her development is her learning to relax every once in awhile. ✩ Leos Coronil Leos tries to get along with everyone. He’s an easy going guy, but his calm nature makes him the target of bullying, specifically from football players who think he’s crazy for seeing specters. Within the group, he’s the median, and thinks more with his heart than with his brain. Although he’s easy going, he is somewhat outgoing as well and likes talking to people. He’s the ace of the soccer team and prefers the company of people as opposed to being alone. ✩ Riko Asterio Riko is Kotachi’s adopted older sister. She used to be close with Kotachi when they were younger, but a failure to stay in touch or even visit after she moved into a dorm for high school caused the two to grow apart. She’s grown sort of blind to this shift, and is surprised when she finally comes home to see how far apart Kotachi has grown from her. Riko is mostly the opposite of her brother- she’s outgoing, loud, and constantly trying new things. She’s never still except when busy with work and loves to be around others. Most of all, she likes teasing Kotachi. ✩ Mitra Jesser Mitra is somewhat a lone wolf who has been hunting specters on his own for years like Ayane. However, Mitra received all of his training from his father, a retired Aligner who worked for C.O.I.N. Although he is somewhat of a loner, Mitra is not overly rude or standoffish- instead, he’s more quiet and concise. He agrees with Ayane’s thinking of “say what you need to say and nothing more”, except his approach on this comes from a soldier’s point of view rather than a business person’s point of view. He is often seen studying- because of this most people think he's an A+ student, when in reality he's a C-. ✩ Dania Truman Dania doesn’t get out a lot, not since her grandfather passed away. She used to volunteer at the C.O.I.N. outpost with him, healing Aligners, so when he passed away she kept at it, even if she became more reserved. After she met the rest of the characters, she began trying to go with them on their quests, even if it meant skipping out on work. Dania is timid and doesn’t talk a lot to strangers, but isn’t quiet like Mitra- instead, she only talks a lot to people she’s comfortable being around because of her shyness. She’s a very hard worker, and frequently works until told by a superior to take a break. Character Sprites - 10% Done Walking Sprites - 2% Writing - 50% Script Revisions - 15% Programming - 0% Music - 0% Art, writing, scripting - me (Mikomi Kisomi) Music - undetermined Game Twitter ★ Dev Blog ★ Overview Hey guys! This is my newest project, Asterism. It's an RPG VN (i.e. an RPG with VN elements) that is being made on RPG Maker MV. It centers around Kotachi and the rest of the cast training and becoming certified Aligners, and eventually him becoming the Protector of the Zodiac. I've already had a few questions about it before, so note- this game is astronomy based, not astrology based. The main cast all use weapons forged from constellations such as Perseus, Serpens, Aquila, and more- each weapon was placed on Earth long ago by ancient powers. Each of the weapons can be upgraded. Later on, Kotachi begins rescuing members of the Zodiac from specters that have infected them- once he has successfully rescued a constellation, he is able to summon them to help fight off specters. As the title says, there are some boys love elements in it, i.e. Kotachi ends up with a boy. This is a kinetic novel in terms of storytelling however, so there's only one ending. I'm aiming for a final word count of around 50k, and right now I'm sitting at 25k~ words of dialogue. ★ Questions About the Public Script Here are some questions for those of you who feel ambitious and would like to read the tentative script for Asterism in the link above! It's currently halfway done and about 100~ pages long, so don't feel like you have to read all of it- reading even a few pages and giving me your thoughts on it is more than enough! ⋆ Did you feel like you were able to understand/know the characters well? ⋆ Where you confused at any point? How long did it take for you to figure out what was happening / are you still confused about any part or concept? ⋆ Who is your favorite character? ⋆ What's something you'd like to see explored / expanded upon in the full story?
  14. Link to our Kickstarter Here’s the link to the demo (Windows, Linux, and Mac): https://naivesprites.itch.io/a-very-important-date You’re invited to The Looking Glass, Mimsboro’s finest restaurant. Join my four employees and myself as we take you on a wonderful journey through the café world. New in town? The Looking Glass is a grand place to start fresh. Troubling day? Cleanse the nonsense of the world with one of our special herbal teas. Looking to meet new people? When the sun sets, The Looking Glass becomes the most vibrant hotspot in town. But the heart of The Looking Glass isn’t the world class cuisine or nightlife, it’s our employees. Take time to get to know each of us and you’ll make friends for life. Our magical personalities are sure to relieve the doldrums of everyday life. So mark your calendars, my new friend, you wouldn’t want to be late for this will be [A Very Important Date]! - Gwyn Arkwright, Owner of The Looking Glass Cafe A Very Important Date is a café romance set in a strange, yet familiar world, with loose ties to Lewis Carroll's Alice stories. But this isn’t the typical Alice in Wonderland styled story! While A Very Important Date takes a few notes from the Carroll classics, you don't have to be a big fan of them to enjoy this game for its rich dialogue, witty humor, and unique art style! Our story follows Alison Sunderlund, an average small town Ohio girl. By day she can be found working as a server in a local café and by night she takes care of her house and family: her dad and younger brother. Though she doesn't have a lot on her plate, the life she has gives her very little free time. But Alison's life changes one morning when she wakes up sitting under a tree in a brand new world. Confused, Alison sets out to discover more about her new surroundings, accidentally stumbling upon the Arkwright estate, home of Gwyn Arkwright and The Looking Glass Café. With no place to go and a way back home seeming impossible, Gwyn, being the kind soul that he is, gives Alison a job and a place to stay for the time being. Everything's peachy except... now Alison must choose which of The Looking Glass' five employees will train her! Will Alison stick with what she knows and remain a server? Will she a cut a new path as a cook's assistant? Will she wipe away her past burdens as a low-level dishwasher? Will Alison ever figure out what strange world she's in? Will she ever return to her old life? Will she want to? All stories* are written by Noëlle Hyzy, the winner of Voltage Inc.'s 4th Annual International Script Writing Contest for Romance Apps. The full finished release of A Very Important Date will feature: * 5 suitors (with 4 more planned) * Expressive animated characters * 12 chapters for each Suitor's Main Story * 3 possible endings per Main Story * 3 chapter Epilogues for each Suitor * 40+ hours of content across all stories * ≈50,000 words per Main Story * 300,000+ words across the whole game * At least 6 CGs per Main Story * Main character CG options * 14 amazing tracks from Composer Geoff Moore * 60+ beautiful backgrounds * Episodic content * Will be available for Windows, Mac, Linux, iOS, and Android Naïve Sprites is an up-and-coming visual novel developer that makes games for iOS devices. The company is housed in Franklin, Ohio, but it has six talented artisans from all across the world on its team. Our mission is to provide visual novel readers with strong, female-led stories that are entertaining, engaging, and do away with "damsel in distress" cliché. Chibi Subaru: Project Director, Executive Producer, Writer, Conceptualizer Justin V: Co-Writer, Editor, Art Editor, Background Concept Artist Joe "Bonesy": Marketing & Advertising kooriesque: Character Concept Artist darkenmarr: Sprite and CG Arist furude and lordless: BG Artist IchBinJager and WolfBorg: Programmers Geoff Moore: Composer Season 1: Main Stories Current word count: ≈266,000 Gwyn FINALIZED Outline: 100% Writing: 100% Editing: 100% Emil FINALIZED Outline: 100% Writing: 95% Editing: 95% Rory Outline: 70% Writing: 60% Editing: 10% Harlan Outline: 80% Writing: 75% Editing: 25% Sven Outline: 100% Writing: 80% Editing: 0% Season 1: Epilogue Gwyn Outline: 50% Writing: 10% Editing: 0% Season 1: Sequels Gwyn Outline: 20% Writing: 0% Editing: 0% CGs: 5% Sprites: ≈ 50% (For Demo: 95%) - Undergoing Redesign in Live2D Backgrounds: 46/?? (For Demo: 100%) Music: 5/14 In-Gameplay UI: 95% Rest of GUI: 45% Coding: ??% 12/28/2016 12/11/2016 12/6/2016 11/29/2016 11/19/2016 11/18/2016 11/16/2016 11/13/2016 8/24/2016 7/19/2016 4/26/2016 4/1/2016 3/31/2016 1/1/2016 12/16/2015 You can follow our progress and learn more about A Very Important Date by visiting the links below: Facebook Tumblr Twitter DeviantArt
  15. We are happy to announce that Spirits: Ciel Bleu is now on steam! Here is the link >>>> STEAM Thank you so much for all the people that supported the project!
  16. Hello, I'm a french game developer. My name is Shobu and I start a project with a little team of 3 people, me: the programmer, a sprite artist and a musician. Then, we need a CG artist to make backgrounds and scène for this game. To begin, I present to you what is the game we work on: Game Presentation: When The Light Go Down is an interactive Visual Novel, action take place in a fantasy world with angel, furry, humans and demon, there is a lot of race in this universe. At the beginning of the game, the player can choose our sex and our name, and in terms of his sex, the story change, there are the same PNJs, but the story is different. Game System: In the game, the player follows the link of the story, and at the special moment, he can choose what action her character does, and this action can change the next of the story, for a simple example, imagine: You are in the street, a little girl cry on a corner, you can: -Approach them and tell why she cries or -continue If you choose the first solution, the girl hurt you and thief your money, then she flies though the street, then, you can run before them or leave us alone, and the story is different if you choose to follow the girl or not. Sexual Content: In this game, we have 3 Major PNJ, a girl, a transexual, and amen. Dependent on your choice on the story, at the end, you can have sex with one. The action is explained by CGs and narration. CG artist job: Our job is to create all backgrounds and sex scene in this game, the background can be simple and not very complex, and the sex scene is note hardcore porn with a lot of tentacles :P, this is just normal sex with two lovers. Remuneration: This game is free, all members of the team work free and get no money, also, we have a tipeee in this place: https://www.tipeee.com/brainless_team and if we earn money with this website, the benefits will be split to all members. If you have any question about this game or this job, or if you are interested, you can contact me by Skype (shobukill) discord (Shobu13#392) or by mail at lelu.awen@hacari.org
  17. For complete information check out in our IndieGoGo! >>> https://www.indiegogo.com/projects/nusantara-bermuda-triangle-visual-novel-adventure-fantasy/x/16687918#/ Genre: Otome Fantasy, Adventure, Romance, Comedy, Mystery WARNINGS: swearing, blood, death, psychological, and a little gore Rating: 16+ In 20XX, an enormous earthquake shook the world and caused a triangular crater to suddenly appear in the middle of Bermuda Triangle. The world was aghast with this discovery; even more so when scout teams discovered an ‘invisible wall’ around it, preventing further investigation. As if it wasn’t enough, spiritual events also increased all over the world after this phenomenon occurred. Our heroine, Maya (19), was a young adult who was busy earning her living so this kind of event was of little importance aside from adding an exciting spice into her life. But then her world crumbled when a Goddess came and announced that her family would die in a car accident in the near future. The Goddess offered Maya a deal: She would alter her family’s fate in exchange for closing the Bermuda Crater. To do that, Maya would have to go to a place called Forgotten Isles, find what caused it, and look for a solution. If she agreed, three men will accompany her, acting as bodyguards. Apparently, they each have their own circumstances and a wish to be granted. Characters: Here's our rename-able Heroine -And many more! x'D Background & GUI Samples: Game Info: Hi! This is SweetChiel who is responsible for the fantasy adventure visual novel with winged guys in loin cloths*cough* -I mean, traditional Indonesia Batik clothes. Remember this baby of mine? The warm welcome I received for Nusantara: Legend of the Winged Ones pushed me to make more visual novels with Indonesian elements in it. Please take note that Nusantara: Bermuda Triangle is NOT a sequel of Nusantara: Legend of the Winged Ones. It is set in the same world, but it will be in a wider horizon and a brand new story. I really didn't expect myself to jump head first into becoming a visual novel developer since I didn't know a thing about programming 3 years ago, but who knew! After a trial of errors and tears, I feel that Ren'Py now is like a magic item which allows me to create a whole new world! Features: - 4 Love interests (The last bachelor will be unlocked once you finished with all 3 main bachelors routes, more info later in IndieGoGo) - 9 Endings - 1 Minigame - Casual Status Raising - Regular & Time-Limited Choices - Translation/Definition Notes - Mini Encyclopedia - lots of original CGs & BGs (I haven't calculate the exact number yet) My Honored Proofreaders: - KrystalFlare - crystalscm - Blasé&Voracious I found awesome proofreaders! It's so much fun working with them and I love the result <3 :'3 Game Progress: - Plot: 75% - Script: 25% - Character Sprite: 60% - Programming: 25% (Demo Finished) - Backgrounds : 55% - Songs & Sound Effect: 75% DOWNLOAD DEMO HERE (Windows, Mac, Linux) Questions for you: 1. Which character caught your attention the most? 2. What do you expect to see in Bermuda? 3. Will you guys be happy if I add a route to romance the antagonist? xD 4 It will took awhile until I publish a demo since I still have things to experiment with Ren'Py -but feel free to give suggestion/critiques :'3 I will update once every Monday in lemmasoft forum/facebook fanpage/tumblr/itch.io <3 Oh, I also opened a Patreon: there will be more sneak peeks, step by step WIPs of my backgrounds, behind the scenes, and even a spot for beta-testing without strings attached if you want! I hope to see you around! xoxo, SweetChiel
  18. Book of Zhu: Legacy is a visual novel starring Aya, princess, martial artist, and future empress of the Zhu empire, who will find herself faced with the reality of what the future holds for her. The world depicted in-game is inspired by Wuxia films, as well as anime such as Fist of the North Star, Kenichi, and Katanagatari, and is being painstakingly brought to life by my team and I for this Visual Novel and beyond. Over the course of the game you will experience firsthand the upper class of society within the country of Zhu, glimpses of the larger world, and of course many martial arts battles. The game will follow a central storyline focusing on Aya and how her life starts to change over the course of about a year, with differing choices available that change the details presented during the story and what aspects of the world come into focus. In addition to the central storyline there are several side paths focusing on specific characters that are mostly determined by who you spend the most time with and whose story you progress the most during the early parts of the game, though some alternate versions of paths are triggered by hidden flags and events. Some of these will be romantic in focus, but others will allow you to see different sides of various characters, experience different aspects of the world, as well as different fight sequences. The game will also be free. Aya: The protagonist, heiress to both the Imperial Throne and her family's martial arts style. She is a girl eager to prove herself as both a future leader and a fighter to her mother, the Empress. Rin: Aya's cousin and a fellow princess. She is renowned for both her beauty and talent in the magical arts. She doesn't take her position seriously and prefers to indulge in pleasure instead of studying or training. Rani: Aya's loyal bodyguard and best friend. Despite living in the palace she has a reputation as a thug and spends a lot of her free time dealing with low-lifes and delinquents. Dokura : Rani’s mother, loyal retainer for the Imperial family, and one of the Empire's most respected warriors. She is seen by Aya as an aunt of sorts, someone always looking out for her that she can turn to. The Empress: Aya's mother and the absolute ruler of their people. She is loved as a living representation of Zhu tradition and feared for the swift and harsh retribution that tradition demands. For better or worse every action she makes is part of a legacy she will leave behind for Aya someday. There are many more characters than just those, so expect more soon. Lekkuen (me): Head Designer/Head Writer - The creator of the setting and main creative voice behind the project. Mahenbu: Lead Artist - An artist who has worked on several games and other projects. He draws the character sprites and the fight sequence, and dictates the overall art style. http://mahenbu.deviantart.com/ Kopianget: Artist - An artist for several games (most notably Huniepop), he mostly does the full screen CGs but also helps with character design. http://kopianget.deviantart.com/ Missing: Artist - An artist who has been a part of several visual novels, he is drawing all of the backgrounds present within the game as well as helping with overall world design. http://lordless.deviantart.com/ Startwo: A pair of artists who have been essential toward bringing the overall look of the setting together. They put in a lot of work towards helping to design the outfits and general look/feel of the setting. While only a select few things will be drawn by them, a lot of their work will be in the art book and related projects. http://www.startwo.net/ For more info and stuff, visit the Kickstarter: https://www.kickstarter.com/projects/1070798205/book-of-zhu-legacy
  19. Link to Trailer When a withdrawn virtual reality nerd has the opportunity to beta test a neural device that feels more “real” than reality itself, everything she assumed about the nature of existence is thrown into question. Download the Demo If you play, please take our feedback survey! Steam Page Story Supernovas blaze in the night sky and major natural disasters are commonplace, but the gaming world is abuzz over a revolutionary virtual reality console. The Penta, developed by InterMense founder Jacob Lessard, promises a direct, neural connection more “real” than reality itself. But what does it truly mean for something to be real? When VR nerd Lilya Martel arrives at InterMense as a beta tester, she expects to spend the weekend battling her social anxiety in exchange for the opportunity to enter Vitalia, the flagship Penta simulation.But the creatures of Vitalia seem more intelligent than any current AI could possibly simulate. And between the physical side-effects of the device and suspicious explanations from the developers, clearly all is not as it seems at InterMense. Ben Evers, another beta tester, claims that Vitalia is the world in which he belongs - permanently. When his life is threatened, Lilya sees that she has become involved in something much riskier and more eye-opening than she realized. As Lilya, Ben, and Jacob’s fates intertwine, they must make some of the hardest decisions of their lives, and confront their own beliefs and perceptions of the nature of existence. Features A Thought-Provoking Narrative - with several mind-bending twists and two perspective characters, the story is both philosophically ambitious and deeply personal. Choices That Matter - a heavily branching story line makes the game re-playable. Your decisions have major consequences - ranging from shifting a character’s attitude, to placing them on a different story branch, to re-directing the outcome of the entire game. Expressive Character Art and Visuals - 14 characters (each with various poses and expressions), 12+ background scenes, 17+ CGs/special illustrations, 15+ ending panels. Character and Relationship-Building - rich character development, affected by your choices, and with opportunities for both romantic and non-romantic relationship-building. Romance is optional, and may be pursued from either Lilya or Jacob’s perspective. ^ Work in Progress CG Original Music and Sound Design - by the talented composer Chase Bethea. Characters More character sheets on the way!! [Updated Oct. 26, 2016] Writing: 95% Editing: 25% Character Art: 65% Backgrounds: 50% CGs: 40% GUI: 60% Music/Sfx: 15% Programming: 70% </reality> is being made by the folks at Fancy Fish Games. We are a tiny indie gamedev studio, passionate about making thought-provoking games. Art & Writing: Natalie Maletz (RedOwl) Code & Story: David Maletz (terra0nova) Music & Sound: Chase Bethea What we hope to get out of this thread - Let you know we exist - Share our progress, updates and announcements - Receive feedback, comments, and critique Does the story interest you? Why or why not? Which part(s) of the story description entices you the most? Is the character art appealing to you? Why or why not? How do you feel about the character descriptions? Did they make you interested to know more about the characters? Why or why not? What do you think of the background art? The game focuses on plot/character development (romance is optional) - is that a downside for you? Have you played or are you planning to play the free demo? Any other comments, observations or critique? We want to hear it all! Follow the project on Tumblr! Follow us on Twitter!
  20. Kickstarter Live now! https://www.kickstarter.com/projects/1183318884/false-elegy-the-dark-fantasy-visual-novel In order to find his lost friend, a divine entity has to bind with a beautiful demon corrupted by sin. With their lives connected as one, the only way to survive is by withstanding heaven and hell together. "This messed up world consists of those who fall and those who thrive off of the fallen. Whatever you choose, you'll be one of the two." Since the dawn of man, Ascendants have been seen soaring in the skies. To the humans, they are ethereal, divine and immortal beings; guardians of earth and protectors of humankind. But even among the Ascendants, there are those who have Fallen. Areon is an Ascendant who hunts the creatures born from sin; the Fallen. Together with his partner Eden, he purges the world little by little. Everything goes effortlessly until Areon is asked to participate in the Divinity project; a project to rehabilitate Fallen. Only the best Ascendants are chosen due to the dangers. During the project, a Divinity Link will be formed between the two until one Ascends, or one Falls. At the selection, the beautiful Ark caught his attention. A Fallen that had been caught three weeks ago, but never approached due to her insanely corrupted personality. Areon, undaunted by her ferocity, forms a link with Ark. However, he did not realize that his powers will be irrelevant. What will be challenged are his wits, resolve, and mental fortitude. What awaits him is a bigger task than he could have ever imagined. Prepare for the release of the demo. Will you change the story? Or will the story change you? Who are we? Hey! We're Team geNe6 and we're an international team striving to make our mark in the visual novel world. Our goal is to create the high-quality visual novel which everyone has been waiting for, while also introducing people to the medium. Inspired by both Japanese and western media, we hope to create something unique, and surprise everyone with our upcoming visual novel; False Elegy. Characters General info: The story will contain psychological, action, fantasy, romance and mature elements We are aiming for around 15-20 hours of reading time. Sprites will have different poses with different expressions. The visual novel will contain original backgrounds. Music will be composed exclusively for the visual novel. Progress We are currently working towards finishing the demo! The demo will cover the first chapter of the story. Writing: 100% of the demo Editing: 100% Character Art: 100% CG Art: 100% WIP CG art: Background Art: 100% GUI: 100% Music: 100% Programming: 100% Feel free to introduce yourself and please share your first impressions! Questions, comments, and criticism are always welcome! Follow us now on twitter!: https://twitter.com/Team_geNe6 or on facebook!: https://www.facebook.com/FalseElegy/ Lemmasoft version of this post: http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=37416
  21. Genre:Adventure, Investigative, Management, and psychological Visual Novel Platforms:PC, Mac, Linux, PS4 Languages:English (Fully Voiced), English (Text) Visual Style: DreamWorks style graphics mixed with dark and mythological themes. Progress:~20% of the game completed. (20 hour game) Estimated release:~Summer 2017 “Whether friend or tyrant, I will become a King!" Welcome to the Rift, a dimensional tear located in Canaan where the ancient gods were created and where you must prove your worthiness to lead the world of men. You have allies and the training needed to fight, but nothing will prepare you for the wonders and horrors of the unstable plains in the Rift. Manage Respect, Relationships, and Mental will when making decisions. Assigning team members to missions best suited for them. Discovering weaknesses to epic enemies through investigations. Collecting real world lore and in game lore by discovering hidden items. Unlocking secrets of the past by collecting memory gems. Making timed decisions and avoiding damage in high intensity situations. Leveling up your characters to specialize in unique skills. Time In the game, everything will cost time to complete and characters may be away, unable to do a task available. Time is managed by the player and he has 6 months to prepare to face Nun. Special events will happen at certain times such as full moon cycles, changing of season, etc. This will give the player a level of management that makes them feel immersed. Leveling Each character has core stats which helps them succeed in feats. Completing certain missions and training will gain you very limited talent points to specialize your character in lore friendly ways. Respect You are a leader. You must earn the respect of your soldiers! Decisions you make and the success of those decisions will affect the confidence your allies have in you. If you fail a lot, they will lose confidence and go rogue during critical decisions. You may even lose command. A true Pharaoh never loses command… Kinship While how successful you are in decision making and your sense in the field affects the way they see you, it does not help one bit on how they think of you as a person. In order to get on their good side, you must appeal to their innate personalities. One cannot please everyone so make your choices wisely. It is worth noting that Kinship affects how allies act when not around you or when not commanded. Stability You are the strongest. Unfortunately, you are also the most flawed… You have an issue with Dementia and you must suppress these voices throughout your time in the Rift. The tradeoff is considerable though because when you were young, and you let the voices run wild, you could do things others could only dream of. In these dark days, will you allow your mind to slip in order to wield more power or will you avoid such pleasures and rely on knowledge of self? The rift has stood for thousands of years, since the day Nun arrived from the planet Nibiru. Located in the barren lands of Canaan, this void was created to keep the outside world uncontaminated while Nun worked on his creations. He spent centuries studying the humans and when he figured out this world, he created ancients similar to the life found on his home planet. They warred with each other inside the Rift until only 3 families remained. When they left the Rift, Nun used a stability gem to alter reality and hide the incomprehensible damage done. But now, thousands of years since the great sundering, Nun has created another race of beings to combat his creations from ions past. In order for them to prove themselves, they must survive the Rift, as it were during the time of the ancients. Stability is no more! Can the mortals survive the Trials of the Rift? There are many different types of quests in Black Sands. We will briefly go through some of them to better understand the gameplay mechanics involved in each. In Black Sands, time, health, and deployment all work against you as you stride to prepare yourself for the final battle with Nun. Scouting - designed to seek new quests exclusively. Minimal danger Investigation - A quest that requires discipline and perception. Player must decipher material and decide what is important and not. Proper investigation rewards secrets. Tracking - This is an extremely heavy skill check category that requires quick decision making and a little luck. These missions are available only once before they go back into the quest pool. Social - This is a quest where you develop relationships with the other characters and learn more about them. Instant Events - Automatically happen when certain criteria are met. May have nothing to do with prior tasks. Group Events - The entire group must participate. Nun will go over your notes and inspect your facility whenever this happens. Epic Events - Storyline Events that are either triggered by actions or chose by the player. These tend to have more decision making then other events. Exploration - A quest designed to explore unknown locations. These quests have no prior knowledge so player must use their wits to move forward. The farther you get, the better the rewards. These missions can be ended at any time but there is no guarantee you can return. This game is directly inspired by Dragon Age and Telltale. Their strong narratives and crucial game changing decisions inspired me to design a visual novel unlike any before it. Additional motivation was found in the way Hollywood depicts middle eastern and Saharan people. We do a lot of research and use annotations in game to teach the actual history behind the fantasy of our world. Future We will be converting all sprites to Live2d and making them look a bit more realistic and 20x more brutal. The goal is to make this like Conan while having the art leveling of pixar, dreamworks. How can I help? Follow us on facebook, Cosplay our characters, Share the hell out of this, and Pay homage to the gods by buying some of our merchandise. Don’t forget to sign up for the newsletter and remember, Nun sees all. We have these posters and more. You can support us while getting something tangible that will uplift both you and your families. Facebook Twitter Official Page Official Store Youtube
  22. Hi there, I'm currently free for commissions and am a keen bg artist I have a very adaptable style and a great grip on perspective, and frankly, I really enjoy it! I'm UK based so work in £s, but paypal handles this very easily so dont let that deter you!! Email me at: itstalburt@gmail.com with any questions you may have! Portfolio Link: chsmith11.carbonmade.com Min Cost of 1 BG: £100 (negotiable) Max Cost of 1 BG: £250 (negotiable) Cost For Variations: Day / Night / Weather £50 Max Cost of 1 CG: N/A Turnaround Time: It takes me 10-20 hours per image depending on complexity. have competed 3 backgrounds in the space of 1 week for another company. Royalties Desired: No Resume: please check out my profile for some of my recent artwork. I'm also creating my own comics tapastic.com/series/bajo-mano Please inform me how many images you need for your project! BG artwork in a comic page Lineart BG in a comic page lineart BG solo
  23. Hi! I would like to introduce our indie game : The Horizon of Stars. The Horizon of the Stars is (Live2D) Visual novel game that is combined with shooting game. In a world where they can use the supernatural powers, high school students get into incident. Decades ago, mankind had found the new materials that can yield human to use supernatural powers. Only selected inborn children can use the powers, and they mostly choose to enter the military academy. The protagonist Eugene was only ordinary military school student, but he inevitably joins the military when the war begins. However, he encounters unexpected truth from the incidents.. *More synopsis & features beneath! Horizon of the Stars is visual novel and text adventure game. Here, we introduce you our characteristics. 1. Live2D. Every character in our game stays alive in the screen. They can blink their eyes, or smile, or breathe. Through using this technique, we are making our visual contents more animate. These moving is not made by video editing, but is by Live2D technology. 2. Shooting. Throughout The Horizon of Stars, Each character has to face the battle, to find their hidden secrets or, simply, to survive. Our game is turn-based shooting game. Player has attack & defense turns. 3. Text Adventure. Story flows only when you can find the clues from the scene. Through clicking the objects and talking to the people in the background, you can continue the investigation and find the clues from the scenes. keep your suspicion, never let your guard down! You are the one who can help main characters to figure out their ways. 4. Miscellaneous. There are the moments you have to decide whether to fight against the enemies, or run away. At the battle, your game control decides characters' battle skills and their fates. Enjoy other various game systems! Synopsis The protagonist Eugene enters the military academy with his supernatural power 'Guard'. However, nowadays he frequently has nightmare about his childhood. While the students in Military Academy still attend the classes, unexpected raid by giant gimmicks attacks the school. Although Eugene and his friends do not know what's going on, he has to fight against. While Eugene participates in the war, he even finds suspicious points on his close people.. Why does he have nightmare? what is the secrets that lies beyond the future? About Background Decades ago, mankind found the materials that they have not seen previously. While all the scholars have been vigorously discussed about materials, a great number of newborn babies were reported for their abnormalities: making jewel-like materials in their hands. Researchers managed meticulous examination on the babies. Researchers soon found out when they merge two materials, selected people can execute the supernatural powers. They called it ‘birthstone’. From that discovery, mankind have established a great development in every field, especially in science, and military. About Birthstone Only 0.1 percents of people born with the birthstone. Children who has their inborn talents are sent to organizations to educate their supernatural powers, and refine their birthstones. Through using their stones as media, they can execute supernatural powers. Supernaturals are divided into three categories: Attackers, Guardians, Amplifiers. The form of weapon is limitless, from swords to the dual wield pistons. They usually hold their stones in the form of accessories, and transform it to weapon when it’s necessary. However, battle planes can only be operated by inserting their stones. Military Academy Only top 0.1 percent inborn talent children enter National Military Academy. Eugene belongs to this school. Student usually joins the military right after the graduation. Relations Between Countries Heden (where Eugene belongs) and Sira have long history of the war. Nowadays, they have built the convivial relationship in various ways. However, when the ambassador was assassinated by the other, they quickly changed into combative relations. This incident influenced the relationships in extremely negative ways, that now they are about to raise the war. The Horizon of Three Seconds Enormous beam of light that covered the sky a decade ago. No one knows the exact reason for this phenomenon. *All these screenshots appear as real CG in gameplay. (live2d supported) *More screenshots available in our homepage : (www.thehorizonofstars.com) I feel very fortunate to share our project in this forum site. Please check our Kickstarter if you are interested in our game. Thank you so much!
  24. Alpha's Adventures is now live on Kickstarter: https://www.kickstarter.com/projects/1847704475/alphas-adventures-an-adult-yuri-visual-novel Please check it out and help spread the word/consider supporting it if you can! Synopsis Follow Alpha as she changes herself and others across 4 unique routes. The setup differs from most visual novels in that there is no common route - you simply pick the heroine of your choice from a selection screen and enjoy their self-contained story. Completing all of the heroine's endings allows you to unlock Alpha's and ??? shared route. Project overview I plan to launch a kickstarter so that I can finish (and if stretch goals are met, extend) this project. I'm aiming for an early January 2017 launch date, which is also when I will release the demo I am currently working on. The demo will cover a portion of each heroine's route. Links Out http://officeryou.tumblr.com/ https://twitter.com/officer_you Information -3 heroine routes -3 choices per heroine route -Each heroine has 2 endings -1 unlockable character/route for completing every ending -10+ CG's -For 18+ only (will contain scenes of an intimate nature and themes some may find distressing) Main Character Heroines Side characters (stretch goal exclusive) ??? CG Previews With all of that said and done, I welcome any and all feedback and questions! *Except the kind of questions that invite spoilers, of course.
  25. The Red hen

    INTRODUCTION: Hello world, we are Saturday Crush! We're proud to announce our very first project... PLOT: As the title would suggest, Our first game will be an adaptation of "The Little Red Hen". I'm certain many of you may remember this story from your childhood. It's the story of a hard-working hen who makes her own bread from scratch, and enjoys the fruits of her labor. We at Saturday Crush hope to breath new life into this timely tale. By transforming the simple archetype characters into lovable fleshed out kemonomimi cuties, we're certain this slice-of-life comedy spin will put a smile on your face. CAST: PROGRESS Story - 50% Art - 30% Music - 60% Coding - As I go Links: Dev Blog Coming Soon!!
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