Jump to content

Site Work Failed, But We Didn't Die

Ugh. Still more roadblocks. Need to get an as-yet unknown password from Nay in order to get this sucker changed. For now, please enjoy the mess of a forums we've got, and dream of the forums we will probably never one day have.

< 3 - Tay

You can dismiss this alert by clicking on the "X" button

Search the Community

Showing results for tags 'mystery'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Visual Novels Discussion
    • Visual Novel Talk
    • Recommendations
    • Walkthroughs
    • Game Technical FAQs & Solutions
  • Development Boards
    • Creative Corner
    • Fan Translation Discussion
    • Translation Projects
    • Original VN Projects
  • Fuwanovel Community
    • Introduce Yourself
    • Members' Lounge
    • Help Us Out: Active Tasks
    • Community Coordination and Feedback
  • Other Discussion
    • Anime/Manga Talk
    • General Discussion
    • Gaming Talk
    • The Coliseum of Chatter

Blogs

  • AwesomeCurry Blog
  • The Geek Clinic
  • Dev Boards Updates
  • Fabulous on Fuwa
  • Phase 10
  • Project Recruitment
  • The thoughts of an idiot
  • Disearnestly Disearnest
  • fgf
  • tay pls
  • Novel21's Blog
  • FinalChaos' Blog
  • Moeblog
  • Clephas' VN home
  • Mon Chérie, Ma Chérie
  • Lino Does Stuff Too You Know
  • Mr Poltroon's Random Codswallop
  • The Ramblings of a Recluse
  • Anime Was A Mistake
  • Mana
  • fun2novel's Funtime Hour
  • fun2novel's Spoiler Hour
  • On A Rainy Day
  • Satsuki's Bombard Zone
  • In The Clouds
  • The Writing in Visual Novels
  • RCL's Blog
  • Sanahtlig's Corner
  • Kaguya Does VNs
  • Rooke's ramblings
  • The ECLIPSED
  • Thoughts of a Rookie
  • anigatari
  • solidbatman vs. Metal Gear Solid
  • Lovin' my Vita Loca
  • Unwonted Studios
  • Pursuing Western Genres for VNs
  • Soloist
  • Random knowledges
  • Rapscallions' Quarter
  • B L O G B O Y S
  • Suika's Space
  • Kitty's Ramblings
  • YandereGirl Blogging & VN Reviews
  • Decay's musings
  • Fuwalegends ~ As told by Fidget Queen
  • starlessn1ght's random stuff
  • Chronopolis' VN Blog
  • firecat's Blog
  • Godline Games
  • AKISEKAI's Blog
  • Shikomizue's Random Game Reviews
  • kingsize male enhancement
  • kingsize male enhancement
  • mattwoods' Blog
  • Zealty
  • Rains' VN and Anime Weather Report
  • Black Rabbit's Coffee Shop
  • The Bookshelf
  • re:Edit
  • MekaMeka Time
  • Seems Legit
  • FuwaReviews Team
  • Micchy's dumpster
  • The Month In Reviews
  • 'What's a tsundere?'
  • solidbatman's Gaming Blog
  • Kaguya does touhou
  • Kaguya Writes Things
  • The Better Than Bad It's Good Blog
  • Random stories of Clephas
  • Imgur reviews
  • Zalor's Seminar
  • The Katawa Shoujo Ultimate Analysis
  • Dergonu's blog
  • CeruleanGamer's Blogs on Visual Novels with Gameplay!
  • Whining
  • Arc's VN Talk
  • Divided by Rei
  • The Utterly Hopeless Blog
  • The Right Way To Pack Large Appliances like Experienced Packers and Movers Firms
  • Holy Church of Incoherence (Fuwa Branch)
  • Jitaku Keibiin: No Longer Human
  • Pretty Cure on Fuwanovel
  • Forgetful Fuwa
  • one piece online game
  • Kawasumi's music dungeon
  • John Smith's blog
  • Vn ramblings
  • Dank Mango's
  • Aizen's Rambling Corner
  • The Freditorial
  • Keaton's Terrible Blog
  • Gunpla Blog
  • Many optimists evaluation organization shifting as growth of enterprise
  • Packers and Movers in Noida Employing the particular alternatives of merely
  • Packers and Movers in Hyderabad Specialist packers and moving organizations companies
  • Buy Rakhi Online | Send Rakhi Online to India | Rakhi n Gifts
  • Send Rakhi's Online to india via rakhigiftsideas.net ...
  • Reviews and Rants
  • Uncensored and honest reviews
  • Li-Fei's Indie VN Musings
  • Some random blog
  • I am an artist of backgrounds
  • Reading Ginharu Very Slowly
  • Daily Musings
  • PACKERS AND MOVERS IN PUNE
  • The VN dev sector
  • About jewelry wholesale online shop
  • Berny Hales
  • Aimer beaucoup
  • Alei Translation's Blog
  • sm's Random VN Rants
  • hide photos and videos
  • protect smart phones
  • phone security
  • Social Justice with Sana-chan
  • Tyrviews
  • Exposing Matriarchal Norms in Visual Novels
  • Endless Days, Sleepless Nights
  • need some visual novel to play
  • koresuchan
  • Finding A Really Perfect Jersey Display Cases
  • SJWs leave us gamers & otakus alone & leave what we love alone
  • VNDBReview
  • Daydreamer's Thoughts & Reviews
  • Animelovers345
  • New Jersey Devil's Top 2011 Pick Adam Larsson Is Hurt
  • Internet marketing could be the act of promoting over the Internet.
  • Non chan's moe corner
  • Wholesale Halloween Costumes
  • EVN Chronicles
  • Maggie's journal
  • avoid adidas pas cher femme using an
  • DLC pandora disney uk characters
  • because winter ugg clearance boots is here
  • Nobody Cares: The Blog
  • Biased Reviews and Painful Truths
  • Ranzo's Rancid Ramblings
  • Akshay Attempts Reviews
  • In a halting way
  • VNs, Streamers, and Exercise!
  • Chuuni Philosophy
  • Mitch and Gaming
  • Senior's Trash
  • Discount Nfl Jerseys - Youth Basketball Jerseys Cheap
  • Weiterfechten's Clockworks
  • Anti-Blonde Blog
  • That feeling when someone doesn't mod "le Watakushi"
  • Phantom Visual Novel Reviews
  • Maggie's fics
  • New Balance Shoes Review
  • Adidas Supernova Distinct Running Shoes for People
  • Adidas Commander Lite TD Golf ball Shoe Review
  • The Kyonyuu Kingdom
  • Word Line Divergence
  • Ramaladni's Gift
  • ABADOX
  • Review of VNs that I have a physical copy of, including pictures of the physical copy
  • Emi´s wastebucket
  • Banter with Asonn.
  • A Closer Look
  • Learning How To Learn Series
  • Kuu's Words Manufactory
  • DivinityCure's Logs
  • onoramblings
  • Bad VN gossip blog
  • Monthly physical visual novel news
  • Lemurian Ruins
  • VN Thoughts
  • Exploring Visual Novels [Pixels, Polygons, Prose VN Feed]
  • Orglings of an Alpacaman
  • A compilation of quality VN from 2000 to 2018
  • Visual Novel Game Reviews
  • HentaiReviews.moe
  • Kickstarters and delays for physical releases
  • Former Spammer's Ramblings
  • Hypnotherapy for Smoking Cessation
  • Benefits of Industrial Cleaning
  • Infinity Hole
  • Welcome To... Chichester 1 : The Spy Of America And The Long Vacation
  • Chaos;Head Review
  • Clephas' VN home
  • Tsujidou San virgin road

Calendars

  • Community Calendar

Interests


Projects


VNDB


My Anime List (MAL)


Kitsu


Anilist


Anime News Network (ANN)


Steam Username


Japanese language


Development skill

Found 96 results

  1. Hi, guys! This is Nayru writing. Here's my new solo project! Blankspace is now LIVE on Kickstarter! >> Kickstarter link! << Not sure what he's been doing the night before, Chris wakes up in a strange room, handcuffed to a pipe. He doesn't recognize the girl that wakes up next to him, but it seems they're both in a similar predicament. What's their story? Can they get out? Blankspace is an escape room visual novel with point-and-click elements. Interact with Beryl, investigate your surroundings, solve puzzles, and find your way out of a strange-looking room! Genres: mystery, puzzle, suspense, romance Romance: BxG Features: - 2-5 hours of playtime - A story-rich, character-driven narrative - Choices that affect your relationship & ending - Multiple endings - Optional free H-patch (available upon release) - Available for Windows & Linux - Content warning - This story will contain general mature themes, strong language, blood, alcohol consumption, sexual content, and will explore some dark topics, including abuse, depression, and suicide. Please take note of this if you're sensitive to such things. Player discretion is advised. Credits: Nayru - Creator Xolf - Proofreading / Coding Assistance Planned release: Q2 2020 Characters: Screenshots: Follow NoBreadStudio on: Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB
  2. In a world where Fate seems to be set in Stone, there's nothing you can do to change it. Or can you? Download the Game on Itch.io "Moirai" is a Visual Novel Style Game, in which you meet Characters from Greek Mythology with a tragic Backstory, and can influence their course of Fate. Exploring the surroundings in a modern City, you can gather more information about the world you're about to plunge into and maybe spot some snarky comments here and there. In the current Chapter you meet Pandora, a young woman who is a victim to her mighty uncle Zeus' revenge. Can you help her out of that situation? Or... do you even want to? We are a Team of 3 Animation&Game Students from Germany, who created this Game as Part of our Bachelor's Degree. Our Goal was to create a Visual Novel which includes an explorable Environment, increasing the Immersion and Player Interactivity. This Version is showing the first Chapter of Three, so not all of the Consequences and Story can be shown. Due to our limited capacities concerning (wo)manpower and time, we decided to only create this Part as a proof of concept for our Thesis. If you liked this, please let us know and support us so we can create the other two Chapters as well! If you played the Game, please take a couple minutes to answer this survey on Itch.io, it would mean a lot to us and help write our Bachelor's Thesis. Our Team: Anneke Stiehler - Programming & Game Design Malika Widmayer - Environment & TechArt Marlena Themann - Characters & Dialogue Wieland Müller - Sound Design
  3. WATCH THE TRAILER "She's perfect." Clint married the girl of his dreams and moved to a new city with her. He was ready to navigate the highs and lows of their relationship, but nobody expected things to go out of control. Artificial Iridescence is a kinetic visual novel that tells the story of long-time sweethearts, Clint and Ava. In between lifestyle adjustments and a secret project, they learn to compromise. But when the gravity of how far reality is from how they imagined it to be, they realize that there's more to marriage than playing house. Forced to face the consequences of their choices, can they survive as husband and wife?
  4. Hi, guys! Nayru here, one of the two developers from NoBreadStudio. I wanted to introduce you to the second project we've been working on. Just like SoulSet, this one's also of the mystery genre, only with supernatural elements instead of fantasy this time. Check it out and give the demo a try! Any kind of feedback is always welcome! >>> Now Live on Kickstarter! Please support us! <<< >>> Play the demo on Itch.io! <<< Twitter | Tumblr | Instagram | Facebook | Discord | Itch.io | VNDB Summer's here and school's out! Join Kevin and his group of friends as they leave for a much-anticipated trip into the wild outdoors. There will be camping, fishing, hiking... Oh, and campfire stories, of course! But don't believe everything you hear. All the nasty rumors surrounding Wright Lake are surely just that - rumors. Or are they? Whiteheart Woods is a visual novel that explores the themes of friendship, love, and personal secrets, set in a world on the brink of a great change. Experience a story- and character-driven narrative, and make meaningful choices that affect your relationships and determine what endings you get. Genres: supernatural, mystery, comedy, romance, suspense Romance: B x G, B x B 4 pursuable characters (3 female, 1 male) Over 50k words of script (over 5h of gameplay) Multiple endings that depend on your choices Character sprites with blinking animations and various outfits CG, Background and Ending Galleries H-scenes Steam Achievements and Trading Cards Available for Windows, Mac and Linux Just like every summer, Kevin takes a break from the noise and hustle of big city life. Bringing along a group of close friends, he leaves for a week of cabin camping on the shores of a remote lake, deep in the wilderness. But despite being known for its breathtaking, serene beauty and crystal clear waters, the area also holds a reputation for bizarre, unexplained happenings. It isn't long before the group begins to discover that there is more to Wright Lake than even the most outlandish campfire stories would suggest... Content warnings: general mature themes, strong language, use of alcohol, nudity, sexual content. Nayru - Lead Developer / Artist / Writer / Programmer MstMori - Artist / Writer / GUI Designer Marcianek - Background Artist Questions: 1. What parts of the demo did you enjoy/didn't enjoy and why? 2. Which character did you find the most intriguing so far? We'd love to hear what you think!
  5. The Pain They Cause; Devil Gods -Free Edition- Released! Link Summary The Highly Anticipated Visual Novel/RPG -3 Years- In the Making is Finally Here! Set in the UCT (United Countries of Terra). The Pain They Cause; Devil Gods is a visual novel with an enriched story, developed with the help of RPG Maker VX Ace, about three life long friends who come into conflict after a strange phenomenon tears them apart at the seams (literally). -Inspired by popular Visual Novels such as Higurashi no Naku Koro ni and Steins;Gate- In this indie game we ask the question: “Why do creators force their characters to suffer? And how can they really love them?” In a story about trust, betrayal, conflicts of morality and hope vs. reality. Made for Windows PC. *Some images from beta build -Key Features- -Comprehensive Story -Intuitive Keyboard and Mouse Control -RPG Elements -Story Rich -Team- Lead/Sole Developer Art/Music Tekaji/Project C. (Christian Sword) -RPG Maker VX Ace & RTP- Enterbrain -Super Simple Mouse Script 1.10- Script by: Near Fantastica SephirothSpawn Amaranth Games Shaz -Ace Message System v1.05- Script by: Yanfly -Galge Conversation Script- Saba Kan of Petit Rare Official Site: https://projectcdev.wordpress.com/ Download: https://projectcdev.itch.io/the-pain-they-cause-devil-gods Social Media |Twitter|DeviantArt|Wattpad| Developers Note: Thank you for taking interest in my project. I know you all have a lot of questions! Please take this time to view the project's project page here if you have the time and are seeking immediate answers as they may have been answered already by yours truly. I never would have thought this project could grow so big. It was one part experimentation and one part dedication and heart. It was very explosive and if given the opportunity. I would very well like to do it all again. Here I present to you the free copy of this game (donations optional). The game itself is completed and the overall development is done. However, I hope to add more content over time along with other improvements and renditions. Let's just see how this one goes. Shall we? All in all. Thank you for this moment of your time and I look forward to sharing it all with you. My enjoyment I mean as you play the game and test the story for yourselves! Please share your experience!
  6. So I've been working really hard on this VN for the last few months and I'd love to get more feedback of this game. Spectra is a Different Visual Novel that takes your expectation and throws them straight out of the window. You play yourself as you try to help out a mysterious personified color to fix the program they inhabit and to get the Art program Spectra to run again. But beware! Everything isn't always what it seems and things will go crazy the longer you play. The Game is about 2 hours long and features a lot of choices as well as a literally colorful cast of characters. Check it out here: https://daleeny.itch.io/spectra Feel free to tell me what you liked and disliked about the game so I can update Spectra and make it even better over time! Thank you for your time!
  7. My First Castellan

    Project Introduction My First Castellan is Elysium Studios' first visual novel and it's a romance-mystery in an alternate history universe. Visual Novel Synopsis Ever thought you had a bad day at work? Harlequin Beaumont has you beat. You see, he just got a sweet job as Castellan of Vernon and on his first day in town, his family’s reputation as a bunch of party animals precedes him. This, of course, makes him seem like a young, naive fool to his new personal assistant, Ruby Fox. After trying to joke around with the castle’s security staff, he proceeds to his room to retire for the night… only to be held down and injected with a magical elixir. When he wakes up three days later, he finds his best friend, the Crown Prince of Cordonia, at his bed side… and he is now a she. You both work together to try to hunt down the truth of the conspiracy against you as you fulfill your obligations as Castellan. Navigating both the Royal Court and the nobility, as well as Cordonia’s seedy criminal underbelly, you can discover a plot that stretches to the highest levels of Cordonian society that leaves you wondering, can you really trust anyone? In Episode One, you get to know Northwinter, the capitol of Vernon and your new home. And what better way than a festival? After you are installed as Castellan of Vernon, you get thrown into the celebration of the Greater Feast and culminating with the Winter Solstice. However, the conspirators who changed Harley left something very important behind: one of their own! Because of the crowds and tourists, he's having a hard time leaving Northwinter. Your objective is to hunt him down while not panicking the crowd and get the details about what happened to you. Staff or Team Members Apart from myself, we also have Madison Taylor (artist from the Least Likely Magical Girl web comic) doing the background art and DaphInteresting (character artist who did the Panzermadels art) doing the character art. Matthew Myers (L33tMusic) is doing the original sound track, Atomic-Invasion is doing the logo and GUI, and WhiteCharisma is finishing up the trailer. Progress The project is 100% written and since we've gotten to the point where we've gotten as much assets as we could with the resources we have, we're going to be launching a Kickstarter soon. Background art is around 10-15% completed, character art is 7% done, the theme song for the OST is done, and we're working to get started on the GUI. Originally, the game was a one-off, 100,000 word VN but after serious thought and introspection, we decided to make it into a series because the pacing was wrong doing it in one go with only 100,000 words. We're aiming for an August early release on Steam/itch.io and a December full release. Extra relevant information My First Castellan on itch.io Contact info: hewwo@elysium.coop
  8. Roadwarden is an interactive fiction in which you explore and change a hostile, grim realm. Everyone knows to stay away from the wilderness. Most people would never risk a lonely journey. Roadwardens not only accept this struggle, they embrace it. They deliver messages, assist merchants, burn human corpses and, if possible, get rid of beasts and highwaymen. They live on the road, die young or retire early. It’s a dangerous job, but a respectable one. And it pays well. Main Features: Explore and change the world. Travel through a detailed fantasy setting filled with secrets, challenges and uniquely harsh lore. Have immersive conversations. To gain support of dozens of NPCs, you need to earn their trust during complex dialogues and sidequests. Create your own character through role-playing and decisions. Shape your background, abilities, beliefs and personality. Unveil the local mysteries. Investigate, use your wit and make connections to understand the true nature of this realm. Overcome your weaknesses. The wilderness is full of dangers and you can trust nobody. Find your path to success against all odds. You can find more information as well as the free demo on the game's website! So, what do you think? Have you got any idea how can we call this game's genre? : P
  9. Produced by MIYU Studio, MIYU is an upcoming commercial episodic kinetic visual novel about depression, mental health awareness, time, space, life and love. One fateful night you’re walking along the beach a few days before your vacation finishes and you see a girl standing by herself. Not wanting to leave her alone you decide to interact with her. For this one simple action it catches the attention of Yahdeus the God Of Gods, it leads to a domino effect that changes your life forever and also the world. An episodic story that expands beyond multiple time and dimension where you must uncover the secrets of the universe and potentially discover a secret that has been kept away from humanity since the beginning of time. CHARACTERS: Takeru: A shy but smart young adult who just finished college and has decided to take a break before setting off and finally starting his career as a Counselor. He's known for being shy and curious with knowing everything that there is to life. However, even his close friend Tomoya finds him distant at times. He loves to play games and read manga during his free time. Unbeknownst to everyone, Takeru suffers from depression and anxiety due to his traumatic childhood. Miyu: She’s a very sweet girl who wants to do her best in the world and leave her mark on it. However, she’s been raised by an abusive father and mother who constantly verbally abuse her for having mental development issues. There’s also this sense of mystery surrounding her life. Sometimes she hears voices in her head talking to her but the only word she hears is “Yahdeus”. She’s never figured out what it means but has decided to not tell anyone about it. Her hobbies consist of painting, bird watching and playing video games. FEATURES: Kinectic Episodic Novel, 5 hours long Screenshots DEVELOPMENT UPDATES * Please check back around 3/31/2019 for the next update! FUTURE PLANS: Demo, Kickstarter, Website Episode 2, Patreon for future projects NOTE: MIYU is an episodic kinectic visual novel that will be broken up to 5 parts. The writing for part 1 is around 60% done. It needs a significant amount of editing and proofreading, but I’m hoping this story should be released in late July/August. The character art that is currently displayed is a place holder until future notice when I am able to swap them out for the final character art. The story will be commercial and should cost around $6.99 For more updates please check this post weekly for weekly updates. I am hoping to have a demo done in a month. Tell me what you think about what is shown so far. We will soon have a website completed for the project.
  10. Hello! I'm here again to represent the original work of my team. We called ourselves The Wrecking Crew. Previously we've created a meme card battle visual novel called Dark Lords Don't Give A . Now, our current ongoing project is called CloudNovel Breakdown. Before we start, you need to know that The Wrecking Crew is basically a gathering of CloudNovel developers who want to have fun by trolling players. Kinda like a stress-reliever break from our actual, serious project. So yeah, from times to times, we gathered together and do a small project like this. A HEAVY WARNING: Do not play our game if you're depressed, stressed or anticipating a serious game. STORY Play as the main character (customizable name), a noob developer in an engine CloudNovel. As she is about to publish her first visual novel, a bug occurred! Now, she is responsible to go on the journey, entering the visual novels' worlds one by one to find a magic button that will reset the server as well as fixing all the bugs. Story Origin Actually, the story is inspired by the actual incident that happens in CloudNovel. At that time, the users of CloudNovel was growing in numbers so we had to move to a new server to accommodate those numbers. However, after we moved, something went wrong with the server where the site would slow down abruptly and sometimes just inaccessible. Thus, while we're waiting for the server company to fix this problem, the only temporary solution to solve this was by asking the site owner, Sonya to press the reset button. SO here comes the actual, real and unofficial description of the game. You create a game, you publish it, a bug happens. Called site owner, wait for the bugs to be fixed, but oh shoot! Your bugs are contagious! You are forced to enter the visual novel world to find that magic button in the hope it will fix the engine. NOTE: Due to your contagious bug, the visual novel worlds you entered would have bugs too. Anyway, we hope you a safe journey. FEATURES: We worked with several artists/developers/writers to do this. Each of them will make their own visual novel inside the game. So we will have different styles of art and for non-artist developers cum writers, they will be using a free art material. So in other words, features we'll be having are: FREE! Different art style from different artists (including unfinished art) or free-to-use art Different genres of story (all-in-one VN) Bugs, many bugs Sometimes, MC would transmigrate to a different body in certain worlds, so MC can also be male sometimes. MAIN CHARACTER is a female character who is eager to try out a visual novel engine and somehow she ended up making a bug while she's trying to publish her first visual novel. Original MC Art by fluffness MC in another visual novel world Art by megumi ART AND SCREENSHOT Yup, we've made the MC cries a lot. Art by Haryu If you haven't realized yet, this is a meme game. We've made this for fun. This is our stress-reliever. If you decide to try playing this game, please do note that YOUR ENJOYMENT IS NOT GUARANTEED! We planned to release this game on the 1st April on CloudNovel site.
  11. -- MISADVENTURES OF LAURA SILVER: CHAPTER I -- STEAM COMING SOON PAGE DEMO AVAILABLE Cheb, Czechoslovakia, 1935. During the interwar period, detective and gun enthusiast extraordinaire Laura Silver and her companion, former police officer Orewell Cooper, are sent to Czechoslovakia to a rather peculiar investigation. Their target? A mysterious creature lurking in the murky waters of Cheb. After their arrival, they are ready to investigate, disguised as two journalists. However, following a suspicious death in the hotel, their plans are interrupted. Also, who is this lost child sitting out in the cold? Features >6-7 hours of gameplay. >70.000+ words. >Eight hours of total gameplay. >Over 100 decisions. >Multiple endings. >Available for Windows, Mac & Linux. We are happy to inform that the development of Laura Silver is mostly complete, and you can play a closed beta copy by requesting a key from HERE! Please let us know what you think about our game, we appreciate every comment! Thank you! LINKS INSTAGRAM / TUMBLR / TWITTER / FACEBOOK / ITCH.IO / WEBSITE / VNDB / PATREON / DISCORD
  12. KICKSTARTER || TWITTER Welcome to Love Shore, a city that transforms at night. The futuristic metropolis also just happens to also be populated with cyborgs, old gods hidden in the depths of a criminal underground, and humans eager to crawl their way to the top, no matter what the cost. After a fertility crisis changed the landscape of the city for good, a single company stepped in to help the residents: Life S. Incorporated, a biotech firm that claimed to be able to build life out of raw DNA, creating a fully formed human with thoughts, feelings, and morality of their own. Their minds, physical appearance, and personality would be drawn from their parents’ DNA, but the children would be ‘born’ using artificial bodies. This new generation would be called the S.Humans: a non-aging, tough form of new life. Love Shore is a visual novel game that takes concepts we've always loved in sci-fi, action, and horror and blends them together to create something wild. It features a queer, diverse cast, a seemingly endless city, and a story of coming into yourself and doing what you think is right…with a heavy dose of drama and violence mixed in for good measure. Love Shore features two playable protagonists with four romanceable options, each with their own storylines. The cast is entirely LGBT+. The game’s projected features will include 12 chapters, 24 possible endings, 60 CGs, 25 unique locations, and an original soundtrack. Follow one of two protagonists, Farah or Sam, as you investigate the city's criminal underbelly, and help your companions on their quests for redemption, love, and power. Love Shore has a cast of vastly different individuals, from S.Humans to Gods. Each person is unique in their motivations and in the way they interact with the world, and with you. Be careful to choose your friends and lovers wisely. Protagonists Love Shore is a vast and intricate city, and you’re going to need some local help to find out what’s going on. Each of your companions have different strengths, weaknesses, and connections that can either help or hinder you. Your companions can be your love interests, or you can just pursue true bromance: the choice is yours. All companions in Love Shore have an approval rating for Sam or Farah, based on their interactions with them, and these ratings can unlock new dialogue and different paths! If you want to check out all the companions, check out our Kickstarter! THE TEAM The beautiful sprites featured in Love Shore (as well as all the CGs) are done by Kabo. They are the lead character designer with a deep love for fashion and neon. (Hence, perfect for Love Shore). Zi is the amazing individual behind all the environments you see in game! She is an illustrator and concept artist who loves doing promotional work inspired by film. And that beautiful menu you see above? That’s by our UI Designer Sonja, who contributes a retro-sleek and professional look to the game. Besides being a huge memer, they have worked on a variety of design projects and games, both personal and professional. Son M. and Emmett are the co-writers of Love Shore, who additionally moonlight as producers for the game. Jason is a freelance programmer, and founder of indie gamedev studio Stray Basilisk. He's a dedicated sci-fi nerd, and card-carrying Philip K Dick and Stanislaw Lem fanboy. Jason joined the team to help bring Perfect Garbage's creative vision for Love Shore into reality. Jayson is the musical brains behind our soundtrack. He is an independent artist, musician who makes his own music and has worked on sound design for a handful of projects. Our theme song (the one that plays during the credits/menu) was composed and produced by 1X4X44R exclusively for Love Shore. If you like the sound, check out their other music! We are trying to reach $50,000 on Kickstarter! It's a steep goal, I know, but to pay for the art fairly, the music and programming, it's the smallest amount we could ask! The majority of the funding goes straight into the art (53%). Art - 53% UI Design - 4% Game Development / Programming - 22% Sound - 2% Writing - 19% [DEMO FOR MAC OR PC] Features the “First Chapter” of Love Shore and acts as a World/Character introduction to showcase the art, music and storytelling that will be present in the completed game. Two main characters with completely unique, yet intertwining stories to choose from Each character has four romanceable options Rated 17+ for mature language, sexual themes, and violence. THE DEMO DOES NOT INCLUDE MATURE CONTENT. The demo of Love Shore is a work in progress, showcasing our team’s abilities to produce a story of this caliber. There are no save/load options but should take only 30 minutes to play both character introductions. There are an estimated 12 chapters per route included in the final game. Thanks for taking the time to look over this! It's a project I'm very passionate about and I'm still learning my way, even during this kickstarter! Please Enjoy! KICKSTARTER
  13. SUMMARY Isis, your average American teenager, happens upon a part-time job opening at Café Rouge. During the day, it is your normal quaint cafe and bakery. When the night takes over, it is transformed into a five-star restaurant theatre cafe, with live stage performances and first class customers coming in the middle of the night. As Isis delves deeper into this strange cafe, she becomes tangled in the mystery of its haunted world. Will she find friends or foe? Will she follow fate or make her own destiny? Will she find love? That's for you to decide... Features: + Complex, branching storyline + Change the protagonist's main name + 3 Dateable Ikemen + Original GUI + Original OST + FREE (Earn 1 point by sharing on social media PER DAY) + Pay $2.49 for 1000 CP immediately. Hello everybody! We're so so excited to tell you guys that Café Rouge is coming back, on CloudNovel, as CloudNovel's first commercial game! That means it will only be available online on the web and on mobile devices, with in-game purchases (there will be no download for PC or Mac). To play the full 8+ hour long game, it'll only cost $2.49 to purchase 1000 CloudPoints (CP OR you can earn points for free per day by sharing Cafe Rouge's official CloudNovel play page on your social media (Twitter, Reddit, etc)! The only thing different is the brand new character art (and slightly rewritten the story to fix all plot holes, THE MYSTERY WILL BE REVEALED FINALLY)!!! The artist who is doing the art for Cafe Rouge has worked for Rejet (creator of Diabolik Lovers) and Otomate (PlayStation 4, PlayStation Vita, and PC otome games company in Japan) For those interested, or who don't know Diabolik Lovers or Otomate, they are very popular brand name otome games in Japan. We are PRETTY sure if you are an avid otome games fan, you heard of them. So for those who don't know Cafe Rouge, it is an online flash game created back in 2012. Sonya created it back when she was 18 years old, and it grew viral with 1.6 million plays. The video trailer with the original 2012 game is below. She didn't finish telling the story because She grew bored of it back then, but now she's ready to remake Cafe Rouge on CloudNovel, fix all the plotholes by rewriting the story (most of it will be the same) and use brand new art from artists who've worked on professional otome games from Japan. This will be CloudNovel's first commercial game with in-game purchases of 1-5 points cost per choice button. What I'm going to do is make Cafe Rouge up till chapter 3 FREE as a demo, and after chapter 3 it'll cost you points to continue playing the game. Don't worry, if you can't spend money YOU CAN EARN POINTS FOR FREE. A new feature coming soon to CloudNovel is earning free points by sharing CloudNovel visual novels on social media. You will earn 1 point per day for sharing a visual novel on your twitter, Redditt, etc. (That point earned can only be used as in-game purchases on the visual novel you shared). Here is the progress: Characters: ( Sketches: [12/20]| Completed Sprites: [0/20] ) CG Illustrations: (0/40 completed) Writing/Script: (150,000 words | Complete, with minor revisions to fix plot holes) Original Sound Track: (7/7 completed) Logo: (Not Started) GUI: (Not Started) Text box (0/1) Choice boxes (0/1) Settings Screen (0/1) Option Buttons (0/8) Save/Load screen (0/1) Extras/CGs screen (0/1) Main Menu (0/1) Characters (Main Character & 3 Dateable Bachelors) Other Characters Background Sample Watch 2012 Video Trailer (Trailer for 2019 will be coming soon!) FOLLOW US Follow us to get the update: Twitter: https://twitter.com/cloudnovel CloudNovel: https://cloudnovel.net/sonya
  14. Agent of Love Agent of Love VNDB Link Shiro Main Story now available on AppStore, PlayStore and Steam!!! GAME SUMMARY As the adopted daughter of the Police Chief Commissioner of Japan, you have learnt to navigate the glittering world of celebrities and politicians that come with your father's position. But as a detective in the force, your occupation exposes you to an underground society, full of crime and intrigue. Your eventful, action-packed lifestyle, leaves you susceptible to danger, putting you at risk with no time for romance. So when you receive a call from your father, asking you to meet him in his office... ...you never expected love to come your way. But things are not always what they seem, especially when it comes to matters of the heart. What mysteries surround the men that come into your life? Can you wade through all the lies and deceit to find the truth? Or... Will your love lead you on a destructive path of heartbreak, misery...and death? GAME DESCRIPTION Agent of Love is a dark* romantic drama about a woman and the struggles she will face as she treads through various personal and social expectations. She will also come across cases so disturbing, that you may hesitate on the choices she has to make as the stories reach their respective endings. Agent of Love is written from a first person perspective to encourage user immersion allowing the player to engage and empathise with the protagonist.To see through her eyes, feel her emotions and choose the path that best suits her situation or be ready to face the consequences. You can find more information on our website Agent of Love Website The game can be downloaded using the below links Agent of Love IOS Apple AppStore linkAgent of Love Android GooglePlay Link Agent of Love Steam Store Link Agent of Love - In game trailer Agent of Love - Hitorikiri no Michi Theme song About Delusional Delusional is an independent and self-funded developer of interactive Visual Novels (VN), based in Sydney, Australia, focusing on the genre of Josei Romance in Otome games, a Romance Dating Simulation for the female audience. Delusional started with a couple of friends having a common goal: to provide realistic stories that have richer content, deeper and darker* storylines, engaging characters and an immersive delusional world to heighten the user experience. With Josei as a genre of our Otome games, Delusional aims to develop and create a romantic world to deliver a rollercoaster ride of emotions for fans to explore josei romance at their fingertips. Please follow us on the below social media links to keep updated Delusional Inc - FacebookDelusional Inc - TwitterDelusional Inc - TumblrDelusional Inc - Instagram Thank you all for your support!
  15. "We thought we were helping mankind ... but all we did was create another monster." DEVELOPMENT BLOG I FACEBOOK I ITCH.IO In a time where human life is sparse and fragile; Adeline, a prisoner of the government has kept quiet about all she has seen. She was once a unique asset to the government and she participated in a group effort to keep humanity safe. But somehow the organization she was a part of began to crumble and all that was left was a pile of bodies and Adeline. It's been over 6 months of containment for her and she has yet to reveal anything to anyone. Until you come in. *Play as multiple characters to gain alternate perspectives of the story to discover the truth. *Light RPG elements throughout the entire game. *Option to turn off Blood/Gore/ and Horror elements in CG's. *Point and Click options to search backgrounds and new locations. MORE CHARACTERS AND DETAILS TO BE ADDED IN THE NEAR FUTURE. PERTAINING TO DEMO ONLY SPRITES: 20% MUSIC: 15% SCRIPT: 100% PROGRAMMING: 10% RPG PROGRAMMING: 20% GUI: 15% LOGO: 100% BG: 0% CG: 0% ADDITIONAL INFO: DEMO RELEASE IS SCHEDULED FOR MAY 2019 AND A KICKSTARTER CAMPAIGN WOULD FOLLOW 2 WEEKS LATER. WE ARE STILL IN EARLY DEVELOPMENT, BUT QUESTIONS AND SUGGESTIONS ARE MORE THAN WELCOME! WE WILL UPDATE AS DEVELOPMENT CONTINUES. THANK YOU FOR YOUR TIME! QUESTIONS AND FEEDBACK ARE WELCOME! *Are you interested in playing the demo? *Are light RPG elements an enhancement to a game or a distraction? *Is the artwork satisfying for a visual novel so far? *Any tips on improvement, ideas or suggestions as we develop the game?
  16. Tap It Games presents to you our project - Perseverance, visual novel about survival & redemption ABOUT Release date: AVAILABLE NOW! Screensize: 1920x1080 Length: 20,000 words Genre: Adventure, Horror, Mystery, Drama Rating: 17+ for Violence MAIN GAME FEATURES PLAY At your own pace IMMERSE yourself in a gripping story EXPERIENCE the first installment of a larger plot CHOOSE and create your own version of Jack UNLOCK dozen Steam Achievements STORY BEHIND THE PROJECT Perseverance is a horror & drama visual novel about survival and redemption. The idea for the project came back in 2011. First works were made, such as the outline of the story and first concept art for characters. Unfortunately, the project went into a drawer for many years. The reason behind it was our focus on developing other games, such as 9 Clues and 9 Clues 2. Fortunately, the project survived and was 'resurrected' by at the end of 2017. We approached to the Perseverance with new energy and fresh look. Our aim was to give players a gripping story and show them the drama of individuals in the face of terrifying events. As we decided to make Perseverance an episodic production, we would like to give you some insight of what to expect from the story in Perseverance: Part 1. SYNOPSIS In Part 1 you play as Jack Cutter, a father who is struggling to keep his family together. He's a ‘go-to' guy in his hometown of Grey Ville. On the surface Grey Ville looks like a peaceful city, but research conducted in a nearby military base gives the town a mysterious aura. Residents prefer to stay away from it, however, they love to speculate on what's going on there. Things take an unexpected turn and the area is quarantined. Meanwhile, a mysterious woman is after a fugitive. Her superiors expect her to fulfill her orders as usual. But they are not telling her everything. The person she's after is more than what she appears to be. Soon both Jack and the mystery agent will find themselves in a middle of a crisis that will change them forever. LINKS TRY OUT THE DEMO TEASER VNDB INDIEDB WEBSITE TWITTER FACEBOOK INSTAGRAM QUESTIONS 1.What do you think about the story/setting so far? 2.Any comments or questions?:)
  17. Estabrooks School is an organisation which collects and teaches kids with paranormal abilities, the head of this organisation are so-called Elders. After graduating all students are placed in teams, which then go on missions to do all the dirty work for School. Six months ago Constantine was one of the graduates and now he is a part of X team. He never liked the system in which he was forced to be because of his power, he always dreamed of running away, but was afraid to try it or that's what he thought. Planned features Six hours of gameplay; Three different routes 15+ CGs; 6+ NSFW CGs; 9 endings; Music; English version; This will be my 4th BL/Yaoi VN game and this time it is completely original and probably will be commercially available, you can check out my other free games HERE . ~Thank you for your time ^^!
  18. Story The allegiance of the 5 big kingdoms over the past century, Ashwell Kingdom located at the center and being the biggest and most influential, Thamor Kingdom in the west who boasts of military excellence and revolutionary weapons created, Loseon Kingdom in the north known for their rich agriculture and reign over the mountainous regions, Maicheven Kingdom in the east known for increased trades and mastery in the craft of aerial weapons and transportation such as aeroplanes, and lastly the Richmond Kingdom, a seaside kingdom and the last to join the allegiance with a relatively recent lineage, has made the country of Eclaria successful in almost all aspects, outgrowing the others found within its vicinity. However, despite the harmonious relationships of these kingdoms, a notorious phantom thief lurks around the whole country with a hidden identity, stealing the most revered artifacts, leaving no kingdom free from his hands. Gems, chests, crowns and scepters from the past generations, he leaves none of the precious artifacts behind. No one knows particularly why the phantom thief commits such crimes, as the stolen artifacts are nowhere to be seen. Recently, the phantom thief has sent a message for Ashwell Kingdom, declaring his plans of stealing a prized possession that they treasure. While Ashwell is governed by matriarchy, Rose D'elaphontaine Ashwell, only child of the Ashwell family and next in line to the throne, seizes the opportunity to catch the infamous phantom thief and put a stop to his crimes, therefore deeming herself worthy of serving the kingdom in the eyes of her constituents as well as the Queen herself. For the past century, the Ashwells have governed their kingdom this way, with the Queen Regent as the Head of the Kingdom and the King as her General. However, Rose is clueless as to who and what the real phantom thief is capable of, and in her case, what she doesn't know can truly harm her. As Rose gets closer to the truth, she comes to experience baffling emotions and these foreign feelings cause a stir inside of her. She comes across two dashing men with a recognizable social status and one who has always stood by her side. Because of the phantom thief, her life takes a major 180-degree turn, changing the princess who only knew of proper courtesy, political talks and marriage solely out of convenience. When she finds out the whole truth, will she go according to plan and ascend to the throne with flying colors, or will she risk everything in the name of love? Characters Rose D'elaphontaine Ashwell Growing up as the only child, Rose has exercised her authority in the castle all her life, constantly being in control. She possesses a spontaneous attitude and strong will, but knows how to maintain the proper courtesy and demure act. Rose is the type to charge into battle without formulating a strategy, moving with the flow and sticking up to her principles without fail. Dealing with thousands of suitors and meeting countless males in her lifetime, love is but a foreign word in her heart's dictionary. Albert Fletcher Albert was found by King Ashwell in one of his state visits to Sitopia, a country to the far east, where he met him all alone and quickly grew fond of the boy's potential. Bringing him to Eclaria and taking him under his wing, the best teachers provided him unrivaled research material and trained him for combat - in return for his loyal service. Albert has been in the castle since he was 8 years old, his parents unknown to him until now. His only family are the royal family and everyone in the castle. Richard Knightley Richard is the eldest son in the Knightley family, with one younger brother. All eyes are on this man, dealing him massive pressure to become successful. Becoming the successor of the Knightley family is not an easy childhood to go by. He did have acquaintances, but no one to call his friends. With the Knightley's influence and power all over the kingdom, they have close ties with the royal family. Although he is aware that marrying the princess will be the easiest way to get his dream, he knows better than to do so with his pure efforts and unparalleled skill. Oliver Richmond Oliver is the second child in the family, leaving him the slightest pressure to begin with and the freedom to do his hobbies and travel most of the time. Though contained and trained to a certain formality, he looks up to his big brother and treats his little sister very carefully. He remembers his sister whenever he is with Rose, as according to him, she resembles his dear sister. Supporting Characters Lord Nighwater, Queen Ashwell, Young Master Daniel, Princess Rose's Lady in Waiting, Artisan Marco Game Features 3 Persons of Interest Approximately 54,000 words of Storytelling 10+ Original Backgrounds 9 Event Illustrations 10+ Original Soundtracks & Custom Sound Effects One True Ending Project Development [Music Demo to be Uploaded Soon!] Script Writing: 100% Main Sprites: 100% Proofreading: 100% Supporting Sprites: 100% Background Art: 8% CG Art: 10% Chibis and Icons: 70% GUI: 10% Logo: 100% Programming: 0% Musical Composition: 50% Production Team Project Head and Writer: Hyesun Chan (hyesunxoxo) Proofreaders: TheUsernameIsTaken, HarukaNami Sprite Artists: maeamika, Adhylia Background Artist: Ryuu Art CG Artists: Adhylia and Ryuu Art [Line Artists], Sleepy-Mia [Colorist] Chibi & Icons Artist: Red-Baby GUI, Logo & Promotional Artist: Camy Sound and Music Composer: Jeff Penny (diatonicnerds) Programmer: Lezalith Story: Hyesun Chan & TheUsernameIsTaken Guide Questions for Leaving Feedback (Optional) <3 Does the storyline sound interesting to you? What is your first impression of the game? What do you think about the characters? Which individual appeals to you the most? Would you be interested in playing a kinetic novel like Phantom of the Blooming Rose? What do you think about kinetic novels? Take a wild guess: who do you suspect to be the phantom thief? Any other comments, questions and/or additional feedback? Thank you for visiting our topic! Please stay tuned, we will announce the release of the demo very soon! We hope to embark on this development journey with all of you <3
  19. ❅ Update Log ❅ 6 August 2018 - PV release 14 July 2018 - New demo released 13 July 2018 - Script rechecked 29 April 2018 - Demo Release ❅ DOWNLOAD DEMO FOR WINDOWS, MAC AND LINUX FROM ITCH.IO ❅ ❅ KICKSTARTER PAGE ❅ ❅ Demo Gameplay ❅ ❅ Story ❅ The world is full of mysteries and secrets. In the shadows, beyond what the ordinary people can see, demons, witches and other supernatural beings live and fight. But on a night 20 years ago, the balance of this world was offset. Until today, no one knew what truly happened that night. The only sign, one that even normal humans could sense, was the 'Hoshi no Ame': a rain of colorful stars all around the world. Since then, there have been several mysterious occurrences that even supernatural beings could not explain. One of these occurrences is the appearance of the Shin. The Shin is a mysterious special ability granted to a few human children who were born in the past 20 years. However, this power comes at the cost of great misfortune, bringing danger to to the bearer and those around them. Because of this several tragedies happened. Now those children, who have survived such a cruel fate, are slowly gathering in one place to finally reveal the truth: Aurora Academy. Aurora Academy... ... is a famous school with outstanding results in education and sports, but only in the eyes of normal humans. In reality, it's a place designed to protect the children who own a shin. ❅ Main Characters ❅ ❅ Side Characters ❅ ❅ Features ❅ Genres: Fantasy, romance, school life, mystery, comedy, action Rate: 13+, for violence/blood and suggestive themes Screensize: 1920x1080 Commercial or free? Commercial. Platform: PC (Steam), possible iOS and Android Languages: English (French, German later) Possible Endings: 14 (2 endings/love interest, 2 for the common route) The full game will contain: - High replay value, 70+ hours of gameplay through multiple paths . - 6 characters to romance, 20+ side characters - Partly/fully original soundtrack. Opening and ending video. - Engaging character sprites with several poses and variations. - 30+ locations (with season and daytime variations) - 95+ CGs, 10+ chibi CGs ❅ Progress (Demo) ❅ Writing: 100% Sprites: 80% BG: 32% CG: 72% GUI: 100% Music: 100% Programming: 90% ❅ Project Timeline ❅ Demo Release - 2018 April (first version, Features: 2+ hours playtime, 15-18 CGs, ~14 BGs) Op video Release Kickstarter Campaign ❅ The Team ❅ Project Leader, Writer, Main Artist: Raikon Kitsune Composer, Proofreader: Solo Acapello Assistant Artists: Hana Kuro, kamuiji, Piaalit Vocalist: Lunacy Programming: Raikon Kitsune, dansylverstere, Haseo, Dovahkitteh Maya: Promotional and Reward Production Assisstant Engine: Ren'py Proofreaders: AntiquedFae, Anihime, Venom Wolf KeiiPie: Animator ❅ Socials ❅ I'm eager to hear your comments, questions, suggestions, or any feedback! So go ahead and contact me here or on any of these sites Website I Patreon I Discord I Tumblr I Lemmasoft I Twitter I DeviantArt I Instagram I Facebook I Youtube I ❅ Feedback ❅ 1. What do you think of the premise of the VN? 2. Which character(s) captured your interest the most? 3. Any rewards or stretch goals that you would like to see in the kickstarter campaign? 4. Any other comments or questions? Thank you so much for reading and looking forward to your feedback!
  20. KICKSTARTER https://www.kickstarter.com/projects/1406521641/bios-ex-a-psychological-visual-novel-game DEMO https://gogen-soft.itch.io/bios-ex-visual-novel When Eiza Gaido wakes up on the cold floor of a jail cell, his mind is completely blank. He remembers only two things: His name and that he’s not a terrorist. However, the government seems to think the opposite; they accuse him of a bombing attack to the local university of his hometown. The journals, the media, the police officers…everyone blames it on him. It’s a death sentence. But only if Ori Asylum will declare he was mentally stable at the moment of the attack, it seems there have been objections that have saved him from the grim reaper. To determine his psychological conditions, he’s sent to the psychiatric hospital in Sapporo; there, he finds himself trapped in an unsettling, suffocating reality that makes him doubt the truth of what he’s been told until then. Between mixed memories and unexplainable events, he meets three girls who’ll change his life: Innocent Shizune and her mysterious sketchbook, the alluring vice-director Nao and Supra with her sad eyes If Eiza wants to break free from his cage, he has no other choice than investigate and discover the truth about who he is and what he has done MUSIC To give a better feel old style we decided to use the YM-2608 sound chip (used for many pc-98 games like Yu-No) and some tracks accompanied by MIDI 90s Gameplay and INFO It’s a medium-length novel where the player can interact with the main characters and take crucial decisions that will shape the course of the story. The choices will mostly revolve around the type of attitude the player can assume in response to the characters they’re interacting with, and to the different mysteries they’re bound to encounter and deal with. There are two different routes per possibile love interest, a good ending and 2 bad ending, for a total of six routes. Once it will be reached the goal of 8500$, there will be the opportunity of playing the game from Supra’s perspective. There could be scenes classified as “ecchi”, but nothing explicit. CHARACTERS When Eiza wakes up in jail, he remembers only two things: His name and the fact that he’s not a terrorist, not matter what the government says. He dreams of flames and people screaming, but his instinct tells him he’s missing a piece of the puzzle; there must be more, another explanation. He knows he’s not a terrorist, but the world seems to think the opposite. If only he could remember… Nao’s the seductive vice-director of Ori Asylum. She moves like a queen between the peasants, her tone and words are aimed to please, tantalize and manipulate. Her sparkly eyes know more of what she lets surface, her taunting smirk is a dangerous provocation. She has one priority and it’s herself, she would do anything to protect what’s hers and obtain what she desires. Nao likes to play with people and uses it to her own advantage. She makes use of her power and influence to control the Asylum, even if she despises it and its guests Supra is one of the nurses at Ori Asylum. The woman hides every emotion and thought behind a cold mask of indifference or exasperation; she has a detached attitude and sharp tongue that make it difficult for others to approach her. However, when she’s treating her patients, or when she lowers her guard, a caring fondness emerges and gives the hints of a gentle heart. Supra rarely loses her temper, managing to keep under control both herself and the situation at hand. She’s the main responsible of the patients affected by dementia and other patiens like Shizune Shizune is a shy girl, patient of the Ori Asylum, who seems to have often her head in the clouds; she’s easily frightened and intimidated, but this is not going to stop her curiosity and gentle heart. Her kind smile is a balsam for the soul and, even if she speaks cryptically, a fond sweetness always lies in her tone. Her innocence and naivety resemble the one of a child, but that’s not a reason to underestimate her bravery or passion. Shizune likes walking in the garden or resting under a tree, with her precious sketchbook in her hands; she seems very protective of her drawings and never leaves it around CONTACT https://www.facebook.com/Gogensoft/ https://www.patreon.com/GogenSoft https://twitter.com/GogenSoft
  21. This game contains explicit sexual images with MALE/MALE relationship! It is suited only for audiences over 18 years old. !!! SPOILER ALERT !!! If you haven't played the 1st part don't read further XD THE GAME CAN BE DOWNLOADED NOW >> << Harry Potter and the Mysterious Thief part II is the second game is the series. You play as Harry Potter, who during the Mysterious Thief's he case lost his courage and now is living in Malfoy Manor, where Draco is trying to find a counter potion to help him. Previously during the investigation Harry develops romantic feelings towards Draco and he thinks that these feelings are one sided, but everything is not as simple as it seems. Can't say much about these characters without giving away the plot ^_~ so here they are, some of them without names. Solo developer here ^^, so backgrounds, sprites, CGs, user interface and programming is done by me. Except for music, music is developed by Serge Cross. Features: Two to three hours of gameplay; 10+ CGs ; 4+ NSFW CGs; 16+ Backgrounds; 8 characters; 4 endings; Music English and Russian versions I'm really a big Potter head and a yaoi fan so I'm putting a lot of love and care in this game :3 Thank you for your time ^^!
  22. On December 31, 999 AD, the Pope Sylvester II, an infamous blasphemer, who received his post by beating the Devil at dice, solemnly celebrated the last Mass. The bell rhythmically tolled the last moments of mankind before the Judgment Day. “Our Father in heaven, save and protect us sinners from the infernal flames and the hellhounds that bared their fangs to tear our souls.” It didn’t help. The end of the world came right on schedule and showed no mercy. Only a few fortunate managed to escape the cataclysm on a remote and unknown island. This community subsequently spawned the first Pastor, the hierarch under whose government the new state grew and flourished with time. Eventually, new Pastors came, and with them changed the flock. Changed until the handmade paradise was stricken with the deafening thunderclap — a murder was committed. Then another one and another one… At that time arsons, cattle rustling and robberies began. Gradually, the darkness superseded the sunlight… Lambs grew weary of being laid under a hatchet, so they cried and crawled to their Pastor, begging the Father to hurriedly deal with the flayers, restore order in the common house. Thus, the Devoters appeared, the hope and support of ordinary people, their defenders and protectors, making silver linings seen to the hearts tormented by injustices. There is no cold fierce enough, no heat hot enough, no storm or hurricane deadly enough to stop the Devoters from fighting the wicked with seething zeal and ready swords. They live for the sake of their people. And for the sake of their people, they would die. This is their story, unveiled and unadorned, exactly as the Pastorate chroniclers told it over many generations. Howdy, dear ladies and gents. So, that's how it starts. How it ends will depend on your choices made during the game. As of now we're about 80% ready and plan to release the first episode in april. YOU CAN ALREADY CHECK OUT THIS DEMO ON ITCH.IO It's worth giving a shot I promise. Our TWITTER is out there too. To cut is short: you serve in a special force service that resembles both FBI and Inquisition. You're given an elder partner who is really street-smart and has been doing these drug busts and crib raids for too long. Together you gotta figure out who offed the Prefect of the province and why they did it. That's you - Leonard Pinterro That's your partner - Vinnie Boyd That's what the gameplay actually looks like Also we do have a battle system. It's done in the form of a card game. To reveal more info about the setting, the universe we decided to include the Velvet book which is the encyclopedia of the world. It encompasses most important concepts and notions. I would describe this game as a mix of The Wire + Training day + Mad Max + The Wicker man and maybe some "best" parts of GULAG. Please stay tuned for updates and new info for Project Pastorate. Soon we will have other news. Thank you very much for your attention, ladies and gents. ONE FAITH. ONE FAMILY. ONE FORCE. ALL HAIL PASTOR!
  23. This game contains explicit sexual images with MALE/MALE relationship! It is suited only for audiences over 18 years old. Harry Potter and the Mysterious Thief part I is a fan game which takes place in Harry Potter universe. You play as Harry Potter, who is now working as an Auror. Harry has to work on the Mysterious Thief's case together with Draco Malfoy and Ron Weasley. During the investigation he develops romantic feelings towards his former school enemy - Draco. Since this is the first part there is only one ending, but it is important how you will get to it. Features One to two hours of gameplay; Five CGs; Two NSFW CGs. I've put a lot of love and care in this game during development, so hope you will enjoy playing it!
  24. Hello everyone! Today I wanted to share with you the VN I've been working on with some friends. After that, i wanted to share the peculiar history behind the development, as we've had many questions that can only be answered by asking you directly. It is important to us that you give us your feedback, whether you like the project or not (especially if you don't!): “Rejoice, brothers and sisters, for The Answer has been proclaimed. Blessed be those who know how to listen.” -Nova City foundation chronicles In a world torn apart by crisis, war and hunger, our old leaders faced a dilemma: either find an answer to the conflict or leave humanity to its imminent destruction. They chose the answer. But this answer was not found, it was built. Nova City, humanity´s new hope Nova City is a vibrant symbol of hope and progress. It stands over the ruins of the war-torn world we left behind. Bursting with life and commerce, it seems unthinkable that the city itself is also a massive computer built to house “The Answer”: a system created to govern in the most rational and optimized way, excluding humanity from the exercise of political power. The Answer has brought prosperity to Nova City, and its citizens have lived devoid of major conflicts for over two centuries. Inside an apartment of this city, you wake up to find a tarot card that someone must have slipped under your door. The message is clear: The Fortune Teller has chosen you as the next victim. Afraid to leave your apartment, you rush to your computer to make a call that will change the lives of many people (or even end them) as the delicate balance of power in the city begins to shift. Embark on this noir tale of mystery and intrigue that will pit humanity’s reason against our own inevitable emotional nature. Game & Features From the start, you have locked yourself in your apartment to hide from the serial killer called "The Fortune Teller". In such a predicament, you’ll be interacting with Nova City and its people through your computer’s screen. From your computer, you’ll be able to make calls, tap into people’s phones and gain access to confidential information. You’ll also be able to hack into security systems in order to, for example, tail someone through traffic light’s camera feeds. During the course of the story, you’ll be able to create alliances with Nova City’s most important factions, gaining powerful friends (and enemies) in the process. Hacklist is currently being developed for PC/Mac. Features: Emotion Compass: Allows you to see how people feel, and how their emotional state changes as you touch certain topics. This will allow you to call bluffs, understand people better, push them to act in certain ways or set the mood for intimate conversations. Profiler: You'll have access to police reports for everyone you speak to. The profiler updates itself as new events unfold, and will give you some insights and hints about your contact's personality, letting you know how people may react differently to the same emotions. Hacklist also presents some new mechanics to the usual VN structure in the form of Apps you can use at any time during your experience: Skall: A videochat app where most dialogues/scenes will happen. Watermelon News: A social network where you'll be able to read people's posts and Nova City News. Remote.hack: Access networks, hack into security cameras, tap phones, and get into other people's computers to reveal their darkest secrets. The story behind the story... (and how your opinion will decide the changes we'll make) So! We're a team of 6 living and working in Caracas, Venezuela. This is a project born a couple of years ago in a itch.io game jam, back when it looked like this: (and yep... that's me!) After the jam, the project leads wanted to continue the project. I couldn't at that time because of my job, so they formed Caustic Games to do it. That's how the second version of Hacklist was born. It was a much more polished product, and it had a new cyberpunk/vaporwave style. This version was approved on Square Enix Collective, where you can still play the demo. (That's Kentai on the center. They grow up so fast! *sniff*) (A screenshot of our pseudo-antagonist Clive Jackson. Remember the name, we'll come back to him in a bit!) The campaign was successful, and we received a lot of feedback that helped us detect some flaws we had. Around this time, 2 of the main artists left the project, and the remaining artist and myself (i had just joined the team) couldn't accurately replicate the previous artist's style, so we were forced to abandon a style we liked in favor of making a new one that we could handle better. Eventually, we rewrote the whole story, keeping the same characters and archetypes mostly intact. But this story was to be set in a futuristic utopia, rather than the bleak future from the previous cyberpunk setting. After some time, we decided that a futuristic Art Deco setting was perfect for the mood of future, progress and empowerment we wanted Nova City to irradiate. ...And then we hit a pretty hard roadblock: none of the characters we were designing were aesthetically cohesive with either the tone and setting, or the environment itself. So we started to make some tests on styles for the characters... ...then we made some more... ...and MORE... We finally set out to define the style and technique we would have for the in-game art, and it went down to these three versions of Clive Jackson (the guy i told you to remember from the previous version!): Aaaand that's where we stand now! we decided internally to go with the third option, as we felt the technique blended better with the background and the character was designed to resemble an Art Deco statue, from the volumetrization to the edgy style from illustrations of the 1920's, 30's and 40's. The thing is, we kind of went open minded about changing the anime style to something that better reflected the world where the story is taking place, but none of us has seen more than a handful of non-anime visual novels, and have no idea if this art style is actually appealing or if it is, on the contrary, something that would disuade readers. Here's where you come into play! We need your feedback and opinion about the project, as asking you guys directly is the only possible way for us to know we're on the right track. We would love it if you took the time to watch the concepts, mockups and screens and tell us, honestly, which images do you find more appealing, and if the current state of art style is something you might want to see in a VN. Do you think non-anime style in VNs is something detrimental? or do you think it-s a welcome change of routine? Please let us know what you think! Thank you for reading through the end! Anything you can comment on the project is a HUGE help for us! -Jorge Veloso AKA "Vel", Artist at Caustic Games Our Team Hacklist on Facebook VNDB entry still in progress...
  25. Hi guys! Figured this would be a good place to share updates on my first and latest vn project. Since it's being created as part of my senior thesis, the demo will be out by the end of april, so look out for it! I hope to continue after graduation and complete the game in full with all 3 endings if I can get the support to do so. Project updates are posted here: https://relentless-vn.tumblr.com/ As always I'm very open to feedback once the demo is released because I really want to create the full game as best as I possibly can. Information about Relentless: Visual Novel: Play along as a young noblewoman living in the Great Steam Era of Amaranth. Nothing, not even your over-controlling step-father can prevent you from experiencing the joys of perusing the city night-life. Or can it? Not everything is as it seems in the complex world of the nobility and you find yourself suddenly thrust into the underbelly of something big..something only a select few know about. 3 Total endings Ages 16+ for mature language/topics Genre: Steampunk fantasy/mystery
×