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Showing content with the highest reputation on 11/14/20 in all areas

  1. With the end of his high school career approaching, Kyou Koyama is a friendless and troubled young man. However, having recently taken an interest in hypnosis, he supposes he can salvage his relationships with his classmates using the power of suggestion. With the help of a modified penlight of his own design, he sets out the change his world, one class rep at a time... Penlight is a visual novel set in a high-school with a heavy hypnosis/mind control theme with some kink sprinkled in. While still in early development, the current release is fully playable from start to finish. It should be noted that all characters featured in the game are in their senior year of high school and are over 18 years of age. Content warning: Occasional nudity, bad language, sexual themes, ethical ickyness, psychological horror Download: Free releases available via my SubscribeStar, Patreon or itch.io Latest release details, including a flowchart game guide to all the available story paths, can be found in this Patreon article. Current public release: April 13th 2024 Next public release due on May 11th 2024 Currently Features: Over 400,000 words More than 180 CGs Five main routes, playable from start to end, with at least one consequential choice for each Over thirty possible endings Hypnosis & Mind Control (Consenting and non-consenting) Mild D/s Dehumanization Petplay Doll play Hypno bondage Tickling Personality alteration Male protagonist Six female characters 2D Animé-style art Languages: English & Spanish Latest Update Notes (April 13th 2024) WRITING: New sub-path written for Hiroko's Ticklish storyline, giving Kyou the option to influence Hiroko on the sixth day ART: New CG has been made that appears during the Hiroko Ticklish storyline ART: New CG has been made that appears during the Villainous Sleeper Agent storyline Word count is now around 420,000 LOCALIZATION: Various edits and corrections to the existing Spanish script Some typo and grammar corrections Please note that I tagged the game 18+ on my Patreon and Itch.io pages, more because of the non-consenting mind control that some might find objectionable (although as mentioned above, some nudity is also present). The content is probably more PEGI 16 / ESRB M were it rated for audiences. Support The Project Penlight is very much a work in progress. Over time I intend to improve the game's writing, art and audio into a more complete game with multiple story branches and additional choices that yield interesting consequences for the player. Check in every second Saturday of each month for a new public release with updated content! While I'm confident I can make a functioning and enjoyable visual novel on a super limited budget, any funding I do get will be invested into making a higher quality product. If you would like to make a contribution, please visit my Patreon and consider pledging. $5 and over patrons get access to new content up to 4 weeks ahead of the free releases. Comments and feedback are welcome, too. I appreciate any support!
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  2. Yes it's happen, and apparently this time Alicesoft decided to do it by themselves instead of ask Mangagamer. As for me, while granted that I did say we didn't really need a sequel seeing that Evenicle story here is basically complete enough, I'm still interested with this seeing that it mean more gameplay VN. For more info, we also have both of Quof and Steiner working on the transaltion so you didn't need to worry about bad translation. As for mosaic, unfortunately it would be still there but then again I didn't care much about it, and beside it's not like that the artist would draw something under the mosaic. As for the plan, Alicesoft will release the trial that will cover up to the end of Chapter 1 at Steam in the upcoming few weeks later. Lastly I hope that they'll be able to release this in the near future. Here's the tweet from Alicesoft (They just set their English twitter a few days ago) for the proof in regard of the news itself.
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  3. Hello once again! I'm excited about this latest public release ^^ While I didn't manage to complete the Doll storyline as I hoped, I made some huge strides and I reckon it's going to be another reader's favourite. Sayori really does get the best stories xD Besides that, we've got the usual range of CGs illustrating scenes past and present, so look out for those. And for our Spanish readers, the script is still bang up to date with all the latest script translated and minor corrections and edits made elsewhere. Overall, I think this is a pretty solid update! As ever, you can find this month's release in PC, Linux, Mac and Android versions, on my Patreon or itch.io pages. I've also linked the most recent flowchart guide on the public news post on Patreon. Next month, the last public release before Christmas, we'll see the ending of the Doll storyline (although my Patrons have seen it already, hint hint~) and should have some progress made on another storyline. It'll be good to move onto something else after working on the doll stuff so long. Anyway, hope you all enjoy the new release! What's New Sayori's Doll storyline is now scripted and playable up to the fourteenth day, and outlined to a rough conclusion New CG for Sayori's Doll storyline New CG for Nozomi's Trance path New CG for Sayori's Alter storyline New CG for Hiroko's "Ticklish Hands" storyline CG for the Delusion storyline's rooftop scene has been expanded New character, Akiko, who appears in the Doll storyline Added a couple of new sound effects, which play during the Villainous Sleeper Agent and Sayori Doll storylines Word count is now around 235,500 Spanish localisation: Various edits and corrections to the existing script Known Issues Changing the language on a line where an animation occurs (like screen shake) will throw up an error. The rooftop CG that displays during the Delusion storyline will have to be unlocked again if you unlocked it previously
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  4. A few days ago, on Wednesday (11.11) Anri Kumaki has released new album. It sounds very promising:
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  5. will be writing out years with a comma (e.g. 2,020) from now on because they have more than three digits
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