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onii

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About onii

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    Fuwa Novice

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    https://forums.fuwanovel.net/topic/21715-lowすぺっく!?-en-tl-g00packmax-and-multi-layer-g00-files-problem

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  • Projects
    Lowすぺっく!? English Translation (WIP).
  • Japanese language
    Basic
  • Development skill
    Translator

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  1. Rather than extracting I got an issue with recompressing translated texture files from a SiglusEngine game. Here is a detailed description of the problem: G00packMax and multi-layer g00 files
  2. Oh crap, these two years went by so fast. Today I found the bookmark of this page, might as well bump one last time before my time expires. Anyone else tried to translate Lowすぺっく yet? I don't have the project files anymore, still, I'd gladly support any kind of translation projects or ideas related to this VN. I'll dump some pm's with some information I was exchanging with another translator.
  3. There should be a readme.txt file with the patch, or at least some instructions written on the patch's download site. The method can change from VN to VN, if it's a console game like Amagami it gets a bit complicated, but when it's a PC release then it usually takes 5 seconds to install a patch.
  4. Dengeki Stryker, it's not exactly recent but the design looks modern and it was an entertaining story overall, at least it kept me reading for hours. I wonder if it falls under chuuni category though, I guess it does, a bit. Chances are that you've already played it, but if you didn't then I think it's worth a try.
  5. Don't mind them humans, pretend to agree when they get too pushy so they can shut up. Everybody wears a mask in reality.
  6. After lunch and after dinner because I can focus better when I'm not hungry, same for editing and other stuff.
  7. Try "Evenicle" and "Sengoku Rance" and Rance series. They will keep you busy for a while!
  8. In Fate/Stay Night, for me Saber's route was pretty sad and all the bad endings only added salt on the wounds. You can follow a walk-through if you want but it's much better without. Then "Sharin no Kuni, Himawari no Shoujo" from the same devs of G-senjou no Maou, there is an harem ending but it's not easy to get on the first try, all the other routes have a lot of drama. Akabei Soft 2 made other VNs with similar style too, but personally I played only these 2 from them. There is a short VN called Juniper's Knot, same artist as Katawa Shoujo. Although it's not of Japanese origin, I'd
  9. This was very useful, there is just a problem: "No Data" images in g00 files. Do you know how to deal with them? I tried with transparent dummy images but it caused a glitch in the game, the textures appear in the wrong position (shifted like 20% to the right and to the bottom). I thought the game would just ignore them.
  10. Looks like the way I was doing it was wrong from the start. I found a link to a good tutorial in this post, but now there is a new problem, I can't find a way to replicate the "No Data" layers in g00 files: I thought using transparent dummy images would work, although the layers are all in the right sorting order, looks like without "No Data" layers the game automatically adds empty space to the top and to the left, pushing all textures to the right. Are there any commands in G00PackMax for changing a layer's attribute to No Data? EDIT: After some fiddling with an hex editor, i
  11. SiglusEngine issue with g00 files: how do I create "No Data" layers? I tried using dummy transparent images but it causes a glitch, it may be something to do with the file output format as well but I can't find a documentation for G00PackMax and vaconv-cpp doesn't seem to support multi-layer PSD files. Now, I have almost completely finished editing the interface and half the scene file, that is the only obstacle I couldn't manage to overcome so far... I made this thread here with more details if you need.
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