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tymmur

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Everything posted by tymmur

  1. It's my impression that it's fairly widespread in America, or at least in some parts of America. It's most likely limited to certain social groups, but they can be really loud. It's most likely not the kind of people who buy from Steam anyway and as such should be a minor problem. I don't know what it is about Americans and breasts. They went absolutely nuts about it when they gained control of Japan and realized the public baths had people of both genders in at the same time. The Americans banned it and the Japanese had no saying in the ban. They did however manage to make the ban apply to new onsen and bathhouses, meaning you can encounter mixed gender bathing in old places. Roughly at the same time the Americans were telling the Europeans to use bathing suits on the beach since the Americans didn't like the widespread nude bathing.
  2. Laugh all your want, but there are people who believe seeing breasts counts as a sexual encounter. Some woman was kicked out of a toy store because she went to a quiet area and started breastfeeding. The argument was that if child had walked in on her, that child would have been traumatized. Likewise breastfeeding counts as sexual abuse of your own child. I view lack of breastfeeding as child abuse considering we know that the bottle has a tendency to cause constipation, which in turn causes pain.
  3. The closest thing to a VN that the text adventures could provide would likely be Haunted house. It's the first adventure game to actually use graphics, though the interface is as heavily text based as the text adventures. Calling it a VN is somewhat of a stretch and I wouldn't do it. Also I don't think anybody here have actually played text adventures. It would have required you to be a mature gamer prior to the switch to graphics in adventure games, which took place in the mid 80s. Maniac Mansion from 1987 had such a superior interface that it pretty much killed off text adventures, or at least made it even more niche than VNs are today.
  4. I would say VNs are hybrids between clicker games and books. It has the "click to advance", which apparently justifies them to be games. If you are wondering, just look at Sakura Clicker (a game). Might be NSFW depending on your definition of NSFW. Personally I don't really care if they are games or not. They are VNs and they do not really fit in any pre-VN defined categories.
  5. I'm not going to dig through everything again, but I read somewhere that they started targeting Steam on the 10th of May. If MIM started mass report VNs, wouldn't they have had to buy them first? It seems a bit suspicious how this happened apparently to all VNs or VN like games. If it was about some nutcases using mass trolling, they would have hit specific titles, not an entire genre. The fact that it hit VNs in general is a strong indication that somebody working for Valve did something intensionally. If I were to sell anything, I would not rely on a single publisher/location of sales unless the single location would be something I own. Valve just makes this obvious, but it works as a general rule.
  6. I looked at the major contributor to what contributes to my results and it turns out that nationality provides a really strong bias. I decided to skip that question entirely. Next I decided to dress differently because I'm not always wearing the same (surprise surprise). This changed the results completely. Not sexually involved came in second place (but at least it's not first). All other tags changed completely. Now I will apparently have wake-up sex, boob job, triple blowjob and tribalism on penis. Tomorrow morning sounds awesome Now I started wondering what it takes to get certain tags. It could be interesting to pick a tag and then it will look up the answer to each question, which will make that tag most and least likely. Consider this a feature request.
  7. So you are saying they made a new flagging system, which triggered incorrectly on a bunch of games and just by chance it hits the games Morale in Media started targeting a week earlier? The timing seems a bit suspicious to be completely by chance. I find it likely they were aware of MIM and having ended up on the dirty list and then they started to check titles with confirmation bias and quickly assumed it's likely correct and acted accordingly. They received a backlash. Jim Sterling and so far 10k signatures is what we know, but we don't know how the affected companies reacted. For all we know one or more started using lawyers due to the possible claim of risk of financial loss due to being kicked based on false info. Another thing I started thinking about today is the fact that Steam is the big one on the gaming market. In fact one could argue that it's a monopoly. If they start to use their size to cause financial loss for other companies, they start to enter the domain of antitrust laws. The affected companies are quite small, but the signatures is an indication that it has upset quite a number of people and if it is allowed to grow, it might get political attention. Right now there is a guy in the White House, who is unpredictable, very much pro first amendment and sides with the people. On top of that he has talked about using antitrust laws to split up Amazon. If you look at this from Valve's point of view, what they see is that it's unlikely to reach such a level, but not completely impossible and if it happens, it would be bad. Really bad. Since VNs aren't really important to Valve, it would likely be better to just blame a technical issue and kill off the whole thing before it has a chance to escalate. If you think the case is too small for high ups to be interested, remember that the AG once reacted personally to a funded kickstarter campaign, which didn't ship anything to backers. It's also possible that the backlash and/or feedback from affected companies have reached a higher level at Valve and they want to put everything on pause while they investigate what is going on here. Regardless of what is going on, it looks like things are getting back to normal. They say they will review the titles in question, but I have a feeling they will not find issues severe enough to remove them. Most likely all of them will just stay unmodified.
  8. I'm still stuck with highest percentage as Not sexually involved. It turns out that being a heterosexual male adds to not sexually involved. What is up with women and their views on men, which makes them fail to connect with men???? Looks at Maggie Oh, now it makes perfect sense.
  9. I'm wondering the same thing. Like the video said, Valve doesn't care. They do whatever they think is the easiest for them unless it will seriously hurt their profits. What people think about Valve and their actions doesn't matter as long as people won't react by buying games elsewhere.
  10. The organization behind this is National Center on Sexual Exploitation. Their goal is to rid the world of the "public health crisis of pornography.". Apparently they make a Dirty Dozen List annually, which lists the evil organizations, which aids in training people to commit sexual assaults. In addition to steam, the lists include Amazon, Google, American Library Association, Amnesty International, Twitter, Youtube, HBO, snapchat, Apple's iBooks.... the list goes on and on. If you look at the tweet @Kawasumi linked to, somebody replied (which I can't link directly to for some reason) "I think I've run into members on tumblr way back, when they claimed they were trying to quell the porn industry's mistreatment of women... ...by attacking self employed female video models.". I can't verify this, but it's not farfetched compared to the rest of the stuff you can find about them. Their statement about steam: Now there is one very interesting question. Since they appear to be a collection of regular people, why do they apparently have the legal rights to censor what other people can access? It looks very unconstitutional with attacking the first amendment (free speech), yet people react like they are some sort of government organization. They claim victory for banning selling porn on army bases, meaning they can command what goes on in the army. If you still aren't sure what kind of people we are talking about, their beef with American Library Association is that school students can access an ebook database and in this database there are questionable books (biology?). They want those books removed. I will classify this as ebook burning and we all know what kind of people conducts book burnings, right?
  11. I can't remember the price offhand, but there are places online where freelance voice actors (both genders) offer their work for a fairly low price. I have heard some of them and the quality I have witnessed so far is well within the realm of acceptable. Voices don't have to be extremely expensive. Still they aren't free and I'm not sure they are worth it in this case.
  12. I think we can be fairly certain that whatever they do, they think of money. If they intentionally skip some companies, it will be those companies, which are most profitable for them. If they made as much on VNs as on AAA games, they would reject the demand to remove anything. I wasn't aware of that. It seems to me that while GOG started out as a platform for old games, they have no problems taking in new ones or even videos. They seem to sell whatever they can profit from. But regardless of who it is, somebody will realize the potential profit in distributing/reselling VNs. Jast and MG are likely candidates, but there could be more. I don't see a doomed future for EVNs, but they will get less mainstream if the big distributors won't sell them. Also it doesn't help with the reputation that VNs are "Japanese rape games". This and one more thing. GOG is not new anymore and as such they are more trustworthy with payments than some brand new company nobody heard of before. GOG even do regional pricing better than steam as it really do accept the local currency for apparently all countries. Steam skips out on a number of currencies.
  13. Banning all age VNs based on that description is fairly close to book burning. It's all about getting rid of whatever you don't like for political reasons regardless and actual facts about the contents doesn't matter. It confirms what I think about movements like that. It's like #MeToo, which aims towards a decent goal, but then they single out people and convict them without trial. So what do you do if you claim to be innocent, yet the online mob claims otherwise without any evidence at all? Some have picked suicide. I'm all for people behaving properly, but I will not divert from the principle of innocent until proven guilty. There are actually people claiming that some crimes are so severe that the culprit should not be allowed to hide behind such statements. I was thinking that GOG sells Huniepop and they have local prices, proper distribution and stuff. They might go all in on this now. They are located in Poland and as such is not affected by American laws. We will see a great change in VN distribution, but likely not end of sale for VNs. It's entirely possible that the same VN will start to be sold in multiple stores from now on, completely removing the disaster if one goes out of business or pulls out of VNs or whatever. Actually I don't think this has anything to do with conservatives. Real conservatives are pro law and order and anybody who use mob tactics is pro mob law and hence against what is normally considered law and order. Those behind this aren't conservatives, but rather some people who figured out how to gain power and like the feeling of ruling over other people.
  14. This time I will write about my main field of expertise: programming. It's entirely different from the previous post (planning the story) and as such justifies splitting the two topics into two posts. This post assumes using Ren'Py, though it should be doable with most or all engines. I just had to make a choice if I write specific keywords. First of all, don't be afraid of adding more files. Ideally you should use a one file, one task approach. Also name the files in a way that allows you to find them easily and use a folder layout if possible. You need to split between setup, file access, flow control, story etc. Setup Make a file where you list backgrounds and their filepath. Add spaces to make the paths align on top of each other. That way it will be easy to spot typos in the paths. Do the same for music, possibly in the same file. Next up is characters. Make a list of characters (possibly in a new file) and assign names, color etc, again with spaces and an aligned layout. Add comments at the end of each line to write the color in human readable text (as in not the color value numbers). Also list the characters to set sprites for each. Possibly do it in one file for each character or in one file, but then sort them alphabetically. You should sort them in the same order as the first list, but it's a good idea to keep the names and colors as a list to get an overview. Make a file with sound effects using the same approach. If you do this right, you have some files, which list all the media files you use. No other text files access media files and changing the media files can be done from the setup files only. Also the setup doesn't contain much other data than shortcuts to the media files. Story For each scene, make one file. If done right, it's close to one file for each paper on the board, but in some cases one paper-one file is not the best option. Start with a label, name it the same as the file and name the file something fitting. End the file with a return. Write a story where it's just the story. No jumps, questions or anything like that. All the media file usage comes from the setup files and nothing is called directly. Each file should set the scene, like setting music and background at the top and clean up as in removing all sprites at the end as well as canceling all audio and leave the screen black. Asking questions to the player and branching accordingly contains some exceptions to those rules. More about that later. Flow control Make one file containing flow control logic. It exploits the difference between jump and call. Simply put, call will go to a label and when it encounters a return, it will go back to the line it called from and continue from there. Jump will not go back, meaning if you call and then jump, the return will go all the way back to the call. Now you should add a call to each label in the order you want the labels to be called. Since each event file ends with a return, the story will return to the flow control and move on to the next line. This way the order of events is purely controlled by one file and is not mixed into the story. Questions/branching/flags In case a question is asked, return just before asking it. Next you ask in the flow control and branch according to the answer. You need to make labels in flow control and when you get the answer from a question, you jump to a label in flow control and continue from there. Since you aren't going back, jump should be used and not call. Each such labels will then call an event and since the screen should not be black while the question is asked, events ending with a question and those starting with one should skip cleaning up and setting up and just continue. This is the exception to the cleanup rule. If you want to use flags, you set the flag in flow control and you test for flag conditions when figuring out which event label to call, which is also done in flow control. This way you have all flags and actions based on flags placed in the same file. Testing When writing an event (story), just add call scene after start and testing it will be quick and easy. This will allow testing text, sprites etc without having to consider flow of the story. It's a huge timesaver to not have to fast forward to the scene you work on for each change you need to test. Naturally you should test the VN in the final form before publishing, but you will likely do a lot of small tests multiple times a day while working on it to catch typos and similar as early as possible. Final words If you follow this guide, you will end up with a layout where each file has a purpose and it's easy to tell the parts apart. It helps a lot of you want to swap the order of events as this can be done without touching the story itself. Likewise you can't break the flow control by accident by changing the events and changing which media files to use will not affect either. In other words it's a design, which heavily reduce the risk of bugs and it also reduce the need for testing after making changes. Now put those two posts together and make sure you have at least one paper for each event file. However in some cases it might make sense to merge multiple papers into one event file. It's something to consider in each case and I can't tell you in general if it's right or wrong to do it in your specific scene. It's one of those things you have to figure out on your own.
  15. Sounds like a pretty big event. In fact it would be so big that it deserves a thread of its own. What happens if you purchased a game on steam and then the game is removed? Will the game stay on the VN and remain playable? It's a valid concern considering Amazon pulled a book from their store and whoever bought it has it removed the next time they connected. I suspect quite a number of people are or should be interested in this potential issue. Another obvious question is: do you have a source for this? If VNs are suddenly banned on steam, then will it result in better quality? It seems right now the goal is to mass produce translations of questionable quality and get them on steam. Last, but not least: I'm sure VNs will still be able to serve us with steamy hot porn.
  16. This is the essence of what I would say. Writing on the computer is no good and while pen and paper is better for something like this, you need to go big and make an overview, something like this: Place a pin to mark where the story starts. Next place one for each branching point and each ending. Next you put strings on the pins to indicate the flow of the story and to visualize how the branching points are connected. Next you take a small piece of paper, write the title of an event and then you pin it on/next to a string. Repeat with all the events. You will end up with a visual overview of distribution of events and order of events. As you write each scene in more detail, you will likely figure out some events needs to happen in a different order and you swap them as needed. Events can be a scene or just some information like "protagonist remembers having met heroine years ago". Basically you add a piece of paper for anything where order will affect how other events are written. Back to the future had the script and hence the timeline made this way. Naturally without the branching points, but the order of events were planned like this. Some scenes required Marty to have experience with something and then that something was written on another paper and it had to go into the story earlier. A proper overview for planning is required for something like that to work well. As for programming, I would say make a file for each event and give them proper names. This will help if you want to swap something at some point or insert a new scene between two existing scenes. Since the story has to match the plan, the files/programming should too or you will lose the overview.
  17. It's my impression that Fuwa is the most active place when it comes to fan translation projects.
  18. The answer is simple. You can't post on a dead forum
  19. That has nothing to do with this thread at all. Nobody said anything like that and nobody thinks like that. Human made translations is a good thing and they are read by everybody here. It's so easy to make other people look bad if you start to make fake quotes, but you will not win any popularity contents by doing so. The debate here is about VNs with no translation at all. Can they be read using a machine translation or will the reader have to study Japanese in order to read such VNs? I fail to see the claimed "eliteism", which states you have to be able to read Japanese if no translation exist. It's merely stating facts. If you just want to read VNs, which have English translations (official or fan made), then there is nothing in this thread, which will even remotely affect you.
  20. Welcome to Fuwa. It's always nice to see new people who seem to love VNs like the rest of us. I really like those two. In fact I would say YMK is a great VN because it dares to dig deep into some serious problems, which a lot of people prefer not to talk about. Because of this I would imagine the intended reader is somewhat older than the average intended VN reader and possibly aimed more at experienced VN readers. However considering this was your introduction and you are here anyway, I might have to rethink the age group. Being shy is fine. In fact it can be hard to be a thinker and not shy at the same time, meaning a certain amount of shyness could be a positive trait, at least in some cases. Just make sure you don't go overboard in shyness and end up not posting when you want to post.
  21. Hello and welcome. It's always nice to see people providing morale support to translation projects. Smells a bit like a machine translation attempt to me. One thing machine translations are good for is to figure out if something is important enough to get a proper translation, or in this case if you should be hyped about a translation project. You read VNs and manga at a hospital??? Whenever I have been hospitalized, I have been more concerned with staying alive. I don't think I have ever been hospitalized for minor issues though.
  22. It's Dergonu. That explains everything. I just went ahead and tried again and intensionally made different choices while staying within myself. That just made it worse. Now "Not sexually involved" increased and "Masturbation" showed up as least likely. However I'm the subject of sexual fantasy. Now is your chance girls. Come and cure my unwanted asexuality.
  23. I did have fun until the results decided to be a bitch and hate me
  24. I get the kanji part, but hiragana should be strait forward. You already know the idea of characters representing sounds and hiragana is just different characters based on the same system. Find a good hiragana cheat sheet online (yes, they are actually called that for some reason) and print it. Place the paper next to the monitor and then use hiragana furigana. This way you will be forced to look at the cheat sheet whenever you read a hiragana. That way you will force yourself to look at the paper frequently and fairly quickly you will remember some hiragana without looking at the paper and over time you will remember all of them. Combine this with other approaches to study hiragana as you need the theory behind some of them, like what's the difference between か and が. You really should learn how "sound modifiers" work instead of remembering each case they are used in as new characters. If your hiragana studying consist of going through a list of hiragana trying to remember them all, then you will fail. It's so easy to remember them while you read the list and then forget them by the time you need them and reading the list again will not solve the problem. It's a matter of keeping a constant exposure, preferably daily to prevent yourself from forgetting what you learned during your last studying session. Language studying not just a question of time spent. 30 minutes a day is more efficient than 4-5 hours once a week. The daily exposure and hence forcing your brain to not forget between studying sessions is quite valuable.
  25. That I'm tired of the hype building approach to announcements. If they have something to tell us, just tell us already. All this "I got a secret to tell you, but I'm not telling it yet" is annoying and not interesting at all. I can't be affected by their hype and look forward to their releases if I'm not even allowed to know what they release.
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