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DavidA.

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  1. Like
    DavidA. got a reaction from Plk_Lesiak in Lucid9 (available for free on Steam)   
    Hi everyone! 
     
    It's been quite a while since any of us posted on this thread. To be honest, I had actually forgotten it existed. I'm unsure if many people still visit here, but I felt I should post a quick update about the project. 
     
    It's been almost four years now, and if you haven't been following our official blog or social media accounts, you might be surprised to hear that Lucid9 hasn't died yet. Since the release of Inciting Incident back in 2016, we've been working on finishing the heroine routes. A lot has happened since then--far too much to write here--but in short: members had come and gone, and some time after the Steam release we faced quite a big hurdle that almost ended the project. Somehow we managed to get through it. Four years, and we're nearly finished with development. Much of the scripts have been written, and almost all of the assets have been uploaded with the exception of CGs and such, which we're planning to do last. I'll share some of our progress below. 
     
    One important thing that I also wanted to mention concerns the recent update to the game. Some months ago, we released what we like to call the Heroine Prologues. To access them, all you need to do is to finish Inciting Incident and receive the Steam Achievement (if you've downloaded the game on itch.io, there should be a separate file to download). A new button labeled "Undo" should appear in the main menu. 
    The heroine prologues are prologues to the heroine routes. Obviously. They're told from the heroines' perspective, and should take about two hours to read. You can find more info here at our blog if you want to know more before playing: http://lucid9.weebly.com/blog/of-voices-and-prologues
     
    We hope you enjoy the short taste of what's to come. Do let us know your thoughts on the new content. If you have any further questions about our progress and what we've been up to, don't hesitate to ask. I'll be sure to keep an eye out for comments. 
     
    For now, au revoir
    ~ David A. "CardioPen" 
     
    Promotional Art drawn by Elphaze

     
    Prologue Soundtrack
    Screenshot of characters

     
    Recent Dev Twitch Stream
    https://www.twitch.tv/videos/531650932
  2. Like
    DavidA. got a reaction from Mr Poltroon in Lucid9 (available for free on Steam)   
    Hi everyone! 
     
    It's been quite a while since any of us posted on this thread. To be honest, I had actually forgotten it existed. I'm unsure if many people still visit here, but I felt I should post a quick update about the project. 
     
    It's been almost four years now, and if you haven't been following our official blog or social media accounts, you might be surprised to hear that Lucid9 hasn't died yet. Since the release of Inciting Incident back in 2016, we've been working on finishing the heroine routes. A lot has happened since then--far too much to write here--but in short: members had come and gone, and some time after the Steam release we faced quite a big hurdle that almost ended the project. Somehow we managed to get through it. Four years, and we're nearly finished with development. Much of the scripts have been written, and almost all of the assets have been uploaded with the exception of CGs and such, which we're planning to do last. I'll share some of our progress below. 
     
    One important thing that I also wanted to mention concerns the recent update to the game. Some months ago, we released what we like to call the Heroine Prologues. To access them, all you need to do is to finish Inciting Incident and receive the Steam Achievement (if you've downloaded the game on itch.io, there should be a separate file to download). A new button labeled "Undo" should appear in the main menu. 
    The heroine prologues are prologues to the heroine routes. Obviously. They're told from the heroines' perspective, and should take about two hours to read. You can find more info here at our blog if you want to know more before playing: http://lucid9.weebly.com/blog/of-voices-and-prologues
     
    We hope you enjoy the short taste of what's to come. Do let us know your thoughts on the new content. If you have any further questions about our progress and what we've been up to, don't hesitate to ask. I'll be sure to keep an eye out for comments. 
     
    For now, au revoir
    ~ David A. "CardioPen" 
     
    Promotional Art drawn by Elphaze

     
    Prologue Soundtrack
    Screenshot of characters

     
    Recent Dev Twitch Stream
    https://www.twitch.tv/videos/531650932
  3. Like
    DavidA. got a reaction from IGRASILSTUDIO in Bloody Chronicles [Demo/Indiegogo]   
    OMG THE DEMO IS HERE! Congrats on the release, you guys! I'll be sure to give it a read when I can. 
  4. Like
    DavidA. reacted to Diamon in [Discussion] Everyone hates OELVNs?   
    Personally, I'd just wish there was more of an investment from the community into the OELVN scene.
    Expectations for them are just too high, and in return most people will ignore them, which is a bad thing for a medium that relies mostly on word of mouth. It just seems like there is this vicious circle :
    OELVN are too amateurish => Projects get ignored => No feedback or support whatsoever => No recognition for the game => No sales (if the game is even released) => No funding and no direction as for how to make the next game => Next project stays amateurish (if there is even a next project)
    An exaggerated, but somehow accurate comparison I've seen not too long ago about EVN development :
    A lot of people are waiting until they see a great OELVN to give them hope about the scene, but that's not how it works. The more we are ignoring the objectively less good projects, the more devs will decide to take the red pill and go for the money. Now is the moment to support developers who are still brave enough to take the blue pill, even if what they are producing is not up to japanese standards yet. It's basically an investment in the future of the EVN scene. I say support, but it doesn't have to be monetary support. Feedback, constructive criticism, message of encouragement on their threads, reviews and articles, spreading the word... 
  5. Like
    DavidA. got a reaction from Gibberish in [Discussion] Everyone hates OELVNs?   
    This is an interesting topic to touch on. As an OELVN developer myself, you might consider my opinion biased, but personally, I always try to support other developers if I see them making an effort at delivering a quality product. With subjectivity aside, I think the biggest reason OELVNs aren't as well received as Japanese VNs is because they haven't been around as long. Most people are already accustomed to a certain style, and straying from that is understandably off-putting. Either the developers try too hard at mimicking Japanese VNs, or they're too different. As a result, it's hard for most readers to swallow them without grimacing.
    There's simply no way to satisfy everyone, but it's always disheartening to see people discredit OELVNs despite the hard work and effort that's been put into them by the developers. (Some, at least)
    What I consider a "quality" product is one that presents itself professionally. What I consider a "quality" piece of work is when it's able to convey a message across effectively. It's like any book you come across: most of them aren't from well known authors like Stephen King or J.R.R Tolkien, but there are those few that can be as equally as gripping—you were drawn in by its presentation (its cover/summary), and understood its message (its content). 
    I'm positive OELVNs will gain traction someday and be as popular as Japanese VNs. Some people just have to understand that Stephen King doesn't always make quality stories just because he's Stephen King. And that the unknown author doesn't always make bad stories because he's an unknown author.
     
  6. Like
    DavidA. got a reaction from Ioruko in [Discussion] Everyone hates OELVNs?   
    This is an interesting topic to touch on. As an OELVN developer myself, you might consider my opinion biased, but personally, I always try to support other developers if I see them making an effort at delivering a quality product. With subjectivity aside, I think the biggest reason OELVNs aren't as well received as Japanese VNs is because they haven't been around as long. Most people are already accustomed to a certain style, and straying from that is understandably off-putting. Either the developers try too hard at mimicking Japanese VNs, or they're too different. As a result, it's hard for most readers to swallow them without grimacing.
    There's simply no way to satisfy everyone, but it's always disheartening to see people discredit OELVNs despite the hard work and effort that's been put into them by the developers. (Some, at least)
    What I consider a "quality" product is one that presents itself professionally. What I consider a "quality" piece of work is when it's able to convey a message across effectively. It's like any book you come across: most of them aren't from well known authors like Stephen King or J.R.R Tolkien, but there are those few that can be as equally as gripping—you were drawn in by its presentation (its cover/summary), and understood its message (its content). 
    I'm positive OELVNs will gain traction someday and be as popular as Japanese VNs. Some people just have to understand that Stephen King doesn't always make quality stories just because he's Stephen King. And that the unknown author doesn't always make bad stories because he's an unknown author.
     
  7. Like
    DavidA. got a reaction from Chronopolis in A+ Switch Visual Novel (Recruitment Closed)   
    Edit October 4th, 2015: The writing positions have recently been filled. Thank you to all those who were interested in the project and applied.
     
     
    Hello, everyone! My name is David, and I’m one of the writers for the visual novel A+ Switch. (You may have also seen me stalking around the Fuwa forums) Also, forgive me if this isn't the place for recruitment. I'm still unsure how the Creative Corner works, exactly.
     
    What we're looking for:
    A+ Switch is still in the very early stages of development, so we are in search of writers who are able to assist in creation of the characters’ backstories, routes, world lore, and overall plot—we are always open to new and interesting ideas that can help better the story. We believe that writing is the fundamental core that dictates all other aspects of visual novel creation. That being said, we are hoping to find individuals who are as passionate about storytelling as we are.
     
     
     
     

     
     
    Synopsis:
    A+ Switch tells the story of Kouhei and his struggle to cope with his younger sister Iori’s fatal illness. With Iori’s condition only worsening by the day, Kouhei wishes to do something special for her before the last autumn leaf falls. Obsessed with accomplishing his goal, he completely disregards his own deteriorating health; his nights are plagued by dread of his sister’s death, his appetite gradually wanes from the lack of sleep, and social interaction at school becomes a chore. Concerned about his state of mind, Kouhei’s school counselor advises—or rather, “forces”—that he visit her office regularly for psychological evaluations. It’s during one of these sessions that she recommends he be tutored by a selected group of upperclassmen to prevent him from falling behind in his studies while he deals with his issues. With not much room to argue, Kouhei halfheartedly agrees. He begins to realize, however, that the people around have their own fair share of problems, and that life may just be one big test to try and solve them. How will Kouhei fare?
     
     
    Title Screen Concept by Piichimi

     
     
     
    A+ Switch Opening Song (Produced by Outbreak, Sagisapon, and Geiky)
    https://soundcloud.com/davidaacosta-1/outbreak-shuuren-autumn-love-ft-sagisapon-geiky/s-grMbH
     
     
    Genre:
    A+ Switch will be a mix of Comedy, Slice of Life, Drama, and Romance. The visual novel also contains some adult themes.
     
     
    Some basic requirements of becoming a writer:
    ~ A good communicator who actively seeks participation in development or just random group chatter. (Communication is key with projects). It’s also encouraged to have Skype. You can find the program here: http://www.skype.com/en/download-skype/skype-for-computer/
    ~ Being open-minded to new ideas and concepts.  
    ~ Promptness and good time management to work on a regular basis.
    ~ An excerpt of previous work.  
    ~ Willing to volunteer for free, as our project is a non-commercial visual novel.
    ~ Has fun. (The most important, I say)
     
    We do hope our project is able to interest you enough to apply for a writing position. If so, please feel free to send me a private message or leave a post down below. I’ll be sure to respond as soon as possible.
     
    Thank you so much for reading our request! We look forward to having the chance to work with you.
     

  8. Like
    DavidA. got a reaction from XReaper in A+ Switch Visual Novel (Recruitment Closed)   
  9. Like
    DavidA. got a reaction from Deep Blue in A+ Switch Visual Novel (Recruitment Closed)   
    Edit October 4th, 2015: The writing positions have recently been filled. Thank you to all those who were interested in the project and applied.
     
     
    Hello, everyone! My name is David, and I’m one of the writers for the visual novel A+ Switch. (You may have also seen me stalking around the Fuwa forums) Also, forgive me if this isn't the place for recruitment. I'm still unsure how the Creative Corner works, exactly.
     
    What we're looking for:
    A+ Switch is still in the very early stages of development, so we are in search of writers who are able to assist in creation of the characters’ backstories, routes, world lore, and overall plot—we are always open to new and interesting ideas that can help better the story. We believe that writing is the fundamental core that dictates all other aspects of visual novel creation. That being said, we are hoping to find individuals who are as passionate about storytelling as we are.
     
     
     
     

     
     
    Synopsis:
    A+ Switch tells the story of Kouhei and his struggle to cope with his younger sister Iori’s fatal illness. With Iori’s condition only worsening by the day, Kouhei wishes to do something special for her before the last autumn leaf falls. Obsessed with accomplishing his goal, he completely disregards his own deteriorating health; his nights are plagued by dread of his sister’s death, his appetite gradually wanes from the lack of sleep, and social interaction at school becomes a chore. Concerned about his state of mind, Kouhei’s school counselor advises—or rather, “forces”—that he visit her office regularly for psychological evaluations. It’s during one of these sessions that she recommends he be tutored by a selected group of upperclassmen to prevent him from falling behind in his studies while he deals with his issues. With not much room to argue, Kouhei halfheartedly agrees. He begins to realize, however, that the people around have their own fair share of problems, and that life may just be one big test to try and solve them. How will Kouhei fare?
     
     
    Title Screen Concept by Piichimi

     
     
     
    A+ Switch Opening Song (Produced by Outbreak, Sagisapon, and Geiky)
    https://soundcloud.com/davidaacosta-1/outbreak-shuuren-autumn-love-ft-sagisapon-geiky/s-grMbH
     
     
    Genre:
    A+ Switch will be a mix of Comedy, Slice of Life, Drama, and Romance. The visual novel also contains some adult themes.
     
     
    Some basic requirements of becoming a writer:
    ~ A good communicator who actively seeks participation in development or just random group chatter. (Communication is key with projects). It’s also encouraged to have Skype. You can find the program here: http://www.skype.com/en/download-skype/skype-for-computer/
    ~ Being open-minded to new ideas and concepts.  
    ~ Promptness and good time management to work on a regular basis.
    ~ An excerpt of previous work.  
    ~ Willing to volunteer for free, as our project is a non-commercial visual novel.
    ~ Has fun. (The most important, I say)
     
    We do hope our project is able to interest you enough to apply for a writing position. If so, please feel free to send me a private message or leave a post down below. I’ll be sure to respond as soon as possible.
     
    Thank you so much for reading our request! We look forward to having the chance to work with you.
     

  10. Like
    DavidA. reacted to GLM4475 in A+ Switch Visual Novel (Recruitment Closed)   
    Seems to be a nice project. I have some ideas but unfortunately none of them fits this VN.
  11. Like
    DavidA. reacted to mjriedstra in A+ Switch Visual Novel (Recruitment Closed)   
    Feel free to keep us updated on how it goes. I'd like to follow the progress of this project as it comes along.
  12. Like
    DavidA. reacted to Helvetica Standard in A+ Switch Visual Novel (Recruitment Closed)   
    I see pantsu! PANTSU! 
    Ahem! 
     
    This looks fantastic! the art is up my sleeve + Pant-- Ahem! Ahem!
    Anyway, good luck! I'll be closely following your project!
  13. Like
    DavidA. got a reaction from XReaper in A+ Switch Visual Novel (Recruitment Closed)   
    Edit October 4th, 2015: The writing positions have recently been filled. Thank you to all those who were interested in the project and applied.
     
     
    Hello, everyone! My name is David, and I’m one of the writers for the visual novel A+ Switch. (You may have also seen me stalking around the Fuwa forums) Also, forgive me if this isn't the place for recruitment. I'm still unsure how the Creative Corner works, exactly.
     
    What we're looking for:
    A+ Switch is still in the very early stages of development, so we are in search of writers who are able to assist in creation of the characters’ backstories, routes, world lore, and overall plot—we are always open to new and interesting ideas that can help better the story. We believe that writing is the fundamental core that dictates all other aspects of visual novel creation. That being said, we are hoping to find individuals who are as passionate about storytelling as we are.
     
     
     
     

     
     
    Synopsis:
    A+ Switch tells the story of Kouhei and his struggle to cope with his younger sister Iori’s fatal illness. With Iori’s condition only worsening by the day, Kouhei wishes to do something special for her before the last autumn leaf falls. Obsessed with accomplishing his goal, he completely disregards his own deteriorating health; his nights are plagued by dread of his sister’s death, his appetite gradually wanes from the lack of sleep, and social interaction at school becomes a chore. Concerned about his state of mind, Kouhei’s school counselor advises—or rather, “forces”—that he visit her office regularly for psychological evaluations. It’s during one of these sessions that she recommends he be tutored by a selected group of upperclassmen to prevent him from falling behind in his studies while he deals with his issues. With not much room to argue, Kouhei halfheartedly agrees. He begins to realize, however, that the people around have their own fair share of problems, and that life may just be one big test to try and solve them. How will Kouhei fare?
     
     
    Title Screen Concept by Piichimi

     
     
     
    A+ Switch Opening Song (Produced by Outbreak, Sagisapon, and Geiky)
    https://soundcloud.com/davidaacosta-1/outbreak-shuuren-autumn-love-ft-sagisapon-geiky/s-grMbH
     
     
    Genre:
    A+ Switch will be a mix of Comedy, Slice of Life, Drama, and Romance. The visual novel also contains some adult themes.
     
     
    Some basic requirements of becoming a writer:
    ~ A good communicator who actively seeks participation in development or just random group chatter. (Communication is key with projects). It’s also encouraged to have Skype. You can find the program here: http://www.skype.com/en/download-skype/skype-for-computer/
    ~ Being open-minded to new ideas and concepts.  
    ~ Promptness and good time management to work on a regular basis.
    ~ An excerpt of previous work.  
    ~ Willing to volunteer for free, as our project is a non-commercial visual novel.
    ~ Has fun. (The most important, I say)
     
    We do hope our project is able to interest you enough to apply for a writing position. If so, please feel free to send me a private message or leave a post down below. I’ll be sure to respond as soon as possible.
     
    Thank you so much for reading our request! We look forward to having the chance to work with you.
     

  14. Like
    DavidA. got a reaction from krill in Best Wishes for Krill   
    Get well, Krill! We'll all be looking forward to your return. 
  15. Like
    DavidA. reacted to Mr Poltroon in Angel Beats   
    I disagree.
    I will now fail to give any fundament to my point just as you have yours.
  16. Like
    DavidA. got a reaction from DarkSin in Violet Hill (DEMO released)   
    I meant to comment on this earlier. 
     
    The new features are looking really awesome.   Was it difficult to implement? I'm assuming there had to be a lot of coding? (I'm a noob when it comes to Ren'Py)
     
    Also, do you have an estimation of when we'll be able to play the next demo? Really looking forward to it.
  17. Like
    DavidA. got a reaction from Helvetica Standard in Violet Hill (DEMO released)   
    I meant to comment on this earlier. 
     
    The new features are looking really awesome.   Was it difficult to implement? I'm assuming there had to be a lot of coding? (I'm a noob when it comes to Ren'Py)
     
    Also, do you have an estimation of when we'll be able to play the next demo? Really looking forward to it.
  18. Like
    DavidA. got a reaction from yvetox in Sitrep 1: Katawa Shoujo   
    Looking past all of the technical flaws of Katawa Shoujo, it simply is an amazing VN. I believe any VN that manages to leave a positive impact on you—even in the slightest—should be considered a work of art.
  19. Like
    DavidA. reacted to Stray Cat in Boyfriend Stealer Kickstarter   
    https://www.kickstarter.com/projects/bikinijamas/boyfriend-stealer-a-cheeky-visual-novel/description
     

  20. Like
    DavidA. reacted to Fiddle in What's your favorite japanese food?   
    No no no, you must be talking about doughnuts.
     

  21. Like
    DavidA. reacted to Totouri in Symphonic Rain Fanart   
    Got around to rereading it and drew my favorite character.
     
    If you got any criticisms, please shoot.
     


  22. Like
    DavidA. reacted to Soulless Watcher in Song Covers   
    My personal favorite song out of the Kagerou Project with a pretty good english cover.
     
    https://www.youtube.com/watch?v=-PgOrF3zD7o
     
    P.S. It nearly has the same views on youtube as the original Japanese version.
  23. Like
    DavidA. reacted to suikashoujo in Song Covers   
    So between Ren's new music thread and my recent projects on Youtube, I thought it would be fun to start a thread about something music-related that hasn't been covered (ha ha) yet. So use this thread to share any good cover songs you find, whether they're your own or someone else's that you find online. 
     
    To start off, I'll do one of each: one of my own, and one that I really enjoy.
     
    https://www.youtube.com/watch?v=j7GT4tFcCWA
     
    https://www.youtube.com/watch?v=QPicFTL66Tw
     
    For the record, these don't have to be VN or anime related. English songs count too!
  24. Like
    DavidA. got a reaction from Althoris in Hail!   
    Welcome, Althoris! It's nice to meet you.
     
    Another Katawa Shoujo lover. ;_; Can we also be bffs?
     
    What was the first path you read? I know mine was Emi's. Hanako's might be my favorite, but I still need to finish reading it. (I was swamped by college before I got the chance)  
  25. Like
    DavidA. got a reaction from DarkSin in Violet Hill (DEMO released)   
    I cannot stress enough how much I look forward to the demo. Maybe it might even be released on my birthday! Yay!
     
    I love the menu theme, by the way! I can't wait to hear the rest of the OST.
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