SanadaShadow Posted July 5, 2014 Share Posted July 5, 2014 You think that's bad? Cookiezi plays songs insanely fast. He's a god among Osu! gamers. That is, if he isn't hacking. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 5, 2014 Share Posted July 5, 2014 Well, I beat F.E.A.R., and started playing F.E.A.R. 2: Project Origin, and I'm pretty disappointed. They turned it into a generic FPS, took out quicksaving and leaning around corners, and decided to go for a standard horror approach (jump scares and lotsa gore) instead of unsettling, creepy hallucinations.  The game looks great, though. Can't deny that. Gonna beat it anyway, even though it's a little disappointing, since I paid money for it. Quote Link to comment Share on other sites More sharing options...
crunchytaco Posted July 5, 2014 Share Posted July 5, 2014 I was playing Love Live School Idol until I ran out of LP. Sigh with these app games. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 6, 2014 Share Posted July 6, 2014 Wow. Just got to the elementary school level in F.E.A.R. 2. My God, that was terrifying. They make you rely on the flashlight by making readily available for long periods of time, but they make you unable to use it in a pitch-black, blood-soaked room, with only flashes of light from malfunctioning lights to help you tell your way. Ghosts, Alma, angry noises...man, that...that was scary. So glad when I finally got out of there. It may not be much like the original F.E.A.R., but Monolith did their homework on making horror games. Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 6, 2014 Share Posted July 6, 2014 So basically F.E.A.R. 2 decides to show you rising levels of horror, from generic to scary? And thanks for spoiling that little tidbit, I was planning to play it sometime. Quote Link to comment Share on other sites More sharing options...
crunchytaco Posted July 6, 2014 Share Posted July 6, 2014 I'm trying to get back into Icewind Dale again. It's a classic CRPG using an older Dungeons and Dragons ruleset. If anyone wants to join me, you're welcome to saddle up. It can be played up to 6 people at a time. Â Â Â Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 6, 2014 Share Posted July 6, 2014 So basically F.E.A.R. 2 decides to show you rising levels of horror, from generic to scary? And thanks for spoiling that little tidbit, I was planning to play it sometime. How is that spoiling? Alma is in the entire game, there's blood in every level, and the flashlight bugs out constantly after you play for more than the first few sections. All I said that could be considered spoilers is that part of the game is scary... Quote Link to comment Share on other sites More sharing options...
Flutterz Posted July 6, 2014 Share Posted July 6, 2014 How is that spoiling? Alma is in the entire game, there's blood in every level, and the flashlight bugs out constantly after you play for more than the first few sections. All I said that could be considered spoilers is that part of the game is scary... I think he was trying to make a joke... and I think he's forgetting about Poe's law. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 6, 2014 Share Posted July 6, 2014 I think he was trying to make a joke... and I think he's forgetting about Poe's law. I hope that was a joke, because if it wasn't, his definition of spoilers is off by a lot. Quote Link to comment Share on other sites More sharing options...
roninmedia Posted July 6, 2014 Share Posted July 6, 2014 Divinity:Original Sin has shifted 160,000 copies mere days after it was released. So a big FU to all the publishers out there who thought isometric old school RPGs with complexity, tons of text, and a turn based combat system would never sell. Because not only is Divinity going to be a financial success, it's going to be remembered as one of the greatest CRPGs in recent history.  Rooke out.  How is it? I had my eye on this but still on the fence. I love the turn based combat in titles such as Final Fantasy Tactics, Valkyria Chronicles and even JRPGs. I however don't like Bioware's combat system that is actually real-time with pause (Yes, I'm one of those RPG souls who never got into Baldur's Gate, Neverwinter Nights or Dragon Age). Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 7, 2014 Share Posted July 7, 2014 How is that spoiling? Alma is in the entire game, there's blood in every level, and the flashlight bugs out constantly after you play for more than the first few sections. All I said that could be considered spoilers is that part of the game is scary...  Whoa, just joking around! Chill, man.  How is it? I had my eye on this but still on the fence. I love the turn based combat in titles such as Final Fantasy Tactics, Valkyria Chronicles and even JRPGs. I however don't like Bioware's combat system that is actually real-time with pause (Yes, I'm one of those RPG souls who never got into Baldur's Gate, Neverwinter Nights or Dragon Age).  I know what you mean. I wasn't able to properly enjoy Chrono Trigger because of that ridiculous battle system... Quote Link to comment Share on other sites More sharing options...
Mevvrynne Posted July 7, 2014 Share Posted July 7, 2014 Well, I beat F.E.A.R., and started playing F.E.A.R. 2: Project Origin, and I'm pretty disappointed. They turned it into a generic FPS, took out quicksaving and leaning around corners, and decided to go for a standard horror approach (jump scares and lotsa gore) instead of unsettling, creepy hallucinations.  The game looks great, though. Can't deny that. Gonna beat it anyway, even though it's a little disappointing, since I paid money for it. If you found F.E.A.R. 2 to be disappointing, I wouldn't play the third installment.  By far the worst of the 3 in gameplay but best in graphical fidelity. Quote Link to comment Share on other sites More sharing options...
LiquidShu Posted July 7, 2014 Share Posted July 7, 2014 If you found F.E.A.R. 2 to be disappointing, I wouldn't play the third installment. Â By far the worst of the 3 in gameplay but best in graphical fidelity. OK as a horror game yeah it was a fail. As an awesome co-op shooter with a creepy setting and you get to play with powers it was flippin' awesome, IMO. Quote Link to comment Share on other sites More sharing options...
Mevvrynne Posted July 7, 2014 Share Posted July 7, 2014 The campaign felt way too short for me to enjoy the co-op. Â I feel as if they focused much more on the multiplayer and made the single/co-op as a side note. Quote Link to comment Share on other sites More sharing options...
LiquidShu Posted July 7, 2014 Share Posted July 7, 2014 The campaign felt way too short for me to enjoy the co-op. Â I feel as if they focused much more on the multiplayer and made the single/co-op as a side note. I myself prefer fun and short campaigns when it comes to anything other than VN or JRPG's so it was fun with for at the very least. Quote Link to comment Share on other sites More sharing options...
monkeysrumble Posted July 7, 2014 Share Posted July 7, 2014 I found a save file on Twilight Princess and decided to finish that up the other day. I lost some save progress since my parents decided to turn off the power without warning me first.  I'm also playing Tales of Symphonia Chronicles, I got the collector's edition but I haven't really played it because of school. Quote Link to comment Share on other sites More sharing options...
starkweather Posted July 7, 2014 Share Posted July 7, 2014 decided to give dark souls a play through. currently going through blight town, i forgot how much i hate this place. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 7, 2014 Share Posted July 7, 2014 If you found F.E.A.R. 2 to be disappointing, I wouldn't play the third installment.  By far the worst of the 3 in gameplay but best in graphical fidelity. Yeah...looked up the plot synopsis, since I heard it was the crappiest...man, that was weak. It's like they stopped even trying to make it interesting. I'm not into generic shooters, so I don't plan on ever buying F.E.A.R. 3. I vowed to never play another CoD game again, and from what I've heard, it pretty much plays like CoD, aside from the second co-op character.   Whoa, just joking around! Chill, man. Sorry, I, like most people I know, have a really hard time telling when people are joking around or being sarcastic through text. That's one of the reasons I refuse to text, actually, and try to avoid IMing. I always put [/sarcasm] after a sarcastic sentence in posts so people won't take me seriously. Won't make that mistake again.   decided to give dark souls a play through. currently going through blight town, i forgot how much i hate this place. On the 360, PS3, or PC? I have it on the 360 and PC, but I'm waiting to play it until I can get a wired 360 controller for my PC. My wireless controller has the battery capacity of a shriveled potato. It's quite pathetic; it lasts less than 5 minutes before it needs to be plugged in again. Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 7, 2014 Share Posted July 7, 2014 Sorry, I, like most people I know, have a really hard time telling when people are joking around or being sarcastic through text. That's one of the reasons I refuse to text, actually, and try to avoid IMing. I always put [/sarcasm] after a sarcastic sentence in posts so people won't take me seriously. Won't make that mistake again.  Hmm. I have been wondering about that. Oh well, I'll just put something at the end like you do. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 7, 2014 Share Posted July 7, 2014 But yeah, one of my main tactics for beating F.E.A.R. on hard was peeking around a corner, throwing a grenade between two groups of enemies, activating slow-mo, then shooting it and wiping out every grunt in the area. Can't do that in F.E.A.R. 2. Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 8, 2014 Share Posted July 8, 2014 Well, I'm guessing that was done to heighten the fear factor, since now you've lost a basic ability and have to rely on luck to get you through. Bad choice, dudes. Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted July 8, 2014 Share Posted July 8, 2014 Well, I'm guessing that was done to heighten the fear factor, since now you've lost a basic ability and have to rely on luck to get you through. Bad choice, dudes. No idea what Monolith was thinking. The way it plays almost feels like it was made by a different developer. Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 9, 2014 Share Posted July 9, 2014 For one thing, the F.E.A.R. storyline conflicts with the F.E.A.R. 2 storyline, so maybe, just maybe, they changed up staff or something. Not a conspiracy, just a secret staff change. And maybe, just maybe, this new staff doesn't know how to code for shit. Quote Link to comment Share on other sites More sharing options...
Mevvrynne Posted July 9, 2014 Share Posted July 9, 2014 For one thing, the F.E.A.R. storyline conflicts with the F.E.A.R. 2 storyline, so maybe, just maybe, they changed up staff or something. Not a conspiracy, just a secret staff change. And maybe, just maybe, this new staff doesn't know how to code for shit. Not exactly, F.E.A.R. 2 is a direct sequel to F.E.A.R. after the first interval. Â As far as story is concerned it's just from a different perspective. Quote Link to comment Share on other sites More sharing options...
SanadaShadow Posted July 10, 2014 Share Posted July 10, 2014 By what means is it from a different perspective? The past is undoubtedly changed, not seen from a different perspective. Also, the team still does not know how to code for shit. Quote Link to comment Share on other sites More sharing options...
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