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  1. You can download the patch here! Instructions: Simply insert the patch file, root.pfs.003, into your Boku to Nurse no Kenshuu Nisshi game folder (the folder with the other root.pfs files). VNDB FAQ: Staff: Merry Christmas!
  2. H2O √ after and another Complete Story Edition Description In H2O -Footprints in the Sand-, Hirose Takuma is a blind middle school student, though the cause for his blindness is undetermined. After his mother died unexpectedly, it left a deep emotional scar on him, causing him to become lonely and reserved. Due to this, Takuma moves from the city out into a rural area to live with his uncle and Takuma is enrolled into a new middle school. There, he meets several new girls, including the firm and obstinate Kohinata Hayami, the kind and obliging Kagura Hinata, and the cheerful and mysterious Otoha. In √ after and another, there are new after stories for two of the heroines from H2O (Hayami and Hinata), plus new routes for Yui and Hamaji/Yukiji, the latter of which also unlocks Maki's route. A version merging both games into one was later released, H2O √ after and another Complete story Edition. H2O VNDB: https://vndb.org/v473 √ after and another VNDB: https://vndb.org/v561 Where to purchase The game can be purchased legally from DMM (https://dlsoft.dmm.co.jp/detail/mnphs_0007/), but a Japanese proxy/VPN may be necessary to purchase it. That is where I obtained my copy. It goes on sale quite often, although it's pretty cheap even at full price, considering its age. Project The English localization project is being conducted by Studio Frisay, fresh off the completed Imasugu Onii-chan ni Imouto datte Iitai! project. As before I (Tooko) will be doing all of the translating and editing of the script, along with probably most of the image editing, and any engine work that needs to be done (of which is very little). Studio Frisay discord server Progress Programming: The game is built on the BGI/Ethornell engine, as with Imaimo before it, so I'm already familiar with how the engine works and have all the resources necessary to apply any hacks and build the completed patch once everything is done. In fact, there's a lot less work this time around on that front because the structure is a lot simpler, being a NVL game instead of an ADV game. Translation: The translation officially commenced on August 10, 2022 and was completed on January 28, 2023, although progress was initially very slow because of the ongoing work for the Imaimo patch at the time. However, I already translated a decent amount of the script (20%) by the time I announced the project a couple months later in October. The game has 73,547 lines across 167 scenario files split up between the common route and six character routes: Common: 6953 / 6953: 100% Hayami: 20620 / 20620: 100% Hinata: 14112 / 14112: 100% Yui: 13151 / 13151: 100% Hamaji: 4973 / 4973: 100% Maki: 5437 / 5437: 100% Otoha: 8301 / 8301: 100% Total: 73547 / 73547: 100% Images and videos: Editing of images is ongoing and is shared between me and nReus, who will also be typesetting lyrics onto the 9 OP/ED videos. There are quite a lot of images in need of editing, including about 110 for the UI, and about 335 for the rest of the game, although most of those are minor variations on each other, so the actual number of unique images is much less. Progress link on Google Sheets
  3. Aiyoku No Eustia (https://vndb.org/r24024) A fan transation project by Eustia Translations Partial Patch is out! https://mega.nz/#!no0DyQza!DZShSFgME_-iW6vaEdYy3oek-794a1yiuiW48U05dBQ Covers up to Eris' chapter (Chapter 2). Opening Movie: Description (modified VNDB description): Personal words: Translation Video Sample: Team: Project Lead/Translator/TLC: eplipswich @eplipswich Head Editor: Desertopa Head QC: Angeldeath Reserve/Former Members: Translator (Reserve): TakoRin @TakoRin Editor (Reserve): kumada Translator (Former): goodluckmyway/Be Water @goodluckmyway Editor/QC (Former): Vermillio @Vermillio QC (Former): Esham @Esham Progress: You can check out detailed real-time progress update at the following link: https://1drv.ms/x/s!AhHDq_NSwaAqgSnImaDDLTME-lmi?e=ai9dey ---------------------------------- You can follow me on Twitter: @eplipswich Job Opening(s): None at the moment, but feel free to PM me if you feel you can contribute to the project.
  4. Latest Update (June 24) Common Route translation: 100% Common Route editing: 1/6 scenario files Maiya Route translation: 5/23 Maiya Route editing: pending Keika Route translation: 6/21 Keika Route editing: pending Rui Route translation: pending Rui Route editing: pending Current Staff: Me (Translating, Hacking) SpookySaint (Editing) Senpai Ken (Translating) Spirited Away (Editing) Currently seeking additional translators, and a more competent hacker for UI translation. Original Post ↓ Hello. I've decided to translate Saimin Yuugi, my favorite eroge. Well written hypnosis with Sayori's art? Holy shit, yes please. Really, nothing else compares. Now, I'm a solo, amateur translator, and I acknowledge we're an inherently unreliable lot. With that being said, I wouldn't be making this thread unless I was committed to finishing. Why make this thread? 1) On the off chance someone else is interested in translating, I'd love to have your help. No long-term commitment necessary. 2) If anyone is interested in editing my translated scripts (checking my grammar and watching for awkward descriptions or stilted dialogue), I'd love to have you. Also no long-term commitment necessary. 3) On the off off chance someone else was partway through translating this eight year old eroge, I may as well find out about it now before sinking too much more time into this. In short, I love this game and am asking for help to make the translation the best it can be. What have I already done? - Unpacking and repacking the game files is confirmed working with a partial patch tested both on my machine and others. - Maiya's route is 17% translated, which includes an introduction common to all routes. Not a lot, but it's only a week's worth of effort. I'm confident that this pace will let me finish without burning out. On that note however, my main goal for this project is the translation of Maiya's route. I think the completionist in me will make sure I see the project through to the end, but I expect significantly slower progress on the other routes. Especially Keika's. If you have questions feel free to ask.
  5. Shin Koihime † Musou -Kakumei- Souten no Haou - vndb A fan transation project by Satoshi's team Patch 0.11(ch1) - MEGA Title: Shin Koihime † Musou -Kakumei- Souten no Haou | 真・恋姫†夢想-革命- 蒼天の覇王 Release date: 2017-07-28 Translation updated: 07.01.2023 Game/Creator: Baseson Mod/Translation Version: 0.11 (Chapter 1) Game Version: 1.1 Language: English Note: The novel consists of the story and game elements (battles), which you need to win to unlock the next part of the story. For now, we're translating only the story. Features: Installation: Screenshots: Project Introduction / Satoshi's logbook 13.12.2022 07.01.2023 Changelog: Editor: recruiting CG Editor: recruiting Translator(russian-english): recruiting Translator(japan-english): recruiting
  6. Hello everyone, as I mentioned few times already our group (re)started the TL project on "Pure Pure: The story of ears and tails" after FOTS translations abandoned this project (got in touch with the head of the project, unfortunately he had to stop because he has too many real life issues...) This novel is really old one (published ~2004) so many of you won't know what is it about but people who were in touch with FOTS will know. =) I will post time to time in this topic but for people who are interested in this novel we created a simple FB page. I hope there is still someone who is looking forward to this novel, because this one has caught me so hard I decided to found a group and finish it. =) Me and Sachi wish you the best Aki Update - 19.01.2019 Game version: 18+ Necessary program edits to run the English version - Done (All credit goes to FOTS translations) Main menu - Done (All credit goes to FOTS translations) Extras - Done (All credit goes to FOTS translations) Translation: Chapter 1 - Re - Edited - 42,71% Chapter 2 - Rough TL - Done, Proofreading - Done, Testing - 0% (Abyss Translations) Chapter 3 - Rough TL - Done, Proofreading ~ 0% (Abyss Translations) Hinata Route - Rough TL - Done (Route has two different endings), Proofreading ~ 0% (Abyss Translations) Tobari Route - 85,05% -> 88,79% Rough TL (Abyss Translations) Bad Route- 0% Miwa Route - 0% Total Progress ~ 91,15% -> 91,79% (Rough TL) Please note that the total progress includes the FOTS' chapter 1. However we decided to adjust the 1st chapter so the writing style and the formatting is the same as it is in chapter 2+. More info can be found on our page.
  7. I kept browsing the r/visualnovels and 4chan areas and it seems that the fan translation for the game Re: LieF ~Shin'ainaru Anata e~ - that was literally advertised nowhere besides a single isolated corner on Steam - has been completed. Apparently, it was announced in the guides section by a guide called "abarax" and has been happily brewing with a couple people being excited for it since May 2022. The patch maker also included instructions how to install the game. I'm still a little flabbergasted, but have fun! Steam Community :: Guide :: Re: Lief English
  8. Overview: Futoshi is fat, smelly, and ugly, so he is teased and bullied by other students. But one day, he receives a parcel from his father who is an inventor. He opens it and finds a cell phone. According to his letter, he can hypnotize anyone using the cell phone. He is doubtful at first, but he visits a woman, Sayuri, who lives next door and tries it.... Yes, it works perfectly. He now plans to take revenge on the students who tease and bully him.... Release Date: 2008-12-19 Original Title: 学園催眠隷奴~さっきまで、大嫌いだったはずなのに~ Developer: Silky's Censored: Yes (Mosaics) OS: Windows VNDB: Gakuen Saimin Reido Length: Long (30-50 hours) Translator's Notes: I'm creating this thread to announce a translation project I'm starting for the above-mentioned VN by Silky's. Periodically, when I have new information to share about the progress I've made, I will update this thread here, under the "Latest Info" section. This is quite a lengthy VN, so this won't be finished anytime soon. If, for whatever reason, I abandon this project one day, I will share everything I've done up until that point, here, for anyone who might be interested in continuing my work. Current Progress: Prologue: 100% Main Story: WIP Epilogue: WIP UI: WIP Script Files Finished: 59/449 -------------------------------- Latest Info (2022-04-24): Created this thread. My previous work: Kangoku Academia (監獄アカデミア) by Anime Lilith. Download Prologue (The above link will let you download the complete translation for the prologue, until "Day 1". This is for those who want to try it out. Be warned, it's the first draft. I haven't done ANY proofreading whatsoever, so expect typos etc. Place the "Mes.arc" file in the VN installation folder. Find the VN yourself, or buy it.)
  9. Description ------------------------------------------------------------------------------------------------------ Progress Translation: 32977/32977 Translation Check - 32977/32977 Editing: 32977/32977 Image editing: 100% Hacking: 100% Who's working on this at the moment? Translation: Chifuyu-chan Editing: Mimosa Hacking: anonymous Project Website Big thanks to everyone who helped us along the way! Scripts are now 100% edited and currently being inserted into the game. Please do buy the game if possible! It has been a long road due to time constraints and real life hurdles, but it has finally been completed. Don’t get your hopes up though, since I am the only person inserting the scripts manually as my editor (@mimosa) finally left after doing an exceptional job. Still, it may take a while for me to release it because of a stubborn personal reason. This would be my first and last visual novel project and I want it to be near perfect, free of bugs and errors, because I would never look back on this project again and that may leave you guys hanging. With that said, me and some testers I choose on discord will play the game thoroughly so that we would be free of those things. I cannot promise any dates since I only do this in my free time because of my work, but rest assured that it will be finished and we’ll have Kururu ease our hearts.
  10. Basically im trying to translate my first visual novel (kichiku megane) but i have no idea how to extract the script, as in, i dont know which file/s it is. i would really appreciate some help here!
  11. I'm trying to work with DaCapo 3 R ~X Rated~ which works with UnityFS (fuck Unity, all my homies hate Unity) to get the script files and such. I was able to get all the images, voices and videos, but there's a problem with the script: The scripts are all in the .bytes format. Using UABE to extract and dump the assets would lead to getting the .dat files. Which are somewhat erratic, with a lot of ? signs and illegible code, but show a little of dialog at the end of them. With "little" dialog, I mean 20 lines at most per file. Thing is, I can't edit them and compress them again into the script file because the TextAsset properties would change and the game would crash. Talked in the Discord server about it a few hours ago, but neither the person who helped me (Thank you Sirus) or I could get much deeper than getting the .dat files and opening them to edit them. Any help with this hacking would be highly appreciated. TL;DR: Info someone might ask/want:
  12. Hi everyone, I'm new to translating and I don't have the slightest idea of extracting texts or anything, I'm very lost, I've always loved this game and I'd love to translate it into Spanish, I would like someone to guide me on how I can extract texts in this game, I have seen that there are many tools to extract texts but I do not understand anything, if someone could help me I would be very grateful, thank you very much and greetings. Más información sobre este texto de origenPara obtener más información sobre la traducción, se necesita el texto de origen Enviar comentarios Paneles laterales
  13. "Hello everyone, I come with a translation project And it is the visual novel "Otome Domain" Vndb: https://vndb.org/v18149 Description from VNDB: thinks about how he was blessed to have family, but dryly laughs about how he’ll need to take care of himself now. However, during the funeral of his grandmother, someone named Kazari approaches him and offers to admit him into a prestigious school, in addition to providing him a place to reside. Minato immediately and thankfully takes up on this offer, but soon realizes that the Suzu Academy is an all-girl’s school, and the "ojou-sama" that he’ll be residing with has flaws of their own which really shattered his expectation for a high-class lady. "I have already managed to modify the texts." "I do not speak japanese" (Update) Translated: 2/83 Files Staff: Project leader: Harushio Hacker: Harushio Traslator: New: Showhey (and searching) Editor: searching TLC: searching QC: searching Beta tester: searching Contact: E-mail: [email protected] discord: Harushio#1083 FAQ: Q: Where are the patches? A: You can find all and any available patches on the 'Downloads' page. Q: Can I beta test? A: Of course yes Q: I want to donate to you! A: Thanks you.
  14. Mod Note: This thread was merged with another. Direct replies to this post start here. Noratoto - 18+ Restoration Project 1. VN Info 2. Synopsis 3. VN OP 4. Project Introduction 5. Staff 6. Recruitment 7. Progress
  15. Tsukihimates is translating Tsukihime - A Piece of Blue Glass Moon - for the Nintendo Switch. We have completed our “Crescent Moon” partial patch which contains the first five days of the Arcueid route. The link to the patch as well as installation instructions can be found on our website. Our translation of the In-game prologue (YouTube) Patch Trailer (YouTube) Please check this thread as well as our Twitter for future updates on the project. Tsukihimates Website
  16. Hey everyone! I would like to translate a visual novel called Steam Prison which uses .arc files. I was able to extract them perfectly with GARbro but the extracted files have ilegible characters. I don't know if the problem is with the extraction tool or the scripts need to be decrypted. If anyone knows about it or wants to try I leave one of the .arc files here: https://www.mediafire.com/file/8qsdzeabmi0ah91/data01530.arc/file
  17. Haruka ni Aogi, Uruwashi No - VNDB Link A translation project by Inbou Translations OP: VN Description: (VNDB Description with slight tweaking on my part. Sorry for it being so awkward to read) Team: Project Leader/QC - VirginSmasher, yours truly. Translator - @ittaku Editor (Main School) - @Pomelo Extra QC - @Arcadeotic Extra TLC - @Clephas Hacker - @Porygon2 Image Editor - @Blake Translation Example: Recruitment Live Translation Updates can be found here - https://cookie4.com/projects/haruuru/progress/ Well, that's all I have to say for now. I'm pretty passionate about making this project succeed and we just need some more help on this project than we currently have. That being said, I will catch up with you guys soon.
  18. Good evening everyone, I was wondering if anyone has attempted to do a data extraction on the latest minatosoft game 我が姫君に栄冠を WagaHimegimi ni Eikan o. I am actually interested in doing a translation on this, I do understand how to read code and use cmd lines but I am unfamiliar with the data extraction technology/tools needed. I have attempted to try extracting the script.dat files using GARBro, however when I tried to do that I get an File extraction error: Error occured while extracting file script/0.txt Data not recognized as zlib-compressed stream. Also, if I try to open it with other tools, it would seem like the script.dat file is encrypted. So far only GarBro is able to open it(the other tools don't seem to be able to open as archive from the data/script extraction thread, or maybe I'm doing it wrongly lol.) . Or is there other available tools that could be used to decrypt an encrypted/file cannot be opened as archive file? Has anyone succeeded in extracting the scripts? if so, what kinds of tools/software is used? or by custom python file extraction methods? If so, I would greatly appreciate it if anyone could enlighten me in this area. Thanks for reading this! I have decent proficiency in Japanese and have experience in translating, editing scripts to english(and I can understand Japanese slangs as well).
  19. Hey kids! I'm Verdelish. You may know me as the translator from Toradora! Portable, if you followed that project a couple years back. Well, last year I decided to start on a YouTube series for a new project - fan translating a certain yandere PS3 VN called Harem Tengoku Da To Omottara Yandere Jigoku Datta. (VNDB link) Description (from VNDB): "The progatonist, Kisaragi Yuuya, is the deputy head of the local high school history research club, and the student council has spoken: show off something to the next cultural festival or kiss your club goodbye. As such, Yuuya and his three fellow club members try to create a mascot character, Izaemon, to amass appeal for the club. However what follows is something that no one could have ever predicted..." I have five episodes up so far. Admittedly I'm uploading fairly irregularly, but if this sounds like something you might be interested in, by all means subscribe to my channel! See you in hell~~
  20. Imasugu Onii-chan ni Imouto datte Iitai! Release Download the patch (ver. 1.00, dated September 9, 2022) Description This is an all-ages game by fairys, the sister brand of Sprite. It takes place before Koi to Senkyo to Chocolate. Rikuto had a new younger brother Ayumu after his father’s remarriage. However, little did he know that Ayumu was actually his younger sister and it was under her mother’s orders that she pretend to be a boy to him. Every day, his heart beats a little faster around his overly cute ‘brother’ (sister), while her heart aches in having to hide her true identity from her kind brother. With the arrival of spring, Rikuto and Ayumu begin attending the popular private school Asaoka Academy, with Ayumu dressed up as a girl. As he became friends with his classmates, he noticed that they all had something missing. His friend from middle school, Matsuri, has lost sight of what it meant to be a girl. The cool-mannered Mao dresses as a boy even though she is a girl. The extremely shy class rep Kimika wishes to change herself. With Ayumu by his side, he sets out to help them seek out what they are missing. VNDB: https://vndb.org/v7766 Where to purchase The game can be purchased legally from DMM (https://dlsoft.dmm.com/detail/fairys_0001/), but this requires the use of a Japanese proxy to access the website. Not that hard to do, just annoying. That is where I obtained my copy. Project The English localization project is taking place under the banner of the newly established Studio Frisay, of which I (Tooko) am the sole member. That means I am doing all of the translating and editing of the script, in addition to the image editing, and at least all of the (major) engine hacks (there are one or two things on that front I may need help with in the future). I actually have extensive experience translating and editing text and images, although this is still my first ever visual novel translation project (I was previously a scanlator for a number of years in another life). Studio Frisay Discord server Progress Programming: The game is built on the BGI/Ethornell engine, and after an extensive combination of research, testing, trial and error, and just plain dumb (beginner's) luck, I've managed to solve all of the major programming issues, including dumping and re-encoding scripts, dumping and editing of images, altering system images/text, repackaging of system files, and changing how all fonts are handled in-game, including sizing and positioning. I still want to figure out how to incorporate Locale Emulator natively and one or two other things that will improve usability, but none of that will prevent the patch from being completed at this point. Translation: The translation officially commenced on April 4, 2022 and was completed on June 27, 2022. The game has 44,837 lines across 460 separate scenario files split up between the common route and four heroine routes: Common: 8910 / 8910: 100% Ayumu: 12045 / 12045: 100% Matsuri: 8168 / 8168: 100% Kimika: 7719 / 7719: 100% Mao: 7995 / 7995: 100% Total: 44837 / 44837: 100% Images and videos: Aside from minor tweaks, the 164 images in need of editing for text, including 31 for the UI, are now completed. Editing of images is shared between me and nReus, who is also translating and typesetting lyrics onto the OP/ED videos. Editing: The editing of the game's text officially commenced on July 6, 2022 and was completed on July 30, 2022. QC: The quality check phase will commence in two phases: pre-QC and then the actual QC. Pre-QC involves the engine work and recompiling the patch files. The actual QC involves testing the files by playing the patched game. Overall, this phase will take at least a month, so the patch is scheduled for release on September 9. Progress link on Google Sheets Notes Special thanks goes to arcusmaximus over at GitHub for developing both VNTranslationTools and EthornellTools which were absolutely essential in making this project even possible. Also, another shout out goes to Perturbed Pangolin over at Operation Bellflower whose blog posts related to the BGI/Ethornell engine were crucial with the programming in this game.
  21. Todokanai Translations Presents White Album 2 https://vndb.org/v2920 & https://vndb.org/v7771 Description Howdy The patch will include translations for the entirety of White Album 2. That includes Introductory Chapter, Closing Chapter & Coda. Beyond that, the patch also revises the contents of the questionable partial patch we released before, including retranslations of whole parts that were beyond saving. Further beyond that, our lovely programmers have managed to fiddle around with the script to include 14 new PS3 exclusive CGs to our patch. That's 1 new CG for introductory Chapter, 11 new CGs for Closing Chapter, and 2 new CGs for Coda. Example Old (boring) https://i.imgur.com/1eImCMQ.png New (cute) https://i.imgur.com/rQIbc5k.png Todokanai Translation Team Project Lead Gauche Suede Translators Frogstat, Gauche Suede Editors Krizs, Gauche Suede, Oddflex TLC Frogstat Programmers Avuxo, Jonathansdf Typesetter Observer of Time Graphics Diamondketo Playtesters Shinyyyjoke, Epika07, Slaanesh, Evil Pony Download https://todokanaitl.github.io/patch/ Also consider joining our discord server https://discord.gg/5rrxEUN
  22. Hello Fuwa, On behalf of the unnamed translation team that worked on the short game, Guilty Crown Lost Christmas, we are finally able to present to you an English patch for the game. The actual translation and editing has been completed a while ago, however technical issues that led to a very long delay. We can finally release for your viewing pleasure. Let me credit the wonderful people who made this possible: Hacker: lolgc Translator: Aiden K., Crysis99 Editing: Crysis99, Andrew Siu The patch can be found here, just extract the files into the installation folder and replace any existing files. If you still encounter any bugs, technical issues, or horrible grammar then contact lolgc over at his website. Enjoy.
  23. Hi everyone, I was advised to post on this forum to share the news about an English fan translation project for the 2002 Dreamcast visual novel “Nakoruru: Ano Hito kara no Okurimono” (ナコルル〜あのひとからのおくりもの〜) I am working as part of the translation team, working as the lead editor. My team has dubbed this visual novel "Nakoruru: The Gift She Gave Me" in English. When completed, this will be (to our knowledge) the one and only English language visual novel for the SEGA Dreamcast, aside from the indie title "Divi-Dead". This visual novel is actually a spin-off of SNK’s fighting franchise Samurai Shodown/Spirits, and focuses on the tale of a young orphan, Mikato, who it taken in by the titular character Nakoruru. Aside from the occasional reference, however, this visual novel is able to be enjoyed by those with no knowledge of the Samurai Shodown series. At the time of posting this thread, the project has been ongoing now for about a year and the visual novel is 73% translated and edited. For more information on the project, I recommend checking out our thread on the Dreamcast-Talk forums: https://dreamcast-talk.com/forum/viewtopic.php?t=14736 Even though this visual novel is on the Dreamcast, it is incredibly easy to emulate on PC. Feel free to reply with any questions you may have and I’ll try my best to answer them!
  24. VNDB Synopsis What is this project? It is my great honor and pleasure to announce my translation project for August's Sen no Hatou, Tsukisome no Kouki, which I've decided to render in English as you can see in the thread title. My project is tentatively called Operation Bellflower, after a plot point within the game. I bring it to you today because August 8th is an important date within the game. Also, it’s my birthday. Yay me. This project has been in the works for a while, and I'm excited to finally share it with you. I hope to create a translation you can love for this beautiful game. What's the current progress? All the script files and static images from the game and the fan disc are 100% translated. This includes all routes and side stories, and even the Easter egg on the title screen. Editing is well underway; you can check detailed progress via the link below. Silverlight has rewritten the lyrics for three of the four songs to not only sound better, but even be singable in English, and Light is hard at work with timing and KFX. Hacking is essentially done, too. How can I help? There's not really much we need help with at this point in time; we've got basically everything squared away. You can join our Discord server, where we post all the latest information (link below), including blog posts written about translation theory and other interesting aspects of the project. Who's on the team? Project Lead/TL - @DubstepKazoo Editor - /u/alwayslonesome on Reddit QC - Maribel#7777 on Discord Hacker - PerturbedPangolin#3792 on Discord (Formerly pdvt#0397 on Discord and /u/Kalazb on Reddit) Image Editor - @Darbury Song Subber - LightArrowsEXE#0476 on Discord Song Editor - /u/silverlight on Reddit How can I keep tabs on this project? I will, of course, update this topic with major milestones, but for the latest updates and discussion, you’ll want to join the Discord server. This is where the team will be working and where I'll make all major announcements. Here's the invite link: https://discord.gg/GyPVkqGEhr If you just want a quick look at the current progress, you can track it via this spreadsheet: https://docs.google.com/spreadsheets/d/1FFF8tZmNyMQwvG1A1MeHlRxvqBvieDs0urHbub-pdOM/edit?usp=sharing Or, you can even check out our blog at operationbellflower.com! I have a question you didn't answer. By all means, feel free to post in this topic or shoot me a message, and I'll respond to the best of my ability. I'm always open to questions and feedback. Thank you for reading, and I look forward to your thoughts!
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