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  1. I'm not 100% sure about what you're asking for, but, perhaps, Shinsekai Yori? I try to be vague, but it's still a spoiler that only gets revealed at the very end, so I'll use the spoiler box. I'll make another post if I think of anything else. For now, nothing else comes to mind.
    2 points
  2. November 2021 message (I don't want to bump the thread): Hey there, it's been a while. I came back and just read messages from october last year, lol. There's been updates to the game but they've been somewhat trivial afaik, so I don't think it merits setting up again my whole setup for the project. Also, I think I have spotted at least one instance of someone attributing the patch to someone called "trigger_segfault". I don't think this was done in bad faith or anything, probably the result of some innocent confusion, but I want to clarify that only me, "loam", made the patches here. In the scope of these projects, I don't go by any other names on social media. That is all. Download numbers are low, but I hope someone out there enjoyed the patches. Thanks! Linux port comment here: https://forums.fuwanovel.net/topic/23163-ao-no-kanata-no-four-rythm-linux-port-18-patch-for-nintendo-switch/?tab=comments#comment-522629 Aokana - EXTRA1 Linux Port: https://forums.fuwanovel.net/topic/23163-linux-port-now-released-ao-no-kanata-no-four-rythm-linux-port-18-patch-for-nintendo-switch/page/2/?tab=comments#comment-523833 Switch patch: Hello, I made this patch some days ago out of pure boredom just to see if my hacked switch with Aokana installed on it would be able to handle R18 assets and I thought about releasing for other people who still haven't played the game and would like to on their hacked switch, but uncut, since otherwise it would be forever stuck for no reason on my hard drive as I already completed the game on PC. Keep in mind this only works with a Hacked Switch with Atmosphere. If you want to see if you can hack your switch follow this guide: https://nh-server.github.io/. The zip is premade so that, provided that you're using Atmosphere CFW (which you will if you finish carefully the guide there), you only have to unzip the contents of the patch to your SD card's root folder. For other CFW users (not necessary if you already have atmosphere/followed the guide I linked previously): It may work with other CFWs, provided they can patch romfs. Just make sure the path is the same (romfs/Data/StreamingAssets/patch.dat). Atmosphere is the most popular though, so I only tested there. The H-Scene button in the gallery replay menu, although blank in this release, still works, so if you unlocked some of them just click it. This works with the Base version + Update 1.01. I'm not sure if future updates will break this, so keep that in mind. To know if the mod works correctly, you'll see "1.01 SW (R18+PE)" on the bottom right corner when it's loaded (it's usually "SW 1.01" only). Screenshot (WARNING: NSFW): Download link: http://www.mediafire.com/file/yf86ywni65n6ki8/file Some technical details in the making of this patch which may be or not interesting: This VN is made on a custom C# VN engine on top of Unity, made by NekoNyan. It's visibly made for reusability in the future, and according to some announcements it will be reused in future projects of them. It's very nicely done so kudos to them. While .NET binaries in the PC are unobfuscated, the Switch port used IL2CPP, probably due to platform limitations. Despite being in Unity, this engine loads content from a custom format instead of using Unity itself for them (not that it's a necessarily bad thing to do). It has some custom simple encryption, with the keys of the files themselves being inside of the archive. Other than that, it's just an archive with files and folders inside of it. They slightly changed the encryption algorithm for the Switch version. While the PC format was easily readable by looking at decompiled C# code about how the PC version itself loads it, it was trickier to see how the switch loaded it because of the game being compiled to C++. That said, this cool tool helped me to locate the encryption function for the Switch, which turned out to be a simple 2 lines change. This change doesn't affect size nor performance so I can only imagine why they did this.... With that figured out, I had to make an (re/un)packer for this game to pack the R18 assets since it needed to use the switch format for it to work. I can release the source code and binaries if anybody's interested, just hit me up here or by email. The switch version prefers different formats of its assets: swp (some Switch image format?) instead of webp, ogg vorbis instead of ogg opus, and some others. Even so, it supports loading all formats of the PC version. The switch version contains voices for H-Scenes on the base game (except for the Perfect Edition H-Scenes), even though they go completely unused. This effectively lowers the size of this patch. Some trivial metadata for the replay gallery is still there, but goes unused because you never unlock any H-Scenes. The binary as well as bs5 scripts (aokana's script format) still contains lots of code that handle R18 assets and scenes, if they somehow (heh) were to be available to the game, which facilitated this patch by a lot. This engine made by NekoNyan is very well done and I hope to see more VNs localized by them on it If you find a problem just let me know here or by email ([email protected]). I hope you enjoy it! I know Nintendo won't....
    1 point
  3. Plk_Lesiak

    Synergia (Yuri VN Review)

    Have you seen Blade Runner 2049? The cyberpunk epic that charms the viewer with its climate and polished visuals, but is probably a bit too convoluted for its own good and offers relatively little payoff for its massive, multi-layered plot? Now, imagine watching that movie without the context of original Blade Runner and accompanying shorts, all offering crucial pieces of worldbuilding and linking the main entries in the franchise together. How much meaning the sequel would lose and how hard to follow some of its subplots would be? This “Blade Runner 2049 without context” metaphor is the best way to explain my feelings about Synergia, the long-anticipated cyberpunk EVN by Radi Art. First announced in mid-2017, the project gathered a lot of attention with its well-defined, gloomy aesthetic and an appealing story outline. After that, it went through a number of hiatuses, with the creator behind it often going silent for long months and many assuming the project was dead. In mid-2019, however, the full development of the game was resumed and after a successful Kickstarter campaign (and another series of delays), we finally received a finished product in August 2020 – one that, in my opinion, proved way less mystery-filled and more flawed than the promotional materials made us hope for. But why is that exactly and to is this game actually bad, or just not living up to the hype? The few characters central to the Synergia’s plot showed great promise, however, most of them remained relatively unexplored and their stories left without closure Synergia tells the story of Cila, a police operative and negotiator specialized in dealing with androids, living on a far-future, desert-covered colony planet. Serving as a private contractor to the oppressive imperial government, the dominant polity of the unnamed world, she’s depressed and demotivated, barely managing to fulfil her duties despite being highly-trained and skilful in dealing with both AI and augmented humans. Soon after the game's start, however, her apathetic routine is broken when her best friend Yoko, a shady android merchant and gang leader, gifts her a replacement to her recently-defunct companion android. The new robot, Mara, seems incredibly advanced and human-like – arguably more human than the repressed and corrupt population of the imperial capital – and astonished Cila with her unpredictable and independent behaviour. Soon her unclear origins and level of intelligence, suggesting the use of illegal forms of AI, become signs of trouble, which Cila is unsure how to deal with. However, even she does not expect the real depth of the conspiracy and the significance the android might have to the future of her country (and, possibly, the whole colony). Read the full article at evnchronicles.blogspot.com
    1 point
  4. Considering that it's in an UI, that would translate to "Maze Completion Progress" or something similar. I am expecting something along the lines of "迷宮充実度: 30%" or something like that, so phrase it better as you see fit.
    1 point
  5. Dreamysyu

    Birthday thread

    Happy birthday to @Fiddle! Wow, you're so young and already know how to read!
    1 point
  6. Plk_Lesiak

    Birthday thread

    Not only he can read, but he can also meme! What a talented child. With this much exposure to internet though, he's going to be a 9/11 truther and a nazi before he turns 8. Still, all the best wishes to you, little @Fiddle!
    0 points
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