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About Beatrice

  • Rank
    Fuwa Novice

Contact Methods

  • Skype
  • Discord

Profile Information

  • Gender
  • Location
    Georgia, Tbilisi
  • Interests
    7th Expansion
  • Japanese language
  • Development skill

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  1. I've ported it over to Ren'Py and updates the links. It's much higher quality now, please give it a try
  2. I'll look into Renpy for a future release. This one is more like 'testing the waters' and I very much would enjoy some feedback and criticism.
  3. Back in 2016, me and my friends were just fooling around with the idea about making a game about ourselves and we needed a fast result. It was really easy to edit out Umineko out of its script and put whatever we wanted in its place, didn't take much time and the language was easy as well. The project stopped after the completion of the prologue. In late 2019-2020, I've decided to revive it and that's when 1-3 chapters were written. I continued editing Umineko's script and then eventually I ported it over to Ciconia's for that 720p resolution. Nscripter... sucks and I totally agree with you about Renpy and I want to port everything over to Renpy. Plus, I'd feel much better knowing that I built the script rather than use 7th Expansion's coding. The problem is that I don't have much time to learn Renpy's language but I'll definitely do it someday.
  4. (in-game art, depicting several of the characters) Basic plot : A certain class in a university are picked up by their teacher for a special competition held in Japan. 16 kids are sent to Japan to compete in a game and only one of them can win the prize. Each day, somebody is eliminated from the island. They are split in two teams - Tsubame Gaeshi and Sandandzuki. Challenges are inspired by Japan and the losing team votes off one of their member each chapter. The game has mystery themes similar to Danganronpa and each character is eliminated from the island every chapter. We frequently use DG, Umineko, Corpse Party soundtrack and it has quite a similar vibe. So far we have 4 Chapters - Prologue, Chapter 1, 2 and 3. We have designed the characters ourselves and we have a lot of original art, every other asset (such as the backgrounds or the music) has been picked out on the internet and we do not own their copyright. This is not a commercialized project, it’s completely free. The game was never meant to be a public release until now, so I would very much enjoy hearing what must be done so that the work is accessible to a wider audience. (The language used in the game is quite profane for now but I am looking into releasing a censored down version in the future) I would really appreciate it if some of you gave it a chance. Download Link Windows : https://mega.nz/file/wjBgVCoS#TIkCjnGrX096zcr_32R3HEmA0nbO6fMXfZHXuvUgzcE Mac : https://mega.nz/file/VqQ2wCpA#0P2bF9-dhxuaJ-4p0llxjX2ZRxD5t8WD7JdhwszPzYs Default text speed is set to "instant" so you'll have to regulate that from the "Preferences" Come join us at our Discord https://discord.gg/sdYW7g
  5. Umineko and Higurashi, the When they Cry series is a must read to people looking for mystery VNs.
  6. At least Higurashi will be released soon, with glorious art and translation. Not to worry.
  7. Of course, I do. Umineko no Naku Koro ni.
  8. No, it is not me. But that is good news. But of course I might be incompetent towards the engine even if it's simple in theory. I specialize in Onscripter, which Umineko, Japanese Higurashi, Rose Guns Days and Higanbana runs. It's Ryukishi's favored engine. And I'm only interested in patching his works so I never went out and learned other Visual Novel engines. I never had such interest, plus it's quite hard to fully grasp the terrible scripts other games might run. I'm not a coder, nor have I learned computer science in my life, unfortunately. But my amateur skills are enough for Onscripter.
  9. That's good, I wasn't planning to give up on it but now I am a lot more motivated to continue. I did like some stuff from what I've read so far but it just couldn't click with me.
  10. Umineko is that kind of story, where you either love it or hate it. Something can't be enjoyed by everyone, unfortunately.
  11. Localization of this game is impossible. If it had any sort of gameplay like Corpse Party, DanganRonpa, Zero Escape, then it would have a chance but a pure visual novel is just impossible to release in USA. As we all know, MangaGamer is releasing a new translation with updated art of their own. They confirmed it that it would be on a new engine and not on BGI, which was used for the previous release. If this new engine is easily patchable I am considering to make a voice patch for it. I cannot say anything before I see how the engine works though. (If someone doesn't know, I am Levani from Umitweak, so I have experience with inserting voices to visual novels) The ideal thing for me would be if they released it on Onscripter, just like Umineko. If it was on Onscripter, it would have already gotten a voice patch by someone else and wouldn't need my involvement but the world is not that kind.
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