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firecat

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Everything posted by firecat

  1. wrong, according to many sources: so it was still the author but left notes to help finish it, we talking about making a completely new story and the same characters.
  2. so would you even consider a vn with a different author, thats like writing a book that has another author. no matter what you can not change the way an author writes the story, gameplay or otherwise.
  3. then you not really a half life fan because has this speed run proofs and many fans: so i call BS on your statement, now...
  4. no you thinking about gameplay, if you think about level design you will see that without someone to guide you. it becomes a game without meaning, this is something you should know from VN, a story without someone to help guide you will lead to confusion.
  5. could you really gotten through the whole game if you didnt get anyone to talk to you, after all the main character cant talk.
  6. he also made the narrative levels for half life 1 & 2, so yes valve can never hire a new writer, it will be wrong to read a story that is not connected to the author in both the story and narrative gameplay.
  7. he was the writer for the first 2 half life games and lead director for the other half life sequels, i can without a doubt say that half life 3 is officially dead. he is writing other stories besides half life, its not going to change that fact.
  8. in touhou games the screens are way bigger or smaller, hiding the taskbar fix the problem but i guess this one didnt work.
  9. did you try to move/hide the taskbar? right click taskbar -> autohide taskbar
  10. you only named the popular AAA games in the USA, you didnt name the most recognized and most played games in JRPG: Golden Sun 1 & 2 Lunar Legend series Dragon Quest (tell me how did you miss this, its been in every RPG ever) Illusion of Gaia Estpolis Denki 1 & 2 Secret of Mana
  11. have you heard of https://en.wikipedia.org/wiki/Another_(novel) its perfect for you.
  12. Asking does not mean getting. honesty is the best policy, or else get thrown in jail for (state law here).
  13. you can get out of Jury duty by just knowing everything about the case and any unauthorized documents that should not be seen by jury. or do it the legal way and just ask to be remove (like why haven't people figure that out yet ).
  14. you completely ignore everything, including the part where they broke 6 laws in 6 countries. its not called TOS its called -> subscriber agreement <- in legal terms its a binding agreement or contract since you cant unserstand the difference: http://legal-dictionary.thefreedictionary.com/Binding+Agreements https://en.wikipedia.org/wiki/Contract Valve is using a 3th party to transfer money, i clearly give you the official link to the FAQ that developers ask about bills: also its not number one in digital retail, thats belongs to Amazon (did steam launch a real live rocket?! NO, also steam did not make billions this year or else the news media will be covering it): http://abcnews.go.com/Technology/blue-origin-amazons-jeff-bezos-successfully-launches-returns/story?id=35389131 i'm not the only one who said its evil, people who work closely and had done business with valve are saying the same thing.
  15. as a formal youtuber these program will help in the long run: BB flashback express (free version offers unlimited recording, unlike the bad ones everyone else suggest) - http://www.bbsoftware.co.uk/BBFlashBack_FreePlayer.aspx VSDC free video editor (its Non-linear editor meaning you can move pictures like Premiere Pro, no free program can offer that) - http://www.videosoftdev.com/free-video-editor Evolve - this one is for uploading to twitch, you do not need to add complex stuff just launch the game and broadcast (you do however have to experiment on it for best recording) https://www.evolvehq.com/welcome lastly all those files are too big to upload to youtube, thats why you need https://handbrake.fr/ it will cut down your video into profect youtube size upload.
  16. in the most simple terms main conclusion? valve is evil the risk both developers and players face when using valve steam? http://store.steampowered.com/subscriber_agreement/ in legal terms what i shown demonstrates what valve has place to keep making money and not favor the user/developer. Since valve is running a international business, this agreement has broken more than 6 countries that have laws to protect users/developers. AU, FR, USA, UK, JP (japan is still new but its a law nonetheless), and KR. On the developer contract we dont know anything about since valve has another agreement for developers. lastly, what you must do to sell a game: https://partner.steamgames.com/documentation/payment_info steam has crazy talks, unlike any of you i do have experience in selling a game. also getting a game on amazon, what valve has offer is complete BS as this never happen in my time with both amazon and itch. the risk is real, from a IT point of view as you see there is many loopholes to gain access into the developers info. If you account got hacked too bad all games might get deleted and have to wait for valve to do something, if your bank account got hacked, you lose a way to gain money and steam doesn't want paypal, if you develop outside the usa then expect lower income from bank fees, lastly you are stuck with steam only offering PC marketing nothing like mobile game can sell. you to imply that a company should leave themselves legally vulnerable in order to be in good graces with their consumer: no, they should do better to support consumers not make it worst. 80% of the agreement is fine but 10% of it is just pure evil, 10% is something they need to fix or add. this is a legal question thats too customise (its an actual bloody word) to talk about and only leads to nowhere but unlimitedly this agreement doesnt help the consumer at all. This happen on ebay, sprint, Bayer (the drug doesnt work), FIFA (They’ve been known to accept bribes. They have billions of dollars in reserve even though they’re supposed to be a non-profit organization), For-Profit Universities (long story short watch out for bad universities), and more. the only reason valve is target is because its the only platform that offer it, everyone else is download by website or download on our app and offer refunds if anything is bad, steam is steam only game with lock-on wallets to force users to use the money they spent. Moving along, you then go on to say that Valve makes bad games... R.I.P half life 3, R.I.P portal 3, R.I.P team fortress 3 we all want them but they just dont care. the expert admits that he is unfamiliar with the type of programming that Valve uses - dude its on your PC, it doesn't use one programing it uses several language which can cause problems. its the reason why you have to keep updating steam, its why many developers complain about importing it to steam, its the reason for the bug, and many other problems. so ask yourself, when's valve even going to help people.
  17. Thanks, this is a good suggestion - I'll probably do a short infodump at the beginning, both on that exact topic and also briefly about broad genres, to give people some basic guidance about what they should look for given their existing otaku interests, before launching into the specifics on resources. Sorry, firecat, but it seems like you're not the target audience I'm trying to address, nor are you really understanding what I'm trying to accomplish for that audience... For some context, in case you're trying to be helpful: I attended a fan-run VN-related panel at Sakura-Con last year, and also chatted a fair bit with some of the attendees about their VN experiences. While there was a small group of hardcore fans present, and while all of that group certainly knew far more than I did about VNs, most of the people even at that VN panel were pretty unaware of the broader context. Most of them had played Katawa Shoujo, and many of them had played If My Heart Had Wings with the H-scene restoration patch (I strongly suspect this is popular with that group because of a unique combination of Steam availability and direct link from the Steam comments to the H-scene restoration patch), and... that was it. That was the whole of the VN world, as far as they knew. You probably don't get how literally I mean this; as an illustration, these people had actually never heard of Fate/Stay Night, which I was talking about quite a bit since I was in the middle of playing it at the time. That panel last year, while intending to educate people about VNs, didn't cover anything practical - it was about why VNs are interesting, what kinds of VNs there are, and so on. It was very much along the lines of what you're suggesting, I think. While some amount of that context and the subsequent discussion is certainly useful, and I certainly enjoyed parts of it myself, many of those people I met had a much more fundamental problem which isn't going to be solved by any amount of that material. No matter how pumped up you got those people to play a VN, they'd likely arrive in front of their computer and say "Well, now what." It's easy to say they should just figure it out (after all, we all did), but the truth is it's pretty hard to for non-Japanese-speaking VN fans to find most of the material out there, especially the fan-translated material. Building up your mental library of resources, understanding how each of them works, and so on takes quite a lot of time, and isn't really presented anywhere (that I've seen) in a coherent fashion. The lack of clear and simple practical advice means that many people who could end up being part of this community instead are left out, to everyone's detriment. This community could be much bigger, but it remains pretty isolated, and I think that's largely just because everybody here has kind of found what they need, or at least knows where to ask. So... yeah. That's what I want to help fix, in my small way directing them to companies is not a good idea, it almost will feel like you are sponsored to do it. none of them have any good track record going: JAST - rarely updates any vn, only has the popular ones MangaGamer - adult only site, too many sex games and very little games with meaningful vn. SekaiProject - steam only games, kickstarter funding, bad support, and too new to even consider talking about them. FuwaNovel - english only site, little support for indie developers (reddit is better), and free-for-all (only few will get that reference) /r/VisualNovels - english only (there should be something done about english only rule), little support for indie developers, and all talks are about random vn talks. VNDB - nothing but confusion on what things work, VNTLS - what is this, i cant find it on the internet? Tenso - i dont know why a mail carrier has to do with vn and dont assume your audience will understand the process, i know how tricky things can be with japan to usa mail. also dont think its just english audience, we hide in the shadows...
  18. what i recommend: 1. remove anything that is related to JAST, MangaGamer, SekaiProject, FuwaNovel, /r/VisualNovels, VNDB, VNTLS Mandarake and Tenso. these companies are not important to the VN in the west (yes that includes us), they make translation vn but have yet to push anything to the public. if they really want to help vn in the west, don't sponsor stuff that is not about VN. 2. redo all your questions none of it is interesting, talk about what make a vn a vn and have more research behind western vn. 3. talk about the developer side of vn its not just about gameplay or story, sometimes there is a mean for it just like how a book has a meaning.
  19. Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike. valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/ this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942 then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245 and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807 I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters. So tell me, what kind of responsibility do you expect about CS from valve then? other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps. The zombie version does exist, be it through mods or through that stupid(aka P2W) nexon iteration of the game. Secondly, VAC is updated, but valve unfortunately isn't able to ever pick up on every cheat, specially the private and paid ones. Finally, a bigger map pool in terms of official competitive play isn't really /that/ needed, considering the work you need to learn everything about them it could possible degrade the scene, if you just want a bigger map pool for the average joe, it already exists through the workshop. P.S.- If you say that you're saying that you aren't really implying that they should add more maps don't contradict yourself 18 words later. well the main problem is not the games but valve, people still believe its better to lose game ownership then have the game able to run. p.s someone fix this quote bug Well then Valve isn't really the main evil, any digital distribution platform(be it for games or not) only sells you a license of sorts, therefore you can put companies like Ubisoft, Sony, Microsoft and EA in that mix as well. You can say that it's valve's fault for starting this way of distribution, however it's quite logical in how it would evolve. So while I would like to really own the games I have in my digital libraries, I do understand why I don't. Lastly, if I may ask how do you manage to contradict yourself every other post? if you were complaining about valve's games how can you say that they aren't even really the main problem(as in something that matters overall) anymore? this guy explains it perfectly, he once worked in the IT development and like you also has played games that valve put out: https://www.youtube.com/watch?v=TaiZKV2Quv0
  20. Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike. valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/ this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942 then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245 and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807 I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters. So tell me, what kind of responsibility do you expect about CS from valve then? other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps. The zombie version does exist, be it through mods or through that stupid(aka P2W) nexon iteration of the game. Secondly, VAC is updated, but valve unfortunately isn't able to ever pick up on every cheat, specially the private and paid ones. Finally, a bigger map pool in terms of official competitive play isn't really /that/ needed, considering the work you need to learn everything about them it could possible degrade the scene, if you just want a bigger map pool for the average joe, it already exists through the workshop. P.S.- If you say that you're saying that you aren't really implying that they should add more maps don't contradict yourself 18 words later. well the main problem is not the games but valve, people still believe its better to lose game ownership then have the game able to run. p.s someone fix this quote bug
  21. Cherry blossom miku - http://www.zerochan.net/full/1697640 , the kawwii is strong on this one: http://www.zerochan.net/full/1113157 snow miku 2011?, 2014? or 2016? http://www.zerochan.net/full/1644436 white eve: extremely hard to find but if i'm not mistaken there should be one in the game gallery. edit: yes there's one: https://projectdiva.wikispaces.com/file/view/ULJM05472_00051.jpg it looks better on the game.
  22. Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike. valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/ this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942 then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245 and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807 I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters. So tell me, what kind of responsibility do you expect about CS from valve then? other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps.
  23. you can find HQ wallpaper here: http://www.zerochan.net/Hatsune+Miku example
  24. Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike. valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/ this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942 then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245 and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807
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