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flamepaladin

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flamepaladin last won the day on May 30

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About flamepaladin

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  • Birthday 06/02/1994

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  1. Hello everyone, And sorry for not posting any update in a really long time. We've been a bit busy recently, and I couldn't access fuwa for some reason zzz. Other members can access normally, but my internet refused to cooperate with me... Now, as for the update, most of the images are edited, so I think we'll be able to release the full patch sometimes soon, hopefully during summer. With that said, the text edit may not be finished in time. I'm very sorry about this. We'll at least try to fix as much typos and mistakes as possible before the full patch. If we can find the time and make enough progress, we'll update the full patch with the edited text. Next is an announcement regarding us. Our group now has a name! (Finally lol) We've decided to name our group 'Rhapsody Translation' as a tribute to this game, the game that brought all of us together. We'll mostly be focusing on Eushully's games, though we may do VNs from other companies as well in the future. Another news is that we've decided on our next project. This is still KnR thread, so I won't go too deep into it for now. We'll make a proper announcement regarding that another time. Please look forward to it ^^. That's about it for now. Thank you very much for reading, and see you next time ^^!
  2. Let me first say that i'm super appreciative of your work on translating the game. i loved Kamidori and if this is anything like it that will be sweet! 

    I have a question though, i feel like there must be a way to change the resolution somehow but i just can't find it. and goggle wont help :/ when i go fullscreen everything looks very pixely (Font included) which is strange because i know the artwork for these games are amazing

    Think Kamidori had different resolutions to pick from but i might be remembering it wrong.

    I tried editing the config file in appdata but no difference.

    ba34699d67d59805e3ca275bb263c87f.png

    Edit: deleted config file and it started in fullscreen on higher res. dunno why x) but problem solved

    1. flamepaladin

      flamepaladin

      Hello,
      Sorry for the late reply.

      I don't think there was ever a way to change resolution in Eushully's games, though I might have missed some games.
      Either way, I don't think it's a good idea to delete any file XD. Here's how to change the engine's settings:
      - First, forcefully kill the game (through 'End Task' in Task Manager or any other way).
      - When you start the game again, there'll be a pop up like this. 'No' will start the game normally, while 'Yes' will open the engine's settings.
      unknown.png

      The only problem is, it's in Japanese XD. And well, we probably won't be translating that... It's too troublesome zzz
      You can try messing around with it, or if you know anyone who speak Japanese, you can ask them for help.

  3. Wow, thank you for sending over the source code as well XD I really appreciate it ^^. Oh, that's great to hear XD. And yes, it should be debug-able, I mean, SaintLouisX did help me debug the crash in Mistoria's normal ending before. If you want, I can introduce you to him . Hmm... Personally, I don't mind either way. I mean, having the files is alrdy a tremendous help for us alrdy. Though I guess having a GD and updating it as you progress would be more efficient? But well, I don't think it's that much different either way. You can choose the method that is most comfortable for you.
  4. Thank you for sending me the file?, tool? XD I'll take a look at it, or let our "programmers" take a look at it XD And thank you for using the patch ^^. Hello, First of all, thank you for using the patch ^^. If you don't mind, I'd really appreciate the screenshots with the errors. It'd help us a lot as we go through and edit the text ^^. And don't worry, you'll get a lot more mistakes/typos as you continue lol. This partial patch is still very unpolished after all XD. The editing is still on-going atm, and we'll make sure the final patch is going to be much better .
  5. Hello ^^, Wow, that's awesome oO. How did you do it? XD And well... I don't know where the line's height is set, or if it's even editable... I'll need to look through the game's files again.
  6. Well, I don't mind. I mean, it's not like I was keeping it a secret, considering I do credit the tool makers in the op. And iirc, they're also available in the Data Extraction thread of this forum XD. If you're only after the music, Asmodean's tool should be enough. As I mentioned above, you can find the link to download it in the Data Extraction thread. It should be under Kamidori's data extraction section.
  7. Hello, And please, no need for the 'mr' XD. I'm sorry, but I don't know where to download the official soundtrack... I have never tried to look for it before... As for the music files, yes, I do have them extracted. However, I don't think I should be distributing them, since well, they're still a part of the game, and a property of Eushully. It may seem strange considering I alrdy made a patch (and kind of hacked into their game as well XD), however, it just feels wrong. That's why I'm very sorry, but I can't give you the music files. Well... depending on your definition of 'finished', yes, you can say that it's 'finished'... But well, for us, it's not finished yet. We still haven't finished editing all the images, the text aren't completely TLC-ed/edited and are still unpolished, and well, we still don't have our own interface patch and have to rely on ZAP's patch. If you want the full patch by us, with no differences between interfaces and texts, more polished scripts, etc., then you'll have to wait for a while longer. We'll release it as soon as it's ready.
  8. Hello, Sorry for the late reply. Personally, I have never managed a blog before, but I do think it's a good idea. Thank you for suggesting it to us ^^. Though I can't guarantee that there will be a blog/twitter account, we'll discuss and think on it.
  9. Hello First of all, thank you for using the patch ^^. I've taken a look at the patch, and I was able to start a new game normally on my end... Have you updated the game to v1.01 and installed all the appends? By the way, the game version isn't the patch version XD. You can check the game version on the title screen, right under the game title. As for the appends, they're displayed at the bottom left side of the title screen, with AP01 being append 1 and AP02 being append 2.
  10. Hello everyone, I'm back with a small update ^^. The crash in Mistoria's Normal Ending has been fixed. Accordingly, I've updated the partial patch to v1.2 to reflect this. You can find the link to the updated patch in the op. I'm sorry for the trouble and thank you very much for your patience ^^. This wouldn't have been possible without @littleshogun, who provided the save for Lavirie's Normal Ending, and @Kelebek1, who helped me fix the crash. Thank you very much for your help ^^. I really appreciated it. As for the edited images, they haven't been added to this patch yet. I'll try to add them in the next update. Well, that's about it for now. Thank you for reading, and see you next time ^^.
  11. Hello everyone, I'm back, but this time, it's not about update, but rather to ask for help. As you know, I'm trying to fix the crash for Mistoria's normal ending. However, I also want to make sure that all other endings don't get affected in anyway. It would be meaningless if the other endings crash after the fix XD With that said, I do not have Lavirie's normal ending, and I don't have the time to play through the game again atm. That's why if you have reached this ending and would like to help us better this patch, please pm me. If you do not know which ending is Lavirie's normal ending, please also pm me. I don't want to talk about which ending is which here to avoid spoilers for people who haven't played the game yet. Thank you for reading and see you next time ^^
  12. Hello everyone ^^. I'm back with another update. Now, before we move onto the progress update, I have another members update XD. Yuuko Shionji and Dark_Gamer have joined us as the editor and TL checker respectively ^^. Our team has become quite big now, hasn't it? XD With their help, I'm sure the final patch will be in a much better shape than the partial patch, so please look forward to it ^^. Now, on to the progress: - For the TLC/edit: Zones, stages, gods medals and many others other files have been TLC-ed and edited. - For the images: Images for zones', stages' and characters' names, as well as many others, have been edited. The god medals are also half-way edited. We seriously blasted through the backlog with all the new members, didn't we? lol Before ending the update, I have a small warning for everyone using our partial patch. Thanks to @desdevilize, a crash has been found in Mistoria's normal ending. While I haven't received any other report, this crash may extend to other endings as well. If you encounter this crash, you can delete 'SC0450.bin' from the root directory of the game to progress through the crash. However, since that is the translation file for the epilogue, the epilogue will be in Japanese if you do so. I am very sorry for the trouble. I'm looking into this crash right now, and will update the patch the moment the problem is resolved. So please bear with me until then. Oh, and one more thing, for the people asking if we're doing another project... I'm very sorry, but we have nothing to announce at the moment. I mean, this project isn't even completed yet XD. I'll be sure to make an announcement regarding any potential future project, so please wait until then. Thank you ^^. Well, that's about it for this update. Thank you for reading and see you next time ^^. And for the people celebrating Lunar New Year, an early Happy Lunar New Year! XD
  13. Hello, If you don't mind, can you tell me a few things about the crash? - Whose route are you in? - If you delete/move the SC0450.bin file in the root directory, can you go past that point? If yes, can you take a screenshot of the beginning of the next part for me? Just 1 or 2 lines at the beginning of the next part is ok. Oh, and the SC0450 in root is our translation file, not the original game file, so it shouldn't break the game even if you delete/move it. No need to apologize XD. I didn't know if I could make it on time, so I didn't make any announcement after all. Well, good thing I did . And thank you for pointing out the typo. We'll fix it in our next patch.
  14. Hello, I'm sorry but I've never heard of this problem before... I thought it might be because you weren't using 16:9 resolution, but since you've tried changing the resolution, I don't think that's the cause... Most, if not all, of the game is alrdy translated. However, they aren't TLC-ed and edited yet, so they are still unpolished. As for the interface, since our translation is different from ZAP's, we can't exactly use their interface patch for our final version. That's why we're editing the images again for our final patch.
  15. Hello, First of all, thank you for using the patch ^^. Now for your problem, this problem doesn't happen in the original version. But since we added a ton of text, the game became kind of laggy. It should get better if you switch the ADV font to MS ゴジック. The menu images aren't translated yet though. So you can either use ZAP's interface patch, or you can go to Options->ADV, then click the button at the ADV space and change the font to MS ゴジック.
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