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Showing content with the highest reputation on 09/19/21 in all areas

  1. Thanks. I am definitely happier and has a more positive view on life. I can make something I like. I can improve myself everyday. I can handle the project alone. I have already successfully connected to the backend. Now, I probably gonna go back to being a lurker. See ya.
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  2. visual novel translations are vary slow (this is normal) if this upsets you let me remind you that they do this on their spare time and are not obligated to finish their work.
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  3. Sankaku Renai || Love Triangle Trouble || スキとスキとでサンカク恋愛 **Summary** This Walkthrough is based on the Official Western release of Suki to Suki to de Sankaku Ren'ai, published by NekoNyan and is available for Purchase on Steam And NekoNyan Store as well as other 3rd party storefronts. The VN was originally Developed and Published by ASa Project. **Description** Suki to Suki to de Sankaku Ren’ai is a game by Asa Project. A game in which protagonist Sousuke, his stepsister Nanaru and their parents make up their small 4 person family. Living a normal life, and enjoying their school days. All of that changes however, once his real sister Suzu comes back in their life. A love triangle unfolds whereby both of his sisters try to win his favor. Nanaru being open and energetic one, while Suzu is more reserved yet gentle. Then the story heats up even more once his childhood friend Maho and the mysterious senpai Shiina join the battle. So with 2 different love triangles happening around him, what will become of Sousuke? **Ending Guideline / Suggested Route Order** This VN has 4 Main Heroines and 2 Side Heroines. Each Route can be completed in any given order. The save system in this VN is slightly different from your standard save system. It uses Bookmark system. The Bookmarks can be further filtered according to various categories of your choosing. You will need 5 bookmark slots for the Purpose of this walk through. Note that Bookmarks cannot be overwritten, however they can be deleted. The guide follows the following Route order Shiina > Maho > Cara > Akane > Suzu > Nanaru. The Route order needs to be followed in order to make use of the Bookmark points used by this guide **Route Guideline** Kisu Shiina Narutaki Maho Cara Olivia ( Side Heroine ) Warota Akane ( Side Heroine ) Komorie Suzu Komorie Nanaru **Attribution** This Walkthrough was referenced from Seiya-Saiga, Chuee's Guide on Steam as well as my own playthrough of the VN
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  4. Not sure how academic scene works in your country, but my experience is that you can write a thesis about anything in humanities, if you are able to convince people there's something meaningful in the phenomenon - popcultural studies may be young, but they're only expanding and it would be absolutely doable to make a serious research project on VNs from the perspective of literary studies, game studies, fan studies etc. I even made a small project on VN fan translations for a conference, even though I never expanded it as far as I initially wanted. I also made my master's thesis on MLP fan porn, in no way a mainstream phenomenon, and it was in sociology, where the burden of showing what you write about is meaningful in the scale of the broader societal issues is a bit higher than in cultural studies. Even so, it's true that there's virtually no academic work on VN in the West - when doing research, I've been literally able to find one book about VNs and their anime adaptation, which wasn't very helpful or particularly interesting BTW. I imagine it's not much better in Japan, as popcultural studies are still very weak there. I'd say there are a few reasons for it: 1. It's an extremely niche medium, that is seriously absent from most people's popcultural knowledge - I think there many very curious aspects of VNs for both cultural studies and marketing, but simply too few people know them well enough to write about them in a meaningful way. Even in the academic world, it's the fans that drive various types' of media presence in the discussion and there's simply too few of us. 2. It's a medium connected to porn, which means it will very likely be picked up by porn studies or by no one. I don't think the stigma connected to porn is that bad in the humanities/social studies nowadays, but once more, you have to first learn about the medium in-depth and see its potential before you can write anything interesting about it. And the idea of VNs being "gross fanservice games for horny teenagers" definitely doesn't help with that. If I end my leave next year and go back to my academic work, I will surely try to publish something on VN fan translations in English. Maybe will refocus my PhD on it, because the current project surely isn't getting anywhere.
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