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milkteebaby

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  1. Like
    milkteebaby got a reaction from mitchhamilton in Animes that made you cry? ;-;   
    Pretty fucking awful, right? And you watched it all in one go? Jesus, your eyes were probably the size of golf balls by the time the last credits rolled on. 
  2. Like
    milkteebaby got a reaction from Plk_Lesiak in The korean war is over.   
    I'll remember you said this. 
  3. Thanks
    milkteebaby got a reaction from Plk_Lesiak in Starting a blog about western VNs and VN developers? [EVN Chronicles "Megathread"]   
    I really enjoyed your post about Sweet Volley High. Please keep up the good work! 
  4. Like
    milkteebaby reacted to mitchhamilton in STARDEW VALLEY MULTIPLAYER PUBLIC BETA IS NOW HERE!   
    https://www.eurogamer.net/articles/2018-04-30-stardew-valleys-multiplayer-update-is-now-available-in-public-beta-on-pc
     
    FINALLY! NOW I CAN DRAG OTHER PLAYERS INTO TIME HELL WITH ME!!!! 
  5. Like
    milkteebaby got a reaction from Dreamysyu in The korean war is over.   
    This is not the first time NK has made overtures of peace. They did it with Kim Dae Jung and Noh Moo Hyun and there's nothing to say for sure they're not trying it again. Until the DMZ is officially demilitarized and they send the soldiers home, the war is still on. 
    The US aren't going to leave Korea, the Chinese military presence is way too strong. Seriously, look at what kind of crap they're up to in the South China sea, and their frequent skirmishes with other nations navies. They just keep prodding and poking for the proverbial chink in the armor and as long as Trump doesn't pull US forces out of this area, they'll be kept at bay. 
    As much as I want peace on the peninsula if for my parents sake (they both live in Korea and I'm in China now), I'm viewing this world event with some intense skepticism. Got to be honest though, I spent a majority of my childhood and college years in Korea, and have lived with the thread of NK for so long that most people don't even consider them much of a threat. 
    (also, keep in mind that most of SK men have undergone military service and still train even into their middle ages, so Korea's got a huge army, reserve or otherwise. Regardless, the US isn't going to withdraw their troops and SK isn't going to ask them, they're not fucking stupid.)
     
     
     
  6. Sad
    milkteebaby got a reaction from Happiness+ in What was the worst online argument you ever been in?   
    Not even going to touch the traps = gay argument. 
    Honestly, though, ever since Trump got elected to the WH, I've lost contact with several inlaws who think he's the best thing since sliced bread. Granted, the "lost contact" is kind of on my part but after they told me they'd "pray for me", I was like "Buh-bye" and blocked/unfriended them. (To my defense, these people are pretty shitty individuals and are pretty much borderline-white power/supremacists types. Must've really spun their world upside down with their grandson/nephew married an Asian chick. )
    Arguing with people who loves Trump and think Hillary Clinton is the devil (Also thinks Alex Jones is telling the truth when he talks about the lizard people) is...the worst thing I've done. I don't even bother anymore. 
  7. Sad
    milkteebaby got a reaction from Kurisu-Chan in What was the worst online argument you ever been in?   
    Not even going to touch the traps = gay argument. 
    Honestly, though, ever since Trump got elected to the WH, I've lost contact with several inlaws who think he's the best thing since sliced bread. Granted, the "lost contact" is kind of on my part but after they told me they'd "pray for me", I was like "Buh-bye" and blocked/unfriended them. (To my defense, these people are pretty shitty individuals and are pretty much borderline-white power/supremacists types. Must've really spun their world upside down with their grandson/nephew married an Asian chick. )
    Arguing with people who loves Trump and think Hillary Clinton is the devil (Also thinks Alex Jones is telling the truth when he talks about the lizard people) is...the worst thing I've done. I don't even bother anymore. 
  8. Sad
    milkteebaby got a reaction from tymmur in What was the worst online argument you ever been in?   
    Not even going to touch the traps = gay argument. 
    Honestly, though, ever since Trump got elected to the WH, I've lost contact with several inlaws who think he's the best thing since sliced bread. Granted, the "lost contact" is kind of on my part but after they told me they'd "pray for me", I was like "Buh-bye" and blocked/unfriended them. (To my defense, these people are pretty shitty individuals and are pretty much borderline-white power/supremacists types. Must've really spun their world upside down with their grandson/nephew married an Asian chick. )
    Arguing with people who loves Trump and think Hillary Clinton is the devil (Also thinks Alex Jones is telling the truth when he talks about the lizard people) is...the worst thing I've done. I don't even bother anymore. 
  9. Like
    milkteebaby got a reaction from Plk_Lesiak in What was the worst online argument you ever been in?   
    Not even going to touch the traps = gay argument. 
    Honestly, though, ever since Trump got elected to the WH, I've lost contact with several inlaws who think he's the best thing since sliced bread. Granted, the "lost contact" is kind of on my part but after they told me they'd "pray for me", I was like "Buh-bye" and blocked/unfriended them. (To my defense, these people are pretty shitty individuals and are pretty much borderline-white power/supremacists types. Must've really spun their world upside down with their grandson/nephew married an Asian chick. )
    Arguing with people who loves Trump and think Hillary Clinton is the devil (Also thinks Alex Jones is telling the truth when he talks about the lizard people) is...the worst thing I've done. I don't even bother anymore. 
  10. Like
    milkteebaby got a reaction from Plk_Lesiak in PS I Love You [Otoge][+18][Romance][Drama]   
    Finally have a working demo, whoopx2. 
  11. Like
    milkteebaby got a reaction from Pomelo in Why I hate the Fruit of Grisaia   
    Felt this way with Higurashi. Could hardly finish it. 
    EDIT: SSSHHHiiii...didn't notice how old this thread is, mea culpa mea cupla. Even though I'd quoted the damn thing, didn't see the dates until now. (my excuse, it was 6 in the morning on a Sunday after a night of pork belly, kimchi and soju. God, so much soju.)
  12. Like
    milkteebaby got a reaction from phantomJS in PS I Love You [Otoge][+18][Romance][Drama]   
    Went through 3 different game engines and ultimately went back to Ren'Py. It doesn't look as flashy as Tyrano or VNM, but JAYSUS, it gets the job done. 
    SOOOO CLOSE TO A WORKING DEMO. The prologue itself is around 13-14k words, which is roughly around half an hour of play, if one reads fast enough, I'spose.
    Have updated SSs to share:
      



    Really hoping to have the demo ready by the end of THIS WEEK. I'm just waiting for one CG scene to be colored/shaded. 
  13. Like
    milkteebaby got a reaction from Happiness+ in What is the most garbage VN you ever read?   
    But see, that's the thing, right? With visual novels, sure, the art is important, but what should be the most important is the story itself. :/ You'd think a company specializing in visual NOVELS would know better than to write in such an awful way. 
    Or maybe I'm overreacting. The vast majority of the reviews on Steam are very complimentary =_=;;;
  14. Like
    milkteebaby got a reaction from Darklord Rooke in Animes that made you cry? ;-;   
    The most recent one that made me sob like a baby was Violet Evergarden. Pretty much every goddamned episode. 
  15. Like
    milkteebaby got a reaction from Plk_Lesiak in "Non Existent Wish" ----- Need feedbacks from my Kickstarter project   
    Well, everyone already mentioned it. Better graphics, you need an editor fluent in English, the layout of your page looks okay, but the sprites need work. I can't look at them for long, those hands creep me the hell out. For campaigns like this, I really think it's 80% graphics and 20% story. You've got to have flash, glitz and glamour or no one will give this project a second glance.
  16. Like
    milkteebaby got a reaction from Plk_Lesiak in "Non Existent Wish" ----- Need feedbacks from my Kickstarter project   
    I don't. But I certainly don't wish for your project to burn to the ground. It just needs a lot of work. Cannot stress "a lot" enough. 
  17. Like
    milkteebaby got a reaction from Plk_Lesiak in Spring 2018 Anime Discussion   
    I was looking forward 1st episode of the 3rd season of Boku no Hero Academia, but obviously, it would just be a flashback episode =_=;;; (luckily the 2nd episode just came out yesterday)
    Other than that, I really don't care for anything else. Violet Evergarden kind of shattered my heart with the way it ended the last episode (Why?! Why do you Japanese love your wabi-sabi aesthetic?! Is it too much to ask for a happy ending?!) so I'm still reeling and rewatching episodes of Polar Bear Cafe. 
    Not a new anime but I tried to watch Re:Zero on Friday to understand what all the hype was all about and gave up around episode 8. Did not enjoy the whole die-redo the last episode again feel and felt like the plot went nowhere (duh).
  18. Like
    milkteebaby reacted to bakauchuujin in Well Hi There (que generic greeting here)   
    If you want to know about all the VNs that have been officially released in english I made a list containing that not too long ago, should be a quick way to get informed about what is available since you probably don't know about too many titles at the moment.
    The VNs are sorted by popularity on vndb and average vndb vote, so it shouldn't be too difficult to use to find some interesting VNs.
  19. Like
    milkteebaby got a reaction from phantomJS in PS I Love You [Otoge][+18][Romance][Drama]   
    (Whelp...here goes nothing. This is a game set in JP, but I have a good reason for this, I swear to God!)

    PS: I LOVE YOU (R18)
    VNDB
    Website
    Demo
    Team: Eunsun Shin, Toxicmilkk (colorist), Lizm (colorist), Red L. Jameson (editor)
     

     
    I’ve never thought about falling in love. 
    I’m not even sure know what that means. 
    My parents divorced when I was seven, but even before then, for as long as I could remember, their marriage was in tatters, both of them desperately hanging on to something they secretly knew was over. 
     
    -------
    College junior Kei Asakawa doesn’t believe in love. After a childhood spent watching her parents tear each other apart, she wants nothing to do with affairs of the heart. But one special day, she meets three men who could change her outlook on life—and love—forever.
     
    PS: I Love You is a dating sim and visual novel in the otome “maiden” game genre, featuring over 100,000 words of original story, stunning illustrations, and three swoon-worthy men to choose from:
     
    -          Naoki Takayama, the happy-go-lucky baseball star who’s been best friends with Kei since childhood
    -          Haruhito Satou, the cold, efficient businessman hiding a heart of gold and an impoverished past
    -          Shinichi Kougure, Kei’s playboy cafe-owner boss with walls of ice around his heart and a boy band history he’ll be forced to revisit
     
    Can Kei win over any of the men who’ve caught her eye, and if so, which one? The road to love won’t be easy, between career-ending injuries, long distance relationships, endless paparazzi, and secret meet-ups, but you’ll decide what path Kei takes.
     






     

     
    ~70,000 - 100,000k word count (including common routes)
    Multiple Good Ends (Lukewarm ends, no rapey bad ends)
    Original OP song composed by nostraightanswer and recorded by rubysakura
    Naoki's route is free to play, Haruhito/Shinichi is an additional $5 each
     




     
     

    The game, as of 4.6.2018, is about 25% complete. I've been focusing a great deal of my time working on the art (god, there's so much art) and unfortunately, the script's kind of fallen by the wayside. The synopsis/plotlines are all, er, plotted, so it's just a matter of writing the damn thing. I'm a fast writer, though, so I anticipate being able to complete AT LEAST Naoki's route by the end of this month, which is when I'll send it off to my beta testers. 
    But I'm hoping to have a demo of PS: I<3 U available to play by the end of next week. The script is finished; it's about 15k and the demo will end when you get to the choosing scene. 
    I think a May 30th release is wholly possible. Once the assets are complete, it's a matter of finishing the script, sending it off to the editor, and then programming it. 
    (actually, now that I think about it, May 30 is not that far off, OTL)
    Once I release the demo on itchio, I'll post up a short questionaire for you folks to fill out, if you would be so kind.
    No questionaire. Just tell me your thoughts  
     
     
  20. Like
    milkteebaby got a reaction from Dreamysyu in PS I Love You [Otoge][+18][Romance][Drama]   
    (Whelp...here goes nothing. This is a game set in JP, but I have a good reason for this, I swear to God!)

    PS: I LOVE YOU (R18)
    VNDB
    Website
    Demo
    Team: Eunsun Shin, Toxicmilkk (colorist), Lizm (colorist), Red L. Jameson (editor)
     

     
    I’ve never thought about falling in love. 
    I’m not even sure know what that means. 
    My parents divorced when I was seven, but even before then, for as long as I could remember, their marriage was in tatters, both of them desperately hanging on to something they secretly knew was over. 
     
    -------
    College junior Kei Asakawa doesn’t believe in love. After a childhood spent watching her parents tear each other apart, she wants nothing to do with affairs of the heart. But one special day, she meets three men who could change her outlook on life—and love—forever.
     
    PS: I Love You is a dating sim and visual novel in the otome “maiden” game genre, featuring over 100,000 words of original story, stunning illustrations, and three swoon-worthy men to choose from:
     
    -          Naoki Takayama, the happy-go-lucky baseball star who’s been best friends with Kei since childhood
    -          Haruhito Satou, the cold, efficient businessman hiding a heart of gold and an impoverished past
    -          Shinichi Kougure, Kei’s playboy cafe-owner boss with walls of ice around his heart and a boy band history he’ll be forced to revisit
     
    Can Kei win over any of the men who’ve caught her eye, and if so, which one? The road to love won’t be easy, between career-ending injuries, long distance relationships, endless paparazzi, and secret meet-ups, but you’ll decide what path Kei takes.
     






     

     
    ~70,000 - 100,000k word count (including common routes)
    Multiple Good Ends (Lukewarm ends, no rapey bad ends)
    Original OP song composed by nostraightanswer and recorded by rubysakura
    Naoki's route is free to play, Haruhito/Shinichi is an additional $5 each
     




     
     

    The game, as of 4.6.2018, is about 25% complete. I've been focusing a great deal of my time working on the art (god, there's so much art) and unfortunately, the script's kind of fallen by the wayside. The synopsis/plotlines are all, er, plotted, so it's just a matter of writing the damn thing. I'm a fast writer, though, so I anticipate being able to complete AT LEAST Naoki's route by the end of this month, which is when I'll send it off to my beta testers. 
    But I'm hoping to have a demo of PS: I<3 U available to play by the end of next week. The script is finished; it's about 15k and the demo will end when you get to the choosing scene. 
    I think a May 30th release is wholly possible. Once the assets are complete, it's a matter of finishing the script, sending it off to the editor, and then programming it. 
    (actually, now that I think about it, May 30 is not that far off, OTL)
    Once I release the demo on itchio, I'll post up a short questionaire for you folks to fill out, if you would be so kind.
    No questionaire. Just tell me your thoughts  
     
     
  21. Like
    milkteebaby got a reaction from Ranzo in PS I Love You [Otoge][+18][Romance][Drama]   
    (Whelp...here goes nothing. This is a game set in JP, but I have a good reason for this, I swear to God!)

    PS: I LOVE YOU (R18)
    VNDB
    Website
    Demo
    Team: Eunsun Shin, Toxicmilkk (colorist), Lizm (colorist), Red L. Jameson (editor)
     

     
    I’ve never thought about falling in love. 
    I’m not even sure know what that means. 
    My parents divorced when I was seven, but even before then, for as long as I could remember, their marriage was in tatters, both of them desperately hanging on to something they secretly knew was over. 
     
    -------
    College junior Kei Asakawa doesn’t believe in love. After a childhood spent watching her parents tear each other apart, she wants nothing to do with affairs of the heart. But one special day, she meets three men who could change her outlook on life—and love—forever.
     
    PS: I Love You is a dating sim and visual novel in the otome “maiden” game genre, featuring over 100,000 words of original story, stunning illustrations, and three swoon-worthy men to choose from:
     
    -          Naoki Takayama, the happy-go-lucky baseball star who’s been best friends with Kei since childhood
    -          Haruhito Satou, the cold, efficient businessman hiding a heart of gold and an impoverished past
    -          Shinichi Kougure, Kei’s playboy cafe-owner boss with walls of ice around his heart and a boy band history he’ll be forced to revisit
     
    Can Kei win over any of the men who’ve caught her eye, and if so, which one? The road to love won’t be easy, between career-ending injuries, long distance relationships, endless paparazzi, and secret meet-ups, but you’ll decide what path Kei takes.
     






     

     
    ~70,000 - 100,000k word count (including common routes)
    Multiple Good Ends (Lukewarm ends, no rapey bad ends)
    Original OP song composed by nostraightanswer and recorded by rubysakura
    Naoki's route is free to play, Haruhito/Shinichi is an additional $5 each
     




     
     

    The game, as of 4.6.2018, is about 25% complete. I've been focusing a great deal of my time working on the art (god, there's so much art) and unfortunately, the script's kind of fallen by the wayside. The synopsis/plotlines are all, er, plotted, so it's just a matter of writing the damn thing. I'm a fast writer, though, so I anticipate being able to complete AT LEAST Naoki's route by the end of this month, which is when I'll send it off to my beta testers. 
    But I'm hoping to have a demo of PS: I<3 U available to play by the end of next week. The script is finished; it's about 15k and the demo will end when you get to the choosing scene. 
    I think a May 30th release is wholly possible. Once the assets are complete, it's a matter of finishing the script, sending it off to the editor, and then programming it. 
    (actually, now that I think about it, May 30 is not that far off, OTL)
    Once I release the demo on itchio, I'll post up a short questionaire for you folks to fill out, if you would be so kind.
    No questionaire. Just tell me your thoughts  
     
     
  22. Like
    milkteebaby got a reaction from Plk_Lesiak in PS I Love You [Otoge][+18][Romance][Drama]   
    Haha!!!!! (...guuuhhhh...noooo...you discovered the secret routteeee.....)
  23. Like
    milkteebaby got a reaction from tymmur in PS I Love You [Otoge][+18][Romance][Drama]   
    (Whelp...here goes nothing. This is a game set in JP, but I have a good reason for this, I swear to God!)

    PS: I LOVE YOU (R18)
    VNDB
    Website
    Demo
    Team: Eunsun Shin, Toxicmilkk (colorist), Lizm (colorist), Red L. Jameson (editor)
     

     
    I’ve never thought about falling in love. 
    I’m not even sure know what that means. 
    My parents divorced when I was seven, but even before then, for as long as I could remember, their marriage was in tatters, both of them desperately hanging on to something they secretly knew was over. 
     
    -------
    College junior Kei Asakawa doesn’t believe in love. After a childhood spent watching her parents tear each other apart, she wants nothing to do with affairs of the heart. But one special day, she meets three men who could change her outlook on life—and love—forever.
     
    PS: I Love You is a dating sim and visual novel in the otome “maiden” game genre, featuring over 100,000 words of original story, stunning illustrations, and three swoon-worthy men to choose from:
     
    -          Naoki Takayama, the happy-go-lucky baseball star who’s been best friends with Kei since childhood
    -          Haruhito Satou, the cold, efficient businessman hiding a heart of gold and an impoverished past
    -          Shinichi Kougure, Kei’s playboy cafe-owner boss with walls of ice around his heart and a boy band history he’ll be forced to revisit
     
    Can Kei win over any of the men who’ve caught her eye, and if so, which one? The road to love won’t be easy, between career-ending injuries, long distance relationships, endless paparazzi, and secret meet-ups, but you’ll decide what path Kei takes.
     






     

     
    ~70,000 - 100,000k word count (including common routes)
    Multiple Good Ends (Lukewarm ends, no rapey bad ends)
    Original OP song composed by nostraightanswer and recorded by rubysakura
    Naoki's route is free to play, Haruhito/Shinichi is an additional $5 each
     




     
     

    The game, as of 4.6.2018, is about 25% complete. I've been focusing a great deal of my time working on the art (god, there's so much art) and unfortunately, the script's kind of fallen by the wayside. The synopsis/plotlines are all, er, plotted, so it's just a matter of writing the damn thing. I'm a fast writer, though, so I anticipate being able to complete AT LEAST Naoki's route by the end of this month, which is when I'll send it off to my beta testers. 
    But I'm hoping to have a demo of PS: I<3 U available to play by the end of next week. The script is finished; it's about 15k and the demo will end when you get to the choosing scene. 
    I think a May 30th release is wholly possible. Once the assets are complete, it's a matter of finishing the script, sending it off to the editor, and then programming it. 
    (actually, now that I think about it, May 30 is not that far off, OTL)
    Once I release the demo on itchio, I'll post up a short questionaire for you folks to fill out, if you would be so kind.
    No questionaire. Just tell me your thoughts  
     
     
  24. Like
    milkteebaby got a reaction from Plk_Lesiak in PS I Love You [Otoge][+18][Romance][Drama]   
    (Whelp...here goes nothing. This is a game set in JP, but I have a good reason for this, I swear to God!)

    PS: I LOVE YOU (R18)
    VNDB
    Website
    Demo
    Team: Eunsun Shin, Toxicmilkk (colorist), Lizm (colorist), Red L. Jameson (editor)
     

     
    I’ve never thought about falling in love. 
    I’m not even sure know what that means. 
    My parents divorced when I was seven, but even before then, for as long as I could remember, their marriage was in tatters, both of them desperately hanging on to something they secretly knew was over. 
     
    -------
    College junior Kei Asakawa doesn’t believe in love. After a childhood spent watching her parents tear each other apart, she wants nothing to do with affairs of the heart. But one special day, she meets three men who could change her outlook on life—and love—forever.
     
    PS: I Love You is a dating sim and visual novel in the otome “maiden” game genre, featuring over 100,000 words of original story, stunning illustrations, and three swoon-worthy men to choose from:
     
    -          Naoki Takayama, the happy-go-lucky baseball star who’s been best friends with Kei since childhood
    -          Haruhito Satou, the cold, efficient businessman hiding a heart of gold and an impoverished past
    -          Shinichi Kougure, Kei’s playboy cafe-owner boss with walls of ice around his heart and a boy band history he’ll be forced to revisit
     
    Can Kei win over any of the men who’ve caught her eye, and if so, which one? The road to love won’t be easy, between career-ending injuries, long distance relationships, endless paparazzi, and secret meet-ups, but you’ll decide what path Kei takes.
     






     

     
    ~70,000 - 100,000k word count (including common routes)
    Multiple Good Ends (Lukewarm ends, no rapey bad ends)
    Original OP song composed by nostraightanswer and recorded by rubysakura
    Naoki's route is free to play, Haruhito/Shinichi is an additional $5 each
     




     
     

    The game, as of 4.6.2018, is about 25% complete. I've been focusing a great deal of my time working on the art (god, there's so much art) and unfortunately, the script's kind of fallen by the wayside. The synopsis/plotlines are all, er, plotted, so it's just a matter of writing the damn thing. I'm a fast writer, though, so I anticipate being able to complete AT LEAST Naoki's route by the end of this month, which is when I'll send it off to my beta testers. 
    But I'm hoping to have a demo of PS: I<3 U available to play by the end of next week. The script is finished; it's about 15k and the demo will end when you get to the choosing scene. 
    I think a May 30th release is wholly possible. Once the assets are complete, it's a matter of finishing the script, sending it off to the editor, and then programming it. 
    (actually, now that I think about it, May 30 is not that far off, OTL)
    Once I release the demo on itchio, I'll post up a short questionaire for you folks to fill out, if you would be so kind.
    No questionaire. Just tell me your thoughts  
     
     
  25. Like
    milkteebaby reacted to tymmur in My introduction   
    Hello fellow VN readers
     
    After having read fuwa for a while I have decided to take the risk and dared to enter new territory, which is to start my very own thread for the first time. I figure I have to start with an introduction or I will run the risk that people will have no idea who I am.
     
    My VN timeline:
    2005ish: first VN encountered. VN reading didn't take off, partly due to poor availability at the time, partly because I didn't fully get it at the time
    2007-2008: VN reading started to be multiple titles and titles good enough for me to remember
    2011: encountered Musumaker
    2015: joined Fuwa
    2016: joined Luna translations before it got big. Worked technical on most titles (VNDB's list is incomplete) and ended up managing who did what for Majo Koi Nikki
    2016: fixed script syntax issues in the majority of lines in Ayakashi Gohan (uncredited, though it looks like nobody really got credited). Released 2017
    2017 Luna collapsed
    2018 started a thread on Fuwa
     
    The story of Musumaker (which is mainly a story of my VN involvement)
    It was released in late December 2008. A week later somebody on HongFire started a translation. With tools available and extracted script a number of people started working on it. I encountered it in 2011, realized that the scripts people had uploaded were in various formats and the game could handle none of them. I investigated the problem, figured out how to do it right and then wrote a script to convert all the files into the right format. I published the script, thinking people would be overjoyed, but the translation had been dropped by that time
    All what was left of the entire team was one wannabe translator named RaurosFalls. Even worse, he wasn't even that great a translator (at the time). However wanting the translation to finish, I continued to improve the script handling and tried to recruit more people. It failed, but RaurosFalls did study Japanese and on translating and by 2015, having reached 15%, he started over, retranslated everything based on his newly gained skills and a partial patch was released. This did indeed help recruiting, but nobody with skills able to deliver anything useful. We then started talking about the fact that being on HongFire was a problem. By that time it had ended up being the only serious translation project and the only one for "a real VN". If we were to be taken as serious as it was at the time, we would have to move. None of us had picked HongFire in the first place.
    The choice ended up being Fuwa due to the active and apparently significantly more serious translation community. We did and more serious people got interested in Musumaker, though we still failed to recruit anybody. However then the miracle happened. The newly formed Luna Translations showed up and we agreed to join. We should be working on some title we never heard of before called Majo Koi Nikki and once it would be done, the entire team would move to Musumaker (spoiler: that never happened). Eventually RaurosFalls realized he is not in the VN community to translate a VN. He is in to translate Musumaker and moved back to working on Musumaker.
    Now started a really interesting time because I worked on two titles at the same time. Luna was started with the goal of aiming really high regarding quality. Right from the start the workflow was prepared to be professionally with multiple steps, each to improve quality. Most noteworthy editing (which we had forgotten about for Musumaker). Witnessing the same text at each step and see how reading enjoyment improves significantly was really an eye opener. Sure it helped to work together with authors of work such as The Freditorial and re:Edit. The quality goal really was/is really high and as such the demand for quality from each contributor was equally high. Really important here is that the part translated by RaurosFalls passed quality inspection, which was good news for the translation quality of Musumaker.
    The next event took me completely by surprise and it was something, which would change everything. MusumakerHD remake was released. This was great and horrible at the same time because I suddenly had to deal with a new engine and port/move the existing translation into the new format. This was a major task, but since I would have to generate a new file format anyway, I made the decision to abandon the old translation approach and develop a format, which allows using the workflow I encountered for Majo Koi Nikki. It was a lot of hard work and it seemed like the task took forever, but eventually it all worked out. None of the code I had written over the years could be reused and I had to start all over. The tools provided by HongFire only worked for the old engine. The only reused item from the pre-HD days are the translated lines themselves. We were still just two people, but eventually more would come and it's best to be prepared.
    The collapse of Luna Translation meant the deal about getting more people went with it. However in very late 2017 I finally figured out how to recruit people. During 2018 the team has grown and grown and the team now consist of no less than 9 people, all aiming high on quality. This would however be more impressive if it would be 9 people working at the same time, but one step at a time. While there is more technical work to be done, I'm now spending more time on managing and coordinating other people. More than 50% has been translated by now, but more impressively is that RaurosFalls has personally translated more than 30k lines.
     
    For a person who is unable to translate, edit or graphical work, I do think I left my footstep on the VN translation community anyway.
     
    Life outside of VNs: now that's not a short or boring list, but I keep most of it to myself. I got accepted at the university of my choice in first attempt. Here I learned programming and other interesting stuff. One class I have had to take without really being my choice included project management and management of human resources. This has later turned out to be useful.
     
    That's it for my introduction to the VN community. It might be somewhat longer than the average introduction, but not only did I wait way too long to write it, I have also been active, hence having a longer background story. Hopefully from now on, if I post something, nobody will go "who is that guy?".
    Come to think of it, this might be the first introduction post, which mentions involvement in an already released translation.
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