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Showing content with the highest reputation on 07/26/21 in all areas

  1. Hello Everyone,you can call me rax. I'm new here and i really likes Visual Novel.I found this forum because of the user called Zalor playing his novel called Digital Seclusion and ended up making me want to create an account on this forum. i am playing Visual Novels since 2017 and these days i can say that i really like Visual Novels a lot. i hope i can enjoy in this forum because i am very reserved and not very talkative. My Favorite Visual Novels are Muv Luv Alternative (i read all trilogy and some spin-offs but i prefer Muv Luv Alternative),Fate/Stay Night,Clannad,Steins;Gate,Tsukihime,Sengoku Rance and some other Visual Novels. i like the Visual Novels of Key too. Well i guess thats it.Good day to all ^^/
    1 point
  2. I made this video where I talk about visual novel kickstarter focusing on how good they are at delivering the kickstarter rewards.
    1 point
  3. Tester

    SLGSystemScriptTool

    After some time tampering with SLG System engine, I did create a tool to work with it's scripts. And not just simple string editor, no. SLGScriptTool is dual languaged GUI tool for (de)compiling and (de/en)crypting (with key finding) scripts of SLG System engine. Supports all known versions of SLG System: 0, 1, 2, 3 (3.0, 3.1), 4 (4.0, 4.1), but may lack of support of some it's variations. With this tool you can: decompile and compile script of SLG System, (en/de)crypt script of any game on SLG System, find key of any game on SLG System via cryptoattack. Link for the tool: https://github.com/TesterTesterov/SLGSystemScriptTool Built release (for x64 and x32): https://github.com/TesterTesterov/SLGSystemScriptTool/releases/tag/v1.0 Why SLG System is so noteworthy? Legendary series Sengoku Hime and Sangoku Hime (PC version) does use this engine (well, Sengoku Hime 7 and probably Sangoku Hime 5 does use Unity, but pay it no mind). Now with SLGSystemDataTool and some HEX-editing of supplement data files it is possible to translate whose game series.
    1 point
  4. marcus-beta

    SLGSystemScriptTool

    Good job, very cool, write a disassembler isn't a simple job. While is cool a disasm tool, If don't have other tools to this engine, I recommend you write a simple string editor as well, because in long-term will be more stable, a disasm can break when the engine update with new opcodes after all. Just a hint, anyway, good job man, really.
    1 point
  5. https://store.steampowered.com/app/1677590/Jakes_Paralysis/?utm_source=FUWANOVEL Hey everybody! How is it going? I'm a solo game developer from a small country called Uruguay, and for a few months I've been working on a VN. This past week I was honoured, alongside 11 other studios, to represent our country in the GDC 2021 with my project. During this week my game store page on Steam was approved and it's now online! I'm super excited because this is going to be my first commercial game!! Jake’s Paralysis is a dating sim visual novel with animated backgrounds and Live2D characters with multiple choices to determine different endings.. The theme is fantasy, of the Bishōjo genre, where the story focuses on the romance between a boy and a girl in the 90s and an unknown event that makes the main character teleport back and forth onto a universe set in the 20s. Could you please help me out and check the store page and maybe give me some feedback on how it's looking? Thank you all I really appreciate it! The demo will be out soon (it will be the first chapter), I'm still working really hard on it to finish it asap! To support me on the development here's my patreon for the game: Patreon
    1 point
  6. Dreamysyu

    What are you playing?

    So, after a long break with VNs I'm finally back. I'm currently reading Gahkthun of the Golden Lightning, and I'm loving it so far! Right now I've finished 3 chapters, and I'll try to write a more extensive reaction after I finish the whole VN.
    1 point
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