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harry_kinomoto

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  1. Like
    harry_kinomoto reacted to Satsuki in Planetarian anime   
    Guys, at least wait until they confirmed it  
    I'm just gonna hype about this one first
     
  2. Like
    harry_kinomoto got a reaction from babiker in Anime that Inspire you to Do Good Things   
    @KeadRei I knew it wouldn't be long before Gurren Lagaan got mentioned! Kamina's bombast definitely qualifies for me as something quite inspiring. For me, it's a great example of the kind of leadership described by Iskandar in @babiker's signature: a person who displays behaviour in the extremes lends himself to be followed as a role-model, because he is a tangible standard people can strive for: a manifestation of what their dreams are in reality, an example of what they COULD be, if they committed themselves enough!
    Bonus Omake for Gurren Lagaan fans:
     
     
    Oh, make no mistake, she might not have understood it fully, but she definitely knew what she was talking about. The phenomenon of transference is accepted as a well-documented fact. Happiness is definitely contagious - but be warned that negative emotions are as well!
  3. Like
    harry_kinomoto reacted to Darklord Rooke in No romance plot   
    @harry_kinomotoA very interesting post :3 A couple of points, however:
    It doesn't. And if it did it would be so very, very wrong. Bishoujo games is described similar to that on Wiki, but that's a different class of games entirely.
    As an aside, while I'm talking about the wiki entry for VNs, wiki also comments on Japan differentiating between NVL (novel games) and ADV (adventure games) but this distinction not appearing in the West, and whether this is true in Japan I can't say but they failed to include the reason why. Traditionally adventure games have puzzles, a narrative, and exploration, most VNs in an ADV format don't fit this criteria and thus can't be described as adventure games over here. A bit off topic, sorry  
    All stories are supposed to inspire feelings for their characters, after all at their heart stories are about people. If you don't inspire feelings for your characters in any medium, you're often regarded as having failed.
    I think VNs have advantages, and disadvantages in this regard, like most mediums do.
    It's almost as though you're implying something ... xD
  4. Like
    harry_kinomoto reacted to niku in Anime that Inspire you to Do Good Things   
    While I don't buy into most of the core concepts that this article relies upon (and seems to assume are true without providing support), I can certainly relate to this feeling it describes as 'elevation'. Any anime with parents who trust or treat their children gently tends to make my heart metaphorically smile, be the reason Freudian or not. Sawako's parents in Kimi ni Todoke and Nagisa's parents in Clannad had that effect on me.
    A bit more than a year ago my sister had a child and had I not been inspired by characters like the ones I mentioned, I don't think I would've been able to build the resolve to be the uncle I want to be. Hopefully I can be an emotional support when things are dark and cheer on when everything is well.
  5. Like
    harry_kinomoto reacted to KeadRei in Anime that Inspire you to Do Good Things   
    it definetely has to be Gurren Lagann.
    EVERYtime i hear one of gurren lagann i just feel like doing better, making an effort, go beyond the limits. Break through MAKE A HOLE IN THE HEAVENS WITH MY DRILL. Inspire other ppl to give their best too. You know, I just feel like i still got a lot to do and that I have to give it my all, because at the end it all will be worth it.
    I can't hear sorairo days without feeling "elevation"
  6. Like
    harry_kinomoto got a reaction from john 'mr. customer' smith in No romance plot   
    It may be worth defining some important terms for the sake of clarity. Definitions used are my own, borrowing heavily from the idea that there exists different types of love.
    Affection: a feeling of gentle, tender regard towards another human being. Not necessarily sexual or romantic in nature. Also known in some circles as "platonic love". Romance: the mood created when something happens that deepens bonds between two human beings. There is a direct implication that the behaviour would lead to the two becoming lovers.  Sexual Love, aka eroticism: broadly speaking, sexual feelings towards another human being: i.e., the I-want-you-in-bed-with-me kind. The kind of love that "nukige" try to inspire in its players. Needless to say, while there may be distinctions between these different forms of love in theory, people who experience them very often get them confused together. I think trying to make these distinctions, if indeed they do exist, is what makes OP's question so fascinating for me.
     
    Wikipedia describes visual novels as games that "focus on the appeal of the female main characters": and I think this statement is strikingly accurate. I think VNs are specifically engineered to inspire feelings for their characters. And I think its worth asking: how much of this actually comes from "romantic love"? Affection is definitely a large part of it - but that would be an expected reaction towards anything that manages to get you so emotionally invested. You can't spend time with someone and then end up NOT feeling something for him/her. Of course, those feelings might be purely platonic, but you will inevitably have memories of the time in that person's presence, and these memories will inevitably hold emotions. I think this is true not just in the case of finishing a VN or game (especially the long ones), but also in real life.
     
    My personal view is that romantic love in VNs can in many instances be superfluous, and if emphasized too much, a detractor to the original story. The most prominent example is the VN that tries to force in a route with every_single_female_character, regardless of whether or not it is warranted or not. My second bugbear is when the possibility of romantic development for any other character outside of the MC is neglected: which to me just feels a little unrealistic - not to mention ridiculously unfair. One of my favourite examples of both of these is Clannad (poor Sunohara!). On the other hand, the Angel Beats anime was remarkable for subverting both these tropes; though of course in the VN remake they were trying to to return to them all over again...
     
    I'm not even sure why this is such an annoyance for me. It's more likely just a simple question of taste, though a part of me feels that a VN that completely ignores the sexual elements to deliver a tale of two comrades-in-arms has the potential to deliver a much more profound message, that goes beyond the idea that VNs are datesims and nothing more! Unfortunately, I still have't found that VN yet...
     
    As an interesting but relevant aside, it would be worth examining where exactly Moe sits on the spectrum of love.
  7. Like
    harry_kinomoto got a reaction from Darklord Rooke in No romance plot   
    Ah, my bad, thank you for pointing that out.  It was in the Kanon entry that I saw that, though I nevertheless feel most VNs regrettably unable to break out of that stereotyped mold.
    I'm relieved the Wikipedia doesn't reinforce that by saying it for VNs though! 
     
    Yes, you are absolutely right. But I do think that VNs (or at least the ones I'm thinking of) make a direct appeal to the character in ways that other media just don't. Put it this way: I get the impression that in ancient England, most guys would not have leapt up screaming JULIET MAI WAIFU!!! after seeing Shakespeare's famous play. I think such practices are unique to our time, and I daresay an indication of the way in which our form of Japanese popular culture aims to appeal to its fans. 
    I would have said the practice is unique to Japanese culture too, but that may be debatable. There are of course similar fan communities with Western series like Twilight and Harry Potter. But that in itself poses the interesting question of whether or not this is a symbol of the fluid nature of these cultural practices (e.g. if these fangirls are simply anime fans dabbling in a different series), or something else entirely. 
  8. Like
    harry_kinomoto got a reaction from Darklord Rooke in No romance plot   
    It may be worth defining some important terms for the sake of clarity. Definitions used are my own, borrowing heavily from the idea that there exists different types of love.
    Affection: a feeling of gentle, tender regard towards another human being. Not necessarily sexual or romantic in nature. Also known in some circles as "platonic love". Romance: the mood created when something happens that deepens bonds between two human beings. There is a direct implication that the behaviour would lead to the two becoming lovers.  Sexual Love, aka eroticism: broadly speaking, sexual feelings towards another human being: i.e., the I-want-you-in-bed-with-me kind. The kind of love that "nukige" try to inspire in its players. Needless to say, while there may be distinctions between these different forms of love in theory, people who experience them very often get them confused together. I think trying to make these distinctions, if indeed they do exist, is what makes OP's question so fascinating for me.
     
    Wikipedia describes visual novels as games that "focus on the appeal of the female main characters": and I think this statement is strikingly accurate. I think VNs are specifically engineered to inspire feelings for their characters. And I think its worth asking: how much of this actually comes from "romantic love"? Affection is definitely a large part of it - but that would be an expected reaction towards anything that manages to get you so emotionally invested. You can't spend time with someone and then end up NOT feeling something for him/her. Of course, those feelings might be purely platonic, but you will inevitably have memories of the time in that person's presence, and these memories will inevitably hold emotions. I think this is true not just in the case of finishing a VN or game (especially the long ones), but also in real life.
     
    My personal view is that romantic love in VNs can in many instances be superfluous, and if emphasized too much, a detractor to the original story. The most prominent example is the VN that tries to force in a route with every_single_female_character, regardless of whether or not it is warranted or not. My second bugbear is when the possibility of romantic development for any other character outside of the MC is neglected: which to me just feels a little unrealistic - not to mention ridiculously unfair. One of my favourite examples of both of these is Clannad (poor Sunohara!). On the other hand, the Angel Beats anime was remarkable for subverting both these tropes; though of course in the VN remake they were trying to to return to them all over again...
     
    I'm not even sure why this is such an annoyance for me. It's more likely just a simple question of taste, though a part of me feels that a VN that completely ignores the sexual elements to deliver a tale of two comrades-in-arms has the potential to deliver a much more profound message, that goes beyond the idea that VNs are datesims and nothing more! Unfortunately, I still have't found that VN yet...
     
    As an interesting but relevant aside, it would be worth examining where exactly Moe sits on the spectrum of love.
  9. Like
    harry_kinomoto got a reaction from Zalor in No romance plot   
    It may be worth defining some important terms for the sake of clarity. Definitions used are my own, borrowing heavily from the idea that there exists different types of love.
    Affection: a feeling of gentle, tender regard towards another human being. Not necessarily sexual or romantic in nature. Also known in some circles as "platonic love". Romance: the mood created when something happens that deepens bonds between two human beings. There is a direct implication that the behaviour would lead to the two becoming lovers.  Sexual Love, aka eroticism: broadly speaking, sexual feelings towards another human being: i.e., the I-want-you-in-bed-with-me kind. The kind of love that "nukige" try to inspire in its players. Needless to say, while there may be distinctions between these different forms of love in theory, people who experience them very often get them confused together. I think trying to make these distinctions, if indeed they do exist, is what makes OP's question so fascinating for me.
     
    Wikipedia describes visual novels as games that "focus on the appeal of the female main characters": and I think this statement is strikingly accurate. I think VNs are specifically engineered to inspire feelings for their characters. And I think its worth asking: how much of this actually comes from "romantic love"? Affection is definitely a large part of it - but that would be an expected reaction towards anything that manages to get you so emotionally invested. You can't spend time with someone and then end up NOT feeling something for him/her. Of course, those feelings might be purely platonic, but you will inevitably have memories of the time in that person's presence, and these memories will inevitably hold emotions. I think this is true not just in the case of finishing a VN or game (especially the long ones), but also in real life.
     
    My personal view is that romantic love in VNs can in many instances be superfluous, and if emphasized too much, a detractor to the original story. The most prominent example is the VN that tries to force in a route with every_single_female_character, regardless of whether or not it is warranted or not. My second bugbear is when the possibility of romantic development for any other character outside of the MC is neglected: which to me just feels a little unrealistic - not to mention ridiculously unfair. One of my favourite examples of both of these is Clannad (poor Sunohara!). On the other hand, the Angel Beats anime was remarkable for subverting both these tropes; though of course in the VN remake they were trying to to return to them all over again...
     
    I'm not even sure why this is such an annoyance for me. It's more likely just a simple question of taste, though a part of me feels that a VN that completely ignores the sexual elements to deliver a tale of two comrades-in-arms has the potential to deliver a much more profound message, that goes beyond the idea that VNs are datesims and nothing more! Unfortunately, I still have't found that VN yet...
     
    As an interesting but relevant aside, it would be worth examining where exactly Moe sits on the spectrum of love.
  10. Like
    harry_kinomoto got a reaction from Crubitz in H-Scenes. Really necessary?   
    Really interesting points Aaeru. imo your blog post and post above deserve separate replies. Below is my response to your post above.


    But the thing is, I actually don't think they are.
    Did you guys know that Fate/Stay Night was originally designed to have a girl protagonist (instead of Shirou) who summoned King Arthur (and not girl-dressed-as-guy-Arturia) as a servant (Google Fate/Prototype if you don’t believe me)?? I’m really suspicious of that decision, personally... to me it just suggests that the producers knew their audience would welcome the current moe-moe character types more than they would their original designs.

    Let’s consider the anime industry. In the not-too-distant past, producers released K-On: the first anime to concentrate almost exclusively on moe-heavy characterisation. K-On proved a massive hit. Result? Moe-clones EVERYWHERE. The situation is similar to sex scenes in VNs, I think: the history of the genre is inseparable from slavish datesims and disgustingly obnoxious hentai. As such, producers think that every time they make a VN, sex scenes MUST be included! Key is of course a notable exception, but even then releasing Clannad without sexual content was seen as such a maverick move. And even though I honestly thought it was a sign of things moving forward, they had to release a sequel with H (Tomoyo After) almost STRAIGHT after. Even Little Busters followed the same pattern if not worse - with an extension featuring H-scenes for ALL characters (and not forgetting that blasted Kud Wafter...). Furthermore, they continue to be the ONLY mainstream studio that releases PC-based (the original format for most) VNs that have no sexual content.

    tl;dr: I think VN companies that see the inclusion of sex scenes as a mere obligation are more numerous than you think. I say that because of the extraordinary number (at least imo) of sex scenes that are BADLY placed and/or BADLY done. And though I am totally with you on the idea of free speech and freedom of expression, when one learns that people are modifying their own ideas so much just so that they can please others even when the fact that the intellectual climate doesn’t necessitate such actions, the value of that human right is cheapened very heavily indeed.


    PS Aaeru: WHY is your member title "worthless"!!?
  11. Like
    harry_kinomoto got a reaction from TenaciousValborg in The underlying theme of sexualization of children in anime   
    Very interesting debate and could go on forever. Let me highlight what I feel are the main issues that have been highlighted thus far:
     
    Underage children are sexualised in anime/VNs/etc, often to a great deal.
    This is best illustrated with a case example. Consider the picture below:  



    ·  Her body has proportions of an "hourglass figure" - something associated with femininity. This draws attention to the girl's breasts and hips - both of which play important roles in childbearing.
    · There is a prominent bulge in her lower abdominal region - right where her reproductive organs should be. Reinforces the idea of "childbearing hips".
    · Her groin area displays a prominent "cameltoe" bulge: ie female genitalia - ie more sexual imagery.
    · Despite the nod to such heavy-handed subjects, the tone of the picture is generally carefree. The girl looks happy, inviting, and the backdrop is tranquil. It is made to help you enjoy the scene, generally help you believe you’re having a good time.
     
    Needless to say, the anatomy of a normal child will not have such obvious emphasis in any of the abovementioned aspects. While it is of course true that artists are entitled to bend the rules of reality for the sake of art (so-called artistic license), their doing so encourages us to consider WHY they chose to emphasize THESE specific aspects and WHY they do it in THIS specific way.
     
     
    Children in anime do not behave like children IRL.
    Eldin said it well:
    The depth of problems most “high-school” anime deal with and the psychological maturity with which their characters deal with them are way beyond anything I expect of many adults; let alone children. Indeed I think creating such powerful characters is the aim of the storywriter. It’s what makes them cool – it makes us admire them, then on some level try to emulate them IRL.
     
     
    Do countries that do not operate within the Japanese cultural context have a right to tell them what to do?
    Careful when you make judgements based on a single newsworthy story that serves more to grab your attention than to present the whole picture. While I certainly sympathise with the lady’s plight and hope she gets the legal protection she deserves, considering the merits of that law needs to be done in the context of the country that set them.
     
    While Japan has low rape/paedophillia statistics, this may be more to do with the fact that their crime rate IS generally low; as opposed to evidence that their lolicon material does not encourage it. That is to say, the impact this material will have in a JAPANESE context will not be the same as the impact it will have on a WESTERN context. To know that, you need to consider societal/aesthetic differences between the two cultures, and whether or not these will have any impact to the end result.
     
     
    Even if there is a law in place, would it be effective at all?
     
    At its heart, it should serve to protect the children. That much, at least, should be clear. So this makes the question: does ALLOWING sexualised imagery of fictional children harm the IRL children?
    In many ways, this also asks: does looking at 2D porn make people want to sexually abuse IRL kids. Many people have already given an emphatic “NO”, the reasons typically targeting the boundary btw fact VS fiction. While I can certainly see sense with most of these, considering how no one has ever tried to argue for the converse, let me for a moment play devil’s advocate and do just that.
     
    Thing is, first impressions count. Canon be damned; Bakemonogatari’s Shinobu is a small blonde girl with the build of a loli, looks like a loli, and therefore for anyone who hasn’t read the story, they WILL invariably see her as an underage girl. And as Kitouski’s post demonstrates, trying to change their mind of this is very difficult. That said, as we learn more and more about her – not just her age, but also her highly-developed personality, her extraordinary memory, her exceptional fighting prowess, I think at some point in time the switch begins to flip and people realise that inside she is actually is a highly mature adult. Thing is before you know all this, its difficult to conceive that your eyes deceive you. Seeing BEYOND the superficial, certainly, is a very high-level mental skill.
     
    Obviously, the danger then comes if someone is unable to deploy that skill, yet goes and reads one of those VNs with flat-chested characters as their protag. Even if they are not sexually explicit, I hope I have convinced you at least some way that things do not necessarily need to be that obvious before they potentially become a corrupting influence.
     
    So what do I think needs to be done? At the end of the day, if someone is assured enough to realise that what they see onscreen is different to what they see IRL, its difficult to envision why eroge VNs would require stricter legislation than standard porn. While I remain convinced that their way of being explicit is still potentially more subtle, to the mature-enough mind, flagging up the fact that this IS porn (even though it may not look it) should suffice.
     
    And that’s all well and good for making sure anime as we know it continues along I guess. However, I think it also highlights the sad fact that at its present stage, eroge VNs remain no more than porn, and, really, no more classy than that movie you might find in the red light district!! Sad times indeed
  12. Like
    harry_kinomoto got a reaction from solidbatman in What Anime are you watching now?   
    :lol:
    Would you forgive me if I apologised - its only because my sense of moe had stuttered, babatman-kun??
  13. Like
    harry_kinomoto reacted to Wahfuu in About Little Busters! and its anime adap.   
    I actually like what the anime did with romance, which is scrap it entirely. Little Busters! theme, story and message and everything is about friendship. Even Rin and Riki's relationship is innocent and rarely explored. The only real romance that can't be substituted with friendship in the visual novel is Kurugaya. The entirety of the side routes besides her can be completely subsituted with friendship instead of romance if done properly, which J.C.. didn't really do. Mio's arc is weird as hell, especially with how short of time Riki and Mio knew eachother in the anime.

    Kuds arc I feel got improved. Her route was atrociously terrible in the visual novel and actually gained a bit of relevance in the anime. Although it's hard to really make that worse then what it already was.
  14. Like
    harry_kinomoto reacted to Sakamoto in Making VNs Portable   
    LOL, since when did I make an Android app before? I only did some conversions to apk for some Ren'py visual novels before, nothing fancy.

    Anyways, I'd like to make a comparison between the portable devices that you can run ENGLISH visual novels on:

    NDS / 3DS:
    - Needs a flashcart to run VNDS and Fatal Relations (homebrew)
    - Has 999, Love Plus, Tokimeki Memorial Girls' Side (Otome)
    - Really good battery life, good use of double-screen
    - Cheap price

    PSP / Vita:
    - Has homebrew conversions for Yume Miru Kusuri and Divi-Dead
    - Translations for Hakuouki (Otome), Milky Holmes, Corpse Party series, Ore no Imouto (upcoming)
    - Reasonable battery life, but screen sometimes makes it hard to read VNs
    - Cheap price

    Android:
    - Emulators to run a lot of older visual novels (DosBox, PSX)
    - Google Play market has plenty of visual novels
    - Has VNDS, Onscripter, Ren'py and xClannad apps
    - Reasonable battery life, best read with a 7.0" tablet minimum
    - Price varies, but a cheap Chinese-brand tablet would suffice for playing VNs

    iPhone/iPod Touch/iPad:
    - Emulators to run a lot of older visual novels (DosBox, PSX)
    - Translations for Steins;Gate and Chaos;Head Noah (upcoming)
    - Has xClannad, and upcoming VNDS support
    - Plenty of English VNs on Apple Store, including MangaGamer's Kira-Kira
    - Good battery life, recommended to use iPad for reading
    - Expensive

    Windows-based tablet/UMPC:
    - Can run just about any Windows VN, or emulators
    - Weight may be an issue for portability
    - Battery life moderate
    - Expensive


    This is the basic gist of it. I know I'm missing a lot of points (just woke up and typing this atm, lol).
  15. Like
    harry_kinomoto reacted to Beato in The Eroge Scene in Parody: Translator Baseball   
    Aaeru is obviously running around on the field with a ray-gun, duplicating the balls and giving them to the audience.
  16. Like
    harry_kinomoto reacted to Wahfuu in Mangagamer Cease & Desist Da Capo III fan translation   
    AHHHHH

    IM STUPID.

    DIDNT MEAN TO PUT THIS HERE.

    THANKS.
  17. Like
    harry_kinomoto got a reaction from 俊 (Jun) in What is the cutest image you have ever seen? (including girls ;))   
    OK let's try this again....
























  18. Like
    harry_kinomoto reacted to Steve in What is the cutest image you have ever seen? (including girls ;))   
    hm, didn't notice anything else wrong are they all traps? xD thats the only thing that comes to mind
  19. Like
    harry_kinomoto got a reaction from Kygrykhon in Puella Magi Madoka Magica   
    I'd eventually watched it after everyone's constant natter about how this had "revolutionised" the Mahou Shoujo genre piqued my interest in it.

    Everyone makes a big deal about the "twist" in ep3 that comes along, but it wasn't the only thing that it should be known for, I think, on hindsight. Things like Kyuubey's unnaturally constant persuasion, his very creepy unchanging expression, Madoka's reluctance to buy anything he said - there was enough of a build up for me to accept that the creators hadn't just shoved it in there for mere shock value.

    Am a fan of the ending as well.



    imo there's also something very special about how unremarkable Madoka's personality is. She is not clever, or intellectual, charismatic, or particularly outstanding in any other way. And yet, consider this:




    tl;dr: Yeah. Consider myself a fan~
  20. Like
    harry_kinomoto got a reaction from Tay in Happy New Year   
    LOOOOOOLLLLLL I do feel speshul~ have a +rep for making me laugh
  21. Like
    harry_kinomoto reacted to Tay in Happy New Year   
    Yay! Freaking yay! Happy New Year, Ryoji! (and all!) (except Harry...)
  22. Downvote
    harry_kinomoto reacted to Oxidian in Of Millenia and Visual Novels   
    Chineses will take over the world and they shouldn't be too bothered about VNs.
  23. Like
    harry_kinomoto got a reaction from Joachim in Sexism in visual novels   
    It is precisely the magic of the medium that it shows it what it COULD be, and in so doing challenges us to MAKE it that way. Indeed, several argue that Art, in itself, is all about the idea of making something extraordinary out of the ordinary. Putting these principles into practice in reality is of course extremely difficult, but I think should be encouraged. I had often dreamed about founding an institution teaching everyone what CCS (basically my first formative anime, as it were) had taught me a long time ago. Maybe part of that dream could be realised through this dream of spreading the joy of VNs~


    Absolutely shocking; and here I was thinking this behaviour only existed in Asia (ie oriental and Indian cultures)!! I was brought up in Singapore, and remember reading headlines on how the top students on finding out the good news of their perfect, straight A* exam scores on results day, felt not happiness but relief of the massive burden that had been lifted off them - very sad state of affairs imo....
    *******


    An interesting insight~ However, while it is right that culture is often an explanation for why people act in a certain way, it should never be used as a justification for it. Put it this way: if we learnt that someone had ended up a criminal because they grew up in a poverty-stricken area and surrounded by murderers and drug-dealers, we may be able to empathise why they might have turned out the way they did. However, it doesn't mean that what they were doing was in any way "right".
    I therefore don't believe that Saber and Rin are good examples of "powerful female figures", no matter how many people think they are, simply because even though they may have high social statuses and exceptionally accomplished in their fields, if you're going to later show certain scenes where they end up totally totally submissive, I guess I found that it kind of ends up feeling a bit....meaningless?? And its' nice that people are trying to emulate people with strong personalities, I guess; I just hope that they're appropriately selective in what they choose to emulate!!


    Another very interesting insight~ That being said it's worth noting that people seem to get bullied for any reason whatsoever - coming out top in their class is one of the best ones I've heard so far. Just another example, imo, where behaviours aren't justified just because they're a cultural norm....
    *****

    Ok just a few more curiosities before I go to bed.....


    I actually am finding it difficult to find instances where those VNs were sexist...can you recall specific examples?

    Did not know this! Got a reference? Definitely like to examine in what context this was said...


    Oh hey don't say that~ it is only with professorial colleagues such as yourself that I am able to engage in such heated debate in the name of furthering both our knowledge! You should be honoured~
  24. Like
    harry_kinomoto got a reaction from Tay in The one VN you want...   
    harry_kinomoto's very brief idiot's guide to creating a balls-to-the-walls awesome VN that will go down in HISTORY as a classic that changed the world


    Guiding principles:

    A desire to create something beautiful.
    A desire to create something wonderful.
    A desire to create something perfect.
    A complete and utter disregard for everything else.



    Suggested ways to go about doing this:

    Creativity: as long as undertaken in the pursuit of the abovementioned.
    A team of people who will talk to each other about the abovementioned.
    A team of people who will listen to each others' ideas about the abovementioned.
    A team of people who will work on each others' ideas about the abovementioned.
    In other words: lots and lots and lots of love, tolerance and [pink]encouragement[/pink]. Pink colours optional.



    Possible results of implementing the abovementioned (adapted somewhat from here):

    A protagonist that isn't a blank slate.
    A storyline that doesn't JUST focus on fappability.
    More animated scenes.
    More than one "true end".
    Writing that doesn't rely so much on cultural references as it does fundamental human values everyone will recognise....
    ...but paradoxically, something that most people will not understand or "get", and thus...
    A team who will be trolled to their graves for creating an absolute abomination; only to be recognised for their wisdom 50 years after their death.




    tl;dr: a VN that is in the true sense of the word "ideal", does not exist at present,.
  25. Like
    harry_kinomoto got a reaction from LunaSopor in H-Scenes. Really necessary?   
    The second time this has come up today. Like you said, a point worthy of much discussion. I'm glad you brought it up.

    I am fundamentally with you on this matter. Let me give you some background as I know it: a good VNs is to me a work of art and a piece of brilliant literature. As far as I am concerned, there are a million and one other, BETTER ways of illustrating romance and/or helping your readers "get to know" your characters ASIDE from letting them take them to bed. Unfortunately as you have said, sex has indeed been a major part of the medium and it shows little sign of ceasing to be so (I could write long essays on why I think this to be the case but unless anyone is interested I won't).

    As such my stance is this: If it does have sex, it is something that is at best "there just cos' it has to be" or; at worst, filthy mud that taints the brilliance of what is otherwise a radiant star. Seriously though, sometimes even if the scene is perfectly in context the very thinking behind their undertones just makes me wanna scream! Freshest in my mind as an example is Daibanchou. Basically, you're a banchou (sorta like a gang leader) that fights other people with the ultimate aim of destroying all evil. At regular intervals you are offered a "heroine sex phase" where you can select your lover for the time - with the effect of giving you bonuses like extra stamina or more money. Having sex with girls to get more money. I mean REALLY NOW. I don’t even need to START saying in how many ways that’s WRONG.

    Anyways practically speaking, it depends on what you are comfortable with. A proportion are not comfortable with seeing sex full stop - in which case I direct them to the many great VNs that don't have any. For the rest who can tolerate it up to a point, I encourage extensive use the “skip” button. (you can hold down “Ctrl” on the keyboard to speed through text in almost all VNs).

    The other thing is, you should be able to tell from the cover and title if there is excessive sex is in the game. I shouldn’t need to give examples - though I include with this advice the notable exception of “Monster Girl Quest”. This game follows an RPG format and came highly recommended by many. I began playing it and thoroughly enjoyed its gameplay, storyline, and satires on standard RPG cliches.

    ...then I discovered the full title was “Monster Girl Quest ~ Lose and you will be raped by monster girls!” So I thought: ok fine, then I'll just keep on making sure that I don't lose!

    ...that’s when I discovered you can’t get a 100% completion rate for the game's "monsterpedia" unless you've made yourself lose to every single enemy in the game.

    ... -_____________-

    I continue to cultivate my propensity for tolerance as I wait with bated breath for the release of Monster Girl Quest 3. Watch this space.
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