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  1. What's your favorite Key visual novel?

    Planetarian and Harmonia.
  2. Another name left the scene - RIP minori

    More or less like releasing SukiSuki. I am not sure if there are big different between old release and the newer ones.
  3. MangaGamer 2018 Review & 2019 Licensing Survey

    People are still requesting hard-to-license "kamige". I prefer to recommend some underappreciated VNs and some kusoge for lulz.
  4. Why do you play Visual Novels?

    Although choose-your-adventure books have route, VNs are usually longer with special effect. Shame that there are not many professional English voice for VNs unlike. Unlike regular videogames and VNs with gameplay, interactivity are simple for people who are only interested in the story.
  5. Some of those VNs that are considered as kamige are quite long. I usually complete shorter VN first before the longer ones but will wait for complete release of episodic VN. Cautious about price for well-known VNs and it's localization quality(or any updates). Switching my time between other media and VNs to avoid getting bored of long VN. @Narcosis What you considered as high-quality might be considered poor quality by other people since taste are subjective. It's fine for people to choose whether to buy or spend their time on the products for whatever reasons. Not supporting those companies might not change them but at least other companies with different situation will produce more products that fit your requirement.
  6. How many do you play at once, if any?

    One VN at the time and replay to complete all route before moving to another one.
  7. I wonder about the translation into which languages are worth for official ones. I aware about the market for ENG and CN. There are many issue for other languages as they require high population of people with large amount of disposable income and strong otaku culture.
  8. Steam Prison Otome released today!

    Not many localized VNs are Steampunk.
  9. Note that it doesn't include VNs without achievement or people funding it outside Steam such as Kickstarter reaching many stretch goal but low Steam sales. I wonder if the price affect your decision in purchasing VNs.
  10. Who doesn't play nukige or eroge?

    If the perception of releasing all-age VN does not seem financially risky just like other medium, then at the first place they are less likely to shoehorn 18+ into VN. Some of those regular eroge are release as all-age game in console. Those not interested in the sex scene don't have much choice at avoiding VN without the existence of 18+ version.
  11. I was referring to Danganronpa series, rpgmaker games and other borderline VNs. They seem to be wary of long, expensive VNs or those with convoluted plot. In general, it's less risky to release slice of life 10$ VNs or split long VN into episodic release. I am concern about how episodic release will handle different route. It looks like more developers are using Kickstarter or other crowdfunding site for development of the VN, not just localization or physical product. On the other hand, VN doesn't seem has large appeal to comic and novel readers despite less interactivity than other games. I only see few of them talk about VNs.
  12. Realistic art style.

    The only VN that I know with the art style I am looking for is "One Day in London".
  13. Realistic art style.

    I am looking for VNs with semi-realistic or realistic art style (not photography) which looks like this:
  14. Although it's an all-age game, they should consider non-Steam release.
  15. It's too early to estimate the success of kickstarter due to "Schrödinger" late-minute backer. Some people also thought Venus Blood Frontier was going to fail but currently it reach the 4th stretch goal.