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Plk_Lesiak

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  1. Plk_Lesiak

    Free EVNs
    Hello dear readers to the second installment of this new, purposefully-random segment on my newly-undead blog! Since the resurrection of my interest in VNs, I've been coming to a rather horrifying, and equally exciting realization of the massive amount of high-quality, free content the EVN scene delivered in the last year and a half. While game jam entries and similar projects are usually an ocean of forgettable works with a few pearls hidden below the murky waters, the number of decently-sized, quality-looking games in this year's edition of NaNoRen0 alone is overwhelming. And if you look around Itch.io and Steam, it's just the tip of the iceberg...
    While I have no hope or ambition to cover it all in any kind of systematic and comprehensive manner, it seems like the hobbyist scene is going to provide me with a near-infinite amount of projects to feature in this segment. And as these games are particularly prone to being overlooked and quickly forgotten, I'll do my best to continue spotlighting them in the foreseeable future – and I hope some of you will be willing to join me on this ride.
     
    The Gray Wolf and The Little Lamb | Fantasy/Comedy | ~1h 30min

    The Gray Wolf and The Little Lamb is your quintessential game jam VN – relatively short, stylish and making up for its short length with tons of personality and wit. It tells the story of the Wolf – an outcast hated and feared by everyone around her, and the Lamb, who offers Wolf hospitality in hope of reforming her. Lamb's charity, however, quickly turns into an exercise in mutual misery, with Wolf staying distrustful and destructive, and Lamb's ego preventing her from fully understanding Wolf's stubborn behaviour.
    While normally this setup would be a nice starting point for yuri romance, the actual story nimbly avoids the most obvious cliches, leading to unexpected story developments and a rather out-of-the-box set of endings where romance is at best a mild subtext. The real focus here is on the struggle between Wolf's negative impulses, formed through her haphazard way of life up to this point, and Lamb's somewhat questionable ambition to "civilize" her. Your choices determine if, and in what way, the two will be able to overcome their differences and find some kind of mutual understanding. Of course, "overcoming" does not mean "negating" and one of the main strengths of this VN is acknowledging that there are limits to how much most people can change, especially in short time, and that finding common ground can often be just as grueling as it is rewarding...
    Itch.io Page
    A Field Of Flowers and Stars | Yuri/Sci-fi | ~1h 30min

    A Field of Flower and Stars is a VN by Watercress Studios, the team behind a long list of quality, free EVNs. While it's not as high-concept or unconventional as some of their other projects, it's both decently-conceived as a piece of sci-fi storytelling and rather ambitious in its execution. Featuring three main characters and full voice acting, it tells a story of Reine, a freelance space explorer who crashes on an unfamiliar planet and bonds with one of its alien colonists while trying to repair her ship. While enjoying the hospitality of the locals and being seemingly in no immediate danger, there's one thing that keeps the protagonist's anxiety high – if she fails, she not only risks getting stranded, but also losing the way of life and freedom she values above all. At least until some events makes her doubt her no-attachment, egoistical attitude...
    While the story structure itself isn't anything new, it's very solid, with the only thing limiting the game being its length. While we learn quite a lot about Reine, the alien love interest and her colony's history are presented without much context and depth. The game says how the characters talk about the colonists and their homeworld, but probably to avoid infodumps, little of it is actually relayed to the reader. And I really would want to see that infodump, to get a better grasp on the motivations of the aliens and significance of the colony itself, particularly because its safety becomes a crucial plot-point later on. Still, that one complaint aside, the VN looks, reads and sounds very solid and will very likely satisfy fans of yuri romance – just like it did for me.
    Itch.io Page | Steam Page
    Graveyard Girls | Psychological/Yuri | ~1h

    A title like this was bound to belong to some questionable meme game, but in reality, Graveyard Girls is a very serious and surprisingly well-put-together VN. And if that wasn't strange enough, it mixes rather intense depictions of grief with yuri romantic subtext, with an effect much better and more interesting than it had any right to be. Starting with the protagonist, Elle, visiting her father's grave and talking about the struggles she faced after he was gone, for the most of it's length this is a very sombre game discussing the topics of grief and loss in all gruesome details. However, the appearance of the second character, Lucia, adds another layer to it – discussion of long term and short term grief, and of recovery, along with subtle romantic tension between the two. While never losing its focus, Graveyard Girls combine these elements to push the narrative in ultimately positive and hopeful direction – if you make the right choices, even concluding with a straight-up sweet image I won't spoil. The game also looks and sounds very good, with high-quality art, good use of perspective and simple, but very fitting soundtrack. It's definitely on the short side, but for once I won't be complaining about that – it's the kind of short story that achieves exactly what it set out to do and will most likely leave you fully satisfied. If you're in the mood to deal with its heavy subject matter, I highly recommend giving it a chance. 
    Itch.io Page | Steam Page
    The Life We've Chosen | Psychological/Romance | ~40 min

    In some ways, The Life We've Chosen falls slightly below quality standards I aim for with these posts – it's rough around the edges and one of the crucial characters, protagonist's best friend, does not even have a sprite or character portrait. However, what it has going for it is the subversion of most obvious tropes and story structures you would expect from this kind of VN. The ominous "demon" which the protagonist interacts with in her most vulnerable moments might be instinctively identified as a metaphor for depression or some kind of malicious influence, but the story consistently avoids giving easy answers about its nature... And it doesn't even bother to identify the "right" path in any clear way. What could be described as the most optimistic ending is not where most people would expect it to be, while every conclusion leaves a lot of space for interpretation and the "good" or "bad" might be more up to the reader's opinion than anything else. Probably not everyone will find it to their taste, but the quality writing and unconventional choices at the very least make this VN into something memorable, that stands out among your typical game jam entries – and this is something I deeply appreciate.
    Itch.io Page
     
    And that's all for today! While I'll not necessarily be prioritized fresh releases for this series, as the randomness here is a feature that allows me to read what I feel like and not chasing the new content, the freshly-conlcuded Spooktober VN jam and the upcoming Yuri Game Jam will definitely leave their mark – and I already see there's a lot to look forward to in both events. In the meantime, my renewed activities convinced me to revive my Steam Cutator page and my Twitter – feel free to follow both for updates on stuff I'm putting out. Thank you for reading and until the next time!
  2. Plk_Lesiak

    Free EVNs
    Welcome back my dear readers and welcome to this new, irregularly-posted segment on EVN Chronicles! 
    As some of you might know, beyond my general burnout which made me put the blog on indefinite hiatus, late last year I've developed some health problems that pretty much killed my will to read VNs and my ability to contribute meaningful content on Fuwa... For a while. As I come back to life, both physically and mentally, I've decided to resurrect this space and log my adventures through mostly short, free EVNs, sharing with you all the most notable finds among the game jam entries and random passion projects I read through. So, do you want to read some hidden gems, all available for the very reasonable price of $0.00? You're sure to find some on this little list, and the ones that come in the future!
    Optimal Conditions for a Sacrifice | Yuri/Fantasy/Comedy | ~20 min

    It's rare for extremely short VNs to charm me, but Optimal Conditions for a Sacrifice has just the perfect combination of humour, wit and well-delivered punchline to made this kind of tiny experience memorable. The game plays on mythological themes and a rich set if metaphors to construct an intriguing narrative about the nature of love – all while never taking itself seriously or trying too hard to be profound. And this last part is crucial – from the game's Ith.io page, through its net of riddles and on-the-nose social commentary and to the purposefully jumbled ending, you can feel the fun the author had writing all of it and molding it into a VN. And while this kind of experiment has always a high risk of missing the mark and becoming an unreadable mess, the genuine-feeling and relatable messaging it ends with makes it better than it had any right to be. And with a nice artstyle as a bonus... It's very much worth it to sacrifice 20 minutes of your time to check it out. 
    Itch.io Page
    My Dream Is To Be a Model, Not a Maid! | Yuri/Drama | ~1h 20 min

    Team ANPIM are regular authors of cliched G/G romance, always present for the annual Yuri Game Jam with a new piece of heartwarming fluff. While their output in the past three years was a bit of a mixed bag, often lacking interesting twists to keep the formula fun, My Dream Is To Be a Model, Not a Maid! is what I'd call a return to form. Starting with a silly premise of an aspiring (and awfully unsuccessful model) getting coerced into becoming a lived-in housekeeper for a young daughter of a CEO, it provides a well-paced and fun piece of romance between two people of vastly different backgrounds and live experiences. While the short runtime limits how deep the story can get and the overall structure of the romance plot is utterly typical, the characterisation and humour make it all solid enough to be a very enjoyable, one-sitting read. And with a bunch of really nice-looking CGs added to the mix, it's exactly what you would want from this kind of bite-sized piece of yuri fluff.
    Itch.io Page
    My Crush My Bully | Yuri/Drama | ~30 min

    Written by one of my favourite VN writers on the freeware/game jam side of the market, PunishedHag, My Crush My Bully is a short story about an awkward, nerdy girl who unexpectedly encounters her school tormentor on a trip to library. While trying to stealthily buy the newest book in her favourite fantasy series, she's caught by the titular bully, but there's something off with the interaction that follows... While the game is maybe a bit too short to reach its full potential, its strength lies not only in good characterisation of the main characters, but also in providing two vastly different viewpoints on the relationship it depicts. The perspective shift took me by surprise, providing a sombre, emotional backstory to the somewhat whacky-feeling romantic plot. Without it, the whole story would just be a decently-written piece of yuri fluff, but the additional depth and social commentary it adds makes the whole experience worthwhile despite the short length.
    Itch.io Page
    Wolfskin's Curse | Fantasy/Horror/Mystery | ~1h 30 min

    Probably the most involved and well-produced VN on today's list, Wolfskin's Curse offers a mystery plot about a former priestess and a werewolf running away from tragedy and persecution, only to be caught up in a new chain of deaths and being framed as perpetrators. A very climatic piece of dark fantasy, this short story offers most elements you would expect from the formula: a gloomy setting, tragic romance and a cast of ambiguous and tortured characters trying to survive in a hostile world. It also includes high-quality art and full voice acting – that last part being something I usually avoid in freeware projects due to it rarely being good enough to be more enjoyable than just reading the dialogue yourself, but here it was done with decent quality and care, particularly for a game jam entry. And whether you mute the voices or not, the VN will be an interesting and emotional journey – at least if you don't mind reading something pretty depressing in tone.
    Itch.io Page | Google Play
    And that's all for now! As I'm trying to take things slow, this segment will show up at random intervals and likely with different amounts of content. However, I'm going to keep the mission of spotlighting notable EVNs alive as long as I'm able to – if you're interested in those, be sure to follow the blog and if you have recommendations for free EVNs worth checking out, make sure to leave them in the comments. Thank you for reading!
  3. Plk_Lesiak
    The last time we talked about a “modern fairy tale” VN with a yuri spin to it, it was a very special one – Studio Elan’s Heart of the Woods, which I confidently gave my first and, so far, only 5/5 rating. The way it mixed relatable, modern characters with an emotional fantastical plot resulted in experience in many ways unmatched within the EVN scene. It also showed the huge potential of this formula, handling the clash between mundane and supernatural in a different way than typical fantasy or horror stories. Today we’ll be looking at a game that took similar themes and utilized them a more low-key, light-hearted way – ebi hime’s newest yuri VN, The Fairy’s Song.
                    Released on Steam and Itch.io early August 2020, this project is a slight departure from ebi’s usual, angst-filled storytelling, focusing more on cute romance and comedy. Fairly similar in tone to 2016’s Strawberry Vinegar, which also combined modern-day slice of life story and supernatural elements, it plays on classic themes of knights, monsters, magic and sleeping beauties, but puts them in a configuration that gives the whole setup a very different meaning… Which doesn’t necessarily mean The Fairy’s Song manages to offer many surprises or that it feels particularly fresh in how it utilizes those tropes and story elements. But why is that exactly, and is it really a bad thing?

    But have they really…? There is certain sloppiness to The Fairy’s Song's lore and the overarching fantasy plot, but thankfully it can’t overshadow the charm of the characters and the yuri romance
    The Fairy’s Song's protagonist is Marnie, a goth teenager who tries to make up for her small stature and naturally cute looks with dark clothes and a (slightly) mean attitude. We meet her when she’s being dropped to her grandmother’s house in a small, remote village, quite unhappy with the time she’ll have to spend there while her parents travel abroad. Her grumpiness is only strengthened by the fact her grandmother, struggling after the death of her husband a year earlier, is a shadow of her former self – not just frail and weighted by her loss, but also disturbing her family with frequent talk of fairies and other magical phenomena supposedly present in the surrounding forests. However, what was meant to be a boring and depressing stay is turned on its head when Marnie ignores her grandmother’s warnings and walks deep into the forest. There, she is confronted with several inexplicable events, but most importantly, she discovers an unconscious girl dressed like a knight – Leofe, who apparently spent centuries sleeping in the enchanted grove and is now determined to repay Marnie for waking her up.
    Read the full article at evnchronicles.blogspot.com
  4. Plk_Lesiak

    Review
    Have you seen Blade Runner 2049? The cyberpunk epic that charms the viewer with its climate and polished visuals, but is probably a bit too convoluted for its own good and offers relatively little payoff for its massive, multi-layered plot? Now, imagine watching that movie without the context of original Blade Runner and accompanying shorts, all offering crucial pieces of worldbuilding and linking the main entries in the franchise together. How much meaning the sequel would lose and how hard to follow some of its subplots would be?
                    This “Blade Runner 2049 without context” metaphor is the best way to explain my feelings about Synergia, the long-anticipated cyberpunk EVN by Radi Art. First announced in mid-2017, the project gathered a lot of attention with its well-defined, gloomy aesthetic and an appealing story outline. After that, it went through a number of hiatuses, with the creator behind it often going silent for long months and many assuming the project was dead. In mid-2019, however, the full development of the game was resumed and after a successful Kickstarter campaign (and another series of delays), we finally received a finished product in August 2020 – one that, in my opinion, proved way less mystery-filled and more flawed than the promotional materials made us hope for. But why is that exactly and to is this game actually bad, or just not living up to the hype?

    The few characters central to the Synergia’s plot showed great promise, however, most of them remained relatively unexplored and their stories left without closure
    Synergia tells the story of Cila, a police operative and negotiator specialized in dealing with androids, living on a far-future, desert-covered colony planet. Serving as a private contractor to the oppressive imperial government, the dominant polity of the unnamed world, she’s depressed and demotivated, barely managing to fulfil her duties despite being highly-trained and skilful in dealing with both AI and augmented humans. Soon after the game's start, however, her apathetic routine is broken when her best friend Yoko, a shady android merchant and gang leader, gifts her a replacement to her recently-defunct companion android. The new robot, Mara, seems incredibly advanced and human-like – arguably more human than the repressed and corrupt population of the imperial capital – and astonished Cila with her unpredictable and independent behaviour. Soon her unclear origins and level of intelligence, suggesting the use of illegal forms of AI, become signs of trouble, which Cila is unsure how to deal with. However, even she does not expect the real depth of the conspiracy and the significance the android might have to the future of her country (and, possibly, the whole colony).
    Read the full article at evnchronicles.blogspot.com
  5. Plk_Lesiak
    Hello and welcome to my list of digital artist v-tubers! This project is something I've started mostly for myself, while trying to find v-tubers that make art streams and other art-related content in English – something I personally enjoy but is rarely promoted within the main agencies and among most popular creators. As I only know basic Japanese, the list will focus on v-tubers that put out at least some of their content in English, with other cases delegated to honourable mentions. It will also be very subjective when it goes to in which order the v-tubers are presented and which of them get highlighted. The main logic behind it is whether they are, or are likely to be good sources of art-related content in the future. Some might disagree on my choices and that is fine. Beyond the blatant favouritism, I will try to keep the list relatively comprehensive and to keep it updated as new creators debut or graduate/stop posting content. The format of the list first refers to the v-tuber's main handle (with as link to their YouTube or Twitch account), then their affiliation and finally the primary languages they stream in.
    I hope you find the list useful and interesting to explore – let's appreciate artist v-tubers together!
     
    Ninomae Ina'nis | Hololive | English – Ina is probably the most dedicated artist v-tuber, with frequent art streams, tutorials, art collabs... Also extremely skilful and able to keep up the conversation while drawing. Her content is known for its pleasant, relaxing atmosphere.
       
     
    Airani Iofifteen | Hololive | Indonesian/English/Japanese – while Ina produces most art-related content of anyone within Hololive (and possibly even beyond HL), Iofi is the only artist-themed v-tuber I know of and is probably a close second when it goes to output. Her streams have less of Bob Ross-esque, cozy quality of Ina's content, but are still consistently pleasant to watch and she definitely knows what she's doing. She's also particularly fluent in English and Japanese and can be seen in collabs on many Japanese-speaking channels.
     
     
    Apricot (Froot) | Independent/VShojo | English – the British Succubus Lich definitely has the potential to challenge Ina when it goes to soothing qualities of her content. Her voice and personality are very cosy and her drawing skills extremely solid – unlike most EN artist v-tubers, she's an animation major rather than a hobbyist. Her first art streams were a bit slow, with her struggling to share attention between drawing and interacting with the viewers, but she seems to be getting used to the formula and will likely be a great source of content in foreseeable future.
     
     
    Cecile | Independent | English – an artist publishing speed-paints and other art content on YouTube who recently expanded into v-tubing. Has a semi-realistic, detailed style and is very art-focused in her output so far. Created her own avatar and publishes drawings online.
      
     
    Hana Macchia | Nijisanji | Indonesian/English/Japanese – the star of the Indonesian branch of Nijisanji is not primarily known for being an artist, but as a graphical design student she's been creating that kind of content occasionally since her debut, with both drawing streams and tutorials. She also collabs with other artist v-tubers of Nijisanji. Other then that, she's a versatile streamer with good grasp on English, Indonesian and Japanese, creating content in all three languages.
     
     
    Chiika | Independent | English – an experienced digital artist drawing mostly in cute, chibi-like style (but not exclusively so). Does frequent art streams, with a relatively consistent schedule overall. She created her own avatar.
     
     
    Kani Kanizawa | Independent | English – another British vtuber that has a long background in creating digital art and publishes her work online. She also created her own avatar. Didn't do art streams until recently due to equipment issues, but is likely to lean into that kind of content more in the future.
     
     
    Honourable mentions (English-speaking):
    Yueko | Independent | English – another long-time online artist that recently branched out into v-tubing. Infrequent streams with both gaming and art content, occasionally without using the avatar. Nana Nanatsuki | Independent | English – a popular online artist with clear focus on art streams. However, she went on hiatus soon after debuting. Calliope Mori | Hololive | English – Calli is another Hololive talent with vast experience in art and animation, but who only recently started to utilize it in her streams. Kuzuryu Io | Independent | English – mostly publishes simple lineart and chibi drawings. Does art streams, but with an overall shaky schedule. Minamoto Arisa | Independent | English/Indonesian/Japanese – an Indonesian v-tuber with a relatively large amount of content, but small following. Frequent art streams and posts art online.  Valefor | Independent | English – a male v-tuber artist with an unusual, armor-clad persona. Frequent art streams and puts out an impressive amount of high-quality drawings on social media. Hazard Hornet | Independent | English – male v-tuber drawing in a less traditional anime style, with robots and mecha being a prevalent theme. Frequent art streams and posts art online. Shinomiya | Independent | English – a versatile artist putting out mostly drawing streams. Often invites in/chats with other v-tubers during her drawing sessions. 2wintails | Independent | English – artist and animator/modeller with content connected to both digital drawing and Live2D models and rigging. Fairly regular schedule. Fuwa | Independent | English – artist with high focus on drawing streams and a cute style. Produces a lot of content and keeps a consistent schedule. Paprika Gallus | Independent | English – frequent art streams, tutorials etc. – stylistically and content-wise slightly more detached from otaku culture. Stalkeralker | Independent | English – draws in a relatively simple, cute style and publishes art regularly on social media. Rare drawing streams. Vyolfers | Independent | English – an artist making drawing streams and quick-draws on a semi-regular basis. Large focus on Hololive fanart. Moona Hoshinova | Hololive | Indonesian/English – Moona is a decent artist, but she very rarely leans into that kind of content. It's quite fun when she does, however, and there always might be more of it in the future. Momo | Independent | English – Momo very rarely draws on stream, but shares art on social media – usually sketches/doodles. Outside of drawing, she likely has some of the best singing skills I've seen in all of v-tubing (not an exaggeration).  
    Honourable mentions (non-English-speaking):
    Pochimaru | Independent | Japanese – professional mangaka and author of Pavola Reine's model. She does very frequent art streams. Collabs often with Iofi and other artist v-tubers. Shigure Ui | Independent | Japanese – relatively regular art content, but with limited output overall (around a single video a week). Her illustrations are of very high-quality and she created her own avatar. Natsume Eri | Independent | Japanese – a professional artist with nearly two decades of experience, including in visual novels/eroge. Very likeable, relatively active and with scary endurance: she once made a nearly 10-hour long art stream. Aoi Nabi | Independent | Korean/Japanese – professional artist and author of Amelia Watson's and Amatsuka Uto's models, among others. Created her own avatar and streams mostly art-related content. Konbu Wakame | Independent | Japanese – professional mangaka with predominantly art-related content, but a very scarce uploading schedule (usually 1-2 videos per month). Ayamy | Independent | Japanese – professional artist with a decent variety of content and frequent art streams. Author of Yozora Mel's model, alongside other v-tuber related work. Natori Sana | Independent | Japanese – a long-time v-tuber with a large variety of content and regular art streams. Uses a cute, predominantly chibi-like style. Mizuryu | Independent | Japanese – the very rare male artist v-tuber. Unlike most streamers, he primarily does comics rather than stand-alone pieces. Kagura Nana | Independent | Japanese – occasional art streams & posts art online. She's made a single English stream in the past, but primarily does content in Japanese. Also, produces a lot of music videos/covers. Houshou Marine | Hololive | Japanese – Marine was for a long time known to be a talented artist, however actual streams with her utilizing those skills are pretty rare. Amicia Michella & Siska Leontyne | Nijisanji | Indonesian – lesser-known members of Nijisanji ID also do art content, but sadly never in either English or Japanese. Hoshimachi Suisei | Hololive | Japanese – being a competent artist is among Suisei's many talents, however she seemed to have dropped drawing streams after transferring to Hololive proper.  
    If you've scrolled this far, thank you for checking out the blogpost! As mentioned before, I will try to keep the list up-to-date, but it depends on how much time I will have to research v-tube stuff. I know publishing it here slightly limits the possibility of leaving feedback, but if you have suggestions or want to recommend a v-tuber I didn't include, feel free to PM me on Twitter or Reddit.
     
    Last Updated: 09/05/2021
    Header art by Kazenokaze
  6. Plk_Lesiak
    Mobile phones and tablets, especially Android devices, are strangely underutilized as a platform for VN publishing, with few high-profile titles being ported to them (especially when it goes to English versions) and underwhelming selection of dedicated mobile releases. Also, existing Android versions of famous visual novels, such as Narcissu, suffer from technical issues that you wouldn’t expect from what is ultimately a very simple application, based on text and still images. Occasional Ace Attorney spin-off or an original iOS title such as Fragment’s Note doesn’t change much in this general picture.
                This apparent disinterest of JP VN producers in the mobile market (not counting the literal dozens of mass-produced, free-to-play otome romances) makes the western-produced VNs dominate Google Play store, and while most of them might be tiny, amateurish-looking games, there are also a few notable titles that could deserve some attention even from an experienced reader. One of the most popular and interesting among those is Stellaren, a simplistic, but surprisingly enjoyable sci-fi VN, at first released in episodic form throughout 2015. This review will be based on a complete, paid version of the game, that became available in March 2017. 
    Read the full article at evnchronicles.blogspot.com
  7. Plk_Lesiak
    Although a significant portion of VNs produced in the West is published for free on platforms such as Steam or Itch.io, most of them are very short and simple projects, often made by starting-out developers or as quickly put-together entries for contents such as Yuri Game Jam. Still, from time to time, it’s possible to find a VNs on a completely different scale also available as free-to-play releases – AIRIS, created by Ebullience Games for NaNoRenO OELVN event and published on April 2017, is definitely among the most expansive games of this kind, with proper route structure and impressive story variation, that will require you many hours to fully experience.
                While at first glance this otome might look like a generic fantasy romance, it offers a few fairly unique ideas (which I will not spoil in the review) – and those go far beyond its loudly advertised inclusivity, expressed through various LGBT+ themes. While not straying far from the typical formula of the genre, AIRIS indeed offers both a fully-fledged yuri romance route and another one focused on a non-binary character. More importantly though, it takes the somewhat overused trope of MMORPG and gives it an amusing spin – one which created some really interesting storytelling opportunities, even if their execution often left something to be desired.
    Read the full article at evnchronicles.blogspot.com
  8. Plk_Lesiak
    Hey there all!
     
    I will start with saying  that I really treasure my time spent writing this blog and interacting with various people involved in the EVN community. You guys were awesome company in this journey and despite the obscurity of this project, I feel like it benefited me personally in many ways and maybe even helped people appreciate the value within the non-JP visual novel scene. I'm really thankful to all the people that read my blog, the devs that offered me their time and gave me their games for review – they all made these 2+ years into something special.
    When I started this project, there were two main things that motivated me. The first one was the frustration over dismissal of EVNs which is still common sense in the large parts of the VN fan community – belittling of the very games that made me fall in love with the visual novel formula. I wanted to create a space that is fully dedicated to discussion and promotion of EVNs as worthwhile and significant part of the genre. The second part was even more personal – my personal struggles with video game addiction and other issues, my ambition to shift my focus into a more challenging and creative activity. In many ways, I consider both my goals relative successes. While slowly, the perception of EVNs is changing and the scene evolving in interesting ways – while it shares pretty much all the suffering of other indie niches, with PC gaming in general being oversaturated and hard to navigate, I feel that it at least established itself as a significant formula that is attractive for story-oriented devs and appreciated by a significant audience. In other words, EVNs are here to stay and in time fewer and fewer people will be able to easily dismiss them as poor imitations of Japanese games. Whether my work had any impact in this regard? Apart from a bunch of people on Fuwanovel that I know I influenced in personal interactions, I honestly have no idea. I want to think there was some minor impact, but I had enough fun in the process and learned enough that I don't mind either way. I did my best and changed a few things about myself, which was the most important part for me.
    Of course, I'm in no way saying that I'm putting the blog on hiatus because my job here is done. The real reason is much more prosaic – I just can't keep up with it. The last month was particularly devastating in this regard, with very little time for me to either read or write. And while an obvious answer would be to just work at my own pace and publish stuff whenever I'm able to, it's not really something that would work out for me. Missing deadlines, thinking about future projects, it all became a source of stress rather than a source of fun, and I feel it would only get worse with time. While I really wanted to keep the project alive, I don't want to do so at any cost. I feel burned out. I barely read VNs for fun. I don't watch anime for a few months now. I need a change of pace and ability to rediscover my love for these hobbies. The blog, sadly, became a prime obstacle in this.
    So, what's going to happen now? The blog will cease to get updates, unless something special happens. I might still do game jam summaries, as those are something I massively enjoy. I might also publish something on Fuwanovel from time to time – I'm theoretically still an editor there. The one part of the project that's definitely here to stay is the Steam Curator account. The devs that sent me their games deserve to at least get a Steam review and, generally, an evaluation of their work. I will also use my Twitter to publish updates about new games listed on the Curator account. The Steam reviews themselves will likely be a bit more polished – not that much though, I don't want to jump straight into the same burnout-inducing rabbit whole.
     
    So, once more, thank you for sticking around and I hope my project gave you some amusement. And, of course, see you around – I'm not giving up on EVNs and the community around them any time soon.
  9. Plk_Lesiak
    Stellaren, released exclusively to mobile devices in 2017 was an important game in my engagement with VNs. A dark sci-fi adventure with a captivating setting and a tense, at times brutal story stood out significantly from most other visual novels available for smartphones and I think to this day is one of the best dedicated Android/iOS games of its kind [you can find my detailed review of it here]. It also cemented my love for VNs as a storytelling formula and while some of that infatuation was definitely connected to me being a fairly inexperienced reader, many elements of Stellaren’s worldbuilding and character development are genuinely bold and interesting – and to the point where I wasn't even bothered by its rough edges and clunky gameplay elements.
                    Because of all this, it is an understatement to say I was excited to hear about the release of Stellaren II July this year, coming out not only for mobile devices but also on Steam. Promising heavily updated visuals, a set of better-polished gameplay elements and a substantial, conclusive story (its predecessors had a tendency to end on cliffhangers), it seemed like a massive treat for someone like myself, already in love with this universe. What I found was both different and more complex than I expected – but did it capture the charm and stomach-gripping qualities of the original?
    Read the full article at evnchronicles.blogspot.com
  10. Plk_Lesiak
    Hello there and welcome to the third and final part of my NaNoRenO 2020 highlights! While in the first two posts I focused, respectively, on otome and horror VNs, this last batch of recommendations will be about other romance stories submitted to the event. I have to admit upfront that this is likely the least exciting list of the three, with no game standing out to me in a similar way as Enamoured Risks did among otome entries or Eislyn's Apocalypse did among horror ones. However, there's still a bunch of solid and interesting titles in this category, my favourite being probably Café in the Clouds, with its lovely visuals and memorable dreamworld sequences. Also, the jam has something to offer for fans of all typical romantic configurations, with BxG, BL and Yuri couples strongly represented.
                     As always, all the games I'm writing about are completely free to download, and clicking their titles below will get you straight to their Itch.io pages. Also, I've skipped projects that were submitted to the event but proved low quality or did not offer a complete experience (meaning I exclude all demos and prototypes by default). So, please join me as I wrap up this insane, months-long project of thoroughly covering the biggest NaNoRenO in history – hopefully, you'll find something interesting among my recommendations.
     
    Love Rewind: A Magical Time Travel Romance (BxG/BxB)

    Love Rewind is a short romance story with one male and one female love interest, themed around regret and desire to change the past. Yuki, the protagonist and young mage-in-training, loses everything in a futile attempt at saving his terminally ill mother. Broken by this failure and the destroyed relationship with his fiancée Quinn, he isolates himself from the world – an empty, depressing existence that would likely last for the rest of his life if not for the appearance of a spirit, taking form of a cat. This powerful creature forces on him an opportunity to relive and change the events that led him to ruin, and regain the love he lost – or maybe forge a different path altogether…
                      This VN, while a bit rushed and lacking the proper buildup particularly for the BxB arc (Quinn’s route at least have the background of protagonist’s relationship from the original timeline), has a few things going for it. Yuki is a decent protagonist, whose desperation and pain are easy to emphasize with, and the core story has all the satisfaction inherent to plots where you avert a looming disaster. The love interests simply don’t have enough time to develop as characters and truly shine, but they work well enough as incentives for the protagonist to not repeat his past mistakes. The end result is not a great romance VN, but a nice short story in its own right – and one that looks and sounds very solid for a game jam entry.
    Final Rating: Recommended
    Read the full article at evnchronicles.blogspot.com
  11. Plk_Lesiak
    Note: I was provided with a free review copy of the game by the developer. All opinions are solely my own.
    Sequels to obscure, low budget EVNs are always a slightly awkward topic to tackle. They are inevitably tied to games which few people are familiar with and which can be, at least in some aspects, of subpar quality simply due to their indie nature. This makes giving a meaningful rating and recommendation for potential readers tricky – at the very least, any kind of conclusion about them will be served with a good number of caveats, related to the interplay between titles in the particular series and the value proposition they represent both together and on their own. The latest title to create such a conundrum for me is Eldritch University by Jackkel Dragon.
                    Released on Steam in June 2020, this game is a sequel to early 2019’s Eldritch Academy, a supernatural horror VN combined with a fair dosage of high-school yuri romance. While amusing in its romantic arcs, the prequel had several issues: unlikeable protagonist, repetitive routes, below-average visual and, in my opinion, an unreasonably high price for the level of quality it represented. University, while borrowing the setting and tying itself loosely to the core intrigue of that game, represents a major improvement in most aspects – a better-looking, more focused experience with a price tag way more representative of its entertainment value. Is it, however, good enough to make the whole series worth it, or to be a viable read as a standalone experience? Well, it depends on what you want from it…
    Read the full article at evnchronicles.blogspot.com
  12. Plk_Lesiak
    Note: I was provided with a review copy of the game by the developer.
    To talk about the latest slice-of-life VN by ebi-hime, nothing & nowhere, we have to start in a less-than-obvious place. Nearly two years ago I made an overview ebi’s freeware games and one of the most memorable and unique of them was Lynne: a heavily stylized, pixelart horror game about a teenager crumbling under the pressure from her dysfunctional family and societal expectations she's unable to truly meet. Full of suffocating atmosphere and visceral dream sequences, it is to this day one of the most effective horror experiences I’ve seen in the medium and one that ends on an abrupt, but appropriately disturbing note. Nothing & nowhere, while representing a completely different climate and stylistic, is basically an alternative timeline spin-off of that game, offering something probably every person that read Lynne wished for – some form of respite and hope for the future to the game’s tortured protagonist.
                    Interestingly enough, after being released in mid-May 2020, nothing & nowhere was not marketed directly as a sequel or spin-off of Lynne. Even the Steam page only mentioned the connection at the very end of game’s description, suggesting it’s above all a standalone story, despite sharing the central character with its horror predecessor. In my experience, however, it was exactly that link, and the extra context being familiar with Lynne provided me with, that made the new game a truly worthwhile. More than that, I’m willing to argue it's likely be the same for most potential readers, for a few crucial reasons.
    Read the full article at evnchronicles.blogspot.com
  13. Plk_Lesiak
    Hello and welcome to the second part of my NaNoRenO 2020 coverage, where I’ll be going through the most noteworthy games submitted to the most recent edition of the biggest EVN game jam. While in the first part I focused on otome and other GxB romantic VNs, this time I’ll tackle the niche that, in my opinion, contained some of the best projects in the whole event – horror. Once more, I’ll be focusing on complete projects, rather than many demos and prototypes that get submitted to NaNoRenO – and thanks to the extended deadline devs worked with this year, that’s still a lot of interesting content.
                    One game from the previous post, Dream Dilemma, also fits into this week’s theme besides featuring GxB romance – however, it was a rather unremarkable, simplistic game and most of those I’ll be writing about today are anything but that. So, please join me in this quick overview of NaNoRenO 2020 horror VNs – and as always, whenever one of them catches your attention, clicking its title in the list will get you straight to its Itch.io games. Of course, all the titles I’m covering are completely free to play. Let’s have some scary (and slightly messed up) fun!
    Divilethion

    Divilethion is far from your typical scary VN, tilting more to the side of grotesque horror-comedy, with visuals and writing style that contrast heavily with the grim essence of its story – and do so in a brilliant, at times hilarious way. The game follows Lynn, a young high priest in an isolated village “protected” by a monstrous god named Divilethion. While the entity is the only guarantee of survival for the community surrounded by monster-infested swamps and regularly plagues by disasters, the price for its “miracles” is steep – every time, a villager has to be sacrificed and his heart fed to Devilethion. Lynn, cynical and disturbingly diligent about his duties, is soon put to the greatest test yet by the apparently bored deity, asked to sacrifice one thing he might not be willing to give up…
                    As serious as this story setup might sound, what sets its tone as primarily a dark comedy is Lynn’s warped perception of the reality around him and the grotesque enthusiasm Divilethion requires from his worshippers. This combined with an unrelenting writing style, never shying away from harsh language and disturbing story developments, creates a striking experience that will likely keep you engaged all the way through, to either a relatively-positive or deeply unsettling conclusion. While overall the game is relatively short, it’s just so full of personality and meaningful story developments it’s hard to not be satisfied with it. I deeply recommend checking it out – very few hour-long VNs left me with such a strong impression.
    Final Rating: Highly Recommended
    Read the full article at evnchronicles.blogspot.com
  14. Plk_Lesiak
    NaNoRenO, the Ren’Py visual novel jam, is for many years now the biggest community event for EVNs, always bringing dozens of upstart developers, amateurs and veterans of the visual novel scene to share their work, ranging from demos and prototypes to complete (and often substantial) games. Since I’ve started the blog I’m always looking forwards to the opportunity to go through the projects submitted to the jam and present to you my personal highlights – games that are worth checking out not only from the perspective of a VN-obsessed weirdo such as myself, but also the average reader.
                    What set this year’s NaNoRenO apart from the usual routine were, quite predictably, the effects of the Coronavirus pandemic. However, while one could expect them to interfere with the development cycles and result in fewer games, the organizers’ decision to extend the traditional one-month deadline by two weeks resulted in more projects than usual getting submitted (105 to last year’s 89 and 2018’s 73). This included dozens of complete games that I was interested in, clearly signalizing a need to change the formula in which I shared my impressions – listing them in one place, even when after relatively rigorous filtering, would be both unwieldy for the readers and tedious to work on. Thus, I’ve decided to split my coverage by genres, starting with the niche that proved very compelling this time around – otome and other GxB romance VNs. So, please join me while I go through six games in this formula that showed up in NaNoRenO 2020 – and if you find any of them interesting, clicking the titles will bring you straight to their Itch.io pages. As always, all NaNoRenO releases are fully free-to-play, so the only thing they’ll demand is a few hours of your time. Let’s get this started!
     
    Criminally Overdue

    Criminally Overdue is the newest project by Elowan, the author of Alloys over Flowers, one of my personal favourites from last year’s NaNoRenO. This time, instead of being a period drama, the game tells an unusual story in a modern setting: the protagonist is a librarian who after hours helps police in tracking down and arresting drug dealers – a part of a personal vendetta of sorts for the death of her mother, who passed away from an overdose after years of addiction. During one of her investigations, she targets a local university student, which leads her to listening in on the girl’s conversation with a teacher who accidentally learned about her involvement with drugs. Hearing the girl’s motivation for drug dealing and teacher’s attempt to steer her on a better path causes the protagonist to doubt her actions, something she didn’t feel for years and as the teacher in question becomes a frequent patron in her library, she has to reevaluate her choices and think about a path forward – either overcoming her obsession with drug dealers or doubling down on the crusade against them.
                    Criminally Overdue stands out with its conflicted, bitter protagonist and moral quandaries connected to her fight with drug dealers, and although I can’t say I find it as compelling as Alloys over Flowers, particularly the path where the heroine steps away from her unhealthy “hobby” has a lot going for it. The game’s love interest, the young university teacher I’ve mentioned earlier, is a believable catalyst for the protagonist’s change and a pretty cool character in his own right – caring and eloquent, but also somewhat shy and occasionally awkward. The scenario where their romance blooms is genuinely cute and heartwarming. I just wished the alternative conclusion was at least a bit less of a bad end – Elowan’s previous game made a good job of making alternative endings interesting, while here I kind of wished for the whole experience to be kinetic and focus even more on the protagonist's transformation and her troubled path to romance. At least for the “right” path, though, this VN is definitely worth checking out, also because it looks and sounds very solid for a game jam project.
    Final Rating: Recommended
    Read the full article at evnchronicles.blogspot.com
  15. Plk_Lesiak
    Anyone observing the EVN scene should know well that yuri, besides being my personal obsession, is one of the most vibrant niches for non-JP visual novels, with many studios and creators dedicated to this theme and a very active fanbase. This seems to be particularly clear nowadays, as even companies like Winged Cloud, the infamous producers of low-effort VN smut, capitalized majorly on the trend, producing mostly GxG games for the past few years. On the other side of the spectrum, Studio Elan recently pushed the standard of quality for EVNs in general with their modern fairy tale, Heart of the Woods. As a result, yuri fans have a lot to choose from, both when it goes to quality work and amusing trash.
                    The game I’ll be writing about today, Aikawa Collective’s Mizuchi 白蛇心傳, definitely aimed for the “quality” side of the spectrum and seemed like something that could rival Studio Elan’s hit with its climate and visual spectacle. This yuri-themed retelling of the famous Chinese folk tale, the Legend of the White Serpent, looked spectacular in its promotional material and easily reached its Kickstarter goal of $8500 in September 2018. While the development cycle for it proved long, going 9 months beyond its initial target of August 2019, it never lost its place as a promising and highly-anticipated yuri EVN. Releasing on Steam and Itch.io in mid-April 2020, it gathered overwhelmingly positive feedback – but, did it truly live up to the hype?
    Read the full article at evnchronicles.blogspot. com
  16. Plk_Lesiak
    Epic Works is a pretty unique phenomenon in the EVN scene: an African studio, developing games openly inspired by the Type-Moon visual novels and other classic chuunige. Their first release, Episicava, was something of a glorious trainwreck, launching with multiple technical problems and borderline-unbearable, edgy storytelling replicating most of the worst tropes of the chuuni game subgenre. The follow-ups included an unholy abomination of a nukige known as Analistica Academy, and a clunky and inconsistently written, but occasionally appealing RPG VN The Adventurer’s Tale. None of them proved genuinely impressive, but each showed some forms of progress, particularly in the visual department, which by the time of The Adventurer’s Tale’s release got both appealing and consistent in style and quality.
                    As unhealthy curiosity is one of the driving forces behind my blogging endeavours, I couldn’t stop myself from being attracted by the studio’s second Kickstarter campaign, aimed at creating another chuunige-style VN in the Episicava universe (although with no direct connection to the latter’s main plot). Despite my disappointment with their debut titles, I was very interested whether this new project, Rainbow Dreams, would represent an improvement for the studio and correct the massive issues with tone and writing quality those earlier games suffered from. And despite apparent development issues and heavy delays, resulting in a January 2020 Steam release, I’m happy to say that while not all problems were remedied to an appropriate degree, when it comes to the sheer entertainment factor, Rainbow Dreams is a major step in the right direction.
    Read the full article at evnchronicles.blogspot.com
  17. Plk_Lesiak
    Zetsubou, a developer and writer involved in many popular EVN titles is someone whose work many fans of the genre might be very familiar with, but not necessarily even knowing about it. While have made a few relatively successful projects of his own, such as Sickness or Tomboys Need Love Too!, many of his commissioned works, such as Razzart’s Love Ribbon gained even more recognition. For this reason, among others, there was relatively little fanfare around the release of his latest project, Sable’s Grimoire, in May this year. However, there are many reasons to consider this project as a particularly notable one – the 350k-words-long, modern-fantasy tale about a young mage entering an academy filled with demi-humans is rather far-detached from the usual EVN formula, both by its scale and its dominant themes. 
                 Of course, scale by itself does not have to be a positive, just as unusual story elements don't automatically make a VN interesting to read. Does Zetsubou's largest project to date have other merits beyond its impressive word-count and interesting premise, and does its overall quality justify the 25+ hours time investment that is required to fully read through it? In my opinion, answer to all these questions is: yes.
    Read the full article at evnchronicles.blogspot.com
  18. Plk_Lesiak
    Human beings are contradictory creatures, whose behaviour is rarely as consistent as we would like to see and whose motivations are often complex, to the point they’re not fully understood even by the specific person themselves. This fact is often minimized in fiction, which instinctively strives for clear narratives and characters that are ultimately possible to fully understand and assess according to some kind of moral standards. At the same time, there’s undeniable value in exploring the ambiguity of the human condition and ebi-hime is one of the EVN authors that do it with a borderline-painful consistency, often creating harsh or melancholic plots and populating her stories with deeply flawed, realistic-feeling characters. And her latest release, The End of an Actress, definitely do not break this trend.
                    Released on Steam in late February 2020, this new title by ebi is loosely based on the last years of Marie Antoinette’s life, where she was imprisoned by the revolutionaries and eventually executed for her perceived crimes against the French people. It transfers these core events and many features of the queen’s biography into a fictional setting, closely resembling 18th-century France, but without any pretences for full historical accuracy. However, instead of a grant political tale, what plays out on this stage is a very intimate drama involving the deposed queen, Liliane, and Marcus, a revolutionary who led the assault on her palace and unwittingly became her jailor. In isolation and hopelessness, the relationship between the two will be redefined in a few possible directions, fluctuating between naïve fascination, hate and, possibly, mutual understanding and affection, making for a rather captivating literary experience and one of my new favourites in ebi’s catalogue. But what makes it this special?
    Read the full article at evnchronicles.blogspot.com
  19. Plk_Lesiak
    Hello and welcome to EVN Chronicles' seasonal Steam Curator Wrap-up, where I cover the VNs sent to me for review through Steam's Curator Connect functionality. Lately, I’ve come to a sad realisation that I’m unlikely to keep up with all the games I’m receiving, with the appropriate tab in my Steam library growing more and more intimidating over time. However, I’ll be still working to give a chance to as many of them as possible, and assess them for all of you.
                    This time around, I've been able to check out five titles, the main highlight being the newest VN by the Indonesian studio Kidalang, Legend of Everything, with its deeply unique spin on the isekai formula. This is, however, not where the interesting stuff ends, as the climatic Revenant March and wonderfully-stylized Tell a Demon also proved to be strong contenders, making this one of the most compelling lists I've worked on in this series. So, please join me in this brief overview and if any of the games catch your interest, you can go straight to their Steam pages by clicking their titles. Enjoy!
     
    Legend of Everything

    Legend of Everything is definitely the most unusual visual novel in today’s post, particularly because of its subject matter. At first glance, it might look like a simple spin on the isekai formula, with an inhabitant of a fantasy-themed, video game world being the protagonist and interacting with a particularly chaotic person transported there from our reality. However, pretty soon it transforms into a giant thought experiment, and basically a lecture on the simulation hypothesis – the idea that our universe is actually a simulation created by some advanced intelligence. This notion might seem absurd at first glance, but is made less so the more you learn about modern physics theory and strangely arbitral rules that govern various phenomena it describes. While never fully abandoning the formula of comedic fantasy adventure, Legend of Everything thoroughly explores this idea and conveys tons of legitimate science knowledge, basically becoming the most moe course on modern science you're likely to can find, presented in a highly accessible, but genuinely educational way. If you’re at least marginally interested in this kind of topics, the game should be quite enjoyable to you.
                    What’s less impressive, in my opinion, is the visual side of the experience, dependent on subpar-quality 3D sprites and environments. It’s particularly disappointing in contrast with the rather-stylish art in this studio's previous titles, An Octave Higher and One Small Fire at a Time. However, I was pretty quickly able to look past it thanks to how enjoyable the writing was, consistently combining well-constructed science discussions with quirky characters and humour, and even some epic and heartfelt moments worthy of a “proper” fantasy story. Saying anything more would inevitably involve spoilers, so I’ll simply recommend everyone to check this game out – it offers a lot more than you’d expect at first glance.
    Final rating: Highly Recommended
    Read the full article at evnchronicles.blogspot.com
  20. Plk_Lesiak
    When it goes to the Western market for Japanese eroge, VenusBlood FRONTIER is one of the most interesting marketing phenomena in the recent past. Belonging to a series that is most known for its corruption theme and related sexual content, it was rather brilliantly rebranded with a focus on its in-depth gameplay mechanics and the morality system which allows players to shape the fate of its fantasy world in various drastic ways. It is also a game I was highly anticipating because of its rare premise – the ability to play as an anti-hero protagonist who can either become a ruthless oppressor, or a benevolent tyrant protecting the world from destruction and terror. All this coupled with a set of goddess heroines that can be either corrupted into obedient tools, or allied with for the goal of protecting the innocent people trapped in the apocalyptic conflict, and destroying those responsible for starting it.
                  The international version of FRONTIER is also a bit more than just a Western release of a classic SRPG – it is, by most measures, the definitive version of the game, with significant improvements and new content added thanks to the localisation project's Kickstarter funding. Its goal was very clearly to attract both English-speaking and Japanese players, which at the same time it makes it even more of a notable treat for the non-JP audience. High-budget games of this type very rarely appear outside of Japan, and even less often reach Steam, but the Western release involving significant improvements rather than just cuts and localisation-related glitches is borderline unheard of. 
                  This doesn’t mean that the road onto the biggest PC distribution platform was without hurdles: the final version, released in late January 2020, had to make some concessions when it goes to suggestive content and language, deviating from the initial “all ages” version the studio created. However, the full 18+ version is, in the old-school fashion, available for Steam players through a free patch, and what's worth pointing out, even that version gives a convenient option for opting out of all explicit content. Just by selecting the “skip extra scenes” option in the settings you can avoid h-scenes completely, making the whole game pretty approachable to players that would rather skip the porn and focus on the core story. And in my experience, even the most “compromised” Steam version is a complete-feeling and satisfying experience. But, what exactly it has on offer and can Ninetail really hope for it to get the attention of more "normie" crowds?
    Read the full article at evnchronicles.blogspot.com
  21. Plk_Lesiak
    Note: I was provided a review copy of Rituals in the Dark by Marantana, author of the game's German translation.
    Rituals in the Dark, published on Steam November last year, is the latest yuri release by ebi-hime, one of the most highly-regarded EVN developers. Those familiar with ebi’s work probably know that her history with yuri is as long as it is unique. Most of her games add unusual spins to the formula, or at the very least showcase her distinct writing style, very introspective and painfully realistic in its portrayal of human nature. This makes even the more conventional of her w/w love stories, such as Blackberry Honey (check out my review of it here) stand out through their pacing and often uncompromisingly painful plotlines. All this is usually coupled with strong attention to quality and general writing prowess, making her EVNs some of the best on the market when it goes to literary qualities.
                    This newest project shares many staple elements of ebi’s style. Mixing long sections of NVL-style narration and retrospection with more typical segments of character interactions, it creates a slow-paced experience, focused a lot on the protagonist’s thoughts and feelings. At the same time, it might be one of the first cases where, in my experience, some parts of ebi's formula felt a bit bothersome, particularly because what kind of people the major characters turned out to be. It’s also the shortest and most minimalistic commercial game ebi has released since 2017's Sweetest Monster, in a way bridging the gap between her larger projects and the freeware games she was creating in the past. So, what are Ritual in the Dark’s main problems and do they fully spoil the compelling experience you’d expect from a VN by ebi?
    Read the full article at evnchronicles.blogspot.com
  22. Plk_Lesiak
    You probably saw many cataclysms in stories you’ve read or watched in the past. Disasters that were natural, technological or magical in nature, limited in scale or apocalyptic, resulting in short-lived crises or civilisation-ending. From Muv-Luv through Swan Song to I Walk Among Zombies, plot-oriented visual novels never shied away from presenting these kinds of scenarios, and along with literature, they’re uniquely positioned to explore deeper consequences they could have for both individuals and whole societies. 
                    Fallstreak, a free game released on Steam on October 2018 as a debut title of a small studio under the name Centicerise Productions, is one less-common EVNs tackling this topic. It does so by focusing heavily on a group of people affected by such a catastrophic event – mostly average folk, crippled physically and emotionally by the mysterious Fire of Collapse that ravaged their isolated country without a warning or identifiable source. It’s also, generally speaking, a wonderfully-produced piece of VN that I’m wary of recommending to people due to its surprisingly extreme content and open-ended story, quite clearly meant as an introduction to its world and a prologue to future games utilizing the same setting. So, what are the main reasons to check it out, or to skip on visiting the fantasy realm of Socotrine at least until Fallstreak’s continuation shows up?

    The amount of stories-within-a-story and subplots that are never elaborated upon makes Fallstreak feel more like a prologue leading to a proper story than a standalone experience
    Fallstreak’s Steam page claims that the game’s protagonist is Adelise Cotard, the daughter of Socotrine’s ruler and a little girl with a mind of an adult. Atypically mature due to the time she spends in the Golden Dream, a lucid dreamworld full of knowledge which she enters nearly every night, Ade is indeed the character through which we initially experience the story. These introductory chapters, rather relaxed and light-hearted, mostly follow her and her group of friends through some everyday situations – a normal life in which only physical scars some of them bear and occasional reminiscence hint at the dramatic past. However, she’s neither sole focus nor the only protagonist of the game. In its second half, when we start learning about other characters’ backstories and the details of Fire of Collapse though flashbacks, she’s not only pushed to the background but mostly absent, with crucial events taking place before she was even born. At this point, the game switches perspectives on a regular basis, focusing mostly on various members of the Lirit family, whose children are Adelise’s classmates in a private school for those orphaned or otherwise affected by the cataclysm.
                    In the meantime, we’re also introduced to a ton of information about Socotrine itself, a land isolated from the outside world by the apparently impassable, magical mist. Its impoverished, but stable history was shaken up by the arrival of a refugee convoy from beyond the barrier, around 20 years before the game’s main events. Bringing with them advanced technology and knowledge of the outside world, refugees affected drastically both the land’s political balance and the way of life of its people. Eventually, the convoy’s “Lost Children” revolted against the ruling aristocracy of Socotrine and brought in an era of prosperity. At the same time, the game opens many questions about their origins, actions after traversing the mist and their connection to the Fire of Collapse which nearly destroyed the whole realm. Adelise’s personal story is also apparently related to much of this, with the Golden Dream, her father’s dethronement of the Lost Children’s leader and her mother’s death all signalized as mysteries crucial to understanding Socotrine’s predicaments, although without many hints on how they’re actually significant.

    Fallstreak’s story turns bleak without much warning and introduces scenes that wouldn’t be out of place in the darkest of horror stories – it’s not a VN for those faint of heart
    If this sounds like a lot to fit into a relatively short, 80k-word VN, it definitely is. I also skipped a number of lore details and subplots that could be considered spoilers, and as you can imagine, very few of those receive any kind of answer or satisfying conclusion. The game does not shy away from extensive infodumps and introducing character after character, many of them either signalizing stories that might be told in the future or being little more than exposition props. It also includes allegorical stories told by various characters, which further draw the readers attention away from its actual plot-points and protagonists. At times the memorable, high-quality visual design and solid characterisation are main things preventing it from devolving into an incomprehensible mess. The unique characters and the sheer beauty of all visual assets make it easier to get immersed in the world and look past the absolute overload of story threads the game bombards you with, without ever tying most of them together.
                    While the pacing is definitely an issue in Fallstreak, the most problematic part might still be its tone: it often jumps from rather relaxing slice-of-life moments to unsettling mysteries, and then to over-the-top tragedy and absolutely grotesque violence. The aforementioned backstory of the Lirits is full of gut-wrenching moments, drastic enough to disturb even a relatively experienced and desensitized reader like me. I’m not sure all of them belonged in this story – some very much balanced on the border of absurdity and if they had a real narrative function beyond the sheer shock factor, it’s not clear at this point. It’s not a massive problem if you can handle that kind of content, but it definitely makes Fallstreak not an experience for everyone, especially because the intensity of these segments was not properly signalized by previous events and very much caught me by surprise.

    The visual design of Fallstreak is impeccable and helps a lot in fleshing out its characters and world, making them surprisingly memorable
    If what I wrote so far paints a pretty bleak picture, it’s because Fallstreak’s problems could’ve been fatal if not for how just this polished and well-put-together it is. The prose and dialogue, despite the heavy exposition and anachronistic jokes that I’m not sure make sense in the setting, are very solid. Elements such as character’s speech patterns and personality quirks save them from being forgettable in the overcrowded storyline. And in the end, it’s the beautiful visuals and music that really make it stand out. The characters look distinct and expressive, while backgrounds and CGs are hard to take your eyes off. The assets are also pretty abundant for a free VN, with just enough environments, sprite variants and full illustrations to consistently keep things fresh. The original soundtrack is very climatic, with mostly sombre piano tunes underlining the sad reality of the game’s world. It all comes together in a way that I’m not sure I’ve seen in another free VN.
                    So, ultimately, what do I make out of Fallstreak? It’s definitely not a bad game and the main problems it suffers from came rather from the developers being overly ambitious than a lack of effort. They definitely tried to fit too much into one package and didn’t follow up properly with new chapters. If I read it right and it is a starting point for a commercial franchise, we should already be seeing much more concrete signals about its continuation than the sporadic teasers present on the developer's social media. It’s not an abandoned project, considering I was directly approached by the studio behind it not a long time ago and the latest updates on the continuation are fairly recent, but whether you should read it depends mostly on whether you’re ok with reading a story that is essentially unfinished (and is going stay like that for a while), and whether you're willing to deal with its grimdark elements. For me, it was definitely worth the time I’ve spent reading it and as a free VN, that time is all it will ever ask from you.
     
    Final Score: 3/5
     
    Pros:
    + Beautiful visuals
    + Climatic soundtrack
    + Memorable main characters
    Cons:
    – Frequent infodumps and clunky exposition
    – Gets over-the-top with the brutality of the backstories
    – Feels more like a prologue than a full story
     
    VNDB Page
    Play Fallstreak for free on Steam
  23. Plk_Lesiak
    Ds-sans is a British VN developer whose work I've been following since the times I started writing my blog, first being charmed by his free romance game Sounds of Her Love, (check out my review of it here). Released on Steam March 2017, this very tame and heartwarming, small love story was extremely by-the-numbers and rather cliched, but stood out through its solid execution and likeable heroine. Later, I’ve checked out this author’s first VN, Lost Impressions, which also proved enjoyable despite being something of a mess visually and including edgy story elements typical for many beginner VN writers – a rather standard amateur project, but showing traces of genuine talent.
                    As you can imagine, I was quite interested in reading ds-sans’ first commercial VN, Chemically Bonded, announced and successfully crowdfunded in late 2017. It promised to continue the wholesome, romantic climate of Sounds of Her Love, but with a more in-depth, branching story and better production values – pretty much a product catered exactly to someone like me, who enjoys fluffy slice-of-life content in VNs over pretty much everything else. After a full year of delays, the game finally came out on November 2019, proving to be… Very much a mixed bag. But, what could go wrong with a concept this straightforward and such a promising background?
    Read the full article at evnchronicles.blogspot.com
  24. Plk_Lesiak
    Today I wanted to talk a bit about an interesting project, and one that provided me with a unique opportunity to, for the first time, act as a proof-reader and do minor editing for a sizeable VN. Because of this personal involvement, this won’t be a full-on review, but more of a loose rant, highlighting both the worthwhile aspects of the game and my somewhat-peculiar experience with it. The VN in question, Bewitched is indeed a rather interesting one, as all games by Graven Visual Novels are – just as they are weighted down by extremely awkward translations from Russian and inherent flaws of their author’s prose. This time, however, the developer made their first attempt to work on properly polishing the game’s English script with the help of a few volunteers (including my gloriously dyslectic person). This move was quite likely inspired by the discussions I had with them regarding their previous projects and the problems with their English versions. If my involvement in the EVN scene ever made a tangible difference, this is the most concrete example of it, and I hope you’ll be willing to join me as I briefly explore what that difference actually is…
    Read the full article at evnchronicles.blogspot.com
  25. Plk_Lesiak
    The Yuri Game Jam is a yearly event celebrating my favourite romantic setup in visual novels in all configurations imaginable. Each edition attracts both newcomer and experienced developers, flocking to share their work of various sizes and various states of completion, and while it's not a purely VN-oriented event, in practice it was always dominated by those. From the early days of my interest in VNs as a medium, it held a very special place in my heart, spawning both celebrated classics, such as The Sad Story of Emmeline Burns, and dozens of overlooked, but lovely games I’ve mentioned in my past coverage and retrospectives.
                    At the same time, like most Itch.io events, Yuri Game Jam is fairly crowded and full of demos and prototypes that can be interesting only to the most dedicated yuri fanatics – for this reason, I once more took upon myself to search out complete VNs submitted to the event and assess them for all of you, making it easy to find out which games are truly worth your attention. As always, I’ll be skipping the in-development titles in my coverage, mostly because the unfinished projects can very easily stay that way forever in the world of indie VNs. And if a game I’m writing about catches your attention, you can go straight to its Itch.io page by clicking its title – all Yuri Game Jam entries are free to download.
                    Yuri Game Jam 2019 was the smallest YGJ edition to date, with even fewer entries than the first event in 2015 and less than two-thirds of last year’s submissions, a drop from 60 games to just 39. It’s also pretty objectively the weakest one yet, with very few titles standing out and the overall production quality of the games being particularly low. Same applies to the length of the visual novel entries, as none of them was much longer than an hour. This is a sad thing to see, but also made my work a bit easier his year, with 9 complete projects to go through, all of them pretty short and straightforward. The highlights of the event were several sci-fi dramas, with Remeniscience Overwrite interestingly touching on topics of memory and communicational barriers, and Package Chat surprising me with its fresh ideas and uncompromising narration. My pick for the best game of the event, however, have to unquestionably go to Crescendo’s Café Bouvardie, which combined lovely art direction with a unique setting and greatly-written characters, turning out to be the most feature-complete and satisfying experience this time around. I still encourage you to read through the whole list though, as depending on your preferences, there might be more games worth your attention – so, let’s get started!
     
    Spring Leaves No Flowers

    Npckc is an author of cute, small VNs about being different, and the prejudice and discrimination that comes with standing out from the “normal” society. Spring Leaves No Flowers is the third game of a trilogy focused on Haru, a young transgender woman living in Japan and her two friends, Manani and Erika. The first two entries in the series, One Night, Hot Springs and The Last day of Spring, mostly explored the exclusion and misunderstanding transgender people experience in everyday situations, by the example of a visit to hot springs. The third one switches things a bit, focusing on Manami and her struggle to understand her own feelings, after she discovered that she might also be different in the way she experiences relationships and her attraction to other people...
                    Those that are familiar with this author’s work, will know exactly what to expect – Spring Leaves No Flowers is minimalistic, to the point and offers a believable glimpse at experiences connected to its subject matter, which this time is being asexual and/or aromantic. It avoids pandering or being overly moralistic, but simply shows typical situations members of sexual minorities find themselves in and different ways of coping with them – both negative and positive ones. If you’re looking to learn a bit about these issues, or they’re already part of your experience and you’re seeking a relatable story in a different cultural context, you should be satisfied with what you find here.
    Final Rating: Recommended
    Read the full article at evnchronicles.blogspot.com
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