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Found 178 results

  1. Hi everyone. I'm trying to translate this game (https://vndb.org/r27057) to portuguese but i'm having trouble because i need to use special characters like "Éêéáàãâçõ" and the font that the game uses doesn't support them, also, the file that has all text uses Shift-Jis so i can't write these characters. The font is a file called "font48.xtx" and i believe it's an uncompressed file. There are other files that have a .xtx extension but when i compare them with a HEX editor they are a little different in the beginning of the file. There is a tool that can extract .xtx files and convert to .bmp but it works only for characters sprites and backgrounds, there is no way to repack them into .xtx, i tried using this tool on other files but it doesn't work. I also tried changing the font file to other things and i've got a different results, if i simply put a random image called "font48.xtx" in the folder, the games loads but displays white squares for every letter but if i put an image called "font48.xtx" while editing the file with a HEX editor putting the same header of the original font to the new file, the game loads the image but it's all scrambled. Random image named "font48.xtx" result: https://i.imgur.com/n1I4xMm.png Image named "font48.xtx" with xtx header from the font result: https://i.imgur.com/NFjQD1E.png I need help to extract the font, edit and repack it, if possible i want to do the same for a file called "title.spc" that i believe it has all the images of the game's menu that i can't edit to translate right now. I think all compressed files use LZSS compression I uploaded some sample files that you can look. "EIN_AD05S.spc" is a compressed character sprite that can be extracted with http://asmodean.reverse.net/pages/spc2bmp.html "font48.xtx" is the font file "title.spc is a compressed file that i think it has the menu images, i don't know if it helps in anything but it's possible to use a LZSS decompressor in this file and renaming it to a ".bin" extension so it can be open with Game Extractor that displays all files inside it, the same thing is possible for "EIN_AD05S.spc" and "font48.xtx" but for the font it's not necessary to decompress first Sample files: https://mega.nz/file/wMx3ARZI#NddHoLIttTj8iPqkJOPjNz5xUWOlN54KWFCRoTUUBYI
  2. Trying to unpack a Black Lilith game using xmoe's KrKrextract, when I move the game exe to the program it produces link below error, occurs whether .dll and/or just exe in game folder or not. Uninstalling LE doesn't help. System is set to locale, Unicode box ticked. What to do? 2nd link is unclear on how exactly it was solved.
  3. So I was trying to extract the files from the game directory for this game - https://vndb.org/v19083 But when I extract the files from the circled ones, the texts that come up are garbled nonsense. I tried to switch to different encoding but the results remained the same. First of all I went into the game directory and extracted the contents of this file - Then I selected the CODE file to open thinking it will have the coding part - But all it showed was this blasphemy - Then I changed the encoding several times but the results were more or less the same - Does anyone have any idea, how can I hack the script for this game? Thanks for taking time to read this post.
  4. I was just wondering what's the whole process of starting a localization company. I was intrigued by the idea but searching on the net amounted to nothing. I would be very grateful if someone can explain me the process, especially in details.
  5. Hi there I'm trying to extract files from No, Thank You!!! game. Those files are .ypf files. I succeeded to extract some but, for some reasons, some others don't want to get extracted with arc_conv... And, now, I have many .ybn files and I don't know what to do with them... Can you help me please? I would like to translate this game so hard!
  6. Hi. I would like to translate Muv-Luv (Steam version) into my native language (polish). However, I can't get to the game archives. I tried different tools from the web, but they all didn't work with Steam version. Could someone help me get to them? Thanks in advance for help.
  7. I know nothing about game design, coding, programming, it Japanese, but I wanted to try my hand at translating a game to get better at all of the above. My problem is I don't even know where to start. I have the game, and the archive files are right there, but they arent in any format. They're just blank. I have no idea where to even start, if this is even the right place to start. Help? Or just a nudge? Anything is better than the blind fumbling I'm doing now.
  8. Tokyo Onmyouji is a BL game made by Tyrant for PC and later ported to the PSV. It has a large focus on Japanese mythology and culture, with special attention to Onmyoujis and Ayakashi. Check out the VNDB page for a more detailed explanation and character bios, but here's a summarized version: "A.D 2013. Shinjuku, Tokyo. Japan has been recognized for its Onmyouji business. World War II ended without Tokyo ever experiencing the Great Air Raid. The days are a mixture of the old and new. Hollow souls wander and drift about in Tokyo. The majority of the malicious beings were once humans. Why are humans turning into magical beings? A strange phenomenon that occurs in this land where many thoughts cross paths. The solution is connected to the path to truth. ...Maybe." There's a total of 27 endings, 4 main romantic interests, and a lot of animated CGs and effects that makes the action sequences very dynamic; however, you can turn them off in the menu any time you want. About the project: I'm currently the only one doing all the work, from programing to translating everything as optimal as possible; the game has a lot of things like sutras and even some chantings in chinese, so I'm also having to spend a lot of time researching about them so I can translate and adapt them to english accurately. I'm also planning to release a separate optional patch that uncensors the +18 scenes, so I'll also be busy redrawing ding dongs. As much work i'm currently doing, there's no need for volunteers for now at least, however, that'll probably change when I start the individual guys routes, as that would be too much for me alone. For now, I'll try to get something out in time for new year at least, probably not the full common route but I'll try my best. Current Status: 2/112 files translated.
  9. Otogelib is an otome game translations text library for all. Visit: https://otogelib.tumblr.com/ This project is made possible by [DC] @viethoagame.com (Hacking and Programming.) How it works: - It's a library of Japanese otome games texts in google sheet format, for you and/or your group to easily edit and translate. - All projects currently don't have any project leader. You can form a team to take the project or just contribute by translating things here and there as a hobby. Sample of a google spreadsheet: Link What makes it special: - All game texts from this library provided in google sheets format, so you can translate on the go with your mobile device. You can also view who are translating what in real-time, no longer to assign a script/scene to somebody, or translating things while afraid there are people working on it already. - You can save revisions and revert changes someone made if it's harmful. - There is a name table that syncs across all sheets, you only need to translate names of the characters once, and it will automatically sync across the whole file. You can: - Translate various Japanese otome games from the fully extracted game scripts provided in Google sheets format. Translate anywhere, anytime with a mobile device. - Freely post your part of the translations onto your blogs/websites. - Step up to take the project leader position for these projects. If you ever completed a project (either by yourself or by a group of people that you lead), you can request me to make a fan translation patch. Join the community and get edit access to the google spreadsheets: Apply as a translator: GoogleFrom Apply as a proofreader: GoogleForm Discord: https://discord.gg/GtGK9ZG Available google spreadsheets: STILL UPDATING, if you want any games to have spreadsheets (idea factory/otomate games only), you can request it And be sure to participate when the sheet you requested become available. 1. Norn9 Last Era 2. Amnesia Later x Crowd 3. Reine des fleurs 4. Variable Barricade 5. Nil Admirari no Tenbin 6. Hakuoki SSL 7. Black Wolves Saga 8. PROJECTS OF YOUR CHOICE (OTOMATE/IDEAFACTORY OTOME GAMES)
  10. DISCONTINUED 1. VN Info 2. Synopsis 3. Project Introduction 4. The Patch/Progress 5. The Team Disclaimer-I'm not very good at forum-posting.
  11. PRETTY X CATION https://vndb.org/v14005 Description Spring has come to Tokyo once again, except this year you’re now living alone after your parents had to leave due to work. You’re renting a room at an apartment run by your aunt, who bluntly asks you, “Could it be that you’re not interested in girls…?” Well, of course, you are! It’s just that you haven’t had much luck finding someone. “Your youth is now. Go and find your love or you will regret it later.” With just that little push, you feel a little confident that it’s your time to fall in love. Yes, your love will begin to bloom now… While the old-style dating sim concept is still the same, this new title is produced by a different staff. Source: VNDB Project Staff Translator: Me Image Editor: Me Quality Checker: Me Programmer: Still Me Progress UI /Image Translation: Fully Edited ( https://imgur.com/a/r59kqKA , https://imgur.com/a/Aq5vzrP) Total Scenario Text: Fully Extracted Scenario Text on Edit: 41/331 Prologue: Complete Common Route: Complete Common Heroine Routes: Complete Nozomi Route: Raw Sakura Route: Raw Leche Route: Raw Komachi Route : Raw Date Scene: Raw H-Scene: Raw Append Scene: Raw Lines: Prologue, Common Route, (Creating All-Ages Version) Walk Scenario, Line Message, All Heroine Route, Confession Scene, Dating Scene, Append Patch (Text Extracted on Edit) Q. Recruitment? A. I haven't attempted to recruit one, just support me on PayPal for motivation. https://www.paypal.me/kurosakijin or ko-fi https://ko-fi.com/kurosakijin or send me a Bitcoin 3NdAqWcEVsMVVSxBEzipr5gQVFtyqjUNZC Q. Are you a CG Artist? A. Yes. Q. Can you Uncensor the H-scenes? For any concerns just message me Discord: A4 Gaming#3027 Facebook: https://www.facebook.com/jinokurosaki Note: For more concerns about the Project just comment, if someone takes over it, then I will close this thread.
  12. I have just edited some scripts, and images out from the .dat file modify them, and create a patch.dat or patch8.dat file, and I opened it. It doesn't work, can you tell why?, I was wondering if this is the same method as Kirikiri, and I dunno what Source Engine is the game "Niizuma Lovely x Cation". It might soon I will be creating a translation project for the Hibiki Work's VN.
  13. I am trying to edit some images in kirikiri file for translation, I just successfully convert the .tlg to any image like .bmp .png and .jpeg/.jpg, but after editing I don't know how to convert it back, I try to search on google but nothing shows, so If anything you can help just post in the comment, I'm trying to Translate the game PRETTY X CATION, tnx in advance
  14. Noratoto - 18+ Restoration Project 1. VN Info 2. Synopsis 3. VN OP 4. Project Introduction 5. Staff 6. Recruitment 7. Progress
  15. Hey guys, So after seeing how big Tasogare no Sinsemilla is, I decided that it may be better to train in the mountains with much, much shorter VNs first. I want to see if I can tackle Summer Surprise, which runs on the Artemis Engine. I'm able to extract the resources and edit the scripts, but how do I repackage it into the root.pfs.xx archive? I've looked around, and there aren't very many resources for the Artemis Engine, and GARbro doesn't create those archives. Thanks for any help and advice you can provide!
  16. Hello, I decided to perhaps try my hand at translation after reading several untranslated VNs. I added the "tl project" and "recruiting" tags, since I hope to turn this into a project. I've tried using various xp3 tools and even GARbro, but there seems to be some encryption I can't figure out. Games made by the same developer before and after this game released do have encryption schemes in GARbro. Could someone lend me a hand at extracting the scripts? Thank you! Oh, and here's a download link for my xp3 file: https://drive.google.com/file/d/1HSQwMDiMJj96CAAMZCGEQ3SCspKPuARu/view?usp=sharing
  17. Mod Note: This thread was merged with another. Direct replies to this post start here. Noratoto - 18+ Restoration Project 1. VN Info 2. Synopsis 3. VN OP 4. Project Introduction 5. Staff 6. Recruitment 7. Progress
  18. Hello, I've recently started to translate Toradora! Portable in French ( https://forums.fuwanovel.net/topic/22082-recruiting-toradora-portable-french-translation/ ) and I need to know how to pack the .so files of the translation into the game. The only thing we found is this compiler on Github : https://github.com/xyzz/taiga-aisaka but we don't have any idea on how to use it ! If someone does please contact me on Discord : 123321mario#1337 or on this forum ! If you know something else on this game that can help us, please let us know !
  19. Project Introduction Hello, With some friends we just started translating Toradora! Portable in French ! We do not have a team name but we're all on a discord server. Our translation will be based on the already existing english patch. Our website : https://toradora-fr.tk Visual Novel information Toradora! Portable (とらドラ・ポータブル! Pōtaburu) was developed by Guyzware and published by Namco Bandai Games. It's based on an rom-com anime named Toradora! The player assumes the role of Ryuuji Takasu where he moves around school and town, conversing with characters and working towards multiple endings as part of an original storyline (note : taiga's true ending shows what could happen after the end of the anime). The game also features a minigame where players play as Taiga Aisaka, fending off lovesick guys. (source : Toradora Wiki) Staff 123321mario (Founder, Developer, Translator) SH4FS0c13ty (Administrator, Developer, Translator) Progress June 18tj 2019 : We got the text strings and the compiler from the english patch developers. June 19th 2019 : We started the translation website. June 20th 2019 : 1.4% translated ! June 25th 2019 : We finally understood how the game works (technically) and we're making our own translation toolkit ! June 28th 2019 : We compiled our first attempt with all the menus translated ! It worked but there was a lot of problems and random crashes... July 1st 2019 : We've created our own website ! For the moment it's only in French but we're planning to translate it in English, check it out here : https://toradora-fr.tk July 4th 2019 : Our toolkit is finally finished ! You can check it out here : https://github.com/SH4FS0c13ty/TigerXDragon July 16th 2019 : We took a little break because of exams, travel and other things, but we're still alive ! I'm trying to find a lot of translators because it's pretty long to translate everything... August 1st 2019 : Big update for the toolkit with bug fixes and more ease of use. September 4th 2019 : The project is not dead, we just need translators... NOW : WE NEED A LOT OF TRANSLATORS AND GRAPHIC DESIGNERS FOR TRANSLATING THE GRAPHICS ! Recruitment If you want to join us : -you need to speak french and have a good level of english (a better level than me i suppose) -it's better to have a PC to use the website, the mobile version is not very good -it's also better to know the anime and the game pretty well because it will be a little hard to find where in the game a string was. If you think you can help us, send me a DM on discord (in french) saying that you're coming from this forum : 123321mario#1337 , I will send you the discord invite link. Extra relevant information VNDB : https://vndb.org/v4137 Wiki : https://tora-dora.fandom.com/wiki/Toradora!_Portable English patch website : http://toradora.xyz.is/ Official walkthrough on this forum :
  20. Hi guys! newbie here. Please correct me if i did something wrong with this post. But I need help and guide. I want to port P/A Potential Ability to Ren'py so I can play it to Android and especially at the same time practicing Ren'py or Visual Novel in general. I extracted all data needed but my problem is I can't get the CG's because they are in .rct format while the sprites in .tga but a black silhouette. Also if someone can translate the scripts in the scenarios. It will be a great help and greatfully thanked the person. I'm learning Japanese but it is still poor it maybe can cause of an accurate translations. And also I'm planning to port most of Sei Shoujo games. PLEASE HELP ME! >.<
  21. Hola, hace poco descubrí la solución a una problemática que no me permitía repackear los archivos .pak de Discipline, en el cual se encontraban los diálogos del juego. La cuestión es que a falta de tiempo quisiera saber si la comunidad latina del foro estaría interesada en aportar para poder traducir la VN ya que es demasiado larga para que una sola persona pueda terminarla, y mas si esta ocupada haciendo otras cosas como estudiar o trabajar. Si alguno esta interesado en participar solo díganlo y paso los archivos y software correspondientes para poder traducir. Hello, recently I discovered the solution to a problem that did not allow me to repackage the .pak files of Discipline, in which the dialogues of the game were found. The question is that in the absence of time I would like to know if the Latin community of the forum would be interested in contributing to be able to translate the VN because it is too long for a single person to finish it, and more if she is busy doing other things such as studying or working . If anyone is interested in participating, just say it and pass the corresponding files and software to be able to translate. Screenshot del proyecto: http://imgbox.com/NNIN3s8h
  22. Euphemic Translations presents: Beauty Kaleidoscope 4: Girl's Crime and Punishment / Bishoujo Mangekyou 4: Tsumi to Batsu no Shoujo Title: Bishoujo Mangekyou -Tsumi to Batsu no Shoujo- | 美少女万華鏡 -罪と罰の少女- Developer: ωstar (Omega Star) Official Site: http://www.omega-star.jp/ VNDB Link: https://vndb.org/v19182 Translation Site: https://arcadeotic.wixsite.com/euphemictl Description Yuuma is on leave from school since being hospitalized due to a certain incident. He reunited with his beautiful twin sister Yuuri for the first time in a year and began to live with her, but he had a secret that he could not tell her: he is deeply in love with her. When that secret came to light, love turned to madness and he was assaulted... Team Project Lead Arcadeotic Translator Immortal Dreamer TLC Nanon Editor MajorPopinFresh softschoolgirl QC Dubisek Proofreader Forgetful Frank Ending Note Nothing but the translation will be progressing until BiMan2.5 is fully completed and then rest of the team will be moving on to helping with Biman4 while the project lead will be starting a brand-new project on his own.
  23. ☆ D.Gray-Man: The Apostles of God ☆ Released in 2007, the NDS game spin-off of D.Gray-man retells Allen’s first missions after joining the Black Order. Anti-Akuma weapon (the DS Stylus) in-hand, control Allen and your choice of partner through a series of puzzles and battles, following from Mater to Krory’s Castle. The final chapter of the game features a non-canonical story set in Cagliostro, with three possible endings. Oozing in nostalgia with some unexpected appearances, this game is a fun play for new or old fans alike, and now thanks to the fan-translation patch, it's available in English for the first time! The translation is fully playable, and an accompanying walkthrough has also been written. Find all the info and download on my blog. Hope you enjoy!
  24. Hello guys, name's Jeremiah Sand, and I'm here posting this thread because I need some help with releasing a patch for this game I've been working on for a while. Background Some months ago I started translating Sen no Hatou to English and I was committed to finish the project, but due to me switching to a more professional enviroment in translations I no longer have much time to dump into the project and I fear that at the speed I'm going it'll never come out, so I'd like to release everything I've done until now, or at least the contents that the game trial covers. Progress so far Around 20k lines translated (the trial covers 10k lines) and tlc'd (except maybe the last thousand) ready to be edited at any moment. I wouldn't mind releasing as it is if I could, but the main issues holding me back are: 1. I lack an editor, the previous one ghosted me, and I'm an ESL so I fear some parts might need the help of a native to improve the reading experience. 2. Although I have a tool that is supposed to insert the text into the game said tool doesn't work, and thus I am left without a means to insert back text or images. I can't extract any images either. 3. (Optional) I would not mind having a couple of QCs at my disposal if possible, but having the text edited is a priority and I won't accept any form of QC until I have confirmation that the editing has been finished. 4. Probably not an issue, but maybe I need image editing, depending on whether the guy who was open to help me is still available or not. So yeah, that's everything. Maybe a trial patch is not what people seek, but I'd really like to get this out as I've been working very hard on it and I would like to encourage someone to maybe continue with what I did, unless enough people would ask me to see this until the end, and in that case I would highly consider doing so. VNDB link: https://vndb.org/v15708 Extra things: 1. I will translate both openings that appear in the trial and add video lyrics if possible in them (if I have the means to do so). 2. I will translate the UI if I have the means to do so, just like the OPs. If anyone haa extra questions by all means, I'm available here and in discord (Jeremiah Sand#4446). Don't PM there to troll, you will be met with an instablock if you do so. If this thread lacks any critical info please let me know so I can add it asap. Thanks for reading so far, and hopefully something comes out of this. Have a good day and may the Lord bless you all, Jeremiah. EDIT: I've found someone willing to do the engine stuff for me, so thanks to @Porygon2 for that.
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