Deep Blue Posted June 2, 2015 Share Posted June 2, 2015 2 hours is enough time, you don't play a demo more than that... This is for those cases where the game is really bugged or when you buy a game full price and the day after there is a huge sale and it is 80% off Quote Link to comment Share on other sites More sharing options...
ExtraMana Posted June 2, 2015 Share Posted June 2, 2015 KF2 will be worth it in the long term. But that's why you don't buy early access games ^Ninja Ken I have like a dozen Early Access games I know all about it. I have like 5 other games to play right now anyway. Killing Floor 2 is like my only long-term investment well that and Toxikk, provided the community resurfaces when it comes out of EA. Quote Link to comment Share on other sites More sharing options...
Tay Posted June 3, 2015 Share Posted June 3, 2015 So.... from a visual novel dev's perspective... this seems like actually a really bad thing. Many of the games released by Sekai (or some by MangaGamer), and indie OELVNs released on steam can be finished in 1.5-3 hours. No bueno. Not from my perspective, anyway. Quote Link to comment Share on other sites More sharing options...
solidbatman Posted June 3, 2015 Share Posted June 3, 2015 So.... from a visual novel dev's perspective... this seems like actually a really bad thing. Many of the games released by Sekai (or some by MangaGamer), and indie OELVNs released on steam can be finished in 1.5-3 hours. No bueno. Not from a VN perspective, anyway. Sounds like a fantastic thing for us reviewers though Quote Link to comment Share on other sites More sharing options...
Zenophilious Posted June 3, 2015 Author Share Posted June 3, 2015 Yeahhh...don't buy early access games unless you're 100% in love with the features already available. I've bought two, and I doubt I'll ever buy another. There's no real reason to... So.... from a visual novel dev's perspective... this seems like actually a really bad thing. Many of the games released by Sekai (or some by MangaGamer), and indie OELVNs released on steam can be finished in 1.5-3 hours. No bueno. Not from my perspective, anyway. I guess, but the alternative (letting people push trash through and scam people out of their money with no refunds) isn't really a desirable alternative. Greenlight was especially bad in that regard. Sure, it was a good thing for some people, but without some kind of refund option, it just plain doesn't work the way it was intended to. Hate to say it, but it seems like if they don't want that happening, then they need to make their games longer. I know that's not really a good option, but between that and letting everyone sell trash with a bow on it, I'm afraid I'm gonna choose refunds, although obviously I'm biased, as a consumer. Quote Link to comment Share on other sites More sharing options...
Silvz Posted June 3, 2015 Share Posted June 3, 2015 I wish I could use it with The Witcher :c sad because I bought it a few months ago Quote Link to comment Share on other sites More sharing options...
Tawm Posted June 4, 2015 Share Posted June 4, 2015 That's all well and good, but you don't actually get your money back. You get Steam funds to buy Steam products with. EA still has Valve beat on this one. Quote Link to comment Share on other sites More sharing options...
Flutterz Posted June 4, 2015 Share Posted June 4, 2015 That's all well and good, but you don't actually get your money back. You get Steam funds to buy Steam products with. EA still has Valve beat on this one. http://store.steampowered.com/steam_refunds_methods As long as the payment method supports it, they refund you with it. Quote Link to comment Share on other sites More sharing options...
Decay Posted June 10, 2015 Share Posted June 10, 2015 So, there is some controversy brewing over this policy. Initial results seem to look very bad for a few indie devs. The puppygames guys are on the forefront with pitchforks raised and them yelling to anyone who will listen about how badly it's screwing them over. Apparently 55% of their sales are being refunded. This is the highest reported percentage among all the devs who have shared numbers so far. Here are my thoughts on the matter, they're pretty harsh: So what? Here's the deal, Puppygames' games are kind of bad. They're flashy, shiny, they have an aesthetic that appeals to a lot of people, but the gameplay mechanics are often middling. I've seen many people talk about buying them because they look cool and coming away disappointed. The Puppygames owners are also total assholes. They badmouth their customers, literally calling them worthless. They have a history drumming up drama and talking shit about the customers who buy bundles with their games in them and then ask for support when they don't work properly. So, you know, what goes around comes around. They have a less than sterling PR track record and their games aren't very fun, so what do you know, refunds happen. So far I haven't seen many devs of short games complaining about the refunds. It's mostly been devs like puppygames who make longer, replayable games. You may no longer be able to get away with releasing garbage with a shiny coat of paint on Steam. This is not a bad thing. Many devs are crying about how people who don't like their games are asking for refunds, costing them a lot of money. Well, you know, that's how the cookie crumbles. Making bad games has been a sustainable business model on Steam until now. I will not mourn that era's passing. Kenshin_sama 1 Quote Link to comment Share on other sites More sharing options...
Lewycool Posted June 10, 2015 Share Posted June 10, 2015 As long as you don't make bad games you have nothing to worry about. This policy removes all the Bloatload of crappy games, which I approve of. Quote Link to comment Share on other sites More sharing options...
Segai Posted June 10, 2015 Share Posted June 10, 2015 Must see video about this topic by our lord and master TotalBiscuit: Kenshin_sama and Mr Poltroon 2 Quote Link to comment Share on other sites More sharing options...
firecat Posted June 15, 2015 Share Posted June 15, 2015 guys you cant force a developer to make longer games, especially on VN. its true that most developers might make games longer but often times people can just skip cutscene, enemies, and quest. trying to make games longer is not an answer, i do believe most developers would stop using steam all because of that loophole. steam might take action on its own policy but that rarely happens, so most likely developers wont bother with steam any more. its getting worst and worst with steam, first it force developers to pay $100, pay again for greenlight, and now they must lose money whenever a player "feels" that the game is bad. bad move steam bad move. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.