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TheUnknownMercenary

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  1. Like
    TheUnknownMercenary reacted to alden_0023 in Fate/Grand Order   
    GOT JALTER ON 90 QUARTZ!
  2. Like
    TheUnknownMercenary got a reaction from ittaku in Post pics you like (Powered by Jun Inoue™)   
    I would fucking die if their code was in fact amazing and it optimized everything well.
  3. Like
    TheUnknownMercenary got a reaction from Dreamysyu in Post pics you like (Powered by Jun Inoue™)   
    I would fucking die if their code was in fact amazing and it optimized everything well.
  4. Like
  5. Like
    TheUnknownMercenary reacted to Ranzo in Post pics you like (Powered by Jun Inoue™)   
    HERE'S GAE BOLG!!!!
     
    THIS IS PERFECT IN EVERY WAY!!!!
  6. Like
    TheUnknownMercenary got a reaction from Mr Poltroon in Mangagamer and Friends :D   
    Hmm I already have most of those and the ones I don't have I won't ever play...but Hell it's a humble bundle, I'll fucking give it away to people for all I care.
  7. Like
  8. Like
    TheUnknownMercenary reacted to DharmaFreedom in Post pics you like (Powered by Jun Inoue™)   
    [If you're wondering about the artist, I don't know who drew it either].
  9. Like
  10. Like
    TheUnknownMercenary got a reaction from Plk_Lesiak in Post pics you like (Powered by Jun Inoue™)   
    Honestly I understood the "Love" for emilia, take this dude who did nothing his live, about to be beaten to death saved by a girl and helping her find shit and then she ends up getting killed. That's something where you develop an attachment. Except for him, his whole "I would have died without her saving me that one time" turned the entire thing into "now i must save her." Which spirals out of control.
    I can name a few other series that did almost the same thing and was much better just because the MC was not such a total shitbag.
    Rem ftw tho
  11. Like
  12. Thanks
    TheUnknownMercenary got a reaction from PapaRabbi in Fate/Grand Order   
    It's called gambling and chance. For instance, a 5 star may have a 1% chance to get in pull but that does not, in any way mean that you will get a 5 star in 100 pulls. Some moments are just really lucky. Like How I've gotten a few 5 stars on tickets myself, yet can go more than 1000sq (which is 333 pulls btw, I should have been given at least 3 5 star servant) without a SINGLE 5 star servant OR 4 star servant.
    Luck of the draw.
  13. Like
  14. Like
    TheUnknownMercenary got a reaction from Seth in Fate/Grand Order   
    You need some 3 stars. Got any Cu Chu? other than that Atalanta is great for giving crit stars and CuChu is good in the team. For CE, 2030 (new CE in this banner), but if you want her as an attacker, get either 80% NP starting CE, the +30[MAX] (or 25%? not max) to Quick Card CE, or even the hallowwen princess CE
    If you want to use Shishou as support put her with Cu, Ushi or quick riders. For more attacking roles put her with Hans, Caesar along with Atalante.
    Want to clear? Liz, Shishou, Cu (or switch Cu out with Atalante).
  15. Like
    TheUnknownMercenary got a reaction from BookwormOtaku in Fate/Grand Order   
    I dedicate this to all those who pulled Okita on Yolo or few summons.
    I took all your bad luck, 650 quartz 0 okitas, 0 5*s, and in my 23 rolls in a row, I got the BARE min. Best roll was my last.
     

  16. Like
  17. Like
    TheUnknownMercenary got a reaction from Infernoplex in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  18. Like
    TheUnknownMercenary got a reaction from ChaosRaven in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  19. Like
    TheUnknownMercenary got a reaction from Beichuuka in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  20. Like
    TheUnknownMercenary got a reaction from Nandemonai in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  21. Like
    TheUnknownMercenary got a reaction from Mr Poltroon in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  22. Like
    TheUnknownMercenary got a reaction from Akshay in Inferior releases.   
    Again, main issue here is Licensing. Sometimes it's just impossible to get all the rights necessary to have this accomplished. And if you can't get the rights you are liable to be sued. Do remember that these official companies are profiting of these releases and as such the original companies that put in work are able to sue if proper steps are not taken. 
    Fans on the other hand don't have this handicap and can literally, LITERALLY, do whatever the fuck they want. I could, theoretically, add in Linkin Park music as the OST or add in functionality to the game that wasn't there before. And not only do I need not get the rights to either the company who made the game, I don't even need to bother with music licensing.
    And in regards to ALL of this, if you are going to sit there and go "well I'm not going to spend money because there is a free, better, version out there" then do just that. I personally have bought many visual novels and never opened them purely because I played the fan translated releases when they came out but I do in fact want to support the developers. Just like games I used to pirate long ago I all have in either a digital or physical paid copy. If content is so important to you, get the fan translated edition, play the fan translated edition. But if you want to support the sales of a game you enjoy, go purchase it, regardless of which version you play.
    Add to this is a person didn't even know of everything you are talking about they would still purchase the game, play it, and that's that. It's not like the company is going "Hey everyone buying this product, look there is a fan version out there that has a shitload more content then the one we put out...just saying."
    If the customer doesn't know, the customer won't care. So you might give a crap because you know, but many others who actually buy the game might not know this and therefore don't care.
  23. Like
    TheUnknownMercenary reacted to PapaRabbi in Fate/Grand Order   
    I guess you haven't met my boy Cu
  24. Like
    TheUnknownMercenary got a reaction from PapaRabbi in Fate/Grand Order   
    >Wanting a loli Medea
    >Rolls Nothing
    >Uses a ticket
    >Gets 5 star Orion from said free ticket
    God dammit I know I shouldn't complain...
  25. Haha
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