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  1. What happens when a conspiracy theorist, a demonologist, a psychic, an abductee, a Voodoo Queen, a paranormal investigator and a psychologist-in-training are brought together for a one-time TV show called Paranormal Teens? Paranormal Teens is a unique visual novel project that looks into the real perspective and stories of the supernatural - with a special emphasis on demonic involvement. Additional character info and demo links: http://www.godline.ga/paranormal-teens.html UPDATE: Writing at 97% Menial coding to be finished Everything else: DONE! FEATURES - 20-ish CGs - Around 40,000 words per path. Hope to give further updates soon!
  2. Hello everyone, I want to make a visual novel with branching stories and a lot of choices with many endings. But Art style hinder me. What kind of art style most people like? Is it Japan anime style or Western style? Which one do you like from the picture under this text? And which kind of story people will like the most? Does Romance visual novel is too mainstream? I have plan for 1. Fantasy Romance, 2. Crime/Supernatural/Romance, 3.Horror/Thriller/Romance, 4.Romance/Drama and 5.Romance/Comedy. Please help me guys~ Thank you so much!
  3. In development by ZaSoft [RECRUITING] Synopsis Joto hasn't exactly made the best decisions in his lifetime, could he now have the chance to redo them? And if so, what will negative effects will it have on the world around him? One day after a mysterious dream, a series of mischievous events appear before his eyes. Could these events possibly be foretelling the abilities that he has yet to acquire? Follow Joto as he stumbles upon a mysterious black orb and the chance of a lifetime, the ability to change his past and future. A visual inspired by games and anime like Shin Megami Tensei, Jojo's Bizarre Adventure, Gantz, and many others! Characters Joto The main protagonist of the story. Has made some regretful decisions, will he ever fix them? Mystery Man The mysterious individual that Joto sees in his crazy dreams. Arabella Joto's love interest and secondary protagonist. Jed Joto's annoying boss. How could he put up with such a guy? Bob Bob, a very very evil person. Better to stay away from the likes of him. All these characters have been hand drawn with colored pencil, so they may look a little rough. They they WILL change eventually as the project goes on. If someone with artistic talent wants to join the team and help, just send me an inquirie please. Thanks Progress (7/17/2016) So far all character portraits, scriptwriting, and programming in TyranoBuilder has been done by me. Currently most of the music in the game is just placeholder until I get around to making original tracks. The artwork is just concept at this point, and is open to changes. I eventually plan to make update it and make it digitally, because as of right now colored pencil looks a little rough. I am definitely open to recruiting, so if you have a specific talent and would like to contribute, just shoot me an email at [email protected] and specify what you would like to do. I have created a demo up to the first branching option in the story. The download link is available for free via my Google Drive. So feel free to download and try it yourself. **Added Mac OS Demo 7/24/2016 FREE DEMO: Windows Download MacOS Download The demo is on Windows and MacOS, but I plan to extend support onto iOS and Android eventually. The ZaSoft Team Gary Emmanoyhlidhs Full time programmer who likes to play a lot of video games and watch a lot of anime. I also like to draw and make music as a pastime, writing is sort of a new thing for me. I have a pretty good skill set, so currently I am in charge of the entire project but am interested in recruiting for sure Social Media I will start posting updates via the official Twitter page. Link is below: Twitter For Recruitment Inquiries: [email protected] Thanks for reading, and I hope you do download the demo. Please, stay tuned!
  4. Hey everyone! I released for free download a short visual novel of terror that I made to explore specific features of TyranoBuilder tool. Sina is a short psychological horror novel about a girl who suffers sleep paralysis. The game is my first project completed with TyranoBuilder tool and is just a strange experiment. I'm developing another game named Super Jimension and I wanted to test some specific features of the tool through this game. Now available for Windows and Android. DOWNLOAD HERE I hope you enjoy!
  5. Hi! I'm planning on developing a visual novel titled "Reset", a mystery horror anime, since I know how to write the script for a visual novel. However, I cannot draw at all and I'm quite frankly, well, terrible at it. If there's any artist out there who is willing to draw some characters on a computer with some description of what I imagine them to look like, I'd greatly appreciate it and be in debt from your assistance! Thank you.
  6. Game can be found here : https://store.steampowered.com/app/455310/Bloody_Chronicles__New_Cycle_of_Death_Visual_Novel/ Just a thing before we continue, if it isn't too much to ask, we would like to post our project that fuwanovel in order to create more exposure for it; with this being our first project, it is important that we can get people in the community to know who we and what we're making. Bloody Chronicles - New Cycle of Death http://bloodychronicles.com/wp-content/uploads/2016/03/about-project.png Bloody Chronicles is a visual novel and Igrasil Studio’s first project. The plot focuses on Kazuki, who has lost his parents in an accident. After graduating from the police academy, he was recruited by Igrasil, a non-governmental organization which solves murders the police deem are impossible to explain due to lack of evidence. Kazuki’s partners include the crazy and funny Ishikawa siblings, Kaoru Moriyama (the daughter of a millionaire and founder of the organization), and Suzumi, the head of the organization. http://bloodychronicles.com/wp-content/uploads/2016/03/character.png http://prefundia.com/uploads/projects/8099/a907fb3ec0cc6d893d9a251e0e156ea3.jpg http://prefundia.com/uploads/projects/8099/f0d134115efa90e47a6dab4cb01f6f12.jpg http://prefundia.com/uploads/projects/8099/053d1e7692d380e7b42a9403eec67ffa.jpg http://prefundia.com/uploads/projects/8099/6906237afb19e8d6a3f4223a14a284f2.jpg http://prefundia.com/uploads/projects/8099/88e9136e991d6991350263bdf4e0f1e9.jpg http://prefundia.com/uploads/projects/8099/5e639846eb1ee719e3efabf17ed1bb57.jpg http://prefundia.com/uploads/projects/8099/aab646dcf126f50e1de9dc5fbe5504ed.jpg The whole series will consist of 3 installments; the first part is “Act 1 - New Cycle of Death.” We’re aiming for the length of the entire series to consist of 40 hoursof gameplay, where the player will be able to make different decisions that will affect the ending. Like in most visual novels, the player will be able to establish close relationships with the series’ characters and get to know their personal stories. Please note that our studio aren't fans of "fanservice", so Bloody Chronicles won't be another dating sims game etc. Our game is broken into several chapters; these chapters are separated into seven days, where “Player Choices” will help or hinder the investigation. Player decisions and choices will affect the ending. http://prefundia.com/uploads/projects/8099/290b65a65925382fdacc3fc306cfc3e6.jpg Suzumi | Akito A & B | Kaoru | Aki oh, we won't tell you how to get the "DARK" ending... it's a secret! φ(゚ロ゚*)ノ Bloody Chronicles can be classified as a mystery, drama, slice of life, and action; the plot takes place in a modern day fictional universe called Utna http://prefundia.com/uploads/projects/8099/b7728499757d82b0b0ff1968d74fc3e9.jpg http://prefundia.com/uploads/projects/8099/6ed32b5031e8e5c8edb4d87bf36a006a.jpg Each of the character designs will include casual clothes, organization uniforms, unique poses, and different facial expressions. We’re aiming for each character to have 30 fully-detailed CG illustrations and their own original musical compositions. Casual / Uniform Clothes http://prefundia.com/uploads/projects/8099/a74fc2bde69a2ca3c342033600014c26.jpg http://bloodychronicles.com/wp-content/uploads/2016/03/platfrom.png PC -Windows / Mac OS Linux Mobile - Android / Windows Phone / Xbox - pending http://prefundia.com/uploads/projects/8099/768cc91ecdcca36bb5d6902d2932c4e6.jpg http://prefundia.com/uploads/projects/8099/d5f88a495dd0c6e6e870b4b527147527.jpg http://prefundia.com/uploads/projects/8099/6c1bac1b8f0898cdb8b2d37005ce8047.jpg http://prefundia.com/uploads/projects/8099/03cf097494f37179af880a28eb3ad40d.png http://bloodychronicles.com/project-status/ Here you can see our project status! The bars below represent what is done and what we still need to do - updated weekly Meet our Voice Actors The main characters in the Bloody Chronicles series will be fully voiced. Skyler Davenport IMDb | Official Facebook http://prefundia.com/uploads/projects/8099/af13cb701fea0e9a31bf689c350467e5.jpg John Archer Official SoundCloud | Official Twitter http://prefundia.com/uploads/projects/8099/eb2c4125150b81a1ff719dff729c018f.jpg Sayaka Mashiro IMDb |Official Website http://prefundia.com/uploads/projects/8099/8cb310a5a02fda36f38c3c21fe026ff5.jpg Bloody Chronicles F.A.Q. 1.When game will be released - We're hoping for a release date of March 2017 2.Will the players establish close relationships with the characters?/ Will the relationships be 18+ or all-ages? - You can establish close relationships with every member; however, this game is all-ages/teen, so there won't be any H-scenes. 3.Where can we see your progress? - Here you can check our weekly progress http://bloodychronicles.com/project-status/ 4.Have you decided on a price for the VN - We're considering a price range of $15-19 5.Will the game be translated for other languages? -The game is being written in English, with input from our Japanese and polish members. In the future, we plan on releasing it in additional languages. 6.Will you add a Japanese voiceover? -We will focus on adding a Japanese voiceover once the English version is finished, provided our campaign is funded successfully. 7.Will the soundtrack be available for download? - We'll release the soundtrack for purchase with the game; alternatively, you can buy the steam exclusive edition which comes with the soundtrack and other extras! 8.Will you add steam trading cards? -Yes 9.How about achievements?. - Why not? It'll be fun! For more information visit us: Official Website with project status Facebook Twitter SoundCloud Bloody Chronicles Demo http://bloodychronicles.com/wp-content/uploads/2015/12/bloodydemo.png We are excited to present the demo of our debut project, Bloody Chronicles! Enjoy the first prologue scene and some extra footage as well! This demo version is completely free! Please be aware that the demo version is an early version in development and the final product will be revised. We thank you for your support and hope you enjoy the demo! Bloody Chronicles Windows Version | Bloody Chronicles Linux Version | Bloody Chronicles Mac
  7. Hi, my name is Daniel and i am a huge fan of the horror genre. Not only that but i am also a gamer and i think the time has come for me to start producing my own horror game. If you like visual novels or simply love a twisted sick horror story then you are in the right place! What will you find in "The Cult of the Dead"? 1.A very interesting and dramatic horror story. 2.Help the story unfold by using the choice system. 3.A twisted supernatural reality. 4.Zombies, Demons and Psychos. 5.Good & Evil system.(events will change depending on your choices) 6.Eerie ambiance and a dark macabre feeling of the game. 7.Vulgar uncensored language and the occasional softcore nudity. Right now the game is released with only the first chapter, somewhere around 40-60 minutes of playtime (currently working on the second chapter). This is not the final version (Changes are to be expected in the near future). The final version of the first Episode will be released for free and so will other episodes following! (ETA unknown) The reason for this release is to get input from everyone and see how the game is received by the community! You can get the game here : https://www.patreon.com/CultoftheDead?ty=h Or direct download : https://mega.nz/#!JFo0gCAK!tPUe0HJWe6wP2q6RXN0ooH-SJCHipsiO7O3Igpjw3B8 Please leave your input here! Thank you! The following link will take you to some screen shots: http://postimg.org/gallery/1k4k7yqi2/
  8. Summary/Plot Sickness is a Visual Novel following the life of Koro, a high school student turned violent criminal. Following the deaths of his parents, Koro is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away. Using the entirety of their savings, the two move to another city, wherein Koro quickly finds work. Sara commutes to her old school, Koro works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn't a happy life, but they make it work. Or at least they did, until a violent outburst set into motion a rapid descent. Amid a physical altercation with his boss, Koro blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Koro can think of is how badly he needed the money, and what he'll do next to get it. Drawn by the scent of blood, one of Koro's coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable. And from there, everything spirals out of control. As it turns out, Koro has a knack for crime, and the petty reservations he had about such acts don't last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about. But his new life is not without trouble. Facing death on a weekly basis is only the beginning; between avoiding police detection, eyewitnesses, and even the malice of his fellow professional killers, Koro's new life looks to be the death of him. Will Koro manage to survive long enough to keep his promise to his sister? Will he turn tail and escape from this life of crime, finding solace in the company of someone or something else? Or will he be hunted down and killed before he ever gets the chance? Main Characters Sara Tesla - Koro's twin sister Sara is a high school student who harbors complex feelings. To her brother, Sara is an angelic sister with a loving nature and endless affection; an image she cultivates and builds on daily. To everyone else, however, Sara is narcissistic and thoroughly two-faced. Family aside, Sara doesn't care for other people in the slightest, and as a result of her desperately trying to hide this fact, her family mistakenly believe Sara to be bipolar. Karasu - An up and coming crimelord Karasu builds his wealth through a variety of "services", including, but not limited to, gambling, corporate espionage, and organ trafficking. Above all, however, Karasu is most famous for providing "waste disposal" for neighboring towns, whether they request his services or not. His ultimate goal is to build an empire he can share with his beloved "children"; interesting individuals he has taken under his wing and granted a new lease on life. Though many view him as a sadistic narcissist who will stop at nothing to obtain what he wants, Karasu is ultimately a simple businessman who displays affection only for a chosen few. Sai - Karasu's right-hand man Sai is Karasu's most trusted and capable employee, responsible for overseeing his most lucrative business ventures, despite always working in the shadows. He is also responsible for “breaking in” new recruits, and as such becomes Koro's teacher. Unrivaled in what he does, Sai is a ruthless killer who feels no remorse; those who get on his bad side seldom live long enough to realize it. The only things more important to Sai than his work are his daughter's well-being and happiness. Misa - Sai's daughter Misa is a teenage girl who wishes for a normal life. Being the daughter of a professional killer (and protective father), however, Misa has trained from a young age in order to protect herself from the dangers of the world, and in doing so inevitably became aware of her father's line of work. As her father's work absorbed her life, Misa adapted her skillset to match those of a killer, using her youth and small figure to become the youngest and most discreet killer among her peers. Outside of work, Misa is still just a young girl. She's very friendly, once she warms up to someone, and is protective of those close to her. Greenlight Page: http://steamcommunity.com/sharedfiles/filedetails/?id=533640139
  9. Since we're approaching the deadline of our Kickstarter (6 days left!), we thought we'd share about our background process. That's right. We'll walk you through and through as to how our dedicated, talented artists spend sweat, blood and tears into breathing a magnificent BG art into The Letter. Don't feel too bad; it's actually their pleasure! [:D] The Letter's Background Process 2D Thumbnails We start off by planning our background composition and layout with thumbnail sketches. For the Ermengarde Mansion parlour, our lead artist (Eko) drew four quick sketches for us to choose from, putting only the larger objects that will be present in the scene. We decided to go with the fourth one for our next step. 3D Layout After picking a thumbnail to work from, our background artist (Czar) will now start layouting the scene in 3D. While we can certainly manually draw the scene line by line, using a 3D program to construct the scene helps speed up the process and allows us to easily add smaller objects to enhance the atmosphere. In this case, we added the wine table, candelabras, vase, and a clock to fill the empty space! Now that the basic layout is done, we now move on to the lineart! Lineart This is a pretty straightforward process: From our 3D program we now switch to Photoshop and start drawing our lineart based on the scene we created! We also modified parts of the lineart such as the window and the door, and drew it consistently with the design style of our mansion. Smaller details are also drawn manually such as the embellishments on the tables. Flat Colors Next we start planning our colors! Since our mansion is mostly consisted of warm colors, we decided go with the same ambience (notice how in the image the walls were originally supposed to be of a green color?). Once that is done, we can now finally start rendering the whole background! Rendering This is the process that took the most time in the entire background drawing process. Here we start to paint everything in the scene and slowly bring it to a detailed finish that is still consistent with the other backgrounds’ style! (Those patterns on the walls are actually made from our background artist’s sketch of Saitama from One-Punch Man! Cool, huh?) Lighting Many hours and three cups of coffee later, we can now add the lighting and make final adjustments to the illustration. Final Adjustments Lastly, we make adjustments to the whole picture to keep colors harmonious and bring out certain parts of the picture. Congratulations, you now have your background! What do you think? If you have any criticisms or suggestions, please feel free to comment them down below!
  10. SVG SOURCE FILES ADDED - 301 FREE 2D UI Sprites (#1) Perfect for 2D game development, 3D game development, visual novel creation and game engine usage. Get it @ http://soloflare.blogspot.co.uk
  11. Since Halloween is coming soon, perhaps people are looking for some scary things to play or watch. What's the scariest you ever watched or played? It can be any movie/anime/game.
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