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  1. Yeah, and that's mostly what it is, but the route I mentioned stands out from the rest. I've read all of Overdrive's other VNs, and this route is quite possibly the darkest thing they've written, even compared to Bokuten. If anyone here wants to know what happens in the route without having to read it themselves, I can try doing a summary. There will be heavy spoilers, obviously. I doubt this summary alone does it justice, since the writing and music are what truly gives this route its dark ambience. In any case, despite how depressing this part of the game may be, I still don't feel like marking the censored version of Musicus as "adult" is the right call, considering the fact that there are other games and VNs out there that were given a pass despite their disturbing content.
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  2. Steam can't just assume everyone who buys vn's are 18+ though. I'd also like to point out that mature games like Witcher 3 etc are not the same experience. You're detached from the characters whereas it's generally the opposite for visual novels making it a wholly more personal experience. If it deals with dark themes such as suicide, madness, death in general then i completely get why they choose to mark it as "adult"
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  3. There's one route that's pretty damn depressing due to a bunch of bad stuff happening, but I still wouldn't really say it warrants the game being marked as "adult". That said, I have yet to finish Mikazuki's route, which I assume is supposed to be the main one, so there might still be more to come.
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  4. Kara no Shoujo: The Second Episode Licensed by Mangagamer Summary "To become my true self... I'll become one with them." Prewar-era Japan. Deep in the snowy mountains of northwestern Japan there exists a settlement called Hitogata, the Village of Dolls. On the night of the festival honoring the clay idol Hinna-sama, a girl is murdered. The villagers all blame Hinna-sama's curse. One outside the faith has joined in the festival of Hinna-sama, and brought the painful death of the curse down upon themself. October, 1957. Two years have passed since Kuchiki Touko's abduction from her hospital room. Tokisaka Reiji's younger sister saves a man who had tried to commit suicide. He, too, is the most recent victim of "Hinna-sama's curse". Reiji begins his investigation, clinging desperately to the hope that Touko can be saved, and at the same time, a strange religious group said to have dissolved six years ago begins to move again to put a certain plan into motion... The curse will be carried out, whether by the gods or by human hands. Ending Guideline / Suggested Route Order Kara no Shoujo: The Second Episode is a linear story with eleven endings. There are no individual heroine routes. There are seven gameover endings, four endings, and one true end. You have access to all gameover ends, but only one ending on your first playthrough. The other three endings and true ending can only be accessed upon getting this ending and starting your second+ playthrough. You also need to get Bad End #2 "To Search for Toko" to get True and Obsession Ends. Route Guideline *Due to the mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough to avoid spoilers! You can do it! *Though, to avoid being locked into Bad End #3, you have to make sure you visit Yukiko at least 3 times during your Free Time before 1/9 First Playthrough I have included Save Points in the walkthrough for Memories of That Day below since all Bad Endings can branch from it. End (Ending 08) Memories of That Day Bad Ends (Endings 01 ~ 07) 1. Hinna-sama’s Curse 2. To Search for Toko... 3. The Holy Prophet 4. Disappearance 5. Yukio 6. Karen 7. The Two Yukaris Second Playthrough Must obtain Ending #08 "Memories of that Day" and start a new playthrough to get these following endings. Also must get Bad Ending #2 "To Search for Toko" to get True End and Obsession Ends There are extra dialogues and scenes scattered throughout the story this time, so pay attention if you are control skipping! There are H-scenes for Yukiko, Ayumu, Nanako, and Meguri. Ends (Endings 09 ~ 11) Normal End True End Obsession Attribution This Kara no Shoujo 2 (kns2) walkthrough is based on info attained from a source with some adjustments made by Eclipsed.
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