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marcus-beta

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About marcus-beta

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    Fuwa Senior

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  1. Kirikiri font

    Search if the game have any font in the data.xp3, they can be an .ttf or .tft, if exist just change it, and to change using the TJS, I don't remember, but is easy if you look in others game code that allow you change the font.
  2. Data extraction thread

    And in the neko vol.3 it's better translate the cstl and not the cst, since cstl is an utf8 file will support accents
  3. Data extraction thread

    @VenomSpyder use the back way machine http://web.archive.org/web/20180923003346/https://tlwiki.org/
  4. What game?, you know what engine he uses? If not, try discovery it, already exist many tools to big part of common engines, just search in the github/google.
  5. Maitetsu Kirikiroid2 Error

    No need proof, I'm really supresed that have e-mote in android... Well, If he support the e-mote, supports the psb, then .scn isn't a problem... If you said the japanese version works, but the english nop... Maybe, maybe the tool to port the game are using the encryption of the japanese version, and the english scripts has bad extracted.
  6. Maitetsu Kirikiroid2 Error

    Are you really trying this? The Maitetsu uses E-Mote and SCN (PSB/MDF) and TJS2 As far I know the krkrdroid only reads the KS and have few plugins included E-Mote is windows-only, no way to run in the android. The PSB/MDF is from the m2tools and I don't think is supported by the krkrdroid. Basically, Incompatible... Well, no idea about this Splashtop, but probabbly it's the same. --Edit Seens have nekopara to krkrdroid? wtf, Well I think it's manually converted... because no way to the e-mote run in the android...
  7. no, free user can download but more slow
  8. Data extraction thread

    @able1214 Fixed, thx for the feedback @RazoR If you will translate the dangopedia, use this lastest update to solve a problem
  9. Utawarerumono - PS3 ENG

    Well, I just want publish my 'automatic' buggy port of the PSV/PS4 translation to the PS3 version. This isn't to you play, but for someone who know english (I don't know) and wants review this patch and release as proper patch. So, it's here the files: https://anon.to/QC0YuM, ver 1.2: https://anon.to/FlasTZ Why port? Well, We can play with RPCS3 :V I don't have a ps3, so... no idea if works with a real console Keep in mind, it's very buggy and this patch only translate the text!, here is my tools to translate it: https://github.com/marcussacana/AquaPlusEditor
  10. Data extraction thread

    My tool use both, utf8 and utf16... https://github.com/marcussacana/SiglusSceneManager/blob/master/SiglusSceneManager/DBS.cs#L370 About the problem, I need the file to analyze
  11. Data extraction thread

    @able1214 https://github.com/marcussacana/SiglusSceneManager
  12. Hatsukoi 1/1 Laucher start Problem

    Try apply the kdays patch, here: https://megaupload.nz/FfCeMcgdbe/Siglus_Patcher_rar If not works, try delete the savedata... If not works, well... (Marcus André#0956) Add-Me on discord and I will help you with anydesk (like teamviewer)
  13. This is the steam version rigth?... well strange, I will restore my instalation and try the apply the patch again. --edit Yes, everything working here... --edit 2 We can't do a proper talk here, if you don't found the problem of this (I don't think is my fault) anyway, Add-me on discord: Marcus André#0956
  14. Okay, I do this to help you. https://megaupload.nz/NcLb89gcb5/Maitetsu_Steam_External_Patch.rar When you apply this patch the folder "Patch" will act like a patch.xp3, just put your patched files inside this directory and the game will read it.
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