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ArgentstR

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Everything posted by ArgentstR

  1. It was very long ago I played but if it's the one I'm thinking of aren't you supposed to race her towards the exit not beat her? There are lots of secret passages around I believe?
  2. The events where you choose a girl at the end of each part and the cross-view sections have no lasting effect from what I've seen.
  3. You get extra dialogue in the cofession scene if you didn't give that heroine the most points. It's a bit counter intuitive but I'd say you generally want to avoid giving points to the heroine you're going for since the confession gets kinda cut in half if she has the most points.
  4. I think I had the same issue with the original game in JP. But I can't remember how I fixed it right now.
  5. If they put out good stuff I would want to support those creators, even if the management people are like that.
  6. I would put that mostly on the management and not the IP and creative staff themselves though.
  7. Poking Kiriya on the NekoNyan discord server might be the quickest way?
  8. Mangagamer releases an VN that interests me, I buy it just as always. On the points in that thread. Dude can definetely work as a TL in the right circumstances but it was kinda blanket TLd which isn't really optimal, the pressure the translator felt could probably have contributed to forgoing a more nuaced approach. Lot's of TL criticisms are rather uninformed imo, when people kick up a fuss about a noun -> noun TL choices and then point to some stilted TL that include all their favorite Japanisms but bungle the JP grammar and context in ways that completely change what's being said at points as "how a good TL is done" it becomes somewhat hard to take them seriously. I mean if it wasn't framed as some crusade against the evil "localization" conspiracy so often and people presented their questions in a more open manner it would be fine I guess. On the working conditions point, that is concerning but it's extremely hard to judge from the outside though, so I'm just hoping that things resolves in a way that no one gets screwed over. On the discord stuff, I just think people are being divas and should calm down and not be so easily offended. And on the Fatamoru stuff, outrage outlet saw lots of easy add money to be made and whipped up people who have no idea what they are talking about into an fit.
  9. If I'm not remembering wrong S takes place after Agave. Except the orignal heroine after stories ofc.
  10. Amatsutsumi has already been picked up by Sekai Project.
  11. Well they are "wrong" if you want: otherwise no.
  12. In addition to that guide I could say that if you pick the "right" conversation choices on the second date, the girl
  13. Mashiro does a lot of puns at least. Havent gotten to any other routes so I can't vouch for them.
  14. He got attacked by a facehugger you see...
  15. The most resource hungry VN I've encountered would be Mahoutsukai no Yoru during the battle scenes. I dunno exactly how much is "enough" for VNs though, optimization issues in the programing tend to be the main strain on performance I believe.
  16. Well, I mean if you think like that every route you play after another would invalidate the one before. I think it might have been made as a lead-in to Zwei?
  17. It really isn't a route, It's like a minute long scene you get when you've completed all routes.
  18. Somewhere in the common route I'm pretty sure. She just didn't see it coming at all in Mashiro's route.
  19. The way it goes is if you're close range and not holding down the movement buttons but have already used the close range attack it will use the attack that is listed below it in the equipment menu and if that one is also used, the one below that etc. It can be rather helpfull once you get used to it since you can't use an attack again until your heat gauge has depleted anyway.
  20. Save Alice's true ending for last I'd say. Maia's isn't a full route so maybe that's why the guide put her last. ¯\_(ツ)_/¯
  21. Definetely one of my gripes with Hapymaher, if you want to have panty shots keep them out of scenes where they are blatantly contrasting the mood in the scene.
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