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Zalor

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  1. Like
    Zalor reacted to Stormwolf in How open are you to the idea of playing a VN with a Black Protagonist ?   
    Well you know. The identity police groups are the biggest racists of all. While the rest of us don't care about skin color, they don't do anything but single out colours. Wish they'd stop already
  2. Yes
    Zalor got a reaction from Plk_Lesiak in I'm ripping off Ange, so here's a quiz about my horrible VN and anime habits. Do you guys know me well?   
    I used the name Anon since if I got a bad score I didn't want it traced back to me. But I didn't do too bad. I'm glad to know you also enjoy School Days. I've had a lot of fun showing people the School Days anime over the years. I find it to be one of the best shows to watch with a group of people. Since its bad enough to be talked over, but entertaining enough to be engaging. Also, whenever you think that Makoto couldn't prove himself to be more irredeemable, he always finds a way to disappoint you further.  
  3. Like
  4. Like
    Zalor reacted to Palas in How open are you to the idea of playing a VN with a Black Protagonist ?   
    Self-inserting is dumb anyway.
  5. Like
    Zalor reacted to NowItsAngeTime in A Showcase of Various Online Visual Novel Communities   
    This romhack dialogue is quite impressive my friend. You should make an updated one for the 2020s
  6. Haha
    Zalor got a reaction from NowItsAngeTime in A Showcase of Various Online Visual Novel Communities   
    You just reminded me of a joke Fire Emblem hack I did 5 years ago about the VN community:
     
    Part 2 is more focused on Fuwa, and heavily references the community back when this was made (2015). I suppose it's sorta Fuwa history kinda.


  7. Haha
    Zalor got a reaction from Cibermoon in A Showcase of Various Online Visual Novel Communities   
    You just reminded me of a joke Fire Emblem hack I did 5 years ago about the VN community:
     
    Part 2 is more focused on Fuwa, and heavily references the community back when this was made (2015). I suppose it's sorta Fuwa history kinda.


  8. Like
    Zalor got a reaction from adamstan in How do you prefer these type of words/phrases (English) translated in visual novels you read?   
    Regarding honorifics and "Onii-chan" I'm really confused myself which is better. I don't like the inclusion of honorifics and "Onii-chan" because it makes it harder to recommend VNs to people who aren't already entrenched in Otaku media. To a certain extent I want to see VNs "get more popular in the west", to quote the Fuwa slogan, but it's hard to appeal to people outside of the niche when they see cringey stuff like "Onii-chan" all over the place. On the otherhand, we don't really have a culture of referring to people by their social rank (kouhai, senpai, Onii-chan, Onee-chan). Yes we have words like upper classman, underclassman, older brother, older sister. But often the context they are used in Japanese translated really awkwardly. In theory I think these translations are more friendly to outsiders looking to give VNs a try, but they also have their own bumps on the road. Constantly calling your older brother "older brother" is just awkward, and vernacularly terms like "bro" are usually used between friends that aren't technically related. Like the saying "Bros before hoes" (a vulgar, but accurate example), refers to male-friends who you feel so close to it is as though they are your brothers. 
    I guess all I'm really saying is that I appreciate the complexity of both sides, and ultimately which ever choice a translator makes I respect so long as it's clear they clearly thought about it and are consistent with their choice.  
  9. Like
    Zalor got a reaction from AaronIsCrunchy in VNDB has inconsistent standards of what's considered a Visual Novel   
    I agree that those types of games and VNs can both be lumped under the broader category of Interactive Fiction, but I wouldn't call them Visual Novels. I think reading is a critical component for anything to be considered novelistic.
  10. Like
    Zalor got a reaction from adamstan in VNDB has inconsistent standards of what's considered a Visual Novel   
    I agree that those types of games and VNs can both be lumped under the broader category of Interactive Fiction, but I wouldn't call them Visual Novels. I think reading is a critical component for anything to be considered novelistic.
  11. Like
    Zalor got a reaction from FinalChaos in VNDB has inconsistent standards of what's considered a Visual Novel   
    I agree that those types of games and VNs can both be lumped under the broader category of Interactive Fiction, but I wouldn't call them Visual Novels. I think reading is a critical component for anything to be considered novelistic.
  12. Like
    Zalor got a reaction from tahu157 in VNDB has inconsistent standards of what's considered a Visual Novel   
    I agree that those types of games and VNs can both be lumped under the broader category of Interactive Fiction, but I wouldn't call them Visual Novels. I think reading is a critical component for anything to be considered novelistic.
  13. Like
    Zalor got a reaction from ChaosRaven in VNDB has inconsistent standards of what's considered a Visual Novel   
    I agree that those types of games and VNs can both be lumped under the broader category of Interactive Fiction, but I wouldn't call them Visual Novels. I think reading is a critical component for anything to be considered novelistic.
  14. Like
    Zalor got a reaction from Palas in Digital Seclusion: A visual novel about visual novels [FREE]   
    Originally I didn't have much to say about this, other than that tastes are somewhat subjective and after strong evaluation I standby most of my writing decisions (even if some disapprove). But, I do appreciate all the effort you spent into pointing out all the parts you had problems with. So if nothing else, thank you for the constructive feedback and giving it a try. 
    EDIT: I should add, when I say I standby the writing I don't mean to imply that I think the writing is free from fault. But personally, I'm done modifying this work and ready to move on with my life to other things. Most of the remaining flaws regarding the writing are either very pedantic technical details, or simply subjective disagreements.
  15. Like
    Zalor got a reaction from Thunderbro in Should I avoid games by Key?   
    My personal favorite KEY work is Kanon (their first title). I mean this as a huge fan of Kanon when I say that you should probably watch the 2006 anime adaptation of Kanon instead of diving into the VN. In general I think its a good introduction to KEY. For one, every major work of KEY has mostly been derivative of Kanon (and ONE, which is a VN many of the founding staff of KEY made for another company). So if you like Kanon, its safe to say you will like their other stuff. 
    The reason I recommend the 2006 anime, is because it hits all the high notes of the original VN, but cuts a lot of the fat. This is one of those few cases where not only is the anime adaptation good, but arguably (at least in my opinion) a bit better than the source material. It is also only 26 episodes long, compared to Clannad's anime which in total is 52+ episodes long. And the real core of Clannad is really in the last quarter. So if you don't want to invest in a huge VN to first dip your toes with KEY, this is what I personally would recommend. Planetarian as others have been recommending is also a fantastic starting place. 
  16. Like
    Zalor reacted to NowItsAngeTime in binary_flame made a Visual Novel Manager program   
    Seems like a good way to keep track of VN playtime and .exes if VNs aren't on Steam or something:   Download: https://micah686.github.io/VnManager/   Report Issues: https://github.com/micah686/VnManager/issues   Ask for features: https://github.com/micah686/VnManager/discussions
  17. Like
    Zalor reacted to alpacaman in What is a game's quality? Is it objective?   
    As to your second point, I think quality being 100% reliant on context or whether something does its job are different categories. The former is more is more about the assessment of quality depending on which subset of the potential audience you ask while the latter is more about resonating with the intended target audience. To pick Grisaia as an example: Many in the VN fandom regard it as one of the must-reads, yet there is a subset of readers who hate it passionately (including me). I'd say that has to do with it committing to a certain set of VN tropes and turning them up to 11. For the people who love VNs because of these tropes this makes Grisaia on of the best things out there. For people like me who got into VNs for other reasons and are only bearing with some VNisms because other aspects make up for them, Grisaia can be unbearably bad. I can totally acknowledge that if a certain type of experience appeals to you, chances are you are going to love Grisaia. Stuff that might be considered an indicator of quality for Grisaia's target audience might be the opposite for others. So is Grisaia a masterpiece? No! It completely depends on who you ask. I don't even want to know what my mother or the average newspaper critic would think of it. Which is no different to something like Twilight. If you ask your 14 year old niece, it might be the greatest thing in the history of things. If you ask anyone else, not so much? So am I calling Grisaia the Twilight of the VN community? Yes. But my point is, you could basically do a similar mental exercise with any popular and/or highly regarded piece of media. 
  18. Like
    Zalor got a reaction from Plk_Lesiak in Digital Seclusion: A visual novel about visual novels [FREE]   
    Originally I didn't have much to say about this, other than that tastes are somewhat subjective and after strong evaluation I standby most of my writing decisions (even if some disapprove). But, I do appreciate all the effort you spent into pointing out all the parts you had problems with. So if nothing else, thank you for the constructive feedback and giving it a try. 
    EDIT: I should add, when I say I standby the writing I don't mean to imply that I think the writing is free from fault. But personally, I'm done modifying this work and ready to move on with my life to other things. Most of the remaining flaws regarding the writing are either very pedantic technical details, or simply subjective disagreements.
  19. Like
    Zalor got a reaction from Plk_Lesiak in Digital Seclusion: A visual novel about visual novels [FREE]   
    I really appreciate the review and the fuwa-endorsement! Thank you for spending time to write up your thoughts!
  20. Love
    Zalor reacted to Plk_Lesiak in Digital Seclusion: A visual novel about visual novels [FREE]   
    Well, Digital Seclusion is now officially Fuwa-endorsed: https://fuwanovel.net/reviews/2021/02/27/digital-seclusion/
    Those that didn't read it yet, shame on you, but consider checking out both the review and the VN itself. Also, further discussion is encouraged. :3
  21. Like
    Zalor got a reaction from Palas in What is a game's quality? Is it objective?   
    The best judge of quality is time. Fads come and go, which is why popularity is a poor judge. Think of all the anime that gets discussed every season. Some of which is very popular and then gets forgotten about within a year or 2. On the other hand, there are cases where something went unnoticed for a while, and eventually it gets dug up and finally appreciated. I realize its a frustrating answer, to say that the only way to really determine quality is to wait. But I think its the only consistent method that is relatively free of bias. 
  22. Like
    Zalor got a reaction from ChaosRaven in Should I avoid games by Key?   
    My personal favorite KEY work is Kanon (their first title). I mean this as a huge fan of Kanon when I say that you should probably watch the 2006 anime adaptation of Kanon instead of diving into the VN. In general I think its a good introduction to KEY. For one, every major work of KEY has mostly been derivative of Kanon (and ONE, which is a VN many of the founding staff of KEY made for another company). So if you like Kanon, its safe to say you will like their other stuff. 
    The reason I recommend the 2006 anime, is because it hits all the high notes of the original VN, but cuts a lot of the fat. This is one of those few cases where not only is the anime adaptation good, but arguably (at least in my opinion) a bit better than the source material. It is also only 26 episodes long, compared to Clannad's anime which in total is 52+ episodes long. And the real core of Clannad is really in the last quarter. So if you don't want to invest in a huge VN to first dip your toes with KEY, this is what I personally would recommend. Planetarian as others have been recommending is also a fantastic starting place. 
  23. Like
    Zalor reacted to Palas in What is a game's quality? Is it objective?   
    Quality is very obviously not objective in the sense that it doesn't exist if there isn't anyone to experience it. It's a perception -- and, like you said, any aesthetic criteria must be validated within someone's experience for that quality to play out properly. That said, there are a few aesthetic parameters that we generally agree on so that we can talk about the games in the first place. Even if someone were to think plot holes make their favorite game better, they make it harder to have meaningful discussions about them. How can I know the experience I have is attainable by anyone else if a game directly contradicts itself? Cohesion gives a solid base for people to enjoy a certain story or aesthetics more or less in the same way, or at least with some common ground to build upon.
    So quality is a collective construct, both subjective (in that it's made of people's experiences) and objective (in that it means people can find meaning in talking about the game at all). Intersubjective is the word you're looking for here.
  24. Like
    Zalor reacted to Plk_Lesiak in Digital Seclusion: A visual novel about visual novels [FREE]   
    The bigger one was definitely more grating, but I also remember the smaller one getting to me a bit when I was reading later in the evening and with less backlight in my room. So it's probably not completely detached from my bad reading habits, but like I said, I usually don't get that effect much.
  25. Like
    Zalor got a reaction from Plk_Lesiak in Digital Seclusion: A visual novel about visual novels [FREE]   
    First of all, thank you very much for having read it! And I'm glad you found many aspects of it pleasurable. Your criticism of the ending isn't something I myself even disagree with. Way back when it was only in the form of a script, I personally felt it was one of the weaker aspects of the story. I can at least explain why I ultimately went with it, for any curious:
    As for the flickering screens, what you mentioned was also a concern of mine. I think the effect can add a nice touch, but I'm also aware some people might be sensitive to it. I'm sure if I looked into it I could figure out how to add an option to have it on or off. Or I might just get rid of it all together, since I'm not sure if it adds that much to the overall atmosphere. Out of curiosity, did you have trouble with the flickering screen for both the half-screen computer, and the full screen one? Or was it one more than the other? Because my suspicion is that the full screen one is likely the more annoying one.   
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