Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/24/21 in Posts

  1. It's the time for Getchu's award, and the winner is Cabbage Soft newest detective VNs Sakura no Kumo. It's also interesting to note that there's no Tsui no Sora Remake despite that the new contents did quite well done from what I'd heard, but then again perhaps the focus is on the non-remake VNs that was released back at 2020. Anyway, here's 20 VNs that got the award below and you can view the source from this link. 1. Sakura no Kumo * Scarlet no Koi - Cabbage Soft 2. Dohna Dohna -Issho ni Warui Koto o Shiyou- - Alice Soft 3. Hakuchuumu no Aojashin - Laplacian 4. 9 -Nine- Yukiiro Yukihana Yukinoato - Palette - 5. Summer Pockets REFLECTION BLUE - Key - 6. Amakano 2 - Azarashi Soft 7. Hamidashi Creative - Madosoft 8. Mama x Holic ~Miwaku no Mama to Ama Ama Kankei~ - Atelier Kaguya Bare & Bunny 9. Kara no Shoujo - The Last Episode - Innocent Grey 10. Ren'ai x Royale - ASa Project 11. Kouyoku Senki ExS-Tia 3 - Lusterise - 12. Bishoujo Mangekyou -Kotowari to Meikyuu no Shoujo- - ωstar The fifth and closing story for the Bishoujo Mangekyou series. 13. Akatsuki Yureru Koi Akari - CRYSTALiA - 14. Houkago Cinderella - Hooksoft 15. Nekotsuku, Sakura. - Lump of Sugar 16. Real Eroge Situation! 2 - Jitaku Studio 17. Kakenuke★Seishun Sparking! - Saga Planets 18. Suiren to Shion - Hibiki Works 19. Seishun Fragile - Purple Software 20. HaremKingdom - Smee There's some additional awards for each categories as well, and here's the awards based on the categories. Best Scenario: Sakura no Kumo * Scarlet no Koi Best System: Dohna Dohna -Issho ni Warui Koto o Shiyou- Best Graphic: Amakano Best Soundtrack: Summer Pockets REFLECTION BLUE Best Movie: Hakuchuumu no Aojashin Best Character: Chief from Sakura no Kumo * Scarlet no Koi Best Erotic Contents: Real Eroge Situation! 2 I'll comment more on those VNs later, but overall I can say that I hope some of those will be localized in the future.
    4 points
  2. Fixed it. Also what Fiddle says.
    2 points
  3. There is no such thing as objectivity in art, and anyone who thinks otherwise is just trying to justify their deep-seated opinions. Grisaia no Kajitsu is objectively bad, though.
    2 points
  4. Clephas

    Birthday thread

    *Clephas gobbles you down in thanks, sending you to the catgirl harem world inside his many stomachs*
    1 point
  5. Fiddle

    Hey~!

    Yo yo yo!
    1 point
  6. usuallly i find the logic of encrypting the assets kind of stupid because it just requires to find the function loading them, and once done we can inject code from the game calling the function loading them and extracting the assets this way directly from the code inside so we completely bypass the encryption since the game willingly gives us everything decrypted lol
    1 point
  7. i'd say the main annoying thing is that i can't find hardcoded references to the cpz files so it's a bit hard to track exactly where they are being parsed and the cpz files seem either compressed without header to help, either encrypted so i can't just look at them I'm right now working on detouring calls from the game to the CreateFileA function of windows in order to be able to intercept the file loadings from the game and know what calls it
    1 point
  8. VernonZirconKitsune

    Hey~!

    Welcome! I like visual novels a lot, too. I hope you enjoy your stay!
    1 point
  9. Indeed, there's no objectivity in art. Though porn games aren't art and are objectively bad and are the cancer of the anime industry that is destined to kill it. jk. TL Note: jk means joshikausei.
    1 point
  10. Personally these are my criteria and the order in which I consider them important: 1. Writing 2. Presentation (of all elements) 3. Artwork 4. Audio elements (BGM and VA) 5. Program stability You saw what I did there, right? Essentially, that is a possible subjective view of quality... while ignoring the parts that I didn't admit were important, such as world-building (construction of the setting) and character design (which includes elements of the writing, VA, and artwork to make the whole), both of which I consider important. The fact is, 'quality' is both an incredibly subjective term - one that doesn't lend itself to clear and objective assessment - and something that, in a general sense, be quantified by that same subjective viewpoint (which is where you get reviews. Speaking as someone who reviewed a whole truckload of VNs over the years, I can tell you that trying to be objective is a trap. Objective quality is one of the most irrelevant types of quality in the eyes of readers. It's ok to admit where you are biased, but true objectivity isn't something a reviewer should indulge in when playing something they like. It takes all the fun out of it. In retrospect, I think I wrote most of my best reviews near the beginning of my 'career' with VNs. I recommended VNs based on what a reader is looking for, rather than some abstract objective assessment of quality, and I generally got more feedback in general... which is kind of what trapped me. Also, reviewing SOL games became so painful toward the end that I was completely cutting off my emotions when reviewing them, which kind of defeated the point.
    1 point
  11. As Eiyuu*Senki and Eiyuu*Senki GOLD are completely different games, I thought I'd make a separate thread so there is no confusion as to which game is being discussed. First off, if you have a moderate amount of Japanese, as in have watched anime/played galge for a years, you'll find that the interface patch is enough to get you through the game and not miss as much as you'd think. If you've trying to learn kanji, reading along as the lines are spoken is helping to take me from "sounding out" words in kana and kanji to seeing whole words as I do in English. If you played and liked the first one, the lack of a full translation at this time isn't the hurdle to enjoying the story you might think. The help/info thread on Bunny Black was a great asset to me when making my way through that game, so I thought I'd start something similar for Eiyuu*Senki GOLD, although you shouldn't expect this post to have as much info as the amazing OP did there. I'm still making my way through this one. I have a few things to share that might help people as they struggle through it. (^_-) Q:(Insert area here) is too hard and I get creamed right away! A:I hit a few of these snags in the first game. The easiest/cheapest way to deal with this is to take the 1 action every 5 turns approach. Accumulate as much money as possible and constantly pour it into more troops for your core 6 characters. Using this approach I've steamrolled just about everything in my path in the main quest up until this point, with only the EU, Babylon and Dark Area to complete. I saved up all of my events and ran through them 1 every 5 turns before my imminent invasion of the EU and now have 6 characters over 20000 troops and close to 20 million gold on hand. Q:Why can't I conquer Irkukst no matter how much I attack it? A:Do the character events you have stockpiled. Eventually you'll get a mission in Sendai that will come up with a plan to deal with this. Q:Why can't I invade the EU? A:Same as a above, when the story progresses enough you will get an event in Sendai. Q:What is the best way to get the Strategy King achievement? A:You can do what I did and go balls to the wall for the first 50 actions of the game, which gets difficult in a few points, or save up a bunch of events with the girls and then run through them all when not at war with anyone. This one seems to be a bit on an anomoly, as I used up all of my action points on 50 straight turns just to make sure I got it, and the graphic never appeared. I also have a few questions if anyone would be kind enough to help me out. (^_^) On the 6th floor of Shambala you fight 6 Montezumas with 333,333 HP each. How are you supposed to beat them in 50 turns? I can't believe that you're supposed to waste enough time to get 6 characters 300k+ troops each. What's the deal with Wakuwaku? When I pick one of them I get a super easy fight, nothing happens and the mission will repeat like that forever. If you keep a hero in New Game+, do they keep the HP they gained during previous runs of the game? And does the Seiso patch give you option to keep Seiso in NG+? And for all off you hackers out there, create a patch that will let me trade Eiyuu*Senki Benkei for MajiKoi Benkei. (^_^)
    1 point
×
×
  • Create New...